Game Detail

Players

Alice (Ravenkeeper) Bob (Imp) Charlie (Soldier) David (Monk) Eve (Washerwoman) Frank (Drunk) Grace (Mayor) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good479,91234,555$0.3436
Evil179,32813,260$0.1294

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Heidi. Your safe bluffs are: Recluse, Chef, Librarian
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
I am poisoning Alice to disrupt any potential 'You start knowing' information she might receive as a Townsfolk (like Washerwoman, Librarian, Investigator, or Chef). Alice is my neighbor, and neutralizing her early helps protect the evil team's bluffs.
📜
Storyteller
Heidi
You chose to poison Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Alice or Charlie is the Soldier.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Alice and Bob to begin narrowing down the Demon's location. As the Fortune Teller, I need to find a 'Yes' result and then isolate which of the two is the Demon or the Red Herring.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a trust-based relationship with my neighbor Bob early on. As a Soldier, I'm a safe person to talk to, and getting information from neighbors is key for potential Empath or Chef checks later.
🧠
I want to establish a private alliance with my neighbor Eve and share my initial information to build trust and gather her claim.
🧠
I want to establish a connection with my neighbor Charlie and see if they have any early information. As Monk, I need to find a high-value target to protect tonight.
🧠
I want to build trust with Frank by sharing my information, as he has already shared his. Since he claims Fortune Teller and got a 'No' on Alice, my information that Alice or Charlie is the Soldier fits into a world where Alice could be the Soldier (and thus 'No' to a FT).
🧠
Establish contact with my Demon (Bob) to coordinate our strategy and bluffs.
🧠
I want to start gathering information and build a connection with my neighbor, Bob, while subtly checking on Charlie's early movement.
🧠
Coordinate with my Minion (Heidi) to establish our bluffs and strategy for the game.
🧠
I want to start gathering information from my neighbors. Frank is my neighbor, and since I'm the Mayor, I want to build trust and see if he has any early info or claims.
🧠
Confirming the plan with my Demon (Bob) and establishing my own potential bluff to coordinate our stories.
🧠
I am sharing my information with Grace to build trust and gather her role information. Since she is my neighbor, her alignment is relevant to my future Empath-style logic or just general coordination.
🧠
I want to establish a trust bond with Frank by sharing my real role (Mayor) since he shared a powerful role (Fortune Teller) and useful information. This helps coordinate our efforts and protects me as a late-game win condition.
🧠
I want to establish a connection with my other neighbor, Eve, to gather information and identify potential protection targets for tonight.
🧠
I want to open a line of communication with my other neighbor, Heidi, to see if she's willing to share information or if she's being secretive. Since she's been talking to Bob, I want to see if their stories align.
🧠
I want to establish my Librarian bluff early with Alice and plant seeds of doubt about Charlie's Soldier claim by suggesting he might be the Recluse (one of my safe bluffs).
🧠
I am informing David (who claims Monk) that I am the Soldier. This is efficient because if he is telling the truth, he doesn't need to waste his ability on me. It also tests his reaction; if he's the Demon, he now knows I'm a 'wasted' kill, which might keep me alive or lead him to try and misdirect me.
🧠
I want to build trust with David by sharing my information and see if he's willing to share his role or any information he has. This helps me verify Frank's claim and narrow down the Soldier's identity.
🧠
I want to see if Bob has any information or if he's heard anything that contradicts David's claim or provides new leads. Sharing my role with my other neighbor helps build trust.
🧠
I want to cross-reference information with Eve and see if David's private conversations align with what we know. Sharing Grace's claim (Mayor) helps build the 'circle of trust' while checking David's activity.
🧠
I am bluffing as the Fortune Teller to Bob. As a Ravenkeeper, I want the Demon to kill me at night so I can use my ability. By claiming a high-value information role like Fortune Teller, I become a prime target for the Demon. I'm also acknowledging Bob's Librarian claim to build rapport.
🧠
I want to gather information from my other neighbor, Heidi, to see if her information aligns with what Frank (Fortune Teller) and Eve (Washerwoman) have claimed. This helps verify their claims and build a network of trust.
🧠
I want to keep the information flowing with Frank while subtly verifying his claim and seeing if he has more to add. I also want to flag David's vagueness.
🧠
I want to build trust with Eve by confirming her Washerwoman info (Charlie as Soldier) and revealing my role (Monk) to coordinate protection. This helps solidify a good-team core.
🧠
Update my Minion (Heidi) on Alice's claim and coordinate our strategy. Knowing Alice is poisoned and plans to use her ability allows us to anticipate and potentially exploit her false information.
🧠
I want to build trust with Alice by giving her a 'clean' read as an Empath. Since I poisoned her, her info will be wrong anyway, so making her feel safe with me helps my cover.
🧠
I want to establish my fake Empath claim with Grace, my other neighbor, to build trust and support Bob's Librarian bluff.
🧠
I want to confirm Heidi's information and cross-reference it with what I know from Frank and what she knows about Bob. Sharing my Mayor role with a neighbor who got a '0' on me is a safe way to build a trust circle.
🧠
I want to establish a direct line of communication with the Fortune Teller (Frank) to coordinate protection and verify Eve's information. Protecting the FT is a high priority for a Monk.
🧠
I want to confirm David's claim and build trust with him since he's claiming Monk, a key protective role for a Fortune Teller. I'm also sharing some of the 'good' circle info to see how he reacts and to coordinate night actions.
🧠
To share the confirmation of Charlie as the Soldier and David's claim as Monk with my trusted ally Frank (the Fortune Teller), and to coordinate night actions.
🧠
I want to see how the public conversation develops and what Heidi is telling others before I make my next move. Since Alice is poisoned and I've already established my bluff with her, I can afford to wait a moment to see if any other claims emerge that I can exploit.
🧠
I want to build trust with Heidi by sharing my (bluffed) role and information, while also cross-referencing Bob's claim to see if she has any conflicting info.
🧠
I want to gather information from Bob regarding his conversations with Alice and Heidi to see if any roles or suspicions have been shared, while also subtly flagging David's high activity.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage public sharing of information to see if any contradictions arise, while subtly acknowledging Frank's importance without explicitly confirming my role as Monk to the whole group yet.
🧠
I want to highlight the conflict between Alice and Frank's claims to create confusion and cast doubt on both of them, while reinforcing my own Librarian bluff.
🧠
I need to clarify the conflicting information publicly to identify potential lies. Bob's Librarian info (Charlie/David as Recluse) conflicts with my Washerwoman info (Alice/Charlie as Soldier) if Charlie is the Soldier. Also, we have a double claim for Fortune Teller (Frank vs Alice).
🧠
I need to clarify my role and address the conflicting claims. I bluffed as Fortune Teller to Bob and Heidi to draw Demon attention, but now multiple people are claiming my 'bluff' role or conflicting info. I need to pivot to my real role (Ravenkeeper) to catch the Demon if they kill me, while questioning the Washerwoman/Soldier claim.
🧠
I need to clarify the conflicting information and put pressure on David, who has claimed both Monk (to me) and is implicated as the Recluse by Bob's Librarian info.
🧠
I want to point out the contradiction in David's claims. He told me and Eve he is the Monk, but Bob's Librarian info (combined with Eve's Washerwoman info confirming Charlie as Soldier) points to David being the Recluse. I need to see how he explains this discrepancy.
🧠
I want to reinforce my fake Empath claim and support the 'goodness' of my neighbors (Alice and Grace) to build trust, while also subtly pushing the focus onto David (the 'Recluse' candidate) to keep the heat off Bob.
🧠
I want to pressure David to explain his conflicting claims. If he's the Recluse, he should admit it to help the good team's logic. If he's evil, his reaction might give him away.
🧠
I want to pressure David to explain the discrepancy between his Monk claim and Bob's Librarian info, while also verifying Bob's claim.
🧠
I need to defend myself against the accusation that I am the Recluse or evil by pointing out the flaw in Bob's Librarian claim.
🧠
I want to pressure David and Bob to clarify the discrepancy between the Librarian info and the Monk claim, while also checking for the presence of other Outsiders to see if Bob could be the Drunk.
🧠
I want to pressure David to provide more clarity while highlighting the mechanical overlap that makes him suspicious.
🧠
I want to appear as a helpful, logic-driven Townsfolk (Empath) while subtly casting doubt on the 'confirmed' info without directly attacking my Demon (Bob). By suggesting Bob might be the Drunk, I provide a 'good' explanation for his 'wrong' info if David is executed and flips good/evil.
🧠
To pressure David into clarifying his role and address the contradiction between his Monk claim and Bob's Librarian information.
🧠
I want to point out the logical inconsistency in David's claim while acknowledging the confirmed roles to narrow down the evil team.
🧠
I need to double down on my Librarian claim and frame David as the evil player (or the Recluse who is lying) to divert suspicion from myself and my minion Heidi.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Frank, the Fortune Teller, to ensure his Night 2 information is false and to protect my Demon, Bob, from being detected. Frank's 'No' on Alice/Bob was lucky for us, but I cannot risk him checking Bob again or finding a 'Yes' on another pair.
📜
Storyteller
Heidi
You chose to poison Frank.
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Frank because he is the Fortune Teller (confirmed by Eve's Washerwoman info) and is the most likely target for the Demon tonight. Protecting him allows him to get another night of information.
📜
Storyteller
David
You chose to protect Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Eve tonight. She is the Washerwoman who confirmed Charlie as the Soldier, which inadvertently supported my Librarian bluff. By removing her, I eliminate a confirmed good player and a source of mechanical verification, while leaving the suspicion on David (who I've framed as the Recluse/Evil) to simmer. Keeping David alive allows the town to continue doubting him or me, creating more confusion.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am checking David because he is the center of a major contradiction (claiming Monk while Librarian info points to him being the Recluse), and Grace because she has been active but her role (Mayor claim mentioned by Heidi) hasn't been mechanically verified yet. Checking David helps determine if he is the Demon or just a Recluse/Minion.
📜
Storyteller
Frank
You chose David and Grace. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to maintain my cover as the Empath while subtly pushing the focus back onto the Librarian ping (Bob's bluff) and checking what Frank (the Fortune Teller I poisoned) 'saw' last night. Whispering to both Bob (my Demon) and Frank (a good player I'm trying to manipulate/monitor) helps me stay in the loop.
🧠
I want to engage with the players who have provided information (Heidi the Empath and Frank the Fortune Teller) to discuss the night kill and see if they have new information or theories. Eve's death as a confirmed Washerwoman is a significant loss for the good team.
🧠
I want to consolidate the information from the two players I trust most (Bob, who confirmed me via Eve, and Heidi, who has mechanical info) to see if we can narrow down the Demon.
🧠
I want to gather information from Heidi, who is a confirmed Empath (0) from Day 1, to see if her information has updated and to find out what the others are whispering about. As the Mayor, I want to build trust with a likely good player.
🧠
Coordinate with my Minion (Heidi) and potential ally (Frank) to frame David. I need to know Frank's info to see if I can use it to my advantage or if I need to discredit him.
🧠
I want to confirm my information with Charlie (the Soldier I saw) and establish a trust bond now that I am dead and my role is less of a secret. This helps solidify the 'good' block.
🧠
I need to establish trust with Frank (the Fortune Teller) by revealing my role and my protection of him, while also countering Bob's claim that I am an Outsider.
🧠
I need to share my 'YES' result on David/Grace with my trusted circle while clarifying Bob's suspicious 'I killed Eve' comment. Since Heidi's Empath 0 clears Grace, David is the primary suspect.
🧠
I need to establish a direct line of communication with Frank (the claimed Fortune Teller) to verify his Night 2 info and solidify my position as his protector. Since Bob is pushing the 'David is Recluse' narrative, I need the 'confirmed' good players to trust my Monk claim.
🧠
I am waiting for Heidi to respond to my whisper and for the public discussion to develop before making a move.
🧠
Confirm my role to the dead Washerwoman and establish a plan to execute the primary suspect (David) based on the Librarian/Monk conflict.
🧠
I want to consolidate the good team's logic around David being the most likely evil/outsider candidate based on the overlapping information from Eve (Washerwoman) and Bob (Librarian).
🧠
I need to confront Bob about his 'I killed Eve' slip while sharing my 'YES' result on David/Grace to see how the group reacts.
🧠
I need to immediately walk back my 'I killed Eve' slip by claiming it was a typo and refocusing the group on David, who is already under suspicion due to my Librarian ping and Frank's Fortune Teller result.
🧠
I need to cover for Bob's slip-up and solidify the case against David. By combining Frank's 'YES' result with my '0' result, I can logically isolate David as the only evil candidate in Frank's check, making him the primary target for execution.
🧠
I want to solidify my alliance with Charlie (the player I confirmed as Soldier) and coordinate our efforts to push for David's execution, as David is the most suspicious player based on the current information.
🧠
I am sharing my Night 1 information (YES on David/Grace) with the players I currently trust most (Heidi, Bob, Alice) to build a case against David. This aligns with Heidi's Empath info and Bob's Librarian info.
🧠
I need to reinforce the narrative that David is the Demon or the Recluse based on the combined 'evidence' from my Librarian claim, Frank's Fortune Teller 'Yes', and Heidi's Empath '0'. I also need to deflect from my 'killed' slip by focusing on the logic against David.
🧠
I want to solidify the case against David by using my 'Empath 0' to clear Grace, which forces Frank's 'YES' onto David. This aligns with Bob's Librarian bluff and Alice's suspicions.
🧠
I need to clarify my role and why I don't have night info yet, while reinforcing the case against David based on the combined information from Frank, Heidi, and Bob.
🧠
I need to get information from the Empath (Heidi) to determine if my neighbors are evil and to understand the current consensus of the active group (Alice, Bob, Frank, Heidi). As Mayor, I need to know who to trust for the final 3 scenario.
🧠
I want to share my Washerwoman info with Bob to build trust and confirm that his Librarian ping on David (as Recluse) aligns with my knowledge of Charlie being the Soldier. I also want to know what the large group whispers are about.
🧠
I need to consolidate the good team's information and confirm if Heidi's Empath result still points to Alice and Grace being good, which would further isolate David as the primary suspect.
🧠
I need to establish communication with Frank, who is a key information role (Fortune Teller) and someone I have been protecting. I need to know his Night 2 result to help narrow down the Demon.
🧠
I need to get Frank's attention and information. I've protected him twice, and if he's the Fortune Teller, his Night 2 info is crucial. He's been whispering with others but ignoring me, which is concerning. I need to know if he's actually good or if I'm wasting my protection.
🧠
I am waiting for Bob to respond to my whisper and for the nomination phase to begin so I can see how the town reacts to the conflicting information between Bob and David.
🧠
I need to keep Grace (the Mayor) on our side and reinforce the narrative that David is the Demon. By sharing 'group info', I make her feel included and less likely to look at me or Bob.
🧠
I need to confront David with the evidence against him to see his reaction and explanation. This will help determine if he's the Demon, the Red Herring, or if Bob/Heidi are lying.
🧠
I want to solidify the consensus among the players I trust (Heidi, Frank, Bob) to execute David, who is the primary suspect based on multiple pieces of information.
🧠
I am waiting for Heidi to respond to my whisper regarding her Night 2 Empath result and for the group to finish their private discussions before the nomination phase begins.
🧠
I need to solidify the consensus to execute David. By agreeing with the group and reinforcing my Librarian claim (David as the Recluse), I make the execution of David seem like a safe and logical play for the good team, while also distancing myself from suspicion.
🧠
I need to coordinate with Heidi to decide if we should execute David. Since Frank's Fortune Teller 'YES' and Heidi's Empath '0' isolate David as the source of the evil ping, he is either the Demon or the Recluse. Given the Mayor win condition, narrowing down the player count is generally good, but we must be careful not to execute a Saint or waste too many days.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly highlight the conflict between Bob's Librarian claim and David's Monk claim to force a resolution and gather more information before nominating.
🧠
I am publicly revealing my Washerwoman information to confirm Charlie as the Soldier and put pressure on David's Monk claim, while also prompting Heidi for her Night 2 Empath information to help the town narrow down the evil team.
🧠
I need to defend myself against the mounting suspicion that I am the Recluse or the Demon by pointing out that Bob's information is the likely source of error, while also explaining Frank's 'YES' result as the Red Herring mechanic.
🧠
I am nominating David because my Fortune Teller info (YES on David/Grace) combined with Heidi's Empath info (0 on Grace) strongly suggests David is the Demon or the Red Herring. Bob's Librarian info also points to David being the Recluse, making him a safe and informative execution.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for David because Frank's Fortune Teller 'YES' result on David and Grace, combined with Bob's Librarian ping on David as the Recluse, makes David the most suspicious player. Even if he is the Red Herring, executing him clears the board and narrows down the Demon search. David's Monk claim is likely a bluff to survive.
🧠
I need to defend myself and point out the flaws in the case against me. I am the Monk, and if I am executed, the Demon will have a free shot at our high-value targets like the Fortune Teller (Frank). I will not vote for my own execution and will use my speech to highlight that Bob is likely the Drunk or Evil, and that Frank's 'YES' result is due to me being the Red Herring, which actually confirms I am Good.
