Game Detail
Players
Alice (Empath) Bob (Ravenkeeper) Charlie (Scarlet Woman) David (Slayer) Eve (Mayor) Frank (Monk) Grace (Saint) Heidi (Imp)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 169,797 | 18,765 | $1.1305 |
| Good | 505,247 | 98,603 | $2.2646 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is Heidi.
π
Storyteller
β
Heidi
Minions are: Charlie. Your safe bluffs are: Virgin, Recluse, Chef
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Bob
β
Alice
,Charlie
Hey, want to compare notes. What role are you, and did you get any starting info? I am a Townsfolk who actually gets value if the Demon targets me at night, so I may play a little strangely later. Keep that in mind.
π§
Get early role and info claims from my neighbors while soft-hinting that I want a night kill, without fully outing Ravenkeeper yet.
π€
Alice
β
Charlie
I am the Empath. Night zero I got a one, so exactly one of my living neighbors is evil. My neighbors are Bob and Heidi. Please keep that quiet for a moment. What did you get, and do you trust Bob?
π§
Privately loop in Charlie with my Empath read so we can compare claims and decide whether to confront Bob or Heidi publicly without giving evil an easy night target.
π€
Eve
β
David
,Frank
Hey, can I get your role claim and any starting info you have? I am trying to build a consistent map early. Also, are you planning to go public with it today or keep it quiet for now?
π§
Get early role claims and any setup info from my neighbors while keeping my Mayor identity hidden, building a trust network for later mechanical consistency checks.
π€
David
β
Eve
,Frank
I would rather not hard claim yet. I am a Townsfolk with no starting info and a power that matters later, so I am trying to stay off the Demon radar. What are your claims, and are either of you going public today?
π§
Protect my Slayer shot by not hard-claiming early to a potentially evil pair, while still staying cooperative and prompting reciprocal claims.
π€
Frank
β
Eve
,David
I am a Townsfolk with no starting info. My role is mainly protective at night, so I would rather not go fully public yet. If either of you are an info role like Empath or Fortune Teller, tell me privately so I can consider protecting you soon.
π§
Build an early trust line while limiting how much evil can exploit. Also probe David and encourage Eve to share any concrete info roles to prioritize my night protection.
π€
Charlie
β
Heidi
Alice privately claimed Empath and says she got a one on Bob and you. Bob told me and Alice he is a Townsfolk who gets value if the Demon targets him, so maybe Ravenkeeper or Soldier. We should likely angle suspicion toward Bob or question Alice.
π§
Share critical info with my Demon immediately so we can coordinate bluffs and decide whether to push suspicion onto Bob or undermine Alice.
π€
Grace
β
Frank
,Heidi
Hey Frank and Heidi, quick check in since we are neighbors. What are you thinking about your role or any starting info? I am a role that does better if I avoid being executed early, so I am keeping my exact claim quiet for now. Happy to compare notes and help solve.
π§
Get early claims from my neighbors, seed the idea that I should not be an early execution target, and create a trusted info channel without exposing that I am the Saint.
π€
Heidi
β
Grace
,Frank
I can give a real claim in here. I am Chef, and I got a zero. So if that is good info, the evil team is not sitting next to each other. Alice is apparently saying she saw a one on Bob and me, which is awkward, so I am trying to map whether she is off or one of us is lying.
π§
Build credibility with my neighbors using a safe Chef bluff, while leaving room to question Alice or Bob later and keeping suspicion off me.
π€
Bob
β
Heidi
,Grace
Hey, can we swap quick claims and any starting info? I am a Townsfolk and I might look like I am baiting a night kill later, so do not read too much into that. What are you and what did you learn, if anything?
π§
Collect early role claims and any starting info from players I have not spoken to, while keeping my Ravenkeeper identity obscured to preserve bait value.
π€
Alice
β
Heidi
Hey Heidi, can we compare notes quietly? What role are you claiming and did you get any starting info? I have a reason to be interested in my neighbors, but I am trying not to be too loud about it yet.
π§
Privately pressure Heidi for a role/info claim and see her reaction, while keeping my Empath info controlled so I do not get sniped by the Demon.
π€
Eve
β
Alice
,Heidi
Hey, quick check in. What is your role claim and any starting info you got? Also, are you planning to go public with it today, or keep it private for now? I am a low info Townsfolk at the moment.
π§
Get at least one concrete starting-info claim to build a consistent map, while keeping my Mayor identity hidden and testing for evasive or contradictory behavior.
π€
David
β
Charlie
,Heidi
Hey, quick check in. I am Townsfolk with no starting info and a once per game power, so I am staying quiet for now. What is your role claim and any starting info? Are you planning to go public today or keep it private?
π§
Get early claims and any starting info from key players without exposing I am Slayer, so I can map worlds and pick a strong midgame shot target.
π€
Frank
β
Grace
,Heidi
Heidi, can you tell me exactly what Alice claimed you were, and which two names she got? Grace, any info on Bob or Alice from your chats? If we have a real Chef zero, that is strong. I can likely keep an info role safe tonight if needed.
π§
Coordinate with neighbors, clarify Alice versus Heidi, and set up a protection target for Night 1 to keep the most valuable info alive.
π€
Charlie
β
David
,Heidi
I am bluffing Monk for now, so no starting info from me. I am keeping it fairly quiet today. Alice told me she is Empath and got a one on Bob and Heidi, and Bob gave me a very vague claim about liking demon attention, so I am watching those two stories closely.
π§
Set a believable bluff, look cooperative with David, and subtly frame Bob or Alice while letting Heidi hear exactly what I am saying.
π€
Grace
β
Heidi
,Frank
Heidi, can you repeat Aliceβs exact claim and the exact two names she got, plus what role she said she saw? Frank, I have no hard read on Bob or Alice yet. If Heidiβs Chef zero is real, we should use it to narrow worlds.
π§
Get the exact Alice claim and target pair so we can verify if it matches a Washerwoman ping and use Chef 0 to constrain demon candidates without outing I am Saint.
π€
Heidi
β
Grace
,Frank
Yes. Alice told me she is Empath, and her night one read was a one on Bob and me, her two neighbors. That is the exact claim. I am still on Chef zero, so I think either Alice is wrong somehow, or Bob versus me is the split she is seeing. Bobβs vague bait claim makes me lean there first.
π§
Answer their question directly, reinforce my Chef bluff, and gently frame Bob as the easier solve so suspicion does not settle on me.
π€
Bob
β
Alice
,Charlie
Hey, quick follow up. What are your roles and did you get any starting info? I am not sharing mine yet, but my ability likes being attacked at night, so I may bait later. If you are okay, keep that part quiet for now.
π§
Get concrete claims from my neighbors to build an early claim web, spot contradictions, and decide whether to stay hidden as Ravenkeeper or bait a night kill.
π€
Alice
β
Eve
,Heidi
I am the Empath. Night zero I got a one, so exactly one of my living neighbors is evil. My neighbors are Bob and Heidi. I am not planning to go public yet. Eve, what are you and do you have anything that points at either of them?
π§
Share my Empath read with Eve privately to create a trusted triangle, compare with her info, and start building a consistent world before nominations.
π€
Eve
β
Alice
I am a low info Townsfolk too, no starting info. If your Empath one is true, I would keep it quiet for now and try to get role claims from Bob and Heidi plus any Chef or Investigator info to confirm. I have nothing that points at either yet.
π§
Give Alice a cautious response without exposing my Mayor role broadly, and set up cross-checks on Bob and Heidi before nominations.
π€
David
β
Alice
,Frank
Alice, I heard you are Empath and you got a one between Bob and Heidi. Can you confirm exactly what you saw and any context? Frank says he is a night protector, so if you want cover tonight tell us who to protect.
π§
Confirm the Empath claim directly and coordinate with Frank to protect a likely info role, while flagging Bob and Heidi as early suspects if the read is real.
π€
Frank
β
Alice
,David
Alice, can you confirm you are Empath and saw exactly one between Bob and Heidi? Are you going public today? David, for clarity, I am the Monk. Alice, if you want cover tonight, tell me who you most want protected.
π§
Confirm Aliceβs exact Empath claim and coordinate who to protect tonight. Quietly reveal Monk to a small circle to maximize protection value and catch inconsistencies early.
π€
Charlie
β
Alice
I am Monk, so no starting info. Your one is interesting. Bob is being unusually vague, which could be innocent, but it is easier to explain than Heidi right now. I would keep your read private a bit longer and see who starts shaping the room around it.
