Game Detail

Players

Alice (Recluse) Bob (Chef) Charlie (Imp) David (Drunk) Eve (Baron) Frank (Soldier) Grace (Fortune Teller) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good554,9841,338,512$5.3852
Evil226,407146,872$0.1187

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Eve. Your safe bluffs are: Washerwoman, Virgin, Librarian
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to start gathering information immediately. Checking Alice and Charlie gives me a baseline reading that I can compare against future nights and public claims.
📜
Storyteller
Grace
You chose Alice and Charlie. You receive the answer: YES.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Since I have no information yet, I want to pick a central player who is likely to vote tomorrow, minimizing the chance that my Butler restriction prevents me from voting when the good team needs me.
📜
Storyteller
Heidi
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my Night 0 Empath read with two non-neighbors to build a trust network and gather corroborating information before nominations.
🧠
Whisper Eve to assign bluffs: I claim Washerwoman (safe), she picks another safe (Virgin/Librarian). Builds trust early, hides us.
🧠
I want to compare notes with Alice about David's Empath claim and see if she has any other information. Building a small trust network early helps verify claims.
🧠
Establish contact with my master Charlie so we can coordinate voting, and touch base with my neighbor Grace to start gathering independent information.
🧠
Coordinate bluff with Demon now on Day 1 to build credibility as good players, back each other up, and sow chaos by directing suspicion to others like neighbors David/Frank.
🧠
Share my Chef information with two adjacent players to establish a trust cluster. If my 0 pairs info is correct, they cannot both be evil, which gives me a reliable foundation to build on.
🧠
I want to acknowledge Heidi's claim and build a potential alliance, but I must stay vague about my role and reads because Charlie, who was part of Heidi's original whisper, is in my demon pool from last night.
🧠
I want to build a trust circle with Frank without revealing my Recluse role yet. I'll ask for his information to evaluate whether he's a genuine good player or probing for intel.
🧠
Respond to Bob's Chef claim and update Alice on the new information. Building a trusted alliance to coordinate on the Charlie versus Eve suspicion.
🧠
Establish good persona with safe bluff, ally with Heidi (vote-linked), share fake info to seem proactive Townsfolk. Ties into Eve's Lib claim for later disruption.
🧠
Share my Soldier role with Alice to build a trust network and gather more information about other players' claims. Since I am safe from the Demon, I can be a reliable long-term ally for good players.
🧠
Gather intel from Alice who has been actively whispering with multiple players to understand the emerging claim landscape and verify Charlie's Washerwoman story.
🧠
Bluff Librarian early to teammates, reference Bob's Chef to build trust as good. Sus neighbors slightly. Coordinate implicitly with Demon's Washerwoman plan.
🧠
Cross-verify David's Empath claim and Eve's Librarian claim by speaking with Alice (who David looped in) and Charlie (who David implicated). I need more data points to narrow down which world we're in.
🧠
Respond to Charlie without revealing my role or critical Night 0 information. I want to maintain social connections while protecting my Fortune Teller identity until I can better determine if Charlie or Alice is trustworthy.
🧠
Share the claims I've heard with Heidi to build trust and gather her information. As Recluse, I should avoid revealing my exact role early but contribute to information sharing among the good team.
🧠
I need to verify Eve's Librarian claim by confronting Frank. Since I know I'm the Empath, if Eve is truthful then Frank must be the Butler. If Frank denies it, Eve is likely my evil neighbor.
🧠
Share Washerwoman bluff confirming David's Empath claim to Bob/Alice for credibility. Leverage David's false read to pit town against me/Eve, creating chaos while protecting core evil (me). Consistent with Chef 0.
🧠
I know I am the Soldier, not the Butler. By confirming this to David and Alice, we can establish that Eve's Librarian claim is false, which helps narrow down who is lying and who might be evil.
🧠
Verify Bob's Chef claim directly to cross-reference against Charlie's Washerwoman information and Alice's summary. This helps establish a baseline for which early claims are consistent.
🧠
Coordinate bluff details and nomination strategy with Demon privately before public phase to ensure seamless support, building town trust in our good claims while planning first execution target (e.g., active whisperer like Heidi).
🧠
Confirm my Chef claim to Heidi as she requested, and ask what role she has so I can cross-reference information before nominations begin.
🧠
I need to observe more claims and interactions before sharing my Fortune Teller information. Waiting allows me to gather more data points and avoid revealing myself too early to the Demon.
🧠
Share my deduction that Eve is almost certainly evil based on contradictory claims, and discuss with Frank who between Heidi and Grace might be the other evil player.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Chef information publicly so the whole group can use the zero-pairs constraint to evaluate claims. Encourage remaining players to come forward with their roles before nominations close.
