Game Detail

Players

Alice (Washerwoman) Bob (Empath) Charlie (Imp) David (Chef) Eve (Saint) Frank (Fortune Teller) Grace (Virgin) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good692,655421,971$7.8343
Evil242,23239,565$2.3981

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Heidi. Your safe bluffs are: Recluse, Investigator, Monk
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a neighbor to blunt an Empath read on me and disrupt a possible first-night information role without risking Charlie.
📜
Storyteller
Heidi
You chose to poison Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Grace or Frank is the Monk.
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to check Alice and Bob to either clear them or find a strong lead on the Demon or Red Herring early on.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate bluffs with my Minion early so we avoid double claims and can support each other later.
🧠
Find a Townsfolk to nominate me to trigger my Virgin ability, confirming myself and them as good.
🧠
I want to share my Chef info (0 pairs) with Frank to establish trust and start gathering claims to build a logic chain.
🧠
To establish contact with my neighbors, David and Frank, and try to form an early alliance. Since they are already whispering, joining them might yield information.
🧠
I want to test Alice. If she is a good Townsfolk and nominates Grace, she dies, confirming Charlie as my evil neighbor. If she refuses or doesn't die, it makes her highly suspicious.
🧠
Coordinate bluffs with Demon, give myself a proactive claim, and create suspicion on good neighbors while keeping Charlie safer.
🧠
I want to build trust with David and Eve by sharing my Fortune Teller info. Claiming to clear Alice and Bob helps narrow the Demon pool, and prompts Eve to claim a role.
🧠
Reveal my Washerwoman role, agree to nominate Grace, and deduce that Frank is the Monk based on her Virgin claim.
🧠
Build trust with a neighbor, establish Monk bluff early, and learn whether Bob has dangerous info about me or a claim cluster.
🧠
I want to finalize the plan for Alice to nominate me. If she dies, we confirm my role, her role, and Frank's role. If she doesn't, she is highly suspicious.
🧠
Validate Frank's trust, confirm my info to the group, and gently pressure Eve to reveal her role.
🧠
Claim Saint to David and Frank to build trust. If they are good, they won't execute me. Also, I can ask if they've heard other Outsider claims to check for Baron or liars.
🧠
I want to test Charlie against Alice's claim to see if he counter-claims Monk. This will help me figure out which of my two neighbors is the evil one.
🧠
Seed my Investigator bluff early and pressure two good players, especially poisoned Alice, while avoiding attention on Charlie.
🧠
Acknowledge Eve's Saint claim and plan to look for other Outsider claims to verify the presence of a Baron. Build trust with David and Eve.
🧠
Reveal my role to Heidi and coordinate the Virgin test. If Heidi has a negative ping on one of us, the Virgin test will prove whether Grace is evil or if I am the Drunk.
🧠
Coordinate with my Minion so our bluffs do not collide with Alice's Washerwoman chain and keep pressure on Alice or Grace instead of me.
🧠
Confirm the Virgin plan to Heidi and extract her exact information, especially checking if there is a risk I am the Drunk, before we proceed with the nomination.
🧠
Establish contact with my other neighbor, Charlie, share my Chef info to build trust, and gather his role claim before the day ends.
🧠
Reach out to Alice and Bob (cleared by Frank) to gather more claims and hunt for conflicting Outsider claims.
🧠
Respond to Eve and keep tracking Alice's plan to nominate Grace.
🧠
Avoid being trapped by a successful Virgin test while keeping Investigator bluff flexible and credible for public claims.
🧠
I need to gather information from the other side of the circle. Grace is my neighbor and has been very active, so I want to establish trust and see what claims are floating around.
🧠
I want to reply to Eve and Bob, confirming my intent to nominate Grace and asking Eve for more information.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Push a no-execution day to deny town info and avoid risking me or Heidi. This sounds cautious and reasonable while keeping suspicion off us.
🧠
Burn Grace's Virgin ability with a Minion nomination so it fails, preventing Alice from becoming confirmed and creating doubt around Grace and Alice.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Alert the town that the Virgin ability failed to trigger, meaning Heidi is not a Townsfolk (or I am Drunk). Prevent my own execution and paint Heidi as highly suspicious.
🧠
Avoid being seen pushing a likely Virgin while preserving Heidi's ability to argue Grace is drunk or bluffing tomorrow.
🧠
Avoid voting a real Virgin while reframing my failed test as Drunk/poisoning confusion, reducing pressure on me and protecting Charlie from attention.
🧠
Both the nominator and the nominee are asking the town not to vote. A failed Virgin test gives us a lot of information to unpack tomorrow. I will not raise my hand.
🧠
I will not vote for Grace since she is claiming Virgin and Heidi didn't die, and both are asking us to vote no. Let's see what happens next.
🧠
Stop the execution of Grace and point out that Heidi surviving the Virgin nomination proves she is either not a Townsfolk or drunkenness is in play.
🧠
I want to let the vote on Grace fail. I will agree with Alice and Grace, and cast suspicion on Heidi for sniping the nomination.
🧠
I want to ensure Grace doesn't get executed and pressure Heidi into revealing her role claim, as her failed Virgin test is our biggest lead.
🧠
Reveal Heidi's private claim to the group and force her to share her Investigator info publicly, as her surviving the Virgin test means one of us is the Drunk or she is Evil.
🧠
Keep the vote off Grace while sounding pro-town. Let suspicion sit on Heidi if needed, but avoid pushing execution on my minion during the vote.
🧠
Full-claim under pressure, redirect suspicion to good players Bob/Frank, and keep Grace alive so town focuses on my failed Virgin interaction instead of Charlie.
🧠
Explain the mechanical implications of the failed Virgin test, pointing out that Heidi is either Evil/Drunk or Bob is the Poisoner.
🧠
Point out the mechanical contradiction: Heidi's claim of a Poisoner means no Baron, leaving only 1 Outsider. If Eve is the Saint, there is no Drunk.
🧠
Share the logic chain that points to Bob being the Poisoner if Heidi is telling the truth, explaining the failed Virgin trigger and keeping Grace alive.
🧠
Wait to let the vote on Grace fail. I do not want to vote for her, and the town is in agreement to drop the vote while we analyze the failed Virgin test and new claims.
🧠
Defend myself from the Poisoner accusation by revealing my Empath role and info, casting doubt on Alice's and Heidi's claims.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
I am nominating Heidi because she sniped my Virgin test and survived. This makes her the most likely Evil candidate. Executing her provides information and prevents a skipped execution on day 1.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Survive D1 and redirect suspicion into my fake Investigator ping, especially Bob/Frank, while keeping Charlie away from the block.
🧠
I nominated Heidi because her surviving my Virgin test makes her extremely suspicious. I must vote for her execution.
🧠
Save Heidi without looking too loyal; frame no-execution as caution due to conflicting claims and possible poisoning.
🧠
I am keeping my hand down. I want to wait and resolve the conflicting claims tomorrow.
🧠
Heidi's survival on the Virgin test most likely means she is evil. Executing her is the best step to gather information and potentially catch a Minion or Demon.
🧠
Vote for Heidi. She failed the Virgin test and her execution is the safest play for Day 1. It helps us confirm alignments.
🧠
I need to put Heidi on the block to ensure I am not executed today. Sniping a Virgin test is highly suspicious and makes her a great Day 1 execution target.
🧠
Heidi's Investigator claim frames me as the Poisoner, which I know is false. She also suspiciously sniped the Virgin test. I will raise my hand to ensure she is executed today.
🧠
I am likely dying; redirect suspicion onto Bob and preserve Charlie by framing Bob as Poisoner and making my fake info useful after death.
🧠
Summarize the strategy for the group and provide clear instructions for any hidden Undertaker to check Heidi tonight.
🧠
Heidi is already doomed with enough votes. I should not flip-flop by voting after saying no; preserving my credibility is worth more than a futile rescue.
🧠
Heidi has enough votes to be executed, and the day is ending. I have already expressed my intent to keep my hand down. I will wait for the phase to end and plan my night actions.
🧠
Heidi is on the block with enough votes to be executed. I am keeping my vote up and waiting for the day to end so we can move to the night phase and gather more information.
🧠
I will maintain my vote on Heidi. Let the execution resolve and allow the Undertaker to gain information.
🧠
Confirm my vote for Heidi. She is highly suspicious for sniping the Virgin trigger and her death provides solid mechanical info for tomorrow via an Undertaker.
🧠
I want to ensure Heidi is executed while defending myself against her accusations. I also need to remind town of my Empath information to set up tomorrow's discussion.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Leave a poisoned well against Bob and Alice's info so town chases good players after my execution while Charlie stays out of focus.
🧠
Wait for the nomination phase to end. Heidi is on the block and will be executed.
🧠
Create a counterwagon to save Heidi or at least weaken Bob, whose Empath claim points at me. Frame it as mechanical consistency with Alice and Heidi.
📜
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself from execution and highlight that Charlie's nomination aligns with my Empath read.
🧠
Push Bob above or tying me to save the Poisoner and remove a claimed Empath who suspects Charlie, our Demon.
🧠
I want Heidi to be executed today, as she survived my Virgin test. Executing Bob might kill a real Empath. Waiting ensures Bob doesn't tie or surpass Heidi's votes.
🧠
I nominated Bob, so voting supports my stated logic and may tie or beat Heidi's count, saving my minion or forcing a no-execution outcome.
🧠
I am keeping my hand down for Bob. I know Bob is not the Demon from my N0 check, whereas Heidi could be. I want Heidi to be executed today.
🧠
To share a strong deductive chain based on my Chef 0 info that points to Bob being the Poisoner if Heidi is telling the truth, while maintaining that Heidi is the safest execution today.
🧠
I want to explain why executing Heidi is better than executing Bob by highlighting that if Frank is the Poisoner, my Night 0 info could be poisoned.
🧠
I am not voting for Bob. I want the vote to fail so Heidi is executed. Heidi sniping the Virgin test makes her the most suspicious player today.
🧠
The vote is on me, so I will not raise my hand. I have already defended myself. I will wait for the voting to conclude.
🧠
Push votes onto Bob to tie or surpass my execution, saving me and deflecting heat from Charlie by framing the nomination as a test.
🧠
I want Heidi to be executed because she survived my Virgin test, proving she is not a Townsfolk unless I was poisoned. I will not vote for Bob.
🧠
Push votes onto Bob to save Heidi and misexecute an Empath while using Alice and David's logic to make my stance look consistent.
🧠
Vote for Bob. If Heidi is telling the truth, Bob is the Poisoner and we need him dead so he doesn't poison the Undertaker tonight. Alice's read on me is wrong (I'm FT, not Monk), supporting poisoning.
🧠
I want Heidi to be executed today because her surviving the Virgin test strongly points to her being evil. I will not vote for Bob and will wait.
🧠
I want to keep my hand down to ensure the vote on Bob fails and Heidi is executed today. This provides a clear target for the Undertaker to resolve the Bob/Frank/Heidi triangle.
🧠
I want to ensure Bob does not tie or overtake Heidi's votes. Heidi is the safer execution because she failed a Virgin check, making her mechanically highly suspicious.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 6 vote threshold.
📜
Storyteller
Bob did not receive enough votes (3/6).
🧠
The vote on me failed, and the day is ending. Heidi will be executed. I will wait for the night phase to get my next Empath read.
🧠
Leave a final frame that protects Charlie and keeps suspicion on Bob/Frank after my execution, reducing town's ability to build clean logic.
🧠
I am going to wait for the phase to end so we can execute Heidi.
🧠
Distance from Heidi while keeping Bob as tomorrow's misexecution path and framing my push as solving, not protecting evil.
🧠
Reinforce the plan to execute Heidi and set up the logic for tomorrow based on a potential Undertaker ping.
🧠
I am fine with Heidi's execution. We will learn a lot tomorrow based on the night's events and the Undertaker. I will just wait for the phase to end.
🧠
The day is basically over. Heidi has 5 votes and will be executed. I will let the phase end so we can move to the night phase and see what information the Undertaker gets.
🧠
Nominations are closing. Heidi is on the block and will be executed. Waiting for the day to end.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Remove the likely Monk before he can block kills, while avoiding killing Bob whose death would validate pressure on me. Frank's death can look like the Demon targeting Alice's confirmed good.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my N0 Fortune Teller info with Alice and Bob, clearing them of being the Demon (unless poisoned/drunk) and coordinating.
🧠
Share my exact Washerwoman role info with Frank and Bob to figure out why Frank is claiming Fortune Teller and if Grace is the Monk.
🧠
Point out that Frank's death heavily implicates Bob as the Poisoner, and use David's Chef info to mechanically clear Alice and Charlie if Bob is evil.
🧠
I need to regroup with my trusted block (David and Frank). I want Frank's N1 FT info and need to coordinate with David to see if we can find an Undertaker to resolve the Heidi/Bob situation.
🧠
Align with Grace and David to push Bob, using David's Chef 0 to indirectly clear me while explaining away my false Investigator bluff.
🧠
I want to get Frank's N1 FT check and align with Alice/Frank to push Charlie, who must be my evil neighbor if Alice is telling the truth.
🧠
Use David's Chef 0 to frame Bob as my pinged Poisoner and indirectly clear Demon Charlie before nominations.
🧠
Gather Frank's Fortune Teller info since his night death heavily implies he's good. Point out the anomaly of Heidi surviving the Virgin test to Eve.
🧠
Explain my N0 info and the lack of N1 info. Correlate David's Chef info with Heidi's Investigator info to deduce Charlie's alignment if Bob is evil.
🧠
I want to confirm Grace is the Monk. If she is, my Washerwoman info is verified, and she is confirmed Good. This also helps me see if Bob is the Poisoner.
🧠
Convince Alice and Charlie that Bob is the Poisoner based on Alice's Washerwoman info clearing Frank. Build a solid voting bloc against Bob.
🧠
Share the logic that proves Heidi is evil and Bob is good, given I am the only Outsider and no Baron is in play.
🧠
Build a good-player bloc to execute Bob, whose Empath result threatens me, while making my support sound mechanical and pro-town.
🧠
Rally votes against Charlie by explaining the logic chain that clears Alice and incriminates Charlie.
🧠
Keep pressure on Bob and make Eve/David doubt any clean chain that condemns me or clears Bob, protecting Charlie from Empath logic.
🧠
Correct Eve's logic about Heidi and question Frank's lack of N1 FT information, while sharing Bob's claim about Grace being the Monk.
🧠
Clarify night order mechanics to David to prove why I got no info, and correct Eve's false assumption that Heidi surviving the Virgin test proves she is evil.
🧠
Verify if Frank is the Monk who bluffed FT. If so, establish the Heidi=Poisoner and Charlie=Demon world to build an alliance with Bob and Frank.
🧠
Share the logic chain that incriminates Bob as the Poisoner with David and Eve to ensure we have the votes to execute him today.
🧠
Point out Grace's massive logic contradiction to my trusted block to align our reads.
🧠
Push Bob as a misexecution while sounding willing to discard my bluff result, making me look flexible and cooperative.
🧠
I want to clarify Frank's role to see if Alice's Washerwoman info is correct. If it's not, Alice is either Drunk or evil, which affects my Empath reads.
🧠
Seed doubt in Bob before nominations and keep Charlie framed as a possible good player rather than the obvious Demon.
🧠
Confront Grace about her Virgin claim contradicting Frank's FT claim, and show Eve that Heidi can still be Good.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to publicly state my role and info to stop the private whisper confusion about me being the Monk, and guide the town to suspect Charlie or analyze Alice's role.
🧠
Deflect Frank's Charlie push by narrowing his info and reviving Bob-as-Poisoner suspicion, protecting Demon Charlie before nominations end.
🧠
Force a nomination on Charlie. Bob's Empath information directly incriminates him, and I need to ensure someone is on the block before the day ends.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect votes from me by attacking the assumption behind Alice's nomination and keeping the town focused on Bob as Poisoner.
🧠
I am dead and only have one ghost vote for the rest of the game. I will save it for a more critical moment, like final 3. The living players have enough votes to execute Charlie if they choose to.
🧠
Protect Charlie by discouraging votes and preserving my ghost vote for a safer anti-good execution later.
🧠
I must vote for the player I nominated. If Bob is a sober Empath, his '1' read means Charlie is evil, as I know I am good. This perfectly aligns with Heidi's failed Virgin test.
🧠
Explain why executing Charlie is risky due to my Chef 0 info, which clears Charlie if Bob is evil. Prevent Charlie's execution.
🧠
Vote for Charlie. I believe Charlie and Heidi are the evil team. Their claims perfectly contradict Bob's Empath read while respecting David's Chef 0 if Bob is good.
🧠
I believe Charlie is my evil neighbor based on my Empath info. I need to vote to ensure he gets put on the block, bringing the total votes to 3.
🧠
Vote Charlie. Heidi failing my Virgin test proves she isn't Townsfolk, so her Investigator claim is false (Drunk/Evil). This clears Bob, making his Empath '1' accurate, meaning Charlie is evil.
🧠
I am on the block with enough votes. I need to rally a counter-nomination on Bob and frame this vote as evil momentum to survive the day.
🧠
I want to acknowledge David's Chef logic and state that I am saving my ghost vote. This encourages town to nominate Bob to get more information.
🧠
Protect Charlie by pushing a Bob counterwagon and framing the current votes as Bob-driven, preserving my ghost vote for a possible save.
🧠
Wait for the vote on Charlie to conclude. Four votes is a majority. I want to see if Charlie gets put on the block before considering a counter-nomination on Bob.
🧠
I do not want to vote for Charlie because I believe Bob is more likely the Poisoner based on Heidi's info. I will wait for the vote to conclude and nominate Bob next.
🧠
Explain the role count to prove that executing Charlie is the optimal play, as it perfectly explains the 6 Townsfolk claims and satisfies Chef 0.
🧠
Support Eve's logic and push for Charlie's execution.
🧠
Support Eve's logic and secure Charlie's execution by using my Virgin role to mechanically disprove Heidi's Townsfolk claim.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must create a counter-wagon at four or more to save myself and frame Bob as Poisoner using Heidi and David's claims.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Convince the town not to vote for me so that Charlie is executed.
🧠
I need Bob to reach at least four to tie my block and prevent my execution. My own vote is essential and frames me as consistent in the Bob world.
🧠
Persuade town that Alice cannot be Drunk, making Grace the Demon and Bob the Poisoner. I need to get votes on Bob to save Charlie.
🧠
Use my ghost vote to tie or beat Charlie's total and keep our Demon alive. Publicly it fits my Investigator bluff and Frank's outsider-count argument.
🧠
I am voting to execute Bob. Frank's logic proves that if Eve is the Saint, I am sober, meaning Grace is lying about being the Virgin. This makes Grace and Bob the evil team.
🧠
I am raising my hand to vote for Bob. If Bob is the Poisoner, he must be executed. This reaches 4 votes, tying the block.
🧠
Vote for Bob to get him to 5 votes and overtake Charlie. Bob is the Poisoner.
🧠
Defend myself from Frank's accusation that I am the Demon faking Virgin. Remind town that poison explains the mechanical contradictions perfectly.
🧠
Convince Alice, David, and Eve to lower their hands by proving my world perfectly accounts for all 8 players' roles and aligns with David's Chef 0 information.
🧠
Keep Bob vote at five or at least four to save me from execution and redirect town onto Bob/Grace contradiction.
🧠
Convince Alice, David, and Eve to drop their votes on Bob. Explain the mechanical proof that Heidi is the Poisoner, which validates Bob as the Empath and Charlie as the Demon.
🧠
Prevent voters from dropping so Bob reaches tie/execution, saving Demon Charlie from the block.
🧠
Lower my hand to ensure Bob doesn't tie or surpass Charlie's votes. A 4-4 tie would mean no one gets executed, saving the Demon.
🧠
Lowering my hand to let Charlie's execution proceed. The role counts perfectly point to Charlie being the Demon, and executing him now is our best chance to win.
🧠
The player claims match a perfect 5 Townsfolk + 1 Outsider setup, leaving exactly Heidi and Charlie as the evil team. I need to lower my hand so Charlie hangs.
🧠
The logic perfectly points to Charlie being the Demon. I want to ensure Bob does not get executed and that Charlie dies.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Nominee Bob did not reach the 5 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/5).
🧠
Charlie is on the block and will be executed when nominations close. I will wait for the phase to end.
🧠
Last chance to seed tomorrow's execution path if I die; undermine Bob and Grace so Heidi may still help evil in discussion despite my execution.
🧠
Charlie is on the block and will be executed. I'll wait for the nomination phase to close and see if the game ends.
🧠
Create a tied vote on Grace to save Demon Charlie, exploiting doubts around the failed Virgin claim and Bob's chain.
🧠
I want to show the logical consequence of Grace being the Virgin.
🧠
Nominate Grace to tie the votes at 4 and prevent Charlie from being executed. With 6 alive, tying the vote is safer than risking the game on Charlie if he is good.
📜
Storyteller
The Virgin's ability triggers! David is executed immediately.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Remove the newly confirmed Virgin and strongest good credibility source, while keeping Alice as a possible ally and Bob as a scapegoat for tomorrow.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Seed doubt in the two swing voters so they execute Bob instead of Charlie at final four, while sounding like a concerned dead player.
🧠
Secure Eve's trust and discuss whether Alice or Charlie is the Demon, since we are at 4 alive and in a critical situation.
🧠
Use the Grace kill to undermine Bob's Empath case and make Alice and Eve consider executing Bob or Alice instead of me.
🧠
Convince Alice and Eve that Charlie is the Demon based on mechanical evidence (Virgin test on Heidi, Bob's Empath info) and secure their votes for today, which is LyLo.
🧠
I want to see how Bob justifies his survival and ensure Eve is engaged, as she is the critical swing vote between Bob and Charlie.
🧠
Explain how Chef 0 mechanically clears Alice, confirming her info and narrowing the Demon down to Bob or Charlie.
🧠
Share airtight logic proving Eve is evil to secure her execution today.
🧠
Share Heidi's whisper to prove Bob is likely good (due to Minion opposition) and establish Charlie as the Demon, while suggesting we sleep if we are worried about LyLo.
🧠
Exploit Bob being alive to seed doubt and steer Alice/Eve toward executing Bob instead of Charlie; one wrong execution wins for evil tonight.
🧠
Share the mechanical proof that Charlie is the Demon based on David's Virgin death and Chef 0 info. Address the WIFOM about why I wasn't killed.
🧠
Amplify Frank's case on Eve to redirect today's execution away from me; Alice is pivotal and may trust Frank's math more than mine.
🧠
I need to prove Alice is good using David's Chef 0 so that Bob knows his evil neighbor is definitively Charlie. Charlie is the Demon and needs to be executed today.
🧠
Align with the confirmed good players and the Empath to lock in our execution target (Charlie) for today. Warn them about Charlie's push on the Saint.
🧠
To group up with Alice and Eve (our trusted good players) and focus the suspect list down to Bob or Charlie. I need to know Charlie's claim.
🧠
Deliver the final mechanical lock to Alice and Charlie proving that Eve is the Demon and Bob is the Poisoner.
🧠
Coordinate with Alice and David to solidify the case against Charlie by highlighting his lack of role claim and Heidi's obvious framing of Bob.
🧠
Coach Charlie's defense while putting the doubt in Alice's ear; Alice may be the swing vote needed to keep Charlie alive today.
🧠
Lock in the plan to execute Charlie with the remaining trusted alive players.
🧠
Push the group toward executing Eve; if she dies today I can kill tonight and win with two alive.
🧠
Warn Eve about Charlie's plan to execute her and ensure she votes for Charlie today.
🧠
I need Charlie to claim a role to see if his story holds up. I also need to confront Frank about his FT claim since my WW info says he is the Monk.
🧠
I want to unite Bob, Eve, and Alice against Charlie. Consolidating the Good team's votes on Charlie is essential for today's execution.
🧠
Explain to Alice exactly why her Washerwoman info contradicts my actual role, proving she is Drunk/Poisoned. Push Charlie to claim, and lock in the vote on Eve.
🧠
Coordinate with Alice and Bob to execute Charlie as soon as nominations open.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Charlie for execution as he is mathematically the Demon and pushing for my execution (as Saint) is his last resort.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by giving my bluff and reframing Eve as dangerous while making Alice hesitate and preserving Frank's alternative world.
🧠
I nominated Charlie and firmly believe he is the Demon. I must raise my hand to vote for his execution to ensure we get the necessary votes to win the game today.
🧠
Vote for Charlie to secure his execution, as all logic and mechanical evidence strongly point to him being the Demon.
🧠
I want to ensure Alice does not vote for Charlie, keeping his votes at 2. Then I want Alice or Charlie to nominate Eve so we can execute the Demon.
🧠
Keep Alice from adding credibility and encourage an Eve counterpush so Charlie can survive or at least avoid unanimous consensus.
🧠
I am using my ghost vote to secure the execution on Charlie. His Investigator claim mathematically contradicts the known roles, proving he is the Demon.
🧠
Charlie's claim that I am the Poisoner is demonstrably false because I know my alignment, and Grace is the confirmed Virgin. Charlie is absolutely lying and must be the Demon. I am voting to win.
🧠
Reassure the good team that Charlie's late Investigator claim is impossible, reinforcing the vote. I will save my ghost vote since 4 votes is already enough to put him on the block.
🧠
The vote is already high; I need Alice or another player to nominate Eve afterward and secure enough votes to tie or beat my count.
🧠
To reassure Alice to keep her hand up and counter Charlie's impossible Investigator claim, solidifying his execution as the Demon.
🧠
To reinforce the logic to Alice and ensure she keeps her hand raised, securing Charlie's execution.
🧠
Point out the mechanical impossibility of Heidi having a Virgin test on Day 1 if David died to it on Day 2. Expose Bob and Eve's false narrative.
🧠
Stop votes on Charlie by amplifying rules confusion and distrust of Eve/Bob, giving Charlie a chance to survive or force a tie on Eve.
🧠
I must retract my ghost vote immediately. The logic Bob and Eve are using is mechanically flawed. If Charlie is good, his execution ends the game.
🧠
Withdraw my vote to save Charlie. The mechanical evidence proves Bob and Eve are lying, meaning Eve is the Demon.
🧠
Admit my mechanical mistake but explain why Charlie's claim is still mathematically impossible, and vote him to win.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must get Eve on the block or tied to avoid execution. Framing Eve as Demon behind Saint shield gives Alice and ghosts a safer alternative.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent Alice and Bob from voting for me. Emphasize that tying the vote results in no execution, which gives the Demon a free kill and leads to a loss.
🧠
I must tie or surpass my execution; raising my hand on Eve is the only immediate way to avoid dying and push the Saint bluff as Demon cover.
🧠
Stop Alice from voting for Eve to ensure Charlie stays on the block and gets executed.
🧠
I must tie the vote. With 4 players alive, misexecuting a Good player means the Demon kills tonight and we lose at 2 alive. Tying forces a sleep on 4, giving us a Final 3 tomorrow.
🧠
Secure a tie on Eve so Charlie survives today; frame it as cautious Saint play and exploit the corrected Virgin mistake.
🧠
Prevent Alice or Bob from adding a 3rd vote on Eve, which would execute her and trigger a Saint loss. Remind them Charlie is evil.
🧠
Keep my hand down to avoid executing the claimed Saint. Even if it ties and we go to night, it's safer than risking an instant loss.
🧠
Ensure Alice and Bob don't vote for Eve, accepting the tie so we can execute Charlie tomorrow.
🧠
Reassure Alice and Bob to maintain the tie so I am not executed, saving us from a Saint loss. Point out Frank burning his ghost vote to save Charlie.
🧠
Keep the tie to save myself now while sounding cautious about Saint. Survival gets me to night and a kill, likely final three.
🧠
Confirm to Alice that we should let the tie happen to avoid executing the Saint, and plan to execute Charlie tomorrow.
🧠
I have solved the puzzle. Charlie is the Imp. I must lower my hand to break the tie so Charlie is executed and we win the game today.
🧠
Frank lowering loses the tie and gets Demon Charlie executed. Push him to re-raise by framing two votes as safe and necessary.
🧠
Convince everyone to keep their hands down so Eve does not get enough votes to tie or surpass Charlie. This ensures Charlie is executed today.
🧠
Keeping my hand down so Eve does not get tied with Charlie. Charlie will be executed and Good will likely win.
🧠
Let the voting phase resolve with Eve having only 1 vote. This will leave Charlie on the block with 2 votes, leading to his execution and our victory.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/3).
🧠
Wait for the nominations to close so Charlie is executed. If the game doesn't end, we will know Charlie wasn't the Demon and can re-evaluate.
🧠
Last chance to avoid execution by getting Alice to nominate Bob for a tying vote; Bob is safer to nominate than claimed Saint Eve.
🧠
I need to convince Alice not to nominate anyone so that Charlie remains on the block and is executed today.
🧠
Explain that under both Baron and Poisoner worlds, Bob's Empath info proves Charlie is the Demon. Prevent any further nominations so Charlie is executed.
🧠
Make Alice create a tie on Bob to save Charlie; frame it as safe caution against Bob's fabricated logic.
🧠
Convince Alice to do nothing so Charlie gets executed.
🧠
I want Charlie to be executed, so I should just wait for the phase to end.
🧠
Reassure Alice to keep waiting so the phase ends and Charlie is executed.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good