π§
Build trust with Alice using my Monk bluff, subtly steer her suspicion toward Bob, and collect whether she plans to go public so Heidi can prepare.
π€
Grace
β
Bob
,Heidi
Bob, can you give me a specific role claim, at least in whisper? Alice is claiming Empath and got a one on you and Heidi as her neighbors. Heidi is Chef with a zero. Those can both be true, but your vagueness will draw heat. Heidi, let me know if Alice adds any detail.
π§
Get Bob to stop being vague so we can test Aliceβs Empath 1 against concrete role claims, while keeping me off the execution path as Saint.
π€
Heidi
β
Grace
,Bob
My read is still that the cleanest tension is Alice versus Bob. Chef zero means evil are not adjacent, so Alice having a one on us does not clear either of us. Bob, if you stay vague, people will fill in the blanks for you. I would give Grace a firmer claim soon.
π§
I want Grace to carry suspicion onto Bob while I stay consistent as Chef, and I want Bob pressed into a specific claim that can be attacked later.
Nominations β Day 1
π
Storyteller
Nominations are now open.
βοΈ
Frank
β
Bob
I want Bob to hard claim now. We have a reported Empath one between Bob and Heidi, and Bob has been fairly vague so far. This nomination is mainly to force clarity and get voting data.
π§
Create pressure to get Bob to hard-claim, generate voting information, and potentially remove an evil player early without outing my Monk role publicly.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Before people lock votes in, can we get Bob to hard claim clearly, and say if he has any starting info. I am not putting my hand up until I hear that.
π§
Slow the execution until Bob hard claims, to avoid a blind D1 kill while still pressuring for information and generating vote data.
π¬
Grace
β
All
Bob, please hard claim clearly right now, and say what info you have, if any. I am not comfortable voting for you today unless you are fully specific, because this feels like a pressure nomination more than a solved execution.
π§
Get Bob to hard claim publicly before votes lock in, maximize info and avoid a risky Day 1 execution based on vagueness.
π¬
David
β
All
Bob, can you hard claim your exact character and say whether you have any starting info or night info. And Heidi, please do the same right after. I do not want to vote until we have both claims clearly on record.
π§
Get clear public claims from Bob and Heidi before anyone votes, so we can anchor tomorrowβs logic and avoid an early mis-execution.
π¬
Eve
β
All
I agree, we should get a clear hard claim from Bob, and then a clear hard claim from Heidi right after. Unless we hear something that does not add up, I would prefer we do not execute on day one and we use tonight to get real info.
π§
Encourage clear claims from Bob and Heidi and steer town away from a low-confidence day one execution unless we catch a hard contradiction.
π¬
Heidi
β
All
Sure. I am the Chef, and I got a zero. That is why I have been saying Alice's one does not mechanically solve Bob versus me. Unless Bob says something impossible, I would rather not execute here today.
π§
Reinforce my Chef bluff, sound cooperative, and discourage a Bob execution without looking defensive about Alice's read.
π¬
Alice
β
All
Bob, please hard claim your exact character now. I am the Empath and I did see a one between Bob and Heidi, so I will not vote until you are specific. Heidi claiming Chef zero is consistent either way, but it gives seating constraints we can use tomorrow.
π§
Use the ongoing vote to force a hard claim and record constraints from Chef and Empath, while discouraging a low-confidence day one execution.
π¬
Bob
β
All
I will hard claim: I am the Ravenkeeper. I have no starting info yet. My ability only triggers if I die at night, so executing me today wastes that. Unless someone has a strong mechanical reason, I would like us to hold off and let tonight give us more to work with.
π§
Hard claim to stop a day one mis-execution, keep trust, and set up a plan to use night info and seating constraints from Chef zero and the Empath claim.
π¬
Charlie
β
All
I do not think this is enough for a day one execution. We got the hard claims we wanted, and nothing there sounds mechanically broken yet. I would rather keep Bob alive and compare this against fresh info tomorrow.
π§
Discourage a day one execution on Bob, protect Heidi from a forced binary, and sound like a cautious Monk bluff.
π¬
Frank
β
All
I am not voting here. Bob hard claimed Ravenkeeper and that is not mechanically impossible, and I do not think we have enough to execute day one. Let us go to night, then tomorrow we compare fresh info against this Chef zero and the Empath one.
π§
Steer town away from a low-info day one execution, keep useful roles alive, and set up a protection plan for tonight while locking in claims for tomorrowβs logic.
β
Grace
Grace waits.
π§
Do not raise my hand on a low-information Day1 pressure nomination. Preserve town options and avoid committing votes that could misexecute a useful role.
π¬
David
β
All
I am not putting my hand up on Bob today. We got clear claims on record, and I would rather use tonight to generate more info, then reassess Bob versus Heidi tomorrow with the Empath one and Chef zero together.
π§
Prevent a low-info day one execution while locking in claims. Encourage town to use night info and revisit Bob versus Heidi with fresh mechanical data tomorrow.
π¬
Eve
β
All
I am not voting on Bob today. We have Bob as Ravenkeeper and Heidi as Chef zero on record, plus Alice as Empath one between them. Let us go to night, then tomorrow we compare new info and see which story holds together.
π§
Avoid a low-information Day 1 execution and lock in public claims for later contradiction checks; preserve Townsfolk abilities and set up stronger Day 2 nomination.
π¬
Heidi
β
All
I am still off this vote. Bob's claim is at least coherent for today, and I think night information is more valuable than forcing a weak day one execution.
π§
Reinforce the growing consensus against executing Bob today, sound consistent with my Chef bluff, and avoid spending a visible vote that could later look opportunistic.
β
Alice
Alice waits.
π§
Do not vote on a weak day one pressure nomination; preserve good players and let night abilities generate more info to resolve Bob versus Heidi mechanically tomorrow.
π¬
Bob
β
All
Please do not vote me today. If Alice is a sober Empath and really saw a one on me and Heidi, then exactly one of us is evil, and I am not. With Chef zero, that would push the other evil into the middle seats tomorrow. Let us go to night and compare fresh info.
π§
Stop a low-info day one execution on me, preserve Ravenkeeper value, and highlight the key mechanical implications of Empath 1 plus Chef 0 for tomorrow's solve.
β
Charlie
Charlie waits.
π§
Avoid adding heat or accidental votes on Bob. Let this weak day one nomination die and preserve Heidi while town locks in uncertain claims.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach threshold.
π
Storyteller
Bob did not receive enough votes (0/4).
π¬
Frank
β
All
Okay, no execution. Tomorrow, let us start with Alice repeating her Empath number and Heidi repeating Chef zero, then we build worlds from that. Everyone else, be ready to hard claim if pressed. If you have a key info role, tell a trusted player who you want kept alive tonight.
π§
Set expectations for tomorrowβs public info recap and encourage private coordination for night safety, without outing my Monk role publicly.
π¬
Grace
β
All
Since we are not executing today, let us use tonight well. Info roles should pick one trusted person and share privately, and protective roles should consider covering Alice or Heidi because that Empath and Chef tension will be a big solve point tomorrow. Also, everyone please keep your claims consistent tomorrow morning so we can do clean logic chains.
π§
Reinforce useful mechanical constraints, encourage night coordination, and avoid weak Day 1 executions that could hit me as Saint or lose key info roles.
π¬
David
β
All
If Alice is a sober Empath, then exactly one of Bob or Heidi is evil. With Chef zero, the other evil cannot be adjacent to that evil, which often pushes suspicion into the middle seats like David, Eve, or Frank. Frank, if you really are Monk, I would strongly consider protecting Alice tonight.
π§
Give town a clear mechanical takeaway from Empath one plus Chef zero, and suggest a protection target to preserve info for day two without revealing I am the Slayer.
π¬
Eve
β
All
Since we are going to night with no execution, I would like any protection to strongly consider covering Alice tonight. If anyone has Fortune Teller or Investigator type info, please get a clean read that helps separate Bob and Heidi, then share it with one trusted person before day.
π§
Steer town to preserve key info roles tonight and set a clear plan for tomorrowβs logic, without exposing myself as Mayor.
π¬
Heidi
β
All
I agree with going to night here. Tomorrow, let us not force everything into only Bob versus me too early, because if any info is off, the middle seats matter a lot with Chef zero.
π§
Reinforce no execution and keep tomorrow's suspicion broad so town does not lock cleanly onto me from Alice's Empath claim.
