Game Detail

Players

Alice (Mayor) Bob (Recluse) Charlie (Ravenkeeper) David (Librarian) Eve (Undertaker) Frank (Imp) Grace (Scarlet Woman) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good742,59691,074$6.4452
Evil273,186134,335$2.7048

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Slayer, Soldier, Chef
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either David or Charlie is the Librarian.
📜
Storyteller
David
Good evening David. You are the Librarian. Either Bob or Grace is the Recluse.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Build trust with neighbors and invite Empath or other info while keeping Ravenkeeper hidden enough to bait a night kill.
🧠
To coordinate bluffs with my Minion and establish our game plan for day 1.
🧠
Build trust with Charlie and David while softly hiding Recluse and asking for outsider-count logic without becoming an easy execution.
🧠
Check my Washerwoman pings quickly and identify which is likely Librarian, while limiting how much I reveal publicly.
🧠
Build a small trust web with neighbors, protect my Undertaker identity, and gather broad claims before nominations.
🧠
Check whether Bob confirms Recluse before Grace hears, since my Librarian info names Bob or Grace as Recluse.
🧠
Build trust with my neighbors, gather early claims, and avoid exposing Mayor too soon while signaling I am not competing with first-night info roles.
🧠
Coordinate bluffs with my Demon to ensure we have a solid plan and don't accidentally double-claim.
🧠
Answer Heidi without exposing Ravenkeeper, test whether her claim is Washerwoman info, and coordinate with David as the other ping.
🧠
Respond to Eve's prompt to establish my Chef bluff, building trust with her and David while making a safe claim.
🧠
Confirm privately to likely starting info role, build trust, and learn whether his information verifies me or is distorted by Recluse misregistration.
🧠
Reveal my Washerwoman info narrowly to confirm Librarian and get outsider data before nominations.
🧠
David is socially central and my neighbor. Getting his claim and cross-claims helps choose a safe day one execution for my Undertaker check.
🧠
Confirm Heidi's Washerwoman-like info and lock in my Librarian data without publicly exposing the Recluse claim.
🧠
Gather claims from the apparent information hub while keeping my Mayor identity hidden for now.
🧠
I am claiming Slayer to Alice and Charlie, using one of my safe bluffs. This establishes my fake role early and tries to gather information from them.
🧠
Build trust with Grace and Alice while protecting the Recluse; get Alice's claim before nominations and see if Grace's Slayer claim is consistent.
🧠
Spread my Chef 1 bluff to Alice and Bob to build early credibility and see if they reveal their own roles or information.
🧠
Respond to Chef claim, avoid full public-ish reveal, and signal my role may distort info so good players do not overread detections on me.
🧠
Check one Librarian candidate discreetly and learn outsider count without exposing the Recluse. This helps confirm David and narrows evil bluffs.
🧠
Gather broad claims and avoid executing Saint while setting up useful Undertaker info from today's execution.
🧠
Check the other half of my Librarian ping before nominations, while keeping the Recluse hidden and testing whether Bob or Grace contradicts.
🧠
Answer pressure without outing Mayor, encourage Saint/Librarian info before nominations, and keep Slayer shot for stronger evidence.
🧠
Respond to David's claim of having me in his starting info. I will stick to my safe bluff of Slayer. If he's the Librarian, this might make him think I'm the Drunk.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
We need an execution for pressure and future Undertaker info. David is evasive and central, making him the best day one candidate over claimed useful roles.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and get my starting info into town. A confirmed Outsider candidate helps outsider count and narrows evil worlds.
🧠
I need an execution for Undertaker information, and David is not claiming Saint. Even if he is Librarian, confirming him tonight is useful.
🧠
Protect likely good Librarian who has correctly identified my Recluse claim; avoid wasting day one execution on useful info.
🧠
Build trust with David and Bob by corroborating David's story and confirming Bob as the Recluse. This solidifies my Slayer bluff and makes me look like a logical Good player.
🧠
Build trust by agreeing with the town consensus. Help keep the Librarian (David) alive for now so he thinks Bob is Recluse and Grace is good.
