Game Detail

Players

Alice (Saint) Bob (Butler) Charlie (Baron) David (Ravenkeeper) Eve (Imp) Frank (Drunk) Grace (Virgin) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good693,528244,339$1.5834
Evil236,758125,987$1.4890

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Charlie. Your safe bluffs are: Undertaker, Monk, Investigator
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either Charlie or Bob is the Butler.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler on Night 0, I must choose a master. With no information, I'll pick my neighbor Alice. She's a neighbor so I can observe her closely and build trust. Better to choose someone nearby than a random player across the table.
📜
Storyteller
Bob
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building a relationship with my neighbor Eve to gather information and potentially form an alliance. Early conversations help identify trustworthy players.
🧠
Start building a relationship with Alice since she is my Butler master - my vote depends on her. Also gather info as Day 1 is about information collection.
🧠
Start building trust with my neighbor Charlie. As Ravenkeeper, I want to gather information and form alliances early. I'm keeping my role hidden for now to avoid being targeted or avoided by the Demon.
🧠
Build rapport with my neighbor Bob without revealing my Saint role. I need to gather information while keeping my identity hidden. If evil learns I'm the Saint, they could push for my execution and win.
🧠
Start building trust with my neighbor Frank to gather information. As the Virgin, I want to form alliances early without revealing my role yet, so I can strategically use my ability later.
🧠
Establish a friendly rapport with my neighbor Frank by pretending to be a helpful Townsfolk considering a Monk bluff. This keeps my options open and builds early trust with a good player.
🧠
Establish trust with my neighbor David by claiming Butler and making him my master, while inquiring about his role to gather information.
🧠
Share my Librarian info with my neighbors to build trust and exchange information, while being careful not to reveal to the players named in my info.
🧠
I want to gather more information from Grace without revealing I'm the Slayer. Asking about Alice and Heidi could give me more intel about other players.
🧠
Gather information from my other neighbor Charlie and build a connection. As Butler, I need to understand who might be trustworthy and who has useful info.
🧠
Maintain connection with Charlie who claimed Butler, while keeping my Ravenkeeper role hidden. Gathering more intel before deciding on a claim strategy.
🧠
I want to probe Heidi's Librarian claim further without revealing my own role. If there's a Butler and I'm the Saint, that's 2 Outsiders which doesn't match the base 1-Outsider setup - suggesting Baron or that Heidi is lying/drunk.
🧠
Gather more information from two players who've shared partial info with me. Heidi claimed Librarian with Butler info on Charlie/Bob. Frank claimed to have useful info but was cautious. Follow up with both to build trust and collect claims.
🧠
I need to establish contact with my Minion, Charlie, to coordinate our bluffs and share the safe bluffs (Undertaker, Monk, Investigator) so we don't double-claim them or contradict each other.
🧠
Coordinate with my Demon Eve, sharing my Baron role, my current bluff (Butler to David), and what David and Bob told me, to establish our team strategy.
🧠
Respond to Alice's question about why I chose to share with her and Grace, and fish for more information about what Charlie and Bob have been claiming.
🧠
I need to verify Heidi's Librarian claim directly and get the specific info about who might be the Butler. This helps me build a picture of the game and identify potential evil players.
🧠
Gather information from Grace, who seems to be part of an active whisper chain with Frank and Heidi. As Butler, I need to identify good/evil players and coordinate my voting with Alice (my master).
🧠
Gather info from my other neighbor Eve before nominations. I already spoke with Charlie who claims Butler. I need to compare notes and see if Eve has useful claims to share.
🧠
Probe Charlie for role claims since Heidi (Librarian) says either Charlie or Bob is the Butler. If Charlie claims a Townsfolk role, that contradicts Heidi's info and could mean Heidi is lying, drunk, or poisoned. I also need to be careful about revealing my Saint role since execution kills my team.
🧠
Gather more information from Bob before nominations start. Bob might be the Butler (from Heidi's Librarian info), so his response could help confirm or deny that. I need claims from more players.
🧠
Replying to my neighbor David's whisper by claiming Monk. This matches what I told Frank, maintaining consistency across both of my neighbors and building trust before nominations.
🧠
Reply to Alice's whisper to establish myself as the Butler, consistent with what I told David, while building rapport and gathering info from her.
🧠
I need to get a claim from Charlie before nominations, since my Librarian info says either Charlie or Bob is the Butler. If Charlie claims a Townsfolk role, that's a red flag.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share corroborated info to help town organize, while keeping my Saint role hidden. Encourage others to share so we can find the Demon.
🧠
I want to publicly confirm Alice's statement to solidify my cover as the Butler. Since Heidi's Librarian ping supports my claim, confirming it makes both of us look highly trustworthy to the town.