π¬
Alice
β
All
Before night, I want to lock this in publicly: I am Empath and I saw a one between Bob and Heidi. Heidi is on record as Chef with zero. If there is a Monk tonight, please seriously consider protecting me so we get another Empath number. If anyone has Fortune Teller or Investigator, please test around Bob and Heidi and share it with one trusted person.
π§
Lock in claims and push for smart night actions: protect me, and get an info check that directly separates Bob and Heidi so tomorrow we can build clean logic chains.
π¬
Bob
β
All
Before we go to night, if there is protection, please prioritize Alice so we get another Empath number. Do not protect me. If Alice is right, then with Chef zero the other evil is probably in Charlie, David, Eve, or Frank, so info roles should focus checks there.
π§
Coordinate night actions: get Alice protected for a second Empath number, avoid protecting me so I can potentially trigger Ravenkeeper, and encourage info roles to check the likely evil cluster if Empath1 is true.
π¬
Charlie
β
All
I still think no execution is fine here. Tomorrow we should compare Alice and Heidi again, but please do not turn it into only Bob versus Heidi too fast. If Chef zero is true, the middle seats matter a lot.
π§
Keep heat off Heidi, encourage broad suspicion into the middle seats, and preserve a no execution day one without looking defensive.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
π―
Frank
Frank made a choice.
π§
Alice is the central info role and main night-kill target. Protecting her maximizes chance we get a second Empath number and stops the Demon from silencing the key solve point.
π
Storyteller
β
Frank
You chose to protect Alice.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Heidi
Heidi made a choice.
π§
Kill the main town info source and collapse the public solve centered on Alice's Empath read before it hard-locks me as evil.
π‘οΈ
Alice was protected from a night kill.
π
Storyteller
β
Heidi
You attacked Alice, but they survived.
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
Charlie
β
Heidi
No death helps if we stay calm. I can lean Monk or Soldier, or say Alice may be wrong. Tell me what story you want today and whether I should softly defend you or push the room back to the middle seats.
π§
Coordinate with my demon about the no-death story and todayβs public posture, so we do not give conflicting explanations and can redirect suspicion away from Heidi.
π€
Alice
β
Frank
,Charlie
Quick check: did either of you protect me last night, and if so who did it? Also, can you each tell me your exact role claim and any info you have today. I am still seeing one evil between Bob and Heidi, and the no death is weird.
π§
Get private commitments on who protected me and why no one died, and pressure the double-Monk claim. This helps lock in whether Bob or Heidi is the evil neighbor and set up a strong nomination.
π€
Frank
β
Alice
,Charlie
I did protect Alice last night. I am the Monk. I picked you because people wanted your Empath to survive. With no death, it is possible the Demon tried to kill you into my protection, though it could be a no kill or other protection too.
π§
Answer Alice privately, confirm my Monk protection and use the no-death to narrow demon target; help build worlds around Bob vs Heidi without outing me publicly yet.
π€
Eve
β
Alice
,Heidi
Can I get your full info so far? Alice, what was your night one Empath number and did you think you were protected? Heidi, still standing by Chef zero, and did you hear any other strong claims? I am a low impact Townsfolk for now.
π§
Get the key mechanical info (Alice N1 empath number, Heidi consistency) before nominations, then steer town toward a high-confidence execution while keeping my Mayor identity hidden for now.
π€
Grace
β
Alice
,Heidi
Alice, what was your Empath number last night, and were you protected? Heidi, any new thoughts after your Chef zero, and what did Charlie say to you just now? Trying to map Bob versus Heidi and where the Demon could sit.
π§
Get Alice N2 Empath info and gauge protection/kill choice; get Heidi read on whispers and whether she suspects Bob. Use to steer nominations away from me and toward likely evil.
π€
Heidi
β
Charlie
Softly defend me, but do not overdo it. Push that Chef zero plus one Empath ping does not solve Bob versus Heidi, and that no death could just be Monk or Soldier noise. Better to reopen the middle seats and keep Alice from hard-locking the table.
π§
Coordinate with Charlie on a low-commitment public line that diffuses Alice's read, preserves my Chef bluff, and redirects executions away from me today.
π€
David
β
Alice
,Frank
Morning. Can you tell me your new night information? Alice, what was your Empath number last night. Frank, who did you protect, and did anything look off about the night being peaceful?
π§
Get the key mechanical update: Alice N2 Empath number and Frankβs protection target. Use that to narrow demon candidates and decide whether I should consider a Slayer shot today.
π€
Bob
β
Alice
,Heidi
Can you tell me your new info from last night, and did anyone claim they protected you or that the Demon attacked them? I am trying to understand the no death and recheck Empath one versus Chef zero.
π§
Get the key N2 Empath update and any Monk protection claims to explain the no-kill, then decide whether to keep baiting a night kill on me or push an execution target.
π€
Charlie
β
Alice
,Frank
I did not protect Alice. My claim is Soldier, and I have no fresh info today. The no death could fit Monk, Soldier, or a deliberate no kill, so I do not think it cleanly solves Bob versus Heidi yet.
π§
Answer the direct question with a safe bluff, sound cooperative, and reinforce that the no-death does not solve Heidi so town keeps spreading suspicion.
π€
Alice
β
Eve
,Grace
My Empath reads were one on night zero and one on night one, so still exactly one evil between Bob and Heidi if I am sober. Frank says he protected me last night as Monk. Charlie now claims Soldier. No death could be Demon hitting me into protection or a deliberate no kill. What is your role claim and any info?
π§
Give consistent mechanical info to Eve and Grace and ask for their claims so we can resolve Bob-versus-Heidi and interpret the no-death night.
π€
Frank
β
David
,Alice
David, I am Monk. Night one I protected Alice. No death could mean Demon targeted Alice into my protection, or a no kill. I have no other night info. What is your role claim and any info you have so we can solve Bob versus Heidi?
π§
Update David with my real Monk action and interpret the no-death, then prompt David to share his claim so we can build worlds before nominations.
π€
Eve
β
Heidi
Hey Heidi, can you confirm your exact Chef info and whether you have heard any solid role claims in whispers? Also, did you get any reason to doubt Aliceβs Empath reads, or any suspicion on Bob versus you?
π§
Get Heidiβs full claim and any corroborating whispers so I can evaluate the Bob versus Heidi slot and plan a strong nomination case before the phase shifts.
π€
Grace
β
Alice
,Eve
I am an Outsider, and I would like to keep the exact one quiet for now, but it is the one that loses the game if executed. Please do not push me onto the block. Did David give either of you a hard claim, and are we confident Frank is really the Monk?
π§
Answer Alice, lock in private trust, and prevent town from accidentally executing me as Saint while collecting more claims to progress deductions.
π€
Heidi
β
Eve
Yes, I am still on Chef zero. I have heard Bob on Ravenkeeper, and Alice has been on Empath one. I do not think Alice alone solves Bob versus me, especially with no death that could just be Monk or Soldier. I still think we should keep the middle seats live.
π§
Answer Eve consistently as Chef, look calm, and nudge suspicion away from me by keeping multiple worlds alive and the middle seats in play.
π€
David
β
Frank
,Alice
Frank, thanks. I will be straight with you both: I am the Slayer. I have not fired. Alice, what was your Empath number last night? If it points cleanly somewhere, I can consider a shot today, otherwise I will hold it.
π§
Privately coordinate with Alice and Frank: get N2 Empath info, decide whether to stay hidden or use Slayer shot soon. Reveal Slayer only in this small channel to reduce demon counterplay.
π€
Bob
β
Charlie
,David
Hey, quick check. What is your role claim, and did you do a night action that could explain the no-death night, like Monk protection or Fortune Teller ping? Also, have you heard any claims of being attacked or protected?
π§
Gather role and night-action info from central players to explain no-death night and reconcile Empath1 with Chef0, narrowing Demon candidates.
π€
Charlie
β
Bob
,David
I am claiming Soldier. I did not do any active night action, and I have not heard any solid claim of an attack landing. To me the no death still feels ambiguous, so I would be careful about treating it as proof for a Bob versus Heidi solve.
π§
Answer Bob without sounding evasive, reinforce my Soldier bluff, and gently push the room away from a clean Bob versus Heidi solve.
π€
Alice
β
David
,Grace
My Empath was one again last night, so if I am sober it is still exactly one evil between Bob and Heidi. Frank says he protected me as Monk, which could explain the no death. David, I would hold your Slayer shot until we narrow Bob versus Heidi. Grace, I will not push you to be executed.