🧠
Publicly confirm my Butler claim and point out that the Charlie-David-Bob chain strongly suggests Eve is evil in a standard non-Baron game. I want to pressure Alice and Grace to claim before the day ends.
🧠
I need to share my Fortune Teller information publicly to challenge the emerging consensus that Eve is definitely evil. My YES on Alice and Charlie complicates the narrative and will help us identify contradictions in claims.
🧠
Eve has made a demonstrably false Librarian claim that is contradicted by three other players. My Empath information points to exactly one evil neighbor between Charlie and Eve. Since Charlie's Washerwoman claim supports me and Eve's claim is impossible, Eve is the most likely evil player. I need to nominate her now because this is the final nomination tick.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Highlight Grace FT implying Baron/extra Outsiders to validate my Lib + Heidi Butler, question David's unconfirmed Frank Soldier claim, sway votes off me toward Alice.
🧠
The simplest explanation is World A: standard setup where Eve is evil (Minion) and Alice is Demon. Eve's Librarian directly contradicts Heidi's Butler claim. David's Empath and Charlie's Washerwoman form a clean chain condemning Eve. Grace's Fortune Teller result fits Alice as Demon. I should vote to execute Eve.
🧠
I need to point out the mechanical role-count contradiction that makes Eve's Librarian claim impossible in a standard setup, and urge Charlie to vote so I can vote too before the day ends.
🧠
The first scenario is the cleanest and requires no assumptions about poisoning or drunkness. Executing Eve removes a confirmed evil player. I need to vote now before the phase ends.
🧠
Eve's claim is demonstrably false and contradicts my Empath ability. I must vote for her execution to eliminate the most likely evil player before night.
🧠
Eve claimed I or David is the Butler, but I am the Soldier. This is a direct mechanical contradiction. Combined with David's Empath, Charlie's Washerwoman, Bob's Chef, and Heidi's Butler claim, the evidence is overwhelming that Eve is evil. I must vote to execute her.
🧠
Eve is almost certainly evil because her Librarian information creates an impossible duplicate Butler with Heidi's claim. David's Empath and Charlie's Washerwoman both point to her. I will vote to execute her and help the good team.
🧠
Sacrifice minion Eve to validate town chain (me/David/Bob/Heidi good), gain trust. Heidi follows my vote. Demon safe, town hunts Alice next per Grace.
🧠
Disrupt vote by emphasizing Baron/extra Outsiders fits perfectly with multiple Out claims (Heidi+Lib+Recluse), TF overclaim impossible otherwise. Push Alice as Demon/Recluse suspect, flip votes or delay execution to survive Day 1.
🧠
The vote against Eve is already at six with only four needed. Her contradictions are severe and my Chef info aligns with the David-Charlie chain identifying Eve as evil. No need to lower my vote or speak further; letting the nomination resolve cleanly is the best move.
🧠
Eve's claim is definitively false since I am the Butler. The role distribution strongly indicates a standard game without Baron, making Alice and Eve the evil pair. Since Charlie voted, I can vote too, and executing Eve removes an evil player.
🧠
Eve is dying regardless, but I need Alice and Frank to claim before night so we have more data for tomorrow and I can better interpret my Fortune Teller read.
🧠
Eve is trying to sow confusion about role counts and Baron. I need to remind everyone that her specific Librarian information is factually wrong regardless of setup, and confirm Frank's Soldier claim to close the loop. This solidifies the case against her before night falls.
🧠
Publicly confirm my Soldier role to destroy Eve's defense, pressure Alice to claim, and establish a clear good claim for the town to work with going forward.
🧠
Claim Recluse to explain Grace's Fortune Teller read and solidify town logic before night falls.
🧠
Push Eve execution publicly as Washerwoman to cement good alignment & trust. Sacrifice Minion to dismantle town suspicion; flaw in David stays hidden.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final speech exposes 7 impossible good claims (5T+2O), plants doubt in town chain. They execute me (sacrifice ok), but tomorrow suspect their own (not Charlie), chaos helps evil survive.
🧠
Debunk Eve's final argument about role counts, point out Drunk resolves it, note my Chef info excludes David/Frank as her adjacent partner, and remind town that executing Eve is correct but we must hunt her evil partner tomorrow.
🧠
By confirming I am the only Butler, I mechanically disprove Eve's claim. I also want to cast doubt on Alice's convenient late claim so the town investigates her after Eve dies.
🧠
Plant suspicion on Alice's convenient late claim while accepting Eve is dying. Prepare the town to scrutinize Alice and the role math tomorrow, and hint I will verify Alice tonight to see if she consistently registers as Demon.
