Game Detail

Players

Alice (Undertaker) Bob (Butler) Charlie (Mayor) David (Fortune Teller) Eve (Scarlet Woman) Frank (Slayer) Grace (Ravenkeeper) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil155,65340,857$0.0649
Good454,672220,510$0.2012

Event Timeline

🎭
The game has started.
📜
Storyteller
→
Eve
You are the Minion. The Demon is Heidi.
📜
Storyteller
→
Heidi
Minions are: Eve. Your safe bluffs are: Recluse, Chef, Investigator
📜
Storyteller
→
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 first ability use. Checking neighbors builds info for day1 sharing, tests for early Demon cluster, helps process of elimination for good team win.
📜
Storyteller
→
David
You chose Charlie and Eve. You receive the answer: NO.
📜
Storyteller
→
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0 first action: Select Alice (neighbor) as master to enable my Day 1 vote if she votes. Builds early neighbor trust, nullifies ability detriment.
📜
Storyteller
→
Bob
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 start; whisper neighbors (incl. my master Alice) to gather starting info safely. Form early alliance, enable my vote via Alice, progress without revealing role.
🧠
First day, no info. Whisper neighbors to form trusted trio, exchange any night 0 info (starts), build good network before nomination. Others see whisper targets, signals caution.
🧠
Day 1, respond to Grace's whisper to neighbors. Share my real role as Townsfolk to encourage reciprocity and form early alliance. No info to share, but prompt theirs.
🧠
Day 1, build neighbor alliance by responding to Bob's whisper. Share no info to seem normal Townsfolk. Probe their info to gather data early.
🧠
Coordinate with the Demon (Heidi) to ensure our bluffs are consistent and don't contradict each other. This prevents the town from catching us in lies early.
🧠
Respond to Bob's neighbor whisper to start building good alliances. Transparency on no starting info progresses info sharing without risk as Undertaker has no day1 info.
🧠
Share my FT info privately with Charlie/Bob to confirm neighbors good, encourage them to share. Form trusted group early without outing myself publicly.
🧠
Coordinate my bluff with Eve so we don't contradict each other. Chef is a safe claim that doesn't point fingers at either of us while giving me plausible information to share.
🧠
Share David's clearing info with neighbors to build trusted good alliance early Day 1. Verify claims mutually, isolate whispering cliques like Grace/F/H as potential evil. Progress info sharing before nominations.
🧠
Respond to Frank's question to build trust with neighbors, reveal my real role as it's low-threat (no active ability), encourage Heidi to share. Neighbors are safe early allies.
🧠
Continue neighbor chat to get Heidi's role claim. Form trusted trio for info sharing and coordinated voting, narrowing Demon suspects.
🧠
Early Day1, build large good neighbor alliance by informing Eve of her FT clear & inviting info share. Isolate GFH clique. As Mayor, stay info-light, focus grouping goods to narrow Demon suspects.
🧠
I'm lying about being Empath to build trust with Charlie. My real goal is to gather info on who might be suspicious of us, while creating confusion with false claims. If Charlie is genuinely good, I can steer them toward other targets. If Charlie is evil and trying to set me up, I need to be careful but also can use this alliance to misdirect.
🧠
Day 1 early, build neighbor trust (Bob/Charlie), expose FT impossibility to detect early lies/bluffs, progress info sharing toward Demon hunt.
🧠
Day 1, loop Eve into my clear on her/Charlie. Gain their trust/info to narrow Demon suspects excluding them. Progress alliances before nomination.
🧠
Claiming Chef (0 evil pairs) to Frank and Grace builds trust with potential good players, aligns with my earlier plan shared with Eve, and establishes me as a cooperative teammate. This keeps suspicion off me while allowing me to continue gathering intel on other players.
🧠
Pull Eve into neighbor team for her info, reaffirm David's legit Night 0 check vs Alice doubt, flag GFH suspicion. Build good majority before nomination to execute evil.
🧠
Reinforce trio trust with Chef analysis. Identify Bob as suspect due to excessive whispers. With noms approaching, align votes and progress info sharing to narrow evils.
🧠
Strengthen trio alliance, highlight Bob's suspicious activity, propose nominating him to pressure evil group early while we control votes.
🧠
Share Eve's Empath info confirming David/Frank good, build trusted group (A/B/C/D/E/F), isolate Grace/Heidi clique for suspicion. Progress to noms with info advantage.
🧠
Continue building trust with Charlie and Bob by reinforcing my claimed Empath info and aligning with their suspicions of Grace/Frank/Heidi. This supports my Demon (Heidi) by redirecting town attention away from us and toward the Grace/Frank/Heidi group.
🧠
Question David's impossible Fortune Teller claim publicly in neighbor chat to expose liar early. Build trust with Bob/Charlie by using logic, narrow evil suspects before nomination.
🧠
Connect with Alice/Bob via Charlie link. Share FT info to verify alignment, solicit their roles/starting info to narrow Demon suspects (not C/E).
🧠
Supporting my allies' suspicion of Bob while subtly flagging Eve as suspicious too - this gives us a clear nomination target and redirects attention away from my own alliance. If the town executes Bob, we eliminate a potential threat or a good player (either way, it helps the evil team).
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Call out David's impossible FT claim publicly to expose liar, build good cred, and push nomination on him before Night 1.
🧠
David's impossible Fortune Teller N0 claim proves he's lying or Drunk. Prioritize executing obvious liar over whispery Bob to gain info/execute evil. Final tick, must act to nominate before night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend truthfully to sway votes against my execution. Confirm info clears Charlie/Eve, question Alice's knowledge to cast doubt on her.
🧠
David's claim mechanically false (FT no N0). Vote to execute liar, likely evil; early test clears board for good win.
🧠
David's N0 FT claim contradicts rules; likely lying evil from suspicious whisper group. Vote to execute Day1, narrow evil with Heidi's 0 pairs confirming our trio good.
🧠
Publicly correct the misinformation about N0 to prevent executing good David, whose info aligns with Eve's. Reinforce good chain, shift suspicion to Alice/Grace. Save vote for later.
🧠
David's Night 0 Fortune Teller claim is suspicious - standard rules give no Night 0 info. Either he's lying about his role, drunk, or this is a modified setup. Voting to execute removes uncertainty and potentially eliminates an enemy. Charlie defending David with incorrect rules knowledge is also concerning - both could be working together. Executing David helps my team either way.
🧠
Publicly correct rules dispute (FT has N0), question Eve's inconsistent vote vs her claimed read on David-good. Defend likely-good David, expose liar in accusation (Alice/Eve), prevent day1 good execution while highlighting whisper group issues.
🧠
Defend good David publicly, expose Eve's contradictory vote (claims David good via Empath but votes to execute). Prevent good lynch Day 1, build good team logic chain.
🧠
David's Fortune Teller claim with night 0 info is questionable. Even if some players back him, Alice raised a valid concern. As the Chef who knows 0 evil pairs, I need to support removing suspicious players. Eve voting against David despite reading him good is odd - I'll vote yes to execute and observe the aftermath.
🧠
Defend by highlighting Eve's inconsistent vote (her Empath should clear me), note majority defend N0 truth, urge non-execution to keep good info alive. Prevent day1 loss of verified good.
🧠
Lower hand to stop day1 execution (risky with no deaths/info); admit FT N0 mistake to regain trust as good Undertaker; pivot suspicion to Eve's inconsistent vote.
🧠
Admit N0 mistake to build trust, expose Eve's contradiction to clear David, refocus on Bob's suspicious whispers. Avoid executing good info day1.
🧠
Expose Eve's voting contradiction vs her own claimed Empath info clearing David. Save confirmed good David, narrow evil to Eve/G/H group. Prevent bad day1 exec.
🧠
I made an error voting for David when my own Empath claim says he's good. This contradicts my role and makes me look suspicious. Lowering hand and explaining I got caught up in the moment from Alice's nomination but realized my info contradicts executing him.
🧠
Prevent execution of likely-good David whose claim is valid. Highlight Eve's undeniable contradiction (voted own 'good' read) to shift suspicion to her, protecting our team and progressing info without early loss.
🧠
Publicly expose Eve's contradiction to rally town against her, save David (valuable FT info), prevent bad Day1 exec. Progress to Night with David alive.
🧠
Eve is my minion and her vote against David was suspicious. I need to lower my hand to distance myself from her mistake and appear good. If David gets executed despite my Chef claim of 0 evil pairs, that's problematic for me. I should appear undecided and let the town figure out Eve's inconsistency without implicating myself.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (1/4).
🧠
Eve's contradictory vote (against her own claimed good read on me) is the biggest red flag Day1. With 1 tick left before Night1, nominate her to test & potentially execute if votes align, narrowing evil early.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Escape execution by explaining my contradictory vote as confusion/pressure, then redirect suspicion to Grace and Heidi who grouped together and nominated David first. Keep eyes off me and protect Heidi.
🧠
Eve voted against her claimed good read on me. Too suspicious. Likely 4 yes votes (me/Charlie/Bob/Frank) exec potential Minion day 1, gain info/edge.
🧠
Eve's vote against her own claimed good read on David is the biggest contradiction day1. Voting to execute tests her alignment; early removal of suspect helps narrow demon search without losing tempo.
🧠
Eve's contradiction (claims David good, votes him) screams fake Empath/evil. Chef supports no adj evils. Vote to execute likely evil early, progress game.
🧠
Eve's Empath claim clears David/Frank but she voted David—clear lie if good. 3 votes already; my vote executes likely evil, progresses info before night.
🧠
Eve's vote against her claimed good read on David is a red flag for evil. With 4 votes already, mine makes execution likely to test/remove threat early. Saves Slayer shot for later, progresses info.
🧠
Eve's action most contradictory—claimed David good but voted him. Alice voting, so I can too. 5 votes already, mine makes 6/8 to execute likely Demon early.
🧠
Eve is a Minion and my fellow evil teammate, but she's already getting 6 votes - she will be executed regardless. If I vote for her, I look like I'm part of the mob against an evil player. If I don't vote, it might raise suspicion that I'm protecting her. Safer to vote with the majority to blend in and look good.
🧠
I'm being executed with 7 votes already against me. Raising my hand won't save me. Better to accept my fate and live to play as a ghost, where I can still disrupt town and protect Heidi, my Demon.
🧠
Eve's vote against her own Empath read screams lying evil (minion). With 7/4 votes, reinforce to prevent lowers, execute threat.
🧠
Eve's Empath claim directly contradicted by her vote on David (her good read). David mistake fixed, Eve not. Execute #1 suspect day 1 to gain info as Undertaker tonight.
🧠
Eve's vote against her own good read + deflection screams evil. With 7 votes, reinforce to ensure execution, gain info on Day1 evil.
🧠
Overwhelming votes (7 yes) already on Eve, strongest sus due to voting against own clear. Wait for execution—early test removes likely evil, progresses game safely as Mayor.
🧠
Majority yes on Eve already (6/4 needed). Pressure Charlie to vote yes or expose hesitation. Her contradiction too big for 'confusion'; likely lying evil. Day1 execution removes threat, tests claims.
🧠
Charlie hesitating; urge vote to execute Eve on contradiction. We have majority but secure it. Final tick—progress to night with her dead if possible.
🧠
Maintain my Chef cover by voting with the town. Eve is going to be executed anyway (5-6 votes), so I should blend in and not look suspicious for defending her. Persuading Charlie helps ensure the execution happens.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed and become the Demon. I should create chaos and cast suspicion on good players to set up for my next phase as Demon. Alice flip-flopped on nominations which makes her a good target.
