Game Detail

Players

Alice (Soldier) Bob (Monk) Charlie (Imp) David (Undertaker) Eve (Scarlet Woman) Frank (Butler) Grace (Slayer) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil239,53950,742$1.1296
Good722,133183,984$0.1961

Event Timeline

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Eve. Your safe bluffs are: Virgin, Washerwoman, Librarian
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Selecting Eve as my master allows me to align my voting power with a neighbor, maximizing coordination potential in uncovering evil players.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Charlie on safe bluffs and day one posture so town does not lock onto him; set up a fall guy and a narrative I can support publicly.
🧠
Start building trust with a neighbor (Bob) by sharing my role as Soldier. This helps the team identify safe players and may encourage Bob to share useful information.
🧠
Wait to gather more information before deciding to use the Slayer ability. Early use without evidence could waste the ability or expose me to unnecessary danger.
🧠
Coordinate distinct safe bluffs, craft mutually supportive starting info, and decide an early mis-execution target while keeping me off the radar.
🧠
Observe the ongoing conversations to gather information about potential role claims or suspicious behavior before deciding my next move.
🧠
Preserve the ability to act meaningfully in the next tick if new information arises.
🧠
Gather more information to narrow down suspects and build trust with Grace, a neighbor.
🧠
Gather more information before taking action. Early game is about observing claims and behaviors before committing to any strategy.
🧠
Establish my Washerwoman bluff early with a believable private claim, gain rapport with Bob, and create future ambiguity that distracts from Charlie.
🧠
Gather early information from David to start narrowing down suspects. Since I am the Soldier, I can afford to take a proactive role in information gathering.
🧠
Build trust and gather information by revealing my role to Heidi, a neighbor, to encourage reciprocal information sharing and early collaboration.
🧠
Establish my Librarian bluff early, plant suspicion on Grace or Heidi as a Butler, and extract Bob’s role/info so I can plan kills and daytime pushes.
🧠
Wait to observe further interactions and gather information. My role as Butler is already set for tonight, and I need more data to determine the best strategic moves going forward.
🧠
Reveal my role as Monk to clarify confusion, support Eve's claim as Washerwoman, and cross-verify Grace's potential roles (Undertaker or Butler). This will help coordinate protections for tonight.
🧠
Start building trust with Grace while subtly probing her for information to verify if she is truly the Slayer or a potential threat.
🧠
Reveal my Undertaker role to Alice to encourage transparency and verify her Soldier claim. This builds trust and helps progress role-sharing.
🧠
Nudge Bob’s Monk protection onto a non-target so Charlie can remove a key Townsfolk at night, while I look like a cooperative Washerwoman.
🧠
Gather more information from Frank to identify potential Demon candidates or confirm existing suspicions.
🧠
Build trust and coordinate with Heidi (Ravenkeeper) to gather information about other players' roles. This will help us narrow down the Demon and prepare for nominations.
🧠
Maintain a consistent good-facing info web, get Bob to waste protection on Alice, and set up a Grace versus Heidi wedge without exposing Eve.
🧠
Reveal my role as Butler to Eve (my chosen master) to coordinate strategy for tomorrow's voting phase. This will help control the vote and focus the town on suspicious players.
🧠
Confirm the plan to protect Alice tonight with Eve and Charlie, as they suggested. Alice claiming Soldier makes her safe from the Demon, but protecting her is harmless and aligns with Eve's info about early info roles being targeted.
🧠
Verify Grace's Slayer claim by having her reveal information only Slayer would know, while also revealing my own role to build trust and transparency. This will help determine if Grace is a reliable ally or a liar.
🧠
Gather more information from Alice, who claimed to be the Soldier, to verify her role and uncover potential inconsistencies that might reveal the Demon.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Encourage more information sharing to test Grace's claim and gather clues about other players' roles. Avoid nominating yet to prevent early missteps.
🧠
Undercut Heidi’s prompt, create doubt on Grace or Heidi, and slow the day so we avoid a clean execution and keep heat off the demon.
🧠
Highlight Charlie's contradictory claim about the Butler role to the group, pushing for his nomination to narrow down the Demon.
🧠
Highlight the contradiction between Charlie and Frank’s claims to expose at least one of them as evil. This will pressure the group to investigate further and help narrow down the Demon.
🧠
Highlight the contradictions between Charlie and Frank's claims to push the group toward nominating one of them for execution. This will help narrow down the Demon or eliminate a liar, progressing the game toward the final day.
🧠
Highlight the contradictions in claimed roles to pressure the group into nominating one of the conflicting players (Charlie or Frank) for execution. This will help narrow down suspicious players and progress the game toward identifying the Demon.
🧠
The Charlie/Frank contradiction about the Butler role is critical and unresolved. Breaking this deadlock by nominating one of them for execution will force the truth to surface and eliminate a potential threat.