🧠
Point out that standard distribution fits perfectly with Alice as Demon and Eve as Minion. Alice's late Recluse claim is highly suspicious and came only after Grace's Fortune Teller result. I want the group to scrutinize Alice tonight and tomorrow.
🧠
Eve is already executed in all but name. I need to plant the seed that Alice is the backup Demon suspect and direct Grace's night ability elsewhere, maximizing our chances of catching the real Demon if Eve was just the Minion.
🧠
Defend my Recluse claim with setup math before night falls. Show that standard 8-player games have only one Outsider, so Heidi cannot be Butler. Plant suspicion on Heidi as the remaining evil player so town focuses on her tomorrow instead of executing me.
🧠
Sacrifice minion Eve to confirm my good Washerwoman persona backing David/Bob. Misdirect to Alice/Heidi. I hide as Demon until endgame.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
David's next Empath read outs me as evil neighbor. Kill to silence him, maintain my good standing from Washerwoman claim backing his prior info, and let town waste Day 2 on Alice/Heidi suspicions.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to test two living players to narrow down the Demon. Alice is highly suspicious but checking her is complicated by the red herring mechanic and her Recluse claim. Checking Heidi and Bob gives me a strong NO result that points directly at Alice, or a YES that implicates Heidi.
📜
Storyteller
Grace
You chose Heidi and Bob. You receive the answer: YES.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Charlie is the most mechanically trusted player due to David's Empath clearing him. I need a master who will vote so I can participate tomorrow, and Charlie voted correctly on Eve. I will choose him again.
📜
Storyteller
Heidi
You chose Charlie to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to coordinate with Grace and Charlie. I'll share my role count analysis that makes Alice the prime suspect, and tell Charlie I need him to vote so my Butler ability lets me vote against Alice.
🧠
Counter Heidi's flawed role count publicly to her & Grace, proposing Baron Eve fits perfectly w/ Alice Recluse as FT false positive. Disrupts anti-Alice push, protects my FT-pinged pair, sows Heidi doubt for later nom.
🧠
Coordinate with Grace and Bob to solidify the case against Alice and plan to nominate her today, since she is the most likely Demon.
🧠
Pretend good Lib ghost, whisper key players Grace (FT info) & Frank (prior logic) to nominate Alice, town's top suspect. Keeps heat off Charlie, eliminates good Alice.
🧠
As a dead Empath, I need to reinforce that my mechanical info clears Charlie and validate the group's Alice suspicion. I should also advise Grace to use her ability on players other than Alice since Recluse reads as Demon anyway.
🧠
Bob seems analytical and proposed the Drunk theory. I want to pull him toward seeing Heidi as the fake Outsider rather than me, using the cleanest mechanical argument available.
🧠
Prevent Alice's execution by redirecting suspicion to Heidi, who I believe is the Demon based on role count manipulation and my night one read.
🧠
Share Alice's private theory with Frank and Grace, express my skepticism about Alice being truthful, and align with my trusted allies on whether to nominate Alice today.
🧠
Point out the critical flaw in Charlie's Baron argument: if Baron is in play, there are only three Townsfolk, so one of the trusted five is the Demon. The no-Baron theory cleanly identifies Alice as the sole problem. I want Grace and Charlie to see that Alice is still the most likely Demon regardless.
🧠
Expose David Empath contradiction to break 'Charlie cleared by David' logic good relies on. Introduce David=Drunk possibility allowing me evil, Alice good. Chaos prevents Alice lynch, protects Demon survival.
🧠
Convince Bob that Grace's sober N1 read proves Heidi is the Demon, so we should nominate Heidi instead of Alice.
🧠
Reinforce Alice suspicion via town logic (Lib+Empath+FT chains to her). David night death fits Demon avoiding info roles. Execution on Alice removes good player, protects Demon Charlie for endgame.
🧠
I have already shared my Empath confirmation with key players. The day is nearly over and nominations are approaching. I will wait to observe who is nominated before committing my single ghost vote.
🧠
I must rally Bob and Frank by explaining that Eve's execution without ending the game proves she was Minion, making Heidi the only possible Demon under standard role counts, so we can execute her today.
🧠
Share my updated reasoning with Frank and Bob. Alice's mechanically impossible Scarlet Woman claim is a major tell. I want to consolidate our nomination target on Alice before nominations begin.
🧠
I want to align Grace and Frank behind nominating Alice today. Her mechanical mistakes and reactive Recluse claim are stronger evidence than Heidi's Butler claim.
🧠
Convince Grace and Charlie that Alice is the most likely Demon by pointing out the role count problems in both Baron and no-Baron scenarios, and prepare for nomination.