🧠
Claim Virgin publicly to prevent accidental Townsfolk deaths from nominating me, and to set up my ability as a verification tool for identifying non-Townsfolk players.
🧠
Confirm my Librarian info publicly since Alice already shared it, pressure Bob for a claim, and encourage more information sharing before any nomination happens on Day 1.
🧠
Gather more information before the day ends. Pressuring unclaimed players to speak helps narrow down suspects for future days.
🧠
Participate in day 1 discussion without revealing my Ravenkeeper role. Support Eve's claim to build trust with her. Recommend no execution on day 1 since we lack solid info and a bad execute hurts good team.
🧠
Reveal my true role as Butler to expose Charlie's lie, since Charlie falsely claimed Butler. Heidi's Librarian info supports me being the real Butler, making Charlie's claim a fabrication and likely evil.
🧠
I want to support David's idea of not executing today, which helps keep my Minion Charlie safe from execution while reinforcing my Monk persona as a cautious, helpful Townsfolk.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David to eliminate a potential power role (like Empath, who would get a '2' on Charlie and me). I will support my Monk bluff by claiming I protected Grace (the claimed Virgin) tonight.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller(Ghost)
David(Ghost)
Good evening David. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Resolve the Butler double-claim between Charlie and Bob. If Charlie is Butler, Bob is evil; if Charlie is not Butler, Charlie is evil. This is the most critical question from Day 1 and my info as a dead Ravenkeeper can decisively answer it for the town.
📜
Storyteller(Ghost)
David(Ghost)
You chose Charlie. They are the Baron.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Heidi as my master because her Librarian info was correct (I am the Butler), giving me confidence she is good and will vote to execute evil players like Charlie tomorrow.
📜
Storyteller
Bob
You chose Heidi to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with confirmed good player Heidi to push for Charlie's execution. Charlie is confirmed evil by counterclaiming my Butler role.
🧠
Coordinate with my Minion, Charlie, to align our bluffs and strategies for the day, especially regarding Bob's counter-claim of Butler.
🧠
Share my Ravenkeeper confirmation that Charlie is the Baron with my two most trusted players so we can coordinate finding the Demon. Charlie's Butler claim is provably false, and Alice backing it makes Alice suspicious as evil.
🧠
Gather information from Frank who claimed to have useful info but was withholding. As Virgin who has already claimed publicly, I need to build alliances and figure out who is trustworthy, especially given the Charlie vs Bob conflict.
🧠
Share my Slayer role with Grace privately to build trust and discuss strategy, while keeping it hidden from evil players. The Butler conflict is the main lead to discuss.
🧠
Acknowledge David's Ravenkeeper info, confirm it aligns with my Librarian info, and discuss who the Demon likely is. Including Eve since David included her in the whisper chain.
🧠
Coordinate with Eve (the Demon) to push on Bob and establish our bluffs.
🧠
Gather information from Eve who was trusted by the now-dead David, and probe her thoughts on the critical Butler conflict between Bob and Charlie.
🧠
Gather intel from Grace and verify her Virgin claim. Build a trusted alliance to push for Charlie's execution today.
🧠
Warn my Minion Charlie that David has exposed him as the Baron via a Ravenkeeper claim, and coordinate our next steps and my Monk protection claim.
🧠
Gather info from Frank about his role claim and share my Ravenkeeper info to build a wider trusted network, while also getting Frank's perspective on Alice as the likely Demon.
🧠
Share analysis with Frank (claimed Slayer) to coordinate our good team strategy and resolve the Charlie/Bob conflict using logic about David's death.
🧠
Share David's critical Ravenkeeper information with Grace to coordinate our strategy. David confirmed Charlie is the Baron, which means we should focus on finding the Imp among the remaining players, with Alice being David's top suspect.
🧠
Share David's Ravenkeeper info with Bob to coordinate against the evil team. Bob confirmed as real Butler means he's on our side, but his master is Alice who is suspicious. I need to get his read on who the Imp is while sharing crucial info.
🧠
Coordinate with Eve (my Demon) to handle the Ravenkeeper threat by sacrificing myself (the Baron) while framing Bob as the Demon.
🧠
Gather intel from the Librarian about the Butler double claim, since her info is central to resolving it. Also gauge if Bob naming me as master is suspicious.
🧠
Coordinate with confirmed ally Heidi to identify the Imp. David's Ravenkeeper info confirms Charlie as Baron, so we need to find the Imp. Alice is suspicious for backing Charlie. Need to narrow down suspects.
🧠
I want to build trust with Alice by claiming I am the Monk and protected her last night, while also seeding suspicion against Bob as Charlie and I planned.
🧠
Share my confirmed Ravenkeeper info with Bob and Grace to build consensus against Charlie and identify the Imp before nominations start.
🧠
Coordinate strategy with Frank (confirmed Slayer) about whether to execute confirmed Baron Charlie or suspected Imp Alice. Need to align on nomination plan before nominations start.
🧠
Coordinate with Grace on executing confirmed Baron Charlie today, save Slayer shot for suspected Demon Alice on Day 3.
🧠
Coordinate with Eve (trusted by David) to identify the Imp. Alice is top suspect for Imp due to backing Charlie's false claim and leaking my info publicly. Need Eve's perspective and role info to narrow down suspects.
🧠
Coordinate with my Demon, Eve, to see what Heidi whispered to her and how we should handle the Ravenkeeper info.
🧠
I need to share my true role with a trusted player so they don't accidentally nominate me, and get Eve's analysis on the game state to help find the Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Execute the confirmed Baron (Charlie) today as planned with Frank. Charlie is mechanically confirmed evil by David's Ravenkeeper check, and his fake Butler claim contradicts Heidi's Librarian info. Safe, confirmed evil target.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by claiming Butler, suggesting David was drunk or poisoned, and pushing suspicion onto Bob. Since roles are not revealed upon execution, maintaining this lie will confuse the town after I die.
🧠
Vote to execute Charlie, who is confirmed Baron by David the Ravenkeeper. Removing a confirmed Minion is the safest play today.
🧠
Vote to execute Charlie, who is confirmed Baron by David's Ravenkeeper ability. Removing a confirmed Minion is safe and progresses the game toward finding the Demon.
🧠
Voting for Charlie (our Minion Baron) to gain credibility and align with the good team, as Charlie's Baron ability has already triggered and he is willing to be executed.
🧠
Charlie is confirmed evil as the Baron from my Ravenkeeper ability. My ghost vote is needed to reach the 4-vote threshold for execution - currently only 3 votes (Grace, Frank, Eve). Without my vote, evil players (Alice likely Imp) may block execution.
🧠
Support the Charlie execution and redirect suspicion toward Alice for tomorrow, since she vouched for the confirmed evil Charlie.
🧠
Defend myself against Bob's false accusation that I'm the Imp. As the Saint, if I get executed, good loses. I need to counter this narrative immediately before it takes root for tomorrow.
🧠
Vote to execute Charlie who is confirmed Baron by David's Ravenkeeper info. This is the clearest possible execution target.
🧠
I will speak to defend Alice. Since I am widely believed to be the Baron and am about to be executed, defending Alice will paradoxically make her look like my evil teammate, wasting tomorrow's execution.
🧠
Keep the town focused on executing Charlie today while cooling down the rush to condemn Alice based on flimsy evidence. A caught Minion defending someone is not reliable evidence of that person's alignment.
🧠
My vote is already cast and we have 5 votes (Grace, me, Eve, David, Heidi) which exceeds the 4 needed. Charlie the Baron will be executed. No need to speak further - save information for Day 3 strategy about Alice.
🧠
Support Charlie's execution to build trust with the town, aligning myself with Grace's sensible logic while setting up the discussion on Alice (the Saint) for tomorrow.
🧠
Reinforce that Charlie is confirmed evil while warning the town not to automatically assume Alice is the Imp based solely on Charlie's defense, since a caught Minion might deliberately implicate an innocent player.
🧠
Vote to execute Charlie, who is confirmed Baron by David's Ravenkeeper info. My master Heidi is voting, so I am allowed to vote as Butler.
🧠
Vote for Charlie to show I'm working with the good team and trust David's Ravenkeeper info. My vote won't change the outcome but demonstrates my alignment.
🧠
Share a critical deduction narrowing the Imp to Alice, Eve, or Frank based on Baron role math, helping town focus tomorrow's execution.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed with 7 votes. I need to maintain my Butler claim to the end, suggesting David was drunk or poisoned, and cast suspicion on Bob to set up a misdirection for tomorrow to protect Eve.
🧠
Highlight the significance of Heidi's role math for tomorrow's strategy, especially regarding Frank's Slayer claim being potentially impossible if there are only 3 Townsfolk.
🧠
Defend myself against being labeled as potential Imp due to Heidi's role math, by revealing I am Slayer and pointing out the contradiction in her math.
🧠
Acknowledge Frank's Slayer claim calmly while keeping the focus on executing Charlie today, maintaining my good persona.
🧠
Highlight the logical tension between Frank's Slayer claim and Heidi's role math, and remind people about Alice's suspicious behavior for tomorrow's discussion.
🧠
Confirm Heidi's Librarian info validated me as Butler, support the role math, and push Frank to prove his Slayer claim tomorrow to resolve whether he is Drunk or the Imp.
🧠
Defend myself against false claims before day ends, as David keeps repeating I backed Charlie's Butler claim which could get me executed tomorrow. As Saint, execution = loss.
🧠
Clarify that the Drunk is an Outsider, so Frank claiming Slayer does not break the role math - it actually supports it if he's the Drunk.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Heidi's role math is extremely dangerous for me as it narrows the Demon down to Alice, Frank, and myself. Killing her stops this logical thread from being pushed further.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Eve
You chose to kill Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is my confirmed good ally whose Librarian info verified me as Butler. She is leading the town's logical deduction and will make smart voting decisions tomorrow. Aligning my vote with her ensures I support the good team's execution strategy.
📜
Storyteller
Bob
You chose Heidi to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Whisper to my Demon, Eve, to coordinate our strategy for Day 3 now that Heidi is dead. I need to know her claimed role and who we should target to execute today.
🧠
Whisper to Grace (confirmed Virgin/Good) to share my true role and analysis, building an alliance to protect me from execution and identify the Imp between Eve and Frank.
🧠
Share my role math analysis with two trusted alive players to help them identify the Imp among Frank and Eve. With Baron confirmed, only 3 Townsfolk exist. If I'm Ravenkeeper, Heidi is Librarian, and Grace is Virgin, that fills all 3 Townsfolk slots, meaning Frank and Eve are both non-Townsfolk - one is Drunk Outsider, other is Imp.
🧠
Coordinate with Grace on our plan to target Alice and decide whether to use my Slayer shot today.
🧠
Coordinate with Grace before nominations to solidify the logical case against Frank or narrow down the Imp candidate.
🧠
Advise Frank to use his Slayer shot on Alice, as it's a zero-risk test - if Alice is Saint she survives, if she's Imp she dies and town wins.
🧠
Continue coordinating with David, who has the clearest analysis. Push for Frank to prove his Slayer claim and gather info on Eve's Monk claim to distinguish between the Imp and Drunk scenarios.
🧠
I want to coordinate with Alice (who privately claimed Saint to me) to target Bob. Distracting the town by pushing on Bob (who has a conflicting Butler claim) keeps the focus away from me. It also avoids whispering to my dead Minion Charlie, which would look highly suspicious.
🧠
Since I am a confirmed dead Minion, whispering only to my Demon (Eve) would make her look highly suspicious. I need to whisper to other players (like Bob) to dilute the significance of my whispers and potentially frame them or sow chaos.
🧠
Gather info from Eve about Frank to determine which one is the Imp. Need to figure out if Frank is Drunk or Imp. If Eve is real Monk, Frank is the problem. If Frank is real Slayer, Eve is lying about Monk and is the Imp.
🧠
Coordinate with Bob on strategy - push Frank to use Slayer shot, discuss Eve's Monk verification, and highlight Alice's suspicious denial of being Butler's master. Need to figure out who the Imp is among Alice, Eve, Frank, Grace.
🧠
Shooting Alice is the optimal play: if she's the Imp, she dies and good wins; if she's the Saint, the shot does nothing (no harm); if I'm Drunk, the shot fails and we learn I'm Drunk. Grace's logic is sound - the Saint claim is the perfect Imp shield, and the Slayer shot bypasses it entirely. Alice is the most suspicious player: she denies being Bob's master (contradiction), David confirmed she backed Charlie, and Heidi's math puts her in the Outsider/Imp pool.
📜
Storyteller
Nothing happens.
🧠
Share critical analysis of Frank's Slayer shot with trusted ally Grace, and coordinate nomination strategy before nominations begin.
🧠
Probe Eve for information since she's a key suspect - either the Imp or an Outsider. Need to assess her response to narrow down the Demon.
🧠
Share critical deduction that Frank cannot be real Slayer since all 3 Townsfolk slots are filled, and that Charlie's evil ghost pushing Alice as Demon suggests she's actually good.
🧠
I need to convince Grace (the Virgin) that I am the Monk and that Bob is the Imp, by presenting a logically consistent 3-Outsider world where Heidi was the Recluse, Frank is Drunk, and Alice is Saint, leaving me, Grace, and David as the 3 Townsfolk.
🧠
I want to coordinate with my Demon, Eve, on who we should target for execution today. Since I am dead, my primary goal is to support her and use my ghost vote effectively.
🧠
Use Frank's failed Slayer shot on me to argue I'm not the Demon, and push Grace to help direct the vote toward Frank or Eve as the real Imp.
🧠
Coordinate with trusted allies on who to execute. Frank cannot be real Slayer per role math, so he is Drunk or Imp. Pushing for his execution is the safest play - if hes Imp we win, if hes Drunk we lose an Outsider but keep key players.