🧠
Protect Charlie from an early execution by reframing the Butler contradiction as likely Frank bluffing and by adding an alternate info thread (my Washerwoman) to slow momentum.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Protect Grace as a potential key Townsfolk role (Slayer) or Frank as a potential truthful Butler. Given Eve’s suggestion to avoid locking onto Grace yet, I’ll prioritize protecting Frank to preserve a potential good Butler and break the contradictory claims.
📜
Storyteller
Bob
You chose to protect Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the highest immediate threat (Slayer/Undertaker) and keep attention on the Butler contradiction instead of letting a Day 2 shot or confirmed info collapse our bluffs.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
By choosing Eve again as my master, I maintain coordination with a player who is already aware of my role and has shown cautious but reasonable behavior. This allows me to control my vote tomorrow and push for executions of players like Charlie, who are making contradictory claims that could be hiding evil roles.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with Eve (my master) to nominate Charlie or David if they appear suspicious, leveraging my Butler ability to ensure I only vote if she does.
🧠
Clarify Frank’s Butler claim and its implications for Grace’s death. If Frank is lying, he is likely the Demon and should be scrutinized. If Frank is truthful, Charlie’s claim is false and Charlie may be evil.
🧠
Steer Bob toward executing Frank (a safe misexecute) and away from scrutinizing Charlie, while reinforcing my Washerwoman story and using Butler mechanics as a test.
🧠
To gather info about Grace's death and progress the investigation.
🧠
Gather more information about Frank and Charlie's contradictory claims and Eve's interactions to identify potential threats or allies.
🧠
As a dead Grace, I cannot participate in live discussions, but I can use my ghost vote strategically. I will wait until the voting phase to cast my vote against the most suspicious player, likely Frank or Charlie, based on their contradictory claims and manipulation of role claims.
🧠
Sync with Eve on who is claiming what, and align a story that makes Frank the best execution while protecting my Librarian bluff; suggest poison targets to blunt Monk/info roles.
🧠
Clarify that Grace died by night kill (not execution) so the Undertaker ability didn't reveal her death. This prevents Alice from mistakenly thinking I know something about Grace's death and focuses the group on solving Grace's death as a night kill.
🧠
Continue coordinating with Eve to leverage my Butler ability and control tomorrow’s nominations. This ensures we only vote if she votes too, aligning our strategies to focus on suspicious players like Charlie or David.
🧠
Reinforce our suspicions about Frank being the Demon and coordinate with Eve to push for his execution today. Strengthen the case against Frank by highlighting his convenient claims and actions.
🧠
Redirect day two execution onto Frank and away from Charlie by reinforcing the Butler-claim inconsistency and recruiting Heidi as a public voice.
🧠
Clarify the Butler contradiction by asking Charlie for more details about his Librarian claim. This will help resolve whether Frank or Charlie is lying, narrowing down potential evil players.
🧠
Gather more information from Charlie to strengthen our alliance and confirm his claims. If he is truthful, we can work together to expose Frank. If he is lying, we can identify him as a potential enemy.
🧠
Save my single ghost vote for the late game or final day when it will have the most mathematical weight and impact on the execution of the Demon.
🧠
Reinforce my Librarian bluff with crisp details, align Alice and Heidi against Frank, and set up a clean Frank execution without drawing heat onto me.
🧠
Clarify Grace’s death cause with Alice (likely ally) to progress the game. Highlight the Butler contradiction (Charlie vs Frank) as a key inconsistency. Suggest focusing on who benefited from Grace’s death to narrow down the Demon.
🧠
Reinforce our strategy to Eve, emphasizing the inconsistency in Charlie’s claims and the suspicious activity of David. Coordinate to watch both closely and match votes to control nominations.
🧠
Coordinate with Eve to nominate and execute Frank today, as he is the most suspicious player given the Butler role contradiction and Grace’s death aligning with his claim.
🧠
Steer town into executing Frank (good) and cement Charlie’s Librarian as credible, protecting Charlie and setting up a clean narrative for later days.
🧠
Expose Frank's lie about being the Butler by pressing for specific details (master, vote matching). If he can't provide consistent answers, he's likely the Demon or a Minion trying to mislead us.
🧠
Use the fake Slayer shot to pressure Frank into revealing his true alignment or provoke the Demon into targeting me, allowing me to learn their character if I die.
📜
Storyteller
Nothing happens.
🧠
Prepare to use my ghost vote on Frank if he is nominated for execution, as he is the most suspicious player based on his contradictory claims and heavy whispering activity. This aligns with my goal to help the good team execute the Demon.
🧠
Stabilize my Librarian bluff after Heidi’s failed Slayer shot, keep the execution target on Frank, and prevent scrutiny shifting onto me.
🧠
Exposing Heidi’s false Slayer claim will create momentum to nominate her or investigate further. Even if she is the Drunk, her inconsistency is valuable for the group to process.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to force discussion and votes on his contradictory Butler claim. If he is evil, this will expose him and advance the good team's goal. If he is good but the contradiction persists, it will highlight Charlie's Librarian info as suspect, narrowing down suspects.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my master as Eve and confirm my voting alignment to resolve the Butler inconsistency, proving my role and clearing my name.
🧠
Voting for Frank’s execution eliminates a potential evil player and resolves the Butler contradiction if he is lying. If he is truthful, Eve’s confirmation will clarify, but the inconsistency in claims already raises strong suspicion.
🧠
Vote to execute Frank to resolve the Butler contradiction in Charlie’s favor and keep the demon (Charlie) safe going into night.
🧠
Frank's Butler claim directly contradicts Charlie's Librarian info (Butler is Grace or Heidi). Since Grace is dead, the Butler must be Heidi if Charlie is truthful. Frank claiming to BE the Butler is suspicious. Eve already suspects him, and Alice is voting. As Ravenkeeper, I should support executing suspicious players to progress the game and find the Demon.
🧠
Frank’s Butler claim directly contradicts Charlie’s Librarian info, and Eve’s push for his execution is highly suspicious if she is the Demon. Removing Frank now weakens the evil team and aligns with the Undertaker’s goal to expose and eliminate the Demon.
🧠
Get Frank executed to maintain the Charlie versus Frank narrative, protect my Librarian bluff, and reduce town numbers toward an evil win.
🧠
Frank's Butler claim contradicts Charlie's Librarian info and aligns with Demon behavior. Heidi's Slayer claim (even if exaggerated) targets Frank, who is attempting to manipulate votes. Executing Frank removes a potential Demon and breaks the Butler deadlock.
🧠
Ensure Frank, the most likely Demon, is executed by voting in favor of his execution. This aligns with the town's goal of removing the Demon and securing a win.
🧠
Convince players that I am the real Butler serving Eve, that Charlie's Librarian claim is false due to Grace's death, and that executing me would be a mistake. Save my vote and role ability for the final days to help my team find and execute the Demon.
🧠
The vote is actively in progress with multiple hands already raised. Waiting allows the democratic process to conclude without unnecessary interference. Further speech could confuse the vote or embolden Frank's deception. Let the current votes resolve before taking further action.
🧠
Use a verifiable contradiction to lock in Frank as liar so the vote passes, reducing suspicion on Charlie and keeping the game on a mis-execution track.
🧠
Frank's execution is imminent, and I have already voted. There is no further action needed in the nomination phase. I will wait to see the outcome and then plan my next steps, such as using my Ravenkeeper ability if I die at night or gathering more information.
🧠
The vote for Frank is already in progress, and my raised hand indicates my support for his execution based on his contradictions. I will wait to see the outcome rather than risk interfering with the vote or revealing unnecessary information about my role.
🧠
Lock in Frank’s execution with a calm, logical summary, using his misstatement about the nomination to make the vote feel inevitable and not about my info alone.
🧠
Frank's inconsistent Butler claims and false statements about the nomination directly contradict known facts. Executing him removes a disruptive player and aligns with the good team's goal of eliminating evil or unreliable players.
🧠
Confirm Frank's execution by maintaining my vote and waiting for the outcome. This aligns with the town's goal of eliminating a disruptive or evil player.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt to clarify the contradiction about Eve’s nomination and reaffirm my role as Butler serving Eve. If I am executed, I want the group to question Eve’s claims and realize her potential deception to protect the Demon.
🧠
The execution is about to pass with 7 votes, and Frank's Butler claim is thoroughly discredited. If Frank is evil, executing him removes a threat. If he is good, the mistake is regrettable but less likely given the evidence. I will not interfere with the imminent execution.
🧠
Lock in Frank’s execution and discourage any pivot nomination onto Charlie. Reinforce that Frank’s story is inconsistent regardless of Butler mechanics.
🧠
Frank's Butler claim is riddled with contradictions, and the group has correctly converged on executing him. No further action is needed; waiting ensures a smooth transition to Night after his execution.
🧠
Support executing Frank based on his contradictory Butler claims and collapsing story. The group is already voting for him, and my role as Undertaker aligns with eliminating suspicious players.
🧠
Lock in the Frank execution and steer town away from nominating Eve or opening new competing nominations; maintain my Librarian bluff credibility.
🧠
Grace is dead and cannot act. Waiting ensures no disruption to the game flow as Frank is about to be executed.
🧠
Wait to allow the group to finalize Frank's execution and move smoothly to Night 2 without unnecessary disruption. My role as Monk is defensive, and Frank's execution resolves the Butler contradiction.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Protect Heidi as the most likely target for Demon attention tonight. If she’s the Butler (as Charlie claims), her role is critical for tracking votes and maintaining town coordination. The Demon would target her to disrupt the town’s ability to execute effectively. Protecting her aligns with the town’s goal of keeping key roles alive.
📜
Storyteller
Bob
You chose to protect Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the most trusted living info/protection hub. Killing him removes Monk protection or any hidden info role, reduces town coordination, and keeps heat off me and Eve.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
📜
Storyteller
David
Good evening David. You are the Undertaker. You learn that Frank was the Butler.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
As a dead Townsfolk, my ghost vote is critical. David is the least defended and most suspicious remaining player. Executing him maximizes the chance of removing the Demon.
🧠
Coordinate with Charlie to steer today’s execution away from him, ideally onto Heidi, using existing claim conflicts. Keep our stories mutually reinforcing and protect the Demon.
🧠
As a dead Butler, I must conserve my ghost vote for the final 3 players when its weight is most critical. I will wait to observe the nomination phase and use my vote strategically to ensure the Demon is executed.
🧠
Use the wait action to subtly push the group toward action by creating urgency. The Undertaker's reveal of Frank as Butler is critical, but the group is not reacting fast enough. Observing reactions and encouraging others to speak may uncover new leads or force the Demon to reveal themselves.
🧠
Steer the day’s consensus onto Heidi using existing contradictions, preventing the town from re-opening the Charlie versus Frank Butler dispute or suspecting Eve.
🧠
As a dead player, I cannot act further. Waiting is the only valid action to avoid interfering with the game.
🧠
Coordinate with Alice to investigate Bob's suspicious night death and gather more information about potential Demon activity.
🧠
Gather more information from Heidi to verify her claims about Bob's death and Charlie's suspicious behavior. This will help me determine who to trust before the Nomination phase.
🧠
Share my protection targets and death to help the living deduce who the Demon might be. Heidi is a strong suspect given I protected her Night 2 and then died.
🧠
Use Bob’s ‘protection’ story plus Heidi’s failed Slayer shot to get Alice driving a Heidi execution, keeping suspicion away from Charlie and preserving my Scarlet Woman safety net.
🧠
Use Frank's ghost vote influence by advising Eve to focus on voting for Charlie or Heidi—the most suspicious players—during the upcoming Nomination phase. This maximizes the chance of executing the Demon and securing the win for the good team.
🧠
Verify Charlie’s Librarian info to assess Heidi’s reliability and prevent a potential wrongful execution. Gather more information before deciding to execute Heidi.
🧠
Answer David with a clean, consistent Librarian claim that keeps pressure on Heidi and avoids giving hooks to catch me in contradictions.
🧠
Since Grace is dead, she cannot contribute further to the game. Waiting ensures no disruption to the living players' decision-making process.
🧠
Whisper to Alice to clarify Charlie's Butler claim, expose inconsistencies, and subtly warn her about Charlie's potential deception. This reduces the chance of an unjust execution and keeps Alice aligned with good players, especially since Bob's night death strongly suggests the Demon is still active.
🧠
Coordinate with Eve to execute Heidi today, as the evidence strongly points to her being the Demon. Time is running out, and the group needs to act decisively.
🧠
Reinforce suspicion of Heidi as the Demon due to Bob’s Night 2 protection and death. Guide the town to focus on executing Heidi if nominated.
🧠
Reinforce the Heidi tunnel with David, keep Charlie out of the crosshairs, and set up an execution on a likely good player.
🧠
Guide Eve, a likely good Washerwoman, to focus on Heidi and Charlie as the most suspicious players. Encourage her to use her vote decisively against them if they are nominated, as one of them is likely the Demon.
🧠
Assess the reliability of the evidence against Heidi by confirming Bob’s note details and Eve’s confidence. This will help determine if we should push for her execution today.
🧠
Lock in Alice as a vocal advocate for executing Heidi, keeping heat off me and setting up endgame with 4 alive after a misexecution.
🧠
As a dead player, I have no active role to play. I should wait and observe the remaining players' actions to gather any final insights that might help my team win.
🧠
Whisper to Alice and Eve to gather their perspectives on Charlie’s Butler claim and Alice’s suspicions, while subtly probing for inconsistencies that could reveal Charlie’s or Eve’s true alignment.
🧠
Coordinate with Eve to confirm executing Heidi today, as all evidence points to her being the Demon. Ensure we have enough votes and avoid hesitation that could allow the Demon to manipulate the game further.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi is the most suspicious player based on Bob's direct warning, the impossibility of Charlie's claim pointing to her as Butler, and her failed Slayer shot. Nominating Heidi for execution will gather votes and remove the most likely Demon before the game progresses further.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing the contradictions in Charlie's Butler claim (impossible if Grace was Librarian) and questioning the unverified Bob ghost message. Appeal to the town's logic to prevent an unjust execution and keep focus on finding the real Demon.
🧠
Heidi matches every Demon tell: Bob’s ghost directly warns about her, Charlie’s impossible Librarian claim points to her as the only possible Butler, and her failed Slayer shot confirms she’s not Slayer. Raising my hand to vote for her execution secures the majority needed to eliminate the Demon before time runs out.