🧠
Agree with Heidi to nom Alice (likely good Recluse), reduce goods to 5 alive. Builds trust with Heidi/Grace as 'helpful' Washerwoman. If post-exec FT logic points to me, blame false positive on Alice Recluse. Delays suspicion on self.
🧠
Alice's impossible Scarlet Woman claim and late Recluse claim strongly indicate she is the Demon. I need to align with Bob and Grace to nominate Alice today before the Demon kills again tonight.
🧠
Push Grace/Frank (aligned with Bob/David) to nominate/execute Alice per their logic. Avoids Demon nomination, reduces town to 5 alive, buys time for evil endgame.
🧠
Share my confirmed Empath read that Charlie is good and direct Bob and Charlie to focus suspicion on Alice, who has the most suspicious claim and timing in the game.
🧠
I have already presented my mechanical case to Bob and Frank. With nominations approaching, waiting allows me to assess who is being nominated and preserve my ability to react strategically during the nomination phase.
🧠
Confirm to Bob and Frank that I agree Alice is the Demon and we should nominate her, ensuring our voting bloc is solid before nominations begin.
🧠
I need to lock in votes for Alice before nominations begin. Charlie is confirmed good and Heidi is likely good; telling them to support Alice's nomination secures the majority we need.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Alice executes likely good player (Recluse false positive), reduces alive to 4. I kill one night to 3; on final day, manipulate to not get executed. Heidi/Bob pushing her, I join to build trust.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Charlie's nomination and persuade undecided players that Heidi is the more likely Demon. Voting for my own execution would be counterproductive. Speaking to point out mechanical inconsistencies in Heidi's claim is my best chance to survive and redirect suspicion.
🧠
Raise hand to vote Alice: supports town push, executes likely good player, builds my Washerwoman trust, progresses to 5 alive with me hidden.
🧠
Raise hand to vote execute Alice. Her defense ignores Baron possibility for extra OS (Heidi+Alice+Drunk?), sows doubt on Heidi. Execution removes good/suspect, protects Charlie.
🧠
Alice is the clear Demon suspect with a mechanically impossible claim and a convenient Recluse cover. Adding my vote brings us closer to the majority needed to execute her today.
🧠
I know I am the Butler because the storyteller identified me as such, and Drunks believe they are Townsfolk. Alice's Recluse claim creates an impossible role count unless Baron is in play, and even then her timing is suspicious. With Eve likely the Minion, Alice is almost certainly the Demon. My master Charlie is voting, so I am permitted to vote. I will raise my hand to execute Alice.
🧠
Alice is the most likely Demon. Four votes are already on her, but I should add my ghost vote to ensure the execution is decisive.
🧠
Alice is almost certainly the Demon. The votes are already secured, but I need to vote consistently with my public suspicion of her. If Alice dies and game continues, I'll pivot to Heidi or Bob from my N1 read.
🧠
Alice is the Demon. Her behavior and impossible mechanics point to her being evil. I need to add my vote to ensure her execution.
🧠
My execution is nearly certain, so I must warn the town that Heidi is the Demon and Grace's result is tainted by my ability, ensuring they target Heidi after I die.
🧠
Push Alice exec as good Washerwoman to remove likely good player, confuse town when no demon death, position Heidi as next target per Alice's own words.
🧠
Reinforce Charlie's nom by countering Alice's math argument with Baron effect. Ensure execution succeeds, killing a likely good player to thin town numbers and protect Demon.
🧠
The vote is already overwhelming for Alice's execution. Speaking risks giving Alice more material to twist, and lowering my hand would undermine the certain execution. Waiting lets the majority vote stand and pushes us to Night with Alice executed.
🧠
Rebut Alice's last-minute accusation against me, point out Eve's suspicious ghost claim, and solidify that Alice is the Demon so the vote holds.
🧠
Point out Eve's blatant contradiction to prove she is covering for Alice. Lock in the execution and stop Alice's defense from confusing the living players.
🧠
Calling out Eve's obvious Baron lie exposes the Minion-Demon pair and ensures Alice's execution goes through. If I am wrong, it still frames the Heidi-or-Bob pivot for tomorrow.
🧠
Votes are locked with overwhelming majority. Alice is clearly the Demon based on mechanical contradictions and coordinated lies. I will hold my vote and let the execution proceed to end the game.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am guaranteed to be executed with 7 votes. By nominating Heidi I leave a clear mechanical signal of the true Demon, helping the town focus after my death.
📜
Storyteller
Voting starts now for Heidi. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Point out the mathematical impossibility of Alice's nomination succeeding to reinforce her desperation and guilt, while reassuring allies her execution is certain.
🧠
I am about to be executed. I must leave a clear logical argument that Eve's contradictory Baron claim exposes Heidi as the Demon, so the town executes Heidi after my death proves I was not the Demon.
🧠
Push town to ignore Heidi nom/votes, lock Alice exec (likely good). Builds my good cred as Washerwoman, sacrifices nothing evil, advances to night with 5 alive incl me.
🧠
Reinforce Charlie's point: no votes on Heidi, execute Alice safely. She's guilty by timing/logic, clears board, keeps demon Charlie hidden for night2.
🧠
Reinforce the good team's consensus that Alice is the Demon and her Heidi nomination is mathematically doomed, discouraging any stray votes.
🧠
My ghost vote is spent and the math is already clear to everyone alive. Speaking would just repeat what Bob, Charlie, and Heidi already said. I will wait and let Alice's execution proceed.
🧠
Alice is already on the block with 7 votes and Heidi cannot mathematically tie or surpass her. I should not vote for Heidi. Let Alice's execution proceed cleanly; if the game continues, I will pivot to my N1 Heidi/Bob read.
🧠
Ensure Alice is executed. Heidi mathematically cannot tie or surpass. I must discourage any votes for Heidi to prevent derailing Alice's execution.
🧠
Alice cannot be saved. The math is locked: maximum votes I can receive is six, which cannot tie her seven. Waiting lets her execution proceed cleanly without adding any confusion.
🧠
I am raising my hand for Heidi to remain consistent with my claim that she is the Demon. Eve's late Baron claim is unconvincing, and without it the Outsider count rules out Heidi's Butler claim. This vote records my conviction for when the game continues after my execution.
🧠
Reinforce no vote on Heidi by waiting. Alice's 7 votes unbeatable, her exec reduces to 5 alive. I survive suspicion, kill key good night (Grace FT threat). Evil stays hidden.
🧠
Counter David/Grace by reaffirming Baron explains OS, Alice late claim suspicious. Ensure no Heidi votes, Alice executes, good player dies keeping Demon Charlie alive.
🧠
Heidi cannot mathematically reach a tie with Alice since dead players already voted and only six alive players remain. Voting for Heidi only helps Alice escape execution. I should wait and let Alice's execution proceed.
🧠
Alice has 7 votes and Heidi cannot possibly reach a tie since only 6 living players remain and dead votes are spent. The math is certain; no need to speak or act. Let Alice's execution proceed.
🧠
Heidi cannot mathematically tie or surpass Alice's 7 votes since dead players already voted. Raising my hand accomplishes nothing and risks confusion. I will wait and let Alice's execution proceed to test if she is the Demon.
🧠
I should not vote for Heidi. Alice already has an unbeatable 7 votes, and Heidi cannot possibly reach a tie. Raising my hand only aids Alice's desperation play. Let the execution go through.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 8 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/8).
🧠
Alice has 7 votes and will be executed when nominations close. With one tick left, waiting is the only logical action to let her execution resolve.
🧠
I am about to be executed. My final words must establish that my death continuing the game proves I am Recluse, and Heidi must be executed tomorrow due to the Outsider count contradiction and Eve's obvious lie.
🧠
Reinforce Alice execution despite her 'if continues' ploy. Preempt pivot to Heidi by affirming Baron/Butler logic. Alice dies (good), town wastes time post-exec.
🧠
Reinforce Baron logic against claim-switch accusations, preempt Alice's 'game continues=Recluse' by suggesting Scarlet alt. Ensure her 7-vote execution passes unhindered with 1 tick left.
🧠
Alice is already on the block with 7 votes and will be executed momentarily. No action needed from me; the good team has secured the Demon execution. I will wait for the phase to close.
🧠
Counter Alice's final argument that Heidi must be Demon, remind the group that Eve's Baron claim fixes the role count, and shore up confidence that Alice's execution is correct.
🧠
Alice is locked for execution with 7 votes and 1 tick remaining. No nomination or speech can change the outcome. I will wait for the execution to resolve and see if the game ends or continues into Night 2.
🧠
Reinforce the consensus that Alice is the Demon by countering her 'game continues' argument and reminding the table of the role-count logic and Grace's read. Solidify good team confidence before the execution resolves.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Killing Grace eliminates the Fortune Teller's ongoing ability to check Demon signals on me or others, preventing confirmation of my identity while thinning good players to 4 alive, positioning for endgame survival.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need a master who is both likely good and likely to survive the night. Frank claiming Soldier means the Demon probably will not waste a kill on him, keeping him alive for tomorrow's critical final-three vote. His statement disbelieving Eve's Baron claim actually suggests he is good, since a true evil player would know Baron exists. Switching away from Charlie also protects against the risk that the Demon targets my known master.