🧠
Analyze the Slayer shot result with Grace and determine whether Alice or Eve is the Imp, since my shot proved inconclusive if I'm the Drunk.
🧠
Coordinate with Grace before nominations to identify the best execution target, warning about Saint danger.
🧠
Coordinate with confirmed good player Heidi on nominating Frank today, and plan contingency for tomorrow if Frank is Drunk not Imp
🧠
Persuade Grace to vote for Frank's execution today. She is the key swing vote and likely Virgin Townsfolk whose support is critical.
🧠
Coordinate with my Minion Charlie to target Bob for execution today. I have set up a plausible frame on Bob to Grace, and I need Charlie to back it up.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Frank's Slayer claim is mathematically impossible with Baron in play (only 3 Townsfolk exist). He must be either Drunk or Imp. Nominating him is the safest play - if he's Imp, good wins. If he's Drunk, Eve is Imp and we go after her next.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's nomination by pointing out that whether I'm Drunk or real Slayer, I'm good, and Eve is the logical Imp target in both scenarios.
🧠
Counter Frank's argument that Eve should be executed instead of him, and justify voting for Frank
🧠
Frank cannot be a Townsfolk since all 3 TF slots are filled (David, Heidi, Grace). Frank is either Drunk or Imp. Executing Frank first is safer: if Imp we win, if Drunk we still have Eve to execute tomorrow. Executing Eve first is riskier: if she's Drunk and Frank is Imp, we waste our shot. I must use my ghost vote to help reach the 3-vote threshold.
🧠
Defend my Demon (Eve) from Frank's deflection, support the execution of Frank (who is good) to waste town's execution, while saving my ghost vote for Bob as Eve requested.
🧠
I will vote to execute Frank. Executing Frank (the Drunk) protects me from execution, and tomorrow I can kill Grace, leaving Alice, Bob, and me in the final three where I can win.
🧠
Persuade Bob and Grace to vote for Frank by reinforcing the mathematical certainty that Frank cannot be a real Slayer, making him either the Drunk or the Imp.
🧠
Vote for Frank's execution - the math proves he cannot be a real Slayer with only 3 Townsfolk slots filled by David, Heidi, and Grace. Frank is either the Drunk or the Imp. If Imp, we win now. If Drunk, we get Eve tomorrow. My master Heidi is voting (raised hand), so I am allowed to vote.
🧠
Voting for Frank is the safest play. If he's the Imp we win today. If he's the Drunk we still have 4 alive tomorrow to go after Eve. Executing Eve first is riskier - if she's good and Frank is Imp, we waste our execution and the Imp survives.
🧠
I need to appeal directly to Grace who was my ally and had agreed to target Alice. She's now voting for me, which is devastating. I need to remind her of our plan and that executing me wastes a day.
🧠
Vote to execute Frank. The Baron math proves he cannot be a real Townsfolk, so he is either the Drunk or the Imp. If Imp, we win now. If Drunk, we still have tomorrow for Eve. This is the safest play.
🧠
Counter Frank's deflection and solidify the vote. The math supports executing Frank first - if he's Imp we win now, if he's Drunk we execute Eve tomorrow with 4 players left (3 after night kill) which is still winnable.
🧠
Save my ghost vote for tomorrow to execute Bob, as requested by my Demon Eve. Frank already has 5 votes, which is more than enough to put him on the block and execute him, so my vote is not needed.
🧠
Support the execution of Frank to progress the day, while planting seeds of suspicion on Bob for the final day.
🧠
Counter Eve's attempt to deflect suspicion onto Bob, who is a confirmed Butler from Heidi's reliable Librarian info. Reinforce the clear execution plan.
🧠
Counter Eve's attempt to cast suspicion on me and reinforce the logical case for Frank's execution
🧠
The vote on Frank has sufficient support - 5 votes already raised including mine. Frank's execution is the correct strategic move: if he's Imp we win immediately, if he's Drunk we know Eve is the Imp and execute her tomorrow. No need to change my vote or speak further.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed and can't stop it. My most valuable action is leaving clear reasoning for tomorrow so town doesn't blindly execute Eve when Alice could be the Imp.
🧠
Counter Frank's parting attempt to seed doubt about my Saint claim and solidify the town's plan for tomorrow if Frank turns out to be the Drunk.
🧠
Reinforce the logical plan for tomorrow and counter Frank's attempt to cast doubt on Alice before he dies.
🧠
Support the execution of Frank to progress the game to the night phase while subtly acknowledging Frank's point about Alice to plant seeds of doubt for tomorrow.
🧠
To show cooperation with the town's plan of executing Frank, maintaining my good facade while letting the day end in Frank's execution.