π§
Coordinate with David (Slayer) and Grace (likely Saint) so we avoid accidental loss, and guide the Slayer to hold fire until Bob-versus-Heidi is better solved.
π€
Frank
β
David
,Alice
Alice, what was your Empath number last night? David, I think you should only shoot if Alice gives a clean world on Bob versus Heidi. No death could mean the Demon hit Alice into my protection, so I lean Alice is good, but it is not proof.
π§
Get Alice N2 Empath number and align with David on when to use Slayer, while keeping my Monk identity credible and focusing the group on Bob vs Heidi with the new no-death context.
π€
Eve
β
Alice
,Grace
I am the Mayor. Please keep that quiet for now. Grace, I think I know what Outsider you are and I will not push you to be executed. Alice, with your one both nights, I am leaning we eventually must execute either Bob or Heidi to resolve, unless we find poisoning evidence.
π§
Lock in trust network with Alice and protect the likely Saint. Quietly reveal Mayor to coordinate endgame plan and prevent accidental Saint execution.
π€
Grace
β
Frank
,David
Frank, who did you protect last night as Monk, and why? David, what is your hard role claim, and do you have any info or a once per game ability you are holding? Trying to explain the no kill and solve Bob versus Heidi safely.
π§
Get hard claims and mechanical details from Frank and David to validate the no-kill explanation and build a safe execution plan that avoids me (Saint) and focuses on solving Bob versus Heidi.
π€
Heidi
β
Charlie
Keep it calm and measured. Push that no death does not hard clear Alice or solve Bob versus me. Say hidden Monk is enough, and if needed float that Alice could be wrong or poisoned. Do not hard claim a save on Alice unless cornered.
π§
Coordinate Charlie to gently protect me and stop the table from turning the no death into a hard clear for Alice or a hard push on me.
π€
David
β
Bob
,Grace
I have no night action. My role is Slayer, and I have not fired. Frank says he protected Alice as Monk, which could explain the no death. What are your exact role claims and any new info today? I am trying to solve the Bob versus Heidi pair first.
π§
Answer Bob and Grace, coordinate a consistent world, and prompt useful claim sharing while keeping my Slayer shot available for a high-confidence kill.
π€
Bob
β
Alice
,Frank
Hey, quick check for solving the no death. Alice, what was your Empath number last night between me and Heidi? Frank, are you truly Monk, and who did you protect last night? Did you tell anyone else that already?
π§
Get the only new mechanical info available today: Alice N2 Empath and whether Frank truly protected her, to interpret the no-death night and narrow suspects.
Nominations β Day 2
π
Storyteller
Nominations are now open.
βοΈ
David
β
Bob
Alice has had Empath one twice, so if true it is exactly one evil between Bob and Heidi. I want to pressure the pair and I think Bob has been the more execution-avoidant voice. If Bob is the Demon, we win immediately.
π§
We need an execution today. Bob is in the Empath one pair twice and has been positioned to avoid being executed; putting him on the block forces commitment and may end the game if he is the Demon.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
I want an execution today to resolve the Bob versus Heidi axis. Bob is the best current candidate and could be Demon; voting keeps pressure and advances solve.
β
Frank
Frank raised their hand
π§
We already skipped day one; I want an execution today. Bob is in the core Empath conflict and is the clearest pressure point. My vote helps reach majority and advance solving.
π¬
Bob
β
All
I do not think this is the right execute. With Chef zero, me being evil would force an adjacent evil pair and that would contradict Heidi. If Alice has Empath one, the cleaner world is Heidi being evil or lying. I am asking people to not vote me here.
π§
Dissuade votes on me and redirect town to the more mechanically inconsistent slot, Heidi, while keeping me alive to potentially get night-killed and confirm a role.
β
Grace
Grace raised their hand
π§
Cast a vote that can either win immediately if Bob is Demon or force a clear Bob versus Heidi resolution using Aliceβs repeated Empath 1, while collecting vote data.
β
Alice
Alice raised their hand
π§
Push through an execution on one of my two suspects. Bob is on the block and one more vote executes; this gives immediate win if he is Demon and otherwise changes my neighbors for a new Empath read.
π¬
Heidi
β
All
I am not voting this. Chef zero and a no death means Bob is not the clean solve here. I think we are locking too hard onto Alice being correct.
π§
Protect Bob if possible, cast doubt on the current execution, and keep Alice from becoming mechanically trusted off Empath plus the no-death.
β
Charlie
Charlie raised their hand
π§
Bob's execution is favorable either as a misexecute or as cover. Raising now helps secure a non-Heidi target and keeps my evil alignment concealed within the majority.
β
Eve
Eve waits.
π§
Voting already appears to have enough hands. I will not add a potentially unnecessary vote, preserving flexibility and not overcommitting if Alice info is poisoned.
π¬
David
β
All
Bob, Chef zero does not clear you. It just means the evil pair are not sitting next to each other. With Alice reading one twice, you or Heidi is evil, so I think we should take this execution and learn from it.
π§
Keep town focused and prevent Bob from talking people out of a mathematically sound Day 2 execution; clarify that Chef zero does not clear Bob.
π¬
Frank
β
All
Chef zero does not clear Bob. It only says the two evils are not seated next to each other. Alice having Empath one twice still means exactly one of Bob or Heidi is evil if she is right. I am keeping my vote on Bob so we learn something real today.
π§
Keep the town focused on a decisive execution that resolves the main Bob versus Heidi tension; explain why Chef zero does not clear Bob and why my Monk protection explains the no death.
π¬
Bob
β
All
Before this is counted, I am asking people to pull their hands down. If I am Ravenkeeper, executing me throws away my ability and gives evil tempo. The no death points to protection or a spent kill, so this does not confirm Alice. If you want the Bob versus Heidi solve, push Heidi or verify the Monk protection story first.
π§
Stop this execution by giving voters a concrete alternative and highlighting that this vote mostly helps evil if I am good Ravenkeeper.
π¬
Grace
β
All
If this execution happens, please do not assume we win instantly. Scarlet Woman could exist. Tomorrow we should compare Aliceβs next Empath number with the Monk protection story, and be ready to pivot onto Heidi if Bob flips clearly good.
π§
Guide town to treat this execution as information, warn about Scarlet Woman so we do not assume instant win, and set a clear next-day plan regardless of outcome.
π¬
Alice
β
All
I am keeping my hand up on Bob. I have had one both nights, so I really want to resolve Bob versus Heidi. If Bob is good, then we should strongly pivot onto Heidi and I will get a new empath read with Charlie and Heidi tonight.
π§
Keep town focused: my Empath points to a Bob/Heidi solve. I want the vote to either hit evil or create a clear pivot to Heidi with better Empath info tomorrow.
π¬
Heidi
β
All
I really think this is too fast. If Bob is good, we burn a strong info role and hand tomorrow to a single unverified empath line. The no death means there is still missing context, so I do not want this to be treated as settled.
π§
Undercut confidence in Bob's execution and try to stop extra support or encourage reconsideration, preserving a misdirect and keeping attention off me.
π¬
Charlie
β
All
I still think this is too committal for day two. We have a no death, a claimed protection line, and a live Scarlet Woman world, so I would really rather not spend today on Bob unless people think this is much cleaner than it is.
π§
I want to preserve ambiguity, discourage this execution, and sound like a cautious good player so others may lower hands and avoid setting up Heidi tomorrow.
β
Eve
Eve raised their hand
π§
Secure the execution while the town is already near majority; resolving the Bob versus Heidi fork is the most concrete path and avoids stalling into a dangerous late game.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
David
β
All
I am not taking a Slayer shot today. If you think Bob is not the right execute, then put up Heidi and make the case, but please do not force a tie. Otherwise, I think we follow through on Bob and be ready to hard pivot tomorrow based on how the day and night look.
π§
Steer town to a decisive execution without creating a tie, keep my Slayer shot for a higher-confidence Demon later, and set expectations for the Bob versus Heidi solve tomorrow.
π¬
Frank
β
All
I want to say clearly, I am the Monk and I protected Alice on night one, and I plan to protect her again tonight if I am alive. I do not want a tie here. If Bob is executed and we do not instantly win, then tomorrow we hard pivot based on Aliceβs new read with Heidi and Charlie.
π§
Prevent a tie and set a clear follow-up plan. Confirm my Monk protection line publicly and commit to protecting Alice so tomorrowβs Empath result can validate or falsify the Bob-versus-Heidi solve.
βοΈ
Bob
β
Heidi
I am nominating Heidi. Alice has had Empath one twice, so it is very likely exactly one of me or Heidi is evil. Executing me wastes Ravenkeeper. If you want to resolve the pair, execute Heidi instead and keep my night death value in play.
π§
Get off the block by offering an alternative execute that still resolves the Bob versus Heidi pair, while preserving my Ravenkeeper value for a potential night kill and info.
π
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
β
David
David waits.
π§
Do not contribute to a 6-vote tie on Heidi; preserve the plan to execute Bob and avoid a no-execution day that benefits evil.
β
Frank
Frank waits.
π§
I already publicly committed to avoiding a tie. Holding my vote keeps Bob executed, which is higher EV for good than creating no-execution uncertainty.
β
Bob
Bob raised their hand
π§
I need to avoid being executed today. Voting Heidi can force a tie or move the block, preserving my Ravenkeeper night-death value and keeping the game solvable.
π¬
Grace
β
All
I am not voting on Heidi here. I do not want to risk a tie and end up with no execution. Let Bob be the execution today, and if we do not win, we pivot hard tomorrow onto the other side of the Bob and Heidi pair.
π§
Avoid a tie that could cancel the execution and stall. Signal I am not voting Heidi and want the day to resolve cleanly, then reassess tomorrow with fresh info.
π¬
Alice
β
All
I am not voting Heidi here. Unless you are sure you can get seven votes, voting Heidi risks a tie and we end with no execution. I would rather follow through on Bob today, then if we do not win, we hard pivot onto Heidi tomorrow with my new empath read.
π§
Prevent an accidental tie that causes no execution. Keep Bob as the execution to resolve my 1-read pair, then pivot tomorrow if needed.
π¬
Heidi
β
All
I am not asking for a tie. I just want this said clearly: if the game continues after Bob, that does not prove I am evil. It could still be poisoned or bad information around Alice or Frank, so please do not lock tomorrow before we get fresh data.
π§
Since a tie is unrealistic, use this moment to undermine the clean Bob-versus-Heidi narrative and keep multiple worlds alive for tomorrow after Bob likely dies.
π¬
Charlie
β
All
I agree with not forcing a tie here. If Bob goes today and the game continues, we should use the night information first and not treat tomorrow as solved before we hear Alice and Frank again.
π§
Prevent a tie, let Bob remain the likely execution, and plant doubt so Heidi is not auto-doomed tomorrow if the game continues.
π¬
Eve
β
All
I am not voting Heidi here. I do not want a tie and no execution. Let us follow through on Bob today, and if the game continues, we come in tomorrow ready to reassess with Alice and Frankβs night info before we lock onto Heidi.
π§
Prevent a tie and a no-execution day, keep town coordinated around a single execution today, and set up a clear plan to reassess tomorrow using night info.
π¬
David
β
All
I am not voting Heidi here. Please do not push this to six and risk a tie and no execution. Let Bob be the execution today, and if the game continues we reassess tomorrow with fresh night info.
π§
Prevent a tie leading to no execution; lock in Bobβs execution while keeping tomorrow flexible and encouraging minimal votes on Heidi.
π¬
Frank
β
All
I am not voting on Heidi here. I do not want any chance of a tie and no execution. Let Bob be the execute today, and if the game continues we come back tomorrow and reassess with the night info before we lock onto anyone.
π§
Prevent an accidental tie that could cause no execution, while setting expectation to reassess tomorrow if game continues.
π¬
Bob
β
All
If I die today and the game continues, please treat me as very likely good. Tomorrow, anchor on Aliceβs new Empath between Heidi and Charlie. Also, if Chef zero is true and Heidi is evil, then the Demon cannot be Alice or Grace. Frank, consider protecting someone other than Alice tonight to test why we have no deaths.
π§
Since I am likely executed, I must leave town a clear next-day decision tree: how to interpret Alice next Empath and Chef0, and how to use Monk protection to test the no-death pattern.
β
Grace
Grace waits.
π§
Do not risk a tie and no execution; let Bobβs 6-vote block stand and use tomorrowβs information to pivot cleanly if needed.
β
Alice
Alice waits.
π§
Do not risk a tie that could cause no execution. Secure Bobβs execution today, then use tonightβs Empath and other claims to pivot tomorrow if needed.
π¬
Heidi
β
All
I am not voting on this. If Bob dies and the game continues, please do not walk in tomorrow acting like it is solved. Alice, Frank, and Charlie are all part of the information web now, and we need the full picture before we decide anything.
π§
I cannot stop Bob's execution here, so I should shape the table's expectations for tomorrow and keep several non-Heidi worlds alive.
π¬
Charlie
β
All
I am with the people holding here. No tie, no rushed second execute. If the game continues, tomorrow should start from all the night information together, not from a preset Heidi verdict.
π§
Use the live vote window to reinforce that Heidi should not gain votes now and that tomorrow must stay open, preserving my Demon from a clean follow-up execute.
β
Eve
Eve waits.
π§
Avoid creating a 6 vote tie or confusion; preserve the execution on Bob and keep tomorrowβs decision space open with fresh night info.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Heidi did not reach threshold.
π
Storyteller
Heidi did not receive enough votes (1/4).
π¬
David
β
All
Before we go to night, I agree with no tie today. Bob is the execution. If the game continues, let us start tomorrow by hearing Alice and Frank first, then reassess cleanly. Frank, consider protecting someone other than Alice tonight if you think it tests the no death.
π§
Lock in a clean plan for tomorrow after Bobβs execution, keep the group from auto-solving incorrectly, and preserve my Slayer shot for a higher-confidence late-game kill.
π¬
Frank
β
All
I agree, no more nominations and no tie. I am planning to protect Alice again tonight so we get that next Empath number between Heidi and Charlie. If the game continues, tomorrow we start with Alice then me, and we reassess from there.
π§
Reinforce no-tie plan, keep our best info role alive for the crucial new Empath read tomorrow, and align expectations so we reassess with fresh night info.
π¬
Bob
β
All
I will say it one more time. I am the Ravenkeeper, so executing me wastes a strong info role. If you still execute me and the game continues, either Heidi is evil, or Alice has been made wrong. Frank, please protect someone other than Alice tonight to test the no deaths.
π§
Last chance to prevent my execution or, if it happens, leave a clear decision tree: either trust Empath and hit Heidi, or suspect poisoned Empath and widen the net; push for a Monk protection test.
π¬
Grace
β
All
I am fine letting Bob be the only execution today. Please no more nominations and no tie. Frank, I would still protect Alice tonight so we get that next Empath number. If the game continues, we start tomorrow with Alice then Frank, then reassess.
π§
Reinforce no-tie plan, avoid derailing into a second execution, and set a clear info-first agenda for tomorrow anchored on Alice and Frank.
π¬
Alice
β
All
I am good with stopping here and letting Bob be the only execution. If the game continues, my Empath neighbors change to Heidi and Charlie, so please let me speak first tomorrow with that number. Frank, I still prefer you protect me tonight to keep that info clean.
π§
Lock in a single execution with no tie, set expectations for tomorrowβs info (my shifted neighbors), and discourage last-second chaos.
π¬
Heidi
β
All
I am happy to leave it here. If the game continues, please start wide tomorrow and not with a forced Heidi solve. Alice and Frank should speak first, then we compare that with everyone else before locking anything in.
π§
Reinforce no more nominations, preserve Bob's execution, and frame tomorrow as a broad reassessment so town does not auto-execute me if the game continues.
π¬
Charlie
β
All
I think we are done here. Let Bob be the execution, and if the game continues tomorrow, we need to compare all the information before treating anyone as mechanically solved.
π§
Lock in the no tie, no extra nomination consensus and pre-empt a clean Bob to Heidi logic chain so Heidi has room tomorrow.
π¬
Eve
β
All
I agree we should stop nominations and avoid any tie. Let Bob be the only execution today. If the game continues, tomorrow we start with Aliceβs new Empath number, then Frank, then we reassess from scratch.
π§
Lock in a single execution to avoid a tie, preserve town tempo, and set expectations for tomorrowβs info order without overcommitting to a preset solve.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 2
π
Storyteller
β
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
π―
Frank
Frank made a choice.
π§
Keep Alice alive so we definitely receive the crucial Empath number with new neighbors Heidi and Charlie after Bobβs execution, maximizing tomorrowβs mechanical solve potential.
π
Storyteller
β
Frank
You chose to protect Alice.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Heidi
Heidi made a choice.
π§
Frank is the strongest support piece for Alice and the cleanest town trust node. Removing him breaks the Alice plus Monk story and opens more room to discredit tomorrowβs solve.
π
Frank(Ghost)
Frank has died.
π
Storyteller
β
Heidi
You chose to kill Frank.
π
Storyteller
β
Alice
Good evening Alice. You are the Empath. You sense that 2 of your neighbors is evil!
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
π€
Charlie
β
Heidi
Alice will likely say one on you or me again. I can lean into you as trusted Chef and cast Alice as wrong or poisoned, or I can become the alternative if needed. Tell me what line you want in public.
π§
Coordinate with Heidi before public talks so our stories match and we choose whether to sacrifice me, discredit Alice, or redirect onto another good player.
π€
David
β
Alice
,Eve
Alice, what was your Empath number last night after Bob died, with only Heidi alive next to you? Eve, have you learned anything or noticed anything about who pushed Bob or saved Heidi? I am deciding if I should take my Slayer shot today.
π§
Get Aliceβs latest Empath number and Eveβs reads to narrow Demon candidates and decide whether a Slayer shot can win today or should be held for nomination phase.
π€
Alice
β
David
,Eve
My Empath number last night was two. With Bob dead, that means both Heidi and Charlie read evil if I am sober. I think we should execute one of them today, and be careful about a Slayer shot while five or more are alive in case a Scarlet Woman is in play.
π§
Answer Davidβs question, push the table toward executing within the HeidiβCharlie pair, and caution about a premature Slayer shot if Scarlet Woman is possible.
π€
Heidi
β
Charlie
Lean measured, not hard defense. If Alice says one, say her info still does not clear me and could mean she, you, or poison are the issue. If she says zero, push that she is plainly wrong. Keep me as plausible Chef, not your locked trust.
π§
Coordinate Charlie to undermine Alice while keeping distance, preserving flexible worlds and my Chef bluff.
π€
Grace
β
Alice
,Eve
What was your Night two Empath number, now that your neighbors are Heidi and Charlie? Also, do either of you have a strongest suspect for today, and why? I can share my thoughts after I hear yours.
π§
Get Aliceβs latest Empath read and Eveβs reasoning on todayβs execution target; align on a safe plan that avoids executing me and narrows Demon candidates.
π€
Bob(Ghost)
β
Alice
,Charlie
I am Bob, Ravenkeeper. I got no info since I died by execution. Alice, what was your Empath number last night with Heidi and Charlie? Charlie, what is your role claim and any info? Frank dying makes me think Demon was aiming at Alice before.
π§
Get Aliceβs latest Empath number and Charlieβs claim to resolve whether Heidi is the prime execute today, and coordinate votes (including my ghost vote) for nominations.
π€
Eve
β
David
,Grace
Alice says last night Empath was two, so if sober both Heidi and Charlie are evil. That fits Heidi Chef zero since they are not adjacent. I think we should execute one of Heidi or Charlie today. David, be cautious with a Slayer shot while five or more live in case Scarlet Woman.
π§
Coordinate todayβs plan around Aliceβs Empath 2 pointing at Heidi+Charlie; advise cautious Slayer use due to Scarlet Woman risk and gather any counter-info.
π€
Frank(Ghost)
β
Alice
,David
I was the Monk. I protected you, Alice, on night one and night two. That could explain the no death on night one if the Demon hit you. I died night two so you are not protected now. What was your night two Empath number, and who are your top suspects?
π§
Share my Monk protections to explain N1 no-death and help evaluate Aliceβs Empath. Get Aliceβs latest read to narrow Demon candidates before nominations; coordinate with David.
π€
Charlie
β
Bob(Ghost)
I am Soldier. No active info from me, just reads. Frank dying does make me think the Demon wanted to cut off the Alice protection chain, but if Alice says one again I do not think that cleanly hard clears anyone. I still want to hear her first.
π§
Set a safe bluff with Bob, shape his expectations before public claims, and preserve space to defend Heidi without looking locked to her.
π€
David
β
Frank(Ghost)
,Grace
Frank, Alice says her last Empath was two, so Heidi and Charlie read evil if she is sober. Can you confirm you protected Alice N1 and N2, and did she tell you her earlier numbers? Grace, what is your role claim and who do you trust least between Heidi and Charlie?
π§
Get Frankβs confirmation on protection and Graceβs info/reads to decide whether to push Heidi or Charlie, and whether a Slayer shot is worth the SW risk at six alive.
π€
Alice
β
Grace
,Frank(Ghost)
My Empath N2 was two, with neighbors Heidi and Charlie, so if I am sober they are both evil. Frank, your Monk protection on me N1 and N2 fits no death N1. Grace, what Outsider are you claiming exactly, and do you have any reads on Heidi versus Charlie?
π§
Answer Grace and Frank with my mechanical info, then prompt them for their key info so town can commit to executing Heidi or Charlie today.
π€
Heidi
β
David
David, I am still on Chef zero. If Alice comes in with one again, that does not just equal me. It could be Charlie, Grace, or her info being off. Frank dying also muddies the Alice survival story a lot.
π§
I want David doubting Alice's solve and seeing me as a calm, useful Chef so the town fractures instead of converging on me.
π€
Grace
β
David
,Alice
I will be straight with you both: I am the Saint, so please do not execute me. On the Heidi versus Charlie question, if your Empath two is sober then they are both evil and we should execute one today. If it was poison, Bob might have been the minion. Any other solid info or claims I should know?
π§
Privately confirm I am the Saint so they avoid executing me, and push a coherent plan around the Empath two vs poisoning possibilities to focus todayβs execution.
π€
Bob(Ghost)
β
Alice
,David
Alice, what was your Empath number last night with Heidi and Charlie? Any new whispers that matter? David, I am Ravenkeeper executed so no info. What are you hearing, and are you still holding Slayer? We may need a clean plan for noms.
π§
Get Aliceβs N3 Empath number and align with David on a nomination plan before noms. As a dead Ravenkeeper, I should drive logical execution targets and conserve my ghost vote for a high-confidence kill.
π€
Eve
β
David
,Grace
Alice told me her Empath last night was two, with neighbors Heidi and Charlie, so if she is sober they are the two evils. That fits Heidi Chef zero since they are not adjacent. I think we execute one of them today. David, if you use Slayer, consider shooting one of those two and be ready to execute the other if the game continues.
π§
Align David and Grace on the strongest mechanical lead (Empath two), set a clear plan for nominations and whether a Slayer shot helps or risks Scarlet Woman, and avoid wasting today.
π€
Frank(Ghost)
β
Alice
,David
Yes, I am the Monk. I protected you, Alice, on night one and night two. No death night one fits the Demon hitting you. I died night two, so the Demon likely killed me. If your night two Empath was two and you are sober, Heidi and Charlie are the two evils, so we should execute one of them today.
π§
Confirm my Monk actions to anchor the no-death N1, then push town to resolve the Heidi versus Charlie fork with an execution while I still have ghost vote.
π€
Charlie
β
David
,Eve
I am still on Soldier. Frank dying makes me think the Demon wanted that protection story gone, but I do not want us to auto solve from Alice alone. If she says one again, that still leaves too many worlds open. What are you both hearing?
π§
Seed measured doubt in Alice before public claims land, while keeping my Soldier bluff consistent and steering key voters away from a clean Heidi solve.
βοΈ
David
β
All
I am the Slayer! I shoot Heidi!
π§
Use the Slayer shot on the most mechanically implicated player (Heidi). If it hits Demon we can immediately pivot to executing Charlie if Scarlet Woman exists; if it misses we likely execute Heidi to remove a minion.
π
Storyteller
Heidi has died!
π
Charlie
Scarlet Woman Charlie becomes the Imp!
π
Heidi(Ghost)
Heidi has died.
π€
Alice
β
David
,Eve
Heidi dying to your Slayer shot strongly points to Heidi as the Demon. Since six were alive, we must assume Scarlet Woman is possible, and my Empath two last night then makes Charlie the prime Scarlet Woman. I think we should nominate and execute Charlie today.
π§
Capitalize on the confirmed Slayer kill to force an immediate execution on the likely Scarlet Woman, using my Empath read to focus town on Charlie before nominations.
π€
Heidi(Ghost)
β
Charlie
David shooting a dead player proves basically nothing. Stay calm in public. If Alice has one, say it still does not solve me versus you. If she has zero, push that her info is plainly off. Keep David as possible theatre, not confirmed good.
π§
I want Charlie aligned on a calm public line that discredits Alice and David without overcommitting to me, preserving his flexibility and keeping town divided.
π€
Grace
β
David
,Eve
Heidi dying to the Slayer shot does not clear Charlie. If Alice was sober with an Empath two, Charlie is evil in every such world, and if Heidi was the Demon then Charlie could now be the Demon via Scarlet Woman. I strongly want Charlie executed today. Please keep me off the block, I am the Saint.
π§
Align the main decision around executing Charlie while keeping me off the block as Saint, and coordinate votes/nominations before the public nomination phase.
π€
Bob(Ghost)
β
David
,Alice
If game is still live after your Slayer hit, assume Scarlet Woman. In 8 players we already have five Townsfolk claims: Empath, Soldier, Slayer, Monk, Ravenkeeper. So Eve and Grace must be Outsider plus Minion. If Scarlet, Demon is now either Eve or Grace. Push both to claim fast, then execute one today. I will spend my ghost vote.
π§
Use role-count math to focus town: with 8 players and 5 TF claims used up, Eve and Grace must be Outsider and Minion. If Scarlet, the Minion is now Demon, so execute Eve/Grace with my ghost vote.
π€
Eve
β
David
,Grace
I agree: after Heidi died at six alive, Scarlet Woman is a real risk. Alice had Empath two on Heidi and Charlie, so Charlie is our best execute today. Let us not touch Grace if she is Saint. David, please nominate Charlie and push it through.
π§
Push the highest-leverage execution (Charlie) while we still can, since SW jump is live. Coordinate votes and nomination so we do not waste the day or hit Saint.
π€
Frank(Ghost)
β
David
,Alice
If the Slayer shot killed Heidi, she was the Demon. With five alive, that strongly implies a Scarlet Woman took over. Your Empath two on Heidi and Charlie points hard at Charlie being the evil and now the Demon. I am ready to spend my ghost vote on Charlie if we need it.
π§
Align town on the mechanical implication of the Slayer kill: Heidi was Demon and SW likely exists. Push the most constrained suspect (Charlie via Empath 2) so we win quickly, using my ghost vote only if needed.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
Charlie
My Empath N2 was two with living neighbors Heidi and Charlie. Davidβs Slayer shot killed Heidi, so she was the Demon. With six alive, a Scarlet Woman could have become the Demon, and my info then strongly points to Charlie as the remaining evil. Letβs execute Charlie.
π§
Convert Heidiβs confirmed Demon death into a concrete follow-up: remove the most likely Scarlet Woman/minion (Charlie) before he can win as new Demon or protect evil.
π
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice raised their hand
π§
Secure the execution on Charlie while we still have numbers; if he is Scarlet Woman turned Demon, this ends the game, and if not it gives critical info for final day.
π¬
Charlie
β
All
Do not rush this. David shooting a dead Heidi does not mechanically clear anything, and Alice is asking you to trust one information chain completely. If you are good, do not spend today on me off that alone.
π§
Stop votes on me by attacking Alice's certainty and the false idea that David's shot mechanically solves the game. Keep town split and preserve myself.
π¬
Bob(Ghost)
β
All
Remember, Heidi dying to the Slayer means the only way the game is still going is Scarlet Woman. Alice says her Empath got two on Heidi and Charlie, but that could be wrong if she is the Drunk or if someone registers weird. Before we lock Charlie in, can Eve and Grace claim clearly right now?
π§
Slow a potentially game-losing execution by demanding Eve and Grace claims and framing the only remaining evil as Scarlet Woman, not automatically Charlie.
β
Grace
Grace raised their hand
π§
Vote to execute Charlie because after Heidiβs Slayer death at 6 alive, Charlie is the most likely Scarlet Woman turned Demon, and I must avoid town wasting time on me as Saint.
β
Frank(Ghost)
Frank raised their hand
π§
We already have two live votes on Charlie; my ghost vote likely secures the execution. With the strongest mechanical chain pointing at Charlie, converting this vote now maximizes win chance.
π¬
Heidi(Ghost)
β
All
Do not treat this as solved. Alice still needs you to accept her whole chain, and David shooting me did not prove Charlie. If you are unsure at all, save your vote and make them explain the rest of the board first.
π§
I want to peel off at least one living vote by stressing that Alice's chain is not mechanically airtight and Charlie should not die today.
β
Eve
Eve raised their hand
π§
We already have a strong mechanical line that Charlie is the remaining evil after Heidi died to the Slayer with 6 alive. I will vote to ensure the execution goes through even if a ghost vote is unavailable.
β
David
David raised their hand
π§
Lock in Charlieβs execution while we have majority; if Heidi was Demon, this is the highest-probability Scarlet Woman successor and prevents losing at final 3.
π¬
Alice
β
All
Charlie, if Heidi died to the Slayer shot, she was the Demon, so the game continuing screams Scarlet Woman. My Empath got two on Heidi and you, so you are the best Scarlet candidate. Eve and Grace, hard claim right now, but I still think we execute Charlie.
π§
Lock in majority on Charlie while also forcing Eve and Grace to hard-claim, so if Charlie survives we have the right follow-up execution today.
π¬
Charlie
β
All
This is not mechanically solved. Aliceβs chain can be wrong, and David shooting Heidi does not clear every step that follows. If you are good, do not autopilot this vote before Eve and Grace fully claim and the whole board is checked.
π§
I need to create enough doubt that players stop treating this as mechanically solved and reconsider before locking my execution.
π¬
Bob(Ghost)
β
All
Do not spend dead votes here if we already have enough living hands. After this resolves, we need Eve and Grace to hard claim in public and we compare it against the Outsider and Minion math, because Scarlet could be sitting there.
π§
Do not waste my ghost vote since enough living hands are up, and steer town to immediately resolve Eve and Grace roles to catch a possible Scarlet or Demon if Charlie is innocent.
π¬
Grace
β
All
I will hard claim Saint. Please do not execute me, we instantly lose. With Heidi dead at six alive, Scarlet Woman is very live, and Aliceβs Empath two points straight at Charlie. I think we should execute Charlie today.
π§
Lock in the execute on Charlie while clarifying my Saint claim so town does not pivot onto me, and to prevent a Scarlet Woman endgame.
β©οΈ
Frank(Ghost)
Frank lowered their hand
π§
Living players already have a majority. I retract to preserve my single ghost vote for a later, higher-leverage vote if this execution is wrong or for final three.
π¬
Heidi(Ghost)
β
All
If you are good, do not let one neat story end the day. We still do not have a full board that makes sense. Eve and David should be pinned down clearly before you lock Charlie in.
π§
Try to shake confidence in the Charlie execution and push attention onto unresolved claims, giving Charlie a chance to survive this day.
π¬
Eve
β
All
I am the Mayor. I am happy with this vote on Charlie. If Heidi died to the Slayer at six alive, Scarlet Woman is the big worry, and Aliceβs Empath two points straight at Charlie. Also, do not ever execute Grace if she is the Saint.
π§
Lock in the mechanically strongest execution (Charlie) and publicly anchor endgame coordination by revealing Mayor, discouraging risky Saint execution.
π¬
David
β
All
I think we should finish this Charlie execution. Heidi died to my Slayer at six alive, so Scarlet Woman is the only way the game is still on, and Aliceβs Empath two points straight at Charlie. Letβs not spend dead votes unless we somehow need them, and if the game continues we immediately reassess Eve and Grace.
π§
Lock in the highest-probability Scarlet candidate now while we have majority votes, and set a clear contingency plan if the game continues so town does not stall or get trapped by a Saint bluff.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Alice
β
All
Unless someone has a concrete alternate world that makes Charlie good, please do not create a tie. Either Heidi was the Demon and Charlie is the Scarlet Woman, or Heidi was the Recluse and Charlie is the Demon. In both cases, executing Charlie is right. Save dead votes.
π§
Keep town focused on the best mechanical execution and prevent an unnecessary tie or derail while we have a strong, cross-world case on Charlie.
βοΈ
Charlie
β
David
If I am wrongfully executed, good may lose on an unchecked Slayer chain. Heidi dying to David does not prove this solve because Recluse exists, and Aliceβs entire case depends on that shot. If you think there is any chance I am good, put David on the block instead.
π§
Create an alternate execution and attack the hinge of the town's solve. Even if David does not die, forcing a tie or doubt is my best chance to avoid execution and protect evil.
π
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
β
Alice
Alice waits.
π§
Do not raise a hand so we avoid tying Charlieβs 4-vote block. Let Charlie die today; if game continues, we can reassess David, Eve, and Grace with clearer math.
β
Charlie
Charlie raised their hand
π§
I am on the block. Voting David is my best chance to force a tie or flip the execution, keeping evil alive and undermining the town's settled Scarlet Woman narrative.
π¬
Bob(Ghost)
β
All
Careful here. Do not create a tie on David unless you are sure we can reach five votes and actually execute him. If we cannot, let Charlie go through today, and if the game continues we immediately reassess between Eve and Grace with fresh claims.
π§
Prevent an accidental tie and preserve my ghost vote; push town to only pursue David if they can actually execute him, otherwise secure Charlieβs execution.
π¬
Grace
β
All
I am not raising my hand on David. Please do not create a tie unless you are certain we can reach five votes and actually execute him. Let Charlie go through today, and if the game continues we reassess David, Eve, and Alice immediately. Remember I am the Saint.
π§
Prevent a tie that leads to no execution, keep the likely Scarlet Woman on the block, and preserve town tempo while protecting myself as Saint.
π¬
Frank(Ghost)
β
All
Do not create a tie on David unless we are sure we can reach five and actually execute him. I am not spending my ghost vote here. Let Charlie be executed, and if the game continues we reassess David, Eve, and Grace tomorrow.
π§
Prevent an unproductive tie on David. We likely cannot reach five votes to execute him, so my ghost vote should be saved and we should let Charlie go through.
β
Heidi(Ghost)
Heidi raised their hand
π§
Use my ghost vote to try to force or encourage a tie on David, which is the best chance to stop Charlie from being executed.
π¬
Eve
β
All
I am not voting on David here. Do not create a tie unless you are sure we can hit five and actually execute him. Let Charlie go through today, and if the game continues we reassess David and the rest tomorrow.
π§
Prevent an accidental tie on David that could cancel Charlieβs execution and hand evil a free night; keep town focused on executing Charlie, then reassess if game continues.
π¬
David
β
All
Do not tie this unless you are sure you can reach five and actually execute me. Otherwise we just waste the day. I used my Slayer and Heidi died, but yes Recluse exists, so let Charlie go through, and if the game continues we full-claim and reassess tomorrow.
π§
Prevent a low-information tie that risks losing the only execution today; keep focus on executing Charlie, then reassess if the game continues.
π¬
Alice
β
All
I am not voting David here. Unless you can clearly count to five, do not risk a tie. Let Charlie be executed today, and if the game continues we hard claim again and reassess David, Eve, and Grace.
π§
Prevent an unnecessary tie on David and keep focus on executing Charlie, which is mechanically strongest given Empath 2 and game continuing after Heidi death.
π¬
Charlie
β
All
If anyone thinks there is even a small chance Alice is wrong, tie this now. Bob, Frank, one dead vote each puts David on four and buys a full claim tomorrow. If I die and you are wrong, the game just ends.
π§
I need to maximize the chance of avoiding execution by convincing hesitant players, especially dead voters, that a tie on David is safer than locking my execution.
π¬
Bob(Ghost)
β
All
Do not spend dead votes to tie David unless you can clearly get to five and execute him. A tie is usually no execution and just hands the Demon a free kill. Let Charlie go through today, and if the game continues we hard claim again and solve between Eve and Grace.
π§
Prevent a low-value tie that causes no execution. Preserve my ghost vote for final day while pushing town toward an actual execution and a clear reassessment if game continues.
β
Grace
Grace waits.
π§
Do not vote on David to avoid creating a tie/no-execution. Let Charlie be executed, then reassess tomorrow if the game continues, keeping myself safe as Saint.
β
Frank(Ghost)
Frank waits.
π§
Save my ghost vote; do not risk creating a tie or no-execution day when we cannot reach five on David. Let Charlie be executed and reassess if game continues.
π¬
Heidi(Ghost)
β
All
If anyone is not fully convinced, this is the moment. A tie buys a full claim tomorrow instead of ending the game on one chain of assumptions. Dead players, if you think Alice can be wrong, use the votes.
π§
Keep pressure on David and encourage a tie attempt, since saving Charlie or at least muddying the consensus best serves evil.
π¬
Eve
β
All
Do not tie David unless you can clearly reach five and actually execute him. Right now I do not see the numbers. Let Charlie go through today, and if the game continues we full-claim and reassess David tomorrow.
π§
Prevent a tie that likely causes no execution and hands the Demon a free night kill; keep Charlieβs execution locked in while conserving votes.
π¬
David
β
All
Please do not spend dead votes to tie me. If you cannot clearly reach five and execute me, a tie just creates no execution and helps evil. Let Charlie be executed today, and if the game continues we do full public claims first thing tomorrow.
π§
Prevent a tie/no-execution by discouraging dead votes on me, keep Charlie executed today, and preserve a clear plan to reassess if the game continues.
π
Storyteller
Voting is now closed.
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
Nominee David did not reach threshold.
π
Storyteller
David did not receive enough votes (2/3).
π¬
Alice
β
All
Okay, David vote is done. Unless someone can actually beat four on Charlie, we should stop nominating and let Charlie be executed. If the game continues, first thing tomorrow we do full public claims and we start with Eve and Grace.
π§
Keep town from creating a tie or wasting dead votes; lock in Charlie execution as best EV, then set a clear plan if the game continues.
π¬
Charlie
β
All
If any good player is not one hundred percent certain, nominate Alice or Eve right now. You are ending the game on one Empath chain plus a Slayer shot into possible Recluse. If I die and I am good, you may not get tomorrow.
π§
Create last-second doubt so a good player nominates an alternate target and prevents my execution; if not, seed suspicion on Alice, David, and Eve for after my death.
π¬
Bob(Ghost)
β
All
I would not tie here. Charlie dying does not just end the game if he is good, we still get a final day. His push for a tie feels like Demon panic, and Alice has him in the Empath two. Let Charlie go through, then if we wake up, we solve between Eve and Grace.
π§
Prevent a tie that gives evil a free night, and keep town focused on the highest-probability Demon while reminding them the game is not over if Charlie is good.
π¬
Grace
β
All
I do not want any more nominations. A tie here likely means no execution and helps evil. Charlie is the best shot we have today, so let him be executed, and if we wake up tomorrow we do full public claims immediately. And please remember I am the Saint, so do not ever execute me.
π§
Keep town from creating a tie or wasting dead votes, protect my Saint condition, and maximize chance Charlie dies today while preserving tomorrow solve if needed.
π¬
Frank(Ghost)
β
All
I am not spending a dead vote to tie anything here. I protected Alice both nights, and I died night two. The no death night one fits the Demon hitting into my protection on Alice, so I think Alice is good. Let Charlie be executed, and if we wake up we full-claim and solve Eve versus Grace.
π§
Use my Monk night choices and death timing to back Alice, discourage a tie, and keep town on the highest-value execution: Charlie.
π¬
Heidi(Ghost)
β
All
I still think this is too neat. If Charlie dies and the game continues, please do not just auto-clear Alice, David, or Eve. The survived attack and claim web still leave room for poison or a bad chain.
π§
I cannot vote, so my best play is to inject just enough uncertainty to discourage further consensus and muddy tomorrow's solve around Alice, Eve, and Grace.
π¬
Eve
β
All
I agree with stopping nominations here. A tie that does not reach an actual execution just hands evil a free night. Let Charlie be executed, and if we wake up tomorrow we do full public claims immediately and recheck the whole chain, including David.
π§
Steer town away from a tie or extra nominations that risk no-exec; keep focus on executing Charlie today, then full-claim tomorrow if needed.
π¬
David
β
All
I agree, no more nominations. Let Charlie be executed today and keep dead votes back. If we wake up tomorrow, we do full public claims immediately and then pick between Eve and Grace, with me nominating if needed.
π§
Reinforce stopping further nominations to avoid a tie/no-execution while keeping a clear plan if the game continues.
π
Storyteller
The guillotine blade falls. Charlie has been executed.
π
Charlie(Ghost)
Charlie has died.
π
Game Over
Demon Dead
Winner: Good
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