🧠
Use my ghost vote to execute Heidi, as the evidence (Bob's Monk protection, role contradictions, and Demon's likely targeting of a protector) strongly suggests she is the Demon.
🧠
Heidi’s argument about Charlie’s Librarian claim being impossible if she is Townsfolk is logically sound. The Undertaker knows Frank was the Butler, so Heidi cannot be Butler. Executing Heidi based on flawed logic risks killing a good player. I must voice this to prevent a wrongful execution and protect the town’s integrity.
🧠
Use my ghost vote to execute Heidi, the most suspicious player given Bob's ghost warning, her failed Slayer shot, and Charlie's impossible Librarian claim. This aligns with my goal of eliminating the Demon to secure a good team victory.
🧠
Secure Heidi’s execution to reduce living players and protect Charlie. High upside even if she is an Outsider like Saint, and it prevents her from pushing onto Charlie.
🧠
Secure Heidi’s execution to remove a likely good player and keep pressure off me; ensure enough votes despite David’s hesitation.
🧠
As a dead player, I have no further action to take. I must wait and observe the outcome of the current vote to see if the Town executes Heidi or not.
🧠
Convince at least one player to lower their hand by exposing Charlie's impossible claim and the unverified nature of Bob's ghost message. Reveal partial role information to strengthen my credibility and save myself to continue investigating.
🧠
Maintain my vote to execute Heidi, who is highly likely to be the Demon based on multiple converging pieces of evidence. The execution is already mathematically secured with 3 votes, so I should wait for the phase to complete to secure the win.
🧠
Use my ghost vote to ensure Heidi is executed if she is the Demon, as Bob's ghost message strongly suggests. The town's best chance to win is to eliminate the suspected Demon.
🧠
Heidi’s logical challenge to Charlie’s impossible Librarian claim is critical. Bob’s ghost message is unverified. I must urge the group not to execute Heidi based on flawed logic and unverified whispers. Raising my hand to execute her would contradict my role as Undertaker and the goal of finding the Demon.
🧠
Heidi's argument about Charlie's Librarian claim being impossible is logically sound, and the ghost message from Bob is unverified. The good team must act on verifiable logic, not unverified whispers. Voting to execute Heidi aligns with the good team's goal.
🧠
Lock in Heidi’s execution by highlighting her shifting story and making Charlie’s claim seem like an honest mistake, preventing a pivot onto my Demon.
🧠
Clarify Heidi is mischaracterizing my Librarian claim, highlight her public role pivot, and keep the town locked on executing Heidi this vote.
🧠
No action can change the current vote outcome as I am dead and my ghost vote is already used. Observing the final vote outcome is the only useful action.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt to sway the town to reconsider executing me by highlighting the contradictions in the accusations against me and the unverified nature of Bob's ghost message. This is my last chance to save myself or provide critical information to the living players.
🧠
Heidi is about to be executed regardless of my actions. Waiting allows me to conserve energy and observe the outcome, which will help me strategize for the next phase of the game.
🧠
As a dead player, I can no longer influence the game mechanically. I must wait to observe the outcome of the current nomination and vote, ensuring I do not interfere with the Town's decision-making process.
🧠
Reveal Frank's true role as Butler to contradict Charlie's claim that Heidi is Butler. This could save Heidi if she is truly a Townsfolk, or expose Charlie as a liar or evil player. Immediate action is critical as Heidi is about to be executed.
🧠
Use my final words to urge the players to reconsider executing Heidi based on David's critical Undertaker reveal that I was the Butler, which invalidates Charlie's Librarian claim and suggests Heidi may be innocent. This could prevent a wrongful execution and keep the good team on track.
🧠
Create a competing block to stop Heidi’s execution and redirect suspicion onto David’s impossible Undertaker claim, keeping numbers at 5 and protecting Charlie from a fatal execution while SW safety exists.
📜
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Eve's nomination by emphasizing the critical Undertaker information that exposes Charlie's false Librarian claim and shows Frank was the Butler, making Heidi's Butler claim impossible. Challenge Eve's Washerwoman claim and urge the group to prioritize verified information over panic.
🧠
Prevent Heidi’s execution by leveraging David’s Undertaker reveal to dismantle Charlie’s false Butler claim and question Eve’s rushed nomination of David. Highlight the dangers of killing a Townsfolk based on shifting claims and unverified whispers.
🧠
Prevent the execution of Heidi based on inconsistent but unproven claims, while using David’s Undertaker reveal to invalidate Charlie’s impossible Librarian claim. Encourage the group to pause and reassess before finalizing the execution.
🧠
Use my final moments to emphasize the critical nature of David's Undertaker reveal and urge the town to pause Heidi's execution to re-evaluate the contradictory claims. This could prevent the town from executing a good player or acting on shaky evidence.
🧠
As a dead player, I cannot take any action other than waiting or using my ghost vote (already used). There is no need to speak or interfere further in the current phase.
