Game Detail

Players

Alice (Chef) Bob (Soldier) Charlie (Saint) David (Imp) Eve (Poisoner) Frank (Virgin) Grace (Slayer) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil204,76618,579$1.3025
Good573,66442,483$0.4143

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Mayor, Undertaker, Investigator
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison the player most likely to give dangerous early information about my Demon. Charlie is adjacent to David, so blocking a possible Empath read is especially valuable.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Alice and Bob to start gathering information. Alice is my neighbor, and Bob is next to her. Narrowing down the circle early is key for the Fortune Teller.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice and Bob. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to find a trusted Townsfolk to nominate me. This will confirm me as the Virgin and confirm them as a Townsfolk, while also executing a good player to narrow down the Demon's options.
🧠
I want to establish a quick alliance with my neighbor, Charlie, and reveal my role to someone early to see their reaction and gather information. Being the Soldier, I don't mind being known to a few people since the Demon can't kill me anyway.
🧠
I want to build trust with Bob without revealing my dangerous Saint role too early. Revealing Saint on Day 1 often leads to the Demon framing me or the town executing me just to 'check'. I'll claim a generic role for now.
🧠
Coordinate early with my minion on bluff choices and whether to create a false information line or stay low, which helps keep me alive.
🧠
As the Chef with a '1' result, I need to find the evil pair. Heidi is my neighbor, so checking her alignment and information early helps establish a trust circle or identifies a potential evil candidate if she seems shifty.
🧠
Respond to Frank's claim of being the Virgin. Since I am the Slayer (a Townsfolk), nominating him would confirm both of us if he's telling the truth. However, I want to feel him out first and see if he's baiting me.
🧠
I am sharing my Night 0 info with Alice since she claimed Chef and approached me. Since I got a 'No' on Alice and Bob, and she claims to be a Chef with a '1' (one pair of evil players), sharing this helps us coordinate and cross-reference our info early.
🧠
Coordinate bluffs with David now, avoid claim collisions, and set up a misleading Investigator story that can steer suspicion onto good players.
🧠
I want to keep building trust with Grace while she claims to be a powerful Townsfolk like the Slayer. Confirming her via my Virgin ability would be a very strong play for the good team.
🧠
I want to establish a connection with my other neighbor, Alice, and see if she has any starting information (Washerwoman, Investigator, etc.) to share.
🧠
I want to gather information from my other neighbor, David, and see if his story aligns with what Bob or others are saying. It helps to cross-reference claims early.
🧠
Build rapport with Charlie, avoid overcommitting early, and collect more claims while keeping my future Undertaker bluff flexible.
🧠
Share my Chef info and Heidi's Fortune Teller claim with Bob to cross-reference and build trust, since we're neighbors and Heidi's info potentially clears us as a group.
🧠
I want to gather information from Alice since she has been whispering with both Heidi and Bob. This helps me verify Frank's claims later and see if Alice is consistent.
🧠
I want to gather information from Frank since he's been whispering with Grace. As the Fortune Teller, I need to know who to check tonight, and seeing who is talking to whom helps identify potential social pairings or evil teams.
🧠
I want to establish my Investigator bluff with Heidi, collect her claim, and create suspicion between two good players while keeping David out of view.
🧠
I want to build trust with Heidi while keeping my Virgin role relatively quiet for now, but also gauging her information or suspicions.
🧠
I want to verify Alice's claim about Heidi being the Fortune Teller and build a small circle of trust with players who seem to have information. Confirming Heidi's 'no' result on me aligns with my Soldier role.
🧠
I want to branch out and gather information from Alice, as she has been whispering with several other players (Bob, Heidi, Grace) and might have a different perspective or set of claims than David and Bob.
🧠
Coordinate with Eve on fresh claim info so our stories do not collide and she can tailor her Investigator bluff while I stay flexible on Undertaker or Mayor.
🧠
Share my information and the claims I've gathered with Grace to see if her information from Frank aligns or contradicts anything.
🧠
Share Frank's claim and my thoughts on the current board state with Alice to build trust and coordinate.