🧠
Stop a likely good Librarian from being executed and publicly lock my Washerwoman info to build trust.
🧠
Avoid executing a likely good Librarian supported by Heidi; preserve useful info and push suspicion elsewhere later.
🧠
Avoid executing a plausible Librarian whose claim is corroborated; preserve good info and push suspicion elsewhere after vote.
🧠
I should not vote for my own execution. The table is already keeping hands down, so waiting preserves good info and avoids wasting day one on Librarian.
🧠
David's claim is now corroborated by several players, so keeping my vote risks killing a useful good info role and wastes my Undertaker check on a poor target.
🧠
Keep David off the block because his Librarian claim strongly confirms my real Recluse role and creates useful good-world links.
🧠
Letting the vote on David fail. I don't want to vote for him since he backs up my good alignment by making Bob the Recluse.
🧠
Wait for the vote on David to conclude. Everyone is keeping their hands down, and I already stated I won't vote.
🧠
David is likely confirmed by my Washerwoman info and Charlie's denial. Let this vote fail and preserve executions for weaker claims.
🧠
David is supported by Heidi's Washerwoman-like info and Bob/Grace Recluse thread. Keeping my vote off preserves likely good info and avoids wasting D1 execution.
🧠
David's Librarian claim is corroborated by multiple claims, so voting risks killing a useful good player. Preserve pressure for a better nomination.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Get a controlled D1 execution that preserves stronger Townsfolk claims and may let an Undertaker-type player verify my Librarian chain.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my own execution; I am likely good-confirmable by claims, and killing Recluse gives little demon pressure while risking confusing Undertaker-type info.
🧠
I nominated Bob as the safest day one execution from my confirmed info; voting supports my case and avoids wasting the day with no execution.
🧠
I want a day one execution so my Undertaker ability produces useful confirmation. Bob as Recluse is lower risk and tests the David and Heidi chain.
🧠
As the claimed Slayer in the Librarian's ping, it is perfectly logical for me to vote for the claimed Recluse. This pushes a Day 1 execution on a good player and solidifies my bluff.
🧠
I will vote for Bob to secure his execution. Executing a good player on Day 1 is beneficial for the evil team, and it makes me look cooperative with David's Librarian information.
🧠
Bob is the lowest-risk execution from the current claims, and this supports David's Librarian world that my Washerwoman info already corroborates.
🧠
Bob is a claimed Recluse and already has majority. Adding my vote supports a controlled day one execution and gives possible Undertaker confirmation.
🧠
Avoid adding to a likely good Recluse execution while flagging the unusually eager vote pattern for later demon hunting.
🧠
I cannot stop the vote now, so I frame my death as non-clearing and preserve suspicion on opportunistic voters for good to use tomorrow.
🧠
Bob already has enough votes without mine. Lowering reduces overkill while still allowing the execution and lets us study who stayed on.
🧠
Keep execution viable so my Undertaker ability can gain information tonight, while warning town not to overclear the Librarian chain.
🧠
Lowering my hand to appear cautious and listen to Alice's advice, building my credibility as a good player (Slayer).
🧠
Lower my hand to save the claimed Recluse. Keeping the Recluse alive creates false pings for Good info roles, and agreeing with Alice builds my trust with her.
🧠
Keep my vote on Bob to secure or pressure an execution while noting this should not overclear the Librarian chain.
🧠
Keep pressure for a D1 execution while warning town not to overclear the Librarian chain off a Recluse death.
🧠
Keep my vote off a likely good Recluse and preserve the vote record. If Bob survives, we can push a better nomination or reassess tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (3/4).
🧠
No one is on the block near day's end. Eve's push on David then me looks like evil seeking a convenient misexecution, so this creates a better execution option.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution without fully hard-claiming Undertaker; staying alive lets me verify executed characters on later nights.
🧠
I nominated Eve as the best pressure target, and with no one on the block we need meaningful vote data. My vote shows I stand behind the suspicion.
🧠
Stop a possible misexecution of an info role while preserving my Librarian chain that Bob is likely Recluse.
🧠
I will not vote for Eve. I want to blend in with the town. David is already not voting. I will just wait.