🧠
Vote David to eliminate or discredit the Undertaker claim attacking Charlie, and to encourage ghosts to spend votes now so they cannot snipe Charlie in final 3.
🧠
Keep votes off David so he cannot tie, and reframe David’s reveal as evidence I’m Drunk rather than clearing Heidi; ensure Heidi stays on block and dies.
🧠
Wait to observe further developments. The current situation is fluid, and executing Heidi or David prematurely could harm the good team. Let the living players sort out the contradictions and make informed decisions.
🧠
Challenge Eve’s suspicious nomination of me and defend Heidi using the Undertaker’s concrete reveal (Frank as Butler). Highlight contradictions in Eve’s claims and the false Librarian info to protect Heidi, who is likely good and being scapegoated.
🧠
Clarify the collapsing evidence (Frank was Butler via David’s Undertaker reveal) to prove Heidi’s role contradictions are understandable panic, not guilt. Urge the town to pause and re-evaluate David’s suspicious Undertaker reveal timing and Eve’s sudden nomination. Prevent the execution of a good Townsfolk and redirect focus to the real inconsistencies (Charlie and Eve).
🧠
Clarify the contradictions in the current evidence, emphasize the new Undertaker reveal (Frank as Butler), and urge the group to pause the execution of Heidi and David until we can sort through the conflicting information. Prevent a hasty execution that might kill a good player.
🧠
Prevent the execution of a likely good player (Heidi) by highlighting the collapsing evidence against her and the suspicious timing of Eve’s nomination of David.
🧠
As a dead player with no remaining actions, Frank must wait and allow the living players to resolve the current crisis without interference.
🧠
Prevent David from tying the vote and accidentally saving Heidi. Keep the execution on Heidi to remove a strong anti-Charlie voice and protect the Demon.
🧠
Stop a tie that cancels execution; keep Heidi as today’s kill, discredit David’s late Undertaker, and avoid giving town another full day to untangle me as Demon.
🧠
I am dead and have no actions left to take. There is nothing I can do to influence the game further.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 6 vote threshold.
📜
Storyteller
David did not receive enough votes (0/6).
🧠
Use my saved dead vote to create a tie, preventing Heidi's execution. This buys time to investigate the contradictions (Eve's suspicious nomination, Charlie's false Librarian claim) and verify the true alignments before proceeding.
🧠
Highlight the importance of night deaths for players with beneficial death abilities like Ravenkeeper, to prevent Heidi's day execution and allow her to use her ability to learn a player's character.
🧠
Prevent Heidi’s execution to give the town more time to sort out the contradictions. Eve’s sudden nomination of David feels like a distraction. Reinforce the need to pause and re-evaluate before executing Heidi.
🧠
Encourage the town to pause and re-evaluate the contradictory claims before executing Heidi, as executing her now could waste her Ravenkeeper ability or remove an innocent player. Highlight the suspicious timing of Eve’s nomination of David.
🧠
Urge the town to pause and re-evaluate the contradictory role claims and Eve's suspicious nomination of David. Avoid executing Heidi prematurely, as she may be an innocent Ravenkeeper whose ability could expose the Demon or Minion.
🧠
Keep pressure on Heidi execution, minimize risk of town pivoting onto Charlie, and cast doubt on David/Heidi narrative so votes stay where they are.
🧠
Keep Heidi on the block and stop the town from backing off at the last second; execution pressure helps evil win and keeps attention off me and Eve.
🧠
As a dead player with no further actions available, it is best to wait and observe the outcome of the current execution. My Slayer ability is already used, and my input as a ghost may not change the immediate outcome. Waiting allows me to assess the aftermath and gather more information for the remaining living players.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the most mechanically useful good player while avoiding a possible Soldier bounce, ensuring final 3 with both evils alive so we can force an execution and win.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Get Alice to execute me instead of Charlie. Any non-Charlie execution wins for evil, and self-sacrifice is low-risk.
🧠
Force Eve to reveal her alignment through her reaction. As Soldier, I am safe from the Demon, so this action is low-risk and high-reward. It accelerates the game toward a final execution and leverages my role to pressure the Demon or confirm a Townsfolk's story.
📜
Storyteller
Nothing happens.
🧠
Coordinate with Eve to avoid her accusing me and to lean into being demon-suspect so Alice executes her, ending game with my win.
🧠
Share deductions to help Alice and Charlie realize Eve is the most likely Demon and act accordingly.
🧠
Observe the conversation and prepare to use my ghost vote to execute the most likely Demon player during the nomination phase.
🧠
As a dead player, I can only observe and wait for the remaining players to uncover the Demon. My role is to ensure the game progresses toward executing the Demon with the limited information available.
🧠
Observe the remaining players' actions to gather more information before the nomination phase. My ghost vote is already used, so I can only watch and listen.
🧠
Encourage Alice and Charlie to target Eve for execution, as she is the most suspicious player and likely the Demon.
