Game Detail

Players

Alice (Imp) Bob (Washerwoman) Charlie (Recluse) David (Virgin) Eve (Baron) Frank (Saint) Grace (Butler) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil311,92844,512$2.8950
Good931,757477,782$2.5738

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Eve. Your safe bluffs are: Fortune Teller, Monk, Ravenkeeper
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Heidi or Grace is the Slayer.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler on Night 0, I must choose a master whose votes I will mirror. With no information, I pick Heidi, my neighbor, so I can closely observe her behavior and alignment throughout the day. If she seems evil, I can switch masters next night.
📜
Storyteller
Grace
You chose Heidi to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I'm the Slayer and it's Day 1 with no info. I need to start gathering claims from other players privately to build a picture of the game. Alice is my neighbor so she's a natural starting point. I shouldn't reveal my own role yet - better to collect info first.
🧠
As the Saint, I need to build alliances early while keeping my role hidden. Whispering to my neighbors to establish trust and gather information without revealing my dangerous Outsider role.
🧠
As Recluse, I want to gather information and build trust early without revealing my role. Starting with my neighbor Bob to establish a line of communication.
🧠
Build trust with my neighbor using safe bluffs while avoiding hard commitments, and gather Heidi's role for kill or frame planning.
🧠
Start gathering information from my neighbor Charlie. As Virgin, I need to build trusted connections early while keeping my role hidden. Day 1 is about information gathering.
🧠
Coordinate bluffs with the Demon early and avoid accidentally taking her preferred claim while I build credibility elsewhere.
🧠
Share my Washerwoman info with my neighbor Charlie to build trust and gather information in return. Charlie reached out first so seems interested in cooperating.
🧠
Respond to Frank's outreach to build trust with my neighbor. Keep my role hidden for now and try to gather information from him.
🧠
Gather information from my other neighbor Grace. As Slayer I should stay hidden and collect intel before deciding on my shot. Day 1 is too early to shoot without strong evidence.
🧠
Continue building trust with my neighbor Grace without revealing my Saint role. Gather information about what others might be claiming or sharing.
🧠
Gather more information from Bob without revealing my Recluse role yet. As Recluse, I should stay hidden early to avoid being targeted or causing confusion with my evil-registration ability.
🧠
Coordinate bluffs with my minion and learn her role so we can shape executions and night choices without exposing me.
🧠
I need to build trust with my neighbor Eve and gather information. As the Virgin, I want to identify trusted Townsfolk who will avoid nominating me, and find suspicious players who might be evil.
🧠
Build trust with neighbor David using Chef zero bluff, creating a harmless logic anchor that keeps Alice safer if she is not adjacent to evil.
🧠
Probe Grace directly since she's one of the two who could be the Slayer. If she claims it, I can narrow down my info. She's been whispering with Heidi and Frank, so she's been active.
🧠
I want to build a connection with Bob without revealing my Butler role yet. Gathering info from him about what others have claimed will help me piece together the game state.
🧠
Gather information from players I haven't spoken to yet before nominations begin. Day 1 is almost over and I need more data points.
🧠
As the Saint, I need to stay under the radar and gather information without revealing my role. Expanding my network to David who I haven't spoken to yet could yield useful intel before nominations begin.
🧠
Share partial info with David to build trust while keeping my exact role hidden. I want to know his specific claim and gather intel before nominations.
🧠
Build trust with Heidi using safe Monk bluff and gather info for night kill targeting while appearing helpful.
🧠
Share my Virgin role with Eve who claimed Chef with 0, the most concrete info I've received. She needs to know not to nominate me and can help spread the word to trusted players.
🧠
Coordinate with Demon, share David's Virgin claim, and lock my Chef zero bluff so Alice can avoid contradictions.
🧠
Probe Heidi directly about being the Slayer since my info says she or Grace is the Slayer. If she confirms, that helps narrow things down. Also include David since he's in the whisper to build a small trusted circle.
🧠
Gathering last-minute info from Frank before nominations start. Trying to see if anyone has claimed roles and sharing my mild suspicion of the Heidi-Alice whisper pattern.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share gathered info publicly to coordinate the good team and test claims, while keeping my Virgin role private from the wider group since only Eve knows so far.
🧠
Gather more information without revealing my own Outsider role. Pressing Charlie on their specific Outsider claim is important because if they claim Saint, I know they're lying since I'm the Saint. If they claim a different Outsider, I need to think about whether a Baron is in play.
🧠
Reveal my Recluse role to help town coordinate, explain potential false evil reads on me, and confirm Outsider count. Push for more info from Heidi and Grace.
🧠
Publicly confirm my Slayer role to verify Bob's Washerwoman info, establish trust, and narrow down the remaining unknown players. This helps the good team by confirming key info roles.
🧠
Reveal I'm the Butler to point out the Outsider count discrepancy, which mechanically indicates a Baron is in play. This corrects Heidi's false claim and gives the town accurate information.
🧠
Push execution onto a good Outsider while framing it as resolving outsider-count logic, keeping Alice safe and avoiding David's Virgin trap.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's nomination by explaining that executing a confirmed Outsider on Day 1 wastes a day and doesn't help find the Demon. Urge the town to focus on more productive targets.
🧠
Advise against voting for Grace since executing an Outsider on Day 1 is wasteful and doesn't find the Demon. I want to preserve good players and gather more information.
🧠
Oppose Grace's execution to avoid wasting Day 1 on an Outsider kill, and to keep myself safe as the Saint. I don't want to establish a precedent of executing Outsiders.
🧠
Decline voting for Grace and explain why, while reinforcing my Recluse claim and good team alignment.
🧠
Decline voting for Grace and add useful analysis about the Baron implication for the group to consider overnight.
🧠
Back off Grace to avoid wasting credibility while keeping Baron paranoia alive and preserving no-execution momentum for evil.
🧠
Share my perspective on the Baron question and confirm my Washerwoman info is consistent with both Heidi and Grace's claims, while noting the Baron risk to my own info. Not voting for Grace.
🧠
Avoid joining a failed outsider execution, look reasonable, and let Eve's Baron bluff world become accepted without tying myself too tightly to her.
🧠
The vote on my nomination appears to be failing - David, Frank, Charlie, Heidi, Bob, and Alice have all spoken against executing me. Only Eve nominated me. I don't need to speak further and risk saying something damaging. Let the vote fail and move to night.
🧠
I am not voting for Grace. Executing an Outsider on Day 1 is unproductive, and I already stated I wouldnt vote for her. The consensus is clearly against this nomination.
🧠
I am the Saint and must avoid being executed at all costs. The vote on Grace is happening and I should not vote for her - executing an Outsider on Day 1 helps evil. I've already spoken against it, so I'll wait this tick.
🧠
Consistent with my stated position of not voting for Grace. The vote doesn't have enough support to execute anyway, and executing an Outsider on Day 1 doesn't help find the Demon.
🧠
I've already stated I'm not voting for Grace. The consensus is clearly against executing an Outsider on Day 1. No need to raise my hand or speak further.
🧠
Avoid standing alone on an unpopular vote after backing down. Preserve credibility while keeping Baron-world confusion alive for future misexecution.
🧠
Not voting for Grace - executing an Outsider on Day 1 wastes info and doesn't help find the Demon. Consensus is clearly against this nomination.
🧠
Avoid contradicting my stated position and keep town comfortable with no execution while Eve appears flexible rather than bloodthirsty.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
Only 1 tick remains before night. My nomination was already used (I was nominated by Eve). No new nominations would get meaningful votes with so little time. Better to wait, survive the night, and gather more information tomorrow.
🧠
Day 1 is wrapping up with no execution, which is fine. Town consensus is to wait for night info. No need to nominate anyone rashly, and speaking now won't change anything on the last tick. Better to preserve my Virgin ability for a more impactful moment later.
🧠
Day 1 is nearly over with only 1 tick left. Grace's nomination already failed (0 votes). No strong case exists for anyone else. As Saint, I should avoid drawing attention and let night actions provide more info before pushing any execution. Waiting for night.
🧠
Day 1 is wrapping up with no execution, which is fine. We have limited info and the town consensus is to wait for night info. No point nominating anyone now.
🧠
Push Frank to claim tomorrow and remind town about Baron/Drunk implications before night falls. Establish I'm being careful with my Slayer ability.
🧠
Appear flexible and reasonable while devaluing Chef logic that could solve evil pairs, and redirect attention toward Frank instead of Alice.
🧠
Day 1 is ending with no execution, which is fine. We have limited info and rushing a Day 1 kill could harm the good team. Let night actions provide more data for tomorrow.
🧠
Avoid a risky late push, look cautious, and keep attention on Frank and outsider-count confusion instead of me or Eve.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the confirmed Slayer before she can shoot me, while leaving Outsider and Baron-count confusion alive for tomorrow.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is dead so I need a new master. Alice defended me, opposed my execution, and seems level-headed and likely good. Choosing her means my vote will align with a trustworthy player tomorrow.
📜
Storyteller
Grace
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with the Demon, steer suspicion away from Alice, and frame my bad Chef claim as Drunk to fit Baron outsider count.
🧠
Gather information from David who was in a whisper network with the now-dead Heidi. I need to find out if David has any night info and whether Frank has claimed a role yet.
🧠
Share my suspicion about Frank with Alice, my trusted neighbor, to coordinate before nominations. Also reinforce that my Washerwoman info is validated by Heidi's Slayer confirmation.
🧠
Share my analysis with the two players I trust most (Bob's Washerwoman info was confirmed by me, Alice claimed Monk privately). I want to coordinate on who to suspect, especially Frank who hasn't claimed.
🧠
Reveal my Virgin role to Charlie so they don't accidentally nominate me and get killed. Gather info about Frank and suspicions. Virgin has no night info to share, so I'm limited to sharing my role for protection and discussing deductions.
🧠
Build alliance with Bob whose Washerwoman claim was verified by Heidi's Slayer claim. Share that I'm an Outsider to help confirm Baron world without revealing I'm the Saint specifically, which would make me a target for evil manipulation.
🧠
Coordinate with my master Alice and gather intel from dead Heidi, who is confirmed good since she died at night. Need to share my analysis and get their reads.
🧠
Build trust with Bob and control Grace's Butler vote while pushing suspicion onto Frank, keeping my bluff flexible as Ravenkeeper or Monk.
🧠
Get Frank's claim and steer suspicion onto non-Alice players while sounding cooperative after my weak Chef claim.
🧠
Share analysis with David who trusted me with his Virgin claim, and coordinate on investigating Frank who still hasn't claimed. Building trust with David as an ally.
🧠
Share Frank's suspiciously vague Outsider claim with trusted allies Alice and Heidi, to coordinate a vote against Frank who is the top suspect.
🧠
Coordinate with trusted players Bob and Alice to push for Frank's execution, explaining why his vague Outsider claim is logically suspicious.
🧠
Frank is the only unclaimed player and a major blind spot. Getting his claim is critical for narrowing down the Demon. I also want to gauge his reaction to the Baron theory.
🧠
Confirm my Outsider status to Eve without revealing I'm the Saint specifically, to help build worlds while protecting myself from execution. Push for focus on Alice and David as the evil team.
🧠
Share my Baron analysis with my master Alice to coordinate our votes and identify the 3rd Outsider and suspicious players.
🧠
Keep Grace tied to my vote and steer town toward executing Frank while preserving my vague bluff and avoiding David's Virgin trap.
🧠
Get Frank's exact claim while slowing the dangerous Alice-David solve and keeping my Chef claim viable instead of Drunk.
🧠
Gather intel from the Bob-Alice-Heidi network about Frank's claim and share my Baron/Drunk analysis. Need to identify the Demon before final days.
🧠
Share Frank's suspicious Outsider claim with Charlie and Alice, strengthen the coalition against Frank, and gather intel on David who also hasn't claimed.
🧠
Coordinate the town vote against Frank before nomination phase. Frank's vague Outsider claim is highly suspicious and likely evil. Need Bob and Alice to push publicly for his execution.
🧠
Share analysis with my trusted ally Charlie and get his input on who the Demon might be before nominations start. Frank's avoidance is my biggest lead right now.
🧠
Reveal my Saint identity to Eve so she knows not to execute me and can help protect me. Get her input on Alice vs David to narrow down the Demon.
🧠
Coordinate with Alice (my master) on the nomination plan before nominations begin. I need to ensure my vote works since I can only vote if Alice votes.
🧠
Push a likely good execution while keeping Bob as the public driver and preserving my credibility with Grace's Butler vote tied to mine.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push a misexecution on Frank while aligning with town suspicion and gaining credibility. If Frank is Saint, execution immediately wins for evil.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must publicly reveal I am the Saint to prevent my execution, which would cause good to lose. Alice's nomination is dangerous and I need to stop votes immediately.
🧠
Push Frank over the threshold; if he is truly Saint, execution wins immediately. If town doubts him, my vote looks consistent with my nomination.
🧠
Refuse to vote for Frank because the Saint claim creates a game-losing risk if true, and push the group toward nominating Alice or David instead.
🧠
Prevent a potentially game-losing vote on Frank and redirect town to the actual Demon suspects
🧠
Reveal my Virgin role publicly to narrow down suspects and protect myself from being lumped in with unclaimed players. The math shows 4 Townsfolk claims for 3 slots in a Baron world, so one is evil.
🧠
I must not vote for Frank because if he is the real Saint, executing him causes good to lose immediately. The risk is catastrophic and not worth taking when there are better targets.
🧠
If Frank is truly Saint, executing him wins immediately. If he is lying, he is still a good-looking execution that draws heat away from Alice.
🧠
Prevent town from accidentally executing the Saint and losing the game. Redirect focus to the Townsfolk claimants where the evil players are hiding.
🧠
Call out Eve for voting against me despite my Saint claim fitting the Baron math. This is suspicious behavior that others should note.
🧠
Reduce heat from voting a claimed Saint once the table refuses. I need pivot suspicion to the claim math conflict without looking reckless.
🧠
Point out that Eve's vote for the claimed Saint is highly suspicious and suggest she may be evil, while reinforcing my own credibility.
🧠
Redirect town away from Frank and toward Eve, who just voted to execute a claimed Saint which is extremely suspicious for a good player.
🧠
Redirect suspicion to Eve who voted to kill a claimed Saint, which is extremely anti-town behavior. Encourage town not to execute Frank and to focus on Eve instead.
🧠
Decline voting for Frank due to Saint risk, and highlight Eve's suspicious vote as the most likely evil play. Help town focus on Eve instead.
🧠
Reduce heat on me after a failed Saint push. I can frame it as a pressure vote and redirect suspicion toward David or Bob while keeping Alice alive.
🧠
Use my confirmed status as Slayer to give weight to the argument against Eve, and commit my ghost vote to help ensure her execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/4).
🧠
Eve voted to execute the claimed Saint, which is the most anti-good action this game. She is the most likely Imp or Baron. I must nominate her to give town a chance to execute evil today.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my bad vote as a pressure test, reduce votes on me, and redirect suspicion toward David without naming Alice as a target.
🧠
Eve voted to execute a claimed Saint in a Baron world - this is the strongest evil signal we have. Her excuse of testing the waters is weak. We need to execute her today.
🧠
Bus Eve to separate myself from her Frank vote and absorb town's current logic. A dead Baron is acceptable if it keeps me off the final demon path.
🧠
Eve is the most likely evil player. She voted to execute a claimed Saint in a Baron world, which no good player should risk. My Washerwoman info is validated, David claimed Virgin early, and the Baron math leaves Eve as the odd one out. I must vote to execute her.
🧠
Voting for Eve since Alice (my master) is voting, and Eve is the most likely evil player. Her vote to execute a claimed Saint in a Baron world is the strongest evil signal all game.
🧠
Eve is the most likely evil player. She voted to execute a claimed Saint in a Baron world, which no good player should do. Bob is validated by Heidi, I know I'm Virgin, and Eve's Chef-0 is unverifiable. The town needs to execute her. 4 votes are already in but I should add mine to make the verdict decisive.
🧠
Eve is the most likely evil player. She voted to execute a claimed Saint in a Baron world, her Chef-zero is unverifiable, and she's the odd one out among Townsfolk claims. Voting confirms my good alignment and helps execute the likely evil.
🧠
Eve already has 6 votes (Frank, Alice, Bob, Grace, David, Charlie), which exceeds the 4 needed for execution. My ghost vote is not needed here and is more valuable saved for a critical moment, especially the final day when one vote could decide the game.
🧠
Try to peel votes off me; if I die, redirect suspicion toward David and Frank while keeping Alice out of the spotlight.
🧠
Reinforce why Eve is the correct execution and counter her defense that it was just pressure voting. The town needs to stay firm on this vote.
🧠
Sacrifice Eve to gain distance and credibility. Her position is collapsing; defending her would tie me to her and endanger the Demon.
🧠
Reinforce the case against Eve and counter her defense that her Saint vote was just pressure. The town needs to stay united on this execution.
🧠
I have my hand raised voting for Eve and the vote is going strongly against her with 6 votes, well above the 4 needed. No reason to lower my hand - Eve voting to execute a claimed Saint in a Baron world is the strongest evil signal we have. I should wait for the vote to resolve.
🧠
The vote is clearly passing with at least 6 votes (Frank, Alice, Bob, Grace, Charlie, me) which exceeds the 4 needed. My hand is already raised. Eve's defense about pressure voting on a Saint is unconvincing and the town has reached consensus. No action needed.
🧠
Reinforce the case for voting Eve and justify keeping my hand raised. The vote will clearly pass, but I want to make my reasoning public for the record.
🧠
Eve already has 6 votes (Frank, Alice, Bob, Grace, David, Charlie), well above the 4 needed. My ghost vote would not change the outcome and is more valuable saved for a critical future vote, especially the final day when one vote could be decisive.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to redirect execution off me or at least make David look unresolved. Avoid Alice and seed tomorrow's misexecution if I die.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Reveal that Eve's nomination of me proves she is not a Townsfolk, since my Virgin ability would have triggered if she were. This is mechanical confirmation of Eve's evil alignment and should end all doubt.
🧠
Tie or surpass my execution to keep the Baron alive and push a David-not-confirmed narrative using Drunk/Virgin mechanics.
🧠
Support Eve's execution and discourage voting for David, while acknowledging the Virgin claim adds evidence against Eve.
🧠
Bus Eve to gain credibility and avoid looking linked. David is unlikely to get enough votes, so preserving my cover is more valuable than a doomed save.
🧠
David's Virgin claim just gave us potential mechanical proof that Eve is not a Townsfolk. Combined with her Saint vote, the case against Eve is overwhelming. I must not vote for David and should urge the town to let Eve's execution stand.
🧠
Reinforce the mechanical proof from David's Virgin claim to keep the town united against Eve. As Butler, my vote follows Alice who isn't voting David, so speaking is my best contribution to prevent any defectors.
🧠
Eve is already on the block with 6 votes and will be executed. David's Virgin claim and the lack of trigger when Eve nominated him provides strong mechanical evidence that Eve is not a Townsfolk. I should NOT vote for David - that would only risk tying the vote and potentially saving Eve. Let the execution stand.
🧠
Eve is already on the block with 6 votes - enough to execute. I should NOT vote for David regardless of whether the Virgin claim is true. If David is good Virgin, killing him hurts us. If David is evil, Eve is still the better execute given her behavior. I will speak to discourage voting on David.
🧠
The town is unified. Eve is on the block with 6 votes and will be executed. I must not vote for myself. No need to speak further - the case is airtight and everyone agrees. Let Eve's execution proceed.
🧠
Leave a legacy that diverts suspicion toward David and Frank, not Alice, while accepting my likely execution as cover for the Demon.
🧠
Counter Eve's deflection about me hiding behind Saint. The Baron math confirms 3 Outsiders, and I claimed Saint before any pressure. Do not vote for David. Let Eve's execution stand.
🧠
Preserve my credibility by not fighting a lost minion wagon; Eve's execution can confirm the town's current evil narrative away from me.
🧠
I should not vote for David. Eve is on the block with 6 votes and the Virgin trigger mechanically confirms she is not a Townsfolk. Voting for David only risks killing a good player and muddying the waters. Wait and let Eve's execution stand.
🧠
The room has reached the right conclusion. Eve is on the block with 6 votes, and nobody should vote for David. My Butler constraint means I can only vote if Alice votes, and she's not voting for David. Waiting is the best action - no need to add more noise.
🧠
I should NOT vote for David. If David is Virgin, killing him wastes a Townsfolk and Eve is confirmed evil. If David is evil, Eve is still suspicious from her Saint vote. Either way, voting David doesn't help. I should speak to reinforce not voting for David and let Eve's execution stand.
🧠
Reinforce that nobody should vote for David. Eve's execution is the right move. Preserve my ghost vote for a critical later moment.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 7 vote threshold.
📜
Storyteller
David did not receive enough votes (1/7).
🧠
Eve is on the block with 6 votes and nominations are closing. The execution is secured. No further action needed - just let it play out.
🧠
I am likely dying, so I want to leave suspicion on good claimants and keep Alice out of the spotlight for tomorrow.
🧠
Eve is about to be executed with 6 votes. The evidence is overwhelming: she voted to execute a claimed Saint and mechanically proved she is not a Townsfolk via the Virgin non-trigger. This is the final tick of nominations, no action needed. Let the execution proceed.
🧠
Let Eve die for credibility while preserving suspicion on David and Frank for future misexecutions.
🧠
Only 1 tick remains and Eve's execution is certain with 6 votes. No meaningful action can change the outcome now. Let the day end and process what we've learned for tomorrow.
🧠
Eve is confirmed evil and will be executed. No further action needed this tick - let the execution happen and move to night.
🧠
Eve will be executed with 6 votes. The day is ending and nothing more needs to be said or done. I've already made my position clear.
🧠
Eve's execution is secured with 6 votes and only 1 tick remaining. My ghost vote should be saved for a more critical moment, likely the final day when it carries maximum weight. Nothing productive to add.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill the most trusted living information source and remove a likely town leader, while leaving David and the Outsider claims alive as future suspicion targets.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Alice
You chose to kill Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Alice as master again since she has been thoughtful and trustworthy. She correctly avoided voting David and supported Eve's execution. With 5 alive players tomorrow, Day 3 will be critical and I trust her voting judgment.
📜
Storyteller
Grace
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Share my logical analysis with Alice, the most trusted alive player, to coordinate finding the Demon before it's too late.
🧠
Get info from Alice about Bob's whisper and coordinate strategy for narrowing down the Demon among the remaining players.
🧠
Use Bob's trusted analysis to steer Grace and Bob toward David or Frank while avoiding suspicion and keeping executions off me.
🧠
Share the decisive deduction that Alice is the Imp with trusted players David and Charlie, so we can coordinate her execution today.
🧠
Verify Frank's Saint claim before committing to executing Alice. If Frank is the Imp, executing Alice (who might be the real Saint) would cause good to lose.
🧠
Get Alice's perspective before Frank steamrolls town into executing her. If Alice is Saint, executing her loses the game. Need to verify Frank's claim and not auto-trust his solved-world logic.
🧠
Share my logical deduction that Eve was the Baron and the Imp is among the living, and gather info from Alice about what's been discussed in whispers today.
🧠
Coordinate with Demon while dead; steer suspicion toward Charlie/Frank/David and keep Alice out of the execution pool.
🧠
I need to narrow down the Demon. In a Baron world, the Demon is likely David or Alice. Knowing Alice's role could solve the game. I should push her to reveal it since we're running out of time with 5 alive.
🧠
Coordinate with Alice (my master) to narrow down the Demon. Need her role claim and to pressure Frank into claiming. With 5 alive and a misexecute meaning potential loss, we need to solve today.
🧠
Claim safe bluff to key swing voters, frame my lack of info as Ravenkeeper strategy, and redirect suspicion toward David and Frank before nominations.
🧠
David is skeptical and wants proof I'm the Saint. I can't mechanically prove it, but I can strengthen the logical case: if Alice were Saint, she'd claim it (her only defense), and she hasn't. Also, if I were Imp trying to get the Saint executed, I'd be guaranteeing a good loss, which makes no strategic sense from any angle. I need David on my side to nominate Alice.
🧠
I need to hear Alice's defense before committing to an execution plan. If Alice can't provide a counter-claim, Frank's logic stands. If she claims Saint, that changes everything. I should directly ask her what role she is.
🧠
Share Alice's Ravenkeeper claim with David and warn about the Saint trap. David is already skeptical of Frank, so reinforcing that concern while presenting Alice's defense could prevent a hasty execution that loses the game.
🧠
I need to share my updated analysis with Alice after Bob's death. With 5 alive and 1 of them the Imp, we need to narrow down suspects. The key question is whether David's Virgin claim is real, and which of the 3 Outsider claimants is the Imp.
🧠
Coordinate Demon positioning: look cautious, let town consider Frank, and keep Charlie from joining a push on Alice.
🧠
I need Alice's role to determine whether David or Alice is the Demon in the Baron world. If Alice is a Townsfolk, David is the Demon. If not, the world model needs adjusting. This is critical for deciding who to push for execution.
🧠
Coordinate with Alice on the nomination strategy since I can only vote when she votes as Butler. Share my analysis that Frank is the prime Demon suspect.
🧠
Keep Grace and Charlie aligned with me, normalize executing Frank, and prevent a last-minute pile on me during nominations.
🧠
David is my key ally but still hesitant. Grace has been whispering to Alice a lot and might be swayed. I need to lock in both David and Grace before nominations. Addressing the 'what if Alice is Saint' fear directly and asking Grace to confirm her role to complete the proof.
🧠
Address Charlie's concern about Frank being the Imp. Explain that Alice claiming Ravenkeeper instead of Saint is the key tell - a real Saint would claim Saint, not an impossible Townsfolk role. Coordinate to safely execute Alice.
🧠
David's argument about Alice not claiming Saint is strong, but Drunk is a real possibility that changes everything. I need David to consider that Alice could be the Drunk Outsider who genuinely believes she's Ravenkeeper, which would make Frank the Imp.
🧠
I need to gather info from other players before nominations. Charlie claims Recluse and may have insights. I should share my analysis and ask for their perspective to help narrow down the Imp.
🧠
Seed doubt in Charlie and Grace before nominations so they resist David/Frank logic and avoid Alice as an execution option.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Before nominating, I need to publicly lay out the Saint dilemma so the town understands the risk. Frank's secretive behavior vs Saint claim creates a critical decision point. Speaking now lets me frame the discussion before my nomination.
🧠
Share the critical Drunk analysis that determines whether Alice or Frank is the Demon. Make the town realize that executing Frank risks instant loss if he's real Saint, while executing Alice only costs a good player if she's Drunk - not the game. Advocate for careful evaluation.
🧠
Alice is the most likely Imp. Role math is cleanest with Alice as Demon. If wrong and Alice is the Drunk, we don't lose the game - unlike executing Frank who might be the real Saint (instant loss). Alice claiming a Townsfolk role when all 3 slots are taken is damning. Must nominate now before phase ends.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by keeping Grace and Charlie off the vote; without Grace voting with me, David and Frank should not reach three.
🧠
Warn the town that David's Virgin is unverified and the Drunk scenario means Frank could be the Demon, while acknowledging I can't vote due to Butler constraint.
🧠
I am the deciding vote on Alice's execution. I'm choosing not to vote because the case against Alice relies on unprovable claims from David and Frank, and the risk of killing a good player (Drunk or Ravenkeeper) is too high when we have time to gather more info.
🧠
Voting for Alice because role math is airtight: all 3 Townsfolk and 3 Outsiders are claimed, Eve was Baron. Alice has no slot. If she were the real Saint facing execution, she would claim it - it's her only defense. She didn't. Most likely she's the Imp.
🧠
I should not vote for Alice. The case against her relies entirely on David's unproven Virgin claim and Frank's untestable Saint claim. If Alice is the Drunk, executing her loses a good player and leaves the real Imp (likely Frank) free. Better to let night provide more info.
🧠
Do not spend my ghost vote on the Demon. Let Charlie and Grace's hesitation keep Alice below majority without my distrusted voice tainting her defense.
🧠
Vote to execute Alice. I am the real Saint, so the role math is airtight from my perspective: 3 Townsfolk (David, Bob, Heidi), 3 Outsiders (me/Saint, Charlie/Recluse, Grace/Butler), Eve/Baron as Minion. Alice has no role slot - she must be the Imp. If we don't execute her today, she kills tonight and we're at 4 alive tomorrow with less margin for error.
🧠
Prevent Alice's execution by withholding my deciding ghost vote and explaining the Drunk/Frank-Imp world, which is just as plausible as the solved-game narrative.
🧠
Reinforce failed vote, thank blockers, and redirect next nomination toward Frank while avoiding self-vote.
🧠
Push for the vote to fail gracefully and set up tomorrow's critical discussion. Force Frank to finally engage publicly and remind David his claim isn't confirmed.
🧠
I am not voting for Alice as I stated. The vote has only 2 votes (David, Frank) and needs 3. Grace can't vote due to Butler, I won't vote, and Bob/Eve aren't voting. The vote will fail, which is the right outcome. I should wait and not raise my hand.
🧠
Acknowledge valid concerns about my unconfirmed Virgin claim while still defending my reasoning about Alice being the Imp. Push for more information from both Alice and Frank to help solve the game tomorrow.
🧠
I should not cast my deciding ghost vote on an uncertain coin-flip execution. The two worlds are equally plausible and the downside of being wrong (executing Drunk Alice) is catastrophic - we'd be in final 3 with Frank the Imp still hiding behind Saint. Better to save my ghost vote for when I have more certainty.
🧠
Do not spend my ghost vote on the Demon. Let Alice vote fail at 2 and keep pressure redirected onto Frank/David for tomorrow.
🧠
Give the complete public world explanation that Grace requested, since the vote is failing anyway and I need to build credibility for tomorrow.
🧠
Withholding my ghost vote on Alice. The two worlds (Alice=Imp vs Alice=Drunk/Frank=Imp) are equally clean, and executing Alice if she's the Drunk would be catastrophic. Better to let the vote fail, survive the night, and solve with more info tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 3 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/3).
🧠
Push the claimed Saint onto the block; if he is real, execution wins for evil, and if not, it keeps suspicion away from me.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Saint - being executed causes good to lose. I must urgently convince people not to vote for me by emphasizing the mechanical certainty of the role math and the danger of executing a Saint claim.
🧠
Push the Frank execution. If he is Saint, evil wins immediately; if not, removing a trusted good keeps me alive and frames the role math fight.
🧠
Explain why I am not voting for Frank and why the role math is flawed, to discourage others from voting and risking an instant loss.
🧠
Avoid voting for Frank because executing a real Saint loses the game instantly; the risk is too great when both worlds are still plausible and we have more days to gather info.
🧠
Explain why voting for Frank is too risky and propose the safer strategy of targeting Alice tomorrow instead.
🧠
Explain why I'm not voting for Frank, save my ghost vote for a more critical moment, and push the conversation toward the Drunk possibility that Frank's role math ignores.
🧠
Preserve my ghost vote for a decisive Alice defense while reinforcing doubt on Frank's airtight case without openly overcommitting to evil agenda.
🧠
I must not vote for Frank because executing a real Saint loses the game instantly. The risk is too great. Better to save my ghost vote for tomorrow when night kills provide more information.
🧠
Refute the Drunk theory against me with a mechanical argument - the Drunk always thinks they're a Townsfolk, not an Outsider. This strengthens my position for tomorrow.
🧠
Push others to overcome Saint fear and vote Frank, likely winning instantly if he is real Saint; if not, keeps suspicion off me as consistent.
🧠
Explain my decision not to vote for Frank due to Saint execution risk, and lay out a clear framework for tomorrow based on night kill results.
🧠
Not voting for Frank because executing a claimed Saint risks instant loss for good team. The role math has holes but the Saint execution risk is catastrophic and irreversible. Better to wait for night kill info.
🧠
Not voting for Frank - instant loss risk if he is Saint is too great. Vote will fail anyway with only Alice voting.
🧠
The vote on Frank will fail regardless - only Alice voted and we need 3. Grace, David, Charlie, Eve, and Bob are all not voting. My ghost vote is precious and must be saved for tomorrow when it could be the deciding vote in a critical execution.
🧠
Save my ghost vote while preventing town from treating Alice's survival as proof she is Demon; keep Frank as a plausible execution tomorrow.
🧠
Save my ghost vote for tomorrow when it can actually decide the game. Voting for Frank now only gets 2 votes total (Alice + me), which won't execute him. If he's Saint, I'd be on record for an instant-loss vote. Better to share my confirmed Washerwoman info to help tomorrow's decision.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/3).
🧠
Phase is ending with 1 tick left. Both nominations failed. Night phase is next which will provide critical information via the night kill. No productive action to take right now.
🧠
Normalize no execution while preempting tomorrow's frame that my survival proves I am Imp; keep suspicion on Frank for the needed misexecution.
🧠
Day is ending (1 tick left), Alice and Frank already nominated, no time for meaningful new nomination. Best to let day end, get night info, and evaluate carefully tomorrow per Eve's warning.
🧠
Only 1 tick left in nomination phase, both nominees (Alice, Frank) have already been voted on and failed. No time for meaningful new action. Best to let the day end and gather night kill information before tomorrow's crucial votes.
🧠
Set up clear evaluation framework for tomorrow before day ends. Warn against auto-executing Alice since Frank-as-Imp can easily frame her by not killing her. Suggest night kill analysis approach.
🧠
As a dead player with a ghost vote, I should provide final guidance before night falls. The key point is the Drunk possibility - if Bob or David is Drunk, their info is unreliable, which changes the slot math and could clear Alice or implicate Frank differently. I need to remind everyone of this before night.
🧠
Keep suspicion split between Frank and David so Alice is not the automatic execution tomorrow.
🧠
As the Washerwoman who is now dead, I should remind the group that my info could be false if I was the Drunk, which directly affects the slot math against Alice. This is critical before they go into night thinking Alice has no valid slot.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Remove the loudest accuser and Saint shield, then frame David or Grace tomorrow. A Frank night death keeps Ravenkeeper ambiguity and avoids needing town to risk executing Saint.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Alice
You chose to kill Frank.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
David is the safest master choice. He is most likely to vote to execute Alice (the prime suspect) tomorrow, and if Frank is the Imp, David could be persuaded by evidence. Choosing Alice as master would prevent me from voting against her if she's the Demon, which is unacceptable.
📜
Storyteller
Grace
You chose David to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank's night death is the smoking gun. If he was the Imp killing himself, no living Minion exists to take over (Eve is dead). Game would end. It didn't. So Alice is the Imp. I need to coordinate with Charlie and Grace to ensure a unanimous vote against Alice.
🧠
Coordinate with Demon before nominations; give a credible counterworld that shifts final four pressure onto Charlie or David instead of Alice.
🧠
Share critical analysis about Frank's death clearing him as Imp unless he suicided, making Alice more suspicious. Get info from David and Charlie to coordinate.
🧠
Build a voting bloc away from me by challenging David's confirmation and making Alice execution feel like a trap.
🧠
Gather information from living players and share my Washerwoman analysis before nominations. As a dead player, I need to help the living make the right call with my ghost vote.
🧠
Share my analysis with the two players I trust most, urging them to execute Alice today since we're at 4 alive and one wrong execution loses the game.
🧠
Confirm my alignment with David's deduction and persuade Grace to vote Alice. The logic is strong: Frank's night death proves he wasn't the Imp, role distribution leaves Alice as the only Demon candidate.
🧠
I need Alice's role claim and defense before deciding how to vote. David's logic has a hole: it assumes Eve is the only Minion. If a living player is the Baron, Frank could have suicided as Imp and the game would continue. I need to evaluate both sides.
🧠
Game state is clear - Alice is the Imp. Frank's night death proves he wasn't the Demon (no living Minion to pass to). Role math is airtight: 3 Outsiders (Charlie/Grace/Frank), 3 Townsfolk (Bob/Heidi/David), 1 Minion (Eve), Alice=Demon. Charlie is on board. Need to ensure Grace doesn't get swayed by Alice's private whisper. Will nominate Alice when nominations open.
🧠
Seed doubt about Alice as Demon and redirect live good players toward Charlie or David, creating a non-Alice execution path.
🧠
Share the critical deduction that Frank couldnt have suicided since the Minion Eve is dead, meaning the Demon is alive and among the four remaining players. Try to gauge Alice and Graces reactions.
🧠
Answer Grace directly and steer her toward a coherent David Demon world that preserves my Ravenkeeper bluff and avoids my execution.
🧠
Gather updated information from trusted players before nomination phase. With 4 alive and Demon among them, we need to coordinate carefully. Alice being the only unclaimed player in a Baron world is suspicious.
🧠
Reinforce the case against Alice as the Imp using my confirmed death as proof I'm the real Saint, which validates the entire role distribution and slot math.
🧠
Grace is the swing vote. Eve the confirmed Baron is whispering doubt to protect Alice the Demon. I must counter Eve's narrative and lock in Grace's vote for Alice's execution today.
🧠
I need to get more information from Alice before the nomination phase. My Butler ability locks me into voting with David today, so I need to decide whether I trust the logic chain or suspect David. Alice's response could reveal if she's genuinely confused good or deflecting evil.
🧠
Grace has been whispering to Alice multiple times, which is concerning. As Butler, Grace's vote depends on her master. I need to bring Grace firmly onto our side before nominations. The logic is overwhelming: Alice is the Imp.
🧠
Grace is the swing vote. Seed doubt on Alice execution and point her toward Charlie, enabling a good execution and night kill for evil win.
🧠
Get Charlie and Grace's reads on the Alice vs David question since we're at critical 4-player stage where a wrong execution loses the game.
🧠
Win Grace's vote by reframing the tidy role math as David's Demon plan and making Alice the deliberate scapegoat.
🧠
Share my logical deduction that Alice is the Imp in the Baron world, and urge the living players to nominate Alice. My ghost vote could be decisive at 4 alive.
🧠
Grace is being courted by Alice heavily - I need to counter Alice's influence directly. Grace is the swing vote and I must convince her that Alice is the Imp.
🧠
Grace is the swing voter getting lobbied by both sides. I need to give her the clearest, most concise version of the pro-Alice-execution argument so she votes correctly.
🧠
Communicate my final decision to Alice before nomination phase. Be transparent about my reasoning and Butler constraint.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is the most likely Demon based on airtight role math. Frank dying at night proves he wasn't the Imp, all slots are filled, Alice has nowhere to fit except Imp. If we don't execute today, Demon kills tonight and we lose. This is our best and possibly last chance.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me by framing execution at four as risky and making Charlie doubt David's control over Grace.
🧠
Publicly confirm my vote for Alice and reinforce the logic so Charlie votes with us too. This is the critical vote - wrong execution means evil wins.
🧠
Vote to execute Alice as the most likely Imp based on the Baron world role math. My Washerwoman info supports Grace not being Slayer (consistent with Butler), and the Baron framework leaves no slot for Alice except Demon.
🧠
Vote to execute Alice - the role math with Baron is airtight: 3 Outsiders (me=Saint confirmed by night death, Charlie=Recluse, Grace=Butler), 3 Townsfolk (Bob=Washerwoman, Heidi=Slayer, David=Virgin), 1 Minion (Eve=Baron confirmed evil). Alice has no slot except Imp. Bob already voted, so my ghost vote reaches the 2 needed for execution. Not executing today means we go to final 3 tomorrow with more risk.
🧠
Vote to execute Alice. The role math is airtight: Frank died at night proving he was good Saint, locking 3 Outsiders (Frank/Charlie/Grace) and 3 Townsfolk (Bob/Heidi/David), with Eve as Baron. Alice has no slot except Imp. Eve the confirmed Minion protecting Alice confirms this.
🧠
Try to break the Alice execution without spending my ghost vote; cast David/Drunk doubt and make Charlie reconsider his hand.
🧠
Alice is the Imp based on airtight role math. Eve (confirmed evil Minion) is trying to protect Alice by suggesting I could be a bluffing Virgin, but my Virgin ability mechanically proved Eve is not Townsfolk - a bluffing Imp has no such ability. The Drunk possibility doesn't save Alice either. I must vote to execute the Demon now.
🧠
Alice is the most likely Demon. The role math with Baron is strong: 3 Outsiders (Charlie Recluse, Grace Butler, Frank Saint confirmed by death), 3 Townsfolk (Bob, Heidi confirmed Slayer, David Virgin), Eve Baron. Alice has no slot. Eve the confirmed evil Minion is actively protecting Alice. Frank couldn't be Imp (no living Minion to pass to). I should vote to execute Alice.
🧠
The vote is passing; my only chance is to panic Charlie into removing support and preserving me to night, enabling a kill and final three.
🧠
Vote to execute Alice. The role math is strong: with Baron, 3 Outsiders (Butler/Recluse/Saint) and 3 Townsfolk (Bob/Heidi/David) are all accounted for, Eve is Baron, and Alice has no slot except Imp. Frank dying at night confirms he wasn't the Imp. My master David is voting, so I'm allowed to vote.
🧠
Save my single ghost vote for when it truly matters. Alice is already getting executed with 5 other votes (Frank, Charlie, David, Heidi, Grace) - far exceeding the 2 needed. My vote is redundant here. If Alice is actually good and the game continues, my ghost vote could be decisive at final 3.
🧠
My hand is raised voting for Alice. Vote count shows 5 votes (Charlie, David, Grace, Heidi, me) which exceeds the 2 needed. Alice's arguments about David being Imp are weak since Eve the confirmed evil Minion is defending her. I keep my hand raised to ensure Alice is executed and good wins.
🧠
Reinforce the logical case for Alice being the Demon and counter Eve's Drunk argument, keeping my vote firm.
🧠
Try to make Charlie doubt airtight slot math and lower their vote; do not spend ghost vote against the Demon.
🧠
The vote is passing with overwhelming support - Charlie, Frank, Heidi, Grace, and I have all voted yes. Alice's execution is secured. Eve's desperate arguments about a Drunk possibility don't hold up because Baron gives exactly 3 Outsiders (confirmed by Frank's Saint death), and Bob's Washerwoman info is validated. No need to change anything.
🧠
Support the execution of Alice by reinforcing the role math argument while acknowledging Eve's suspicious defense of Alice.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to get Alice off the block by making David the alternative Demon candidate and forcing Charlie/ghosts to reconsider or tie.
📜
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Discourage any votes on my nomination and reinforce that Alice's execution is the correct outcome. I am safe from being tied or executed since only Alice and Eve would vote for me.
🧠
I need every possible vote on David to tie Alice at 5; even if unlikely, raising my hand is mandatory to survive this execution.
🧠
Alice is on the block with 5 votes and will be executed. I cannot vote for David because my Butler master (David) is not voting for himself. David's nomination cannot reach 5 votes anyway - only Alice voted. The role math is airtight: 3 Outsiders (Butler/Recluse/Saint) + 3 Townsfolk (Virgin/Washerwoman/Slayer) + Baron + Imp = Alice. No room for Drunk. Let the execution proceed.
🧠
I will not vote for David. The role math strongly points to Alice being the Imp. With Baron confirmed (Eve executed as evil, 3 Outsider claims fit perfectly), Alice has no legitimate role slot. Eve the confirmed evil player defending Alice is damning. Voting for David risks tying and saving the Demon.
🧠
Prevent anyone from voting for David so Alice's execution goes through. Alice is the Imp based on airtight role math with Baron giving 3 Outsiders.
🧠
Do not vote for David. The role math is airtight - Alice is the Imp with no valid role slot. Voting for David only helps evil by creating doubt or potentially tying. Let Alice's execution stand.
🧠
Alice is Demon on block; no future if she dies. Spend ghost vote to create any chance of tying David and signal uncertainty around his Virgin claim.
🧠
Discourage votes for David so Alice's execution stands. As a dead player with no vote left, speaking is my only tool to influence the outcome.
🧠
Alice has only 2 votes (herself and Eve the confirmed evil Baron). She needs 5 to tie or 6 to execute me. That's impossible. I must NOT vote for myself. Alice's execution on the block will stand and we win.
🧠
Push risk management to get enough hands for a tie and avoid my execution; I need Charlie, Grace, or Bob to break the locked vote narrative.
🧠
Explain that I cannot vote for David due to my Butler ability (David is my master and isn't voting), and reinforce that Eve's defense of Alice confirms Alice is the Demon.
🧠
I will not vote for David. Voting for David helps tie the vote and could save Alice from execution. If Alice is the Imp, this loses the game for good. The role math strongly points to Alice being the Imp.
🧠
The vote on David will fail - only Alice and Eve voted (2 votes), far short of the 5 needed to tie. Alice's execution with 5 votes will stand. Nothing more needs to be said or done. My ghost vote is already used.
🧠
Alice's execution is secured with 5 votes. David's nomination only has 2 votes (Alice and Eve the confirmed evil). No path to tie. I must not vote for David - keep hand down and let Alice's execution stand.
🧠
The David tie is mathematically unreachable without votes that are not coming, so I should preserve my ghost vote in any non-Alice-Demon narrative and avoid wasting it.
🧠
Alice's execution is locked in with 5 votes. David's nomination only has 1 vote (Alice herself, Eve lowered her hand). No point speaking further - the outcome is decided. Alice will be executed and if she's the Imp, good wins.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 6 vote threshold.
📜
Storyteller
David did not receive enough votes (1/6).
🧠
Alice is on the block with 5 votes and will be executed when nominations close. She is the Imp based on airtight role math. The game is effectively won - no further action needed.
🧠
Last chance to get Charlie to create a tied vote or at least delay my execution by reframing no execution as the safer good play.
🧠
Prevent Charlie from nominating Grace or anyone else to tie the vote, which would save Alice the Imp from execution.
🧠
Confirm my Washerwoman info supports the role math and Alice is the Imp, reinforcing the group's correct deduction before her execution.
🧠
Reinforce to Charlie that Alice is the Imp and he must not nominate anyone, as a tie would give the Imp another night kill and could lose us the game.
🧠
Confirm I will not nominate to create a tie, allowing Alice's execution to proceed since evidence strongly points to her being the Imp.
🧠
Last chance to create doubt and push Charlie or others toward a tie/no-execute mindset to save Alice, despite low odds.
🧠
The execution is sealed. Alice has 5 votes, Charlie refused to nominate, voting is closed. Alice will be executed as the Imp. Game should end with a Good victory. Nothing left for me to do.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good