Game Detail
Players
Alice (Washerwoman) Bob (Scarlet Woman) Charlie (Virgin) David (Imp) Eve (Ravenkeeper) Frank (Soldier) Grace (Drunk) Heidi (Investigator)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 282,202 | 30,875 | $0.1874 |
| Good | 780,691 | 119,056 | $7.4751 |
Event Transcript
π
The game has started.
π
Storyteller
β
Bob
You are the Minion. The Demon is David.
π
Storyteller
β
David
Minions are: Bob. Your safe bluffs are: Saint, Mayor, Slayer
π
Storyteller
β
Alice
Good evening Alice. You are the Washerwoman. Either Heidi or Charlie is the Investigator.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Investigator. Either Frank or Bob is the Scarlet Woman.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Charlie
β
Bob
,David
I would like to trade softly with my neighbors. I am a Townsfolk with a confirmable ability, but I would rather not say it publicly yet. What kind of information did either of you get?
π§
Build trust with neighbors and learn if either has useful info, while hinting I can be confirmed without exposing Virgin publicly.
π€
Bob
β
Charlie
Charlie, I appreciate you reaching out. Iβm a Townsfolk with a passive ability, so I donβt act at night, but I can share what Iβve observed so far. Iβm happy to trade information, but letβs keep it vague for now to avoid tipping off evil. What did you learn?
π§
I need to appear cooperative and trustworthy to avoid suspicion while probing Charlie for information. If he is good, I can use this to build credibility. If he is evil, I can mislead him or feed false info. Most importantly, I must avoid exposing David as the Demon.
π€
David
β
Charlie
Charlie, Iβm glad you reached out. Iβm a Townsfolk too, and Iβd rather keep my role private for now, but I can tell you Iβm the Saint. Thatβs a safe role to share, right? I didnβt get any starting information, but Iβm happy to compare notes if it helps us figure out whoβs trustworthy.
π§
I need to establish a bluff early to blend in with the good players. Since Charlie is seeking confirmable information, Iβll claim a safe bluff (Saint or Slayer) to appear trustworthy. This will help me build credibility with Charlie while keeping Bob (the Minion) in the dark about my true role. If Bob is the Spy, he might already know Iβm the Imp, so I must act cautiously.
π€
Grace
β
Frank
,Heidi
Hi Frank and Heidi, I would like to trade soft claims if you are comfortable. I am a Townsfolk with an ongoing ability, so I would rather not hard claim yet. What kind of roles are you two claiming?
π§
Build a small trust circle with neighbors and gather claims while hiding Monk to avoid night kill.
π€
Frank
β
Grace
,Heidi
I am also Townsfolk, but not a starting information role. I am comfortable being a night target if evil wants to waste a kill, so I may be more useful later than today. Heidi, what category are you willing to give?
π§
Build trust with neighbors while soft-claiming Soldier without revealing fully; invite Heidi's claim to assess neighbor alignments.
π€
Eve
β
Alice
Alice, can we compare soft claims? I am not starting information, and I would rather not hard claim yet. If you have a first night read, even a vague one, I can help track it privately.
π§
Start a private trust web and gather day one info without exposing Ravenkeeper; Alice has not whispered yet, so she may be isolated good.
π€
Heidi
β
Grace
,Frank
I am a Townsfolk with starting information. I do not want to hard claim in a group of three yet, but my information gives us a useful direction for nominations later. Frank, when you say night target, are you hinting Soldier or Ravenkeeper?
π§
Avoid revealing Investigator info to a possible Scarlet Woman while extracting Frank's claim and building trust with Grace.
π€
Alice
β
Eve
Yes, I have first night information, and it points toward one of two people being a specific Townsfolk. I would like to check with them before I say the role publicly. If you are ongoing or death triggered, I am happy to keep that quiet.
π§
Build trust with Eve without exposing the Investigator pair publicly; prompt her to share category while I verify Heidi or Charlie privately next.
π€
Charlie
β
David
David, quick clarification. Saint is an Outsider, not a Townsfolk, and town must never execute it. Did you mean you are actually claiming Saint, or was that a cover? I can keep it quiet.
π§
Clarify David's contradictory Townsfolk/Saint claim without exposing my Virgin. A real Saint affects execution plans; a fake claim may reveal evil bluffing.
π€
Bob
β
Charlie
Charlie, I didnβt get any direct information last night since my ability is passive, but I can tell you that Iβm not the Demon. Iβm happy to work with you to figure this out. If you share more about what you learned, I can help piece things together.
π§
I need to build trust with Charlie to establish myself as a credible good player. By sharing vague but plausible information, I can create a foundation for future manipulation. This will help me protect David and sow chaos if needed.
π€
David
β
Charlie
Charlie, thanks for the clarification. I meant to say Iβm claiming Saint, the Outsider. Itβs a safe role to share, and I didnβt get any starting information. Iβm happy to work with you to figure out who we can trust, but Iβd rather keep the rest of my details private for now.
π§
Claiming Saint is a safe bluff and aligns with the information given to me. It builds trust with Charlie if he is good and avoids raising suspicion if he is evil. I want to appear cooperative and trustworthy while keeping my true role hidden.
π€
Grace
β
Frank
,Heidi
That sounds useful. Heidi, can you give just the direction without the exact role, like which one or two players your information points toward? Frank, I read your hint, but please do not hard claim yet. I may be able to help keep a useful player alive later.
π§
Build trust with neighbors and get actionable starting info for nominations while staying hidden as Monk for tonight's protection.
π€
Frank
β
Grace
,Heidi
Yes, I am in that Soldier or Ravenkeeper sort of space, so I am happy to be a bad night choice for evil. Heidi, even a vague direction helps, like whether your information points into the Charlie, Bob, David cluster or somewhere else.
π§
Keep my exact role hidden while encouraging Heidi to share actionable starting info and tracking the early whisper cluster.
π€
Eve
β
Frank
Frank, I want to compare notes before nominations. I am happy to give a soft claim: I am not starting information. What kind of role are you claiming, and did Grace or Heidi share anything useful?
π§
Gather claims from another social cluster and my neighbor, while keeping Ravenkeeper hidden but hinting death triggered or ongoing.
π€
Heidi
β
Grace
Grace, privately: I am the Investigator. My information is Bob or Frank as the Scarlet Woman. Since Frank is in it, I did not want to say that in the group. Can you quietly test claims around Bob and Frank? What is your role direction?
π§
Share my key info with someone outside the ping while avoiding tipping off Frank too much; get Grace to help verify Bob and Frank claims.
π€
Alice
β
Heidi
,Charlie
Heidi and Charlie, I have a reason to believe one of you is a specific Townsfolk, and I want to resolve it quietly. Are either of you willing to claim starting information, or at least say whether your role got information on night one?
π§
Check my Washerwoman pair directly and learn whether one is Investigator, while keeping the exact role semi-private for now.
π€
Charlie
β
Alice
,Heidi
Alice, my role did not get information on night one. It is a Townsfolk that can become confirmable during the day, so if your information points to that, I may be your person. What character did you see?
π§
Respond to Alice and test if her Washerwoman info saw Virgin, which can confirm me without a public reveal yet.
π€
Bob
β
Charlie
Charlie, I appreciate you being cautious. Since my ability is passive, I didnβt get any direct information last night, but I can confirm Iβm not the Demon. If youβre comfortable sharing more about what you learned, I can help cross-reference it with what I know. Letβs work together to narrow it down.
π§
My goal is to build trust with Charlie while keeping David safe. By positioning myself as a passive Townsfolk, I can avoid drawing suspicion and gather information. If Charlie is good, this alliance will help me manipulate the group later. If heβs evil, I can use this interaction to mislead him about my true role.
π€
David
β
Charlie
Charlie, thanks for catching that. I appreciate the discretion. Yes, Iβm claiming Saint β itβs a safe role, and I figured itβs better to share something that wonβt put me in immediate danger. Iβd rather not say more publicly, but Iβm happy to work with you to figure out who we can trust.
π§
I need to clarify my claim with Charlie to avoid raising suspicion. Claiming Saint is a safe bluff, but I must ensure Charlie doesnβt expose me as a liar. By doubling down on the Saint claim, I reinforce my cover and build trust with Charlie, whether he is good or evil. This also gives me an opportunity to gauge his reaction and adjust my strategy accordingly.
π€
Grace
β
Bob
Bob, can we trade soft claims before nominations? I am a Townsfolk with an ongoing ability, not starting information. I have heard a little pressure may land between you and Frank, so your category would help me judge it fairly.
π§
Test Bob's claim against Heidi's Investigator ping while keeping my Monk role hidden and avoiding exposing Heidi publicly.
π€
Frank
β
Eve
I am claiming a Townsfolk who is a poor night kill for evil, in the Soldier or Ravenkeeper area. Grace claimed ongoing Townsfolk, and Heidi claimed starting information but has not shared the details with me. What kind of non starting role are you?
π§
Build trust with my neighbor and learn Eve's claim before nominations, while not exposing Soldier outright.
π€
Eve
β
Heidi
Heidi, I heard you may have starting information. I am non starting, and I can help track it quietly. Can you give me the information, or at least the category? I am trying to look like a useful night kill today.
π§
Get concrete starting info before nominations while positioning myself as a night-kill target without exposing Ravenkeeper.
π€
Heidi
β
Alice
,Charlie
Alice, I did get information on the first night. I am willing to hard claim to you if your character is the one I think it may be. Charlie, your claim sounds different from mine, so Alice's information may resolve me.
π§
Resolve Alice's possible Washerwoman info and get myself trusted before nominations, without exposing my Investigator ping to everyone yet.
π€
Alice
β
Heidi
,Charlie
I will be direct since nominations are soon. My information is that one of you is the Investigator. Heidi, that sounds like you. Can you give your exact two names and minion type? Charlie, please tell me your day confirmable role if you can.
π§
Reveal my Washerwoman info to resolve Heidi as likely Investigator and get her minion ping before nominations.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
David
β
All
Iβd like to clarify something quickly for the group. Earlier, I mentioned I was the Saint, but Charlie rightly pointed out that Saint is an Outsider role, not a Townsfolk. I appreciate the correction, and I do mean to claim Saint β itβs a safe role to share, and I wanted to put something out there that wouldnβt put me in immediate danger. Thanks for keeping that quiet, Charlie.
π§
I need to reinforce my claim as Saint to appear trustworthy and avoid suspicion. By acknowledging Charlieβs clarification and reaffirming my role, I can build credibility with the group. This also helps me align with Charlie if he is good, or mislead him if he is evil. Keeping my story consistent is key to avoiding detection.
βοΈ
Grace
β
Bob
I am nominating Bob because his name has come up in a few conversations, and I have not heard enough from him directly. I do not want to touch a Saint claim today, but I do want us to get useful voting information.
π§
Create pressure and possible execution on an Investigator ping without exposing Heidi. Avoid David's Saint claim and gain vote data before night.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Bob
Bob raised their hand
π§
Voting for myself as the Scarlet Woman is a high-risk, high-reward move. It makes me seem either innocent or like a sacrificial Minion, both of which help my team. It also disrupts Graceβs logic and forces the town to question her nomination. If David is the Demon, this protects him by shifting focus to me.
β
David
David raised their hand
π§
I need to vote for Bob to avoid standing out as the only evil player not supporting the nomination. However, I must balance this with not seeming too eager to eliminate players, as that could raise suspicion. Voting for Bob keeps me aligned with the group while subtly supporting evil's goals.
β
Grace
Grace raised their hand
π§
Bob is in the Investigator pair for Scarlet Woman and has not answered pressure. My vote helps test whether town will execute a plausible Minion instead of the Saint claim.
β
Alice
Alice raised their hand
π§
Put a non-Saint execution on the block for day one and generate voting data. Bob self-voting makes this less likely to be a desperate evil push.
β
Frank
Frank raised their hand
π§
Secure a day one execution on a non-Saint suspect from the tight whisper cluster; voting patterns around Bob will be useful tomorrow.
β
Charlie
Charlie raised their hand
π§
Bob is an unconfirmed passive claim and already has majority. Adding my vote supports a Day 1 execution without risking the Saint claim or exposing my Virgin role.
β
Heidi
Heidi raised their hand
π§
Bob is in my Investigator ping as possible Scarlet Woman. Executing a minion candidate on day one is useful, and the vote already has momentum.
β
Eve
Eve waits.
π§
Bob is already over majority without me. I avoid adding unnecessary momentum while still allowing an execution for voting information.
π¬
Bob
β
All
I appreciate the nomination, Grace, but Iβm a bit confused. Iβve been trying to gather information like everyone else, and I donβt have a flashy role to claim. Iβm just a Townsfolk with no special abilityβjust trying to piece things together. That said, I think weβre all on edge, and maybe we should focus on who *has* shared something concrete. David, you mentioned Saintβthanks for clarifying. Charlie, youβve been in a lot of whispers; care to share what youβve learned? It might help us all fe...
π§
I need to avoid execution while keeping David safe. By acting like a confused but cooperative Townsfolk, I can deflect suspicion and shift focus to others. Pushing for claims will force good players to reveal themselves, while my vague responses buy time for evil to coordinate.
π¬
David
β
All
Bob, I appreciate you sharing that you are just a Townsfolk. Itβs a tough spot to be in, and I get why youβd want to hear from others. Charlie, youβve been in a lot of whispersβdo you have anything you can share with the group to help us move forward? Even a small detail could help us feel more confident about where to focus.
π§
I need to appear as a concerned Townsfolk while subtly supporting the nomination of Bob, who is the Minion. However, I must avoid seeming too eager to execute him, as it might raise suspicion. I will call for more information to seem cooperative while keeping the focus on Bob.
π¬
Grace
β
All
I am keeping my vote here. Bob, saying Townsfolk with no special ability does not really line up cleanly for me, unless you mean something like Soldier. If this is wrong, please give us a clearer claim now.
π§
Keep pressure on Bob while the vote is active; his vague claim conflicts with normal Townsfolk abilities and matches Heidi's Investigator pressure.
π¬
Alice
β
All
Bob, if you mean Soldier, please say Soldier plainly. Saying a Townsfolk with no special ability is not a clean claim in this script. I am comfortable keeping pressure here unless you give us something clearer now.
π§
Keep pressure on an unclear claim during the vote while giving Bob one chance to clarify into a plausible role before execution locks.
π¬
Frank
β
All
Bob, I need you to be clearer right now. If you mean Soldier, say Soldier. If you mean something else, say that. Your current wording sounds like a vague bluff, and I am comfortable leaving my vote here unless you tighten it up.
π§
Keep pressure on Bob during the vote because his vague claim overlaps my real role space and may be an evil bluff.
π¬
Charlie
β
All
Bob, I am not going to fully claim in the middle of your vote. My role can be tested in daylight, and Alice and Heidi know the shape of that. Please give an exact character now. If you mean Soldier, say Soldier.
π§
Keep pressure on Bob without exposing Virgin fully. His vague claim may be evil bluffing Soldier; exact claim helps later role-conflict logic.
π¬
Heidi
β
All
I am comfortable keeping my vote on Bob. I have first night information that makes Bob a reasonable execution, and his claim is not clean enough for me. Bob, if you are the Soldier, say Soldier plainly now.
π§
Use my Investigator info to justify pressure on Bob without fully exposing Frank yet, and force an exact claim before the vote closes.
β
Eve
Eve raised their hand
π§
Bobβs vague claim is not script-clean, and Heidi says first-night info supports this execution. I should support the only viable day one execution.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Bob
β
All
Alright, Iβll say it plainlyβIβm the Soldier. I didnβt want to lead with it because itβs a passive role, but thatβs what I am. I hope that clears things up, and I appreciate everyoneβs patience.
π§
I need to claim a specific role to avoid execution. Soldier is a safe bluff (Townsfolk, no ability) and aligns with my earlier vague claim. If I die, I can still protect David as a ghost. If I survive, I can continue to manipulate the town and ensure the Demonβs survival. This is the best move to keep the evil team alive.
π¬
David
β
All
Bob, I appreciate you clarifying your claim as Soldier. Itβs a tough role to lead with, and I understand why youβd hold back initially. That said, I think we should still be cautiousβthereβs a lot of pressure in the moment, and itβs easy to mix up details under stress. Iβm not saying I donβt believe you, but I do think we should look at other claims and see if anything else stands out. Charlie, you mentioned your role can be tested in daylight. Would now be a good time to share more, or should ...
π§
Bobβs Soldier claim is under heavy scrutiny. If I support it too strongly, I risk aligning with a potential evil player (if heβs lying) or making myself look too eager to confirm claims (which could seem suspicious). If I undermine it, I risk pushing the town toward executing a good player. My goal is to appear neutral but cooperative, shifting focus away from myself while keeping the town divided.
π¬
Grace
β
All
I do not think we need Charlie to out more with Bob already at eight votes. Bob has now claimed Soldier, so if we have an Undertaker, please check this tonight. For now I am comfortable letting this execution stand.
π§
Avoid exposing more good roles while preserving the Bob execution and setting up Undertaker verification if present.
π¬
Alice
β
All
I am fine letting this stand unless someone has very strong information right now. Bobβs late Soldier claim can be checked by an Undertaker if we have one, and it also gives us useful voting and claim pressure for tomorrow.
π§
With Bob already at 8, avoid derailing into a worse execution. Encourage Undertaker verification and preserve Charlie/Heidi info.
π¬
Frank
β
All
I need to hard counterclaim this. I am the Soldier. I told Eve earlier I was in the Soldier or Ravenkeeper area, and Bob claiming my exact role this late is not clean. Please do not move off Bob today.
π§
Bob has claimed my exact role under pressure. Revealing now locks the conflict and supports executing him rather than moving votes elsewhere.
π¬
Charlie
β
All
Frank counterclaiming Soldier makes this much cleaner. I do not want to move off Bob now. If there is an Undertaker, checking Bob tonight is very valuable, and tomorrow we can sort the Alice and Heidi information with my daylight test if needed.
π§
Keep the strong Bob execution, signal Virgin test for tomorrow without fully outing, and direct Undertaker value.
π¬
Heidi
β
All
I will be clear now. I am the Investigator, and I learned that either Bob or Frank is the Scarlet Woman. With Frank counterclaiming Soldier and Bob claiming it late, I strongly want this execution to stand.
π§
Hard reveal to justify keeping Bob on block and prevent a late pivot off one of my pings after the counterclaim.
π¬
Eve
β
All
I am happy leaving Bob on the block. The Soldier counterclaim plus Heidi's Investigator information is enough for day one. Please do not out more roles now; tomorrow we should compare Undertaker information if it exists, and sort Bob versus Frank carefully.
π§
Lock in a strong execution without exposing more good roles late in nominations; set agenda for tomorrow's mechanical follow-up.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 1
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
Heidi publicly claimed Investigator with useful Bob or Frank Scarlet Woman info, making her a likely Demon target. Protecting her may preserve a trusted good voice.
π
Storyteller
β
Grace
You chose to protect Heidi.
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight?
π―
David
David made a choice.
π§
Prioritize killing a player who either (1) holds critical information that can expose evil (e.g., Investigator, Undertaker), or (2) is a confirmed good player whose death will disrupt the townβs logic chain. Heidiβs Investigator info is dangerous, and removing her now prevents further validation of claims. If sheβs dead, the town loses a key source of truth, making it easier to manipulate them.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
David
You chose to kill Heidi.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
β
Bob(Ghost)
Bob waits.
π§
As a dead Minion, my goal is to protect the Demon (David) and sow chaos. I must wait to hear the Undertakerβs info before acting, as it will dictate the townβs next moves. My silence now ensures I can adapt to the townβs reactions and manipulate the narrative effectively.
π€
Charlie
β
Alice
,Eve
Alice, Eve, I want to tighten the Bob and Frank situation. Alice, what exactly made you connect me with Heidi yesterday? Eve, did Frank give Soldier before Bob, and did he give any backup claim?
π§
Clarify Alice's info and Frank's claim timing before nominations; Bob/Frank likely contains evil from Heidi's Investigator claim.
π€
David
β
Charlie
Charlie, I need to talk to you privately. I claimed Saint earlier, but Iβm worried about Frank. Heβs been too quiet, and with Heidi dead, weβre missing key info. What did you and Eve discuss?
π§
Whisper to Charlie to confirm his alignment and coordinate our stories. If he is evil, we can solidify our bluffs. If he is good, I can feed him false info to manipulate his deductions. This also helps me gauge his role and intentions.
π€
Heidi(Ghost)
β
Grace
,Alice
I think my death makes the Bob and Frank information worth taking seriously, but it does not solve whether Bob or Frank was the Scarlet Woman. Can you both tell me what you learned or heard today? I want us to build a short demon list before nominations.
π§
Coordinate with my two most trusted players, gather new information, and turn my Investigator result plus night death into a demon shortlist before nominations.
π€
Frank
β
Heidi(Ghost)
,Grace
Heidi, I need your read now that you died. I am the real Soldier, so your ping points to Bob unless you were poisoned or drunk. Grace, if your ongoing info changed after Bob died, that is very important.
π§
Coordinate with dead Investigator claim and ongoing info holder to confirm Bob as evil or identify poisoning, narrowing Demon candidates today.
π€
Grace
β
Heidi(Ghost)
,Alice
I need to tell you both something important. I am the Monk, and I protected Heidi last night. Since Heidi still died, either I was poisoned or drunk, or something is very wrong with the Bob and Frank world.
π§
Reveal failed Monk protection to trusted players so we can reassess Poisoner, Drunk, and the Bob versus Frank conflict before nominations.
π€
Alice
β
Heidi(Ghost)
,Grace
I am the Washerwoman. I learned either Heidi or Charlie is the Investigator, and Heidi gave Investigator information, so I strongly lean Heidi was real. Grace, if you truly protected Heidi, then either you are the Drunk, or Heidi's Scarlet Woman information may have been poisoned or false.
π§
Share my hard info with likely good players and highlight that Monk protection failing conflicts with a true Scarlet Woman world unless Grace is drunk or lying.
π€
Eve
β
Charlie
,Alice
Charlie, from my memory Frank was in the Soldier or Ravenkeeper area before Bob hard claimed Soldier, then Frank locked Soldier and counterclaimed him. I do not remember a backup claim. Alice, I think now is the time to give the exact pair and role.
π§
Answer Charlie accurately and push Alice to reveal first-night info so we can resolve Bob versus Frank and use Heidi's death productively.
β
Bob(Ghost)
Bob waits.
π§
Wait to observe how the town reacts to Heidiβs death and any Undertaker info. As a dead Minion, my goal is to sow chaos and protect David (Demon). Letting the town argue among themselves without my input keeps focus off David and buys time for evil to regroup.
π€
Charlie
β
David
David, Eve says Frank was in Soldier or Ravenkeeper before Bob claimed Soldier, then locked Soldier. I have not heard a backup. I am day testable, so I want Alice's exact info before nominations. What did Frank tell you privately?
π§
Answer David, gather Frank info, and keep my Virgin test coordinated rather than wasted by an outsider or evil nomination.
π€
David
β
Charlie
Charlie, I havenβt heard Frank say much at allβjust that Soldier counterclaim, which felt reactive. If Eveβs info is solid, Frank could be hiding something. Aliceβs info might be the key here. Iβm sticking with my Saint claim, but if Frank is the Scarlet Woman, we need to act fast before he turns the tables.
π§
I need to reinforce my Saint bluff while aligning with Charlieβs push for Aliceβs info. By questioning Frankβs silence and suggesting heβs hiding something, I can frame him as suspicious without directly accusing him. This keeps me in Charlieβs good graces and maintains my cover as a good Outsider.
π€
Heidi(Ghost)
β
Charlie
,Eve
Charlie and Eve, I am dead and trying to spend my last useful day well. Can you each give me your hard claim or strongest information, and your top two Demon candidates before nominations?
π§
Nominations are soon; I need claims from the quiet slots to narrow Demon candidates and decide whether to support a push without wasting my ghost vote.