🧠
I want to vote for Eve. As my neighbor who claims an ongoing info role, she might be the Empath, which poses a direct threat to me. Getting her on the block is good for evil.
🧠
I want pressure toward an execution rather than a no-execution day, and Eve's push on my confirmed Librarian chain looks worse than Bob's Recluse claim.
🧠
No one is on the block and day one execution is usually valuable. Eve may be bluffing future info to avoid pressure, so I will put her on the block.
🧠
Eve is suspicious, but four votes already execute her. I should not add unnecessary weight while preserving my voting pattern and watching who commits.
🧠
Four hands are enough to execute me. I need to hard claim Undertaker now so voters reconsider and preserve my ability for later executions.
🧠
Eve hard-claimed Undertaker during the vote. Keeping my hand up risks killing a key info role; lowering preserves her and makes her prove value tomorrow.
🧠
Prevent a likely good Undertaker from dying day one and preserve future execution information; Bob failed, so avoid panic execution.
🧠
Voting to execute Eve. Frank (my Demon) is voting, and taking out an Undertaker claim on Day 1 is great for Evil, especially since it feels like a panic claim.
🧠
Keep my vote on the claimed Undertaker to secure a high-value day 1 kill for the evil team, while providing plausible 'good' reasoning so I don't look suspicious.
🧠
Avoid killing a fresh Undertaker claim on day one; preserving Eve gives town execution info tomorrow while Bob remains a safer pressure point later.
🧠
Avoid executing an Undertaker claim on day one when no execution is better than killing strong future info. Keep suspicion on Eve for tomorrow.
🧠
Avoid executing a valuable Undertaker claim day one while setting up accountability for Eve tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Prevent a rushed misexecution and preserve my Undertaker ability for useful future checks.
🧠
Avoid a rushed bad execution, preserve the Undertaker claim for a test, and remind town my role does not confirm David or Grace.
🧠
Avoid a bad last-second execution, preserve Undertaker claim for info, and set tomorrow's agenda around claim cross-checks.
🧠
Blend in with the town's consensus to skip execution today. Look like a reasonable Townsfolk.
🧠
Agree with the town consensus to go to sleep without a rushed execution, maintaining my cover as a cooperative good player.
🧠
Create an Undertaker test and avoid a no-execution day. My Washerwoman info is spent, so my death is lower cost than most Townsfolk.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I self-nominated as a low-cost execution to test Eve's Undertaker claim and create hard info. I should support my own plan.
🧠
Executing Heidi gives me a night result and creates real information. She claims spent starting info, so this is lower risk than killing an ongoing role.
🧠
A voluntary spent-info execution is better than no execution and gives Eve a concrete Undertaker test tomorrow, while avoiding killing claimed Undertaker or Recluse.
🧠
Heidi is a spent info role by claim and not my Recluse candidate. This gives Eve an Undertaker test and avoids risking Bob Recluse or Eve Undertaker today.
🧠
Heidi is self-nominating and already has enough votes to be put on the block. I will let this happen, as a dead townie is good for us.
🧠
Heidi has enough votes to be executed, and she is a good player volunteering to die. I will just wait and let it happen, and likely kill Eve tonight.
🧠
Executing Heidi gives Eve a testable Undertaker result and avoids a no-execution day. Heidi volunteered as spent info, so this is a controlled kill.
🧠
Heidi volunteered as spent info to test Eve's Undertaker claim. This creates concrete data tomorrow and avoids wasting day one with no execution.
🧠
Keep my vote on myself so Eve can be tested tomorrow and my spent Washerwoman info can be confirmed without risking Undertaker today.
🧠
Keep my vote on Heidi so I can get an Undertaker result tonight and give town concrete information tomorrow.
🧠
Keep my vote on Heidi so we get an execution and a claimed Undertaker result tomorrow, instead of ending day one with no mechanical pressure.
🧠
Keep my vote on Heidi. A self-nominated spent information role is a safer day one execution and gives the Undertaker claim a concrete test tomorrow.
🧠
Raising my hand to blend in with the town's consensus. Executing a good player who self-nominated is an ideal outcome for the Evil team today, keeping the heat off Frank and me.
🧠
Heidi already has enough votes to be executed, and almost the entire town is voting. I will raise my hand to blend in and not stand out as the only non-voter.
🧠
Keep my vote on a volunteer execution so Eve’s Undertaker claim gets a test, while preserving stronger roles and avoiding a chaotic last-second pivot.
🧠
Keep my vote on Heidi to create a controlled execution and test Eve's Undertaker claim tomorrow, rather than letting day one end with no information.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in my Washerwoman info before death and set up Eve's Undertaker claim to be tested tomorrow.
🧠
Lock in a clear plan for tomorrow and ask protection so my result on Heidi can confirm or challenge claims.
🧠
Lock Eve into a public result and frame outcomes for tomorrow while nominations end; helps town use Heidi execution productively.
🧠
Lock in tomorrow's info order and preserve pressure on Eve's Undertaker claim while reminding town of my confirmed info chain.
🧠
Agree with the town consensus to blend in as a cooperative Townsfolk and let the day end smoothly.
🧠
Wait for nominations to close. Heidi is being executed. I will kill Eve tonight to deny her Undertaker read on Heidi.
🧠
Lock in tomorrow's plan while warning against tunneling on the Recluse pair; preserving broader demon-hunting helps good.
🧠
Lock in tomorrow's agenda and preserve broader demon hunting while the Heidi execution tests Eve.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve to eliminate the Undertaker and prevent her from confirming Heidi's role. This breaks the good team's chain of trust and keeps them in the dark.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Eve may still have Undertaker info despite dying. Dead players' claims can resolve Heidi and help narrow Demon worlds before nominations.
🧠
Coordinate with my Minion Grace to set up a target for today's execution, specifically targeting the quieter players Alice or Charlie.
🧠
Get Eve's Undertaker result and Heidi's claim privately before public discussion; dead info can anchor today's execution logic.
🧠
Coordinate with my Demon (Frank) on who to push today and share information about Alice's claim.
🧠
Share that I got no result due to dying, preventing false certainty while pushing the group to analyze why the Demon killed me.
🧠
Share my real info to living solvers and push them to use Eve's Undertaker result before nominations.
🧠
Get the Undertaker result and Heidi's claim directly from dead players to test Eve, David, and the Bob/Grace Recluse world before nominations.
🧠
Get Eve's Undertaker result and dead players' cross-checks; this is the key new info from the night kill.
🧠
Gather missing claims from likely-good players and pressure the Chef info before nominations, rather than tunnel only on Bob and Grace.
🧠
Gather information on Eve's Undertaker read from David and pressure Charlie into claiming a role so I can map out the remaining power roles.
🧠
Answer David, reveal Mayor to a likely Librarian-confirmed player, and pressure Charlie to claim so we can solve around Chef 1.
🧠
To pressure Charlie for a role claim while appearing as a proactive, good-aligned Slayer.
🧠
Answer their question, prevent false confirmation of Heidi, and collect Demon worlds from players outside the David and Alice whisper chain.
🧠
Get Eve's result directly while aligning my Washerwoman info with Charlie's denial and David's Librarian claim before nominations.
🧠
Claim to two relatively trusted players to reduce suspicion and focus nominations on contradictions, while preserving night-death value.
🧠
Eve asked for Demon worlds. Sharing concrete suspects with Charlie helps move discussion beyond my Recluse registration before nominations.
🧠
Get Grace's Slayer status and pressure the Chef/Slayer conflict before nominations, since overfilled Townsfolk means one or more claims are false.
🧠
Respond to David's request for my Chef info, build logic to frame Alice or Charlie, and prompt my minion Grace to prep her fake Slayer shot.
🧠
Use the last private tick to force Frank's Chef logic and coordinate Grace's Slayer shot before nominations.
🧠
Reassure Alice and David that I haven't shot and will wait for town consensus, while gently pushing suspicion onto Charlie.
🧠
Use the last day tick to force exact claims from the least-resolved players before nominations and narrow Demon candidates.
🧠
Get Eve's result into my hands and ensure a living player can present it at nominations, since I am dead and need to save my ghost vote.
🧠
Give Eve and Alice my real claim before nominations, reduce suspicion on me, and steer execution toward the most suspicious claims.
🧠
Use trusted/pivotal players to shift nominations from my Recluse claim toward Demon candidates before nomination phase.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Charlie to apply pressure, force a role claim, and direct the town's suspicion away from Frank and me.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution, reveal my real role publicly, and redirect pressure to the suspicious Chef/Slayer claims.
🧠
I need to vote for Charlie to push through his execution. Since I nominated him, failing to vote would look highly suspicious and weaken my position.
🧠
Stop a weak Charlie execution and keep focus on resolving Frank/Grace, whose claims drive the case.
🧠
Voting to execute Charlie. His execution reduces the living player count, bringing us closer to final 3, and eliminates a potential Ravenkeeper safely.
🧠
Preserve my ghost vote and avoid executing a plausible Ravenkeeper on a case relying on Recluse registration and untested Chef logic.
🧠
Stop a likely bad execution on a Ravenkeeper claim and redirect pressure to claims using my Recluse registration as a weapon.
🧠
Avoid executing a claimed Ravenkeeper on a case relying on Recluse registration; redirect execution to more suspicious Frank or Grace.
🧠
Preserve ghost vote and discourage executing a Ravenkeeper claim based on shaky Recluse Chef logic.
🧠
Prevent my execution and redirect town toward Frank, whose Chef claim is driving a weak case on a likely Recluse and Ravenkeeper.
🧠
The vote on Charlie is failing, which is fine. I'll save my fake Slayer shot for later when it's needed to build trust or deflect a nomination off me or Frank.
🧠
Keep Charlie below majority so we can nominate Frank or Grace next; executing a Ravenkeeper claim is low value and based on shaky Recluse logic.
🧠
Defend my Chef 1 claim as purely logical deduction involving Bob's Recluse claim. Shift the focus to Alice to relieve pressure from myself and Grace, preparing for Charlie's incoming nomination.
🧠
Stop a weak execution and preserve my ghost vote. Push the next nomination toward Frank or Grace while forcing Alice to clarify before night.
🧠
Do not help execute a plausible Ravenkeeper when the case relies on my Recluse registering evil. Preserve votes for Frank or Grace pressure.
🧠
Abstain so Charlie stays off block; preserve Ravenkeeper and push next nomination toward Frank or Grace, where contradictions are stronger.
🧠
Preserve my ghost vote and let Charlie vote fail; pressure should move to Frank, Grace, or Alice claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 3 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/3).
🧠
Use remaining nomination time to pressure the main suspect whose Chef claim fueled a weak push on me and may be evil steering.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination and deflect the town's attention back to Alice, who hasn't claimed a role yet. As the Imp, being executed during the day loses the game.
🧠
I nominated Frank as my top suspect; voting now is necessary to make the execution viable and test the Chef claim driving bad worlds on me.
🧠
Defend Frank and deflect the town's attention back onto Alice, who still hasn't claimed her role. This protects the Demon while pushing the narrative that Charlie is being overly defensive.
🧠
Frank's Chef info is steering executions through a Recluse interaction. Voting pressures or executes the source of the bad world instead of killing a claimed Ravenkeeper.
🧠
Secure an execution on a leading suspect rather than let the day end with no one on the block, even if it costs my ghost vote.
🧠
Secure Frank over Charlie. His Chef claim is being weaponized through my Recluse registration; if false or evil-led, removing him stops a bad logic chain.
🧠
Frank is either evil steering through Chef info or a spent Chef whose death costs little. Securing an execution protects Charlie's Ravenkeeper claim and advances the game.
🧠
Frank already has enough votes without my ghost vote, so I should preserve it for final day while letting this execution test the Chef claim.
🧠
I have 5 votes and will likely be executed. I must act like a dying Townsfolk to frame Alice. If Grace is the Scarlet Woman, she becomes the Imp and my dying words will legitimize her Slayer bluff.
🧠
Maintain pressure on Frank while extracting Alice's claim before night; if Frank flips via Undertaker or future logic, town gains clearer worlds.
🧠
Frank already has enough votes to be executed. I will let him die so I become the Imp. I don't need to add my vote.
🧠
Reveal before night to reduce suspicion, preserve final-three Mayor equity, and justify staying on Frank as the better test over killing Ravenkeeper.
🧠
Frank already has enough living votes. I should preserve my ghost vote for final day while allowing this execution to proceed.
🧠
Keep Frank executable and explain why Alice's late Mayor claim shifts suspicion away from her for today.
🧠
Keep pressure on the suspect whose claim has driven shaky worlds, while explaining why I will not lower from an executable nomination.
🧠
Frank already has enough living votes. I should preserve my ghost vote for final day while letting this execution resolve.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and will die if I don't nominate someone else to tie or surpass the votes. Alice's Mayor claim is a good target.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my execution tie and keep focus on Frank, whose Chef claim is driving bad worlds. Clarify Mayor is not asking town to skip final execution.
🧠
Vote for Alice to tie the vote and save myself.
🧠
Avoid tying Alice over a late but plausible Mayor claim; keep pressure on Frank, whose Chef info may be steering town through a Recluse registration.
🧠
I need to vote for Alice to try and tie the vote, saving Frank. Even if it fails, it reinforces my narrative that I trust Frank's Chef info and suspect Alice's convenient Mayor claim.
🧠
Avoid tying Alice, preserve my ghost vote, and keep pressure on the more suspicious Frank/Grace world.
🧠
Do not help Frank tie the vote onto Alice. Let Frank execute, then use tomorrow to test the Frank and Grace link and Alice's Mayor claim.
🧠
Keep Frank on the block and prevent a last-second tie on Alice; his Chef logic is unsafe and may be evil steering.
🧠
Avoid wasting my ghost vote or tying onto a plausible Mayor; preserve Frank execution and request Eve's key Undertaker info.
🧠
Do not help tie my own execution. Keeping Frank on the block preserves the best current pressure point and prevents a last-second rescue.
🧠
Cement my Chef bluff before my execution, and provide Grace (who will become the Imp) with a directive to 'Slayer shoot' tomorrow to reinforce her own bluff.
🧠
Prevent an Alice tie and keep Frank as today's execution while setting up tomorrow's tests with Undertaker info and Slayer shot.
🧠
Reinforce my Slayer bluff by publicly agreeing to Frank's dying request. This sets up my fake Slayer shot for tomorrow and gives me a solid cover identity as I transition to the new Demon.
🧠
Preserve my ghost vote and avoid tying Alice, so Frank remains the execution. My Undertaker info tomorrow can verify Frank's claim if I am sober.
🧠
Stop Alice tie, preserve Frank execution, and set tomorrow's agenda around results and voting behavior.
🧠
Avoid tying Alice and keep Frank execution. Preserve focus on resolving Frank's Chef claim and the Grace connection tomorrow.
🧠
Preserve my ghost vote and avoid tying Alice to save Frank; the town already has a coherent plan to resolve Frank and review Eve/Grace tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 5 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/5).
🧠
Avoid disrupting a good execution with little time left, while setting tomorrow’s agenda around Eve’s result and Grace’s shot.
🧠
Set up my Minion Grace in case she is the Scarlet Woman and the game continues, while maintaining my Chef bluff to the bitter end.
🧠
Set tomorrow's agenda before execution and avoid evil steering Eve's result or narrative after night deaths.
🧠
Remind Charlie that Eve is dead and therefore won't get a read on Frank tonight, while hyping up my Slayer shot for tomorrow to reinforce my bluff.
🧠
Correct the rules mistake before night so town does not rely on nonexistent Undertaker info, and focus tomorrow on the Frank and Grace connection.
🧠
Prevent town from relying on impossible Undertaker info and set a clear plan for tomorrow after Frank's execution.
🧠
Lock in Frank execution and set a concrete tomorrow plan around Grace's Slayer claim and her connection to Frank.
🧠
Set tomorrow's agenda before night and correct the bad Undertaker plan without spending ghost vote.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
🔄
Grace
Scarlet Woman Grace becomes the Imp!
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
I need to kill David to remove the leading town voice against me. Tomorrow I will shoot Alice to 'clear' her, and then frame Charlie as the Scarlet Woman turned Demon by process of elimination.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate likely good living players to pressure Grace and prepare an execution before nominations at four alive.
🧠
Push Grace to resolve her Slayer claim and Frank partnership; her response helps sort final four before nominations.
🧠
I will use my fake Slayer shot on Alice to follow through on my bluff from yesterday. This will make me look like a good Slayer and clear Alice as the Demon in the eyes of the town.
📜
Storyteller
Nothing happens.
🧠
Coordinate with likely trusted Alice and dead David after the failed shot, and decide whether Grace or Bob is the best execution today.
🧠
Coordinate with likely good living players before nominations and test whether Grace is the best execution.
🧠
Build a trusted good core and force Charlie's claim before nominations so we can choose between Alice, Charlie, and Grace.
🧠
Coordinate the alive good bloc before nominations and force Charlie's claim while keeping focus on the strongest Demon candidate, Grace.
🧠
Wait to see what the good block (Alice, Bob, Charlie) is discussing publicly. If I whisper to Grace now, it might confirm the town's suspicion that we are an evil pair.
🧠
Use private chat to settle whether Grace is today's execution and identify any alternate Demon world before nominations.
🧠
Get the latest claims from a likely good dead player and an alive swing vote, then help consolidate before nominations without spending my ghost vote early.
🧠
Act as a confused Slayer who just realized their shot failed. Prompt Charlie to reveal his role and ask Eve (who was helpful) for guidance.
🧠
Reveal now to trusted living players and consolidate a Grace execution before nominations, preserving final-four logic.
🧠
Consult likely good dead players and coordinate ghost votes before nomination; at four alive, a wrong execution likely loses.
🧠
Lock living good players around the highest-probability Demon before nominations and prevent Grace from reframing the failed shot.
🧠
Force Grace to produce a coherent non-Grace Demon world before final execution at four alive; Charlie can challenge contradictions.
🧠
I need to convince Charlie and Bob that I was genuinely the Chef and frame Alice as the Demon to protect Grace.
🧠
Coordinate dead players before nominations and avoid wasting ghost votes while focusing the likely Demon candidate.
🧠
Coordinate dead votes before nominations and focus suspicion on Grace without causing a reckless misexecution at four alive.
🧠
Convince Alice that the Demon is between Bob and Charlie. Elicit Charlie's role claim while setting up Bob as the primary execution target.
🧠
Reveal to Grace and Alice, challenge Grace's Bob push, and consolidate Alice toward executing Grace before nominations.
🧠
Coordinate living majority on the strongest Demon candidate while preserving ghost votes unless required.
🧠
Coordinate the 3 living votes needed to execute Grace while preserving dead votes and avoiding a last-minute counterwagon.
🧠
Lock the execution plan on Grace with the two living players I most trust before nominations, while preserving dead votes for final day.
🧠
Coordinate with my minion-turned-Demon to ensure we secure a mis-execution today, which will win us the game tonight.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push a timely Grace nomination before night; coordinate dead votes while I cannot nominate.
🧠
We need an execution today before final four night. Grace has strongest evil equity from Frank rescue attempt and failed shot; nominate now to secure block.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince Bob and Charlie not to vote for me by presenting a logically sound Scarlet Woman world that fits the Outsider count and points to them as the possible new Demon.
🧠
Grace is the cleanest Demon world at four alive. This is effectively a must-hit execution, and I will spend my ghost vote to ensure it happens.
🧠
Grace is my top Demon candidate and only needs living votes to execute. I should secure the execution and not risk a counterwagon.
🧠
Grace already has the needed two votes, including David's ghost and Alice. I should preserve my ghost vote for final three unless the count unexpectedly fails.
🧠
Grace already has the needed votes. I should preserve my ghost vote for final day unless the count unexpectedly fails.
🧠
Grace is our best Demon or Minion-turned-Demon candidate. Living votes are needed now; dead votes should be preserved if possible.
🧠
Save Grace (the current Imp) by convincing the remaining players to nominate and tie the vote on Bob, framing him as a Demon hiding behind the Recluse claim.
🧠
Grace is my top Demon candidate; adding my living vote locks the execution and avoids any late confusion or failed count.
🧠
I am currently being voted on and have 4 votes against me. I cannot vote for myself. I will wait for this vote to finish and then try to get someone else nominated to tie the vote.
🧠
Alive votes are already enough to put Grace on the block, so I should save my ghost vote for final day while keeping pressure on Grace.
🧠
Lock in the Grace execution and prevent last second vote manipulation or a Bob counterwagon.
🧠
Grace already has enough living votes, so I should preserve ghost votes while keeping town focused on the best execution.
🧠
Preserve my ghost vote while encouraging the living majority to secure Grace's execution today.
🧠
Reinforce the current wagon and prevent Charlie or Alice from dropping, while keeping dead votes saved for final day.
🧠
Convince Charlie to lower his hand and break the majority on Grace, saving our new Demon from execution.
🧠
Keep the Grace execution locked and resist Frank's attempt to peel my vote off the cleanest evil pairing.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Bob to try and tie the vote at 3, which would cancel my execution. I need to survive the day.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie on me and keep Grace on the block, since her failed Slayer shot and Frank connection make her the best Demon candidate.
🧠
I must vote for Bob to have any chance of creating a tie or getting him on the block. As the Demon on the block with 3 votes, my survival is the only way evil can win.
🧠
Prevent a last-second tie on Bob and preserve ghost votes while Grace remains the strongest Demon candidate from coordination with Frank.
🧠
Stop a last-second tie on Bob and keep the stronger execution on Grace.
🧠
Preserve my ghost vote and avoid tying Bob, which would save Grace despite her strong evil link to Frank and failed Slayer shot.
🧠
Preserve my ghost vote and avoid tying Bob with Grace. Grace is the best execution, and a Bob tie only helps her survive.
🧠
I must vote for Bob to tie the vote. If Grace (who is now the Imp via Scarlet Woman) dies, we lose the game immediately.
🧠
Prevent a tie that saves Grace. Reinforce the strongest confirmed chain: David's info supports Bob, while Frank and Grace look coordinated.
🧠
Do not add votes to myself. Grace needs a tie to survive; waiting keeps Grace on the block and preserves the strongest execution.
🧠
Beg for one more vote to tie the execution and survive the day.
🧠
Preserve ghost vote and prevent a tie that saves Grace. Living votes already put Grace on block; Bob is backed by my Librarian info.
🧠
Prevent a tie that saves Grace; reinforce strongest evil link and keep Bob vote below 3.
🧠
Stop the Bob tie attempt and preserve my ghost vote for final three while keeping focus on executing Grace.
🧠
Prevent Bob tie and preserve my ghost vote while keeping the stronger Grace execution on track.
🧠
I must convince Charlie or one of the ghosts to vote for Bob and force a tie, otherwise Grace (the Imp) will be executed and we lose the game.
🧠
Prevent a last-second tie on Bob and keep Grace as the execution, which best fits the Frank+Grace evil coordination world.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Prevent last-second tie and keep the strongest Demon candidate on the block before nominations close.
🧠
To maintain my bluff to the bitter end and cast doubt on Bob, even though my execution will end the game and result in a Good win.
🧠
Reinforce no tie, save ghost vote, and frame next steps if Grace execution is wrong.
🧠
Lock in Grace execution and prepare final three contingency without letting Frank's panic world dominate.
🧠
Lock in Grace execution while preparing town to reassess final three if she is not Demon, without spending my ghost vote.
🧠
Reinforce no tie and set up final-three discipline if Grace is not Demon, without spending my ghost vote.
🧠
Accept the execution gracefully to seem like a good player, while setting up suspicion on Alice and Bob in the impossible event the game continues.
🧠
Prevent last-second panic or ghost vote spending, while keeping town flexible if Grace is not Demon.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good