📜
Storyteller
Heidi
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to coordinate with Frank and Heidi to ensure we all vote to execute Charlie today. With 4 players alive, this is our last chance to execute the Demon before they reduce us to 2 tonight.
🧠
I need to reveal I am the Recluse to trusted players so they know my evil registration was false and can identify the real Demon through outsider count logic.
🧠
Share my confirmed Empath info with Charlie and Bob to narrow down the Demon pool before today's nomination phase. I want to hear Bob's response to pressure him into either helping or slipping up.
🧠
Leverage David's clear on me to build trust with Bob/Frank (neighbors), push Heidi exec as good, reduce to final 3 with me safe.
🧠
Share my mechanical deduction that Heidi must be the Demon with trusted good players so we can coordinate her execution today. I need to use my remaining ghost vote wisely.
🧠
Expose Bob's impossible Chef claim using Baron knowledge to make him prime suspect, protecting Charlie in final 4. Coordinate push before nomination.
🧠
I need to align with Bob and Heidi, explain why Eve's whisper incriminates Charlie, and coordinate the nomination of Charlie before we lose.
🧠
I need to coordinate with Bob and Frank. World A is slightly more likely because Charlie pushing me fits Demon behavior, and both Bob and Frank are all-in on Charlie despite the high stakes of a wrong execution. If Frank were Demon he would be risking everything on a mis-execution. I will tell them I agree and remind Frank that he is my master so I can only vote if he does.
🧠
I need to flip Alice and Grace's ghost votes away from Heidi and onto Charlie. If the living good players split votes with the ghosts, we could execute the wrong person and lose immediately. Convincing them that the Baron setup is real and that Grace's read was fooled by the red herring is essential.
🧠
I have laid out my Recluse claim and Heidi suspicion to Bob and Grace. Bob is pushing Charlie-as-Demon hard. I need to see nominations and arguments before burning my single ghost vote. Waiting lets me gather more info in this critical final day with four alive.
🧠
I need to remind Charlie that he is confirmed good and should lead the charge to execute someone today, specifically highlighting why Heidi is suspicious given Alice's accusation and Eve's support.
🧠
Pushing Bob via undeniable Chef-Baron contradiction (true mechanically) shifts suspicion from me/Heidi to Bob (likely good), aiming for his nom/execution to reach 3 players with me safe.
🧠
Bob is claiming David is Drunk and Charlie is Demon, but his logic assumes drunk info is inverted which is mechanically false. I need to alert Charlie and Frank that Heidi is still the prime suspect from my Fortune Teller reads before nominations begin.
🧠
Reinforce Bob suspicion to Demon privately. Nomination imminent; coordinate to ensure Bob is nominated/executed, leaving Demon in final 3 safely.
🧠
I need to share the decisive adjacency logic with Bob and Heidi so we are united in nominating Charlie. Eve's lie about Chef zero proves Bob is good, leaving Charlie as the only possible Demon.
🧠
Bob and Frank already know I support executing Charlie. I will wait to see if any new information emerges in the final tick before nominations, preserving my action in case I need to coordinate our vote at the last moment.
🧠
Reinforce to Frank and Heidi that Charlie is the Demon by highlighting he has never claimed a role and is using Alice's disproven argument. Ensure we are united for the nomination.
🧠
I need to influence the living players before nominations begin. Whispering Charlie and Frank with my reasoning could prevent a mis-execution on Charlie and turn attention toward Heidi, whom I am certain is the Demon.
🧠
I am dead with no vote left. I've already shared my critical Empath read clearing Charlie and pointing suspicion at Heidi based on Eve's suspicious Baron claim. Nominations are next; I should not repeat stale information and instead let the alive players drive.
🧠
Push Heidi as most suspected by dead goods (Grace,David,Alice). Get good executed, thin to 3 alive with me safe. Builds trust as cleared good pushing logic.
🧠
Convince the remaining good players Charlie and Frank to nominate Heidi before the day ends, as the mechanical evidence strongly points to her being the Demon.
🧠
Reinforce Bob as liar via Baron logic to alive players. With 1 tick left, ensure nomination targets Bob, not Charlie. Reduces to 3 alive post-exec, position for night kill to final 2.
🧠
Eve's demonstrably false claim clears Bob and leaves Charlie as the only possible Demon. I need to ensure Bob and Heidi stay united so we nominate and execute Charlie before the phase ends.
🧠
Charlie's argument that Eve and the Demon must form an adjacent pair is mathematically false. He knows this, which means he is lying to frame Bob. I need to confirm with Bob and Frank that I am voting for Charlie when Frank votes, since Frank is my master today.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly reinforce Bob lie to get him nominated/executed. With 4 alive, kill a good, set up final 3 without executing Demon. Chaos from Chef contradiction disrupts good logic.
