Game Detail

Players

Alice (Ravenkeeper) Bob (Investigator) Charlie (Imp) David (Virgin) Eve (Librarian) Frank (Chef) Grace (Scarlet Woman) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good738,182110,478$0.4055
Evil289,45118,787$0.0673

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Grace. Your safe bluffs are: Fortune Teller, Soldier, Recluse
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Librarian. Either Charlie or Heidi is the Saint.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Investigator. Either Grace or Charlie is the Scarlet Woman.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Tell two neighbors my Librarian info to align on using it to eliminate non-Demons and observe reactions, helping narrow suspects before nominations.
🧠
Early coordination with our minion Grace ensures aligned bluffs, shared info, and kill targets. Protects Demon survival by sowing deception before town organizes.
🧠
Prevent being nominated first and confirm Eve's Librarian info so we can safely narrow suspects and avoid wasting executions.
🧠
Coordinate with Demon privately on bluffs (me FT, him Soldier), night kill (suggest Eve to disrupt her whisper group), day plan (claim FT, push suspicion elsewhere). Builds trust, sets deception foundation.
🧠
Tell two trusted players my Investigator result to coordinate nominations and watch Grace and Charlie closely.
🧠
Share Chef info to narrow suspect pool, combine with Eve's Librarian and David's Virgin plea to avoid wasting nomination and guide early coordination.
🧠
Form a small trusted circle with my neighbors to share reads and coordinate Day 1 nominations while keeping my Outsider status hidden until final day.
🧠
Form a tiny trust circle with Heidi and Grace to compare notes, ask Grace about Bob's claim, and decide on one suspect for nomination if anything solid arises.
🧠
Tell David and Frank my Librarian info, avoid nominating David (Virgin), and suggest targets to narrow Demon while keeping Virgin safe.
🧠
Confirm plan with Grace, solidify coordination on claims/kill. Act helpful publicly next tick. Killing Eve disrupts Eve/David/Frank alliance early.
🧠
Confirm Eve's confidence, keep my Virgin safe, and coordinate a safe nomination target to provoke info without risking my ability.
🧠
Stay in Heidi/Alice trust circle to monitor their suspicions, deflect Bob's accusation on me/Charlie by seeming helpful town, build credibility for FT bluff tomorrow. Coordinate without exposing Demon.
🧠
Coordinate with Alice and David to keep my Investigator info quiet, observe who defends Grace or Charlie, and avoid premature nominations so we can gather more behavior evidence.
🧠
Coordinate with Eve and David to confirm Librarian certainty and push a probing nomination at Alice or Bob while avoiding nominating David first.
🧠
Form a tight 3-player circle, push for a single suspect to nominate, see who defends Eve or Bob to reveal alliances.
🧠
Form a small trust and pick a single nomination target to avoid scatter; confirm consensus to push Eve unless stronger info appears.
🧠
Confirm my Librarian read is clean and coordinate with David and Frank to avoid nominating David and to nudge a nomination at Alice to observe reactions.
🧠
Confirm plan with Grace, stay coordinated privately while acting town publicly. Builds our bluffs, targets disruptive good trio early.
🧠
Protect Virgin by avoiding first nomination; coordinate Alice probe to elicit reactions and narrow Demon while keeping me safe.
🧠
Solidify Heidi/Alice trust circle as good by agreeing on Eve nom, counter Bob's frame privately. Keeps them off us, sets up Eve push publicly. Builds my town cred for Fortune Teller bluff.
🧠
Keep my Investigator result secret while coordinating observation with two trusted players so we can detect defensive patterns and avoid premature nominations.
🧠
Coordinate with Eve and David to nudge a nomination at Alice to observe reactions while protecting David from first nomination and leveraging my Chef read to narrow suspects.
🧠
Keep our tiny trust circle aligned to nominate Eve today and watch Bob's response; decide who will publicly nominate and who will vote to ensure execution.
🧠
Lock our tiny trust circle to push Eve at nomination to apply pressure and force guilty parties to reveal themselves or overdefend.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominating Alice will provoke reactions and reveal defenses or accusations, narrowing who protects whom and exposing the Demon or Minion.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution, keep our trust circle intact, and refocus suspicion onto Eve and her whisper cluster so we can target likely evil players.
🧠
Force reactions to Alice's nomination to gather alignment signals and narrow Demon/minion suspects for tomorrow.
🧠
Raise my hand to support David's probing nomination so reactions will reveal defenders and alliances, helping narrow whether Grace or Charlie is the Minion.
🧠
Vote yes on Alice to execute a likely good player, reduce good numbers early, sow chaos on day 1, and observe defenses for night kill info (Eve still priority). Supports Demon survival.