🧠
Address Eve's Investigator claim while maintaining secrecy and Cross-referencing info.
🧠
Update David with Heidi's claim so our stories do not collide and we can decide whether to undermine Alice, Heidi, or Bob next.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to open up the conversation and see how Eve reacts to her claim being brought into the public sphere, while also establishing my own role and Alice's claim to start narrowing down the 'pair' Alice mentioned.
🧠
I want to encourage more information sharing to help the good team identify potential evil players without revealing my own dangerous role as the Saint too early.
🧠
Share the information I gathered privately about Frank's Virgin claim and my Slayer role to the group to coordinate a plan.
🧠
Confirm my Chef info and support the plan to test the Virgin claim.
🧠
Publicly reveal my Investigator bluff to cast suspicion on Alice or Heidi and redirect the town away from easy confirmations that help good.
🧠
Use the public conflict to drive a non me execution and keep attention on the Alice Heidi pair, while backing Eve's claim as credible.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by highlighting my role's utility and the risk of executing a powerful information role like the Fortune Teller, especially when a more definitive mechanical test (the Virgin) is available.
🧠
I will wait to see how the vote on Heidi develops before deciding whether to intervene or reveal my role, as executing a Saint would end the game immediately.
🧠
I want to see how the town reacts to Heidi's defense and whether enough votes materialize without me, as I'm still weighing the conflicting information between Eve's Investigator claim and Heidi/Alice's claims.
🧠
I will wait to see how the group responds to Heidi's defense and the Investigator claim. I am not ready to vote for Heidi yet because her claim as Fortune Teller is valuable and Eve's Investigator ping on me/Heidi makes me a suspect too; if I vote Heidi, I might look like a Minion distancing from a teammate or a Demon sacrificing a Minion.
🧠
Secure early momentum on Heidi, support David's nomination, and keep my Investigator bluff coherent while aiming for a useful day one execution.
🧠
I nominated Heidi, so voting is consistent and helps push a good execution while steering the table away from strong town confirmations.
🧠
I want to discourage the group from executing Heidi. As the Soldier, I know I'm good, and Heidi clearing me suggests she might be telling the truth or at least isn't the Demon. Testing the Virgin is a mechanical certainty, which is better than a guess based on conflicting info.
🧠
I want to discourage the group from executing Heidi, a potential info role, and instead pivot back to my Virgin plan which provides mechanical certainty.
🧠
I need to defend myself by reinforcing the possibility that I am the 'Red Herring' and redirecting the town's focus to the mechanical Virgin test, which is a stronger play for Good.
🧠
I want to avoid executing Heidi for now to see if we can get a mechanical confirmation through the Virgin claim instead.
🧠
I will not vote for Heidi's execution because I want to preserve the option to test Frank's Virgin claim, which would provide a mechanical hard-clear for two players. Additionally, Heidi's claim as Fortune Teller is valuable, and she could indeed be the Red Herring or a target of misregistration.
🧠
I will wait to see if the nomination for Heidi fails. As a Chef with a result of '1', and considering the current claims, executing a potential Fortune Teller based on a single Investigator ping (which could be a Red Herring or a bluff) is premature when a Virgin test is available.
🧠
Keep momentum on Heidi during the vote, undermine the Virgin test, and try to attract enough hands to execute a likely good player instead of letting town stabilize.
🧠
Keep pressure on Heidi and frame the Virgin test as a distraction so more players vote this through.
🧠
I want the vote on Heidi to fail so we can test the Virgin claim instead, which provides a mechanical hard-clear. Raising my hand would contribute to executing a potential info role (Fortune Teller) on Day 1.
🧠
I want to prevent the execution of Heidi, who claims to be the Fortune Teller, because testing my Virgin ability is a more reliable way to confirm two players. I will not raise my hand for this vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (2/4).
🧠
To urge Grace to nominate Frank for the Virgin test before the nomination phase ends.
🧠
I want to see if Grace will follow through with the nomination of Frank to test the Virgin claim before the day ends. As the Saint, I must avoid being nominated or executed, and a successful Virgin test provides clear mechanical information for the good team without risking my own life or the game-ending condition of my role.