🧠
Nom Heidi as top sus per Grace/David/Alice logic chains. I'm cleared good, driving nom builds trust for final 3 survival. Executes good or forces evil misstep, then I kill survivor at night.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Charlie's false nomination, remind everyone that today is do-or-die, and ensure Bob and Frank stay focused on executing Charlie after this vote fails.
🧠
Support Demon's Heidi nom publicly as dead Minion to sway Bob/Frank votes (need 2). Execute her, final 3 B/C/F; Demon kills one tonight, evil wins. Ignore my prior Bob push as deflection.
🧠
Raise hand to vote execute Heidi. Secures 2nd vote (with likely Frank/ghost push), executes good player now. Reduces to 3 alive, Night3 kill one good, reaches 2 players with Demon alive = evil win. Avoids risky final 3 day.
🧠
I am confident Heidi is the Demon based on Alice being the likely Recluse, standard role distribution, and Eve's false Baron claim. Using my ghost vote to execute Heidi now wins the game for good if correct. Even if I am wrong, the risk is acceptable given the coherent logic chain.
🧠
Eve's false Baron claim contradicts the good Librarian, proving no Baron exists. Since I am the Recluse, Heidi's Butler claim is impossible, making her the Demon. I must cast my ghost vote to execute her now before she kills tonight.
🧠
Prevent Frank from accidentally voting for Heidi by reminding him Charlie is the Demon and that Heidi's execution loses us the game.
🧠
Reinforce to Bob that Charlie is the Demon and he must not vote for Heidi. The evil pair argument proves Eve lied to frame Bob, making Charlie the Demon by elimination. Executing Heidi loses the game.
🧠
Break the Bob-Frank deadlock by laying out the mechanical chain that clears Charlie and points to Heidi, using Eve's position and Bob's own Chef claim to eliminate Frank. Convince one of them to vote Heidi.
🧠
Counter David's sudden Empath argument by pointing out that if Eve is Baron, David could be the Drunk with false info. Keep Bob and Frank from voting for me and push them to nominate Charlie next.
🧠
Reinforce David logic clearing Charlie/Demon can't be Frank per Chef. Urge Bob/Frank vote Heidi now on Grace FT ping before tick ends. Thin town, protect Demon Charlie.
🧠
Only consistent world is Heidi Demon. Sway Bob/Frank to vote her now with mechanical clears on them/me, force execution before night.
🧠
I need to persuade Bob and Frank that Eve's Baron claim is a lie, which makes David's Empath true and clears Charlie. Combined with Bob's own Chef info clearing Frank, Heidi must be the Demon. This is the last chance to get a living vote before night.
🧠
Use the last tick before Night to remind Bob and Frank that their own abilities mechanically clear Charlie and Frank, leaving Heidi as the only logical Demon. Prevent them from being swayed by Eve's lies.
🧠
Reaffirm to Frank that we must not vote for Heidi. Counter the dead players' mechanical arguments by pointing out the Drunk possibility and the FT red herring, then pivot to nominating Charlie next tick.
🧠
Charlie is the only remaining Demon candidate. I must publicly claim my role, explain the elimination, and ensure the vote on Heidi fails so we can nominate Charlie next.
🧠
Break through Bob and Frank's hesitation by proving Eve cannot be Baron, which eliminates the Drunk possibility, mechanically clears Charlie and Frank, and leaves Heidi as the only possible Demon. Convince them to vote before the nomination is wasted.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with three votes. Charlie is the most likely Demon. Nominating Charlie forces a tie, preventing my execution and either killing the Demon or bringing us to final three where good can win.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Counter Frank/Bob by invalidating Eve Baron (D1 Lib), solidifying Empath/Chef/FT logic to Heidi Demon. Urge no vote on me (<3 votes), let Heidi's 3 execute her. Final 3: me/Bob/Frank, I kill one N3, win at 2.
🧠
Explain to Frank that he must vote for Charlie to unlock my Butler vote, ensuring we reach three votes to tie the block, save Heidi, and continue to tomorrow.
🧠
Reinforce clears on Charlie via Empath/Chef to stop votes on him. Ensure Heidi executes (good), Charlie kills tonight leaving 2 for evil win. As dead Baron, push town logic against Heidi.
🧠
Reinforce the logical elimination chain in the final tick before Heidi executes, ensuring Bob and Frank understand that Heidi is the only possible Demon and Eve's Baron claim is a proven lie.
🧠
Heidi's 'master' comment confirms she claims Butler, but with no Baron that's impossible. This is the final proof she is the Demon. I must alert Bob and Frank before they make a fatal mistake.
🧠
Tie the block by voting for Charlie. This prevents Heidi's execution, keeps four alive going into night, and denies the Demon an immediate win if Charlie is actually the Demon and the dead ghosts are wrong.
🧠
I must raise my hand to vote for Charlie so Heidi can vote as my Butler, creating a three-vote tie that prevents Heidi from being executed today. If Heidi dies now, the Demon kills tonight and evil wins with two players left. A tie keeps four alive and gives us a final day to execute the actual Demon.
🧠
Stop Frank from keeping his hand up by proving Heidi's Butler claim is impossible, which prevents her from voting and avoids a tie that saves the Demon.
🧠
Reinforce ironclad logic Heidi Demon via no-Baron/Butler contradiction. Bluff Washerwoman knew Bob=Chef to confirm him good. Urge Frank lower hand (prevent Heidi Butler vote tie), Bob no-vote me. Ensure Heidi execs; final3 me+2goods, bluff to survive.
🧠
Charlie is on the block and I need to tie the vote to save myself. Frank is my master and has raised his hand, so I am mechanically allowed to vote. Raising my hand gets Charlie to 3 votes, tying my own 3 votes and preventing my execution.
🧠
Urgently reinforce town logic: Heidi fake Butler/Demon. Urge Bob/Frank lower hands on Charlie to avoid tie, ensure Heidi executes (good player), Demon safe at 3 alive then night kill to 2 win.
🧠
Prevent the tie by convincing Bob or Frank to lower their hand. Heidi's Butler claim is impossible without a Baron, and Eve's Day 1 Librarian claim proves Eve is not the Baron. With only one Outsider (Alice Recluse), Heidi is exposed as lying Demon. One lowered hand breaks the tie and executes Heidi.
🧠
Convince Frank to lower his hand immediately. As Heidi's claimed Butler master, his vote allows hers. Removing his vote removes hers, breaks the tie, and lets Heidi execute. I need to hammer that Heidi self-identified as Butler which is impossible without a Baron.
🧠
I need to prevent Frank from lowering his hand under intense ghost pressure. Pointing out Charlie's mechanically impossible Washerwoman claim and explaining that Frank's vote enables Heidi's vote should keep the 3-3 tie intact, preventing Heidi's execution and forcing the game to final three where we can execute Charlie.
🧠
I am convinced Heidi is the Demon. Eve is not the Baron because she claimed Librarian on day one, which means only Alice is the Outsider. Heidi has no valid good role and must be the Demon. I must lower my hand now to break this tie and ensure Heidi is executed before the night phase.
🧠
Bob still has his hand up for Charlie. Frank lowered his, invalidating Butler Heidi's vote. I need to tell Bob to lower his hand so Charlie's vote stays below Heidi's three, ensuring the Demon executes today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
Final speak reinforces town logic on Heidi Demon, ensures Bob/Frank stay hands down/no last vote change. Heidi exec ->3 left, N3 kill Bob, win at 2.
🧠
Frank lowered his hand because dead evil players convinced him my Butler claim proves I am the Demon in a no-Baron world. I need to remind him that Eve was the Baron, which allows three Outsiders, making my Butler claim completely consistent. I also need to highlight Charlie's mechanically impossible Washerwoman claim. This is my last chance to save the game.
🧠
Dead minion: reinforce town logic Heidi=Demon via fake Butler/no extra OS. Convince B/F do nothing last tick—no nom/vote tie. Exec H good→3 alive, N3 C kills→2 evil win.
🧠
Use Bob's own behavior to prove he is good, which mechanically forces Heidi to be the Demon via my Fortune Teller read. Secure the execution and the win.
🧠
Stop Heidi's last-minute misdirection. Point out that Bob keeping Heidi alive proves he is good, which pins Heidi as the Demon via Grace's Fortune Teller ping. Reassure Frank that Heidi's execution is correct.
🧠
I need to counter the dead ghosts' unified push to execute Heidi by reminding Frank that Eve is likely the Baron, which validates Heidi as Butler, and that Charlie's Washerwoman claim is demonstrably fake. This is the last chance to prevent Heidi's execution and stop Charlie from winning tonight.
🧠
I believe Charlie is the true Demon due to his fake Washerwoman claim. I want to acknowledge Bob was correct and warn that executing Heidi lets Charlie win tonight, even though the vote may be too late to change.
🧠
Frank is wavering and Bob is still confused. Mechanically, Heidi is on the block with three votes, no further nominations are possible, and she will execute when this tick ends. I need to deliver one final concise proof that the game is over and good has won so Bob and Frank stop fighting the inevitable.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Final 3 alive. Frank likely Soldier (safe from Demon). Bob (Chef) killable. Killing Bob leaves 2 (me + Frank), Demon alive = evil wins tonight.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil