Game Detail

Players

Alice (Imp) Bob (Fortune Teller) Charlie (Drunk) David (Ravenkeeper) Eve (Slayer) Frank (Scarlet Woman) Grace (Soldier) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good833,202466,114$8.9262
Evil392,80435,400$2.8490

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Alice.
πŸ“œ
Storyteller
β†’
Alice
Minions are: Frank. Your safe bluffs are: Washerwoman, Empath, Virgin
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Librarian. Either Frank or Charlie is the Drunk.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check my neighbors to see if either is the Demon or my Red Herring. This gives me a starting point to build an alliance.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice and Charlie. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a conversation with my neighbor Charlie to gather information and establish trust without revealing my true role.
🧠
I want to establish a connection with my neighbor, Heidi, and try to gather information early. I'm playing it slightly cagey to test her reaction.
🧠
Coordinate with my Demon (Alice) to align our bluffs and share strategy before nominations begin. This is critical early-game coordination.
🧠
Coordinate with Frank on our bluffs. I'll share the safe bluffs and decide who claims what. We need to establish our cover stories before nominations begin.
🧠
Respond to David to build trust and gather info, while soft-claiming Undertaker without giving away the exact role.
🧠
I want to initiate contact with Eve, who is not currently in a conversation, to establish a connection and begin exchanging information.
🧠
Respond to Bob's whisper to gather information without revealing my Slayer role yet. Build trust and see if his info is verifiable.
🧠
I want to establish trust with my neighbor Grace without revealing my exact info yet. I also want to plant the seeds of suspicion about Frank and Charlie to see her reaction.
🧠
I am bluffing Fortune Teller to Charlie to bait a Demon attack at night, which would trigger my Ravenkeeper ability.
🧠
Reply to Heidi, claiming to have ongoing info to bait a Demon attack (since I am the Soldier) while building trust.
🧠
Coordinate with Alice on targets. David-Charlie and Grace-Heidi are active whispering pairs. We need to decide who Alice poisons/kills tonight and who we push suspicion toward during nominations.
🧠
Finalize coordination with Frank, then I should start whispering to a good player to build trust. I'll confirm the plan with Frank and suggest killing Grace tonight since she seems to be gathering info with Heidi.
🧠
I want to build an alliance with David who claims Fortune Teller. Confirming my Undertaker role will gain his trust and give us a strong basis for deduction later.
🧠
Share my Fortune Teller information with Eve to build trust and see if she provides complementary info or acts suspiciously.
🧠
I want to build trust with Bob by claiming my true role (Slayer). Since Slayers often survive longer because Demons want them to waste their shot, it's reasonably safe.
🧠
Gather Charlie's role claim to compare against my Librarian info (Frank or Charlie is Drunk).
🧠
Reach out to my other neighbor Eve to gather information before the nomination phase begins, keeping options open.
🧠
Reach out to my other neighbor, Frank, to establish a connection before nominations and gather his reads, especially regarding his long chat with Alice.
🧠
Grace is asking about Alice directly - I need to protect my Demon. I'll respond to Grace, claim Empath, seem cooperative, and redirect suspicion elsewhere. This builds trust with Grace while shielding Alice.
🧠
I need to establish my Washerwoman bluff by sharing 'info' with someone to build trust. Whispering to Bob that I got Washerwoman info pointing to him as a Townsfolk role makes him my ally. This is the last tick before nominations so I need to act now.
🧠
Share my Undertaker role with Heidi to see if she is the Washerwoman who saw me. This will help confirm both of our alignments.
🧠
Create a group whisper with Alice and David to verify Alice's Washerwoman claim. If David isn't the Monk, Alice is exposed as lying and likely the Demon (due to my FT ping).
🧠
Reply to David to gather information on what Bob just told him and Alice, and see if Bob's claims are consistent.
🧠
I need to get Frank's claim to narrow down which of my targets is the Drunk. If Frank claims an Outsider, Charlie is the Drunk.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to contribute to the open discussion without nominating Alice (my Demon). I should float suspicion toward someone who seems dangerous to our team. David has been very active whispering, which could mean he has strong info. I'll speak to seem engaged and helpful as an 'Empath' while subtly directing suspicion.
🧠
Confirm Frank's Empath read on me to build trust, and pressure David and Charlie to share their private conversations.
🧠
I want to publicly share my fake Washerwoman claim to build credibility, support Frank's Empath claim indirectly, and direct suspicion toward David and Charlie. This establishes me as a helpful townsfolk early.
🧠
Claim Monk to confirm Alice's read and bait the Demon into attacking me tonight, which will trigger my Ravenkeeper ability.
🧠
Nominate Charlie to secure a Day 1 execution based on my Fortune Teller 'YES' on Alice and Charlie.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from the nomination by revealing my role and pointing out that if Bob's info is true, Alice must be the Demon.
🧠
Actually wait - I need to think more carefully. Charlie is pointing at Alice as Demon. If Charlie gets executed, that voice is silenced. But if I vote eagerly for Charlie, it looks normal since Bob's logic seems solid to town. However, I claimed Empath with 0 evil neighbors (Eve and Grace). Voting for Charlie is consistent with my position. Let me vote to help execute a good player and silence someone accusing Alice.
🧠
I want to discourage the execution of a claimed Undertaker on Day 1, as their ability is highly valuable, while pointing out the mathematical impossibility of 6 Townsfolk to promote skepticism.
🧠
Voting to execute Charlie is optimal: it removes a good Undertaker (who would give town info on future executions), it's a mislynch that wastes the town's day, and it aligns with my Washerwoman bluff since Bob's Fortune Teller info points at Charlie. Not voting would look suspicious since I should believe Bob's claim.
🧠
I know Alice's info is mechanically false (I am Ravenkeeper, not Monk). She is Drunk or Evil. Her pairing with Bob to push Charlie is highly suspicious. I want to save Charlie and not vote.
🧠
I nominated Charlie based on my Fortune Teller read. I must raise my hand to vote for him.
🧠
I am voting for Charlie. With 6 Townsfolk claims, there are liars. Charlie's Undertaker defense is flawedβ€”if no one is executed today, he gets no information tonight anyway.
🧠
Reveal my Librarian info to prove Charlie is Good and prevent his execution. Point out that Bob's info implicates Alice if Charlie is Good.
🧠
Point out the anomaly in the number of Townsfolk claims to cast suspicion on Alice, Bob, and Eve, ensuring the vote on me fails.
🧠
I must NOT vote for Charlie. Alice already voted yes, and Charlie is calling Alice/Bob/Eve suspicious for voting. If I add my vote, Charlie dies BUT Alice gets painted as part of the evil voting bloc. Keeping Charlie alive protects Alice from immediate suspicion. Also, not voting aligns me with Grace/David/Heidi who are protecting Charlie, building my town cred.
🧠
I've already stated I'm keeping my hand down to save an Undertaker claim on Day 1. The vote currently has 3 votes, and needs 4. I will not vote, to see if anyone else jumps on.
🧠
Lower my hand to avoid looking evil. Charlie and Heidi are building a case that Alice/Bob/Eve voting together is suspicious. I need to back off, appear reasonable, and redirect suspicion. I can kill Charlie tonight instead.
🧠
I want to ensure Charlie is not executed, as he is likely good. Alice and Bob are highly suspicious since Alice's Washerwoman info is mechanically impossible given my true role.
🧠
Highlight the role count discrepancy and explain how Heidi's info shifts suspicion onto Alice. This prepares the ground for tomorrow if Charlie survives.
🧠
I want to point out the math on the Townsfolk claims and highlight the consequence of Heidi's Librarian information combined with Bob's FT info. If Charlie is Drunk, Alice is a strong Demon suspect.
🧠
I know Charlie is good (either Undertaker or Drunk), so I will not vote for him. I will wait for the vote to fail.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/4).
🧠
Nominate Alice to act on Bob's FT information and utilize my Undertaker ability if she dies.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination. If I'm executed, Charlie's Undertaker ability reveals I'm Imp, which exposes everything even if Scarlet Woman triggers. I must argue against my execution convincingly.
🧠
Raise hand to vote for Alice. I nominated her and believe executing her will give us the most information.
🧠
Alice is my Demon. I absolutely must not vote for her. Only Charlie has raised hand so far - Alice needs 4 votes to be executed. By waiting, I help ensure she survives. Even though Scarlet Woman would save me if she dies with 5+ alive, keeping Alice alive is far better strategically.
🧠
I am voting to execute Alice. She is a spent first-night role with a Fortune Teller ping on her, making her the perfect execution target to feed Charlie's Undertaker ability.
🧠
Vote Alice and expose her impossible Washerwoman claim to ensure she gets executed.
🧠
I have a YES on Alice/Charlie. Charlie survived his execution vote. I will vote to execute Alice. David voting for Alice despite her 'confirming' him is very telling.
🧠
I'll wait to see the outcome of the vote. Alice has 4 votes, which is enough to put her on the block. We can let the execution go through and see what Charlie the Undertaker learns.
🧠
Call out David's suspicious vote on the person who supposedly confirmed his role, highlighting a potential contradiction.
🧠
I have 4 votes against me (Charlie, Grace, David, Bob) which is exactly the majority needed. I need to make a passionate defense highlighting David's suspicious vote against the person who confirmed him. Even if I die, Frank as Scarlet Woman becomes Imp, but surviving is still better.
🧠
Keep the vote momentum on Alice by highlighting David's highly suspicious vote. Reassure the town that executing Alice provides me with concrete Undertaker information tonight.
🧠
Alice already has 4 votes (the threshold). She'll be executed. As Scarlet Woman with 8 players alive (5+ required), I become the Imp when she dies. This is actually fine for evil - town wastes an execution thinking they got the Demon. I'll stay quiet and not vote to avoid drawing attention.
🧠
I want David to explain his contradictory vote. I'm keeping my hand raised to ensure Alice gets executed, giving Charlie an Undertaker check.
🧠
Expose Alice's false Washerwoman claim by revealing my true role. Since neither Bob nor I are the Monk, her info is impossible, proving she is Evil.
🧠
Support David's Ravenkeeper claim and ensure everyone keeps their hands raised to execute Alice.
🧠
Raise my hand to secure Alice's execution. David's Ravenkeeper reveal catches Alice in a lie, strongly suggesting she is evil and possibly the Demon since Bob got a YES on her.
🧠
Alice's Washerwoman claim is mechanically disproven by David's Ravenkeeper claim, as Alice cannot be the Drunk. I will raise my hand to vote for her execution and explain this logic to the town.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 6 votes and only 1 tick left. I can't realistically save myself. I should use my last words to set up Frank for success - cast doubt on Charlie's Undertaker claim by reinforcing the Drunk angle, and make David look suspicious so town wastes time on him tomorrow.
🧠
Wait for the day to end so Alice is executed and I can use my Undertaker ability tonight to learn her true role.
🧠
Alice is about to be executed and I'll become the Demon. I want to seem like a helpful good player while subtly reinforcing Alice's parting words about Charlie possibly being Drunk. This plants doubt about Charlie's Undertaker result tomorrow.
🧠
The day is ending and Alice is securely on the block with 6 votes. We should let the day end and see what happens tonight.
🧠
Wait for the day to end. Alice is on the block with enough votes to be executed, which is exactly what I want since her Washerwoman info was fabricated.
🧠
Alice is on the block with enough votes to be executed. I will wait for the day to end so we can go into the night phase.
🧠
Alice is on the block with 6 votes and will be executed. The day is ending. I will wait for nominations to close.
🧠
The day is almost over and Alice is about to be executed. I will let the phase end so we can proceed to night.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ”„
Frank
Scarlet Woman Frank becomes the Imp!
πŸ’€
Alice(Ghost)
Alice has died.
Night 1
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob (Fortune Teller) - he's the strongest ongoing info threat. Avoid David (Ravenkeeper) at all costs. Charlie seeing Alice=Imp could actually cause confusion when game continues. Bob dead removes future FT checks that could find me.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. You learn that Alice was the Scarlet Woman.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Ask Charlie for his Undertaker info on Alice, and ask Frank for his new Empath read since Alice died.
🧠
Get Charlie's Undertaker read on Alice and share my N0 Fortune Teller info with him and David.
🧠
Grace is asking me directly about my Empath read. I need to respond convincingly. My neighbors are Eve and Grace. If I say 0 again, that confirms both are good (which they likely are). If I say 1, I could frame one of them but that's risky. Saying 0 is safest and builds trust with Grace. I also need to ask Charlie about his Undertaker result to seem engaged.
🧠
Prompt Charlie to share his Undertaker information and establish the implications of Alice's alignment.
🧠
I need to coordinate with Frank as a dead ghost. I should whisper to Frank to help him strategize - push the Charlie-is-Drunk narrative, and figure out who to target next. Bob being dead is great for us.
🧠
Tell Bob and David my Undertaker info and explain the FT 'yes' by claiming to be the Red Herring.
🧠
I need to get Charlie's Undertaker info to determine Alice's alignment and figure out if Bob's YES ping was on Charlie. I also want Frank's updated Empath read.
🧠
Ask Charlie for his Undertaker info on Alice and ask Frank for his updated Empath info to figure out the game state and who is the Drunk.
🧠
Probe Heidi about her Librarian info and remind Frank that if Charlie's Undertaker read is suspicious, it points to Charlie being the Drunk and validates Frank's Empath reads.
🧠
Acknowledge Charlie's claim and suggest David checks Charlie if he dies at night. This pressures Charlie and gives David a clear target.
🧠
Respond to Eve's question, reinforce my Empath bluff with zero reads, and subtly push the Charlie-is-Drunk narrative to protect myself. Also build trust with Eve since she's been reaching out.
🧠
Share Charlie's UT read with Heidi and Frank to solve the Drunk puzzle. If Charlie is drunk, Alice might have been the Imp. Asking Frank's Empath read helps verify if a neighbor became the Demon.
🧠
I need to coordinate with Frank on strategy. Lots of whispering is happening and I should check in on what's being said and help Frank navigate. I already sent one whisper; let me see if I should whisper to someone else to sow doubt as a ghost, or wait to see what unfolds before nominations.
🧠
Share my Undertaker info with Heidi and Frank, explain the FT red herring, and point out that Eve or Grace is likely the Imp.
🧠
I want to align with Frank and Heidi on the implications of Alice's execution and Charlie's impending Undertaker read.
🧠
Pressure Eve and Grace for their role claims. If Charlie is the sober UT, Frank is the Drunk, meaning his Empath 0 is false and the Imp is likely one of Frank's neighbors (Eve or Grace).
🧠
Share my role with Heidi and Eve to prove my innocence. Expose the hole in Charlie's claim: if Alice is SW, the FT YES means Charlie is the Demon.
🧠
I want to share my FT info with Frank and Heidi, and figure out if Charlie could be the Drunk based on Heidi's Librarian info, which would invalidate his Scarlet Woman read.
🧠
Charlie claims Alice was Scarlet Woman but Alice was actually Imp. This is wrong info confirming Charlie is Drunk. I need to push this angle - if Charlie is Drunk his info is fake. I also need to respond to Bob's question about my Night 1 Empath read. I should say it was zero again (consistent with my bluff). Key targets to whisper to: Bob and Charlie, since Bob directly asked me a question and this is a critical moment.
🧠
I need Eve and Grace's claims. If the other 5 players are telling the truth, one of Eve or Grace must be the Demon and the other is the final Good player.
🧠
I've already whispered to Frank twice with strategic advice. The nomination phase is next tick. I should wait and let the living players talk and position themselves. Over-whispering to Frank as a dead player looks suspicious and could out him as my Minion partner.
🧠
Force Eve and Grace to claim their roles. Apply pressure by pointing out that Frank being the Drunk makes them prime Demon suspects.
🧠
Use my Slayer ability on Charlie. Bob's FT read gave a YES on Alice/Charlie, and Bob was murdered. Charlie is the prime Demon suspect.
πŸ“œ
Storyteller
Nothing happens.
🧠
Share the mathematical solve with David and Charlie to prove Frank is the likely Imp, and narrow the suspects to Frank, Eve, or Grace.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Heidi. Her logic is manipulative and if we count the roles, a sober Frank and Charlie mathematically leaves her as the only Imp candidate.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against David's flawed logic and explain how the role counts prove my Librarian info is real.
🧠
I am raising my hand to vote for Heidi. I nominated her because her Librarian claim is highly convenient for an Imp bluff, and I want to push this execution through.
🧠
Clarify my role to break David's logic and prevent Heidi from being executed on false premises.
🧠
I want to protect Heidi because her Librarian claim perfectly explains the role math right now, while David's math is flawed since he assumed Grace was an Outsider.
🧠
Not voting for Heidi is the right play. She's good and her death doesn't help me strategically - her Librarian claim that Charlie or Frank is Drunk actually HELPS me by casting doubt on Charlie's Undertaker result. Keeping Heidi alive preserves the Charlie-is-Drunk narrative that protects me.
🧠
To analyze the mechanical implications of Eve's Slayer shot on Charlie, point out the logical flaw if Charlie is the Demon, and explain why I am saving my dead vote.
🧠
I agree with David's logic. If Heidi is the Imp, she bluffed Librarian to cast doubt on either my Undertaker info or Frank's Empath info. I will vote for her.
🧠
I should save my ghost vote. Heidi being executed would help evil, but the vote is currently at 2 (David + Charlie) and needs 3. Eve, Grace, and Frank seem against it. My ghost vote could tip it to 3, but saving it for the final 3 when Frank might be nominated is far more valuable strategically.
🧠
Defend myself against David's nomination and Bob's suspicion. Prevent Frank from casting the 3rd vote.
🧠
Convince Frank to provide the 3rd and final vote needed to put Heidi on the block for execution.
🧠
I have already stated my defense of Heidi, but David's counter-point about her info conveniently discrediting our Empath and Undertaker is making me reconsider. I will let Frank decide her fate.
🧠
Vote for Heidi. Her Librarian info contradicts Bob being the Drunk, which is mathematically the most likely scenario if Charlie is a sober Undertaker and Alice is the Scarlet Woman.
🧠
Heidi already has 3 votes (David, Charlie, Eve) which is majority with 6 alive. She will be executed regardless. By not voting, I appear moderate and build trust with Grace (who also didn't vote), positioning myself better for the endgame. Heidi (good) dies either way - mission accomplished.
🧠
Share my deduction that Charlie is the Red Herring, proving he cannot be the Demon, and narrowing the suspect list.
🧠
Save Heidi by retracting my vote.
🧠
Current vote count: David and Eve have hands raised = 2 votes. Need 3. Charlie lowered his hand. If I vote, it becomes 3 and Heidi is executed (good for evil - removes a good player). But as a dead confirmed-evil player, my vote supporting Heidi's execution might actually validate Heidi as good in town's eyes. Also, saving my ghost vote for a more critical moment (like final 3) could be more valuable. Let me save it.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (2/3).
🧠
Nominate Frank because he is either the Imp bluffing Empath or the Drunk, making him the optimal execution to narrow down the Demon.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself from execution. If I die, evil loses. I need to make a strong case that I'm not the Imp and redirect suspicion elsewhere. Appeal to David who has been supportive of me.
🧠
I nominated Frank and want him executed to resolve my Librarian ping. If he dies, Charlie (Undertaker) can read him tonight, proving my info.
🧠
I want to defend Frank and convince others not to vote for him. His defense is logically sound, and executing him is either killing a true Empath, a Drunk, but rarely a Demon.
🧠
Support Frank and prevent his execution. His Empath claim clears me and Eve, making us a strong block if he is good.
🧠
I agree that Frank is likely good and wouldn't bluff Empath with 0s to clear me and Grace. I will not vote for Frank.
🧠
I am saving my single ghost vote. Frank's defense makes sense, and I don't believe he is the Imp. I will not vote.
🧠
I will not vote for Frank. I want to explain why Heidi is lying if I am the real Undertaker, so she is the best Demon candidate.
🧠
Frank is my minion-turned-Demon. I absolutely must not vote for him. The nomination seems likely to fail already since David, Grace, Charlie, and Bob are not voting. I should save my ghost vote for a critical moment later in the game.
🧠
The vote against me is failing - only Heidi voted. I should stay quiet and let it die. No execution today is great for evil. I'll kill tonight and keep the pressure off myself.
🧠
Acknowledge the logic defending Frank, conclude he is the Drunk, and pivot to pressing Charlie for his Undertaker information on Alice.
🧠
Point out Heidi's suspicious backtracking and forgetfulness to cement her as the primary Demon suspect.
🧠
I believe Frank is a good player, either a sober Empath or the Drunk. Executing him does not help us find the Demon. I will not vote for him.
🧠
I want to state my suspicion of Heidi based on her erratic behavior and backtracking, while confirming I will not vote for Frank.
🧠
I am dead and only have one ghost vote. I am saving it. Frank is likely the Drunk or a good player, and Heidi is looking very suspicious. I will wait for this vote to fail.
🧠
I am speaking to reaffirm my Undertaker info, agree with the consensus that Heidi is evil, and confirm I am not voting for Frank.
🧠
Wait β€” I should NOT raise my hand. Frank is my Minion-turned-Demon teammate. Voting for him would execute our Demon and lose the game. I need to save my ghost vote for when it matters most β€” either to help execute a good player or to save Frank from a close vote later.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
Nominee Frank did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/3).
🧠
The nomination phase is about to end with no one on the block. This is ideal for me - no good player gets executed (preserving my cover) and I get to kill tonight. I should wait and let the phase end. I've already been nominated and can't be nominated again. Heidi is taking all the heat. Perfect.
🧠
Admit my mistake to regain some trust, but immediately pivot to the logical conclusion: if Charlie is sober, Frank is the Drunk, making his neighbors (Eve/Grace) prime Demon suspects tomorrow.
🧠
Wait for the day to end and proceed to night. I've already shared my thoughts, and nominations are over.
🧠
Defend myself against Heidi's accusation by revealing my role as Soldier and point out her suspicious behavior.
🧠
Conclude the day peacefully since our primary suspect (Heidi) cannot be nominated again, and set expectations for the night phase.
🧠
I need to publicly share my Fortune Teller information before the day ends so town knows Charlie is either the Demon or my Red Herring.
🧠
Acknowledge Bob's Fortune Teller claim and establish myself as his Red Herring to prevent him or the town from pushing on me tomorrow.
🧠
I'm dead with no ghost vote left. There's nothing productive I can do right now without risking drawing attention. The situation is actually good for Frank - town suspects Heidi, and the phase is about to end. Best to stay quiet and let night fall.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve. She's used her Slayer shot, so no ability left, but she's a trusted voice. Grace is Soldier (immune). David is Ravenkeeper (dangerous). Keeping Charlie+Heidi alive preserves the Heidi-as-Imp narrative that protects me. Eve's death is clean and keeps suspicion on Heidi.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I'm dead and have used my ghost vote. I should wait and observe. Frank (my Minion turned Demon) needs to navigate this. I can't vote or nominate. I'll watch for opportunities to whisper strategic advice to Frank if needed.
🧠
Coordinate with David to execute Heidi.
🧠
Coordinate with my most trusted ally, David, to align our votes on executing Heidi, our prime Imp suspect.
🧠
I want to use my sober Slayer shot and Frank's Empath reads to systematically clear Charlie and Grace, narrowing the Demon suspects to David and Heidi.
🧠
Eve's whisper is pushing toward David or Heidi. I should respond agreeing and push toward Heidi specifically, since she's good and executing her helps me. I'll whisper back to Eve and Charlie to build on this logic.
🧠
Build consensus with Grace and Charlie to execute Heidi, while keeping the door open to hear Frank's Empath info.
🧠
To form a voting bloc with David and Charlie against Grace, who is the most logically sound candidate for the Imp.
🧠
Share Eve's Slayer claim with trusted/semi-trusted players to explain the night kill and direct suspicion toward remaining unconfirmed players (Grace, Heidi).
🧠
I'm dead with no ghost vote left. I should whisper to Frank to coordinate strategy - push for Heidi execution today, and plan his night kill. Charlie or David are the dangerous kills.
🧠
I want to get Frank's Empath read to clear David and myself, building a solid voting bloc to execute Heidi.
🧠
Ask Frank for his N3 Empath read and ask David what Grace is whispering him privately to figure out if Grace or Heidi is the Imp.
🧠
Convince David and Grace to join the voting bloc against Heidi, testing their reactions to see if either of them is actually the Demon.
🧠
I need to respond to Grace and Charlie's questions about my Empath read. Saying zero on David and Grace pushes town toward Heidi, which is exactly what I want. This maintains my cover and sets up the endgame.
🧠
Share Grace's whisper with Charlie and press Frank for his Empath read, which will confirm whether Grace or Heidi is the Imp.
🧠
Convince Frank he is the Drunk and get him and David on board to execute Grace, the most likely Imp candidate.
🧠
I just whispered Charlie and David and need to wait for their reply. I also need to see if anyone else reaches out to me.
🧠
I'm dead with no ghost vote remaining. I've already whispered my strategy to Frank. There's nothing productive I can do right now - any further whispering might draw attention to my connection with Frank. Best to stay quiet and let events unfold.
🧠
Agree with Eve's sound logic and confirm to Charlie that I am ready to vote Heidi, consolidating the good team's plan.
🧠
I want to raise the possibility that Grace is the Imp, which fits the role counts perfectly if Frank is the Drunk. This forces David to reconsider his stance on Heidi.
🧠
Solidify the voting bloc against Heidi by ensuring David and Frank don't get swayed by Heidi's whispers.
🧠
I need to solidify the vote against Heidi. Eve is pushing everyone to vote Heidi, which is perfect. I should whisper to David confirming I'm on board. But wait - Charlie is Undertaker. If Heidi is executed, Charlie learns she's Librarian, not Imp. That would expose that the Imp is still alive! This is extremely dangerous. I need to think about this... Actually, Charlie already believes I'm the Drunk Empath. If Charlie sees Heidi is Librarian, he'd know Heidi was telling the truth and the real Imp is someone else. That's bad. But who would he suspect? Eve is dead, Grace claims Soldier... it could point at me or David. Hmm, but by then if I kill Charlie tonight, he can't share info until the next day. Actually dead players CAN still talk. This is risky. But the alternative is not executing Heidi, which means town keeps hunting. Let me just go with the plan - execute Heidi, kill Charlie tonight (to silence the Undertaker before he can rally people), and hope final 3 goes my way with David and Grace who both trust me.
🧠
Address Charlie's doubt and prove why Heidi's Librarian claim is false. Ensure Charlie and Frank stay committed to voting Heidi.
🧠
Confirm Charlie's brilliant deduction about the role counts and lock in our 3 votes to execute Grace, the most probable Demon.
🧠
Align with David (likely good) and Frank. Point out that Charlie could be the Imp bluffing UT, or the Imp is Grace/Heidi.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Heidi for execution. The town consensus is that she is the Imp, and we need to lock this in before the day ends to win the game.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself and convince the town not to vote for me by presenting the solved role count, which points to Grace as the Imp.
🧠
I need to vote for Heidi since she is the Imp. I must secure her execution.
🧠
I am raising my hand to vote for Heidi. David's point about Heidi nominating Frank yesterday despite claiming he was a Good Outsider proves she's lying. She is the Imp.
🧠
I need to vote for Heidi to secure the execution. We already have 2 votes (Grace and Charlie). I need to be the 3rd vote to reach majority (3 of 5 alive). This eliminates a good player, gets us closer to final 3, and tonight I kill David to set up the endgame.
🧠
I strongly believe Heidi is the Imp and need to ensure she is executed today. Voting for her secures the majority.
🧠
Heidi already has 4 votes, which is enough. I want to save my ghost vote for the final day if needed. I will voice my thoughts on her defense just in case the game continues.
🧠
Support Eve's logic, save my dead vote, and set up Grace as the target for tomorrow if the game continues.
🧠
I'm dead with no ghost vote remaining. There's nothing I can do mechanically. Heidi is being executed with majority votes already. I should stay silent to avoid drawing any attention to Frank or our evil team. Everything is going perfectly - Heidi dies today, then Frank kills tonight for final 3.
🧠
Remind the town with my dying breath that Grace is the Imp and they must execute her tomorrow.
🧠
Reassure the town of my good alignment and willingness to be executed tomorrow, while keeping the focus on executing Heidi today.
🧠
I want Heidi to be executed, and she already has enough votes. I'll wait for the vote to conclude.
🧠
The vote is already passing with 4 votes (majority reached). I already have my hand raised. I should just wait and let the execution proceed. No need to speak and draw attention - everything is going perfectly.
🧠
I want to keep my hand raised to vote for Heidi. She has 4 votes, which is a majority. I will wait for the voting to finish.
🧠
Heidi already has a majority of votes, so my ghost vote isn't needed. I will save it for a potentially more critical moment, like final three.
🧠
Heidi already has a majority of votes. I must save my one and only ghost vote for a potential final 3 scenario tomorrow. Waiting is the only logical choice.
🧠
I'm dead with no ghost vote left. Heidi is about to be executed with 4 votes (majority). The town is doing exactly what we want. I should stay silent and not draw any attention. Everything is going perfectly - Heidi dies, Frank kills tonight, and tomorrow Grace gets executed in final 3. Evil wins.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Grace to try and execute her today or tie the vote, saving myself. She is the Demon.
πŸ“œ
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Urge the town not to vote for me so that Heidi's execution goes through. Reassure them I am willing to die tomorrow if needed.
🧠
I must vote for Grace to either tie the vote to save myself or execute her to win the game.
🧠
Prevent a tie vote on Grace to ensure an execution happens today. This gives me an Undertaker read tonight and stops the Demon from getting a free kill without consequences.
🧠
Do NOT vote for Grace. Let Heidi's execution go through. Heidi has been accusing me - her death is good. Grace volunteered to die tomorrow which could be dangerous but I need to navigate that later.
🧠
Wait, do not vote for Grace. Let Heidi's execution happen. If Heidi is the Demon, we win. If not, Charlie checks her and we get Grace tomorrow.
🧠
I want Heidi to be executed today. If the vote on Grace ties or passes, Heidi might survive, which we don't want. I will wait and not vote.
🧠
I will save my single ghost vote for the final day. Keeping my hand down ensures Heidi is executed today, avoiding a tie that would result in no execution.
🧠
I'm dead with no ghost vote left. The vote on Grace is failing - good for us since we want Heidi executed (she's good) and the game to continue. Staying silent is optimal; any speech from me could accidentally help town or draw scrutiny to Frank.
🧠
I will not vote for myself. I want Heidi's execution to go through so she dies and we potentially win the game today.
🧠
Accept my execution but ensure the town knows what to do with Charlie's upcoming Undertaker read to secure the win tomorrow.
🧠
I want Heidi's execution to go through so I can check her role tonight (or we win immediately). I will not vote for Grace, allowing the vote to fail.
🧠
I should wait and not vote for Grace. Let Heidi's execution go through. Tonight I kill Charlie to prevent his Undertaker ability from confirming Heidi was Librarian, which would expose my false Empath claim and potentially redirect suspicion to me.
🧠
I want Heidi to be executed today, so I will not vote for Grace. Waiting to let the vote fail.
🧠
I want Heidi to be executed today. Tying the vote by voting for Grace would be a disaster, and I need to save my ghost vote for a potential final three.
🧠
I agree with letting Heidi's execution go through today so Charlie can check her tonight. I am saving my ghost vote.
🧠
I'm dead with no ghost vote remaining. The vote on Grace is in progress and town is keeping hands down, which means Heidi gets executed. This is great for evil - a mislynch. I should stay quiet and not risk saying anything that could change the trajectory. Let the nomination phase close naturally.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/5).
🧠
I will wait for the phase to end so Heidi's execution goes through. Let's see if the game ends.
🧠
I am on the block and will be executed today. I have already delivered my final message to the town. I will wait for the phase to end.
🧠
We have a successful execution lined up for Heidi. I will learn her true role tonight. Waiting for the phase to end.
🧠
Let the nomination phase close so Heidi gets executed. I need to plan my night kill carefully - Charlie must die tonight to prevent Undertaker from revealing Heidi as Librarian, which would blow my cover.
🧠
Heidi is on the block with a winning vote and only 1 tick remains. I will wait for the day to end and the execution to proceed.
🧠
Waiting for the day to end so Heidi gets executed.
🧠
I will wait for the phase to end so Heidi can be executed. If the game doesn't end, we rely on Charlie's Undertaker read tonight.
🧠
The nomination phase is closing. Heidi is on the block with 4 votes and will be executed. I'm dead with no ghost vote remaining. Nothing I can do mechanically. Best to wait and let the phase end. Frank needs to make the right kill tonight.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 3
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie. He's the biggest threat - his Undertaker info confirms Heidi=Librarian which unravels my cover. As a ghost he can still talk, but I can discredit a dead man's claim. David alive is safer than David dead (Ravenkeeper). Grace is Soldier - unkillable. Charlie is the only safe kill.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Charlie.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Convince the alive good players (David and Frank) that Grace is the Imp based on the fact that I was killed to prevent verifying Heidi's Librarian claim.
🧠
Ask Charlie for his Undertaker info on Heidi to confirm if she was the Librarian and Frank is the Drunk.
🧠
Respond to Charlie's whisper agreeing that Grace must be the Imp. Reinforce the narrative that my Empath info being wrong (due to being Drunk) points to Grace. This aligns with Charlie's logic and helps get Grace executed.
🧠
Align with Frank and dead Charlie. Confirm that Grace is the most logical Demon based on the kill pattern and claims. Lock in our vote for the final day.
🧠
To convince the alive good players (David and Frank) to execute Grace, who is the most likely Demon based on Heidi's warning and the process of elimination.
🧠
Ask Frank for his Empath read to see if he got a 1, which would point to David being the Demon if Frank is good.
🧠
Convince the alive good players (David and Frank) that Grace is the Imp by using Charlie's Undertaker confirmation of my Librarian role.
🧠
I'm dead and have used my ghost vote. I have very limited influence. The final 3 is David, Frank, Grace. If Grace gets executed, evil wins. I should wait and observe what's happening - most of the whispering is between living players and key ghosts. I don't want to draw attention to Frank by whispering suspiciously. Let me wait and see how things develop before acting.
🧠
Inform Eve and Heidi that I couldn't get Undertaker info but that Grace must be the Demon. Encourage them to save their ghost votes for Grace.
🧠
Share the 5TF/1Out role count deduction with David and Frank to mechanically prove that Grace is the Imp, securing their votes for her execution.
🧠
Grace asked about my Empath number. I need to answer convincingly. Saying I got a 1 is consistent with being a 'sober Empath' who detects Grace as evil. But I'm supposed to be the Drunk per town's theory. I should lean into the Drunk narrative - say I got 0 but acknowledge I must be Drunk so it's wrong. This keeps consistency.
🧠
Convince Frank that Grace is the Imp based on her D3 volunteer to die and the subsequent Charlie kill. Lock in the vote against Grace.
🧠
I need to confirm Heidi's alignment through Charlie's final Undertaker check to solidify Frank as the Drunk and rally the ghosts to vote for Grace.
🧠
Expose David's lie about me volunteering to be executed to convince Frank that David is the Imp framing me, securing Frank's vote for the final day.
🧠
Coordinate the ghost votes on Grace. Explain why Charlie didn't get info, but frame his death as confirmation of my role and Grace's guilt.
🧠
As a dead evil player with no ghost vote, my only tool is whispering to influence the living. I should whisper to David or Grace to push them toward executing each other, not Frank. Grace volunteered for execution - I should reinforce that narrative or cast doubt on David.
🧠
Prove to Bob and Frank that Heidi is mechanically confirmed Good (since the game continued), confirming Frank is the Drunk and narrowing the Demon down to David or Grace.
🧠
Coordinate ghost votes with Heidi and Bob to ensure Grace is executed today.
🧠
I need to lock David into voting Grace. Grace's counter-argument is dangerous - she's pointing at David as the Imp. I should whisper to David to reinforce our plan and dismiss Grace's deflection before nominations begin.
🧠
Push Grace to explain the role count contradiction. If she can't, it solidifies her as the Imp for the final execution. I also want to see if she accuses Frank.
🧠
Coordinate the living players (David, Frank) to nominate and vote Grace, aligning with the ghosts' consensus. Ask for David's role to mathematically prove Grace is lying.
🧠
Expose David as the Imp by doing the math for the group. David's Ravenkeeper claim is the 6th Townsfolk claim, which means he is the Demon.
🧠
Urge David and Frank to nominate Grace and assure them that the ghosts have enough votes to execute her.
🧠
I'm dead with no ghost vote remaining. I've already whispered to David and Grace pushing suspicion on Grace. Further whispering might seem desperate and raise suspicion about my motives. Frank needs to handle the final 3 β€” convince David to vote Grace. I should wait and let the situation play out.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Grace. The role count logic and Charlie's convenient N3 death heavily point to her being the Imp. All ghosts are aligned to vote her. I must initiate this execution.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by urging Frank and the ghosts not to vote, and logically explaining why David is the Imp.
🧠
Vote for Grace. She is mathematically the Imp. I must raise my hand to vote.
🧠
I believe Grace is the Imp bluffing Soldier. David exposed the Scarlet Woman Day 1, making him highly likely Good. We need 2 votes to execute Grace, and my dead vote is crucial here.
🧠
The vote already has 2 hands raised (David and Charlie), meeting the 2-vote threshold. I'm dead and already used my ghost vote. Staying quiet is the best move β€” any speech from me could draw attention or cause doubt. Let the execution happen silently.
🧠
I am the Imp. Executing Grace means good executes a good player at final 3, which means evil wins. David already voted, Charlie's ghost voted. I need to raise my hand to ensure Grace gets executed and I win the game.
🧠
I will use my ghost vote to vote for Grace. She is the Imp, and we need to ensure she is executed with a high vote count to prevent any ties if another nomination happens.
🧠
Voting for Grace because her role claim makes an impossible 6th Townsfolk and it's the final day. I need to ensure she is executed.
🧠
It's the final day, and Grace is on the block with enough votes. I'll add my ghost vote to make absolutely sure she's executed, as I have no use for it anymore.
🧠
Express final thoughts as the vote is overwhelmingly against me and I will be executed, ending the game.
🧠
Reassure the good team to keep their votes on Grace and secure our victory.
🧠
Reassure the good team to keep their votes on Grace and execute her to win the game.
🧠
The vote is already proceeding with more than enough votes to execute Grace. I'm dead and have already used my ghost vote. Grace's execution means only 2 players remain (David and Frank), and since Frank is the Demon, evil wins. I should stay quiet and let this happen.
🧠
I need to reinforce the vote and keep everyone's hands up. Grace is trying to get people to lower their hands. I should speak confidently to lock in this execution and win the game for evil.
🧠
Reassure the good team to keep their hands raised to secure Grace's execution and win the game.
🧠
Reassure the town and ensure everyone keeps their vote on Grace.
🧠
I will keep my hand raised and wait for the vote to conclude. The math proves Grace is the Imp. Executing her will win us the game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate David as he is the only realistic Imp candidate. Convince the town that since Alice died D1, star passing was impossible, so the Imp is alive (David).
πŸ“œ
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent ghosts and Frank from voting on me to ensure Grace is executed.
🧠
I am voting for David to save myself and execute the real Demon. I need 7 votes to survive, but I must try.
🧠
Ensure the vote on David fails so Grace is executed and Good wins the game.
🧠
Grace is about to be executed. After that, only Frank (evil Demon) and David remain alive - that's 2 players, evil wins. I should stay completely silent and let this happen. Any speech from me could only hurt.
🧠
I must NOT vote for David. Grace is on the block with 6 votes. If David's vote fails, Grace gets executed and evil wins. Waiting is the correct play here.
🧠
Ensure Frank keeps his hand down so the vote on David fails and Grace is executed.
🧠
I have no vote left and the team is already coordinating to keep hands down so Grace remains on the block. I will wait and let the vote fail.
🧠
Reinforce the plan to not vote for David, ensuring Grace gets executed.
🧠
I must not vote for myself. Everyone is keeping their hands down to let the vote fail. I will wait and let the clock run out so Grace gets executed.
🧠
I need to beg Frank and any sane ghost to vote for David to save the game.
🧠
I want the vote on David to fail. I have already instructed the town not to vote, so I will simply wait for the vote to conclude.
🧠
I'm dead and have already used my ghost vote. The vote on David is in progress and the town is correctly (from evil's perspective) keeping hands down so Grace stays on the block. I should stay quiet β€” any speech from me could accidentally draw attention or change dynamics. Evil wins when this vote fails and Grace is executed.
🧠
Grace is on the block with 6 votes. If I don't vote for David, his nomination fails, Grace is executed, and evil wins. This is the endgame - I just need to do nothing.
🧠
Waiting for the vote on David to fail. We have enough votes on Grace, and we don't want a tie.
🧠
Reiterate to Frank to keep his hand down so the vote fails and Grace is executed.
🧠
To let the voting phase for David conclude without him getting enough votes, ensuring Grace is executed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 7 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/7).
🧠
Let the final tick expire so the day ends, Grace is executed, and Good wins the game.
🧠
To make a final statement before my execution, pointing out that David is the Demon and expressing disappointment in town's decision.
🧠
The vote on David failed. Grace is on the block and will be executed. Just waiting for the phase to end.
🧠
Stay silent and let Grace's execution proceed. Evil wins when she dies - only Frank (Demon) and David remain. Speaking would only risk drawing attention. Victory is moments away.
🧠
Grace is about to be executed and I win. I need to act like a relieved good player who believes we just caught the Demon. Keep up appearances until the end.
🧠
Reassure Frank and the rest of the town that holding their votes was the right call. Grace's execution is locked in, and based on our logic, she is the Demon.
🧠
Grace is on the block and the day is about to end. I am giving some final words of encouragement to the town as we wait for the execution to process.
🧠
Grace is on the block, and the vote on David failed. The day is practically over, so I will wait for nominations to close and see if we won.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Two Players Left
Winner: Evil