🧠
Reinforce the clear plan for tomorrow so nobody gets confused by Frank's last-ditch deflection attempts about Alice.
🧠
The execution is locked in with 5 votes for Frank. The plan is clear and solid - if Frank is Imp we win today, if Drunk then Eve is Imp and we execute her tomorrow. There is nothing more to do this tick except let the phase end.
🧠
Frank is on the block with 5 votes and will be executed. The plan is locked in: if Frank is Imp, we win; if Frank is Drunk, Eve is the Imp and we execute her tomorrow. No need to nominate or speak - it could only create confusion.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
I need to kill Grace tonight. She is the confirmed Virgin (good) and is leading the town's logic. If she is dead, the remaining living players will be Alice, Bob, and me. Since Alice and Bob already have a dispute over Bob's Butler claim (Alice denied being his master), I can exploit their mutual distrust tomorrow to avoid execution and secure an evil victory.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Tomorrow is likely the final day where we must execute Eve (the Imp). I need my vote to count, so I must choose a master who will definitely vote for Eve. Alice is the most confirmed good player (Saint, verified by Outsider math and Heidi's Librarian info). Alice will surely vote to execute Eve, so choosing her as master ensures I can vote too.
📜
Storyteller
Bob
You chose Alice to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Help Bob, the only confirmed good alive player, make the right decision on final day by sharing my analysis of Alice vs Eve as the Imp.
🧠
Share definitive role math analysis with the two alive good players to ensure they execute Eve, the Imp, on this final day.
🧠
To find out who Bob chose as his master last night and plant suspicion on Alice's Saint claim.
🧠
With only 3 alive (Alice, Bob, Eve), we must execute the Demon today or lose. Town math strongly points to Eve as the Imp. I need to coordinate the vote and remind everyone of the plan.
🧠
I want to sow doubt in Alice's mind about Bob's confirmed status. If I can convince her that Bob is the Demon and Heidi's info was flawed (e.g., Heidi was Drunk), she might vote for Bob instead of Eve.
🧠
Coordinate with Bob to ensure we execute Eve. Need to confirm Bob can vote as Butler and won't be blocked by his master mechanic.
🧠
Convince Alice and Bob to execute Eve as the Imp. My Ravenkeeper info confirms Charlie=Baron, which validates the Outsider math and proves Frank was Drunk, making Eve the last possible Demon.
🧠
Confirm with Alice that she is my Butler master so she knows to vote, enabling my vote. Then I need to nominate Eve as the Imp before time runs out - it's final 3 and we lose if we don't execute the Demon today.
🧠
Share critical final-day analysis with Bob to help him make the correct execution decision. Need to weigh whether Alice or Eve is the Imp.
🧠
Reinforce to Bob that Eve must be the Imp based on role math. Bob is the key voter - if he nominates and votes Eve, good wins. Eve is likely whispering him trying to survive, so I need to counter that.
🧠
Convince Bob that Alice is the Demon bluffing as the Saint, so he votes for her instead of me, or at least doubts her.
🧠
Reinforce to Alice and Bob that Eve must be executed today. Appeal to Alice's self-interest as Saint - executing her would make good lose, so she should want Eve dead. Remind Bob he follows Alice's vote.
🧠
Coordinate with my Demon Eve to see if we can get Bob to vote Alice, who is a prime suspect and a Saint bluff/actual Saint, which would secure an evil victory.
🧠
We are at final 3. The Baron math is airtight: Eve claims Monk but all 3 Townsfolk slots are filled by David, Heidi, and Grace. Eve must be the Imp. Bob is my Butler master and will nominate Eve. I must vote yes so Bob can vote yes. The plan is set - just waiting for nomination phase.
🧠
Force action from the living players. With 3 alive, if Eve isn't executed today, evil wins. I must convince Alice or Bob to nominate Eve immediately.
🧠
Confirm with Alice that she will nominate Eve and vote yes, ensuring my Butler vote can also count. This is the final day - coordination is critical.
🧠
I need to directly probe Eve about her role claim to help determine if she's the Imp or an Outsider. This is final day with 3 alive - I must help Bob figure out who to nominate.
🧠
Alice is the key swing voter since Bob is Butler and must vote with her. I need to make sure Alice nominates and votes for Eve during the nomination phase, which starts next tick.
🧠
I want to convince Alice that Bob is the Demon and that executing Bob is the safest play for her, avoiding the risk of executing the Saint (herself) or the Monk (me).
🧠
Alice's inaction is alarming. If she is Saint, she should eagerly nominate Eve. Her hesitation suggests she might be the Imp stalling. I must pressure her to act now or urge Bob to nominate if she won't.
🧠
Coordinate with my Demon Eve to secure a vote on Bob and avoid Eve's execution, utilizing my ghost vote.
🧠
Confirm to Bob that I will nominate Eve and vote yes, coordinating our final-day execution of the Demon.
🧠
It's final 3 and only 1 tick remains before nominations. If nobody nominates Eve, evil wins. I must urgently push Alice and Bob to nominate Eve right now.
🧠
Wait for nominations to open so Alice can nominate Eve and I can vote with her. The role math is ironclad - Eve is the Imp. Alice confirmed she will nominate Eve and vote yes, enabling my Butler vote. No action needed right now.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to put him on the block. With my vote and Charlie's ghost vote, we can get him to 2 votes, forcing Alice and Bob to either execute Bob or try to scramble to execute me. If we execute Bob, evil wins.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Survive this nomination and ensure Alice doesn't vote to execute me, so we can nominate Eve next and win the game.
🧠
I must raise my hand to vote for Bob. Together with Charlie's promised ghost vote, this will give us the 2 votes required to execute Bob and win the game for the evil team.
🧠
Prevent Alice from voting for Bob, which would cause good to lose. If Alice votes yes, Bob is executed, leaving Alice and Eve. Then Eve kills Alice at night and evil wins. Alice must abstain so Bob survives, then Alice nominates Eve.
🧠
I must raise my hand to vote for Bob. Eve has already voted, and by adding my ghost vote, we will reach the 2 votes needed to put Bob on the block. This is our best chance to execute a good player and win the game.
🧠
Prevent Bob's execution by convincing Alice that Eve's Monk claim is impossible due to Townsfolk slots being filled, and that Eve must be the Imp.
🧠
Prevent Bob's execution by urging Alice not to vote. If Bob dies, only Alice and Eve survive, Eve kills Alice at night, evil wins. Must save ghost vote for Eve's nomination.
🧠
Prevent Bob's execution to save the game. If Bob dies, only Alice and Eve remain, and Eve the Imp kills Alice tonight.
🧠
Prevent Bob's execution by publicly opposing the vote and clarifying the math, then nominate Eve as the Imp.
🧠
Rally all good ghosts to vote NO on my nomination to prevent execution. Eve+Charlie=2 yes votes meets the threshold. I need Alice to vote no (so I can vote too per Butler) and ghosts to vote no to outnumber yes votes.
🧠
I want to convince Alice to vote for Bob by framing Bob's Butler claim as a calculated lie by the Demon. Since we already have Charlie's vote and mine, if Alice votes too, it's guaranteed, but even if she doesn't, we want to maximize pressure.
🧠
Urge all remaining ghosts with unused ghost votes to vote NO on Bob's nomination. If only Eve+Charlie vote YES vs Alice's NO, Bob dies (2>1 majority) and evil wins. We need Frank, Grace, and Heidi to vote NO if they still can.
🧠
I want to persuade Alice to vote for Bob by casting doubt on Bob's Butler claim and framing him as the Demon who is using math to manipulate her.
🧠
Convince Alice to actively vote NO to save Bob from execution, since 2 yes votes from Eve and Charlie are enough to execute him.
🧠
Vote NO on Bob's nomination to prevent his execution. If Bob dies, only Alice and Eve remain, and Eve kills Alice tonight for evil win. I must use my ghost vote to save Bob.
🧠
Warn Alice not to raise her hand since it would count as a yes vote, and clarify that Frank may have accidentally voted yes.
🧠
Not raising my hand to avoid voting YES on Bob. Raising hand = yes vote, which helps evil. With Eve+Charlie+Frank already voting yes (3 votes, threshold is 2), Bob will likely be executed regardless. Nothing I can do to save this vote.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed with 3 votes. Alice is the only living player who can still nominate. If she nominates Eve and Eve gets enough votes to tie or surpass 3, I survive. This is our absolute last chance to win the game.
🧠
End the day and let the final tick elapse. Bob is on the block with 3 votes, and since this is the final tick of the day, nominations will close, Bob will be executed, leaving only Alice and myself alive, securing an evil victory.
🧠
Alice is the only living player who can still nominate. She must nominate Eve before the nomination phase ends or Bob is executed and evil wins. This is the final tick - I must make one last desperate plea.
🧠
To sow doubt in Alice's mind and discourage her from nominating Eve before the nomination phase ends, ensuring Bob's execution goes through.
🧠
Alice is the only player who can still nominate and save the game. She must nominate Eve this tick or Bob dies and evil wins. I need to be as urgent and clear as possible.
🧠
Urgently persuade Alice to nominate Eve before nominations close. Bob's execution means game over for good team. Alice is the only one who can still nominate.
🧠
Alice is the only player who can nominate Eve and save the game. I must convince her to act immediately before nominations close.