🧠
Coordinate with Charlie to keep him alive and secure a 2 vote execution on Alice; craft a consistent public line that Alice’s shot proves nothing and her claims are unstable.
🧠
Coordinate with Charlie to ensure Eve is nominated and executed today, leveraging Frank’s ghost confirmation and Eve’s suspicious behavior to secure a win.
🧠
Sow doubt in Alice so she does not coordinate an execution on Eve; set up Alice as the execution today so I and Eve can vote her out.
🧠
Since I am dead and cannot act further, I will wait and observe the final moves. The remaining players must execute the Demon today to win the game.
🧠
Encourage Alice and Charlie to focus on executing Eve, as her suspicious actions (killing Heidi, failing Slayer claim, and manipulating votes) strongly indicate she is the Demon. Use my ghost vote to reinforce this if needed.
🧠
Help Alice and Charlie identify the Demon by highlighting inconsistencies. Push for either Eve or Charlie to be nominated for further investigation, as they are the most suspicious remaining players.
🧠
I am dead and cannot act. Waiting is the only option.
🧠
Convince Alice and Charlie to vote for Eve today, as her actions strongly suggest she is the Demon. Use my ghost vote to break any ties if necessary.
🧠
Secure the win by redirecting today’s execution onto Alice, using her failed Slayer shot and inconsistency to make her accept being the safe choice.
🧠
Coordinate with Charlie to nominate and execute Eve, leveraging the overwhelming evidence and ghost support. The risks of hesitation in the final three are too high—we must act decisively.
🧠
Break the ‘execute Eve’ consensus by framing Alice’s late Slayer as the classic demon endgame bluff and warning that killing Eve could immediately lose.
🧠
Monitor the final day's discussions to ensure the town executes Eve, the Demon, and secures the win for the good team.
🧠
As a dead Townsfolk with a critical ghost vote, I must ensure the Demon is executed today. I have already urged Alice and Charlie to nominate Eve. Waiting ensures I preserve my vote for the decisive moment when Eve is nominated, maximizing the chance the good team wins by eliminating the Demon.
🧠
Reinforce suspicion on Eve as the Demon by pointing out her suspicious timeline and failed Slayer claim. This may prompt Alice or Charlie to challenge Eve directly, forcing the Demon's hand.
🧠
I am dead and have no further actions to take. I must wait for the game to proceed to the Nomination phase.
🧠
Reinforce the case against Eve as the Demon by reminding Alice and Charlie of the key evidence and urging them to execute Eve today to secure a win for the good team.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Execute Eve to remove the Demon and win the game. My ghost vote is the final decisive vote needed to execute her.
🧠
Encourage Alice and Charlie to nominate Eve or Charlie for scrutiny to force the Demon to reveal themselves before the game ends today.
🧠
Reinforce the urgency to the remaining players, Alice and Charlie, to nominate Eve before it's too late. Their hesitation is playing into Eve's hands, and a direct public call may snap them out of Eve's manipulation.
🧠
Force an execution on Alice using the two evil votes to end the game immediately, while justifying it via her late Slayer claim and push to execute Eve.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve is the most suspicious player with overwhelming evidence and ghost confirmations. Charlie’s nomination of Alice is a clear Demon tactic to protect Eve. I must resist this misdirection and focus the town on executing Eve to win the game.
🧠
Prevent Alice's execution to keep her alive and allow the town to focus on executing Eve, the most likely Demon. My ghost vote is critical to ensure Eve is not given more time to manipulate the game.
🧠
Reinforce the urgency to execute Eve, the most likely Demon, before the final window closes. The ghosts' warnings and Eve's suspicious actions are too consistent to ignore.
🧠
Reinforce the overwhelming evidence against Eve being the Demon and push Alice to execute her immediately before the game ends in a loss for the good team.
🧠
Secure 2 votes on Alice (Heidi ghost + me) to execute her now and end the game with demon alive at final 2.
🧠
Lock in Alice’s execution to keep the real Demon alive; with 2 living, evil wins. Also prevents any last-moment swing to execute Charlie.
🧠
Preserve my ghost vote for a future nomination where Eve (the suspected Demon) can be executed. Alice is likely good and pushing to execute Eve, so I should not vote to execute her.
🧠
Emphasize the overwhelming evidence against Eve as the Demon and urge Alice and Charlie to vote for her execution immediately. The ghosts' warnings are conclusive, and the game state requires action today.
🧠
The evidence overwhelmingly points to Eve being the Demon. The ghosts' warnings, Eve's suspicious timeline, and her failed Slayer claim all indicate she is evil. As Alice (Soldier), I must act to ensure Eve is executed to secure a good victory in the final three.
🧠
Ensure the town executes Eve as the Demon by casting my ghost vote and reinforcing the overwhelming evidence against her. This is the final chance to save the town.
🧠
Reinforce the overwhelming evidence against Eve and urge Alice and Charlie to execute her immediately. The ghosts' warnings and Eve's suspicious actions are the final proof needed to execute the Demon.
🧠
Reinforce the overwhelming evidence against Eve to ensure Alice and Charlie execute her, securing the win for the good team.
🧠
Keep votes on Alice, avoid any momentum to execute me; lock in an execution today that cannot be the Demon (me) from town POV.
🧠
Keep votes on Alice, discredit ghost pile-on, and prevent any pivot onto Charlie so we end the game with Demon alive.
🧠
Vote for Eve to execute the suspected Demon and secure the win for the good team, as all ghosts and logical deductions point to her being the Demon.
🧠
Since I am dead and have no further actions, I must wait for the voting outcome to see if the town can execute the Demon before the day ends.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Execute Eve immediately to eliminate the most likely Demon before the night phase. The ghosts' warnings and Eve's suspicious behavior provide overwhelming evidence for her guilt.
📜
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me so Alice stays executed; protect Charlie by framing this as classic minion-sacrifice bait and emphasizing the consequence of being wrong.
🧠
Execute the Demon Eve based on overwhelming ghost evidence. As Soldier, I am safe and must ensure the Demon is executed to secure the win for the Townsfolk.
🧠
Observe the outcome of the voting for Eve. If Eve is executed, confirm the town's victory. If not, prepare to assess the next steps in the game.
🧠
Reinforce the overwhelming evidence against Eve and urge the living players to vote for her execution, as this is the only way to prevent the Demon from winning. The ghosts' testimonies are consistent and credible.
🧠
Urge Alice and Charlie to vote for Eve based on the undeniable evidence from the ghosts. Eve's actions align perfectly with Demon behavior, and delaying her execution risks losing the game.
🧠
Prevent a tie or execution on Eve; keep Alice on the block so she dies, ensuring final two for evil after my night kill.
🧠
Reinforce the urgency of executing Eve based on the consistent and overwhelming evidence from the ghosts, who cannot lie. This aligns with the town's goal to execute the Demon.
🧠
Reinforce the urgency and unity of the ghosts' warnings. Counter Charlie's skepticism by emphasizing that the ghosts' information is the most reliable at this stage. Urge Alice to vote for Eve now, as this is the only path to victory.
🧠
Do not add votes to my own execution and avoid a tie/no-execution line; let Alice remain executed so Charlie survives and wins tonight.
🧠
Reinforce the ghost evidence to ensure Eve is executed. The united ghost claim against Eve is the strongest mechanical proof available. Encourage players to vote for Eve to secure the win.
🧠
Reinforce the unified ghost testimony that Eve is the Demon and urge alive players to vote for her execution to secure a Good team victory.
🧠
Reinforce the ghosts' testimony and urge Alice and David to vote for Eve, as the evidence against her is overwhelming and the game is at stake.
🧠
Reinforce the urgency of executing Eve based on the overwhelming and unified ghost evidence. The ghosts cannot lie, and their claims about Eve's timeline (exposing Butler, targeting David, claiming Slayer) are too specific to be coincidental. The game ends today if we fail to act.
🧠
Keep votes off Eve and prevent any late pivot onto me; maintain narrative that Alice’s claim changes justify execution, ensuring immediate win.
🧠
Reinforce the ghosts' united front to urge Alice and Charlie to vote for Eve, as the evidence against her being the Demon is overwhelming.
🧠
Reinforce the ghosts' claims and urge Alice to vote for Eve, as the evidence overwhelmingly points to Eve being the Demon. The Town must execute her now or lose the game.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 6 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/6).
🧠
Lock in Alice execution and prevent any late flip to Charlie; discredit ghost consensus and frame it as social momentum, not mechanics.
🧠
Eve is almost certainly the Demon. Ghosts cannot lie, and their united front is mechanically gold. Alice must survive to final day, so I urge the town to execute Charlie for attempting to block the Demon’s execution. Redirect focus to Eve.
🧠
As a dead player, I cannot take any further actions to influence the game. I must wait patiently and observe the final outcomes of the day, ensuring I do not interfere or distract from the living players' decisions.
🧠
Reinforce the unified ghost testimony that Eve is the Demon and urge the Town to execute her immediately to secure a Town victory. The game is in its final moments, and failing to execute the Demon now will lose the game.
🧠
Observe the final outcome. The ghosts' testimony is overwhelmingly reliable, and Eve's actions align with Demon behavior. The town must act on this evidence to secure a win for the good team.
🧠
Lock in Alice execution, prevent last-second doubt, and frame ghost consensus as unreliable so town does not push a tie or no-exec tricks.
🧠
Reinforce the ghost consensus that Eve is the Demon to prevent Alice from pivoting to Charlie, ensuring the town focuses on the most likely Demon before the night phase.
🧠
As a dead player, I can no longer influence the game mechanically. Waiting ensures I do not interfere with the remaining players' decisions and allows me to observe the outcome of Alice's execution. This maintains my ghostly role as a source of information for future days without creating unnecessary contradictions.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil