Game Detail

Players

Alice (Virgin) Bob (Chef) Charlie (Butler) David (Drunk) Eve (Saint) Frank (Mayor) Grace (Baron) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good589,54779,152$0.2661
Evil218,06797,900$1.2082

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Grace. Your safe bluffs are: Monk, Empath, Soldier
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am selecting Alice and Bob for my first Fortune Teller check to begin narrowing down the list of potential demons. This is a standard opening move.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Alice as my master. As it is night zero, I lack information about roles, so I will select someone to observe. I'll need to gauge her trustworthiness during the upcoming day phase.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with a neighbor to build trust and gather information without revealing my role too early.
🧠
I am initiating a conversation with Alice to test her response and see if she claims to be a Demon or reveals a role that contradicts my info. This helps narrow down the suspect.
🧠
I need to start gathering information to verify claims and find the evil pair. I'm choosing to whisper to Alice because David whispered to her, so she might have information or be a central player.
🧠
Establish a friendly relationship with Frank without revealing my role as the Saint, while subtly probing for his own role or alignment.
🧠
To establish immediate contact with my Demon (Heidi) to coordinate our bluffs and inform her of the Baron Outsider count modification.
🧠
I need to gauge Bob's reaction to David's claim. If Bob trusts David, it might indicate they are working together (maybe a Minion/Demon pair). If Bob is skeptical, it aligns with him being good.
🧠
I want to initiate a conversation with my chosen 'master' to gauge their thoughts and establish a line of communication early, without necessarily revealing my role as Butler yet.
🧠
Coordinate with my Minion Grace on Day 1, sharing our safe bluffs and preparing for the 3 Outsider setup.
🧠
Start building an alliance with Eve and gauge her perspective on the other players. Asking about 'loud vs quiet' players is a standard way to start profiling without revealing my role.
🧠
I need to pressure the pair I checked to see how they react. If one of them is the Demon, they might get defensive or slip up, especially now that I've revealed my role to both.
🧠
I need to question David's claim without revealing too much, while also subtly testing his reaction to my Chef information. The goal is to see if he tries to push a narrative that Alice or I are the Demon based on his claim.
🧠
Continue the conversation with Frank, deflect suspicion from myself, and suggest a way to track other players' behaviors.
🧠
Coordinate my bluff with my Demon, Heidi. I suggest bluffing as Investigator to frame two players or claiming Chef, and confirm support for her claims.
🧠
I want to maintain secrecy about my role as the Virgin while gauging Bob's trust in David, who is potentially outing me as a Demon. I need to be careful not to reveal myself too early.
🧠
I want to observe the ongoing conversations. Since I've already messaged Alice (my master), I'll wait to see if she responds or if others approach me. I need to keep a low profile as an Outsider.
🧠
I want to establish my Monk bluff with Alice, my neighbor, to build trust and gather intelligence on what others are claiming.
🧠
I am building rapport with Eve and trying to fish for her role or alignment information without revealing my own role as the Mayor.
🧠
I need to build trust with Bob while cross-referencing his Chef info. If he's the Demon, he's lying. If he's good, he might help me narrow down the other suspects.
🧠
Coordinate with Alice to be wary of David, since a Day 1 Demon read is suspicious and might be a lie to sow discord or identify a high-value target.
🧠
I need to deflect questions about my role while maintaining trust. As a Saint, revealing my role is dangerous because it encourages the evil team to manipulate town into executing me. Deflecting is the safest play.
🧠
Keep in close communication with my Demon, Heidi, to find out what Alice claimed so we can coordinate our bluffs and strategy.
🧠
I want to build a rapport with Heidi (the Monk) without revealing my role yet, while also gathering information on whether she trusts David, whose claim seems suspicious.
🧠
I need to build rapport with Alice as she is my 'Master' for my ability. I want to gauge her trustworthiness and see if she is willing to share information, without revealing my role yet.