🧠
1 tick left, Eve has 7 votes, executes soon unless nom. Her sus despite not demon; execution progresses game, reveals info/dead chat. No need speak stale points; save for day 2.
🧠
Counter Eve's dying suspicion on me publicly before execution. Reinforces my good logic (corrected FT mistake, called her contradiction). Her death gives me key role info tonight to progress.
🧠
Let nominations close with Eve on block (7 votes). Her sus behavior warrants execution day1 to test & remove likely evil.
🧠
Support executing Eve publicly to affirm good team alignment, counter her sus on Alice, and progress by removing the obvious liar. As Mayor, early exec of evil helps narrow to final 3 wincon.
🧠
Eve's voting contradiction damns her as evil. Voting closed, 7 votes on her—let execution happen to eliminate confirmed evil. Save Slayer shot for confirmed Demon later. Wait out last tick.
🧠
Eve most suspicious liar; 7 votes already, 1 tick left. Wait to execute her, narrow evil pool day1.
🧠
Eve is being executed with unanimous 7 votes. Her dying words threw suspicion at Alice, which may sow discord. I should wait for the execution to complete and then proceed to night phase where I can kill strategically. My Chef bluff is solid and I've maintained trust with the town.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the strongest town leader and could rally the town against me. Removing her disrupts their coordination and buys me time. I maintained my Chef bluff well, so I'm not her primary target.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
→
Heidi
You chose to kill Alice.
📜
Storyteller
→
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Grace/Heidi initial threats to me post-reveal. Narrow Demon suspects early; false positive risk low first checks.
📜
Storyteller
→
David
You chose Grace and Heidi. You receive the answer: YES.
📜
Storyteller
→
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Day 2 voting crucial early info gathering. Grace active, corrected mistake, led against Eve—likely good. Mastering her ensures I vote if she does, nullifying my restriction without outing as Butler yet.
📜
Storyteller
→
Bob
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Regroup with trusted team (Grace/Heidi, Chef/RK claims fit) post-Alice death/Eve exec. Plan to nom Bob (original suspicious target) to execute Demon before final day. Use Slayer shot only if confirmed.
🧠
Coordinate with Heidi about Frank's whisper. As the former Scarlet Woman now Demon, I need to know if Frank is approaching us as a potential ally or probing for information. This will determine how I use my ghost influence today.
🧠
Reinforce alliance plan with Frank/Heidi (Chef-confirmed good) to nominate suspicious Bob before nomination phase. Progress execution of likely evil to narrow Demon.
🧠
Share Mayor role with neighbors (Emp relevant), gather their claims/info to test Eve's read and Grace's fake nom. Build good alliance before noms with 6 alive, progress eliminations.
🧠
Confirming coordination with my team and dismissing Eve's fishing attempt. Bob must be good (only evil left is me), so executing him helps us. Supporting Frank and Grace's plan keeps trust high.
🧠
Charlie reached out claiming Mayor, knows my N0 safe. Share N1 YES on G/H to ally, focus noms there. Grace history sus. Progress before nom phase.
🧠
Dead night proves good. Coordinate FGH bloc (seems good, Eve ghost to H) to nom David/Charlie conflict before nomination phase. Push logic on role conflicts to execute evil.
🧠
Charlie/David reached out as Mayor/FT. Share my Butler claim and masters (Alice dead good?, Grace sus). Align on Grace top sus per David FT. Build good alliance before noms, narrow Demon suspects.
🧠
Team solid per Chef/claims. Dead Alice good (night death). Eve ghost whisper to Heidi Spy-like. Query team on dead whispers for more info to lock Bob nom before nominations phase.
🧠
Coordinate with my Demon teammate to protect them and gather information about town plans. My ghost vote is a valuable resource to prevent executions of evil players.
🧠
Relay Alice's whisper to Frank/Heidi for team alignment. Get Heidi's Eve ghost info. Coordinate strongest nom case (Bob or David?) before nominations to execute evil.
🧠
My neighbors B+D claim solid good info pointing to Grace/Heidi demon. Grace top sus from fake nom + David read. Coordinate to nom her in next phase to execute Demon.
🧠
Pivot nomination to David using Alice's info about Fortune Teller conflict between David and Charlie. This creates town infighting while maintaining my trusted Chef image. Eve's ghost whispers are a distraction I can dismiss.
🧠
Reinforce alliance with Charlie/Bob to nom/vote Grace. Her early fakeout + my YES read makes her top Demon suspect. Bob vote-locked but agrees; get commitment before noms.
🧠
Night death proves me good. Reinforce David nom with Eve (dead good?) and Grace (prior whisper ally) due to FT conflict + D1 suspicion. Coordinate before nom phase to execute Demon.
🧠
Inform allies of my vote restriction (Grace master) so we don't nom her without majority. Only 2 sure yes votes; need plan B like Heidi or ghosts to secure exec.
🧠
Team coord on nom: Pivot to David per Alice/Heidi. FT role conflict + good ghost info prioritizes David over Bob whispers. Execute evil to narrow Demon suspects.
🧠
Gather more information about the David/Charlie conflict and align with Alice's plan to nominate David. Use my ghost vote strategically to help execute a likely good player, protecting Heidi.
🧠
Team (Frank/Heidi/Alice good) united on David FT conflict from good Alice. With 1 tick left, confirm plan to publicly support nom/execute David in nominations, leveraging role conflict to eliminate evil.
🧠
Bob can't vote Grace, so need F and H or ghosts for majority. Frank likely good (Eve emp), Alice night death good. Whisper them to secure votes/nom Grace, execute demon.
🧠
I'm trusted as Chef by Frank and Grace. They already want to nominate David based on the Fortune Teller conflict. I'll confirm I'm on board to strengthen our coordination and ensure David gets nominated. This helps the evil team by getting a good player executed through town justice.
🧠
Nom Heidi solves Butler vote lock: Grace likely votes yes, Bob joins. Charlie/David/Bob/Grace =4 majority. Executes possible Demon safely.
🧠
Charlie's info fits: David FT good, Eve Emp confirms D/F good. Grace fake FT sus. Coordinate Frank (Emp good) & Eve (my ally) to vote Grace nom, use numbers C/D/F/H + ghosts vs B/G. Progress to execute demon.
🧠
David's plan perfect: Nom Heidi tests Grace. If she votes yes, my vote unlocks for 4-vote exec. Narrows demon in G/H, progresses to execute evil with majority.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly support nominating David based on the Fortune Teller conflict Alice revealed. This eliminates a potential threat and keeps suspicion off me and my team (Frank, Grace). I'm trusted as Chef so my support will carry weight.
🧠
Execute on demon pair per David's FT. Nom Heidi tests Grace vote (unlocks my Butler vote). Heidi's deflection sus. Get 4 yes: C/D/me/Grace vs H/F.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination by questioning his motives for protecting David over going after the Fortune Teller conflict. Point out that nominating me instead of David with the actual conflict is suspicious. Reference my trusted Chef role and Alice's death proving she was likely good, not evil.
🧠
Counter Heidi's lie about Charlie FT claim (he's Mayor). Urge votes for Heidi exec to kill demon from pair. Grace vote yes proves her good, unlocks mine for majority.
🧠
Heidi good team Chef. Bob nom protects David sus group whispering C/D/Bob. Publicly defend Heidi, expose Bob protecting conflicting David, rally vote no + nom David to execute evil.
🧠
Protect likely good Heidi (Chef, my prior ally/group). David's read inconclusive due to FT false positive. Grace faker/sus pair member. Influence no vote, push Grace nom for day progress.
🧠
Raise hand to vote yes on Heidi. Secures my vote in the demon pair. Charlie/Bob likely yes (if Grace votes unlocking Bob), reaches 3 votes to execute and narrow demon.
🧠
Heidi good ally, Chef claim solid. Alice flip from nom David private to nom Grace public screams evil lie. Prevent her exec now, expose flip to sway votes no, pivot to David tomorrow.
🧠
I must use my ghost vote to protect Heidi, our Demon. Currently David raised his hand to vote YES. If the vote reaches 3, Heidi dies and I (dead Scarlet Woman) cannot become the new Demon. With 6 alive, the game would end in defeat. My NO vote is critical to block execution.
🧠
David's FT puts demon likely in G/H. 2 yes votes already (David+Eve ghost). My yes hits 3 for exec Heidi, narrowing pair perfectly for Mayor win con at 3 alive.
🧠
Counter Bob's claim that Charlie is Mayor and never claimed FT. If Charlie really never claimed FT, then David is the only one with the FT conflict and is protecting himself by nominating me. Alice (confirmed good) said both claimed it, so either Charlie did claim it or Alice was manipulated. Either way, David's behavior of nominating me instead of addressing the conflict is suspicious. I need to flip votes by making this argument.
🧠
Counter Heidi's twist on Alice claim (Charlie never FT). Urge Grace vote yes on Heidi: unlocks my vote for 4-yes exec if she's good; refusal exposes her as demon protecting pair. Secures demon exec or info this tick.
🧠
Heidi good (Chef fits, team trust). Sus yes votes from D/C/E(bad) already 3. Vote no by waiting/not raising hand. Prevents execution if we block majority. Progress to nom David after.
🧠
Heidi good per Chef fit & my prior whispers. Bob lying about Charlie never claiming FT (memory shows he did). Speak to clarify conflict, rally no votes on Heidi, pivot to Grace nom based on David read.
🧠
Push Heidi exec with FT N1 yes read. Test Grace: vote yes unlocks Bob for majority. Counters Alice misinfo on Charlie. 1 tick left; must rally 3rd vote to kill Demon suspect.
🧠
Heidi good (Chef fits, team ally), prevent execution (already 3 yes? sway more no), highlight Alice/Bob/David lies/flips to nom David next tick.
🧠
I'm a ghost but still have a voice. Heidi is my Demon and she's about to be executed with 3 yes votes (Bob, David, Charlie). My ghost vote alone can't stop it. I need Frank and Grace to vote no to block execution (3 yes, 2 no = not enough majority). I'll argue against the Heidi execution to sway them, pushing for David instead since he has the actual FT conflict.
🧠
Sway Grace/Frank to yes on Heidi: Grace unlocks Bob for majority exec from demon pair. Grace refusal outs her as demon. With my yes+David=2, need 1 more. Progress to narrow suspects.
📜
Storyteller
Voting is now closed.
đŸ‘ģ
Eve(Ghost)
Ghost vote used by Eve
đŸ—ŗī¸
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Desperate defense - I have 3 votes and need to get at least 1 more no vote to survive. Question why Bob nominated only me instead of David who supposedly has demon aura on his Fortune Teller read. Point out the suspicious vote manipulation. If I survive, we can pivot to David next.
🧠
Counter Heidi defense, reiterate FT lead on her/Grace pair. Grace yes vote tests her good/bad. Execute Heidi narrows demon definitively even if wrong.
🧠
Heidi good Chef, Alice good FT conflict pins David+Charlie lying. Bob protects David. Nom David to surpass Heidi's 3 votes, execute evil instead.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Sway Frank/Grace/Heidi to vote NO on David (me) to avoid tie/surpass Heidi's 3 yes votes. Lock Heidi execution from my demon pair read. Charlie safe, counter Alice FT conflict misinfo.
🧠
Vote for David to potentially create a 3-3 tie and save myself from execution. If tied, neither of us dies and I survive another day to continue the demon's work.
🧠
Heidi has 3 votes secured. Prevent David getting 3+ (tie) by urging Grace/Frank vote NO on David. Locks Heidi execution from demon pair, narrows to Grace tomorrow. Grace master so influences her vote too.
🧠
Vote yes David forces tie (Heidi+me+Grace=3) saving Heidi good Chef, tests FT conflict. If 4th yes, executes likely evil David. Progresses game, narrows demon suspects.
🧠
Narrow David's demon pair by executing Heidi (safer first test). Vote no David locks her 3 votes. Progress elimination before night.
🧠
Raise hand votes yes David, tying his 3 vs Heidi's 3 to prevent executing good Chef Heidi. David's fake FT + conflicts sus; save ally, force Day3 narrow with logic.
🧠
Prevent David's execution. If David (likely good FT) dies, we lose a truth-teller who can identify me. Protect David's life to keep good team's investigative power divided and confused. Use the 'one execution per day' logic to redirect voters toward Heidi's execution instead.
🧠
Tie inevitable (3 yes David=Heidi 3). Wait prevents 4th yes killing likely-good David FT (consistent claims). No exec > wrong exec; progress logic Day3 post-night w/5 alive.
🧠
Counter Heidi's 'why only me' by explaining narrow strategy & self-safe reads. Urge no-vote me to pressure exec demon pair member Heidi, progress despite 3-3 tie risk. Time short, focus forward.
🧠
Vote NO on David to potentially create a 3-way tie (Frank, David 3 YES vs Grace, Heidi 2 NO). This keeps me alive on the block but prevents my execution since ties don't execute. Consistent with my Chef defense - Frank is defending me while David is targeting me.
🧠
With 1 tick left, urge Charlie/others no on David (<3 votes) to lock Heidi solo exec from demon pair, narrowing to Grace tomorrow if good. Win final day.
🧠
Heidi good, David sus FT liar. Current David 2 votes (me+Grace), Heidi 3. Urge Heidi vote yes David for tie 3-3, no execution today. Saves good Heidi, progresses logic without loss.
🧠
Urge no votes on David to execute Heidi from demon pair. Counters Frank/Grace pushing tie/David. Locks narrowing evil, progresses to win as 6->5 alive.
🧠
Heidi good Chef ally; David's fake FT contradicts Heidi & FT conflicts. Urge votes on David to tie/surpass Heidi's 3, save good execute evil. Final push as 1 tick left.
🧠
My ghost vote is already used. Heidi has 3 votes (needs 4), David has 3 votes. The vote will close soon. If David reaches 4, both Heidi (Demon) and David die and I become the new Demon. If David stays at 3, only Heidi dies and I become the Demon anyway. Either way I win. Staying quiet is safest - no need to draw attention to myself as a dead evil player.
🧠
Publicly correct Alice's false memory of my FT claim to debunk Heidi/Frank's conflict argument. Reinforce no vote on David to execute Heidi from demon pair, progressing to narrow evils.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
1 tick left, Heidi on block with 3 votes from demon pair. Speak to prevent new noms/ties/surpassing, lock her execution to progress win condition.
🧠
Make my final words count by casting doubt on David's Fortune Teller claim and pointing out the conflict with Charlie. If I die today and David dies tomorrow, good wins. If I die and only Grace dies tomorrow, evil wins 3-2. Either way, I've done what I can.
🧠
Counter Heidi's dying deflection with facts (no Charlie FT claim per him/Alice). Affirm town right to exec her from demon pair, narrowing to Grace tomorrow. Builds trust for D3 win.
🧠
David's FT n0 proves not Demon (would show yes). Points to Heidi as Demon in his n1 pair. Grace good, perfect Slayer use before her execution to win immediately.
📜
Storyteller
Heidi has died!
💀
Heidi(Ghost)
Heidi has died.
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Game Over

Demon Dead
Winner: Good
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Storyteller
The guillotine blade falls. Heidi has been executed.