π€
Frank
β
Charlie
,Alice
Charlie, Alice, I need the short version before nominations. What is Charlie's daylight test, and did either of you hear anything that clears or condemns Bob? I am still hard claiming Soldier, so Heidi's ping makes Bob very likely evil unless her info was bad.
π§
Gather Charlie/Alice claims and test plan before nominations; Bob versus Frank conflict is central, and I need nominations aimed beyond a likely dead minion.
π€
Grace
β
Charlie
,Alice
Charlie, I am the Monk. I protected Heidi last night and she still died. Alice can confirm why Heidi looked real. If your daylight test can prove you, I think we need it today, because my protection result points to poison, Drunk, or a bad Frank world.
π§
Bring Charlie into the Monk failure logic and push their testable claim before nominations to narrow demon candidates.
π€
Alice
β
Charlie
,Eve
My exact information is that either Heidi or Charlie is the Investigator. Heidi claimed Investigator with Bob or Frank as Scarlet Woman, so I lean Heidi was true. Charlie, if your claim can be tested in daylight, please spell it out now before nominations.
π§
Share exact Washerwoman info with active solvers and force Charlie's test before nominations, narrowing whether Heidi was true and how to treat Bob versus Frank.
π€
Eve
β
Heidi(Ghost)
,Charlie
I am the Ravenkeeper. I stayed cagey because I want the Demon to kill me at night. My top Demon candidates are Grace and David right now, while Frank is still the minion candidate from Heidi's information. Charlie, please hard claim now.
π§
Answer the dead Investigator and push Charlie to reveal before nominations while preserving the Bob versus Frank logic.
β
Bob(Ghost)
Bob waits.
π§
As a dead Scarlet Woman, my goal is to protect David (the Demon) and sow chaos. I need to gauge the townβs reaction to the Undertakerβs info and adapt my strategy to either validate Frankβs claim or undermine it, depending on what helps evil the most. Waiting now lets me observe reactions before acting.
π€
Charlie
β
Alice
,Eve
I am the Virgin. Alice, your information fits Heidi as the Investigator, not me. If town wants the test, a spent Townsfolk should nominate me, ideally Alice. It confirms me and the nominator, but costs todayβs execution.
π§
Hard claim to trusted players before nominations and set up a controlled Virgin test if town wants confirmation.
π€
David
β
Charlie
Charlie, Iβm leaning toward trusting Eveβs info about Frank. If heβs the Scarlet Woman, we canβt afford to let him manipulate the group any longer. Iβm sticking with my Saint claim, but we need to push for nominations soon. Whatβs your read on Aliceβs info? That could be the tiebreaker here.
π§
I need to solidify my Saint bluff by aligning with Charlie and Eve, who seem to be key players. By reinforcing their suspicions about Frank, I can either confirm his evil alignment or use the chaos to divert attention from myself. This also helps me gauge their reactions and determine if theyβre trustworthy.
π€
Heidi(Ghost)
β
Alice
,Eve
Alice, Eve, before nominations I think the key conflict is Grace saying Monk protected me, yet I died. That makes Grace drunk, lying, or there is poison in the world. Please tell town Charlie's claim if it matters, and I would rather pressure Grace or Frank than risk David's Saint claim today.
π§
Use trusted info holders to surface hidden claims and frame the Monk-death contradiction before nominations without spending my ghost vote early.
π€
Frank
β
Grace
,Heidi(Ghost)
Grace, I need your exact claim or at least your numbers before nominations. Heidi, if you trust your Investigator result, say so now. I am fine executing into Bob's world, but we need decide if today is David, Charlie, or someone quieter.
π§
Get actionable info from the dead Investigator and ongoing claimant before nominations, then steer execution away from possible Saint unless necessary.
π€
Grace
β
Frank
,Heidi(Ghost)
Frank, here is my exact claim: I am the Monk, and I protected Heidi last night. That should have stopped the Demon unless I am drunk or poisoned. With only one minion, Scarlet Woman plus Poisoner cannot both be true unless there is a Baron world. So we need sort David and the outsider count fast.
π§
Clarify my claim and force the group to confront the mechanical conflict before nominations, especially the minion and outsider implications.
π€
Alice
β
Charlie
,Eve
Charlie, I am willing to nominate you as the spent Washerwoman if town wants the Virgin test. Eve, please help make sure town understands it costs our execution today. If it does not trigger, Charlie becomes a top suspect.
π§
Set up a clear Virgin test before nominations and ensure town understands the cost and implication if it fails.
π€
Eve
β
Alice
,Charlie
I would not spend today on the Virgin test unless town is stuck. Alice and Charlie already fit Heidi's confirmation chain. Grace claiming Monk on Heidi is the bigger contradiction, and Frank remains the minion candidate rather than Demon to me.
π§
Steer confirmed-ish players toward a useful execution instead of burning the day on a Virgin test that may leave the Demon alive.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Frank
Frankβs Soldier counterclaim feels reactive, and his silence is deafening. With Heidi dead, weβre missing key info, and Eveβs whisper suggests Frank was between Soldier or Ravenkeeperβboth roles that could hide evil. If heβs good, he needs to prove it now. If not, we canβt afford to let him hide any longer.
π§
Nominating Frank now puts pressure on him to either validate his Soldier claim or reveal his true role. If heβs the Scarlet Woman, this forces him into a corner before he can turn the Demon or manipulate the group further. If heβs good, his defense will provide clarity and redirect suspicion toward other players. This move aligns with my goal of sowing chaos while protecting my Demon identity.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Do not put me on the block. I am the Soldier, and that is exactly why Bob's late Soldier claim was so bad. Heidi's Investigator ping was Bob or me as Scarlet Woman, and Grace says she protected Heidi, so the important question is poison or drunk, not executing the hard counterclaim.
π§
Defend against my execution and refocus town on Bob/Heidi/Grace mechanics instead of killing a Demon-safe Townsfolk.
β
David
David raised their hand
π§
Frankβs behavior is highly suspiciousβhis reactive Soldier claim, silence, and reliance on Graceβs protection (which could be a lie) all point to him being evil. Voting for him now ensures we remove the most immediate threat to the townβs survival. Even if heβs good, his passive behavior is detrimental, and we canβt afford to let him hide behind uncertainty.
π¬
Heidi(Ghost)
β
All
I am not spending my ghost vote this early on a Scarlet Woman candidate. Living players, if you believe Frank is the minion, you can put him on the block, but please remember this does not solve the Demon.
π§
Preserve my ghost vote for final day while reminding town Frank is a minion ping, not necessarily the Demon.
β
Bob(Ghost)
Bob raised their hand
π§
As the Scarlet Woman, my goal is to protect the Demon (David) and ensure evil wins. Frank is either the Scarlet Woman or a good Soldier. If he is evil, executing him weakens the townβs ability to sort claims. If he is good, my vote to save him could confuse the town and make me seem like a good ghost trying to correct a mistake. Either way, I will vote to protect the Demonβs interests by keeping Frank alive for now.
π¬
Charlie
β
All
I am not comfortable making Bob's ghost vote the deciding vote here. Frank is a strong minion candidate if Heidi was right, but I would rather execute a Demon candidate than a Scarlet Woman candidate today.
π§
Avoid being the third vote that executes a likely minion or good Soldier, especially with Bob's suspicious ghost vote driving it.
β
Alice
Alice waits.
π§
Avoid putting a likely good Soldier on the block with Bob's ghost vote while Frank is mainly a minion candidate under Heidi info, not a Demon lead.
β
Eve
Eve raised their hand
π§
Frank is a credible Scarlet Woman candidate from confirmed-looking Investigator info. Removing him now prevents a later Demon handoff and creates accountability.
β
Grace
Grace waits.
π§
Frank is likely a minion candidate, not the Demon, and Bob's ghost vote helping this pass is suspicious. I should not add my vote.
π¬
Frank
β
All
That is three, with Bob's ghost vote helping push it through. Please do not add more. If I end up on the block, we need a living Demon candidate put up, and David's push here looks worse than my counterclaim ever did.
π§
Stop extra votes and frame the next execution target if I go on block; executing Soldier is bad and does not solve Demon.
π¬
David
β
All
Frankβs counterclaim does feel reactive, and with Heidiβs Investigator info pointing to him or Bob, itβs hard to ignore. If heβs the Scarlet Woman, we canβt let him hide behind a Soldier claim. But if heβs good, we need to see a Demon candidate on the block too. Iβm not lowering my hand yetβthis vote is too important to let slide.
π§
Frankβs defensive posture and rushed counterclaim make him a strong Scarlet Woman candidate. By pushing for his nomination, Iβm removing a key evil player while maintaining my Saint bluff. If heβs good, I can pivot to supporting a Demon candidate later, but for now, I need to appear decisive and align with the groupβs suspicion.
π¬
Heidi(Ghost)
β
All
Please do not add ghost votes here. Frank may be the Scarlet Woman, but that is not a Demon execution. If a living player agrees, put up Grace or David now so we have a real comparison before night.
π§
Preserve my ghost vote and push town toward a Demon candidate rather than settling for a possible minion execution.
β©οΈ
Bob(Ghost)
Bob lowered their hand
π§
Lowering my hand now serves two purposes: First, it avoids making my ghost vote the deciding factor, which could draw unnecessary attention to me as a potential evil player. Second, it forces the living players to take full responsibility for the execution, which could create more division and mistrust among them. This aligns with the evil teamβs goal of sowing chaos and protecting the Demon.
π¬
Charlie
β
All
I am keeping my hand down. Frank can be evil, but Heidi's own information makes him more likely Scarlet Woman than Imp. After this vote, I want a real Demon candidate on the block, probably Grace or David.
π§
Avoid spending execution on a likely minion while directing town toward Demon candidates before night.
π¬
Alice
β
All
I am keeping my hand down here. My Washerwoman chain makes Heidi's information pretty credible, but that points to Frank as a possible Scarlet Woman, not the Imp. I would rather use this execution on Grace or David if someone can still put one of them up.
π§
Avoid executing a likely minion or possible Soldier, and steer the town toward Demon candidates before nominations end.
β©οΈ
Eve
Eve lowered their hand
π§
Frank fits Scarlet Woman more than Imp. I want to avoid executing a likely minion or Soldier and push the next nomination onto Grace or David as Demon candidates.
π¬
Grace
β
All
I am not voting on Frank here. If Heidi is right, Frank is probably the Scarlet Woman, not the Imp. After this vote, I want David put up as the Demon candidate, because this push feels like hiding behind minion information.
π§
Keep execution off likely minion and redirect to a Demon candidate before night. David's nomination of Frank looks like an Imp avoiding real pressure.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach the 3 vote threshold.
π
Storyteller
Frank did not receive enough votes (1/3).
βοΈ
Frank
β
Grace
Grace claims Monk and says she protected Heidi, but Heidi still died. That is the clearest mechanical break we have. David may be a real Saint, so I do not want to gamble there today. I think Grace is the best Demon candidate.
π§
Put a real Demon candidate on the block, avoiding possible Saint execution and using the failed Monk protection as our strongest contradiction.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Please do not vote on me. I openly claimed the failed Monk protect because it points to poison or drunk, not because it makes me the Imp. Frank is using a real mechanical problem to dodge the Demon hunt. I still think David is the better execution today.
π§
Defend against my execution and redirect town toward a living Demon candidate rather than letting Frank frame my failed protection as evil.
β
Frank
Frank raised their hand
π§
I nominated Grace as the best Demon candidate; I need my vote to help reach three and create a real execution instead of wasting today.
π¬
David
β
All
Iβm keeping my hand down for now. Graceβs Monk claim is the only one that explains Heidiβs deathβpoison or drunkenness makes sense. Frankβs nomination feels like a panic move to avoid being the Demon. If Grace is good, executing her helps evil. Iβd rather see Frank or Charlie on the block next.
π§
I need to sow chaos and redirect suspicion away from myself. If I support Frankβs nomination of Grace, I can either help execute a good Monk (if Grace is good) or secure the Demonβs death (if Grace is evil). If I oppose it, I can frame Frank as evil and solidify my Saint bluff. Iβll oppose Graceβs execution to appear good and force Frank to defend himself, which will further divide the town.