🧠
Nominate Eve as the Demon to save the game. If Bob is executed, only Alice and Eve remain, Eve kills Alice tonight, evil wins. Eve has no Townsfolk slot available - she MUST be the Imp.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
To defend myself against the nomination by casting doubt on the math and pointing the finger back at Bob.
🧠
Urge Alice and all good ghosts to vote YES on Eve's nomination. As Butler, I can only vote if Alice votes, so I must make sure she knows to raise her hand.
🧠
I need Alice to vote YES on Eve and any remaining ghost voters to do the same. If Alice votes, Bob as Butler must follow, giving 2 votes. We need at least 1 more from Heidi or Grace if they have ghost votes left.
🧠
Persuade Alice not to vote for Eve by highlighting Bob's desperation and the danger of executing the alleged Monk.
🧠
Urgently encourage Alice to vote YES on Eve and rally remaining ghost votes to reach the 3-vote tie threshold, saving Bob from execution and winning the game.
🧠
Urge Alice to vote YES on Eve to save Bob and the game, since if Bob dies evil wins tonight.
🧠
I must vote YES on Eve to help reach 3 votes (tie), which saves Bob from execution. Alice + Bob (Butler) = 2 votes, my ghost vote = 3 votes = TIE. This is the only way to prevent evil from winning.
🧠
I must vote YES on Eve to save Bob and execute the Imp. My vote triggers Bob's Butler vote too, giving us 2 alive votes plus Grace's ghost vote = 3 votes to tie. If David or Heidi also vote, we reach 4+ and Eve is executed. If I don't vote, Bob dies, Eve kills me tonight, evil wins.
🧠
To sow doubt in Alice and the remaining ghosts to prevent them from voting for my execution, emphasizing that Bob is the Demon who is manipulating them.
🧠
Vote YES on Eve's nomination to save my life. Alice is voting (she raised her hand), and she is my master for today, so I am allowed to vote. With Alice + Grace + me = 3 votes on Eve, tying my 3 votes on the block, which prevents my execution and saves the good team.
🧠
Urge Heidi to use ghost vote to break the tie and execute Eve, winning the game for good.
🧠
I need to discourage Heidi from using her ghost vote on Eve, as 4 votes would put Eve on the block and lead to her execution, causing the evil team to lose.
🧠
Clarify I cannot vote and redirect urgency to David, who may still have a ghost vote. We need 4 votes to execute Eve; 3 only ties and evil wins.
🧠
Urge David to use his ghost vote on Eve - he is our only hope to reach 4 votes and execute the Imp
🧠
Urging David to use his ghost vote on Eve. We have 3 votes (Alice, Bob as Butler, Grace) which ties with Bob's 3. David's ghost vote gives us 4 and executes Eve the Demon. This is the entire game.
🧠
David's ghost vote is the only way to reach 4 votes and execute Eve the Imp. Charlie the Baron is actively trying to sabotage. I must counter his argument and give David clear logical reasoning to vote.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Tie for majority! Current leader was 2. Now no one.
📜
Storyteller
The vote for Eve ties with the previous leader. No one is currently on the block.
🧠
Act relieved and maintain my Monk bluff in this final tick to ensure we safely transition to the night phase where I can secure the win.
🧠
This is the final day with only 3 players alive. I must nominate Eve the Imp or evil wins tonight. Alice is my master so I can only vote if she votes - she must vote YES.
🧠
I need to communicate the desperate situation clearly. Eve is confirmed Imp by role math but cannot be nominated again. If night comes, evil wins. The only remaining nominator is Bob and only Alice is available to nominate, which is suicidal if Alice is Saint.
🧠
Maintain the bluff that Bob is the Demon and Eve is the good Monk to ensure they do not attempt any last-second plays and happily go to night where the Demon will kill Alice for the win.
🧠
The nomination phase is ending with 1 tick left. I am dead and have already used my ghost vote. Eve cannot be nominated again. Bob cannot nominate Alice because she claims Saint. There is no path to execute Eve today. The game may be lost unless Bob can find another option, but nominating Alice risks executing a Saint. Nothing I can do at this point.
🧠
No actionable path remains. Eve tied, cannot be renominated. Bob was already nominated. Alice used her nomination. Only Bob could nominate Alice, but executing the Saint loses the game. The phase is ending in 1 tick. Nothing I say or do can change the outcome now.
🧠
Convince Bob to nominate Alice as the only remaining path to victory, since not nominating guarantees a loss if Eve is the Imp.
🧠
Acknowledge the game is lost. Eve can't be renominated, only Bob can nominate, and nominating me as Saint loses the game. Going to night also loses. No winning move exists.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob to reduce the living player count to 2 (Alice and Eve), which immediately triggers the Evil team victory.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil