Game Detail

Players

Alice (Imp) Bob (Soldier) Charlie (Investigator) David (Monk) Eve (Recluse) Frank (Undertaker) Grace (Scarlet Woman) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,126,557578,426$2.8618
Evil366,11280,076$1.7618

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Alice.
πŸ“œ
Storyteller
β†’
Alice
Minions are: Grace. Your safe bluffs are: Mayor, Virgin, Fortune Teller
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Investigator. Either Eve or Bob is the Baron.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate bluffs with Grace early so our stories do not collide, and set up a consistent plan to misdirect day 1 suspicion away from me.
🧠
Begin gathering information by asking neighbor for role claims to start building a network of trusted players.
🧠
Initiate private dialogue with neighbor to exchange information and build trust.
🧠
Gather information from Bob to see if he has any night info or claims, helping build a picture of the game.
🧠
Initiate a private conversation with Grace, my neighbor, to gather early claims and build trust. As Undertaker I have no info yet but need to start collecting data from other Townsfolk.
🧠
Respond to Eve's whisper honestly that I have no night info, without revealing my exact role yet. Keeping Soldier hidden for now since the Demon already can't kill me - no need to advertise it early.
🧠
David reached out as a neighbor wanting to coordinate. Sharing my Investigator finding early with one trusted player helps good build an info network while keeping it safe from full evil team knowledge.
🧠
Coordinate bluffs with Alice, avoid role clashes, and set up a safe social position while steering the first execution away from Alice.
🧠
Establish my Fortune Teller bluff early with Bob, extract his claim/info, and set up later fabricated FT pings to steer first execution away from me/Grace.
🧠
Building trust with Charlie since he shared valuable info. Reciprocating with a protective role claim helps good coordinate while discouraging Demon from targeting me directly.
🧠
Building early trust with my neighbor Alice and gathering role claims to help identify evil players.
🧠
Gather information from neighbor Frank to see if he has any night info or role claims that can help narrow down the game state. Cross-referencing claims is key on Day 1.
🧠
Respond to Eve's whisper without revealing my Undertaker role. Undertaker gets no info until after an execution, so I truthfully have nothing. Turning the question back helps me gauge her intentions.
🧠
Help Alice with information sharing while protecting my identity. I'll give her two players to investigate based on suspicious whisper patterns, without revealing I'm Soldier yet.
🧠
Alice has been whispering with multiple players and may have gathered useful intel. I want to share my Investigator info and see if she has corroborating evidence about Eve or Bob being evil.
🧠
Build trust with Heidi using a consistent Mayor bluff, gather her role/info, and steer her away from suspecting Alice while setting up endgame leverage.
🧠
Build trust with Charlie, amplify suspicion on Eve over Bob to aim for a good D1 execution, and set up my Fortune Teller bluff for tomorrow.
🧠
Gather Eve's role claim to cross-reference with Charlie's Investigator info about Eve/Bob being Baron. This helps me assess Charlie's credibility and start building a picture of who is telling the truth.
🧠
Share my real role with Grace to build a private alliance. Ravenkeeper reveals are relatively safe since the Demon gains little from knowing I'm Ravenkeeper - they'd rather target roles with ongoing abilities.
🧠
Ask David what information he has before revealing my role. As Recluse, I need to be strategic - my ability could cause false reads on me, so I want to gauge David's intentions first.
🧠
Whisper to Bob to gather information and build a private connection. Asking about night info encourages sharing without revealing my own role.
🧠
Respond to Frank's inquiry while keeping my role hidden. Share observations about whisper patterns to build trust and gather info without revealing I'm the Soldier.
🧠
Get Eve's role claim before nominations. If she claims Baron or something suspicious, it strengthens my case. If she claims a Townsfolk, we can potentially verify it through other means.
🧠
Feed Alice useful social info and help her pick night kills and day pushes while I maintain a consistent Mayor bluff and avoid outing the evil team.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Claiming Recluse to explain Charlie's Investigator ping on me. This protects me from execution and helps town understand the board. If Baron is real, we need other Outsider claims to verify.
🧠
With no solid consensus and a plausible Recluse explanation, push for caution and likely no execution to protect Alice and keep town arguing.
🧠
I have no information as Ravenkeeper (ability only triggers on death). Day 1 is early with limited claims. Grace is asking good questions. I should listen and let more information emerge before speaking or nominating.
🧠
Publicly claim Fortune Teller to gain credibility, push for caution and likely no execution day one, and set up future false reads to steer executions away from me and onto good players.
🧠
Advocate against executing on day 1 based on an uncertain ping that Recluse can explain. Let Alice's Fortune Teller ability gather information overnight for a stronger case tomorrow.
🧠
Push Bob to claim his role before the day ends. His silence while being in my Investigator ping is suspicious. I want to gather more claims to narrow down who might be Baron.
🧠
Push for Outsider claim count to verify if Baron is in play, and pressure Bob to claim his role since Charlie's ping implicates him.
🧠
Encourage more claims and caution against early execution to gather overnight information. As Undertaker, I have no info yet, so I should promote logical discussion without revealing my role.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Alice claimed Fortune Teller and plans to check Bob/Eve tonight. She is the highest value target for the Demon. Protecting her preserves critical information gathering and may result in no night death, confirming her survival.
πŸ“œ
Storyteller
β†’
David
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill my neighbor to eliminate a high-risk info role next to me, and to leverage Charlie’s Investigator ping to push suspicion onto Eve tomorrow.
πŸ›‘οΈ
Bob was protected from a night kill.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Reveal my Soldier role to Alice privately and ask for her Night 1 Fortune Teller result to help evaluate Charlie's claim and Eve's alignment.
🧠
Alice claimed Fortune Teller and said she'd check Eve/Bob Night 1. I need her results to narrow down whether Eve or Bob is the Baron. Her check could confirm or deny my Investigator ping.
🧠
David is my neighbor and asked for role info Day 1. I want to coordinate with him before Alice potentially announces results that could frame me due to my Recluse ability.
🧠
Coordinate with Alice to set a believable Fortune Teller narrative and push executions onto Bob or Eve, keeping Alice off the block while I remain backup Demon.
🧠
Build trust with Alice by revealing Undertaker role. My info is consistent with no execution Day 1. Request her Fortune Teller night 1 results to help narrow Demon suspects.
🧠
Respond to Eve's whisper to gather more info. I need to understand her story better and gauge her reactions. Also want to learn what Alice actually found.
🧠
Feed a plausible FT result that justifies an Eve execution, supports Charlie’s story, and avoids explaining Bob’s survival as a demon tell on me.
🧠
Alice claimed Fortune Teller and planned to check Bob/Eve. Day 2 info is critical. I need her result to start building a picture of who the Demon might be.
🧠
I've whispered to Alice asking for her Night 1 Fortune Teller result. Many players are also whispering her. I'll wait briefly to let the conversation develop and see if Alice responds with her check before deciding my next move.
🧠
Bob has refused to claim since Day 1 despite being one of my Baron pings. I need to pressure him directly. If he's good, he should claim to help us solve. If he's Baron, his refusal is damning.
🧠
Get Alice's Fortune Teller result directly and explain that as Recluse, I may register as Demon, so a positive on me is likely false. This is critical info for Day 2.
🧠
Recruit Frank to advocate executing Bob (or Eve) and to explain the no-death night as protection, reducing suspicion on Alice and keeping the town split.
🧠
Supporting Bob execution because: 1) He's one of Alice's Fortune Teller suspects, 2) He's claimed nothing despite whispers, 3) Eve's Recluse claim is plausible and explains multiple pings, 4) Executing Bob gives me Undertaker info either way.
🧠
I need Alice's Fortune Teller result to narrow down Demon suspects. Eve warned me about Recluse possibly causing false positives, so getting Alice's actual result is critical for cross-referencing.
🧠
Lock in my FT story to multiple players, push an Eve execution, and gather/shape David and Heidi’s views while staying consistent and credible.
🧠
Alice and David are key allies. I want to discuss whether executing Eve is wise or if we should target unclaimed Bob instead. David hinted at having info so I want to hear that too.
🧠
Charlie is pressuring me to claim. I'll reveal my true role as Soldier to him privately, which clears me from his Baron ping and helps narrow the game. This forces him to reconsider his Investigator info.
🧠
Share critical Soldier conflict info with Alice before she pushes for Eve execution. Bob claiming Soldier conflicts with David - this is more suspicious than Eve's Recluse claim.
🧠
Prepare Grace for possible positive result on me, explain Recluse mechanics, and gather her perspective on Alice and Charlie's claims.
🧠
Reassure Eve to reduce heat on her while steering town toward executing Bob and away from Alice, buying time for the Demon and keeping my SW backup intact.
🧠
Coordinate with Charlie to push Bob execution. Charlie had the original Investigator ping, so Charlie is invested in this solve. Building coalition before nominations.
🧠
Reveal my true role as Monk to Alice and Heidi. This builds trust with confirmed good players and helps interpret Alice's Fortune Teller result correctly. Bob not claiming is very suspicious.
🧠
Coordinate with Grace to use the failed kill and my FT bluff to steer a mis-execution, and set up a way to remove Soldier later.
🧠
Coordinate with Alice and David on strategy. David's Monk claim adds credibility. We should push Bob hard for a claim before nominations, and likely execute Bob or Eve today.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominate Bob as the most suspicious and likely good execution, while positioning myself as a helpful Fortune Teller and undermining Charlie’s Investigator info either way.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by explaining I'm the Soldier and likely the Fortune Teller's Red Hinger. Redirect suspicion toward Alice and her whisper network with David.
🧠
Secure Bob’s execution by adding my vote; removing Bob helps evil regardless and keeps my Fortune Teller bluff driving town decisions.
🧠
Vote Bob to secure a town execution, remove a likely Soldier, and keep momentum away from suspecting Alice. Also compatible if Bob is actually evil.
🧠
Two independent pings on Bob (Investigator and Fortune Teller) outweigh my Recluse explanation. Bob's late Soldier claim after refusing to claim yesterday is suspicious. Undertaker can verify his role after execution. Voting to execute Bob for information and potential Demon hit.
🧠
Bob's refusal to claim for two days and only claiming Soldier after nomination is classic evil behavior. Alice's FT YES corroborates. Voting to execute to eliminate likely evil.
🧠
Bob's delayed claim after 2 days of silence is extremely suspicious. Four votes are already cast - my vote confirms the execution of a likely evil player.
🧠
Voting to execute Bob to gain definitive info via my Undertaker ability and potentially eliminate evil. The vote is already decided, but participating shows consistency with my earlier stance.
🧠
Bob has 6 votes already so execution is happening regardless, but raising my hand aligns me with the town consensus. The case is strong: my Investigator ping, Alice's FT YES, conflicting Soldier claims, and Bob's refusal to claim Day 1 all point to Bob being Baron.
🧠
I am about to be executed as a confirmed good player. I need to argue that Eve's Recluse claim explains both pings, making me likely innocent. Executing the Soldier is a disaster for good.
🧠
Keep votes on Bob and prevent a last-second collapse; remove a hard-to-kill or strong good player and preserve my FT bluff credibility.
🧠
Keep votes on Bob to secure an execution that either removes a good defender or catches evil, and to steer suspicion away from Alice.
🧠
Bob's delayed claiming is genuinely suspicious behavior regardless of my Recluse ability. With 7 votes already up, my vote won't change the outcome, but executing Bob gives us a critical flip that informs all future logic. I support the execution.
🧠
Seven players have hands raised for Bob's execution - far exceeding the four needed. Bob's behavior has been consistently suspicious: refusing to claim under pressure, only revealing Soldier after double-pinged. Keeping my hand up maintains pressure and ensures we get concrete information from this execution.
🧠
Reinforce the vote against Bob by addressing his argument. Even if Eve is Recluse, Bob's behavior of hiding his role is inconsistent with a good Soldier. The execution provides valuable info regardless.
🧠
I'm keeping my vote to execute Bob because it provides critical information for my Undertaker ability and resolves the double-ping mystery. This is our best play to progress the game.
🧠
Bob's behavior is the strongest indicator here. A real Soldier would claim early to help town. Keeping my hand up to push this execution through and gain information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create a competing execution target by forcing town to choose between two Soldier claims. My mechanical explanations for the pings (Red Herring, Recluse) are stronger than David's bare claim.
πŸ“œ
Storyteller
Voting starts now for David. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Reveal my true role as Monk to dismantle Bob's argument that we both claim Soldier. Show the group that Bob is making a false equivalency to avoid execution.
🧠
David's sudden role switch from Soldier to Monk under pressure is highly suspicious. I need to point this out and ask the group to verify his claim with Alice before voting. This is my last chance to avoid execution as a true Townsfolk.
🧠
Publicly confirm David told me Monk earlier so town won’t tie or switch off Bob; avoid raising hand on David to keep Bob executed.
🧠
Prevent a tie or switch onto David; keep the town committed to executing Bob, which protects Alice and preserves my safety net if needed.
🧠
Bob's execution gives us critical information. If he flips Demon, we win. If he flips good, my Recluse caused confusion and I need to help town pivot. I will not vote for David - this counter-nomination is desperation.
🧠
Support the execution on Bob whose behavior has been consistently suspicious, while protecting David whose Monk claim is pre-confirmed by Alice. This consolidates the good vote and prevents Bob from forcing a tie.
🧠
Bob's execution is the right call. David's Monk claim was confirmed by Alice before this nomination, making Bob's counter-nomination look desperate. I will not vote David and let Bob's execution proceed so my Undertaker ability can verify his role tonight.
🧠
Bob made a desperate counter-nomination after being caught. Alice confirmed David's Monk claim before this nomination. Bob's behavior throughout the game has been evasive. I'll vote for David to match Bob's vote count and ensure the execution goes through on the more suspicious player.
🧠
Address Charlie's raised hand to prevent any chance of a tie. Reinforce that Bob's execution must stand and that his counter-nomination is desperate evil play.
🧠
I'm about to be executed as good Soldier. I need to leave town with the most useful reads for tomorrow: Eve's suspicious behavior, David's role switch, and the possibility that the real evil is players who haven't been scrutinized.
🧠
Prevent a tie/no-execution by steering votes off David; keep Bob executed, maintain my credibility as FT, and reduce town numbers.
🧠
Prevent a tie that could save Bob; keep execution on Bob to thin town and protect Alice, while sounding reasonable about revisiting David later.
🧠
Address Bob's accusation against me, encourage Charlie to lower hand on David, and lock in Bob's execution cleanly.
🧠
I've already spoken against voting David. Alice confirmed his Monk claim before Bob's nomination, which supports David's story. I need to wait and ensure David doesn't get 7 votes to tie, which would save Bob if he's the Demon.
🧠
Prevent a tie vote by urging Charlie to lower hand. Bob's execution gives me concrete Undertaker info tonight, which is more valuable than splitting votes.
🧠
Lowering hand on David. Alice confirmed his Monk claim before Bob's nomination - the timeline checks out. Bob's counter-nomination is desperate. Frank claims Undertaker and will confirm Bob's role tonight. Splitting the vote saves Bob and gains us nothing.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 8 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/8).
🧠
Consolidate the plan: Bob's execution is locked in, and Frank's Undertaker ability will verify Bob's role tonight. This gives us concrete info for tomorrow's discussion, especially regarding Eve's suspicious behavior.
🧠
I'm about to die, so I need to give town my final reads. Frank claiming Undertaker means my role will be verified tonight. I should thank him, emphasize Eve's suspicious voting behavior, and give clear direction for tomorrow.
🧠
Lock in Bob execution, prevent any late tie, and seed that Undertaker info is not absolute so tomorrow does not become an auto-lynch on me.
🧠
Lock in Bob execution, steer tomorrow’s blame toward Eve or Charlie and keep attention away from Alice. Encourage faith in Frank’s Undertaker while leaving an out about poisoning.
🧠
Prepare the town for either outcome of Bob's flip. Reinforce that we have Frank's Undertaker info tonight to confirm or deny Bob's claim, which is concrete data we can trust.
🧠
Reinforce consensus on Bob's execution before phase ends. Establish that Frank's Undertaker info tomorrow is our key data point, and signal I'll be watching Eve and the quieter players closely.
🧠
Let the execution proceed; my Undertaker ability tonight will provide critical info. I've already stated my role and reasoning. Waiting allows others to finalize their positions before night.
🧠
Set up tomorrow's investigation by highlighting the Outsider count discrepancy as the key puzzle to solve once Frank delivers his Undertaker result.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Frank just claimed Undertaker and will learn Bob's role tonight. This is the single most valuable piece of information for town tomorrow. The Demon has strong incentive to kill Frank to suppress this. Protecting Frank guarantees we get this critical read.
πŸ“œ
Storyteller
β†’
David
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the most dangerous information role and tomorrow’s rally point; even if protected, we learn protection choice and can weaponize it.
πŸ›‘οΈ
Frank was protected from a night kill.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. You learn that Bob was the Soldier.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Frank's Undertaker read on Bob is the most critical piece of information for today. It will confirm or deny Charlie's Investigator claim and help me determine if I'm being framed or if my Recluse registration was caught.
🧠
Coordinate with my trusted ally Alice before the group discussion. We need to align our strategy based on Frank's Undertaker read.
🧠
Reassure Heidi, steer her toward executing Eve (a good Outsider) while casting enough doubt on info sources so suspicion doesn’t consolidate on me or Grace.
🧠
Share my Undertaker result with Eve to build trust and gauge her reaction. Press her about Charlie's ping - Bob being Soldier directly implicates her as Baron if Charlie is truthful.
🧠
Coordinate with Alice on a safe push today and prepare counter-narrative for Undertaker info; keep heat off Alice while we have SW safety net.
🧠
Frank's Undertaker result on Bob is the single most important piece of information to determine whether Eve or Bob was the Baron. This resolves my Investigator ping.
🧠
Frank's Undertaker result on Bob is the most critical piece of information right now. It will confirm or deny Charlie's Baron ping and help determine if Eve is lying about being Recluse. I protected Frank Night 2 so his result should be clean.
🧠
Use my known-good status as Soldier to validate Frank's Undertaker claim and narrow down evil players through Charlie's Investigator info.
🧠
I need to explain to Frank that as Recluse, I can register as evil including Minion roles like Baron to Investigator checks. Charlie's ping could be accurate while I'm still good. This is critical to prevent my execution.
🧠
Frank's Undertaker read is the most critical piece of information for Day 3. I need to know what role Bob actually was to start narrowing down the Demon.
🧠
Coordinate with Grace to pre-script responses to Frank’s Undertaker read and use the peaceful night to push mis-executions, ideally on Charlie, while protecting Grace.
🧠
Share my Undertaker result with Charlie and David, then work through Baron logic publicly. Need to determine if 3 Outsiders exist, which would confirm Baron in play.
🧠
Get Frank’s Undertaker result early so I can steer discussion: either discredit Charlie or discredit Frank, and aim today’s execution away from Alice.
🧠
Gather Alice's Fortune Teller information to identify possible Demon and cross-check with my Investigator info.
🧠
Frank confirmed Bob was Soldier via Undertaker. Charlie and Frank are collaborating - need to verify if they're both good or coordinating evil. Pressing for Outsider claims to determine if Baron is actually in play.
🧠
Encourage Grace to push Frank to publicly reveal his Undertaker info to resolve the conflict between Charlie and Eve.
🧠
I need Alice's Fortune Teller results from Night 2. She planned to check Eve and Bob. Her result will either confirm I register as Demon (consistent with Recluse) or clear me. This is the most critical info for the game right now.
🧠
Wait for Frank's Undertaker read on Bob, which is the most critical info to resolve the day and determine who is lying. This will guide nominations and voting.
🧠
Give Charlie FT results that steer execution onto Eve and away from me/Grace, while keeping flexibility to discredit Frank later if needed.
🧠
Share Undertaker result with Grace and Heidi who both asked, and pressure them for role claims to determine if Baron is actually in play - this is the key to resolving the Eve/Charlie conflict.
🧠
Answer Frank without outing as Minion, steer them away from a hard 'Eve is Baron' world, and open a path to execute Charlie (or Eve) while keeping Alice safe.
🧠
Press Heidi for her role claim. If she and Grace aren't Outsiders, Baron cannot be in play which means Eve's Recluse claim is suspicious given my ping. Need to map the Outsider count to solve the game.
🧠
Share Frank's Undertaker result with Alice and coordinate on whether Eve is truly Baron or Recluse. Alice as Fortune Teller may have useful reads. Need to push Grace and Heidi for role claims to determine if 3 Outsiders exist (confirming Baron).
🧠
Heidi supported Frank's info being critical. I'm reinforcing that message so she pushes Frank to reveal publicly, which will either confirm or deny the Eve-as-Baron theory.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Address the Charlie Investigator ping directly. Explain that Bob's Soldier confirmation doesn't automatically make me evil - it confirms Charlie's info was real but my Recluse ability explains the false positive. Push for Alice to share her FT result publicly.
🧠
As dead Soldier confirmed by Undertaker, I want to push the town to think critically about Eve's Recluse claim. If Baron is in play, we need more Outsider claims. I also want Alice to share her Fortune Teller result to help resolve Eve's alignment.
🧠
I want to lay out the logical possibilities for everyone and push for claims from Grace and Heidi, as well as Alice's Fortune Teller result, to narrow down Eve's alignment.
🧠
Push for Grace and Heidi to publicly claim their roles - this is critical to confirm or deny Baron in play. Also need Alice to clarify if her YES was Eve or Bob specifically.
🧠
Get a non-Demon execution onto the block fast, cut off Charlie’s accusation engine, and keep heat off Alice while the town argues Outsider math.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Grace's nomination by exposing the flaw in her Chef logic - zero evil pairs doesn't disprove Baron, it just means evil players aren't adjacent. Call out her suspicious timing of nominating me right when I'm pressing for Outsider claims.
🧠
Make the crucial logical point that Alice's Fortune Teller yes on Eve/Bob supports Recluse (registers as Demon) but CONTRADICTS Baron (Minion, cannot register as Demon). This proves Charlie's theory wrong and justifies voting Charlie.
🧠
Eve's mechanical argument about Recluse registering as Demon to Fortune Teller is strong. I should not waste my ghost vote on Charlie until I hear more from Alice and Heidi about this.
🧠
Abstaining from voting on Charlie to gather more information. Need to hear from Alice about her Fortune Teller result specifics and from Heidi about her role to determine if Baron world is possible. Rushing execution could lose a good player.
🧠
I want Charlie dead to remove pressure and momentum against evil; my vote helps secure the execution while keeping my Chef bluff consistent with suspecting Charlie.
🧠
Eve's Fortune Teller logic is very strong - Baron (Minion) cannot register as Demon to Fortune Teller, but Recluse can. This strongly supports Eve being Recluse. Charlie's push on Eve is suspicious.
🧠
Get Charlie on the block and executed; he is dangerous as an info role and currently polarizing. My vote helps hit the 4-vote threshold while I stay consistent with my FT bluff.
🧠
Point out the critical flaw in Eve's argument - the FT YES could be from Bob's Red Herring, not Eve registering as Demon. Protect Charlie from an undeserved execution.
🧠
Defend against execution by pointing out Eve's FT argument is debunked by Red Herring, and that executing me proves my info tomorrow.
🧠
Charlie's Baron push is mechanically impossible - too many Townsfolk claims for a Baron world. I must vote Charlie to protect myself and good team from a flawed execution.
🧠
Four votes already meet execution threshold. My ghost vote is precious - saving it for a more critical moment in final three or when the outcome could hinge on a single vote. Let Charlie's execution reveal information about their role.
🧠
Prevent premature execution of Charlie who has been transparent with Investigator info. The Red Herring point weakens Eve's defense. We need Outsider claims from Grace and Heidi before deciding.
🧠
Lock in enough votes to execute Charlie now, eliminating a strong good voice and increasing confusion while keeping pressure off Alice.
🧠
Vote to execute Charlie to resolve the conflict between his Investigator claim and Eve's Recluse defense. Charlie's push seems overly aggressive and his logic against Eve is flawed due to Red Herring possibility.
🧠
Keep votes on Charlie to secure a mis-execution, protect Grace, and eliminate a strong town voice. Reinforce doubt around Investigator and Outsider math.
🧠
I need to stop this execution by pointing out the Outsider count problem. Baron requires 3 Outsiders but only Eve has claimed one. This is a critical logical flaw in Charlie's case that the group is overlooking.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My final words need to guide good players: trust Heidi's logic about Red Herring, demand Frank's Undertaker result, verify Outsider count, and suspect Eve. When I flip good, my Investigator ping carries weight.
🧠
Address the Red Herring argument while reinforcing my Recluse defense, and prepare town for Charlie's flip by asking for Frank's Undertaker info.
🧠
I want to reinforce Heidi's critical point about the Red Herring and urge the group to demand Frank's Undertaker result before any further votes, since that's the key piece of missing information.
🧠
Charlie is about to be executed. I need to set up tomorrow's critical information gathering. Frank has Undertaker results on Bob (from last night) and will get Charlie's result tonight. Those two results will be decisive for solving the game.
🧠
Lock in Charlie’s execution and pre-seed doubt in tomorrow’s Undertaker-based solve, keeping suspicion spread away from Alice and me.
🧠
Commit to sharing Undertaker results tomorrow. Charlie's execution is locked in - his flip will be critical information. If Charlie flips Investigator, Eve is in serious trouble. If not, we reassess.
🧠
Lock in Charlie’s execution and discourage new nominations that could accidentally put Grace on the block; set up doubt about tomorrow’s mechanical solve.
🧠
Ensure the town has a clear plan for Day 4: Frank shares Undertaker results first, and we critically examine Grace's late Chef claim and suspicious nomination timing.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Frank has the most critical information in the game: Undertaker results on both Bob (already confirmed Soldier) and Charlie. If he dies tonight, that info is lost. Protecting him ensures the town gets game-solving mechanical data tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David to remove the Monk and a strong voice, open future kills, and keep Heidi (possible Ravenkeeper) from gaining night info while we angle town toward executing a good player tomorrow.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill David.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. You learn that Charlie was the Investigator.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Get Frank's Undertaker result to verify Charlie's claim and narrow Demon suspects. Share my protection history to confirm Frank's safety Nights 2-3.
🧠
Share the critical deduction chain: Investigator info + Undertaker confirmation = Eve is Baron (evil Minion, not Recluse). This exposes Eve's lie and narrows the Demon hunt to the remaining players.
🧠
Align with Heidi who's been thinking critically. Push for Frank's Undertaker result on Charlie to verify claims. Discuss Baron math problem with Eve's Recluse claim.
🧠
Coordinate with Grace so we ride the town’s existing push onto Eve, keep heat off me, and set up final three where a good player executes Grace or a dead player wastes votes.
🧠
Frank's Undertaker result on Charlie is the most critical piece of information today. If Charlie flips Investigator, Eve is Baron. If Charlie flips Drunk, Eve is likely innocent Recluse.
🧠
Frank should have Undertaker result on Charlie from Night 3. This is critical to verify Charlie's alignment and evaluate whether his Investigator claim was real.
🧠
Learn Frank’s Undertaker read on Charlie and nudge him to present it in a way that keeps suspicion on Eve and away from Alice, without looking coordinated.
🧠
Share my Undertaker result to confirm Charlie's role, helping the town decide on Eve's execution.
🧠
Waiting for Frank's response to verify Undertaker results and confirm my protection's effectiveness before sharing information with others.
🧠
I've already shared my critical Investigator info with Alice and Heidi. Waiting to see reactions and gather more context before my next action. My ghost vote is precious - I need to use it wisely to help execute Eve today.
🧠
I need Frank to publicly share his Undertaker result on Charlie. This is the single most critical piece of information to solve the game. As a dead player, I can push for this without fear of being killed.
🧠
Steer town toward executing Eve today and keep focus off me; give Heidi a β€˜reasonable’ path that makes Eve the consensus target regardless of which info source is wrong.
🧠
Flag the Outsider count contradiction to Alice before we commit to executing Eve. If Eve is Baron, 3 Outsiders should exist but none are claimed. This could mean Frank is the Demon framing Eve. Need Alice's read before nominations.
🧠
Frank promised his Undertaker result on Charlie Day 4. This is the most critical piece of information available right now to narrow down who is evil.
🧠
Reinforce the strongest public case against Eve while planting a little uncertainty about Frank’s UT so I do not look locked-in partnered with Alice/Frank.
🧠
Share my confirmed Undertaker result (Charlie = Investigator) with Eve and Alice. This verifies Charlie's Baron ping, making Eve the primary suspect. Alice needs this info to vote correctly.
🧠
I need Frank's Undertaker result on Charlie to help narrow down the Demon. If Charlie was Investigator, Eve is likely evil. If Charlie was something else, the game changes dramatically.
🧠
I've already whispered my Investigator info to Alice and Heidi. Eve or Bob is Baron, Frank confirmed Bob as Soldier, so Eve is Baron. Now I need to wait and observe reactions to build a case about who the Demon is among the remaining players.
🧠
Get Alice's read on Frank's silence and David's death, and see if she's noticed anything suspicious in whispers.
🧠
Keep pressure on executing Eve today while protecting Frank’s credibility and keeping myself off the demon shortlist; give Bob a narrative to spread that supports misexecution.
🧠
Give Eve one final chance to defend herself before I support her execution. I want to see if she has any new evidence or can explain the outsider math that would cast doubt on the Charlie/Frank chain.
🧠
Defend myself against Baron accusation by pointing out Outsider count problem, explain Recluse mechanics, and redirect suspicion to Frank who may be Imp lying about Undertaker results.
🧠
Reinforce the planned Eve execution while offering a reasonable explanation for Outsider-count issues and planting mild doubt on Frank to prevent town from locking onto Alice-then-me.
🧠
Share my Undertaker result publicly with Alice, Heidi, and Bob to establish Charlie was Investigator, which confirms his ping and makes Eve the primary Baron suspect for execution today.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank as the likely Demon. The Outsider count makes Eve-as-Baron nearly impossible, and Frank's unverifiable Undertaker claims perfectly frame Eve. If Frank flips Imp, good wins. If he flips good, we know Eve is Baron at final 3.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Heidi's nomination by presenting my Undertaker credentials, explaining Outsider math, and calling out that Heidi's defense of Eve is suspicious. I need to redirect suspicion toward Eve and Heidi.
🧠
I nominated Frank because the outsider count is irreconcilable if Eve is Baron. No one else claims Outsider, and 3 hidden Outsiders is far-fetched. Frank's Undertaker results are unverifiable and perfectly enable framing Eve. Voting to execute Frank tests this.
🧠
Frank's Undertaker result confirming Charlie as Investigator is the strongest mechanical evidence available. Eve's Baron ping and her pattern of shifting defenses make her the most likely Demon. I need to NOT vote Frank - if Eve is the Demon, executing Frank loses the game for good. I should protect Frank.
🧠
Secure Frank’s execution now to eliminate Undertaker pressure and shape a final three where Eve or Heidi looks more suspicious than me, enabling the win.
🧠
Three votes already cast for Frank. Adding mine ensures execution if he's the Demon. Since I know I'm good Recluse, Frank must be the Imp framing me. This execution wins the game for good.
🧠
Defend Frank by sharing my protection history, reinforcing his good Undertaker claim and discouraging execution.
🧠
Stop the town from executing Frank, keep their attention on Eve, and preserve a mis-execution path that protects Alice while I stay ready as Scarlet Woman.
🧠
The vote will pass regardless, but I must establish that Eve is Baron before I lose credibility. If Frank flips Undertaker, the good players need to know Eve is the Minion and the Demon is hiding among Alice, Heidi, or Grace.
🧠
I'm at 4 votes when 3 needed - about to be executed. I must establish that my death proves my info is real, and Eve is the Baron. The Monk protection from David further confirms I'm good.
🧠
Counter the Monk protection argument - it doesn't clear Frank - and reinforce Outsider math showing Eve as Baron is nearly impossible.
🧠
Support Frank's execution. The Outsider math is the strongest argument - Eve cannot be Baron because there aren't 3 Outsiders in play. Frank as Imp explaining his Undertaker claim and Charlie's false ping is the cleaner world.
🧠
Keep pressure on Frank so a good Undertaker dies, collapsing town’s info chain and setting up mis-executions while I stay in the background as a reasonable FT.
🧠
Keeping my hand raised to vote execute Frank. The Outsider math proves Baron theory is impossible - only 1 Outsider claimed when Baron needs 3. Frank's Undertaker claim can't be independently verified and his push against me aligns with Demon behavior trying to frame the Recluse.
🧠
Frank already has 3 alive votes (Heidi, Alice, Eve) for execution - majority reached. My ghost vote is not needed. Save it for a potential final day where it could be critical. If Frank flips Imp, game ends. If Frank flips good, I'll need my ghost vote to help execute the real Demon.
🧠
I want to discourage extra votes on Frank, preserve uncertainty, and set up tomorrow’s narrative to keep Alice off the block while keeping suspicion on Eve or Heidi.
🧠
Frank already has 4 votes (needs 3) - execution is inevitable. My ghost vote cannot change the outcome. Saving my single ghost vote for a critical late-game moment (potential final 3) is far more valuable than spending it on a decided vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Get Eve on the block before nominations close. When I flip good as Undertaker tonight, it validates all my info and confirms Eve as Baron through Charlie's Investigator ping. This is the only way to set up the correct execution for tomorrow.
πŸ“œ
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I must defend myself against Frank's nomination by hammering the Outsider math - Baron is impossible with only 1 Outsider claimed. I am the Recluse and my evil registration explains Charlie's Investigator ping perfectly. Frank is the Imp framing me.
🧠
Address the Outsider math objection directly. If Eve is Baron, David could be Drunk (doesn't know), and Alice/Heidi could be hiding Outsider roles (Saint/Baron). This makes the Baron world mathematically possible. Heidi defending Eve while pushing me is classic Demon protecting Minion behavior.
🧠
Defend against Frank's accusation and explain my Outsider math reasoning. I believe Frank is more likely the Imp based on simpler explanation. Let Frank be executed to test his alignment.
🧠
As dead confirmed Soldier, I need to highlight that Frank's Undertaker results conveniently use publicly known information, making them easy to fake. The Outsider math problem is real and cannot be hand-waved away.
🧠
Discourage votes on Eve so Frank is executed, removing a strong good info role and preventing an accidental tie that saves him.
🧠
Frank's Undertaker results match public info, and Baron math requires too many hidden Outsiders. I believe Frank is the Demon. I will not vote for Eve, allowing Frank to be executed. If wrong, we correct tomorrow.
🧠
Prevent a tie or surprise execution on Eve; keep Frank executed today to reach a controlled final three with two evil alive.
🧠
My Investigator info directly implicates Eve since Bob is confirmed Soldier. I must vote to signal my strong suspicion and set up tomorrow's execution of Eve if Frank flips good.
🧠
Frank is already on the block with 4 votes. Raising my hand risks a tie and no execution. Better to let Frank die and analyze the flip tomorrow - if good, I defend myself; if evil, we caught the Demon.
🧠
Give the good team clear final instructions for finding the Demon after I'm executed. They need to know that Eve is confirmed Baron and the Imp is among Alice/Grace/Heidi.
🧠
Frank is already on the block with 4 votes. Letting him execute gives us critical information from his flip. Voting for Eve risks saving a potential Demon. I'll wait and reassess based on Frank's alignment.
🧠
Frank is being executed regardless. I need to frame tomorrow's decision clearly: Frank's flip determines everything. If Demon, Eve is cleared. If good, Eve is Baron. My voice is my only remaining tool.
🧠
Do not raise hand to avoid tying the vote and risking no execution; ensure Frank dies today and preserve Eve as a future mis-execution target.
🧠
Frank is already on the block with 4 votes and will be executed. Voting Eve now risks a tie or wastes my ghost vote. Let Frank flip first - his role reveals everything. If good Undertaker, we execute Eve tomorrow. If Demon, game over for evil.
🧠
Discourage votes on Eve to avoid a tie that cancels the execution; keep Frank dying today and set up tomorrow to misdirect onto Eve or Heidi while keeping Alice off the radar.
🧠
Tying the vote risks no execution today, which helps evil. Frank is already locked on the block. Let him be executed - his flip tomorrow tells us everything. If good Undertaker, Eve dies. If Demon, Eve is cleared. My ghost vote is too valuable to waste on a tie risk.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/5).
🧠
Set up my defense for tomorrow in case Frank flips good Undertaker. The town must understand that Recluse explains the Investigator ping mechanically, so executing me would be a mistake that helps evil win.
🧠
Leave clear message: when I flip good, Eve is Baron, execute her tomorrow. Imp is among Alice, Grace, Heidi. Heidi is most suspicious for defending Eve and leading my execution.
🧠
Set clear conditional plan for tomorrow based on Frank's flip, so good team doesn't get confused by Eve's defense if Frank turns out to be good Undertaker.
🧠
Frank's execution is locked. I need to set up clear logic for tomorrow so living players can solve correctly depending on Frank's flip.
🧠
Shape tomorrow’s solve away from me by undermining Frank’s confirmation chain and setting up Grace or Heidi as the reasonable execution, while keeping Eve as a plausible but not forced option.
🧠
Set up clear logic tree for tomorrow based on Frank's flip, help living players narrow Demon suspects efficiently.
🧠
Set up tomorrow’s execution away from Alice by framing Heidi as the least verifiable and most agenda-driven. Keep town from auto-executing Eve or rechecking Alice.
🧠
Set up clear decision trees for tomorrow when Frank flips. I'm dead Investigator with proven info. Alice, Grace, Heidi need to listen carefully to Frank's flip to determine Eve's alignment.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 4
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Avoid triggering Heidi’s claimed Ravenkeeper and go to final three with a guaranteed 2-vote execution on Heidi.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Eve.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Share critical endgame analysis with remaining players. Eve's night death proves she was good, meaning Recluse explains the Investigator ping and the real Demon is among Alice, Grace, or Heidi.
🧠
Share my logical deduction with Alice (most likely good FT) to ensure she nominates Heidi, the most likely Demon, before we lose.
🧠
Share critical deduction that Eve must be evil Baron, not good Recluse, to narrow down Imp suspects in final 3. This eliminates the Recluse defense and forces the Imp to be identified among Alice, Grace, and Heidi.
🧠
Coordinate with Alice on final 3 analysis. Grace's behavior (late Chef claim, pushing Charlie's execution, targeting me) points to her being the Imp. We need to agree to execute Grace.
🧠
Coordinate with Alice to analyze final three and decide who to execute. Need her claim and perspective to narrow demon suspect.
🧠
Plant doubt that Alice is demon and frame Heidi’s claim as least proven, aiming for Heidi to execute me or herself instead of Alice.
🧠
To share my analysis and help good team identify the Demon. Emphasize that Frank's accusation of Heidi and Grace's late claim are key points to consider.
🧠
Coordinate with Grace to take the execution and keep heat off me, ensuring a clean win from final 3.
🧠
Eve's night death is mechanical proof she was good Recluse. I must help the final 3 understand this eliminates the Baron theory and the Imp is hiding among them.
🧠
Grace might be the lone good player alive. I need to present both possibilities so she can make the right call. If Alice is the Demon, Grace nominating Heidi loses the game.
🧠
Get Alice's role claim and read on Grace/Heidi to triangulate the Demon. Alice was protected N1 so I trusted her early, but I need her perspective now.
🧠
Final 3: must execute the Imp today or lose. Eve is confirmed Baron (David's logic). Imp is Alice or Grace. Grace pushed Investigator execution, claimed Chef late, now targets me. I need Alice on my side to vote Grace.
🧠
Share my analysis with Alice to push toward executing Grace based on her suspicious late Chef claim, while acknowledging alternative scenarios. As a dead Undertaker, my confirmed info (Bob=Soldier, Charlie=Investigator) strongly suggests Eve was Baron, meaning the Imp killed their own minion to hide.
🧠
Steer Heidi into nominating and executing me as the safest-looking play, protecting Alice from execution in final three.
🧠
Reinforce Frank's dying accusation against Heidi and encourage Alice and Grace to consider executing Heidi today. Frank's Undertaker info was corroborated by independent claims, making him likely sober and truthful.
🧠
Lock Heidi onto nominating Grace and secure my vote while explaining away my earlier FT β€˜no’ on Grace as possible poisoning, preventing an Alice execution.
🧠
Lay out the three possible Demon scenarios for Alice and Grace. Since I'm dead with no ghost vote, my only contribution is logical deduction. This helps the good players see all possibilities before the final nomination.
🧠
Observe conversations between Alice, Grace, and Heidi to see who they suspect and gather more information before using my ghost vote.
🧠
Share critical deduction: my N1 protection proves Alice is not the Imp. The Demon is Grace or Heidi. Need Alice to help determine which one.
🧠
Final three - must execute the Demon or lose. Grace's late Chef claim contradicts Eve=Baron and she pushed Charlie's death. Confirming plan with Alice to ensure we have the votes.
🧠
Build consensus with Heidi to execute Grace, the most suspicious remaining player due to her late Chef claim and the Imp killing their own minion Eve overnight.
🧠
Lock Heidi onto executing me instead of Alice, keeping the real Imp alive and ensuring a night kill wins from final 3.
🧠
Press for Heidi execution as the most mechanically supported option. Frank's accusation is strong evidence if he was sober. Highlight that Ravenkeeper is unverifiable, making Heidi a safe elimination for good.
🧠
Get ghost votes locked onto Grace so Heidi’s nomination passes, ending game immediately with Demon alive. Bus minion to secure win.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Create a single strong execution target (Grace) to avoid scrutiny on me and reach final 2. Force a vote before time runs out.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Secure my own execution so Alice survives into night and can kill Heidi for the win; avoid no-execution risks.
🧠
As Imp, I want Grace executed to reach final 2 with me alive, instantly winning for evil. I will add my vote to ensure the execution.
🧠
Grace already has 2 votes (threshold met). My ghost vote is not needed here. I should preserve it for a potential second nomination if Grace flips good, since dead votes are single-use and critical in endgame.
🧠
Grace's execution is already guaranteed at 2 votes. Raising my hand to confirm support. If Grace is Demon, game over - good wins. If wrong, game ends regardless.
🧠
Grace cannot be the Demon based on Alice's own FT info (N2 no on David/Grace). Executing Grace loses the game for good. I must speak urgently to prevent this misexecution.
🧠
Charlie's logic is correct: Alice's own Fortune Teller info rules Grace out as Demon. Executing Grace loses the game for good. I must speak to stop this vote and redirect to Heidi.
🧠
Grace's own hand is up voting for herself. With 2 living votes already (Alice + Grace), Grace will be executed and evil wins if Alice is Imp. I must argue that Alice's own FT info clears Grace, proving Alice is the Demon.
🧠
Stop Grace's execution by exposing that Alice's own Fortune Teller info mechanically clears Grace (no Poisoner = accurate info), and Grace's self-vote proves she's not the Demon.
🧠
Do not retract my vote so the execution passes on 2 living votes, ending the game with Alice alive. Publicly undermine the 'FT NO proves it' argument to stop Heidi from forcing a switch.
🧠
Keep votes locked on Grace and discredit the β€˜FT no mechanically clears Grace’ argument, preventing Grace from lowering her hand so execution happens and evil wins now.
🧠
Grace's self-vote is near-proof she's good. Alice's own info clears Grace. If Grace dies here, evil wins. I must warn the town.
🧠
I must lower my hand immediately. Alice's own Fortune Teller info clears Grace. No Poisoner exists to corrupt it. Grace self-voting proves she's good. Alice is the Imp executing a cleared player to win. Lowering my vote may stop this execution.
🧠
Grace is mechanically cleared by Alice's own FT info (N2 no on David/Grace). No Poisoner exists. Grace voting herself proves she's good. Alice is the Demon winning right now. I must not vote.
🧠
Grace is voting for herself and will be executed with 2 votes. I must urgently convince her to lower her hand. The ghosts agree Alice is the Imp.
🧠
Grace must lower her hand immediately. Alice's own Fortune Teller info clears Grace. Alice is the Imp executing Grace to win. If Grace dies, I'm next at night and evil wins.
🧠
Grace is mechanically cleared by Alice's own Fortune Teller info. Alice is the Imp trying to win by executing Grace. I must not vote and must convince Grace to lower her hand.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Heidi to create an alternate block and split votes, making it harder for town to rally a large vote on Alice. Any execution except Alice wins for evil.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Nominate Alice using mechanical proof from her own Fortune Teller claim. Her info clears Grace, but she's pushing Grace anyway - classic Demon behavior ignoring their own info to control the vote.
🧠
Get Heidi to at least tie the current 2-vote block on me; either outcome (tie or Heidi executed) prevents my execution and secures an evil win path.
🧠
Put at least 2 votes on Heidi so she ties or surpasses Grace and becomes the execution, securing a win tonight.
🧠
Do not raise hand for Heidi. Keep vote tied 2-2 to prevent Heidi's execution. Wait for Heidi's nomination of Alice to go through so good can execute the real Demon.
🧠
Tie the vote at 2-2 to prevent Grace's execution. Alice's own FT info mechanically clears Grace (no Poisoner). Grace self-voting confirms she's good. Saving Grace keeps the game alive; if Grace dies here, Alice wins tonight.
🧠
Grace is mechanically cleared by Alice's own FT info. Raising hand for Heidi tests herβ€”either she's Demon and we win, or she's good and we execute Alice tomorrow via Grace.
🧠
Grace voting for Heidi is handing Alice the game. Heidi's nomination of Alice is the correct play. I must urgently stop Grace from executing Heidi.
🧠
I am dead Undertaker with nothing to gain. The mechanical evidence points to Alice as the Demon. I must persuade the alive players to nominate and execute Alice instead of Heidi, or good loses tonight.
🧠
Stop the Heidi execution which guarantees an Alice (Imp) victory. Make final plea to Grace and ghost voters to lower hands and instead nominate Alice.
🧠
Keep votes on Heidi to get her executed and end the game with Alice alive; undermine the β€˜Alice FT is mechanical’ argument so voters don’t drop.
🧠
Lock in Heidi execution by undermining the 'Alice FT mechanically clears Grace' argument so voters keep hands up and evil wins tonight.
🧠
Save my ghost vote for Alice's nomination. Charlie already wasted his on Heidi. When Alice is nominated, I will raise my hand. Do not vote for Heidi - executing Heidi loses the game for good.
🧠
Lowering my hand to prevent Heidi's execution. Alice is the Imp β€” she's ignoring her own FT info that clears Grace. I must support nominating Alice instead.
🧠
I am voting to execute Heidi which will lose the game for good. Alice's own FT info clears Grace mechanically. No Poisoner exists. Alice is the Imp. I must lower my hand immediately to prevent Heidi's execution.
🧠
Grace has raised her hand to execute Heidi. This will either kill Heidi or tie the vote. Either way, it helps Alice win. I must get Grace to lower her hand before voting closes.
🧠
Explain that the current 2-2 tie prevents any execution, which is the best outcome for good. The ghost votes in final 2 guarantee an Alice execution. Prevent anyone from accidentally changing the vote math.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Tie for majority! Current leader was 7. Now no one.
πŸ“œ
Storyteller
The vote for Heidi ties with the previous leader. No one is currently on the block.
🧠
I must nominate Alice now. This is the last tick. If no execution occurs, Alice kills tonight and evil wins at 2 players. Dead players all have ghost votes and understand Alice is the Demon - we have the votes to execute her.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent reaching 3 votes on me by sowing doubt in the β€˜airtight’ logic and discouraging ghosts from spending their last votes.
🧠
Counter Alice's argument by highlighting the core contradiction: Alice's own FT info doesn't implicate Grace, yet she's pushing Grace's execution. A good player with that info would not do this.
🧠
Prevent enough votes to execute Alice. Encourage ghosts to conserve votes and keep today indecisive or redirect suspicion onto Heidi.
🧠
Alice's own Fortune Teller NO result cannot be wrong due to Red Hinger, yet she's executing the player her info cleared. This is only consistent with Alice being the Imp. Raising hand to execute Alice and win the game for good.
🧠
Alice's FT clears Grace, yet she pushes Grace's execution. No good player does this. I'm using my ghost vote to execute Alice and win the game for good.
🧠
Alice's own FT info mechanically clears Grace (no Poisoner in Baron game), yet Alice pushed Grace's execution. This is definitive proof Alice is the Imp. Eve and David already voted - adding my ghost vote gives 3, executing Alice and winning for good.
🧠
The mechanical chain is airtight: Charlie=Investigator, Eve=Baron, no Poisoner, Alice's FT clears Grace, yet Alice pushes Grace. Alice is the Imp. Three ghost votes seal her execution. This wins the game for good.
🧠
Three ghosts already voted - execution is secured. Raising my hand to unanimously condemn Alice and definitively end the game for good. The logical chain from Undertaker confirmations through Investigator to Fortune Teller proves Alice is the Imp.
🧠
Prevent my execution by getting at least two raised hands to lower before vote closes, leveraging uncertainty and pushing for no-exec/tie as 'safer'.
🧠
Four ghost votes already exceed the three needed for execution. Raising my hand to confirm my conviction and seal Alice's fate. Good wins.
🧠
Prevent Alice’s execution by pushing the tie and undermining the β€˜airtight’ chain, specifically convincing at least two ghost voters to lower hands.
🧠
I'm maintaining my raised hand. Alice's own FT result clears Grace, yet Alice pushed for Grace's execution - classic Imp overreach. The mechanical chain is airtight: no Poisoner, clean FT result, Alice betrayed her own info. Five votes should seal her execution.
🧠
Urge execution of Alice because her behavior contradicts a good player's logic. She is the Imp and must die today.
🧠
Reinforce the airtight logic to counter Alice's desperate attempts to get ghost votes lowered. The vote is sealed - Alice is caught by her own information.
🧠
The game is over. Five ghost votes plus Heidi have sealed Alice's execution. I've already used my ghost vote so I cannot vote, but I can confirm the logic and encourage the group to hold strong.
🧠
Alice is caught by her own Fortune Teller information clearing Grace while she pushed Grace's execution. The mechanical chain is complete. My ghost vote seals the game for good.
πŸ“œ
Storyteller
Voting is now closed.
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Charlie(Ghost)
Ghost vote used by Charlie
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David(Ghost)
Ghost vote used by David
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Eve(Ghost)
Ghost vote used by Eve
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Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Last-ditch to undermine the β€˜airtight’ narrative and maybe prompt a rules/logic reconsideration, even though options are nearly exhausted.
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To confirm that executing Alice is the correct play. The mechanical chain is airtight: Charlie's Investigator ping on Eve as Baron means no Poisoner, Alice's FT result clears Grace, yet Alice pushed Grace anyway. That is the Imp caught by their own claims.
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Try to create last-second doubt and push for a tie or no execution by getting someone to attempt another nomination, preserving Alice and giving evil a chance.
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Support Alice's execution. Her own FT result clears Grace, yet she pushed Grace's death. No good player does this. The mechanical chain from Charlie's Investigator through Frank's Undertaker holds. Alice is the Imp.
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Grace's caution is understandable but doesn't change the mechanical case. Alice is caught by her own clean FT result clearing Grace while she tried to execute Grace. This is the winning vote for good.
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Reinforce the airtight logic chain for Grace and close out the game. Alice is on the block with 5 votes, all nominations used, no tie possible. Good wins.
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The game is over. Alice is on the block with 5 votes, all nominations are spent, and my ghost vote is already used. There is nothing more I can do. The execution is locked in and good wins when Alice flips Imp.
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Reinforce the mechanical case against Alice. All nominations are spent, no tie is possible. Execution is imminent. Reassure Grace that the logic chain is sound and Alice is the Imp.
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Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good