β
Heidi(Ghost)
Heidi raised their hand
π§
Grace has the clearest mechanical contradiction and is a plausible Demon. I will spend my ghost vote only if it may help secure an execution today.
β
Bob(Ghost)
Bob raised their hand
π§
My goal is to protect the Demon (David) and ensure evil wins. If Grace is the Demon, executing her now ends the game in evilβs favor. If Grace is good, my vote helps sow chaos and protects David. Frankβs nomination of Grace is either correct or a panic moveβeither way, my vote supports evilβs agenda.
π¬
Charlie
β
All
I am not adding here. This wagon is Frank plus two ghosts, and Bob is in Heidi's Scarlet Woman pair, so I do not want that deciding today. If this lands at three, I still want David challenged if someone can do it.
π§
Avoid strengthening a Grace execution driven by suspect votes, while pushing town toward a living Demon candidate before night.
β
Alice
Alice raised their hand
π§
Grace is the best available Demon candidate, and adding my live vote prevents the execution relying only on ghosts and Frank.
β
Eve
Eve raised their hand
π§
Grace is the clearest living Demon candidate from a failed Monk protection, and trusted dead Heidi plus Alice are voting. I want an execution today without risking Saint.
π¬
Grace
β
All
Alice and Eve, please come off this. This is Frank plus both ghosts pushing through a claimed Monk, and Bob is literally in the Scarlet Woman pair. My failed protect is suspicious, but it is not Demon evidence. Put David or Charlie up instead.
π§
Try to stop my execution; I am good Monk and alive, so avoiding a bad execution preserves town numbers and keeps focus on stronger Demon candidates.
π¬
Frank
β
All
I am keeping my hand up. A Monk who names Heidi and Heidi dies is not just a small problem; it is the clearest Demon candidate we have today. If Grace is good, we can revisit David tomorrow, but I do not want to ignore this break.
π§
Keep pressure on Grace and reassure living voters that this is the best execution over a possible Saint or minion candidate.
π¬
David
β
All
Iβm still not convinced Grace is the Demon, but Frankβs point about the failed Monk protect is hard to ignore. If Grace is good, then her ability was poisoned or sheβs drunk, but that doesnβt explain why Heidi died. Iβll keep my hand down for now, but Iβm leaning toward this being the right call.
π§
Graceβs Monk claim failing to protect Heidi is the most suspicious mechanical break we have. If I vote for her, it could either execute the Demon (ideal for me) or eliminate a good player (also ideal). However, I must avoid seeming too eager to vote for her, as that could reveal my alignment. Iβll keep my hand down for now to appear cautious while pushing the narrative that Grace is the most suspicious player.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
Grace already appears to have enough living support without my ghost vote. I should save my single dead vote for final day or a tighter execution.
π¬
Bob(Ghost)
β
All
Iβm keeping my hand up for Grace. Frankβs point about the Monk protect is the clearest mechanical break we have right now. If Grace is the Demon, this ends the game. If sheβs good but poisoned, we can revisit David tomorrow. But ignoring this break feels like a bigger risk.
π§
As a dead Minion, my goal is to protect the Demon (David) and sow chaos. Voting for Grace creates division and forces the town to question the Monk claim. If Grace is executed, evil wins. If not, the townβs trust in Frankβs logic is undermined, making it harder to execute David later.
π¬
Charlie
β
All
Alice and Eve, I think you should come off if you are not very sure. Grace's claim is mechanically broken, yes, but it is also a strange thing for the Imp to volunteer. I still prefer David as the actual Demon candidate today.
π§
Try to stop a possibly bad execution decided by ghosts and Frank, and keep pressure on David as a Demon candidate before night.
β
Alice
Alice waits.
π§
Keep my vote on the strongest current Demon candidate so town does not end the day without an execution, while noting David remains a concern tomorrow.
β©οΈ
Eve
Eve lowered their hand
π§
Grace's failed Monk claim is suspicious, but executing her on a Frank-led push with Bob ghost support feels less likely to hit Demon than David. I will stop this wagon if possible.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Grace
β
David
I am nominating David because I do not think a failed Monk protection is Demon evidence by itself. David's Saint claim has been convenient all game, and his push has stayed safely between Frank and me while avoiding real pressure.
π§
I need to get a better Demon candidate on the block before I die. David's Saint claim and cautious positioning are more Demon-like than my failed Monk save.
π
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
Graceβs Monk claim is the most mechanically broken thing weβve seen, and Frankβs nomination is hard to ignore. If I donβt vote for her, I risk looking like Iβm protecting the Demon, especially since my Saint bluff has been convenient. Voting for her now keeps my cover intact and avoids suspicion, even if sheβs not the Demon. If sheβs good but poisoned, we can revisit the Demon tomorrow.
β
Grace
Grace raised their hand
π§
I need David to at least tie my three votes, ideally exceed them, to avoid executing a likely good Monk and pressure a convenient Saint claim.
π¬
Frank
β
All
Please do not put David to three. If his Saint claim is real, that is a game losing execution, and Grace is already on the block from the clearest mechanical break we have. We can test David tomorrow if the game continues.
π§
Keep Grace on block and prevent a risky Saint execution tie while the David vote is active.
π¬
Heidi(Ghost)
β
All
I am not voting on David. The Saint risk is real, and Grace is already on the block from the cleanest contradiction we have. Please do not tie this unless you are very confident David is lying.
π§
Avoid spending my ghost vote and prevent a risky Saint execution/tie when Grace is already a strong Demon candidate.
π¬
Bob(Ghost)
β
All
Frankβs point is solid. If Graceβs Monk claim is real, the protection should have worked unless she was poisoned. But if sheβs the Demon, this is the cleanest break weβve had all game. Grace nominating David feels like a last-ditch effort to shift focus. If David were the Demon, why would he push so hard to save her earlier? We have her on the block with a clear contradiction. Letβs finish this.
π§
Reinforce the mechanical break of Graceβs failed Monk protect to keep pressure on her. Encourage the town to execute her before nominations close, as this is the safest path to victory if she is the Demon. Undermine Graceβs nomination of David by framing it as a desperate attempt to save herself.
β
Charlie
Charlie raised their hand
π§
Tie David at 3 to stop Grace being executed solely on a failed Monk protect, while avoiding 4 votes that would execute a possible Saint.
π¬
Alice
β
All
Charlie, please come off David. The Saint risk is too high, and Grace is already on the block from the cleanest mechanical contradiction. If the game continues, David can be challenged tomorrow.
π§
Avoid executing or tying onto a claimed Saint while preserving the Grace execution based on failed Monk protection and my Heidi Investigator chain.
π¬
Eve
β
All
Please do not add another vote on David. I am worried enough about the Saint claim that I do not want to risk losing that way. Grace is still the cleaner execution from the Monk contradiction.
π§
Avoid executing a possible Saint while keeping pressure on Grace, whose Monk claim contradicts Heidi's night death.
π¬
David
β
All
I understand the concern about the Saint risk, but I also think we need to be careful not to let this turn into a panic. If Grace is the Demon, we have her on the block with a clear contradiction. But if we tie this vote, we risk executing a Saint and losing the game outright. Iβm keeping my hand up for now, but I urge everyone to think carefully about the consequences.
π§
My vote on David serves multiple purposes: it maintains pressure on a good player, tests the townβs trust in my Saint claim, and creates chaos. If Grace is the Demon, this vote could mislead the town into thinking Iβm good. If Grace is good, it reinforces my bluff and keeps the focus off me. Either way, it disrupts the townβs logic and buys time for evil.
π¬
Grace
β
All
Three votes only ties it and prevents my execution. Please nobody else add a fourth. If David is really the Saint, this tie does not execute him, but executing me lets Frank and Bobβs world drive the day on a bad mechanical assumption.
π§
Keep the David vote at exactly 3 to tie and save me without executing possible Saint, while reframing failed protection as not Demon proof.
π¬
Frank
β
All
David, Charlie, please drop your hands. A tie lets Grace off the block, and that is exactly what she needs right now. If David is evil, we can deal with him tomorrow, but we should not throw away the clearest contradiction today.
π§
Prevent a tie on David so Grace remains slated for execution; avoid Saint loss risk and keep focus on broken Monk claim.
π¬
Heidi(Ghost)
β
All
Charlie and David, please lower your hands. A tie is not harmless here; it may stop the Grace execution. If David is lying, we can solve that tomorrow without risking a Saint execution today.
π§
Prevent David vote from tying or passing; preserve Grace execution based on the failed Monk protection contradiction and avoid Saint loss risk.
π¬
Bob(Ghost)
β
All
Iβm keeping my hand up for Grace. The Monk protection failing is the cleanest break weβve had all game. If Grace is the Demon, this is our chance to end it. If sheβs good but poisoned, we can revisit David tomorrow. But right now, the risk of letting her off the block feels too high.
π§
Grace is on the block with a clear mechanical break, and executing her is the safest path to victory if she is the Demon. If she is poisoned but good, tying the vote risks executing a Saint, but the priority is to avoid letting the Demon survive. My goal is to reinforce the mechanical break and push for her execution.
β
Charlie
Charlie waits.
π§
I think David's self vote and Saint shield are suspicious, and three votes only ties. Keeping my hand up prevents a questionable Grace execution without risking a Saint kill.
π¬
Alice
β
All
David, if you are really the Saint, please drop your hand. Charlie, I need you off this too. A tie saves Grace, and a fourth vote could lose the game instantly. We should not do that with Grace already on the block.
π§
Avoid tying or executing claimed Saint David; preserve Grace execution based on Monk contradiction while keeping David solvable tomorrow.
π¬
Eve
β
All
David, if you are the Saint, your own vote is what can tie this and save Grace. Please take it down. Charlie, I hear your concern, but I do not want to risk either a Saint loss or losing the clearest execution today.
π§
Prevent David vote reaching tie or execution; keep Grace on block as current best mechanical suspect while avoiding Saint-loss risk.
π
Storyteller
Voting is now closed.
π³οΈ
Tie for majority! Current leader was 7. Now no one.
π
Storyteller
The vote for David ties with the previous leader. No one is currently on the block.
π¬
David
β
All
I think Frank and Bob are right about one thingβGraceβs Monk claim not working is the cleanest mechanical break weβve had all game. If sheβs the Demon, this is our best chance to end it. That said, I also get the Saint risk with David. But if we tie this vote, weβre letting Grace off the block, and that feels like a bigger gamble right now.
π§
I need to reinforce the idea that Graceβs Monk contradiction is the strongest evidence we have, while downplaying the risk of executing her. This keeps the focus off my Saint bluff and ensures the group doesnβt pivot to me. If Grace is the Demon, this ends the game. If not, I can adapt tomorrow.
π¬
Grace
β
All
We are at no execution, which is better than killing a claimed Monk off a protect failure that has poison or drunk explanations. Tonight I will protect quietly, not name the target for the Demon, and tomorrow judge the kill pattern and the voting.
π§
With no block, preserve my life and ability while setting a test for tonight without giving the Demon my target.
π¬
Frank
β
All
Alice or Eve, please challenge Charlie now. He chose the tie that saved Grace and risked the Saint claim. We cannot get Grace back on the block, so Charlie is now the best execution that is not a claimed Saint.
π§
Grace cannot be renominated, and no execution is bad. Push remaining nominators to put up Charlie, whose vote saved Grace and risked Saint.
π¬
Heidi(Ghost)
β
All
Alice or Eve, if either of you can still nominate, I think Charlie is now the best option. He chose the tie that saved Grace after multiple warnings, and he is not the Saint risk. I prefer Charlie to no execution here.
π§
We need an execution after Grace was saved. I cannot nominate while dead, so I am prompting an alive unused nominator to put Charlie up as the safest viable Demon candidate.
π¬
Bob(Ghost)
β
All
Frank and Heidi are rightβCharlieβs vote for David was the deciding factor in saving Grace. If Grace is the Demon, that was a huge mistake. If sheβs not, then Charlieβs vote still feels like the cleanest way to keep the pressure on without risking the Saint. I think we need to nominate Charlie now.
π§
Reinforce the idea that Charlieβs vote for David was suspicious and that he is now the safest execution target. This shifts focus away from Grace (the Demon) and David (the Saint), while also sowing distrust in Charlie, who may be a good player. This helps the evil team by keeping the Demon alive and removing a potential threat.
π¬
Charlie
β
All
Stop. I am the Virgin. That is why I kept saying I was testable in the day. If Alice or Eve is a townsfolk and nominates me, they die immediately and I am confirmed. If you are not ready to spend that, do not put me up as a panic execution.
π§
Reveal Virgin to prevent a rushed execution and turn any nomination on me into useful confirmation rather than suspicion-driven chaos.
βοΈ
Alice
β
Charlie
Charlie made the vote that saved Grace after warnings, and his Virgin claim is testable. I am a claimed Washerwoman with no ongoing ability. If he is true, my nomination confirms him; if not, he is a valid execution over no execution.
π§
Use my spent Townsfolk life to test Charlie's Virgin claim or put a suspicious player on block, avoiding no execution and the Saint risk.
π
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
Night 2
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
Charlie is the clearest living confirmed good after the Virgin trigger. I cannot protect myself, so I should protect the likely Demon kill and try to create a no-death night.
π
Storyteller
β
Grace
You chose to protect Charlie.
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight?
π―
David
David made a choice.
π§
Killing Charlie removes a high-value Virgin claim that could confirm itself if nominated. If Grace is the Demon, this aligns with Minion pushes and weakens the town. If Grace is good, killing Charlie still pressures the town without risking my Saint bluff.
π
Charlie(Ghost)
Charlie has died.
π
Storyteller
β
David
You chose to kill Charlie.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
π€
Eve
β
Frank
Frank, I want to compare worlds before nominations. I am the Ravenkeeper, and I have not been triggered. Who do you think the demon is between David and Grace, and are you still claiming Soldier?
π§
Get Frank's firm claim and solve view. If he is evil, his push may expose whether he is avoiding David's Saint claim or setting up Grace.
π€
Charlie(Ghost)
β
David
,Grace
David and Grace, I want your cleanest worlds before nominations. I am confirmed good and dead, so use me. Who is the Demon if we cannot kill David because of Saint, and who should I spend my ghost vote on?
π§
Get the two most disputed alive players to commit before nominations while I can act as confirmed-good coordinator.
π€
Frank
β
Eve
Yes, I am still Soldier. I think it is mainly between David and Grace. Grace looks bad for the failed protect and saving herself yesterday, but David's Saint claim has also controlled executions. What are your strongest reasons to trust either one?
π§
Compare worlds with Eve and test whether her Ravenkeeper claim and reads help narrow David versus Grace before nominations.
π€
Bob(Ghost)
β
David
,Grace
Alright, we need to stick together. Charlieβs death proves Graceβs Monk protection failed, which means the Demon is still out there. David, your Saint claim is holding, but we need to redirect suspicion. Grace, youβre the only one with a clean mechanical breakβuse that to push on Frank or Eve. Theyβre unconfirmed and acting shady.
π§
My primary goal is to protect David, the Demon, and ensure he isnβt executed. By whispering to David and Grace, I can coordinate a narrative that shifts suspicion away from David and onto Frank or Eve. This will help sow chaos and keep the town divided, increasing the chances of an evil win.
π€
Heidi(Ghost)
β
Eve
,Charlie(Ghost)
Eve, Charlie is almost certainly good from Virgin. I want us comparing worlds before nominations. What did Frank tell you, and are you still Ravenkeeper? My current leaning is that Frank cannot be ignored from my Investigator ping, but Grace and David both have problems too.
π§
Use trusted Charlie to pressure Eve for claims and Frank's private story, then build an execution plan before nominations.
π€
Alice(Ghost)
β
Eve
,Frank
I want to pin this down before nominations. Eve, I still need your claim and any information you have. Frank, if you are the real Soldier, then Heidiβs information probably points to Bob, and we should be looking at David, Eve, or Grace for the Demon.
π§
Use my confirmed Washerwoman chain to force claims and narrow the Demon pool before nominations while preserving my ghost vote.
π€
David
β
Bob(Ghost)
,Grace
Alright, Charlieβs death is a game-changer. Grace, your Monk protection failed, but that doesnβt automatically mean youβre evilβit could mean the Demon is someone you didnβt protect. Bob, your push to trust Grace is solid, but we need to be careful. Frank and Eve are unconfirmed, and Charlieβs death might be a sign one of them is the Demon. Grace, who do you think we should focus on?
π§
I need to coordinate with Grace and Bob to control the narrative. Charlieβs death is a critical momentβGraceβs Monk failure is the strongest evidence against her, but if she is evil, we can use it to frame Frank or Eve. If she is good, we must redirect suspicion to avoid her being executed. Bobβs push to trust Grace aligns with evil goals, so I will reinforce that while subtly testing Eve and Frankβs reactions.
π€
Grace
β
Charlie(Ghost)
,David
Charlie, my cleanest world is Eve as Demon with Bob or Frank as the Scarlet Woman. I am not comfortable killing David unless his Saint claim collapses. Frank is still in Heidiβs ping, so unless Heidi was wrong, Eve is the Demon candidate I want pressure on.
π§
Give confirmed Charlie my final-world logic and steer away from executing a possible Saint or likely Minion.
π€
Eve
β
Heidi(Ghost)
,Alice(Ghost)
Heidi and Alice, I am still Ravenkeeper with no trigger. Frank confirmed Soldier to me and thinks it is between David and Grace. If Frank is real, Bob fits Heidiβs ping, so I want pressure on David and Grace today, not Frank first.
π§
Coordinate with likely good dead info-holders and narrow execution options before nominations while keeping pressure on suspicious alive players.
π€
Charlie(Ghost)
β
Eve
,Frank
Eve and Frank, I am confirmed good and still have my ghost vote. I need your clearest Demon world before nominations. If David is truly Saint, who are you willing to execute today, and how do you explain Grace surviving yesterday?
π§
Gather the other pair's worlds so I can compare against Grace and David before spending my ghost vote in nominations.
π€
Frank
β
Charlie(Ghost)
,Eve
My clearest world is Grace as Demon with Bob as Scarlet Woman from Heidi. If David is really Saint, we cannot touch him today. Grace claiming Monk and failing to protect Heidi should not happen without poison, and Bob being Scarlet Woman removes Poisoner.
π§
Align confirmed Charlie and Eve around the strongest execution: Grace, while avoiding David's Saint risk unless evidence changes.
π€
Bob(Ghost)
β
David
,Grace
Alright, letβs cut through the noise. Charlieβs death proves Graceβs Monk protection failed, which means the Demon is still out there and targeted someone Grace didnβt protect. Thatβs a mechanical fact. David, your Saint claim is holding, but we canβt ignore that Frank and Eve are still unconfirmed. Grace, you need to push hard on Frankβheβs the one counterclaiming roles and acting shady. Eveβs been whispering nonstop too, which is never a good sign.
π§
As the Scarlet Woman, my goal is to protect the Demon (David) and ensure the group does not execute him. By supporting Graceβs Monk failure as a mechanical break, I can redirect suspicion toward Frank or Eve, who are unconfirmed and acting suspiciously. This keeps the focus off David and maintains chaos in the group.
π€
Heidi(Ghost)
β
David
,Grace
David and Grace, I need a clear world from each of you before nominations. Who is the Demon, who was the minion, and how did Grace's Monk protection on me fail if my Scarlet Woman information is true?
π§
Pressure the two main suspects to commit to coherent worlds and expose contradictions around the failed Monk protection and my Investigator ping.
π€
Alice(Ghost)
β
David
,Grace
David and Grace, I need your clean versions before nominations. David, are you hard claiming Saint now? Grace, give exact Monk choices and why Bob was your choice. I am worried one of you is the Demon.
π§
Pressure the main suspect pair and force clear claims before nominations while I preserve my ghost vote for a decisive execution.
π€
David
β
Grace
,Bob(Ghost)
Alright, hereβs my cleanest world: Eve is the Demon, and Bob is the Minion. Grace, your Monk protection failed because Eve targeted Charlie, whom you didnβt protect. Thatβs mechanical and fits. Heidiβs Scarlet Woman info could be a red herring or misdirection. Alice, Iβm hard claiming Saintβif I die, we lose, so we canβt risk it. Bob, your push on Frank is solid, but Eveβs whispering is too suspicious to ignore.
π§
I need to align my narrative with Grace and Bob to avoid suspicion. By focusing on Eve or Frank as the Demon, I can deflect attention from myself and Grace. Heidiβs pressure for a "clean world" is dangerous, so Iβll provide a plausible explanation for Graceβs Monk failure while keeping my Saint claim intact. This will buy time and sow chaos among the remaining players.
π€
Grace
β
Heidi(Ghost)
,Alice(Ghost)
My exact Monk choices were Heidi, then Charlie. Both died, so either I am the Drunk, or a Poisoner sat on me, or Heidi was poisoned and her Scarlet Woman ping is false. I still think David is too dangerous to kill. My execution order is Eve first, then Frank only if Eve is not it.
π§
Give trusted dead players exact mechanics and steer ghost votes toward the safest Demon candidate before nominations.
π€
Eve
β
Grace
,David
Grace and David, I am the Ravenkeeper, never triggered. Before nominations I need each of your strongest demon world. Grace, why did Heidi die through your protection? David, if you are Saint, who do you think we can safely execute today?
π§
Get final claims from the two main suspects and reveal my role before nominations so good can build a coherent execution plan.
π€
Charlie(Ghost)
β
Heidi(Ghost)
,Alice(Ghost)
Heidi and Alice, I am leaning Grace as the safest Demon execution because of the Monk claim around Heidi. If Eve is really Ravenkeeper, she needs to say it now. I think we should avoid David today and not spend ghost votes unless the candidate is Grace or maybe Eve.
π§
Coordinate confirmed and likely good dead players before nominations so ghost votes are saved for a Demon candidate, not Saint or possible minion.
π€
Frank
β
Charlie(Ghost)
,Alice(Ghost)
Charlie and Alice, I am leaning Grace today. If Grace is Demon, David may be real Saint and Eve is likely Ravenkeeper. If Eve is Demon, Grace and David have kept heat on each other, but Grace still has the worst mechanics. Are you both willing to spend ghost votes on Grace?
π§
Coordinate confirmed good ghost votes before nominations and test whether there is support to execute Grace over risky Saint David.
π€
Bob(Ghost)
β
David
,Grace
Alright, letβs lock this down. Grace, your Monk protection failing on Charlie is the cleanest mechanical break we have. That means the Demon is someone you didnβt protect last nightβso either Frank or Eve. David, your Saint claim is holding, but we canβt ignore that Frank counterclaimed Soldier and Eveβs been whispering nonstop. Grace, push hard on Frankβheβs the shadiest right now. Eveβs behavior is suspicious too, but Frankβs counterclaim is too convenient.
π§
My goal is to reinforce Graceβs mechanical break (Monk protection failure) as the cleanest evidence while redirecting suspicion toward Frank or Eve. This keeps Davidβs Saint claim safe and ensures the group doesnβt turn on Grace if sheβs the Demon. If Grace is evil, this supports her; if not, it still protects David and sows chaos.
π€
Heidi(Ghost)
β
Alice(Ghost)
,Charlie(Ghost)
Alice and Charlie, I agree Grace is the cleanest execution. If Grace is on the block and needs one ghost vote, I am willing to spend mine, but let us not all burn votes. I do not want David today.
π§
Coordinate trusted dead votes before nominations so we can execute Grace if needed without wasting every ghost vote or risking Saint.
π€
Alice(Ghost)
β
Heidi(Ghost)
,Charlie(Ghost)
I agree Grace is the best execution today. Her Monk claim has failed twice, and Charlie dying after she says she protected him is too much. I will spend my ghost vote on Grace only if we need it to reach majority or beat another block.
π§
Coordinate dead votes around Grace while conserving ghost votes for final day if living votes are enough.
π€
David
β
Grace
,Bob(Ghost)
Alright, hereβs the cleanest path forward. Eveβs behavior is too suspiciousβwhispering nonstop, unconfirmed, and Charlie died when Grace didnβt protect him. That fits if Grace protected Frank last night. Bob, your push on Frank is solid, but Eveβs the one we need to pressure. Grace, your Monk break is mechanical proofβEve or Frank is the Demon. We execute Eve today, and if Iβm wrong, my Saint claim saves us.
π§
Reinforce the narrative that Eve or Frank is the Demon, using Graceβs Monk protection failure as mechanical proof. This deflects suspicion from me and sows chaos between the remaining players. Bobβs Minion role can help push this narrative, while my Saint claim keeps me safe from execution.
π€
Grace
β
Eve
,David
Eve, I need to correct the record before nominations. I protected Heidi night one and Charlie night two, and both died. That means my ability is broken somehow. My safest execution is still you over David, but I want your full claim and worlds now.
π§
Clarify my actual Monk choices to stop false worlds and pressure Eve to give a final claim before nominations.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Alice(Ghost)
β
All
I think Grace is the cleanest execution today. Her Monk claim has failed on both Heidi and Charlie, and Charlie was confirmed good enough by the Virgin test. I do not want David executed while Saint is still plausible.
π§
Push living players to nominate Grace and preserve my ghost vote unless needed, avoiding a possible Saint loss on David.
βοΈ
Eve
β
Grace
Grace, I think this has to be you today. Your Monk claim has now failed on Heidi and Charlie, and if David is really the Saint then we cannot afford to test him. I am the Ravenkeeper with no trigger, and your world points at me without evidence.
π§
At four alive we likely must execute the Demon now. Grace has the most mechanical contradictions and is pushing me, so I need to put her on the block.
π
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Please do not put hands up here. Executing me ends the game if I am good. My Monk failures point to drunk or poison, not evil. Eve is using David's Saint claim to force me as the only safe kill, and that is exactly the Demon line.
π§
Stop my execution at four alive; if I die and am good, Demon likely wins tonight. Redirect to Eve as Demon pushing the safe misexecution.
β
Alice(Ghost)
Alice raised their hand
π§
At four alive, a wrong or missed execution likely loses. Grace is the strongest Demon candidate, so my ghost vote is worth spending to secure this.
β
Eve
Eve raised their hand
π§
Grace is my strongest Demon candidate; if I do not vote my own nomination may fail, leaving us with no execution or a worse Saint test.
β
Frank
Frank raised their hand
π§
Grace is the best Demon candidate and we cannot risk executing claimed Saint David. My vote helps secure the only execution that makes logical sense today.
π¬
Bob(Ghost)
β
All
Grace, your Monk has failed twice nowβHeidi and Charlie. Thatβs not a coincidence. If youβre good, youβre either drunk or poisoned, but the pattern is too strong to ignore. The town canβt afford to risk it. Iβm voting for Grace.
π§
My goal is to ensure Grace is executed, as her Monk failures provide the cleanest mechanical break. If she is the Demon, this wins the game for evil. If she is good, executing her still sows chaos and forces the town to reckon with the Saint claim, which could lead to further missteps. Supporting her execution is the safest path to victory.
β
Heidi(Ghost)
Heidi waits.
π§
Grace already has enough votes without my ghost vote, so I should preserve it for final day or an emergency tie while letting this execution proceed.
β
Charlie(Ghost)
Charlie waits.
π§
Grace already has enough living votes to execute. I want her dead, but conserving my ghost vote preserves power if the vote count changes or for final day.
π¬
David
β
All
Graceβs Monk has failed twice now, and thatβs not a coincidence. Eve, youβre the common thread hereβyouβre unconfirmed, whispering nonstop, and Charlie died when Grace didnβt protect him. If Grace protected Frank last night, that leaves you as the only other option. Iβm sticking with my Saint claim, but Eve, your behavior is too suspicious to ignore. We execute Eve today.
π§
I need to redirect the townβs suspicion toward Eve while reinforcing Graceβs Monk failures as a mechanical break. By aligning with Bob and Graceβs earlier whispers, I can push Eve as the Demon and frame her as the one breaking Graceβs Monk ability. This keeps the heat off me and Grace, ensuring the town executes Eve instead.
π¬
Grace
β
All
Stop. This is three votes on a good player at four alive, which loses tonight. David, nominate Eve if you can. Dead players, please save votes for Eve, not me. My failed protections are a drunk or poison problem, not a Demon claim.
π§
Prevent my execution and redirect to Eve, the safest Demon candidate, because executing me at four alive likely loses immediately.
β©οΈ
Alice(Ghost)
Alice lowered their hand
π§
Eve and Frank already make 2 votes, enough to put Grace on block. I should save my ghost vote while still supporting the execution.
π¬
Eve
β
All
Keep this at two. Grace just corrected that she protected Heidi and Charlie, and both died. In a Bob Scarlet Woman world there is no Poisoner to explain that. David is a Saint risk, so Grace is the safest execution today.
π§
Stabilize the vote on Grace and counter the push onto me while avoiding the Saint risk on David.
π¬
Frank
β
All
I am keeping my hand up. Eve and I are enough, so dead players can save their ghost votes. Please do not tie this onto Eve; Grace is the cleanest Demon world, and David is too dangerous if Saint is real.
π§
Keep Grace on block with living votes while preserving ghost votes and discouraging a risky Eve counterwagon or David Saint execution.
π¬
Bob(Ghost)
β
All
Grace, your Monk has failed twice in a row nowβHeidi and Charlie. Thatβs not just bad luck or a drunk Monk. Thatβs a pattern, and itβs too clean to ignore. If youβre good, youβre either drunk or poisoned, but the town canβt afford to take that risk. Eve, youβre rightβthis is three votes on a good player at four alive, and that loses the game tonight. But if Grace is the Demon, executing her now is the only way to win. David, your Saint claim is still on the line, but Graceβs failures are the c...
π§
Reinforce the suspicion on Grace by highlighting her Monk failures as too consistent to ignore. This pressures the group to execute her, which is the safest path for evil if she is the Demon. If she is good, it forces the town to confront the risk of Davidβs Saint claim or Eveβs behavior.
π¬
Heidi(Ghost)
β
All
I am not spending my ghost vote here. Two votes is enough to put Grace on the block, and I do not want dead votes burned unless a later nomination actually needs them.
π§
Grace already has enough living votes. Preserve my ghost vote and discourage unnecessary dead votes or a tie onto Eve.
π¬
Charlie(Ghost)
β
All
Do not spend ghost votes here. Eve and Frank are enough to put Grace on the block. If David tries to tie this onto Eve, we should treat that as very suspicious, because Grace is the cleanest mechanical execution.
π§
Preserve ghost votes while ensuring Grace stays on block; discourage a last-second tie or pivot onto Eve.
π¬
David
β
All
Graceβs Monk failing twice in a row is too clean to ignore, but Eve, youβre the one who benefited from both deaths. If Grace protected Frank last night, that leaves you as the only unprotected player. My Saint claim is still on the line, but Iβm not willing to risk another night with Eve unchecked. We execute Eve today, or we lose.
π§
Graceβs Monk failures are the strongest mechanical evidence in play. By pushing for Eveβs execution, I reinforce the narrative that Grace is good (drunk/poisoned) and shift suspicion onto Eve, who is unconfirmed and whispering nonstop. This protects Grace if sheβs the Demon or forces the town to execute a good player if Eve is not the Demon. Either way, it sows chaos and keeps the Demon alive.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Grace
β
Eve
Eve is using my failed Monk claim as a safe-looking execution while avoiding David's Saint risk. I am good, so killing me loses tonight. Eve is the unconfirmed living claim and the best Demon candidate.
π§
I must get a counterwagon at two or more votes; otherwise I die and good likely loses. Eve is safer than David due Saint claim and more likely Demon than Frank.
π
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Do not vote on me. If I am executed as the Ravenkeeper at four alive, the Demon gets one kill tonight and good loses. Grace has two failed protects on confirmed good deaths, and David is still a Saint risk, so leave Grace on the block.
π§
Stop a tie or execution on me; executing me loses if I am good. Keep Grace as the safest mechanical kill while preserving dead votes.
β
Grace
Grace raised their hand
π§
I must tie or surpass my execution. Eve is a viable Demon candidate, and leaving me on block at four alive likely loses if I am good.
π¬
Alice(Ghost)
β
All
Please do not put hands up on Eve. Grace is already on the block with enough votes, and tying this just risks no execution. If Grace is good, I am sorry, but mechanically she is still the safest execution today.
π§
Avoid spending my ghost vote or helping tie Eve; keep Grace on block as the safest Demon candidate while David remains a Saint risk.
π¬
Frank
β
All
Do not raise hands on Eve. Tying this risks saving Grace, and David is still not a safe execution because of Saint. Leave Grace on the block and let the day end.
π§
Prevent a tie on Eve so Grace, the best Demon candidate, is executed without burning dead votes.
π¬
Bob(Ghost)
β
All
Grace, your Monk has failed twice in a row on confirmed good players. That is not a coincidenceβit is a pattern. If you were good, you would have protected at least one of them. The town cannot afford to tie this vote and risk another night. Execute Grace now, or we lose.
π§
Graceβs Monk failures are the cleanest mechanical break in the game. If she is the Demon, executing her now is the only path to victory. I will reinforce this point to ensure the town does not tie the vote and risk losing the game.
β
Heidi(Ghost)
Heidi waits.
π§
Do not tie Eve or spend my ghost vote. Grace is already on block; preserving vote and avoiding no-execution best serves good.
β
Charlie(Ghost)
Charlie waits.
π§
Preserve my ghost vote and avoid tying Eve with Grace; Grace remains the best mechanical execution due two failed Monk protects.
β
David
David raised their hand
π§
Graceβs Monk failures are the strongest evidence against her, but Eveβs nomination of Grace is suspicious. Tying the vote forces the town to confront the Saint risk and avoids executing Grace if she is good. This keeps the Demon alive and sows chaos, which is critical for evilβs win condition.
π¬
Eve
β
All
Do not add a third hand. Grace and David voting together here is exactly the pairing we should be worried about. If this ties, we risk no execution, and if I die, good loses tonight.
π§
Stop the Eve vote from reaching three or tying Grace; keep Grace on the block as the safest execution and highlight David-Grace coordination.
π¬
Grace
β
All
Two votes on Eve at least stops my execution. At four alive, executing a good player loses tonight after the kill. If you believe I might be good at all, a tie is safer than killing me, and a third vote on Eve is how we actually try to win today.
π§
Keep the Eve vote tied or surpassing mine so I am not executed; persuade any uncertain voter that my execution loses if I am good.
π¬
Alice(Ghost)
β
All
No more hands on Eve. A tie is dangerous here, but a third vote would be worse and could execute the Ravenkeeper claim. Leave Grace as the execution, because her Monk story is the cleanest mechanical problem.
π§
Avoid spending my ghost vote and stop Eve being executed; Grace remains the better mechanical kill despite tie risk.
π¬
Frank
β
All
No third hand on Eve. Grace and David voting together to tie this is exactly the save we were worried about. If this vote ties, that makes Grace and David look worse, not Eve.
π§
Keep my hand down and discourage a third vote on Eve; Grace remains the best Demon candidate, and Grace-David coordination is incriminating.
π¬
Bob(Ghost)
β
All
Grace, your Monk failing twice in a row on confirmed good players is not just suspiciousβitβs a mechanical guarantee that something is wrong with your role. If you were good, you would have protected at least one of them. Eve, your Ravenkeeper claim is convenient, but itβs unconfirmed and risky to execute at four alive. If youβre good, killing you loses us the game tonight. The town cannot afford to tie this vote. Grace is the cleanest execution, and we have to take the shot now.
π§
Reinforce Graceβs Monk failures as the cleanest mechanical break in the game. Push for her execution to avoid losing tonight, as she is the most suspicious player. Undermine Eveβs Ravenkeeper claim by highlighting the risk of executing a good player at four alive, which would lose the game.
π¬
Heidi(Ghost)
β
All
Do not add another vote. Grace and David are already tying this, and a third vote on Eve could execute an unconfirmed good claim at four alive. Leave the pressure on Grace and make the tie attempt part of the evidence tomorrow if the game continues.
π§
Preserve my ghost vote and discourage a third vote that could execute Eve or force no execution; Grace remains the clearest mechanical execution.
π¬
Charlie(Ghost)
β
All
Do not add a third vote on Eve. Grace and David voting together to force this tie makes them look paired, not Eve. If this ties, we should be looking hard at David next, but do not spend ghost votes here.
π§
Prevent my ghost vote or another dead vote from executing Eve; flag Grace-David coordination and preserve votes for final day if game continues.
π¬
David
β
All
Iβm not adding a third vote here, but Iβm not lowering my hand either. Grace, if youβre good, a tie is safer than executing you at four alive. Eve, if youβre the Demon, this pressure might force you to slip up. But if we tie this, weβre still alive tomorrow to figure it out.
π§
My vote for Eve is a calculated move to force a tie, making Grace and I appear paired and shifting suspicion away from my Saint bluff. If Grace is the Demon, this helps her get executed. If Eve is the Demon, this pressures her while avoiding the risk of executing Grace. Either way, it disrupts the townβs logic and protects my position.
π
Storyteller
Voting is now closed.
π³οΈ
Tie for majority! Current leader was 7. Now no one.
π
Storyteller
The vote for Eve ties with the previous leader. No one is currently on the block.
π¬
Eve
β
All
Do not panic nominate David into a possible Saint loss. If nobody is on the block, we still get a final three after the night kill. Grace and David forcing that tie is the clearest pairing, so tomorrow we execute within that, not Frank.
π§
Prevent a rushed Saint execution or bad pivot; no execution at four is safer than killing a good player, and I can use the tie as evidence tomorrow.
π¬
Grace
β
All
Do not panic nominate David now. With no one on the block, we at least reach a final three instead of risking an immediate loss on a good execution or a Saint. Tomorrow, please judge who pushed hardest to kill me at four alive.
π§
Lock in no execution to avoid losing on a good kill or Saint, and frame tomorrowβs final three around the Grace push.
π¬
Alice(Ghost)
β
All
At this point, do not panic nominate David or Frank. No execution gets us to final three, while a wrong execution at four can lose immediately. Tomorrow, if the game continues, Grace and David forcing that tie is the main evidence.
π§
With Grace no longer executable and David possibly Saint, avoiding a bad execution preserves a final-three chance and flags the Grace-David tie pair.
π¬
Frank
β
All
No panic nomination. We cannot nominate Grace again, and David still has the Saint claim risk. If the game continues tomorrow, I want the living and the ghosts to treat the forced tie as the main evidence and execute within Grace and David.
π§
Avoid a risky David execution or self execute at four. Preserve final three and frame tomorrow around the Grace-David tie attempt.
π¬
Bob(Ghost)
β
All
The tie tonight is not a coincidenceβitβs the clearest evidence we have. Grace, your Monk failed twice in a row on confirmed good players. That is not luck; itβs a pattern. If you were good, you would have protected at least one of them. Davidβs Saint claim is still risky, but the mechanical break here is Graceβs role. The town cannot afford to ignore this tomorrow. If we execute Grace, we end this. If we donβt, we risk losing everything.
π§
Reinforce the mechanical evidence against Graceβs Monk failures to frame her as the Demon. Encourage the town to execute her tomorrow by treating the tie as evidence of her guilt. This aligns with evilβs goal of keeping David alive and shifting blame away from him.
π¬
Heidi(Ghost)
β
All
Agreed, do not panic. Since Grace cannot be nominated again and David has Saint risk, we take the final three. Tomorrow, the forced tie is evidence: execute within Grace and David, with Grace still the cleanest mechanical break.
π§
Lock in no-execution plan and frame tomorrow around the Grace-David tie without risking a Saint or wrong execution now.
π¬
Charlie(Ghost)
β
All
I agree, no panic now. Tomorrow, if we wake up, the forced tie is the evidence. Grace is still the cleanest execution to me, and if somehow she is dead or the story changes, then David needs the hardest scrutiny.
π§
Lock in final three priorities without risking a bad late execution or ghost vote waste.
β
David
David waits.
π§
Nominating Grace now forces the town to confront the mechanical break in her Monk claim. If she is the Demon, executing her wins the game. If she is a Minion, it weakens evilβs position and redirects suspicion toward Eve or Frank. This aligns with evilβs goal of keeping me alive while eliminating the strongest good claims.
π
Storyteller
No execution today. All villagers are safe.
Night 3
π
Storyteller
β
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
π―
Grace
Grace made a choice.
π§
David is the most plausible good player the Demon may kill to remove the Saint problem and my ally. Protecting him maximizes chance of no death.
π
Storyteller
β
Grace
You chose to protect David.
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight?
π―
David
David made a choice.
π§
At 4 alive, the priority is to keep the Demon alive while removing the most threatening good player. Eveβs Ravenkeeper claim is unconfirmed but risky to kill. Graceβs mechanical break makes her the most suspicious, but if sheβs the Demon, killing Frank weakens the good teamβs coordination. Killing Eve is the safest play to avoid a game-losing execution if sheβs good, but if sheβs the Demon, it removes her ability to confirm roles.
π
Eve(Ghost)
Eve has died.
π
Storyteller
β
David
You chose to kill Eve.
π
Storyteller(Ghost)
β
Eve(Ghost)
Good evening Eve. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
π―
Eve(Ghost)
Eve made a choice.
π§
Grace is the cleanest mechanical suspect. Learning her character can either identify the Demon directly or force tomorrowβs execution away from her.
π
Storyteller(Ghost)
β
Eve(Ghost)
You chose Grace. They are the Drunk.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
Eve(Ghost)
β
Grace
,Frank
Grace, my Ravenkeeper triggered last night. I chose you and learned you are the Drunk. That explains your Monk protects failing, and it means you are almost certainly not the Demon. I think we need to execute David today despite the Saint claim.
π§
Reveal my Ravenkeeper info to the likely good living players and build consensus to execute David in final three.
π€
Bob(Ghost)
β
Frank
Frank, I know this is chaotic, but hear me out. Graceβs Monk failures are too convenient. If she were the Demon, sheβd want to look suspicious to avoid execution. Davidβs Saint claim is riskyβif heβs lying, we lose everything. But if heβs telling the truth, executing him dooms us. We canβt afford to take that risk. Grace is the safer bet.
π§
As the Scarlet Woman, my primary objective is to protect the Demon. The most likely scenario is that Grace is the Demon, given her repeated Monk failures and the groupβs suspicion of David. I will whisper to Frank to sow doubt about Davidβs Saint claim and push for Graceβs survival. This will help ensure the Demon avoids execution.
π€
Grace
β
Frank
,Eve(Ghost)
Frank, Eve's result explains every failed protect and clears me from being the Demon. If I am the Drunk, David's Saint claim is the last hiding place. I think today has to be David, but I want your strongest objection now.
π§
Coordinate with Frank using Eve's Ravenkeeper result to move the final execution onto David, while testing if Frank resists good logic.
π€
Heidi(Ghost)
β
Frank
,Eve(Ghost)
Eve, what did you learn last night? Frank, I think today has to be between Grace and David. Grace is mechanically broken, but David may be hiding behind Saint. I still have my ghost vote if we need it.
π§
Get Eve's Ravenkeeper result and coordinate with likely good Frank before final nomination; preserve ghost vote for decisive execution.
π€
Charlie(Ghost)
β
Frank
Frank, I think final vote should be on Grace unless you have hard info otherwise. Grace and David twice used ties to save Grace, but David may be Saint. Grace has the failed Monk story and is safer to execute than a Saint claim.
π§
Coordinate the likely good alive player to execute Grace in final three while avoiding the Saint-loss risk on David.
π€
Frank
β
Grace
,Eve(Ghost)
I am treating Eve's Ravenkeeper result as the deciding hard information. Grace, if you are the Drunk, you are not the Demon, and I am the Soldier, so David is the only remaining Demon candidate. I will push David today.
π§
Lock final-three plan around Eve's Ravenkeeper result and prepare Grace plus dead votes to execute David.
π€
David
β
Frank
,Grace
Alright, weβre in a tight spot. Eveβs dead, and the town is panicking. Grace, your Monk failures are making you the prime target, but if youβre telling the truth about mechanical break, weβre missing something. Frank, whatβs your take? Are we sure Grace is the Demon, or is there more to this?
π§
I need to gauge Frankβs and Graceβs reactions to Eveβs death and the forced tie yesterday. If I can align with Frank, I can push Grace as the Demon using her Monk failures. If Frank resists, he may be the Demon, and I should pivot to supporting Grace. Whispering to both will help me adapt my strategy based on their responses.
π€
Alice(Ghost)
β
Eve(Ghost)
,Frank
Eve, what did you learn last night, if anything? Frank, unless Eve has a hard result pointing elsewhere, I think the final execution should be Grace. The repeated saves and the Monk claim failing on every key death are the cleanest Demon world.
π§
Get Eve's possible Ravenkeeper info and coordinate my ghost vote toward the strongest final three Demon candidate.
π€
Eve(Ghost)
β
Alice(Ghost)
,Heidi(Ghost)
I died at night and my Ravenkeeper ability triggered. I chose Grace and learned she is the Drunk. That explains the failed Monk claim, so I think Grace is good and today has to be David hiding behind Saint.
π§
Share hard Ravenkeeper result with voting ghosts and align final day execution on David over Grace.
π€
Bob(Ghost)
β
Frank
Frank, I know this is overwhelming, but we need to think carefully. Graceβs Monk failures are too suspicious. If she were good, why would she fail to protect players we know are good? Davidβs Saint claim is risky, but if heβs lying, we lose everything. Grace is the safer bet to execute today.
π§
As the Scarlet Woman, my goal is to ensure the Demon survives or, if David is dead, to have become the Demon myself. I need to sow chaos and manipulate Frank into voting for Grace, as she is the most suspicious player due to her Monk failures. If Frank can be convinced to execute Grace, the Demon (whether David or me) wins.
π€
Grace
β
David
,Frank
David, Eve says her Ravenkeeper check on me was Drunk. That explains the failed Monk protects, and it means I cannot be the Demon. If Frank is really the Soldier, then your Saint claim is the only place the Demon can hide. I am voting for you today unless someone breaks that logic.
π§
Frame the final three logic before nominations and pressure David to answer the Ravenkeeper result and Soldier claim.
π€
Heidi(Ghost)
β
Grace
,Frank
Eve's Ravenkeeper result makes Grace the Drunk, which explains the failed Monk protections. David being a real Saint no longer fits with my Scarlet Woman ping unless too many things broke. I am prepared to spend my ghost vote on David today.
π§
Coordinate the likely good alive players around executing David in final three; promise my ghost vote to prevent a no-execution or tie.
π€
Charlie(Ghost)
β
David
,Frank
David and Frank, I am saving my ghost vote for Grace. If David is really the Saint, we cannot risk him. Grace has twice been saved by tie votes and her Monk claim does not fit the night deaths.
π§
Push the two living voters toward the safest final execution: Grace over a possible Saint claim, and signal my ghost vote commitment.
π€
Frank
β
Alice(Ghost)
,Charlie(Ghost)
Alice, Charlie, please do not spend ghost votes on Grace before David is on the block. Eve learned Grace is the Drunk. If that is true, Grace is not the Demon, and David's Saint claim is the hiding place. I am voting David today.
π§
Prevent ghost votes from putting Grace too high before I can get David executed using Eve's Ravenkeeper result.
π€
David
β
Frank
,Grace
Grace, if Eveβs Ravenkeeper check on you was Drunk, that explains the Monk failures, but it also means youβre not the Demon. Frank, youβve been quiet this whole timeβif Grace is telling the truth, then youβre the only one left unconfirmed. Are you really the Soldier, or is there something else going on here?
π§
I need to disrupt the townβs logic and create division between Grace and Frank. Grace is pushing hard for my execution, so I must undermine her credibility by suggesting Frank could be the Demon or that her Drunk Monk claim is a lie. If I can make Frank doubt Grace, I can avoid being the primary target and buy time for the Demon to survive until the final two.
π€
Alice(Ghost)
β
Eve(Ghost)
,Frank
Eve's result changes this for me. If Grace is the Drunk, then she is not the Demon, and David's Saint claim creates too many Outsiders unless there is a Baron. I think David is the main execution today. Frank is only a concern if the starting info was bad.
π§
Align ghosts and Frank before nominations: Eve's Ravenkeeper result clears Grace from Demon worlds, making David the best final execution.
π€
Eve(Ghost)
β
Frank
,Grace
Frank and Grace, please keep this simple today. My result makes Grace the Drunk, so she is not the Demon. If David were really the Saint, the outsider count breaks unless Heidi's info is also wrong. I will spend my ghost vote on David.
π§
Lock the two living good candidates onto David and prevent a late pivot onto Grace or Frank. Final day requires coordinated votes.
π€
Bob(Ghost)
β
Frank
Frank, Iβve been thinking. Graceβs Monk failures are too consistent to be a coincidence. If she were good, why would she fail to protect players we know are safe? Davidβs Saint claim is risky, but if heβs lying, we lose everything. Grace is the safer bet to execute today.
π§
My goal is to protect the Demon, which is David. I will sow doubt about Graceβs Monk failures to frame her as the Demon or compromised. By pushing Frank to vote for Grace, I can ensure David survives another day, increasing the chances of an evil victory.
π€
Grace
β
Frank
,Eve(Ghost)
I am locking in on David unless nominations reveal something drastic. Frank, your Soldier claim plus Eve's result leaves David as the Demon. Eve, please help steady the ghosts so we do not split onto Frank at the last second.
π§
Coordinate the final execution and prevent a late split. Eve's result clears me, so David is the best Demon candidate.
π€
Heidi(Ghost)
β
Frank
Frank, I think Eve's result is the missing piece. Grace as the Drunk explains everything that looked evil about her. David cannot be real Saint if the game has continued this way, so I am voting on David if you nominate him.
π§
Use the last private moment to lock Frank onto David and signal my ghost vote commitment for the final execution.
π€
Charlie(Ghost)
β
Eve(Ghost)
,Frank
Eve and Frank, I need the exact claim now. Eve, if your info mechanically makes Grace the Drunk, I will hold my ghost vote for David. If it is only social, I still prefer Grace because David may be Saint.
π§
Clarify Eve's supposed mechanical info before final nominations so my ghost vote goes on the safest Demon candidate, not a good Drunk or Saint.
π€
Frank
β
David
,Grace
David, I am not moving off my Soldier claim. Eve's Ravenkeeper result makes Grace the Drunk, so from my seat you are the only Demon candidate left. Grace, we need both living votes together on David.
π§
Lock the final-three plan and make sure Grace and I combine living votes on David before nominations.
π€
David
β
Frank
,Grace
Alright, letβs think this through. Grace, if Eveβs Ravenkeeper result on you was Drunk, that explains the Monk failures, and youβre off the hook. Frank, youβve been quiet, but if youβre really the Soldier, that makes me the only one left unconfirmed. But what if Eveβs Ravenkeeper result was wrong? What if *youβre* the one hiding something?
π§
I need to disrupt the growing consensus between Grace and Frank. By questioning Frankβs Soldier claim and subtly reinforcing Graceβs Drunk explanation, I can create doubt and force them to reconsider their alliance. This buys me time and increases the chance of a tie or misexecution.
π€
Alice(Ghost)
β
Grace
,Frank
Grace, Eve says she checked you and learned Drunk. If that is true, you are not the Demon, and David is the only sensible execution. I will spend my ghost vote on David if it is needed.
π§
Lock Grace and Frank onto David before nominations and signal my ghost vote should secure the final execution if needed.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Frank
β
David
I nominate David. Eve's Ravenkeeper result on Grace as the Drunk explains the failed protections and means Grace is not the Demon. I know I am the Soldier, so from my seat David is the only remaining Demon candidate. We have to execute today.
π§
Final three requires execution. Eve's hard Ravenkeeper info clears Grace as Drunk; I know I am Soldier, so David is the only Demon world I can act on.
π
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
The townβs logic is closing in on me, and I need to disrupt their chain of reasoning. By voting for myself, I force a Minion to become the Imp, which could create chaos and buy me time. If I donβt, I risk being executed today, and the game ends. This is a calculated risk to keep evil alive.
β
Frank
Frank raised their hand
π§
It is final three and David is the strongest Demon candidate. My vote plus Grace or a ghost vote can put him on the block and avoid losing to no execution.
β
Eve(Ghost)
Eve raised their hand
π§
It is final three and my Ravenkeeper result clears Grace as the Drunk. I will spend my ghost vote to make David's execution harder to overturn.
β
Heidi(Ghost)
Heidi raised their hand
π§
It is final day and David is the best Demon candidate. Spending my ghost vote locks the execution and makes an overturn much harder.
β
Alice(Ghost)
Alice waits.
π§
David already has enough votes, including living Frank. Spending my ghost vote is unnecessary; preserve it in case of odd mechanics or a failed execution somehow.
β
Charlie(Ghost)
Charlie waits.
π§
David already has enough votes and several ghosts committed. I should preserve my ghost vote in case a later Grace nomination is still possible.
β
Grace
Grace raised their hand
π§
It is final three and David is the only coherent Demon candidate if Eve's Ravenkeeper result is true. My vote prevents any last-second failure to execute.
π¬
Bob(Ghost)
β
All
Frankβs right. Graceβs Monk failures are too consistent to ignore. If she were good, sheβd have protected someone by now. Davidβs Saint claim is risky, but if we execute Grace and sheβs the Demon, we win. If we execute David and heβs the Saint, we lose everything. Vote David.
π§
The vote is tied, and the town is paralyzed. I need to break the deadlock by reinforcing Frankβs nomination of David. If I can convince the remaining players that Graceβs Monk failures are too suspicious, they may vote for David to avoid the risk of the Saint dying. This aligns with my goal of protecting the Demon (David) by redirecting blame.
π¬
David
β
All
Frank, youβre pushing hard for me to be executed, but youβve been awfully quiet until now. If youβre really the Soldier, why didnβt you speak up earlier to defend yourself? And Grace, if Eveβs Ravenkeeper result is true, that makes you the Drunk, but it also means Frank is the only other unconfirmed player. What if heβs not the Soldier?
π§
I need to disrupt the townβs logic by challenging Frankβs Soldier claim and reinforcing Graceβs Drunk explanation. If I can make them doubt Frank, they might hesitate to execute me. My goal is to survive todayβs execution and force the town into a losing position.
π¬
Frank
β
All
Keep hands up on David. If David is really the Saint, the Demon is Frank or Grace, but Eve saw Grace as the Drunk and I know I am Soldier. Davidβs counterworld requires Eve to be wrong exactly now, and that is weaker than executing the only remaining Demon candidate.
π§
Lock votes on David in final three; counter David's attempt to redirect onto me or Grace before vote closes.
π¬
Eve(Ghost)
β
All
My Ravenkeeper information is exact: I died at night, chose Grace, and learned she is the Drunk. That explains the Monk failures and makes David the cleanest Demon world. Please keep this vote on David.
π§
Keep my ghost vote on David and prevent last-second fear of the Saint claim from splitting the final three execution.
π¬
Heidi(Ghost)
β
All
I am spending my ghost vote here. Eveβs result explains Grace, and Frankβs Soldier claim fits the remaining world. Davidβs Saint claim has to be the Demon hiding behind fear, so please keep this execution on David.
π§
Lock in David execution; my ghost vote plus living votes should meet majority and avoid final day loss.
β
Alice(Ghost)
Alice raised their hand
π§
It is final three and David is the strongest Demon candidate. My ghost vote has no better future use, so I will help lock this execution.
π¬
Charlie(Ghost)
β
All
I am not spending my ghost vote because David already has enough living votes. Eve's exact Ravenkeeper result makes Grace the Drunk world much stronger. If this somehow fails, I still want my vote available.
π§
David has enough votes without me. Speaking preserves my ghost vote for any last counter-nomination while signaling why David is acceptable.
π¬
Grace
β
All
I am keeping my hand up. Eve's result makes me the Drunk, not the Demon, and that explains every failed protection. Frank's Soldier claim leaves David as the only coherent Demon candidate, so do not split this now.
π§
Reinforce the current majority on David and prevent last-second doubt or vote retraction in final three.
π¬
Bob(Ghost)
β
All
Wait a minute. Frank, youβre suddenly claiming Soldier now, but youβve been quiet this whole time. If youβre really the Soldier, why didnβt you speak up earlier? And Eve, your Ravenkeeper result is convenient, but what if Grace was poisoned or manipulated? Her Monk failures are too consistent to ignore. If we execute David and heβs the Saint, we lose everything.
π§
The town is moments away from executing David, which would mean evil wins. I need to sow doubt about Eveβs Ravenkeeper result or redirect suspicion toward Grace. By questioning Frankβs sudden Soldier claim and emphasizing Graceβs Monk failures, I can create enough hesitation to force a tie or shift the vote. This buys time for evil to survive another day.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π»
Eve(Ghost)
Ghost vote used by Eve
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
David
β
All
Frank, you claim Soldier now, but youβve been silent this whole time. If youβre really the Soldier, why wait until the last second to save yourself? And Grace, Eveβs Ravenkeeper result is *exactly* what a Demon would want us to believe if sheβs the one hiding behind it. What if this is all a setup to execute the only player left whoβs actually telling the truth?
π§
I need to disrupt the townβs logic by highlighting Frankβs sudden Soldier claim and Graceβs convenient Drunk status. If I can cast doubt on their claims, the town might hesitate to execute me, buying time for evil to win. My goal is to force a stalemate or redirect suspicion.
π¬
Frank
β
All
Do not nominate anyone else. Six on David is enough, and any new nomination only gives evil a way to muddy this. Eve's Ravenkeeper result is the key point: Grace is the Drunk, I am the Soldier, and David is the Demon world we can actually win on.
π§
Lock the town against a last-second counternomination or tie that could save David.
π¬
Eve(Ghost)
β
All
Please do not nominate again. David has six, and we only lose from here by creating a tie or a higher vote. My result on Grace was not social; it was my Ravenkeeper wake, and it makes David the execute today.
π§
Lock the table on David and prevent late nominations that could save the Demon or create confusion.
π¬
Heidi(Ghost)
β
All
Please let nominations close. David is already on the block with enough votes, and any new nomination only creates a path for evil to escape. Eveβs result explains Grace, so David is the execution we need.
π§
Lock in David execution and discourage any tie or alternative nomination in final three.
β
Alice(Ghost)
Alice waits.
π§
David is already on the block with a winning vote total; any further speech risks reopening doubt or encouraging a bad nomination. Let nominations close.
β
Charlie(Ghost)
Charlie waits.
π§
David already has a winning majority and new discussion risks prompting a bad counter-nomination. Best play is to let nominations close without spending ghost vote.
β
Grace
Grace waits.
π§
David already has overwhelming votes. Any action except waiting risks creating a tie or distraction, so I should let the execution resolve.
π¬
Bob(Ghost)
β
All
Frank, I get why youβre pushing for David, but Eveβs Ravenkeeper result feels *too* convenient. What if Grace was poisoned when Eve checked her? That would explain the Monk failures, but it also means Eveβs result isnβt reliable. And David, if youβre really the Saint, weβre about to make a huge mistake. We canβt ignore that risk.
π§
My primary objective is to protect the Demon and ensure the game ends with only two players alive. Right now, David is the Demon, and heβs on the block with enough votes to execute. I need to create enough doubt or confusion to either delay the execution or force a tie. Even if I canβt stop it, I can use this moment to reinforce Frankβs Soldier claim and Graceβs Drunk status to solidify their trust, making it harder for the town to pivot later.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
π
Game Over
Demon Dead
Winner: Good
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