🧠
Protecting Alice maintains our Heidi/Alice/Grace trust circle to target Eve (kill target). Voting yes executes ally early; better to info-gather & pivot to Eve next.
🧠
Forcing the vote to reveal defenders' reactions and gather alignment clues quickly.
🧠
Voting for Alice will force people to publicly defend or attack, producing behavioral info to narrow the Demon and use my Librarian knowledge to exclude Charlie or Heidi from suspicion.
🧠
Voting for Alice forces people to reveal loyalties and keeps momentum on probing suspicious clusters around Eve and Bob.
🧠
Convince players not to execute me now, preserve our trust group, and redirect the execution probe to Eve who has heavy whisper activity.
🧠
Voting for Alice forces reactions and gathers information about who defends her, helping narrow Demon/Minion suspects before night.
🧠
Keep the probe vote going to force people to show their hands and defensive patterns so we can see who protects Grace or Charlie and narrow the Demon.
🧠
Publicly support probe as helpful Soldier to gain town trust, sow chaos by fracturing groups, protect Grace/me by observing defenses. Advance Grace's FT setup.
🧠
Lowering now after Charlie/Frank/David voting looks like obvious defense of Alice, confirming Bob's info on me/Charlie evil & uniting town against us. Stay voting to blend in, probe reveals town splits without fingering Demon.
🧠
Casting my vote maintains the probe, pressures defenders to reveal themselves, and helps narrow suspects given my Chef read of 0 evil pairs.
🧠
Casting my vote for Alice keeps us consistent with the planned probe and leverages my Librarian info to narrow suspicious players quickly.
🧠
Voting now seals David's probe to force defensive reads and reveal which players cluster with Eve/Bob; that information narrows Demon suspects before night.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Convince the group, especially Heidi and Grace, to withdraw their votes and nominate Eve instead so we preserve town strength and learn more.
🧠
Keep the probe execution so we force reactions and gather decisive information about who defends Alice and who pivots to blame others.
🧠
Push the execution probe to force visible defensive behavior that narrows suspects between Grace and Charlie while keeping my Investigator result private for now.
🧠
Reinforce probe execution to sow chaos, watch reactions for good players to manipulate later. Builds my Soldier bluff credibility by acting proactive town. Keeps pressure off Grace/me.
🧠
Oppose executing Alice to protect trust circle ally (likely good). Nom Eve next tick but speak now to sow doubt on probe, pivot suspicion to Eve/Bob without defending Alice overtly. Disrupt good logic chaining from probe.
🧠
Share my Chef read to narrow suspects and argue we should carry the probe to extract useful reactions rather than withdrawing votes now.
🧠
Reveal my Librarian read to narrow suspects and protect at least one good player, and persuade the group to avoid wasting the probe execution without more info.
🧠
Support carrying the probe to force reactions and gather information about who defends Alice, helping narrow suspects quickly.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve silences her Lib claim that softens suspicion on me/Heidi, prevents her pushing against Grace/our group. Enables Grace's FT bluff tomorrow on Alice/David (dead Alice clean confirms us). Secures our good perception while thinning good team.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Eve.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Sharing my Investigator read to coordinate a nomination that will provoke defenders, revealing the Demon or minions before final day.
🧠
Coordinate with Grace early on Day 2 before nominations. Confirm bluffs, align stories, decide next kill (Bob/Frank?). Hide as Soldier, build trust.
🧠
Force a nomination of Grace to provoke defenders and gather alignment signals; coordinate support and avoid nominating me (Virgin) by accident.
🧠
Get Grace and Heidi to coordinate with me and probe Bob aggressively at nomination, while also asking others for clarifying reads to distinguish whether Bob or Frank is the Demon.
🧠
Prompt trusted players for concrete reads and push Charlie/David for clarity without revealing my role; gather mechanical info to narrow Demon.
🧠
Force public reads and a coordinated nomination to expose defenders while using my Chef info to narrow suspects and protect David if he is my neighbor.
🧠
Reveal Librarian read to two trusted players to steer nominations toward testing Charlie/Heidi and the Bob/Grace whisper network, narrowing the Demon before final day.
🧠
Coordinate with Demon Charlie on claims (me FT clean on him/David, him Soldier) and N1 fake info (Chef pairs 0, Lib Saint on Heidi). Confirm story, suggest kill Bob tonight to progress evil win.
🧠
Coordinate with David and Frank to carry the Grace nomination and have Frank publicly state his Chef read, while I restate Investigator read, to force defenders into revealing alignment.
🧠
Confirm plan with Grace, lock bluffs (me Soldier, her FT clean me/David), ID next kill Bob. Coordinate to sow doubt on Heidi Saint, progress nom Heidi or Bob to thin good.
🧠
Force public reactions to a Grace nomination so defenders and liars reveal themselves, while ensuring I am not nominated first as Virgin.
🧠
Convince Grace and Heidi to lead the nomination on Bob and demand concrete reads from Charlie/Frank now, while I save my ghost vote to break ties at final nomination.
🧠
Force public restatement of night reads to expose contradictions and gather concrete evidence before nominations.
🧠
Coordinate public reveals and a Grace nomination to force defenders and expose who is protecting Grace or lying, narrowing Demon suspects.
🧠
Get Frank and David to use their voting power to probe Bob or Grace now, and avoid nominating both Charlie and Heidi so we don't waste tests on the Saint.
🧠
Coordinate with Demon Charlie on claims/nom/kill before noms phase. Confirm Soldier/FT/Heidi Saint story, nom Bob to kill opposition while appearing helpful.
🧠
Coordinate the Grace nomination and public reveals so defenders reveal themselves, while protecting Virgin David from being nominated.
🧠
Coord with Grace to lock story: her FT clean me/David, my Soldier, Frank Chef clears. Confirm nom Bob today to execute him before N2 kill, sow chaos on Heidi Saint. Protects demon survival.
🧠
Coordinate now to nominate Grace, ensure Bob/Frank go public with reads, and protect me from being nominated as Virgin.
🧠
Get Grace and Heidi to proactively challenge Bob at nominations and extract concrete reads from Charlie and Frank so my ghost vote can break ties if needed.
🧠
Force Bob and Frank to post their Night0 reads publicly so contradictions appear before nominations, narrowing suspects.
🧠
Coordinate a public push: I will state Chef read, Bob should state his Investigator read now, and David should nominate Grace to force defenders and reveal inconsistencies.
🧠
Force a nomination test at Bob to provoke defenses or slips from Frank/David and reveal which of Bob/Grace is aligned with the Demon.
🧠
Confirm nom plan with Charlie privately before open noms. Solidify story: I'm FT clean on me/David, push Heidi Saint, nom Bob to remove whispery threat and execute/kill him.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Prompt Grace and Heidi to publicly challenge Bob at nominations and force Charlie/Frank to provide concrete reads so the group can narrow suspects before night.
🧠
Forcing a Grace nomination will provoke defenders and reveal alignment clues; Frank stating Chef=0 will narrow who can be evil and protect Virgin David.
🧠
Get public, concrete Night0 reads from Frank, Bob, Charlie, and David to expose contradictions before any nomination. Avoid nominating rashly.
🧠
Push a nomination test to provoke defenders and reveal whisper alliances, using my ghost vote strategically later.
🧠
Forcing a public nomination will make defenders reveal themselves, testing Bob's Investigator and Frank's Chef claims and narrowing Demon candidates.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Never vote myself as Minion with 5+ alive; Demon safe if I die. Defend publicly next but vote no to sow doubt in Bob's read and protect Demon.
🧠
Prevent wasting my sole ghost vote on Grace and force Bob to reveal specifics of his Investigator read so we can identify contradictions.
🧠
Publicly declare my Investigator read and back David's nomination to force defenders to show themselves and gather contradictions for lynch targets.
🧠
Force concrete Night0 reads from Bob/Frank/Charlie to avoid executing a possibly-innocent player and preserve information for final day.
🧠
Prevent a rushed execution so living players must produce concrete reads (Bob's Investigator, Frank's Chef). Save my ghost vote for a tie or final day.
🧠
Force concrete Night 0 reads from Bob and Frank and push through the nomination to expose who defends Grace; glean who is aligned by their reactions.
🧠
State my Chef read clearly, back David's nomination, and pressure Bob to give precise Investigator details to force defenders to show or reveal lies.
🧠
Self-vote Grace as planned to sow chaos/deflect suspicion from us. Grace's FT claim not yet public, vote draws defenders. Fails safely since 1 vote only.
🧠
Lower hand to avoid execution risk as minion; stall vote by claiming FT & demanding Bob's exact read specifics, sowing doubt on Bob while protecting Charlie.
🧠
Prevent premature execution of Grace, force exact night reads from Bob and Frank, and reserve my single ghost vote for a tie or final day.
🧠
Give an exact Investigator read, back David's nomination, and force defenders to reveal alignment now so town can gather actionable info.
🧠
Delay a possibly reckless execution, force exact night reads from Bob and Frank, and preserve Alice's ghost vote for a decisive future tie.
🧠
Prevent a likely premature execution of Grace without exact reads; preserve my ghost vote for a tie or final day and force Bob/Frank to reveal concrete Night0 reads now.
🧠
Force Bob and Frank to give exact Night 0 details publicly so defenders must commit and we can judge who is lying before the vote.
🧠
Make my Chef read public to narrow suspects, back the nomination to force defenders, and demand Bob give exact Investigator info so we can evaluate his claim.
🧠
Lowering hand stops defending Grace overtly, avoids seeming too pro-Grace amid Bob's heat. Lets vote progress to test town (Heidi/Eve defend), then Grace FT bombshell + my Soldier claim clears us. Pivots suspicion to Bob for N2 kill.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (0/3).
🧠
Claim Fortune Teller to counter Bob's info & seem good. Clear Charlie, attack Bob's vague claim to sow doubt & setup his nom tomorrow. With 1 tick left, progress to night w/ town confused.
🧠
Protect a likely Town (Grace), pressure Bob for an exact claim or nomination next, and preserve my ghost vote for a decisive tie or final day.
🧠
Providing a definitive Night0 read forces defenders to show cards and helps narrow whether Grace or Charlie is evil, advancing toward finding the Demon.
🧠
Force clarity from Bob and Frank and avoid burning ghost votes. Pushing to nominate Bob next pressures a vague claim and helps gather concrete info before final day.
🧠
Prevent premature execution of Grace, force Bob to give precise Investigator read or become nominee, and preserve my ghost vote for a tie or final day.
🧠
Force a nomination of Bob to resolve the direct contradiction between Bob's Investigator claim and Grace's Fortune Teller claim, and to avoid burning my Virgin effect.
🧠
Force Bob to give exact Investigator details or be forced to defend under nomination, clarifying the Grace vs Bob conflict and protecting ghost vote utility.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Clarify my Investigator mechanics and stake to force a decisive vote on Grace, narrowing suspects and preventing Scarlet Woman from activating.
🧠
Vote yes on Bob to test town logic, sow chaos on their chain (Bob/Frank exact reads), force good infight while we kill tonight. Protects Charlie.
🧠
I have no Ravenkeeper info to reveal; my ghost vote is most valuable in a tie or final day. Waiting avoids wasting it on a likely uncertain lynch and pressures others to provide concrete reads.
🧠
Force concrete mechanical reads from Bob and Frank to avoid a premature execution of Grace and to narrow suspects without revealing my Outsider role.
🧠
Force a definitive test of Bob now to resolve the direct conflict with Grace and Frank, and help the living Townsfolk gain clarity before night. Use my ghost vote to push for resolution.
🧠
Forcing Bob to face an execution vote will either remove a liar or force concrete evidence out, clarifying who to lynch next. I will back the nomination and vote.
🧠
Force Bob to be resolved nowβ€”either executed or fully explain mechanicsβ€”so we gain clarity before night and protect town from hidden evils.
🧠
Raise to vote execute Bob, eliminate info role (truth/lie), break town chain vs Grace. Vote fails likely (Grace+ghosts vs), but shows Soldier support for Grace plan, evil survives.
🧠
Force a clear decision now: either execute the identified Minion (best for Town) or provoke a nomination of me to prove my claim and reveal liars; avoid wasting ghost votes.
🧠
Lowering hand retracts vote on Bob (good player), prevents his execution if votes are borderline (Charlie/Heidi/?), confuses town on my intentions as supposed FT, buys time for Demon Charlie & endgame.
🧠
My ghost vote is valuable late. Current voting already likely executes Bob; saving my vote preserves a decisive tie-breaker or final-day execution.
🧠
Delay a possibly premature execution and force Bob/Frank to provide concrete night mechanics so we do not waste votes or lose information.
🧠
Prevent a hasty execution of Grace on possibly false evidence; push for exact Investigator wording and Frank's Chef target info to triangulate truth before using my lone ghost vote.
🧠
Force Bob to provide exact Investigator wording and pause the vote so we do not execute based on an unverified claim.
🧠
State my Chef read precisely and clarify I did not check specific adjacent pairs to pause the vote and force Bob to quote his Investigator wording.
🧠
Lower to join the stall from David/Frank/Heidi. Builds trust as good Soldier, avoids executing Grace prematurely while 7 alive (she becomes demon if killed). Sets up Grace FT confirming me later. Progresses chaos.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob is good Investigator outing me correctly; must vote against his execution to keep town killing each other or me instead. Defend Bob to sow chaos, undermine my own defenders if needed, protect Demon Charlie.
🧠
Preserve my single ghost vote, force exact Investigator and Chef phrasing to avoid executing an innocent; push for clearer info before finalizing execution.
🧠
Forcing exact wording from Bob and Frank clarifies contradictions and prevents misexecution. Pausing gives us time to spot a lie and avoid prematurely killing a critical good player.
🧠
Buy time and force Bob and Frank to quote exact, word-for-word Night0 results so we can check consistency with my Librarian read and the Chef read before any execution.
🧠
Force exact Night0 phrasing from Bob and Frank before any execution to avoid executing the wrong player and gather reliable mechanical info.
🧠
Stop the rushed execution, clarify exact phrasings to resolve contradictions, and use my Chef global read to constrain possible evil placements.
🧠
Raise suspicion on Grace defenders by pointing out Grace's FT doesn't clear her own Invest read. Vote yes on Bob to execute him, removing Invest threat & progress chaos.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing Frank: His Chef 0 pairs claim undermines Grace/David (neighbors) as evil pair, fueling Grace suspicion. Removes key town logic source, buys Grace time. Non-neighbor, active info player.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Frank.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Tell both potential Saints my Librarian result so they avoid nominating each other and reveal before final day; this preserves town winning chances and narrows Demon suspects.
🧠
Keep our ghost vote for final days and prompt Charlie and Heidi for any precise reads or private info to resolve Grace vs David suspicion.
🧠
Coordinate Grace on Soldier bluff to lock trust with her, share Eve/Alice whispers to sow doubt on them, align on pushing David/Heidi noms. Keeps demon alive to final 2.
🧠
Reveal my Chef info to trusted living players so they can incorporate it before nominations and preserve ghost votes for final day.
🧠
Prevent accidental execution of the Saint by coordinating privately with Charlie so we stay alive to reveal at final nominations.
🧠
Coordinate fake story with Demon Charlie matching his whisper: Grace FT N0 me+Bob clean. Use Frank Chef to logic Heidi/David good, push nom David. Protect team, sow doubt on David.
🧠
Get private readouts and agree a coordinated nomination to concentrate town votes and avoid scattering nominations.
🧠
Get Heidi and Eve to scrutinize Grace and Charlie, press for exact wording from David/Grace, and steer nominations toward Grace to test my Investigator claim.
🧠
Prevent the Saint from being executed and narrow suspects by having the Saint reveal or be protected; push for exact wordings from Grace/David to test their claims.
🧠
Get Charlie and Heidi to confirm verbatim Investigator/Chef reads and agree to save my ghost vote for final three to maximize execution power.
🧠
Publicly align with Grace to push David as evil per her logic+Frank Chef. Privately assure Heidi Saint protection, sow doubt on David. Coordinate evil win by executing David, save Grace/Heidi for F3.
🧠
Confirm my Chef info with trusted ghosts and steer Charlie and Heidi to conserve ghost votes, focus scrutiny on Grace's claim and coordinate nominations later.
🧠
Keep my Saint secret, prevent my execution, and get Charlie to press Grace and David for exact Night0 phrasing so contradictions reveal the Demon before final nominations.
🧠
Confirm plan with Demon Charlie privately before public push. Reinforce our shared story (me FT clean on Charlie/Bob N0, him Soldier). Push David as lying evil per logic, secure his nomination/execution to remove threat without risking Demon.
🧠
Get Charlie and Grace to agree on a single nomination (prefer Heidi) so our votes are coordinated and we force information from defenders before final day.
🧠
Get Heidi and Eve to extract exact wording from Grace and David and to steer nominations to Grace if they dodge; preserve my ghost vote for final push.
🧠
Prevent Charlie/Heidi nominating each other and push for precise Night0 wording from Grace and David to expose inconsistencies and reveal the Demon before final nominations.
🧠
Get verbatim Investigator/Chef phrasing and teammates' take on Grace's FT reliability; instruct saving my ghost vote for final three.
🧠
Confirm public alignment with Grace, push David nom to execute him (likely good), thin town while keeping Grace/Imp/Heidi alive for endgame. Heidi Saint bluff buys her safety.
🧠
Protect ghost votes, force verification of Grace's FT phrasing so Charlie and Heidi can distinguish whether Grace is lying and narrow the Demon suspect list.
🧠
Force public verbatim Night0 reads from Grace and David to catch evasions. Keep my Saint identity hidden but secure protection; avoid my execution.
🧠
Go public per plan with Charlie to nominate David before final 3. Use coordinated story to convince ghosts/Heidi David is Demon. David dies -> I become Demon & win since 4+ alive.
🧠
Lock a coordinated nomination quickly to force a decisive vote and avoid splitting our votes; confirm backing or immediate alternative.
🧠
Push Heidi and Eve to pressure Grace and David for exact Night0 phrasing and to hold my ghost vote for a decisive execution if Grace dodges or contradicts.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Remind living teammates of my Chef read (0 pairs), urge conserving ghost votes, and instruct them to get Grace to quote her exact Fortune Teller phrasing now to test her claim.
🧠
Publicly push David as Demon using Frank/Eve/FT logic to build town cred, disrupt Heidi suspicions from Frank. Prep nominating David next tick to execute him safely as Scarlet takes over.
🧠
Prevent misexecution of the Saint, force players to quote Night0 reads verbatim to expose contradictions and narrow Demon suspects before final nominations.
🧠
As Imp, execute David now (Grace's neighbor) to break 4-player into 3 without killing Grace/Heidi. Falsely pins Demon on David per our FT/Chef/Soldier/ Lib story, protects Grace as Demon successor if needed. Wins evil.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my Virgin to force a decision: either Charlie dies now if Town, or the group realises this nomination is bad and switches target to the Demon.
🧠
Prevent wasting my lone ghost vote on a risky Virgin nomination and force exact phrasing checks to catch a liar (likely Grace) before final day.
🧠
Vote yes on David to execute him before final 3. His Virgin claim is a bluff to deter votes; logic chains confirm he's the lone evil/Demon. Secure evil win.
🧠
Force exact Night0 quotes from Grace, Bob, and David and delay voting because David claims Virgin and one of Charlie/Heidi is Saint; avoid executing a Town or Charlie prematurely.
🧠
Raise to execute David: Logic chains perfectly to him as Demon (Grace neighbor evil via process of elimination). Grace voted; my vote executes him now (F3 next), killing Demon wins for evil? Noβ€”Imp dies, but only 4 alive, town needs Demon dead but we lose if executed. Wait, execute David if good, Grace becomes SW Demon, we win! If David Imp (impossible, I'm Imp), Grace SW. Either way evil Demon survives.
🧠
Stopping the vote to force verbatim Night0 quotes from Grace, Bob, and David will expose contradictions and prevent a risky execution that could cost us the game.
🧠
Force a pause to collect verbatim Night0 quotes and prevent a risky execution of David while preserving my ghost vote for when wording verification is done.
🧠
Delay execution until verbatim Night0 quotes are provided and advise saving my ghost vote for final three; this prevents a risky premature execution that could cost us the game.
🧠
Stop the fast vote so the group can demand verbatim Night0 quotes and either change the nominee to the true suspect or confirm Charlie is safe to be executed if needed.
🧠
Prevent a dangerous premature execution and force verbatim Night0 quotes from Grace, Bob (ghost), and David to resolve contradictions safely.
🧠
Provide exact N0 FT quote to match transcript, validate chain: Chef 0 pairs + Lib Saint + FT clear = David Demon. Ignore Virgin distraction, urge votes on David to execute before final 3 while 4 alive. Win by killing good David.
🧠
Prevent a premature execution that could trigger David's Virgin and preserve information by forcing verbatim Night0 statements to resolve contradictions.
🧠
Lower hand to heed town caution on Virgin risk, buy tick for quotes exposing contradictions (Bob/David lies), prevent my execution if Virgin true, secure 3-1 vote path to kill David Demon before final 3.
🧠
Stop the vote and force verbatim quotes from Grace and David so we can safely decide and avoid executing someone under a risky Virgin claim.
🧠
Stop the vote, force verbatim quotes from Grace and David, and preserve my ghost vote for final three if phrasing cannot be verified.
🧠
Prevent a risky execution while players confirm verbatim Night0 quotes; preserve my ghost vote for final three and force verification to reveal contradictions.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 2 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/2).
🧠
Force Charlie to justify nominating a claimed Virgin so the group can detect a lie or a misplay and narrow who the Demon/minion is.
🧠
Prevent hasty execution, preserve ghost votes, force verbatim Night0 quotes from claimants so we can logically deduce Demon and avoid killing a Town Virgin nominator.
🧠
Reinforce logic chain with quotes, push David exec as Demon per Chef+Empath. Charlie nom sets him up, we vote yes (2/2 needed). Disrupt good by demanding David quote too. Win by killing good.
🧠
Prevent a risky execution of David given his Virgin claim and my Librarian info. Force exact Night0 wording and prod Charlie to justify his nomination so ghosts can confirm before spending votes.
🧠
David presses me to explain nom over Grace. Defend my logic chain publicly, reinforce Grace alliance, attack David Virgin as bluff to push votes next tick before night. Keep Demon hidden to final 3.
🧠
Pause voting and force everyone to provide verbatim Night0 quotes so we can resolve contradictions and avoid executing a Saint or wasting ghost votes.
🧠
Force Grace and David to quote Night0 wording verbatim and prevent ghost votes/executions until quotes are confirmed, preserving votes for final three.
🧠
Prevent wasting my single ghost vote and force verbatim Night0 quotes from David and Grace; get Charlie to explain nomination so we can safely decide later.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
4 alive (us 2 evil). Heidi Saint good per Eve Lib & claim to me; killing her removes key good player & Saint ability, breaks town logic chains citing Lib/Chef/FT, gets to F3 faster with David blamed.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Heidi.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Reveal Chef info (0 pairs) to living players so they know there are no Minions and press for executing the Demon today.
🧠
Reveal my Saint role to prove I am not Demon, force final-day clarity, and push both living players to coordinate a single execution target now.
🧠
Reveal my Virgin ability to prevent a Town nominating me and coordinate Charlie to push the most likely Demon (Grace) for execution.
🧠
Push living players to execute Grace now to force a final reveal and maximize chance to catch the Demon at final three.
🧠
It's final 3. Coordinate with Demon Charlie privately before noms. Share logic pushing David exec as Demon to sow doubt on good team, protect Charlie. Use him to nominate David.
🧠
Push the living to force a decisive nomination today, elicit David's reaction to his Virgin claim, and direct the ghost vote to the player most likely to be the Demon.
🧠
Prevent accidental execution of a Saint and steer living players toward the most consistent Demon suspect (Grace) while urging collection of verbatim Night0 quotes.
🧠
Final 3, must execute Demon. Coordinate with Grace to nominate David, leveraging her info and Frank's Chef to paint David as Demon. Hide as good Soldier/FT bluff, sow doubt on David to secure exec.
🧠
Convince Charlie and David to use my ghost vote to execute Grace today to maximize chance of killing the lone Demon.
🧠
Push the living players to coordinate and execute the player most consistent with the Fortune Teller and Chef reads (David) to secure a win before nominations close.
🧠
Convince Charlie to nominate and execute Grace while warning him not to nominate me to avoid my Virgin trigger and a wasted Town death.
🧠
Push living players to use my ghost vote and execute Grace now to force the Demon to act and maximize chance we win at final three.
🧠
Final 3, must execute David (good) to win since Demon Charlie lives. Reinforce private coordination with Charlie, ensure we nom David and ghosts can't sway votes.
🧠
Force Charlie to nominate David or reveal his Virgin claim so ghosts can use their final vote effectively.
🧠
Prevent accidental execution of a possible Saint and force publication of Night0 verbatim quotes to resolve conflicting claims and identify the Demon.
🧠
Reinforce private alliance with Grace to nominate David publicly next tick. With 2/3 ticks left, build consensus against David using her FT+Chef logic, secure her vote + ghosts if possible, position me as good Soldier bluff.
🧠
Push my ghost vote onto Grace to concentrate remaining votes and force execution of the likely Demon given my Chef info.
🧠
I am dead Saint; preserve my single ghost vote for final day and avoid forcing a premature execution. Waiting pressures living players to coordinate and keeps our options for final nomination.
🧠
Ensure Charlie nominates Grace, avoid nominating me (Virgin) and use ghost votes to secure execution.
🧠
Force a decisive final-three test now to either kill the Demon or force them into a reveal, using my ghost vote to ensure execution if needed.
🧠
Confirm vote yes to Charlie privately, reinforce public plan to nominate David. Stay aligned as team, counter ghost confusion, ensure we execute David (good) today to win.
🧠
Force a final decision: push Charlie to nominate David now and force David to state if his Virgin claim is real so my ghost vote can be used correctly.
🧠
Prevent accidental execution of a potential Saint and push for verbatim Night0 quotes to resolve conflicting claims so the living can make a safe execution.
🧠
Grace confirmed vote yes; nominate David publicly next tick to execute him as Demon per town logic (my FT clean + Chef 0), using ghosts' confusion. Keeps me/Grace alive to final 2.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force a clear public decision: push Charlie to nominate if they trust Grace, demand David reveal Virgin truth to avoid accidentally executing a Town and wasting our final ghost vote.
🧠
Force a final-day nomination on David so ghosts and Charlie coordinate to execute the most likely Demon and secure a win.
🧠
Push living players to nominate and execute Grace now using my ghost vote to force a decisive test of my N0 Investigator read at final three.
🧠
Backup Charlie's nom plan. As minion, nominate David to execute him with our yes votes + friendly ghosts (Alice/Heidi/Eve). Pins real Demon, ignores Bob. Wins for evil.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution by shifting votes off me onto Grace, using existing ghost evidence and Chef/Investigator alignment to win final three.
🧠
We must push to reach the 2-vote majority now. My ghost vote on David helps finalize execution if the town consensus is correct and prevents losing at final three.
🧠
Final three β€” we must force an execution. My ghost vote on David helps reach majority to eliminate the Demon now rather than risk no execution and automatic loss.
🧠
Push Charlie to nominate Grace now so the group can resolve my N0 Investigator read and give my ghost vote a chance to execute the likely Minion/Scarlet Woman.
🧠
Vote yes on David to execute him. Final 3, he is not Demon (Charlie is). Chef logic pins him as the 1 evil (us 2 evil ok via pairs=0). Secure Demon survival.
🧠
Use my one ghost vote to help reach majority on the current nominee (David) so we can execute the Demon and win final three.
🧠
Push the table to commit: get Charlie to explain his nomination choice and force a clear nomination for Grace so the group can decide before night.
🧠
Raise to vote yes on David. Grace vote + 3 ghosts (Alice,Heidi,Frank) =4 vs 1 (David), executes Demon David. If Grace minion, her vote seals my execution but her nom shows town trust; I win as Demon.
🧠
Prevent my execution and push the table to nominate Grace using ghost votes to safely catch the Demon while avoiding the Virgin trap.
🧠
Force Charlie to finalise a nomination now and force David to reveal if his Virgin claim is true so ghosts can allocate votes effectively.
🧠
Force final decision now: with three alive we must use my ghost vote on David to reach execution and end the game if he is the Demon.
🧠
Use my final ghost vote to push the execution of David now so final three succeeds; avoid hanging on nomination change and maximize chance to win.
🧠
Reinforce airtight logic publicly to sway any undecided ghosts/Charlie, counter Bob's push on Grace. Voting in progress, speech reminds why David must die before night. Secure win.
🧠
Push final-3 execution toward David using Chef's 0-pairs info and FT N0 consistency; force David to state Virgin truth to resolve doubt and use my ghost vote to finish.
🧠
Force decisive action this tick: get David to confirm Virgin plainly and push Charlie to execute the most consistent Demon (David) to win final three.
🧠
Lower hand to withdraw vote, nominate Grace instead. Grace minion must die to expose her, protect myself as Demon. Use Bob/Frank ghosts pushing her, pivot from bad nom.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must prevent my execution this tick by creating a tied or higher nomination on Grace so voting cannot execute me and the town can re-evaluate.
πŸ“œ
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
David already has 5 votes and will execute at phase end (2 ticks left). Raising on his nom of me ties at 6-6 max but doesn't surpass; David executes anyway, killing Demon. Do NOT vote yes on myself.
🧠
Prevent David's immediate execution by getting Grace to tie or surpass votes so we can force a reconsideration and gather more info before final decision.
🧠
Convince Charlie to execute David now rather than tie, using consistency of Grace and Frank's reads and the urgency of final three.
🧠
Push Charlie to avoid tying and let David be executed now, leveraging majority of independent reads pointing at David to force a win tonight.
🧠
Push decision: keep David on block because tying risks saving Demon; my Investigator read points at Grace but final-three urgency means execute the most likely Demon now.
🧠
Convince Charlie to keep the vote on David and not tie, because final three requires executing the most likely Demon now to win.
🧠
Push final decision to execute David now to maximize chance to kill the Demon tonight and avoid a tie that lets evil survive.
🧠
Raise hand to vote Grace, support minion-teammate per plan, tie/surpass David votes to block his exec & save demon self while town argues, survive to 2.
🧠
Lower hand to drop Grace votes below 5 tie threshold. Charlie raised for Grace but ghosts pressure him to switch/lower; David executes, good loses even if Virgin.
🧠
Tie David by voting Grace to prevent immediate execution, force more discussion, and test Fortune Teller/Chef consistency before final execution.
🧠
Push Charlie to keep vote on David and avoid a tie so we either execute the Demon now or force Grace to prove contradictory reads later.
🧠
Push Charlie to keep the vote on David and avoid tying, ending the game now if David is Demon; tying favors evil.
🧠
Push Charlie to avoid tying and execute David now, maximizing chance to kill the Demon tonight.
🧠
Push Charlie to avoid a tie and execute David now so we do not allow evil more time to survive; force David to prove his Virgin immediately.
🧠
Convince Charlie to keep their vote on David so we execute the most likely Demon tonight and avoid a tie that hands victory to evil.
🧠
Lower to prevent 5-5 tie (David+Grace votes vs 4 ghosts). David executes (good), I kill Grace tonight as Demon, win at 2 players left.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/6).
🧠
David has 5 votes and is about to execute as phase ends (1 tick left). Reinforce town logic to ensure no last-second change, securing David execution since Charlie likely stays voting him. Protects Demon Charlie.
🧠
I need to prevent a tie and persuade Charlie to execute the most likely Demon by stressing final-three stakes and asserting my Virgin claim.
🧠
Prevent a tie and ensure the Demon (likely David) is executed now so Good wins tonight.
🧠
Convince Charlie to keep his vote on David and avoid a tie so we execute the most likely Demon and give Good a chance to win tonight.
🧠
Convince Charlie not to tie and to execute David now β€” final three decision, we must act on combined reads and ghosts to win.
🧠
Convince Charlie to keep their vote on David and execute now so Town wins; prevent a tie that lets evil survive.
🧠
Force Charlie to keep vote on David and execute now; avoid a tie that lets evil survive and leverage concordant night reads.
🧠
Final 3, must execute David. All logic points there, ghosts unanimous. My vote + ghosts execute him before night. No tie saves us.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Two Players Left
Winner: Evil