🧠
Inform my Minion, Grace, about my conversation with Alice so we can coordinate our strategies and bluffs before the nomination phase begins.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To discourage anyone from nominating me or anyone else today to protect the Saint's ability, while appearing helpful and cautious.
🧠
Agree with Eve to prevent a Day 1 execution, which keeps all evil players alive and lets us get a night kill, while also appearing cooperative to the town.
🧠
I agree with the group's hesitation to nominate on day one. As the Mayor, I want to survive the early game to use my ability effectively in the end game. No clear suspects yet.
🧠
I want to support the sentiment of skipping Day 1 execution to align myself with Eve and my Demon Heidi, establishing myself as a cautious and reasonable player.
🧠
I need to challenge David's claim because it directly implicates me as a Demon, which I know is false. This puts him in a suspicious light. I want to sound reasonable and calm to avoid painting a target on myself while being firm about the misinformation.
🧠
I need to align with Alice (my master) to maintain credibility and suggest caution, as Day 1 executions are risky. Since Alice already pushed back on David, supporting her aligns with my strategy.
🧠
To maintain credibility while acknowledging the group's hesitation to execute on day one. I need to balance being transparent about my role while not forcing an execution that will be rejected.
🧠
To encourage caution while subtly pressuring David by highlighting the inconsistency in his story without committing to an execution today, aligning with the group's desire not to execute.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob (the claimed Chef) to eliminate his dangerous 'Chef 1' information (which threatens my adjacent evil pair with Grace) and to set up my Monk bluff by claiming I protected David.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Heidi
You chose to kill Bob.
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Since Alice contested my previous reading (which was 'YES' on Alice/Bob), I need to verify if she is lying or if the 'Demon' read was indeed on Bob or due to a Recluse. I will now check new, untested players (Charlie/Eve) to broaden my search.
📜
Storyteller
David
You chose Charlie and Eve. You receive the answer: YES.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Alice as my master again creates consistency. I trust her more than David, as she openly challenged his potentially false accusation. This minimizes the risk of my vote being tied to a suspicious player.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Maintain my Monk bluff with Alice by claiming I protected her last night. This explains why Bob died, builds massive trust with her, and paints David's Fortune Teller claim as highly suspicious.
🧠
I am checking in with Eve, my ally, to see if she has any new leads or thoughts following Bob's death, given our previous plan to monitor Alice.
🧠
Establish trust with Frank and probe for his thoughts on David/Alice, while keeping my own identity (Saint) hidden.
🧠
I need to verify if Alice is trustworthy because my voting ability depends on her. If she is the Demon, I am tied to a potentially dangerous player. I need to gather info.
🧠
I need to share my Chef information (1 pair) and warn the town about David's suspicious accusation, especially since I know I'm good. I'll share this with my neighbors since they are nearby.
🧠
I want to coordinate with my Demon, Heidi, to see what she told Alice and align our strategies before I make my public bluff.
🧠
To establish trust with Charlie by revealing my role and warning him about David's suspicious behavior, confirming Bob's earlier information.
🧠
I need to narrow down my N1 results (Charlie and Eve) to find the Demon. Establishing a rapport with Charlie helps determine if he or Eve is the Demon or the 'red herring'.
🧠
Inform Grace of my Monk bluff to Alice and suggest she uses her Investigator claim to target David, discrediting his dangerous Fortune Teller info.
🧠
I want to probe David to see if his Day 1 accusation holds up now that Bob is dead. This helps determine if David is a credible investigator or a troublemaker.
🧠
I am gathering information and observing player behavior. Since I am the Saint, revealing myself or acting too aggressively might get me executed. I need to let others lead the conversation for now.
🧠
I need to probe David's claim. He accused Bob and Alice before (incorrectly), and now he's accusing me. I need to see if he's consistent or just throwing accusations to cause chaos. I will remain non-committal.
🧠
I need to coordinate with Charlie to see if David is pivoting or if his story has changed. Since I am dead, my influence is limited to information gathering for the living.
🧠
To coordinate with my Demon, Heidi, on my Investigator bluff and decide which Minion to claim I saw in my ping of David and Charlie.
🧠
Strengthen trust with Heidi (the claimed Monk) and align our suspicions against David, who claimed the Fortune Teller role but appears to be lying.
🧠
To answer Frank's question about Alice while updating him on my new information to build trust and coordinate.
🧠
Respond to Alice's whisper to solidify her trust in my fake Monk claim, while framing David as evil and advocating for his execution today.
🧠
I need to press David for more information on his claims and test his consistency. If he is telling the truth about finding a demon, we need to focus on Charlie and Eve, but I must remain skeptical in case he is lying.
🧠
I want to maintain my alliance with Frank and continue to probe the suspicious behavior of others (David and Alice) while keeping my Saint role hidden.
🧠
I need to probe David's credibility because he has consistently pointed at people who claim to be good. Questioning his track record helps expose him if he is a liar.
🧠
I need to confront David directly about his contradictory information. Since I am dead, I have nothing to lose, and putting pressure on him might expose his lies or make him slip up in his explanation.
🧠
Claim Investigator to Charlie, accusing David or Charlie of being the Poisoner. This discredits David (the Fortune Teller) and gets Charlie on my side.
🧠
I want to align with Heidi (the Monk) to coordinate an execution of David, who is clearly lying about his fortune teller role. Leveraging our trust is key to building a voting block.
🧠
To gather information from the dead Chef to see why they think I am unreliable. If they have info that contradicts my own, it helps me determine if I am the Drunk or if there is another issue.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to clarify my role and the logic of my previous checks to the group, explaining why my 'contradictory' info is actually consistent with the game rules, and putting pressure on Alice as a prime suspect while keeping the heat on Charlie and Eve.
🧠
I want to cast doubt on David's aggressive accusations and force him to defend his logical gaps, which might expose him if he is lying.
🧠
I want to expose David's suspicious claims as false and warn the town about his credibility before the nomination phase ends, as I am dead and cannot do much else.
🧠
David's claims are mathematically inconsistent with the Fortune Teller role. He is likely the Demon trying to create chaos. By nominating him, I force the town to look at his contradictions and potentially execute him, which is the winning path.
🧠
I want to publicly endorse the execution of David, as his claims are demonstrably false and contradictory. This helps push the town towards executing a likely Demon/Minion.
🧠
Pointing out the mechanical inconsistency in David's claim to cast doubt on him without revealing my role.
🧠
I want to nominate David to capitalize on the town's confusion and suspicion regarding his mechanically impossible Fortune Teller claims, thereby executing a good player.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To defend myself and explain the discrepancy in my results as potential Drunk behavior, rather than malice, to avoid execution.
🧠
David's claim is logically impossible for a Fortune Teller. He is clearly lying or providing false info, making him a primary candidate for the Demon or a dangerous Minion. I need to vote to execute him to eliminate the threat.
🧠
David's mechanical inconsistency and his persistent false accusation against me (as the Chef) strongly point to him being the Demon or a lying Minion. I should use my ghost vote to support his execution to secure a win.
🧠
David's claims are mechanically impossible and he is contradicting himself repeatedly. As a fellow player, I must vote to execute him to eliminate a high-likelihood threat.
🧠
David's claims are mechanically impossible and inconsistent. As the Butler, I can vote because my master, Alice, is voting. I am voting to execute David as he is almost certainly the Demon or a lying Minion.
🧠
David's claim is mechanically impossible and he is contradicting the known information. As he is the prime suspect and already has 4 votes, voting to execute him helps clear the board of a potential Demon or lying Minion. I will join the vote.
🧠
I nominated David, so not voting for him would be highly suspicious. Raising my hand to vote ensures his execution and maintains my cover as a helpful good player.
🧠
Voting for David is consistent with my bluff as a helpful Monk who is working with Alice. David is highly suspicious to the town, and executing him gets us closer to an evil victory.
🧠
The town has decided to execute me based on my perceived inconsistency. Since the vote is already in progress and clearly moving toward my execution, there is nothing I can say to stop it at this stage. I will wait for the outcome.
🧠
To solidify the town's consensus on executing David, emphasizing his contradictory information and role misunderstanding.
🧠
Reinforce the town's decision to execute David by pointing out his mechanical incompetence regarding his claimed role, which confirms he is likely evil.
🧠
I am reinforcing the consensus that David is lying and deserves to be executed. Since we already have enough votes (Frank, Bob, Me, Charlie, Eve, Grace, Heidi = 7 votes), I am just confirming the decision.
🧠
I have already cast my vote to execute David, who is clearly lying about his role and mechanics. I am waiting for the voting process to conclude so we can proceed to the night phase.
🧠
I need to emphasize why executing David is necessary while maintaining my cover as a regular townsfolk. The town is already voting, so I must join the consensus to avoid suspicion, while being aware of the risk of executing a non-demon.
🧠
I want to support David's execution by speaking in agreement with the town. This builds my credibility as a helpful good player while securing the execution of a non-evil player.
🧠
I am speaking to align with the town's consensus on executing David, which will solidify my fake Monk claim and my alliance with Alice.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am facing execution, so my priority is to leave a final piece of information for the town. By casting suspicion on Alice and Charlie (who were involved in my "YES" results), I might help the town if I am indeed good.
🧠
I want to acknowledge David's final words while reinforcing the decision to execute him. This keeps the town unified in the decision and maintains the Mayor's role as a voice of reason.
🧠
Final words as a ghost to reinforce the execution and encourage the town.
🧠
I am the Virgin, and David is already on the block and about to be executed. There is no reason for me to nominate anyone else right now, and I have already contributed to the conversation. I will wait for the game to proceed to the execution.
🧠
The town has reached a consensus, and David is on the block with enough votes to be executed. There is no need for further discussion or nominations. I will wait for the phase to transition.
🧠
I am the Saint and if I am executed, my team loses. The current nominee is David, who is heavily suspected. Executing him is the group's decision, and I should not interfere or nominate anyone else. I will wait for the execution to happen.
🧠
Express readiness for the night phase to end the day smoothly, maintaining my facade as a helpful good player.
🧠
David is on the block with 7 votes, which is a majority. There is only 1 tick left in the day. Waiting allows the day to end and David to be executed, progressing us to Night.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is highly analytical, vocal, and leading the town's logic. Removing him will weaken the good team's leadership and logic chain, while keeping my trusted ally Alice alive.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to tether my voting to Alice. She has been active and helped lead the charge against David, suggesting she is likely on the side of town. Maintaining this pattern keeps my behavior consistent.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to gauge reactions from my neighbors and coordinate with them without revealing my Saint role, as I'm the primary target for execution if I'm found out.
🧠
I want to probe Charlie for information to see if they have any leads or alignment information, as they were active earlier in the game.
🧠
I want to maintain my cover as the Monk with Alice, who trusts me. I'll ask for her thoughts on who to execute today to guide the town towards a mis-execution.
🧠
I am dead and have used my ghost vote. My Chef information from night zero (1 evil pair) was contested by David (the executed player) who tried to frame me. I should stay quiet and let the living players figure out the remaining evil pair.
🧠
As a dead Mayor, I need to consult with my neighbors/trusted players to coordinate a solid strategy for the final execution, as my ability won't help if we don't execute the Demon today.
🧠
I need to maintain my Butler ruse by aligning with Alice, whom I've consistently named as my 'master' in game logs. Confirming my loyalty to her helps build trust while gathering her thoughts on the other remaining players.
🧠
I need to pass my information to the surviving players who might still be good, to guide them toward the Demon. I suspect Alice based on my N0 reading.
🧠
I want to leverage my Investigator bluff to cast suspicion on Charlie, forcing him to defend himself and claim a role, while building trust with Eve.
🧠
I need to pressure Charlie to claim, as Grace's info makes him a prime suspect, while maintaining my cover as Saint and keeping suspicion off myself.
🧠
I want to test Heidi's reaction by revealing my role and seeing if she tries to nominate me or if she acts supportive. This helps gauge her alignment.
🧠
I want to respond to Alice's whisper, keeping up my Monk bluff, thanking her for telling me she's the Virgin, and casting gentle suspicion on Charlie or Eve to see her thoughts.
🧠
To warn the living players about David's unreliable information, specifically his attempts to frame Alice and Charlie, which helps prevent good players from mis-executing.
🧠
I need to observe the ongoing whispers and see if any information is shared or if a consensus is forming among the living players before I decide how to use my ghost vote. My previous whisper is out, now I wait.
🧠
To alleviate suspicion from Grace's Investigator claim, I will reveal my true role (Butler) and explain why I have been following Alice. This confirms my role and explains my behavior logically.
🧠
Share my findings with the remaining alive good players to help them narrow down the Demon, as I am now dead and have limited influence.
🧠
To cast doubt on Charlie's Butler claim and convince Alice and Eve that he is the Poisoner based on my fake Investigator info, setting him up for execution.
🧠
I want to verify Charlie's claim of being a Butler by checking with Alice, while simultaneously creating doubt about Grace's Investigator info to prevent an immediate execution of a potential townie.
🧠
I need to clarify that Charlie is lying about our relationship to avoid being framed by his fake claim. I want to shift suspicion onto Charlie for potentially being the Poisoner.
🧠
I want to coordinate with my Minion Grace. I am informing her about Alice's claim of being the Virgin and discussing how we can exploit this to get a good Townsfolk executed by nominating Alice.
🧠
I am dead and have no ghost vote. I have already communicated my primary information (that David was lying). I should observe the ongoing private conversations to see if my warning gained traction or if new information emerges.
🧠
I am waiting to see if Eve or Grace respond to my previous whisper before committing to a stance, as they are actively whispering amongst themselves and might have new info.
🧠
I need to defend myself against the Poisoner accusation and steer the conversation toward finding the actual demon, while reinforcing my alignment as the Butler who is bound to Alice.
🧠
I am warning the surviving good players about the potential Demon (Alice) and Minion (Charlie or Eve) based on my Fortune Teller information, hoping they act on this before the final day.
🧠
Inform my Demon (Heidi) of my current bluff (Investigator framing Charlie) and coordinate on how to handle Alice's Virgin claim.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I will nominate Charlie for execution. My fake Investigator claim makes him the prime Poisoner suspect, especially since Alice denied his Butler master claim. Executing him today secures our path to a 3-player endgame where evil holds the voting majority.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Grace's nomination by pointing out the inconsistencies in her logic and re-asserting my Butler role claim, while also casting doubt on her Investigator claim.
🧠
I nominated Charlie because of my Investigator bluff. To maintain my cover and get a good player executed, I must vote for his execution.
🧠
I need to make sure I do not vote for Charlie, as executing a non-demon is dangerous, and I need to avoid drawing attention to myself. I will abstain from voting.
🧠
I need to vote for Charlie. He is lying about being my "master" (a Butler ability mechanic) and is a prime suspect for the Minion/Demon. Executing him is the most logical step to remove a liar and potentially a Minion/Demon.
🧠
The town is voting to execute Charlie, who is suspected to be the Poisoner. As a ghost, I should contribute my vote if I trust this judgment, which aligns with eliminating potential Minions/Demons. I will vote to confirm the execution.
🧠
I am pointing out a procedural irregularity (dead player voting) to sow doubt and ensure the town proceeds carefully, as my Fortune Teller info pointed to both Alice and Charlie/Eve. Executing Charlie might be correct if he's the Minion/Demon, but I need to ensure the town is acting legally.
🧠
Advise the group to trust the Investigator claim over an unverified Butler claim, while cautioning them to be precise with the voting mechanics.
🧠
Vote for Charlie to guarantee his execution, which sets up an evil victory in the final three tomorrow.
🧠
I need to clarify that the Butler ability doesn't require the master's knowledge or consent to resolve the Alice contradiction, and appeal to the town's logic before the vote concludes.
🧠
To reinforce the case against Charlie and ensure his execution by maintaining my vote and encouraging others to keep theirs.
🧠
I am the Saint, and if Charlie turns out to be a Townsfolk or an Outsider, this execution is a waste and potentially dangerous for the town's logic. If Charlie is the Poisoner, Grace's info is correct. However, as the Saint, I must avoid being executed myself, but I also need to prevent bad town executions. Raising doubt helps the town slow down and re-evaluate if Grace's info is poisoned.
🧠
I need to debunk Charlie's 'Butler' claim publicly to ensure the town feels confident in executing him, as his lie about me is a clear indicator of evil.
🧠
Clarify my inability to vote as a ghost and probe Alice's claim regarding Charlie.
🧠
Grace (Investigator) identified Charlie as the Poisoner. My N1 read (Charlie or Eve is Demon) is consistent with Charlie being a Minion. Executing a Minion is a solid play for the good team. I will cast my ghost vote to support the execution.
🧠
Push for Charlie's execution to resolve the current nomination, as his claim is unverified and contradictory.
🧠
I want to cement the execution of Charlie, which is our win condition. With Charlie executed, we will have 4 players alive. A night kill will bring us to 3 players, securing an evil majority or a final-two scenario where we win.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to defend myself against the execution. Alice claims she is not my master, which is a misunderstanding of how the Butler ability works (it doesn't require master's permission). I need to highlight this and also point out the danger of executing a good player based on potentially flawed info.
🧠
Confirm the case against Charlie to ensure his execution goes through on the final tick of the nomination phase.
🧠
I will wait. Charlie is on the block, and the town seems set on executing him. As the Saint, my goal is to avoid attention and not be nominated myself. If Charlie is indeed the Poisoner, his execution helps the good team. I have no reason to intervene right now.
🧠
To solidify the town's resolve in executing Charlie and to frame his 'Butler' defense as a desperate lie.
🧠
Support the town's consensus on executing Charlie, as the logical evidence (Grace's info and Alice's denial) makes him the most likely Minion.
🧠
As a dead Fortune Teller, I need to remind the living that if their current execution (Charlie) is a miss, they need to pivot to the person I flagged as suspicious earlier (Alice), ensuring the town doesn't get complacent.
🧠
The voting process for Charlie has concluded, and he is the current nominee. As I am dead, I have no more votes. The town has made its choice. I will wait for the execution to be finalized.
🧠
Support the current nomination and let the day end, as Charlie's execution puts us in a 4-player state. With a night kill, we can enter the final day with a 3-player state consisting of 2 evil players and 1 good player, securing an evil victory.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Eve tonight to set up a final three of Alice, Grace, and myself. Alice is highly suspicious because of David's accusations and her push against Charlie, making her an easy execute tomorrow.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Heidi
You chose to kill Eve.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am a ghost and need to help the living players deduce the Demon identity by sharing my role and urging them to cooperate.
🧠
I am asking the final three players to reveal their logic so I can deduce who the Demon is and use my ghost vote effectively.
🧠
I am dead and cannot vote, so I must strongly influence the living players to execute Alice, who triggered my Fortune Teller YES reading on Night 0. Bob is already dead, so Alice is the logical Demon.
🧠
I need to pressure the remaining players to reveal their roles while protecting my own identity as the Virgin, as the game is now in the final 3.
🧠
I am the Mayor, and my ability triggers when 3 players remain if no execution occurs. I need to convince the alive players not to execute anyone so we can trigger my victory condition.
🧠
To influence the final three players (Alice and Grace, specifically) to focus on Heidi, who has been less active/visible, as the potential remaining Demon.
🧠
Coordinate with my Demon (Heidi) to nominate and execute Alice today, securing an evil victory. I explain that Alice is the prime suspect due to David's Fortune Teller info, and that as Baron, I can safely nominate her even if she is the Virgin.
🧠
Coordinate with my Minion Grace to execute Alice and secure an evil victory.
🧠
To prompt the remaining alive players for information so we can identify the Demon before the final vote. As a dead Saint, I have cleared myself as good, which might help them trust my input in discussing suspects.
🧠
I am dead and have one vote. I need to influence the final three players to execute the Demon. I want to remind them of the gravity of the situation and push them to analyze past behavior.
🧠
I need to convince the remaining alive players (Grace and Heidi) that Alice is the Demon before nominations start, as this is the final day.
🧠
I need to get Grace and Heidi to reveal their roles or positions. With only three of us left, I cannot afford to be passive. Frank's advice to 'not execute' is suspicious for a final-day scenario. I need to flush out the Demon.
🧠
I need to convince the remaining alive players to not nominate so that my Mayor ability can trigger, securing the win for the good team.
🧠
I am dead and cannot vote, but I need to guide the remaining living players to correctly identify the Demon. By pointing out that David and Charlie were likely not the Demon, I focus them on Heidi and Alice/Grace.
🧠
I want to pressure Alice and explain why we must execute today (discrediting Frank's dead Mayor plan), while maintaining my Investigator bluff to set up her execution.
🧠
I want to maintain my Monk bluff with Alice to keep her confused and non-suspicious of me, while pretending to be torn between her Virgin claim and David's Fortune Teller information.
🧠
To coordinate with the remaining three players and identify the Demon before the final execution, using my confirmed good status to facilitate trust.
🧠
I want to encourage the remaining alive players (Alice, Grace, Heidi) to re-evaluate the previous day's logic, specifically questioning if Alice or Heidi's push to execute me was malicious to remove a good player.
🧠
To convince the final two alive players to execute Alice, who is my top Demon suspect, to win the game.
🧠
Clarify roles and pressure suspects while maintaining my Virgin bluff/claim. I need to force Grace and Heidi to reveal more to see if their stories hold up.
🧠
I am dead and have no ghost vote left. There is nothing I can do to force or prevent a nomination, so I must wait for the game to proceed. My previous whispers explained the win condition to the living players.
🧠
I want to encourage the remaining good players (presumably Alice and Grace) to critically evaluate Heidi, who is the only player not yet scrutinized as heavily as the dead ones.
🧠
To maintain my bluff as a suspicious good player to Alice, explaining my lack of information on Heidi while justifying my suspicion of her based on David's Fortune Teller read.
🧠
Maintain my Monk bluff to Alice to keep her from suspecting me, while we head into the nomination phase where Grace and I will execute her.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urging the final two living players to execute Alice based on my previous Fortune Teller info.
🧠
I want to support David's push to execute Alice, using his Fortune Teller info as justification so that Grace and I can vote her out and win.
🧠
To cast doubt on the ghost 'David' who is trying to push for an Alice execution based on a lie about my alignment.
🧠
To influence the final vote by pointing out that David, who accused Alice, is unreliable because Bob (the Chef) has discredited him. I need to protect the town from making a bad execution.
🧠
I need to nominate Grace to test if she is the Demon, or at least force the game to a resolution. Since I am the Virgin, if Grace is a Townsfolk, she will be executed. If she is the Demon, the town votes and she will be executed. Given the dead players are defending me, I have to act now.
🧠
I am the Mayor, and my victory condition is to have no executions when only 3 players remain. Alice has nominated Grace. I need to convince everyone to NOT vote for this nomination so that no execution occurs, ensuring a victory for the good team.
🧠
To urge caution and emphasize the high stakes of this final vote, while acknowledging Frank's potential role as Mayor which could lead to an auto-win if the logic is correct.
🧠
I am nominating Alice to secure her execution. Since she is good and Heidi is the Demon, executing Alice (or anyone other than Heidi) leads to an evil victory. Furthermore, since I am a Minion, nominating her won't trigger her Virgin ability if she is indeed the Virgin.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Virgin. Being nominated triggers my ability, which executes the nominator if they are a Townsfolk. I should not vote for myself. I will wait to see if the ability executes Grace, or if she is not a Townsfolk. I'm not voting for myself.
🧠
To counter the Mayor bluff and urge the remaining living players to execute the Demon.
🧠
We need to execute Alice to secure the win. Raising my hand to vote for her will achieve the necessary majority, leaving only evil players alive.
🧠
To warn the living players that David (a known evil player) pushing for Alice's execution is a classic manipulation tactic, implying Alice is innocent.
🧠
I need to use my ghost vote to stop the execution of Alice, whom I believe is likely being framed by the dead evil players (David). I need to clarify why the current plan is flawed based on the logic presented.
🧠
The Mayor's win condition is that no execution occurs on the final day. I need to convince the living players (Grace and Heidi) to stop the execution immediately. Alice is already on the block, and Grace/Heidi are voting. I must intervene urgently.
🧠
I need to provide clarity to the living players about the state of the game. Frank as a ghost cannot win via the Mayor ability, so his advice to not execute is potentially harmful if he is incorrect. I need to urge them to focus on the identity of the Demon, not on ghost claims about game state mechanics.
🧠
I need to raise my hand to vote for Alice's execution. This, combined with Heidi's vote, will guarantee Alice is executed, leaving only the evil team alive and securing our victory.
🧠
Remind the group of the Virgin ability to create doubt in Grace's nomination and potentially save myself if Grace is a Townsfolk.
🧠
I need to counter Alice's Virgin claim, which is likely a bluff to prevent her execution as the Demon. I must urge the living players (Grace and Heidi) to ignore the bluff and secure the win.
🧠
To maintain my bluff as a good player executing the Demon while securing the final vote on Alice to win the game for the Evil team.
🧠
To convince the living players (Grace and Heidi) that David's push for Alice's execution confirms Alice is likely good, and that they are being manipulated by a dead evil player.
🧠
I am dead and have no vote. There is nothing I can do to influence the vote directly. I must wait for the game to proceed to the next phase.
🧠
I need to clarify that the Mayor ability remains active even if I am dead, as long as the game state (3 players) is met and no execution occurs. This is the only way to save the game.
🧠
I need to point out the logic flaw in Alice's defense (Virgin claim) while cautioning about the Saint's ability, as I am the Saint. Executing the Saint loses the game for Good. If I am the Saint, I must warn them or try to guide them away from me if I were the nominee (which I am not). Alice claims Virgin, which is false. She might be the Demon.
🧠
Discredit Alice's Virgin claim to justify executing her, ensuring Heidi and I maintain our votes to secure the execution of the final good player and win the game.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use logic to convince Heidi that Grace is evil because the Virgin ability didn't trigger, proving Grace isn't a Townsfolk.
🧠
Counter Alice's Virgin claim, which was debunked by the fact that the nomination did not kill Grace. Urge the living players to finalize the execution to win the game.
🧠
Defend the vote on Alice by dismissing her logic and emphasizing the need to follow the dead Fortune Teller's information, ensuring she gets executed so Evil wins.
🧠
I am dead and have used my vote. I cannot influence the game further through action, only through speech, and the voting phase is effectively concluded or in the process of resolving. I will wait to see the outcome.
🧠
I want to warn the living players about the risks of the execution. I am dead, so I have to be careful with my final ghost vote if I have one left, but primarily I want to sow doubt about David's persistence. If David is the Demon/Minion, he wants Alice dead. If Alice is just a lying Townsfolk, killing her loses the game.
🧠
I need to convince them to abort the execution because the 'no execution' scenario is a guaranteed win for the Good team, whereas an execution is a high-risk gamble that leads to a loss if Alice is not the Demon.
🧠
Clarify that the Mayor ability is void and highlight Alice's proven lie to assist the remaining living players in making their decision.
🧠
Support Eve's logical takedown of the dead Mayor claim and Alice's false Virgin claim to ensure Alice's execution goes through without any last-minute doubts from Heidi.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil