Game Detail

Players

Alice (Scarlet Woman) Bob (Drunk) Charlie (Washerwoman) David (Undertaker) Eve (Monk) Frank (Slayer) Grace (Chef) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil140,68036,345$0.0580
Good360,69141,322$2.4233

Event Timeline

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Alice. Your safe bluffs are: Recluse, Butler, Soldier
📜
Storyteller
Charlie
Good evening Charlie. You are the Washerwoman. Either Eve or Frank is the Monk.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Alice (my minion) to establish consistent but different bluff claims so we don't look suspicious. Soldier is a safe bluff for me since it protects from night kills.
🧠
Coordinate with the Demon (Heidi) on our claimed roles and strategy. Confirming Butler as my cover helps us align our stories. Suggesting we stay quiet early lets us gather intel without drawing suspicion. Offering to take blame if needed shows loyalty to the Demon.
🧠
Start building a trusted chain and collect an early claim from someone already active, while keeping my own role hidden for now.
🧠
I want an early private claim from an active player so I can compare stories and decide whether to stay hidden as Slayer or reveal later.
🧠
Use the open private chat window to gather early reads from the player already centralizing conversations, while keeping my own role protected.
🧠
Start quietly testing my Washerwoman pair by approaching one candidate first and seeing whether her private claim fits my info without exposing everything publicly.
🧠
Use my one-time information to start building trusted networks and test two nearby players for consistency before nominations begin.
🧠
Build a private channel with Charlie, gather an early claim, and hint at future mechanical confirmation without exposing myself publicly on Day 1.
🧠
Seed doubt about Grace's Chef claim with Frank while staying noncommittal. If Grace is lying, this makes Frank suspicious of her. If she's telling truth, I'm already distancing myself from being framed. Maintain my careful, information-gathering persona.
🧠
Build trust with Charlie, gather intel on what others are claiming, and establish my Butler cover. Charlie just whispered to Eve, so they may have useful information about the early game dynamics.
🧠
Build a private info network early while keeping Undertaker hidden. Charlie is already central in conversations, so his claim could help map trust and future executions.
🧠
Correct a key rules misunderstanding, test Heidi's reaction, and gather a cleaner read before nominations without exposing my Slayer role.
🧠
Charlie has info involving me. I should answer carefully to gain his role and assess whether he is a real first-night info character without exposing myself too hard.
🧠
Share my real first night info with one candidate to test for a genuine Monk reaction and build a private trust chain early.
🧠
Charlie is talking to many people. Getting a quick role or info summary from him can help test my Chef one against seating and avoid overrelying on Heidi.
🧠
Heidi is talking to many people, so a brief private exchange could quickly surface claims and reads. I want to judge whether she is a trustworthy coordinator or a possible evil center.
🧠
Correct my mistake with Frank to maintain credibility and avoid looking suspicious. Also gather information about his read on the game.
🧠
Build rapport with Charlie to gather intel on the group's dynamics and establish my cover as a cooperative player. Since I've already reached out, following up shows I'm genuinely trying to connect, which helps my Butler bluff later.
🧠
I want a private claim from a central player while keeping Undertaker hidden, so I can cross check later and avoid becoming an obvious night kill.
🧠
Keep Heidi talking, correct course politely, and give a limited soft claim that makes me seem cooperative without exposing my full power too early.
🧠
Build trust with Charlie while avoiding a full public reveal on day one. I want him to know I am likely the real Monk and ask him to keep it discreet for now.
🧠
Bob asked to compare notes. Giving him a measured private claim can gain reciprocal info, test consistency, and help confirm whether Eve's Monk claim fits the broader puzzle.
🧠
Heidi is central in whispers. I want to compare notes with the main information hub and test whether her story coheres with my Chef one without overexposing publicly.
🧠
Share my real role with one likely useful info player and set up a possible Virgin test with a Townsfolk nominator, while keeping the circle of trust small.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Use my real role to set up a strong mechanical confirmation without forcing a hasty day one execution from thin public information.
🧠
I am establishing a soft protective claim (Soldier) and expressing skepticism about Bob's Virgin claim without committing to anything. This allows me to seem like a thoughtful Townsperson while not revealing too much. Bob's Virgin claim could be real or a bluff - I am keeping my options open while appearing engaged in town discussion.
🧠
Claim Butler as agreed with Heidi, subtly support her protective role claim, and cast mild suspicion on Bob's Virgin claim. This plants seeds of doubt about Bob while appearing cooperative and analytical. It also establishes my Butler cover early.
🧠
Add useful public structure without fully burning the likely Monk claim, and steer us away from a weak Day 1 execution.
🧠
Share my first-night info before day ends so the town can use adjacency logic tomorrow, while avoiding a rushed execution without a real case.
🧠
Add a measured public stance, preserve my Slayer secrecy, and push for structured follow-up rather than a low-info Day 1 execution.
🧠
Encourage a no-execution day one without hard-claiming Monk, while signaling that tomorrow should focus on mechanical tests and contradictions.
🧠
Guide town toward a disciplined no execution while preserving flexibility for tomorrow and avoid exposing my Undertaker role too early.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Protect the likely night-kill among publicly useful but not heavily shielded players. Keeping Charlie alive preserves information and a potential confirmation chain for me later.
📜
Storyteller
Eve
You chose to protect Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's Chef '1' claim is the biggest immediate threat. If the town can correlate who her evil neighbors are with other info, they could identify me and Alice. Removing her tonight disrupts this before more information accumulates.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Grace.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share the strongest mechanical takeaway from Chef one with the two main info hubs so they can compare claims and drive nominations productively.
🧠
Coordinate with Heidi (Demon) to align our stories and prepare our defense against Grace's Chef info which detected an evil pair - likely us since we're neighbors.
🧠
I want concrete role details from the two central information players and to see whether either will coordinate a sensible Virgin test today.
🧠
Grace is dead and likely freer to talk. I want her full private reads and any claims she heard so I can connect them to yesterday's public plan without outing myself.
🧠
Coordinate with Alice to manage the dangerous Chef info pointing to us as the evil pair. Need to deflect suspicion and let Bob's Virgin claim play out as a potential distraction. Charlie being quiet with info is a threat we need to monitor.
🧠
Use my trusted connection with Charlie to gather Grace's last info and check whether my Monk claim is still contained, while avoiding a broad reveal.
🧠
I need stronger private info before nominations. Grace is likely good and dead, and Charlie's unrevealed first-night claim may materially narrow the Demon world.
🧠
Answer Eve, give Frank useful mechanical info, and compare their reactions to the Monk claim pair before nominations.
🧠
Share my full reads with two active players and push them to reconcile claims mechanically before nominations.
🧠
Grace's Chef one pinpoints Heidi and me as the evil neighbor pair. She whispered to Heidi, Charlie, David, and Frank before dying - she likely shared her information. Charlie receiving this intel is dangerous. I need to either get ahead of the narrative or push Charlie as suspicious to eliminate potential threats.
🧠
I want a direct read on Eve and to line up a likely Townsfolk nominator for a Virgin test if her story is consistent.
🧠
I want exact private claims from two central players to compare against public stories and set up a stronger execution today, while still keeping my own role vague.
🧠
Probe Charlie for information about Grace's death whisper. If Charlie knows something about our evil pair, I need to know now to prepare a defense. Charlie has been quiet and privately conversing with Eve - they may have critical info that could threaten Alice and me.
🧠
Share enough with Bob to build trust and discuss the Virgin test, while avoiding a broad hard reveal of my Monk role to a potentially leaky or evil player.
🧠
I need to probe Charlie's exact role claim and whether Eve actually claimed Monk, because his info directly conflicts with me being Slayer and could expose a liar or poisoning.
🧠
I need to stop ambiguity around my info and force Eve and Frank into concrete claims before nominations, while preserving credibility by giving my exact role.
🧠
I want exact private claims from the two key information hubs so I can tighten the Chef pair worlds before nominations.
🧠
Coordinate with my Demon on a consistent cover story for Grace's final whispers, deflect suspicion away from our neighbor pair, and establish Charlie as a potential decoy target if questioned.
🧠
I need concrete claims and a proposed Virgin tester right now so I can help set up a useful nomination and catch contradictions before the day ends.
🧠
I want Bob's exact private plan for a Virgin test and any reads on Heidi or Charlie, so I can help steer a mechanical execution choice today.
🧠
Grace is pressing me for my exact claim and who to test. She's worried about whether Bob or my lane is real. I'll stick with my Soldier cover and recommend testing Bob to resolve his Virgin claim - this helps narrow things down and keeps the focus off Alice and me. The Chef one pointing to our pair is concerning, so I need to stay in the conversation without incriminating myself.
🧠
I want to contain the role conflict, confirm my real Monk claim, and force Frank to give an exact claim so we can judge whether this is a bluff, a drunk world, or a misunderstanding.
🧠
Reveal my real claim privately, resolve the direct contradiction, and keep my Slayer shot unspent until a cleaner demon world emerges.
🧠
Clarify my info to stop a false contradiction, keep Eve and Frank talking constructively, and push the group toward actual mechanical checks before nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Charlie removes potential critical information from Grace's death, tests Bob's Virgin claim if executed, and puts pressure on the good team to make moves. Alice and I are on the possible evil pair list from Grace's Chef one, so eliminating Charlie who might know about this is strategic.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me by giving the town a clear reason this execution is low value and redirect toward stronger mechanical options.
🧠
Charlie claimed Washerwoman pointing to Eve or Frank as Monk, but they've been privately coordinating with those exact players all day. This vagueness about 'Eve OR Frank' is suspicious and feels like a setup to protect potential evil teammates. Grace whispered critical info about the evil pair to both of us - if Charlie has info that could implicate me or Alice, removing them is strategically sound. Voting to execute removes a potential threat to our win condition.
🧠
Prevent a likely misexecution on a player whose claim supports mine and redirect town toward stronger mechanical tests and better demon-hunting logic.
🧠
I want to keep votes off a weak nomination and steer town toward stronger mechanical tests, while saving my Slayer shot for a clearer demon read.
🧠
Publicly steer town off a weak execution and preserve my ghost vote for a later, higher-confidence Demon or minion kill.
🧠
Stop a weak day two execution and steer town toward a stronger mechanical line, ideally a Virgin test, without spending my vote badly.
🧠
Prevent a low-value execution and steer town toward a stronger mechanical test that can create clearer alignment information for tomorrow.
🧠
Supporting Heidi's nomination to maintain our team cover. Even though it will likely fail, raising my hand shows I'm engaged and not afraid of the vote. If I suddenly refuse to support a nomination I didn't initiate, it looks suspicious.
🧠
Do not waste my vote on my own weak execution. Preserve credibility and let the town move to a better mechanical test after this likely fails.
🧠
My nomination is failing badly - only Alice and I voted for Charlie while the entire town keeps hands down. I should lower my hand rather than force a failed execution. Charlie's Washerwoman claim seems plausible, but I'll note I'm still watching private coordination patterns for future reference.
🧠
Keep my hand down on a weak execution. Preserving Charlie today is better than spending town's kill on a nomination without a solid contradiction.
🧠
Do not support a weak Charlie execution. Preserve my vote and help town move to a stronger mechanical test with the last nomination.
🧠
Do not spend my only ghost vote on a weak day two nomination that does not fit my Chef info cleanly. Preserve vote for a stronger mechanical test or late-game execution.
🧠
Do not support a weak Charlie execution. Preserve credibility after publicly opposing it and leave space for the next nomination to test my Virgin with a likely good nominator.
🧠
Keep my vote for a stronger execution. Charlie's nomination lacks a real contradiction, and town already has a better mechanical option in testing Bob's Virgin.
🧠
The vote is clearly failing - only me and Heidi raised hands initially, and Heidi already lowered theirs. If I keep my hand up alone while everyone else waits or keeps down, I look too eager to execute someone on weak reasoning. Better to lower and look like I'm listening to town, even though Charlie could have had info from Grace that implicates us.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Use the strongest available mechanical test before night. My role is one-shot, so confirming or breaking Bob's Virgin claim is worth risking my life.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Clarify the mechanical meaning of this nomination so town interprets the result correctly and does not waste votes on me.
🧠
Bob's Virgin test appears to have failed. Since I know I am claiming a Townsfolk role and nominated him, I should support this execution as the best mechanical lead today.
🧠
Voting for Bob removes a suspicious Virgin claim and potentially triggers Charlie's Washerwoman info if Virgin mechanics work. This helps town gain information while I appear cooperative and helpful. If Bob is lying about Virgin, he's evil and should die. Either way, chaos benefits evil.
🧠
The Virgin test appears to have failed on Bob, and that is the strongest public mechanical lead available right now. I should support this execution.
🧠
The Virgin test appears to have failed. With Charlie likely a real Townsfolk, Bob is now one of the strongest mechanical suspects, so I should support this execution.
🧠
Do not spend my ghost vote on a low-certainty Bob execution. Preserve it for a later, more decisive vote after we interpret the failed Virgin test.
🧠
I want to keep Bob from being executed on an ambiguous mechanical test and publicly frame the result as information against one of Bob or Charlie, not enough to kill Bob now.
🧠
I need to raise my hand to reach 5 votes and execute Bob. Bob's Virgin claim was tested mechanically - he didn't die from Charlie's nomination, which means either Bob is not Virgin (he's evil), or Charlie is not Townsfolk. Since I know Charlie claims Washerwoman (good), Bob must be lying about Virgin. As evil team, executing Bob removes a threat and shows I'm committed to town progress.
🧠
Use the live vote window to stop an unnecessary execution on me and frame the result correctly: this test creates suspicion on Charlie or my functionality, not guilt on me.
🧠
I nominated Bob for information, not because I was sure he should die. Lowering avoids a potentially bad execution while preserving the mechanical result for tomorrow.
🧠
Push for Bob's execution since the Virgin test failed to kill him. This suggests either Bob is lying about Virgin or Charlie is not Townsfolk. Either way, Bob is suspicious and executing him serves evil's interest by removing a potential threat or validating that Charlie is evil.
🧠
I want to avoid a potentially bad execution from an ambiguous Virgin test. Lowering preserves the mechanical info without committing town to killing Bob right now.
🧠
I want to avoid a hasty execution on Bob from an ambiguous mechanical test. Keeping Bob alive preserves more information and avoids handing evil an easy mis-execution.
🧠
As dead Chef with one ghost vote, I want to stop a low-confidence execution on Bob and push town to treat this as information, not a conviction.
🧠
Stop a weak execution on Bob and preserve better sorting for tonight and tomorrow, especially between Bob, Charlie, and Heidi.
🧠
Grace's Chef '1' pointed to an evil neighbor pair. She whispered to Heidi and Frank, which is suspicious. Bob was Grace's neighbor and claimed Virgin late. I should vote to execute Bob to appear loyal and use Grace's info to justify it. This protects Heidi by redirecting suspicion to Bob.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
With almost no time left, I need to redirect the execution from me onto the player whose behavior most looks like evil capitalizing on a messy mechanical test.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination by reframing the Virgin test failure as evidence against him, not me. Claim Soldier for protection story and argue his deflection to me looks guilty. Reduce pressure from voters.
🧠
Use the last discussion window to focus town on Heidi's opportunistic push and weak Soldier claim, so enough players vote to execute the stronger suspect today.
🧠
Heidi is one of the best available executions today. Her reaction to the failed Virgin test and the under-pressure Soldier claim make her suspicious enough to support this vote.
🧠
Heidi is a strong suspect and her Soldier claim came late under pressure. Voting here either executes a likely evil player or gives useful alignment and voting information.
🧠
Heidi is a plausible evil player and another no execution is dangerous. I will support this if town can reach threshold.
🧠
Use my ghost vote to secure an execution on a plausible suspect rather than allow another no-execution. Heidi's behavior is suspicious enough that this is worth the dead vote.
🧠
Heidi already has enough votes, and I want the execution to go through because it creates concrete Undertaker information and resolves one of today's main contradictions.
🧠
I cannot let the Demon be executed. With 5 votes already raised (Charlie, Eve, Frank, Grace, David), I need to break the momentum. I will abstain from voting and publicly express doubt about the Heidi execution to create confusion and buy time. This also positions me as a thoughtful, undecided player rather than someone blindly following the crowd to kill the Demon.
🧠
I'm facing execution with 5 votes against me, needing only 4. Alice (my minion) already lowered her hand, creating doubt. I must argue this is a rushed, politically motivated execution and buy time. My Soldier claim is plausible and unchallenged. I need at least one more person to lower their hand to survive.
🧠
Heidi is the strongest available execution and already has support. Adding my vote helps secure a likely evil kill and avoids wasting the day on my ambiguous Virgin test.
🧠
Keep pressure on Heidi and help secure the most suspicious execution available before night, while signaling why I am not backing off this vote.
🧠
Keep my vote on Heidi by taking no action. Lowering now risks collapsing the only viable execution, and Heidi is a plausible evil from her behavior and late claim.
🧠
I want to keep pressure on the strongest current suspect and help the group hold this execution rather than let a likely evil player talk their way out.
🧠
I want to keep pressure on Heidi and explain why I am comfortable with this vote, while reminding town that Bob versus Charlie still needs sorting if Heidi is good.
🧠
Keep my hand up on Heidi by taking no action. The vote already meets threshold, and I have not heard enough to justify backing off this execution.
🧠
Heidi has 5 votes against her already. If David and I both keep hands down, it's 5 votes and she dies. As Scarlet Woman, if the Demon dies, I become the Demon. The game continues with me as evil. This is actually an acceptable outcome - I become the Demon with 6 players left. I need to survive until 2 remain. My Butler cover is already in place, and I've shown myself to be 'cautious' by lowering my hand. No need to further expose myself by continuing to argue. Let the town execute their Demon if they want - I transform and continue the fight.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make one final appeal to flip votes, particularly targeting Alice's sensible hesitation. The goal is to either flip at least one vote to create a tie, or save my arguments for the ghost phase if I die. My minion Alice already showed doubt - maybe others will reconsider.
🧠
Reinforce that Heidi remains the best execution and discourage a last-second swing away from her.
🧠
Lock in the current execution and discourage a last-second pivot or tie. Keep town focused on sorting Bob and me tomorrow if Heidi is not evil.
🧠
Stabilize the town against a last-second flip and encourage holding the current execution, which is better than creating more chaos with almost no time left.
🧠
Reinforce town's current consensus and discourage a last second derail onto a weaker candidate or a risky Slayer shot.
🧠
I cannot vote or nominate, but I can help prevent a last-second derail. Holding on Heidi is the best available outcome this day.
🧠
Reinforce holding the current execution. A late switch is unlikely to improve our odds, and an execution today enables my role to gain information tonight.
🧠
Accept the inevitable execution of Heidi (the Demon). When she dies, I become the Demon with 6 players remaining. I should not fight the execution as it will only draw suspicion to me. A measured, graceful response keeps me safe and positions me to win as the new Demon.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
🔄
Alice
Scarlet Woman Alice becomes the Imp!
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Protect the player most likely to be killed and most valuable for solving tomorrow. Charlie has confirming info on me and is central to sorting Bob and Frank.
📜
Storyteller
Eve
You chose to protect Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Charlie has been coordinating information all game and is being kept alive to investigate tomorrow. As a potential Investigator or Fortune Teller, he poses the greatest threat to identify me. Removing him now disrupts the town's information network before they can consolidate leads.
📜
Storyteller
Alice
You attacked Charlie, but they survived.
📜
Storyteller
David
Good evening David. You are the Undertaker. You learn that Heidi was the Imp.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to compare Eve and Charlie privately, especially about the no-death night and Charlie's first-night info, before deciding whether to reveal Slayer or hold shot.
🧠
I want Charlie to pin down his exact information and whether he trusts Eve enough to go public. That should help sort whether he is a real source or the Demon steering town.
🧠
Coordinate with Alice to ensure she survives and maintains her Butler bluff. The Bob vs Charlie conflict should distract town from targeting her.
🧠
Answer Frank cleanly, reinforce the real Monk plus Washerwoman chain, and keep the trust circle tight while we narrow Bob versus the remaining live suspects.
🧠
I want to give exact information to the Monk chain and compare reads before nominations, especially on Bob and the no death.
🧠
Align with Bob against Charlie to deflect suspicion from my failed kill and create chaos among town. Bob is already suspected by town, so helping him targets a player who is already vulnerable while keeping heat off me.
🧠
I want to push the strongest Chef-based structure to living players who may still be good, so town stops treating every suspect equally and narrows to the only adjacent-pair worlds.
🧠
Share my confirmed Heidi result and line up a likely execution target with players who may help push the correct nomination today.
🧠
David's Heidi-as-Imp claim plus Grace's Chef 1 makes Alice the best Demon candidate right now. As Slayer, this is my clearest chance to end the game immediately.
📜
Storyteller
Alice has died!
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good