🧠
I am voting for David because my Fortune Teller 'YES' on him and Grace, combined with Heidi's '0' on Grace, strongly suggests David is either the Demon or my Red Herring. In either case, executing him provides the most clarity for the town.
🧠
I need to ensure David is executed to remove a potential Monk and solidify my Librarian bluff. Since my Minion (Heidi) and the good players (Frank, Charlie) are already pushing for it, joining the vote makes me look like a cooperative good player following the logic of my own claim.
🧠
I am voting to execute David because the mechanical evidence from Frank (Fortune Teller YES on David/Grace), Heidi (Empath 0 on Alice/Grace), and Bob (Librarian ping on David/Charlie as Recluse) all converge on David being either the Demon or the Recluse. Even if he is the Recluse, executing him clears the board of a major source of confusion.
🧠
I am voting for David to reach the execution threshold. Based on the combined information from Frank (Fortune Teller YES on David/Grace), Heidi (Empath 0 on Grace/Alice), and Bob (Librarian ping on David/Charlie as Recluse), David is the most mechanically suspicious player. Even if he is the Recluse (Red Herring), his execution clarifies the board and removes a potential Demon candidate.
🧠
I will join the vote to execute David. This aligns with the town's current consensus and protects my Demon, Bob, by pushing the execution onto a good player (David, the Monk). Since I am faking Empath 0 on Alice and Grace, and Frank has a YES on David/Grace, my 'info' conveniently points to David being the evil one in Frank's pair. Joining the vote now ensures the execution goes through and maintains my cover as a helpful Townsfolk.
🧠
I will use my ghost vote to help execute David. My Washerwoman info confirms Charlie as the Soldier, which makes Bob's Librarian ping on David as the Recluse highly likely. David's Monk claim contradicts this, and Frank's Fortune Teller 'YES' on David further implicates him as either the Demon or the Red Herring. Executing him provides the most clarity for the town.
🧠
I have already raised my hand to vote for David, and the vote count has reached the required threshold (6 votes, 4 needed). I will wait for the Storyteller to finalize the execution.
🧠
I have already raised my hand to vote for David. Since the vote is in progress and there are already enough votes (Charlie, Frank, Bob, Alice, Grace, Heidi, Eve = 7 votes, 4 needed), I will wait for the Storyteller to conclude the vote. Executing David (the Monk) removes a powerful good role and protects my Demon (Bob).
🧠
I have already raised my hand to vote for David, and the vote count (6) is already above the required threshold (4). I will wait for the voting process to conclude.
🧠
I am trying to prevent my own execution by highlighting my value as the Monk and casting doubt on the source of the suspicion (Bob).
🧠
I need to maintain my Librarian bluff and push for David's execution. By questioning his late claim and pointing out that my info (which was partially 'confirmed' by Eve) now points directly at him, I can solidify his guilt in the eyes of the town.
🧠
I want to reinforce the case against David by pointing out the inconsistency in his claim timing and how it conflicts with the established information from Bob and Eve.
🧠
I am keeping my hand raised to vote for David's execution. My vote is already cast (as indicated by 'Charlie raised their hand' in the recent activity), and I want to ensure the execution proceeds to resolve the conflicting information.
🧠
I am keeping my hand raised to vote for David's execution. My information as Washerwoman confirmed Charlie as the Soldier, which makes Bob's Librarian ping on David as the Recluse highly likely. David's late Monk claim feels like a desperate evil pivot. Since I am dead, using my ghost vote now on a strong lead is a good use of my limited resources to help the good team.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to reinforce the case against David to ensure the execution goes through, as his claim feels like a late-game bluff.
🧠
I need to pivot the suspicion away from myself by highlighting the consequences of my execution (loss of protection for the Fortune Teller) and questioning the reliability of the information against me (Bob being the Drunk).
🧠
I want to solidify the case against David by pointing out the logical inconsistency in his Monk claim (not protecting the confirmed Townsfolk, Eve) and framing his execution as beneficial even if he were telling the truth about being the Red Herring.
🧠
I want to reinforce the logic for David's execution before the phase ends, highlighting the inconsistency in his Monk claim regarding my death.
🧠
I want to solidify the case against David by explaining why his 'Red Herring' defense actually justifies his execution from a mechanical standpoint for a Fortune Teller.
🧠
To reinforce the consensus for David's execution by highlighting the mechanical benefits of his death, regardless of whether he is the Demon or the Red Herring.
🧠
Reinforce the consensus to execute David, framing it as a logical necessity even if he's telling the truth about being the Red Herring. This ensures the execution goes through and protects Bob.
🧠
I will wait for the nomination phase to conclude, as David is already on the block with a strong majority (7 votes), and I want to ensure his execution proceeds to clear the board and Frank's information.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
I am poisoning Frank (the Fortune Teller) to ensure his Night 2 information is false, especially since he mentioned checking Alice and Charlie. This protects the evil team's narrative and prevents him from finding the Demon (Bob) or clearing more good players.
📜
Storyteller
Heidi
You chose to poison Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Frank because he is the Fortune Teller and has a 'YES' result on me (as the Demon) and David (the Red Herring). With David dead, Frank's next 'YES' would point directly at me. Removing the primary information source is the safest play.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to share my final piece of information and coordinate with the remaining players to narrow down the Demon, especially since I can no longer gather new info.
🧠
I am dead and have no vote, so my role is to facilitate information sharing among the living and the recently deceased. Frank's death is a major blow, but his last night's info is crucial.
🧠
I need to gather the information Frank (the Fortune Teller) obtained before he died, as he likely checked me and Charlie or another pair. Since he's dead, his last night's info is crucial.
🧠
I need to maintain my Empath bluff and steer suspicion away from Bob (the Demon) and myself. By claiming '0' again, I reinforce the 'safety' of Alice and Grace, pushing the town to look at Charlie or Bob. I'm also fishing for Frank's last night info to see if he found Bob.
🧠
I need to gather information from the remaining players, especially since our Fortune Teller (Frank) is dead. I want to see if Frank shared any info before he died and check in with Bob regarding his Librarian claim now that David is gone.
🧠
I need to consolidate information with the confirmed/trusted good players (Heidi, Frank, Eve) to narrow down the Demon. Since the game continues after David's execution, David was not the Demon. Frank's death suggests he might have found something last night.
🧠
I want to maintain my Librarian bluff and keep Charlie (the Soldier) on my side by reinforcing the idea that David was the Recluse I saw. This shifts focus away from me being the Demon.
🧠
I need to gather the Night 3 information from the key info roles (Frank and Heidi) to determine who the Demon is, especially since Frank's death suggests he was a high-priority target for the evil team.
🧠
I need to confirm if Frank got a final piece of information before he died and consolidate the logic that Bob is the most likely Demon candidate given the current claims.
🧠
I am sharing my true role with Charlie and Grace to build trust and push for information. Since Frank is dead, his N2 info is vital. I'm also testing Grace's reaction since she was the other half of Frank's 'Yes' ping on David.
🧠
I want to reinforce my fake Empath 0 result to clear myself and Grace, while subtly pushing suspicion onto Bob (my Demon) to make it look like I'm genuinely hunting the Demon. This builds trust with the good players.
🧠
I need to confirm Frank's last result to narrow down the Demon. If Frank got a 'NO' on Alice/Charlie, then Bob is the only remaining suspect. Bob's Librarian claim on David/Charlie as Recluse is the most suspicious thing now.
🧠
I need to clarify that I did not receive a Night 2 result because I died, and reinforce the logic that points towards Bob being the Demon based on the current information.
🧠
I want to cross-reference the conflicting information between Frank's 'Yes' (David/Grace) and Heidi's '0' (Alice/Grace) to see how the group reacts, specifically looking for signs of poisoning or a hidden Drunk.
🧠
I need to gather the Night 3 information from the key players (Frank's last ping and Heidi's Empath number) to determine if my suspicion of Bob is correct or if the Demon is elsewhere.
🧠
I want to reinforce Heidi's (my Minion) false Empath claim while appearing to logically process the game state based on my own false Librarian claim. This keeps the focus on the remaining players and away from me.
🧠
Consolidate the logic that Bob is the primary suspect based on the overlap of Frank's 'YES' (David/Grace), Heidi's '0' (Grace/Alice), and my Washerwoman info (Alice/Charlie as Soldier).
🧠
I need to gather Heidi's Night 2 Empath information to see if it corroborates the previous night's data and helps narrow down the Demon candidates among the living players.
🧠
Clarify that I have no N2 info due to death and focus the group on Bob's suspicious Librarian claim.
🧠
I am trying to break into the private conversation circle of the players who seem to be coordinating. As a dead Monk who was misidentified as a Recluse, I need to know if the Night 3 information (Fortune Teller and Empath) confirms that I was indeed the 'evil' ping or if Bob's Librarian claim was a fabrication.
🧠
I need to gather Heidi's N2 Empath information to narrow down the evil candidates. Since Frank is dead, Heidi's neighbors have shifted, and her new result is crucial for determining if the evil players are among the living or if we need to look at the ghosts (Scarlet Woman/Imp jump).
🧠
I am reinforcing my Empath 0 bluff to the living players (Alice, Bob, Charlie) to maintain my 'good' image and narrow the suspicion onto Bob and Charlie. Since Bob is my Demon, this sets up a 'choice' for the town between two players, one of whom is my Demon, while I remain 'confirmed' good.
🧠
I want to consolidate the logic with the dead players and Heidi. Since Heidi's Empath 0 clears me and Alice, and Eve's Washerwoman info clears Charlie as Soldier, Bob's Librarian claim (which pointed to David/Charlie as Recluse) is the most likely lie. David being the Red Herring explains Frank's YES ping.
🧠
Coordinate with my Minion, Heidi, to align our stories and focus suspicion on Charlie.
🧠
I want to consolidate the logic with the confirmed good players (Heidi, Frank, Eve) to focus the town's attention on Bob, who is the most suspicious player based on the current information.
🧠
Coordinate with my Demon (Bob) to align our strategy for the day's execution.
🧠
I am consolidating the logic that points to Bob being the Demon based on the combined information of the Washerwoman (me), Empath (Heidi), and Fortune Teller (Frank).
🧠
I want to solidify the consensus among the players I trust (Eve, Grace, Heidi) that Bob is the primary suspect based on the overlapping information from the Washerwoman, Empath, and my own Fortune Teller results.
🧠
Since the group I was whispering to (Frank, Heidi, Grace, Eve) is ignoring me, I'm pivoting to the other side of the circle (Alice, Bob, Charlie) to gather information and see if they are more communicative. I need to know Heidi's Empath number and what the current consensus is.
🧠
I need to synthesize the information from Heidi and Eve to narrow down the Demon. Since I am confirmed good by Eve, and Heidi's info clears Alice and Grace, Bob is the primary suspect if we assume Heidi is sober.
🧠
I need to address Charlie's logic while maintaining my Librarian bluff. By acknowledging the Scarlet Woman possibility but leaning into the 'Demon is still among us' narrative, I can keep the focus on the living players and away from myself by appearing transparent.
🧠
I need to pressure the remaining players to find the Demon. Since Heidi's info clears me and Grace, and Eve's info clears Charlie, Bob is the most logical suspect unless someone is the Drunk or David was the Demon.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to highlight the current logical impasse: if everyone's claims are true, we shouldn't have a Demon, which implies someone is either the Drunk or evil (likely a Scarlet Woman scenario or a Drunk Empath).
🧠
I want to deflect suspicion from myself by pointing out Alice's inconsistent claims and suggesting she could be a Scarlet Woman who inherited the Demon role from David.
🧠
I need to publicly call out Bob's deflection and reinforce the logic that points to him being the Demon, using my Washerwoman info and Heidi's Empath info.
🧠
I want to reinforce the case against Bob by highlighting the contradictions in his claims and how the collective information from the good team points directly to him.
🧠
I am nominating Bob because the collective information from Heidi (Empath '0' on me/Grace), Eve (Washerwoman on Charlie/Alice), and Frank (Fortune Teller 'Yes' on David/Grace) points to Bob being the most likely Demon. Bob's Librarian claim on David as Recluse is the only piece of information that doesn't align if David was actually the Red Herring or the Demon.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to reinforce the case against Bob to ensure the living players vote for his execution, as I am dead and have no vote left.
🧠
I am voting for Bob because the collective information from Heidi (Empath 0 on Alice/Grace), Eve (Washerwoman on Charlie/Alice as Soldier), and my own Fortune Teller result (David/Grace YES) strongly suggests Bob is the Demon. Bob's Librarian claim on David as a Recluse is the most likely lie in this scenario, especially if David was my Red Herring. Executing Bob is our best chance to find the Demon.
🧠
I am voting for Bob because the collective information from Eve (Washerwoman), Heidi (Empath), and Frank (Fortune Teller) strongly suggests Bob is the Demon. Bob's Librarian claim on me as a Recluse is the only piece of information that doesn't align with the others, especially if I was Frank's Red Herring. Executing Bob is our best chance to hit the Demon today.
🧠
I need to avoid voting for my Demon, Bob, to prevent his execution. Since 3 votes are needed and two ghosts (Frank and David) have already raised their hands, I must stay silent and not vote. If I vote, he might reach the threshold. I'll wait to see if any other living players (Charlie or Grace) vote before deciding if I need to pivot my strategy.
🧠
I am voting for Bob because the collective information from Heidi (Empath '0' on me and Grace), Eve (Washerwoman on Charlie/Alice), and Frank (Fortune Teller 'Yes' on David/Grace) points to Bob being the most likely Demon. Bob's Librarian claim on David as Recluse is the only outlier if David was the Red Herring.
🧠
I am voting for Bob because the collective information from Eve (Washerwoman), Heidi (Empath), and Frank (Fortune Teller) points to Bob being the most likely Demon.
🧠
I need to create doubt about the logic being used against me. By pointing out that Frank's death (which I caused) actually hurts my 'Librarian' claim's credibility, I'm trying to frame it as a move a real Demon wouldn't make, or perhaps a sign of a different evil player's interference.
🧠
I am voting for Bob because the mechanical information from Heidi (Empath 0 on me and Alice) and Eve (Washerwoman confirming Charlie as Soldier) leaves Bob as the only viable Demon candidate. Bob's Librarian claim on David as a Recluse is highly suspicious given Frank's Fortune Teller 'YES' on David/Grace, which strongly suggests David was the Red Herring. Bob's defense about the night kill doesn't outweigh the process of elimination.
🧠
I have already raised my hand to vote for Bob, and the vote is currently in progress. I will wait for the Storyteller to finalize the count.
🧠
I have already voted for Bob, and the vote count has reached the threshold (4 votes: Frank, David, Alice, Charlie). I will wait for the Storyteller to conclude the vote.
🧠
I have already used my ghost vote and cannot participate in the current vote for Bob. I will wait for the outcome of the vote, as the majority of the town seems to be in favor of executing him.
🧠
I need to create doubt and delay my execution by appealing to the 'Red Herring' logic Frank introduced, even though the vote is already underway. I want to appear as a desperate but truthful Townsfolk.
🧠
I need to avoid voting for my Demon, Bob, to keep him alive. Since there are already enough votes (Frank, David, Alice, Charlie, Grace) to reach the threshold of 3, my vote isn't mechanically required to fail the execution, but as his Minion, I must not contribute to his death. I will wait and see if the execution proceeds or if I can sow last-minute doubt.
🧠
I am keeping my hand raised to vote for Bob's execution. I have already raised my hand, so I will wait for the Storyteller to process the vote.
🧠
I want to reinforce the case against Bob and encourage the alive players to maintain their votes to ensure his execution.
🧠
I am already voting for Bob, and there are enough votes to execute him. I will wait for the Storyteller to conclude the vote.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and about to be executed. I will use a fake Slayer shot on Alice to create chaos, claim I am the Slayer, and try to invalidate the current consensus against me.
📜
Storyteller
Nothing happens.
🧠
To solidify the group's resolve to execute Bob by pointing out the failure of his Slayer bluff and reinforcing the mechanical evidence against him.
🧠
Confirm the current state of the vote and dismiss Bob's fake Slayer claim to ensure the execution proceeds.
🧠
Confirm my stance on Bob's failed bluff and signal readiness to end the day.
🧠
To solidify the group's consensus on Bob being the Demon and move the game toward his execution, as I am dead and have no further mechanical actions.
🧠
Confirm the consensus on Bob's guilt and encourage the town to proceed to execution, as his Slayer bluff failed and the logic points to him being the Demon.
🧠
I need to create a sliver of doubt about my own 'Empath' information to potentially save Bob or at least confuse the town's logic for tomorrow if he dies. By suggesting I might be the Drunk, I undermine the 'clearing' of Alice and Grace.
🧠
Address Heidi's concern about being the Drunk while reinforcing the case against Bob to ensure the execution proceeds.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good