🧠
I am nominating Frank to test his Virgin claim. If it works, it mechanically confirms two good players (him as Virgin, me as Townsfolk), which is incredibly strong for the Good team.
πŸ“œ
Storyteller
The Virgin's ability triggers! Grace is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the strongest public good info source and central to town trust. Poisoning her both blocks useful info and can generate misleading claims that protect David.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the most trusted, active info claimant to preserve Eve's Investigator frame on Alice and keep the town split away from me.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I want to establish a private line of communication with David to see where his head is at. Since I am a confirmed good player, people should trust me, and David was the one who tried to nominate Heidi yesterday, so he might have some thoughts on the current situation.
🧠
I want to coordinate with Bob, who is likely good based on Heidi's info, and share my Chef info to see if it helps him narrow down the evil pair, while also pointing out Eve's suspicious behavior.
🧠
Use Frank's trust to redirect the town toward Alice or Bob, preferably Alice, while sounding like a careful good player and keeping Eve off the block.
🧠
Coordinate with David after his Frank chat, align bluffs, and identify the safest push for nominations while keeping David clear.
🧠
Wait to observe information flow and see who claims what after Heidi's death.
🧠
I need to pressure Alice because Eve's Investigator claim (Alice/Heidi = Poisoner) now points directly at her with Heidi dead. Alice also hasn't replied to me yet.
🧠
I want to confirm Alice's suspicions about Eve and reveal my role to her to build trust, as her Chef info (one pair) is a key piece of the puzzle.
🧠
I am dead and have no night ability. I need to observe the private conversations to see who is aligning with whom before I speak or intervene. Waiting one tick allows the living players to exchange their Night 1 info.
🧠
To solidify a strategy with David regarding Alice and Bob based on the logic that Heidi's death likely confirms her as a good Fortune Teller, leaving Alice as the primary suspect for Eve's Investigator ping.
🧠
I need to clear my name with Charlie by sharing my Chef information and pointing out the flaws in Eve's Investigator claim, especially now that Heidi is confirmed as the Fortune Teller through her death and information.
🧠
Coordinate with my minion so we align our public pushes, keep suspicion centered on Alice, and use Frank's trust to move the room.
🧠
Strengthen Frank's lean on Alice and give a fallback suspicion on Bob, using my public claim to guide a good player's push without overcommitting.
🧠
I want to observe the private conversations and see if anyone reaches out to me or if the group starts sharing the night info publicly before I intervene as a ghost.
🧠
Establish a dialogue with Alice to see if her 'Chef' claim and logic regarding Eve hold up, and to check her alignment/read on the confirmed Virgin.
🧠
I want to get Frank's perspective on Eve's suspicious behavior and see if she's trying to manipulate the confirmed good player.
🧠
I want to coordinate with Bob since my Night 0 info suggests he is likely good (or Alice is, or both). My death reinforces that my information was dangerous to the evil team.
🧠
I want to probe Bob's perspective on Eve's claim while sharing what Eve told me to see how he reacts. This helps me gauge if Bob is trying to protect Alice or if he's genuinely suspicious of Eve.
🧠
Confirm Charlie's role and coordinate to find the evil pair based on my Chef information and Eve's suspicious behavior.
🧠
Strengthen Frank's confidence in pushing Alice while keeping Bob as a fallback, using his confirmed status to influence the room for an execution that helps evil.
🧠
Keep Frank aligned with David and me on an Alice-first push while preserving Bob as backup. Frank is trusted, so his public suspicion can carry the room.
🧠
I am dead and have used my Virgin-triggering nomination. I need to observe the private conversations and wait for the nomination phase to see where the suspicion lies before using my ghost vote.
🧠
I need to reveal my role to Alice to build trust and use her 'Chef' information to narrow down the evil pair. Since I am the Saint, I must avoid execution at all costs, and sharing this with a potential ally helps ensure I'm not a target.
🧠
I want to align with the dead Fortune Teller (Heidi) and share my role to build trust. I'm also pointing out the logical inconsistency in Eve's claim to narrow down the evil team.
🧠
Bob is the Soldier and likely good. I want to build a consensus with him on Eve and David being suspicious. I also want to poke him for information on Charlie to narrow down the pool of suspects.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Now that I am dead, I should share my findings and suspicions publicly to guide the living players towards the evil team. My death likely confirms I was a threat, lending credibility to my 'NO' result on Alice and Bob.
🧠
Use my public Investigator claim to drive an execution away from David and onto Alice, the room's easiest non demon target, before nominations close.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to see if the living players are going to vote for Alice before I commit my single ghost vote.
🧠
I nominated Alice and should back my push. A vote here pressures a likely good execution, keeps suspicion away from David, and preserves my Investigator bluff.
🧠
I want to maximize the chance Alice is executed today, preserving my cover and supporting Eve's public case while keeping suspicion away from the evil team.
🧠
I want to save my single ghost vote for a more critical moment or a more certain demon candidate.
🧠
Prevent the execution of Alice, whom I believe is good, and shift suspicion onto Eve.
🧠
Alice is the most logical execution candidate to resolve the conflict between the Fortune Teller and Investigator claims. Raising my hand to reach the three-vote threshold for her execution.
🧠
I need to stop the execution of Alice because she was cleared by the deceased Fortune Teller, Heidi. Executing a potentially good player based on a suspicious claim by Eve is dangerous, especially since I'm the Saint and need to ensure we don't accidentally execute me later or lose momentum on a bad lead.
🧠
I need to defend myself against Eve's nomination by pointing out the flaws in her claim and highlighting the confirmation I received from the dead Fortune Teller. Frank's vote is the deciding factor, so I must convince him.
🧠
I will wait to see if Frank lowers his hand or if others join the vote, as I want to save my single ghost vote for a more certain evil candidate like Eve or David later.
🧠
Keep Frank from lowering and reframe Heidi's Fortune Teller no as irrelevant to an Investigator accusation on a Minion.
🧠
Keep Frank's vote in place and stop Heidi's Fortune Teller result from becoming a full clear on Alice. I want town focused on Alice versus Eve, not on me.
🧠
I want to challenge Frank's vote and highlight the conflict between Eve's claim and the night death of Heidi, while explaining why I am not voting yet.
🧠
Persuade Frank to lower his hand and prevent Alice's execution by highlighting the inconsistency in Eve's claim following Heidi's death.
🧠
I want to explain my reasoning for keeping my hand up to the group, specifically addressing Alice's point about Heidi's info. I need to clarify that being cleared as a Demon doesn't clear someone from being a Minion.
🧠
I need to convince Frank and the others that Heidi's information is more reliable than Eve's, especially since Heidi was killed at night, which usually validates a good player's role.
🧠
I need to convince Frank to lower his hand by emphasizing that Heidi's death validates her role and my innocence, while pointing out the likely evil pair (Eve/David) based on my Chef info.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to publicly state my role and information again to convince the living players (especially Frank) that Alice is likely good and that Eve's information is a fabrication, urging a counter-nomination to save Alice.
🧠
Reinforce that Heidi's result does not mechanically clear Alice from being a Minion, and discourage a last-second counter-nomination onto me or David.
🧠
Keep attention on the limited meaning of Heidi's Fortune Teller no and prevent a last second counter nomination from saving Alice.
🧠
I want to challenge Eve's logic and highlight the inconsistency of the Demon's night kill with her Poisoner claim against Alice, aiming to shift suspicion back to Eve or David.
🧠
I need to save Alice from execution and pivot the focus to Eve, who I suspect is a Minion (Poisoner) framing a Townsfolk. Nominating Eve is the only way to potentially override the current vote on Alice.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
I want to execute Eve to save Alice and test Eve's suspicious Investigator claim, which contradicts my Fortune Teller information.
🧠
Protect David and preserve Alice's execution by discouraging tie votes on me, especially from Frank or Charlie.
🧠
Protect Eve and preserve Alice's execution by discouraging a tie vote on Eve during the active ballot.
🧠
I'm voting for Eve to create a tie or put her on the block because her relentless push against Alice, despite the Fortune Teller's death and 'no' result, feels like a frame job. Alice's Chef info and Heidi's FT info are more reliable than Eve's Investigator claim right now.
🧠
I want to execute Eve to save Alice and test the theory that Eve is a Minion framing Alice. Since Heidi (confirmed FT in my eyes) and Grace (confirmed good) are voting, I need to add my vote to reach the threshold and force a tie or a new leader.
🧠
To reach the 4-vote threshold required to put Eve on the block and potentially force a tie or shift the execution away from Alice.
🧠
I am voting for Eve to save Alice from execution and because Eve's behavior is highly suspicious. Alice's Chef information of '1' perfectly matches the neighbor pair of David and Eve, and Eve's push against Alice despite Heidi's 'no' result feels like a frame job.
🧠
I need to vote for Eve to get her on the block and save myself from execution. My Chef info says there is one pair of evil players, and Eve's behavior, combined with the confirmed good players' (Heidi and Grace) suspicion, makes her the most likely candidate for that pair alongside David.
🧠
I am already voting for Eve to secure a tie or majority and save Alice. I will wait for the Storyteller to process the votes.
🧠
Make voters hesitate and prevent this counterwagon from overtaking Alice. Saving myself while keeping Alice on the block best protects David and preserves our pressure line.
🧠
Do not vote for my minion. Let the town's momentum decide while preserving my credibility and flexibility for the next day.
🧠
I want to justify my vote for Eve and point out the logical flaw in her argument to persuade others (like Frank or Charlie) to stay on the vote or join in.
🧠
To solidify the vote against Eve by pointing out the tactical inconsistency of the Demon killing Heidi if Alice were actually the Poisoner. This logic supports the theory that Eve is framing Alice.
🧠
I want to explain why I am pivoting my vote to Eve to create a tie. Grace's logic about the night kill is very compelling and suggests Alice might be framed.
🧠
Wait for the vote to conclude. I have my hand raised to tie the vote on Eve, which prevents Alice's execution and forces the group to reconsider the Alice vs. Eve conflict tomorrow.
🧠
Keep the vote on Eve tied with my own to prevent my execution and potentially execute a suspected Minion.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To support the momentum against Eve and reinforce the logic that my death makes her claim highly suspicious, ensuring the town follows through with her execution.
🧠
Undercut the kill logic against me and push doubt onto the loud anti-me voices so someone else can overtake my block.
🧠
Eve is my minion and likely dying. My best chance is to create an alternative wagon on Bob, who is a believable suspect and central to the case against Eve.
πŸ“œ
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
To discourage the town from voting for Bob and keep the focus on Eve, who is more likely to be evil given the logical contradictions in her claim.
🧠
Vote Bob to tie or beat my block, preserve myself, and create maximum confusion while protecting David from a direct execution today.
🧠
I need the best chance to save my minion or at least muddy the consensus. Voting Bob is the only action that could alter the block before nominations close.
🧠
Discourage the group from voting for Bob to ensure Eve remains the primary execution target, as her claim is the most suspicious given the night kill.
🧠
Defend myself against David's nomination and reinforce the logic against Eve.
🧠
I will wait during the vote for Bob. Since Eve is already on the block with 6 votes and I believe she is more suspicious based on the night kill logic, I don't want to help David reach the 6 or 7 votes needed to tie or surpass Eve's count. Bob's 'no' result from Heidi also makes him a less likely Demon candidate than Eve.
🧠
I will wait and not vote for Bob. David's nomination of Bob seems like a desperate attempt to save Eve from execution by redirecting suspicion toward a player who has already been 'cleared' by the Fortune Teller. Since Bob is not likely the Demon and Eve is already on the block with enough votes, there is no reason to support this counter-nomination.
🧠
I will not vote for Bob because he was cleared by Heidi's 'no' result and his logic regarding Heidi's death is sound; David's nomination of him seems like a desperate attempt to save Eve.
🧠
To reinforce the case against Eve and remind everyone that my Night Zero check cleared Bob, making David's nomination look suspicious and desperate.
🧠
I need to peel at least a couple of votes onto Bob by attacking the false certainty around Heidi's death and framing a tie as the cautious good play.
🧠
Push uncertain players toward a tie. Saving Eve and muddying Bob's apparent certainty helps my evil team avoid a clean execution today.
🧠
I want to reinforce the case against Eve and discourage other players from voting for Bob's nomination, which I believe is a distraction to save a suspicious player (Eve).
🧠
I am the one being nominated. Since I know I am the Soldier (Good), I should not vote for my own execution. I will wait to see if others are swayed by David's nomination or if they stay the course with Eve.
🧠
I want to keep Eve on the block because her Investigator claim contradicts the night kill of Heidi (Fortune Teller), and David's nomination of Bob feels like a desperate attempt to save her. Raising my hand for Bob would likely lead to a tie or his execution, which I don't want.
🧠
I will not vote for Bob. David's nomination of him seems like a desperate attempt to save Eve from execution, especially since Heidi's information already cleared Bob. Keeping the votes on Eve is the most logical path for the good team right now.
🧠
I want Bob's nomination to fail so that Eve remains the primary candidate for execution, as she and David are the most likely evil pair based on my Chef information and the flow of the game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/3).
🧠
The nomination for Bob failed, and Eve remains on the block with 6 votes. Since I am dead and have already used my ghost vote, I cannot participate in the upcoming execution vote or future ones. The day is likely ending with Eve's execution. I should wait to see the outcome and then see what the night brings, as my information was already shared and processed.
🧠
I need one final push to create doubt, discourage certainty, and leave town with suspicion on Bob and the Heidi-kill narrative if I die.
🧠
Eve likely dies here. I want to preserve uncertainty around Bob and Alice and stop town from treating this execution as a full solve tomorrow.
🧠
Eve is on the block with enough votes for execution and nominations are closing. As a dead player who has already used their ghost vote, I have no mechanical actions left for this phase. I will wait for the execution to process and the night to begin.
🧠
I want to reinforce the reasoning for Eve's execution and acknowledge David's suspicious behavior for the next day's discussion, while also maintaining a level-headed Townsfolk persona.
🧠
Wait for the day to end and the execution of Eve to proceed.
🧠
Allow the day to end and the execution of Eve to proceed to gather information.
🧠
As the Chef with a result of '1 pair', and seeing David and Eve consistently voting together and defending each other (especially with David's desperate attempt to save Eve), I believe they are the evil pair. I want to reinforce the decision to execute Eve and set the stage for looking at David tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Remove the player most directly tying me to Eve while avoiding Bob's possible Soldier protection. I need Charlie alive as a persuadable swing at final four.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Alice.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
As a dead evil player, I want to redirect suspicion from David onto Charlie by feeding Bob a plausible solving angle he can repeat publicly.
🧠
I am dead and have no more information to gather or provide, nor do I have a vote. I will wait to see how the remaining players (Bob, Charlie, David, Frank) react to Alice's death and Eve's whispering.
🧠
I want to touch base with Bob, who has claimed Soldier and was cleared by Heidi's 'no' result. Since I'm dead, I need to coordinate with the remaining alive players.
🧠
Alice is dead. I need to see how Bob reacts to these whispers and what information Alice might have passed on before I reveal my Saint role or make a move.
🧠
Communicate with the dead Chef to narrow down the evil pair based on her 'one pair' information and Eve's suspicious behavior.
🧠
I am a confirmed good player (Virgin). I need to gather information from the quieter players to narrow down the Demon. Charlie hasn't claimed much yet.
🧠
I am observing the private conversations to see if anyone reveals new information or if the players I suspect (David and possibly Charlie) make any suspicious moves. Since I'm dead and out of votes, I need to gather info to influence the remaining living players.
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Build credibility with Charlie using a safe bluff, distance from Eve, and redirect today's suspicion onto Bob before nominations begin.
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Charlie looks like the most influenceable live player. If I can seed doubt about Bob being too trusted, Charlie may push away from David and buy evil one more day.
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I need to observe the flow of information among the living players (Bob, Charlie, David, Frank) to see who is being trusted and who is being sidelined, especially since I am dead and cannot vote or act.
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Reinforce the suspicion on David and Eve as the evil pair based on the Chef information (1 pair) and their observed behavior.
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I need to share my role with the confirmed good player (Frank the Virgin) to build trust and coordinate. I also want to cross-reference David's claim with him.
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Reinforce the theory that David and Eve are the evil pair based on Alice's Chef info and Eve's behavior.
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Acknowledge Charlie's Saint claim and discuss David's suspicious behavior/Undertaker claim.
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I am waiting to see the outcome of the private conversations between the remaining alive players (Bob, Charlie, David, Frank) before offering my perspective as a dead player.
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Strengthen my Undertaker bluff with a trusted player and steer suspicion toward Bob instead of me before nominations.
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Frank is the most credible live player. If I plant doubt on the simple Eve plus David story and point him at Charlie, town may split and spare our demon.
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I am dead and have used my ghost vote, so I have limited mechanical influence. I will wait to see how the living players communicate and what claims are made before the nomination phase, as my primary goal now is to observe and provide insight if needed later.
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I've already shared my suspicions with Bob, and the nomination phase is about to start. I'll wait to see how David and others behave during the public discussion before taking further action.
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I want to ensure Frank (the confirmed Virgin) has the same information I do regarding David's claim. This helps coordinate the good team's strategy against David if his claim is a lie or a pivot.
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Wait for the nomination phase to begin to address the group's suspicions.
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I want to confront David about the inconsistency between his defense of Eve and his current Undertaker claim. This puts pressure on him to explain his logic and helps me gauge if he's the Demon or a desperate Minion.
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I am observing the private conversations to see who is aligning with whom. Since I am dead and have no vote, I need to gather information to influence the living players during the upcoming nomination phase.
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Frank is the most trusted living player. I need to soften his suspicion and give him a reason to hesitate, buying space for a mis-execution.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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I want to bring David's private claim into the public forum to see how others react and to pressure him to explain his contradictory behavior.
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Support Frank's suspicion of David to push for his execution. My Chef info of 'one pair' aligns with a David/Eve evil team, and his late Undertaker claim is suspicious.
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Create a counterwagon away from me and push a plausible good misexecution on Bob, who already has public suspicion and a claim that can absorb pressure.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
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I will wait to see how the vote on Bob progresses before committing my own vote or making a final statement, as I still suspect David more than Bob.
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I will wait to see how the living players react to the nomination of Bob before deciding if I should use my one and only ghost vote.
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I need to stay consistent with my public case on Bob and maximize the chance of a misexecution instead of the town consolidating on me.
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I want to point out the logical inconsistency in David's nomination of Bob, given my Night 0 information.
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Use my ghost vote now to secure Bob's execution if possible. Any non-David execution today likely gives David the surviving path to night and an immediate evil win.
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Defend myself against David's nomination by pointing out the logical inconsistency in his claim and the strength of Heidi's information.
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I will wait and not vote for Bob because he was cleared by Heidi's early info, and David's nomination of him feels like a desperate play from a suspicious player.
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To point out the logical inconsistency in David's claim and nomination to the group, specifically highlighting why Bob is likely good based on Heidi's info and Alice's death.
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I am not voting for Bob. David's push feels like a redirection from his own suspicious behavior yesterday, especially since Heidi's info leaned towards Bob being good. I want to see if Charlie or any other ghosts agree with David before Bob gets put on the block.
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I am choosing not to use my single ghost vote on Bob, as the evidence suggests he is likely good based on Heidi's information and his claim. Saving my vote for a more suspicious target like David later is a better strategic move.
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Keep my vote on Bob without adding more contradictions. Let the current pressure and confusion stand rather than giving town fresh material against me.
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Point out the logical inconsistency in David's play to prevent Bob's execution and highlight David as a suspect.
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Keep pressure off David, weaken the Bob clear, and encourage at least one more vote so town executes a non-Demon or wastes time on the wrong logic.
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To point out the logical inconsistency in David's push against me, given his claim of being the Undertaker who saw Eve as the Poisoner. This highlights his likely role as the remaining evil player.
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To oppose the nomination of Bob and highlight David's suspicious behavior. Bob is likely good due to Heidi's info and Alice's death, while David's claim and actions are inconsistent.
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I want to reinforce the logic that David's behavior is inconsistent with being a good Undertaker and protect Bob, who is a likely good player based on Heidi's info and Alice's death.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to get David on the block because his claim as Undertaker after defending the Poisoner (Eve) is a classic evil pivot to gain trust while pushing a confirmed-good player (Bob). Nominating him is the only way to save Bob and potentially catch the Demon.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
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David's behavior is extremely suspicious, especially his defense of Eve and his contradictory logic regarding Bob. As the Virgin, I'm confirmed good, and I believe David is the Demon or a Minion trying to manipulate the town. Voting to execute him is the best move for the good team.
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I am voting for David because his behavior is highly suspicious. He claimed Undertaker to 'confirm' Eve as the Poisoner, yet he continues to push for the execution of Bob, whom Heidi (Fortune Teller) cleared. If David were truly the Undertaker and Eve was the Poisoner, he should be more skeptical of his own information or looking for the Demon elsewhere, not targeting a likely Soldier. His alignment with Eve's previous voting pattern strongly suggests they are the evil pair my Chef info detected.
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Prevent any additional votes on me by reframing this as a rushed association case and keeping the count at a tie.
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Encourage Charlie and Bob to vote for David to ensure he reaches the threshold for execution, as he is the primary suspect.
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Protect David by persuading Charlie and Bob not to add votes, framing the case as rushed and based on shaky Heidi logic.
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I will vote for David to ensure he receives enough votes to potentially be executed, as he is the primary suspect for the Demon role and his push against me (the Soldier) is illogical for a good player.
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David's behavior has been consistently suspicious, from defending Eve (the likely Poisoner) to pushing for Bob's execution despite Heidi's information. Voting for him is the most logical step to find the Demon.
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To reinforce the town's decision to shift the execution target from Bob to David by highlighting the logical inconsistency in David's play.
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I am already voting for David, and the vote has reached the required threshold of 3 votes (Alice, Bob, Charlie, and myself have raised hands/voted). I will wait for the storyteller to conclude the vote.
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I want to solidify the case against David and encourage Charlie and Bob to maintain their votes to ensure David is put on the block and likely executed, as his behavior strongly suggests he is evil.
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I cannot stop this vote now, so I want to inject doubt into the table's certainty and leave a solvable world where my death should not hard-clear the others.
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I am waiting for the voting process for David to conclude, as I have no actions left to take this phase and my ghost vote is already spent.
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Try to create last-second doubt about Heidi's Bob clear so Bob or Charlie reconsider their vote on David before the count finalizes.
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I have already raised my hand to vote for David, which brings the count to 3 (Frank, Alice, me). Charlie has also raised their hand, making it 4. This meets the threshold for execution and ties/surpasses the vote on me (Bob). I should maintain my vote to ensure the Demon candidate is executed.
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I am currently voting for David and want the execution to proceed to confirm my suspicions and protect my role as Saint.
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Reinforce the current vote on David by highlighting the logical inconsistency in his defense and Undertaker claim.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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David is on the block with 4 votes, which is a solid majority for an 8-player game with several dead. There are no more nominations likely to happen this late in the day, so I should wait for the phase to end to secure his execution.
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Wait for nominations to close. David is on the block with a strong majority, and as a dead player with no vote, my best move is to let the phase end and see the execution through.
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I am about to die. My best play is to leave doubt on the town's strongest clears so tomorrow can fracture and misexecute instead of solving cleanly.
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Reinforce the case against David before the day ends to ensure the execution of the most likely Demon candidate.
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I cannot vote, so my best move is to leave doubt on the Heidi to Bob and Frank lock so good does not get a clean solve after David dies.
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Reinforce the case for David's execution while acknowledging the need for future vigilance.
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I want David to remain on the block for execution. Since he has the majority and nominations are closing, the best course of action is to wait and let the day end without further nominations or interference.
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To reinforce the case against David and ensure the town stays focused on the logical inconsistency in his claim, which points to him being the Demon.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good