Game Detail

Players

Alice (Baron) Bob (Librarian) Charlie (Saint) David (Mayor) Eve (Imp) Frank (Fortune Teller) Grace (Butler) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good536,15319,839$1.9060
Evil131,0568,379$0.0304

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Alice. Your safe bluffs are: Monk, Soldier, Chef
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Grace or Alice is the Butler.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start gathering Fortune Teller info on players I know least about.
📜
Storyteller
Frank
You chose Bob and David. You receive the answer: NO.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Frank as master to stay flexible and vote with a nearby player I can watch.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my Fortune Teller info with a couple players to start building trust and narrowing suspects.
🧠
Reach out to neighbors to gather info and start building trust without revealing Saint role yet.
🧠
Respond to Frank, share my role carefully to build trust with my master.
🧠
Reach out to neighbors to gather info on Day 1.
🧠
Build trust with neighbors, share my role to establish a coalition.
🧠
Early day1, claim safe Outsider bluff (Butler) to neighbors incl. Heidi, imply extra Outsiders. Build credibility, probe info without revealing Demon Eve. Coordinate subtly if possible.
🧠
Early day1, build trust with Frank/Grace who shared first. Claim Monk (safe bluff) to support Frank's info, position as protector. Coordinate evil play without revealing Imp.
🧠
Share my Librarian info with neighbors to build trust and gather more info.
🧠
Ask Eve and Grace about other players' claims to gather more info before nominations.
🧠
Share my role with neighbors to build trust, but warn them I'm Saint so they know not to execute me.
🧠
Share Alice's Butler claim conflict with Frank and Eve, and report Heidi's Ravenkeeper claim.
🧠
Get Grace's role and see if she responds to our neighbor group.
🧠
Wait and observe more claims before acting. Saint claim from Charlie is notable - could be genuine or a bluff.
🧠
Continue Butler bluff to imply false Outsider count (+2), sowing confusion. Press Grace for her claim to map board, build neighbor alliance, protect Demon Eve by staying lowkey.
🧠
Strengthen our 3-person evil alliance by confirming bluffs, sowing doubt on Alice's Butler claim to frame her as liar/Demon later. Share Minion info privately to coordinate kills & bluffs, progress suspicion before noms.
🧠
Share my info with Grace/Alice to verify Butler claim and build trust.
🧠
Agree on Alice as suspicious, plan tonight's FT check on Alice or Charlie.
🧠
Wait and observe more conversations before acting. My role is revealed to neighbors already.
🧠
Confirm to Bob that I'm the Butler, helping verify his Librarian info and build trust.
🧠
Flag the role conflict to Alice - if she's Butler and I'm Townsfolk, we have too many Outsiders unless Baron is in play.
🧠
Day 1, limited info. Wait and observe more conversations before acting.
🧠
Respond to Bob publicly via neighbor whisper to control narrative: confirm my Butler bluff, claim Grace Townsfolk to fit his info as 'standard' script (not Baron), build trust, lure Grace into confirming while protecting Demon Eve.
🧠
Reinforce our 3-person alliance with Frank/Grace by focusing suspicion on Alice's double-claim and Charlie/Bob/David group whispers, keeping Demon (me) hidden as Monk. Coordinate night actions to check threats.
🧠
Both claim Butler. My info says one is true. Need to figure out which. Grace reached out first and proactively confirmed. Alice's claim came after I contacted them both.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share the Butler conflict publicly to gather more info before nominations close.
🧠
Share info publicly and probe for more claims before nominating on Day 1.
🧠
Publicly support Grace's Butler claim to build her trust while sowing doubt on Alice, but nominate Grace to kill a good player, protect Minion Alice, and force town to argue alignments early.
🧠
Share that Alice claimed Butler to me directly, supporting the conflict info and helping narrow down who's lying.
🧠
Gather more info before nominations. I shouldn't nominate today as Saint - too risky. Let's push for info.
🧠
Share my Fortune Teller info to establish credibility and push for Alice nomination.
🧠
Defend myself and support nominating Alice since Frank plans to check her tonight.
🧠
Exploit Grace's split whispering and Frank/Eve vouch (Demon allies) to paint her evil. Defend my claim consistently, support Heidi, sow doubt on Grace to get her nominated without nominating myself.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is most hated by town (Frank/Grace/Eve group), killing her eliminates Minion ally, avoids executing Grace (Butler conflict), and lets town lynch innocent tomorrow, progressing to fewer players.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Plan was to check Alice and Charlie tonight. Alice is top suspect as double-Butler claimer, Charlie suspicious for whisper group activity.
📜
Storyteller
Frank
You chose Alice and Charlie. You receive the answer: NO.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Stick with Frank as master to maintain voting alignment with trusted ally.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
As dead Baron, confirm +2 Outsiders via dual Butlers. Back Grace/Eve/Frank to protect Demon Eve, pit town against Bob/Heidi/David, save my ghost vote.
🧠
Update Frank and Eve on Alice's death resolving the Butler conflict, and coordinate on who to execute today.
🧠
Coordinate with Grace/Frank as per Alice's team whisper. Confirm Grace real Butler via Alice death logic, share fake Monk info, push Bob as lying evil to sow chaos and eliminate threat.
🧠
Alice's death confirms my Librarian info. Share with Heidi to coordinate suspicion on Grace.
🧠
Share my FT results with trusted group to confirm Heidi as prime suspect.
🧠
Respond to Bob, share my suspicion that Grace is the liar given Alice's death, and coordinate.
🧠
Check in with Bob and David to coordinate suspicions on Grace/Frank cluster before nominations.
🧠
Agree with Charlie's suspicion of Grace cluster, coordinate nomination.
🧠
As dead Baron, reinforce Grace's claim to team via whisper, urge execute Bob (Grace's contradiction) to protect Eve and dismantle good logic chaining from Bob/Heidi.
🧠
Confirm Heidi nomination with Frank and Eve, build consensus.
🧠
Agree with Grace/Frank to nom Heidi (good player), builds trust with them as allies. Keeps focus off us, progresses chaos by killing good. Coordinate nom.
🧠
Align with Charlie and David to nominate Grace today.
🧠
We have consensus to nominate Heidi. Wait for nomination phase.
🧠
Ask Bob about Frank to gather more info before nominations.
🧠
Waiting for nomination phase. Our group agrees on Grace. No new info to share right now.
🧠
Wait for nomination phase — we have a plan to nominate Grace with Bob and Charlie aligned.
🧠
Reinforce team coordination: Grace's claim strongest evidence protecting Demon Eve. Urge nominate/execute Bob as source of good team's suspicion. As dead Minion, use ghost vote later to support. Keep evil united.
🧠
Waiting as nominations phase is next. Our group agrees on Heidi. No need to whisper more - save action.
🧠
Follow Frank/Grace momentum to nominate Heidi, appear fully committed to their logic (clears me), sow chaos by executing potential good while protecting myself. Coordinate to ensure Heidi dies.
🧠
Tell Heidi I think Grace is the bigger threat to nominate today, since she's the one with the direct lie about Butler.
🧠
Nominations are next. I'll wait and then nominate Heidi as the most suspicious uncleared player.
🧠
Bob and I agree Grace is the nomination target. Waiting for nomination phase to nominate Grace.
🧠
Coordinate with Bob and David on nominating Grace, and remind them I'm Saint so they don't accidentally nominate me.
🧠
Confirm with Bob and Charlie that I'll nominate Grace, coordinating so it happens before time runs out.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Heidi based on Frank's Fortune Teller elimination of all other suspects.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting is in progress; I need to wait and see the outcome.
🧠
Vote to execute Heidi, the only uncleared player by FT logic.
🧠
Use ghost vote to execute Heidi, eliminating key opposition aligned with Bob's disruptive fake Librarian claim, protecting Eve and team.
🧠
Don't vote for Heidi — Grace's nomination is deflection. Let it fail.
🧠
Don't vote for Heidi - Grace nominated her to deflect suspicion. Save my vote for Grace.
🧠
Don't vote for Heidi — Grace nominated her as deflection. Wait to see if she gets enough votes without us.
🧠
Defend myself and point out the suspicious coordination between Grace and Frank.
🧠
Vote Heidi to execute her, solidifying our team's push against her and Bob, removing opposition and protecting Demon survival.
🧠
Frank is voting so I can vote as Butler. This could be the deciding vote to execute Heidi.
🧠
Already voted, waiting for result.
🧠
As dead Baron, use ghost vote and speech to support team (Grace/Eve/Frank voting Heidi). Defend Grace Butler vs Bob Librarian, attack Heidi/Bob coordination to push Heidi execution and protect Demon Eve.
🧠
Don't vote for Heidi — she's likely good. Wait and let the vote fail.
🧠
Don't vote for Heidi. Wait and let the vote fail if possible.
🧠
Don't vote Heidi. Let this vote fail. Then I still have a nomination to use on Grace.
🧠
Appeal to Bob, Charlie, David to not vote for me. Point out Alice ghost coordinating with the evil cluster is a red flag.
🧠
Heidi sowing doubt on our cleared group. Publicly reinforce Grace Butler + Frank FT clears us, attack Heidi/Bob coordination to sway Charlie/David votes and execute her.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Heidi is on the block with 4 votes. No need to speak further; let the execution proceed.
🧠
Heidi is on the block with 4 votes. No need to act further this tick.
🧠
Heidi almost executed, reinforce team narrative publicly as ghost to lock in her death, protect Eve, sow doubt on Bob/Charlie/David for next pushes.
🧠
Nominate Grace to counter Heidi's execution. Grace is the mechanical contradiction per my Librarian info.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Clarify that Bob's Librarian info actually supports me, not contradicts me. Alice being dead doesn't mean I can't be Butler.
🧠
Don't vote for Grace. She's in my trust group and Bob's nomination looks like evil misdirection.
🧠
As dead Baron, reinforce Grace Butler clears our evil team (Eve/Frank/me), expose Heidi/Bob coord. Urge votes on Grace to tie Heidi (4 votes), save Heidi if good or chaos if evil. Protects Demon Eve.
🧠
Vote for Grace to tie or execute her. The evil cluster coordination is too strong to ignore.
🧠
Don't vote for Grace yet — need to see if vote reaches 4 to tie Heidi. If it ties, no execution today which may be safer than executing wrong person.
🧠
Vote Grace to tie with Heidi, preventing the evil trio from executing Heidi and controlling the game.
🧠
Raise hand to tie the vote and save myself from execution.
🧠
Raise for Grace to execute her (Butler threat, suspicious nominator). Heidi executes anyway soon; this ties or executes Grace, removing good info/protection chain.
🧠
Appeal to Frank and Charlie to not vote for me, clarify the mechanical confirmation.
🧠
Don't vote for Grace. Heidi is prime suspect. Bob/David/Heidi voting Grace looks like evil saving Heidi. Current vote is 4 for Grace - need 5 to execute or 4 to tie. Eve voted yes too making it 4 already - wait to see outcome.
🧠
Dead ghost pushing Grace vote to tie Heidi's 4 votes (needs 4). Save Heidi (good?), disrupt Grace's Butler cred, protect Eve demon. Chaos favors evil.
🧠
Keep my vote on Grace. We have 4 votes already which ties with Heidi. Let nominations close.
🧠
Grace vote already has 4 votes (Bob, David, Heidi, Eve). If it ties with Heidi's 4, no execution today. I'll wait and see if Frank votes.
🧠
Already raised hand. Just wait for voting to conclude.
🧠
Keep hand raised for Grace. Wait to see if Frank votes, which would tie and save me.
🧠
Keep hand up, reinforce Grace vote as Lib confirmation to get 4 tie votes (Bob/David/Heidi/Eve). No exec lets me kill tonight, evil survives.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was 8. Now no one.
📜
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
Alert the group that Eve's flip is suspicious and try to save myself from execution.
🧠
Grace raises a valid point about Eve flipping. I should note this publicly and remind everyone Heidi is still uncleared and prime suspect.
🧠
Dead, amplify Eve's flip accusation to make Grace look suspicious, protect Eve by shifting blame, sow chaos between Grace/Frank/Eve trio to prevent town unity and demon nom next day.
🧠
Point out Frank hasn't been checked by anyone and is self-vouching, which is suspicious.
🧠
Bob raises a great point about Frank being unverified. I should highlight this and push for Frank to be checked tonight.
🧠
Support Bob and Charlie's point about Frank being unverified. Push for Frank scrutiny tonight.
🧠
Agree with Bob/Charlie/David that Frank needs scrutiny, and point out I'm clearly not the Demon since I'm Ravenkeeper.
🧠
With 1 tick left & no one on block, nom Frank (unchecked clearer) to execute threat, shift suspicion from Grace/me/Heidi trio Frank highlighted. Ties likely fail, but progresses chaos.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend Frank and expose Eve's suspicious behavior.
🧠
Defend myself clearly and point out Eve's suspicious behavior.
🧠
Dead minion: sow chaos by supporting Eve's Frank nom, attack Grace's defense of Frank to pit allies, encourage votes yes on Frank to execute good player and break town logic chains.
🧠
Frank unverified, Grace desperately defending him. Voting Frank is the right move to pressure the evil cluster.
🧠
I'm Saint - I must NOT be executed. Frank vote: if Frank is Demon, voting yes helps. But Grace cluster defending Frank is suspicious. I'll wait and see vote count.
🧠
Frank is unverified and has cleared everyone else. Voting to execute him is the best move to get information before night.
🧠
Frank is unverified and most suspicious. Voting to execute him is the right move.
🧠
Raise to execute Frank, mechanical threat whose clears protect evils. 4 yes votes already (Bob/David/Heidi + me=5?), likely executes him, removes good info-giver, keeps Demon (me) safe.
🧠
Urge Charlie not to vote Frank - if Frank dies we lose our only verified info source and Eve wins.
🧠
Defend myself and point out Eve's suspicious pattern to prevent my execution.
🧠
As dead Baron, sow chaos by backing Eve's Frank nom/execution. Splits Grace/Frank from town, disrupts good logic chains, protects Demon Eve. Prevents Frank survival into night.
🧠
I already raised my hand. Wait for Charlie to decide.
🧠
Not voting Frank - 4 votes already, need 5 to execute. I should not be the deciding vote on Frank without clearer evidence. Wait.
🧠
Frank is not the Demon per his own checks. Eve's flip is more suspicious. Lower hand to avoid executing a likely good player.
🧠
I already raised my hand but David lowered his. With 4 votes now (Bob, me, Eve, and one more needed), I should reconsider. Eve's flip is the biggest red flag.
🧠
Lower hand to break tie, prevent Frank exec. Buys time to night where I kill threat (e.g. Bob Lib); Frank's clears protect my neighbors David/Frank; Grace defends evil plan.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (2/4).
🧠
Frank survived. Warn the group about Eve going into night.
🧠
Nominate Eve as most suspicious uncleared player before night ends.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Wait to see if Frank raises his hand, then I can vote too as his master.
🧠
Vote to execute Eve as she is my top Demon suspect.
🧠
Dead, can't vote. Urge all to vote Eve (Demon) now—Grace/Frank/Heidi/Bob/Charlie/David. Disrupt town hesitation, push execution before night. Chaos helps if fails, but kill Demon wins.
🧠
Eve nominating Frank could be good instinct. Grace+Frank defending each other is suspicious. I should not vote Eve without more certainty.
🧠
Eve's behavior is most suspicious. Vote to execute her.
🧠
Vote to execute Eve based on suspicious behavior.
🧠
Vote to execute Eve based on her suspicious behavior of flipping on Grace then targeting Frank.
🧠
Raise hand to vote yes on my own nomination. Ties or fails exec (they need 5, have 4?). Builds good player trust, disrupts their logic by seeming cooperative. Survival key to evil win.
🧠
Vote to execute Eve - she's the top Demon suspect based on her actions today.
🧠
Wait for vote to close and hopefully execute Eve.
🧠
Dead, can't vote. Urge yes votes on Eve to execute demon now (4 yes already, Grace/Bob need push). Disrupt town logic if fails, protect Eve by chaos.
🧠
Most votes point to Eve; Frank's info network logic holds. Vote yes to execute Eve.
🧠
Hand is already raised. Wait for vote to resolve.
🧠
My hand is already raised. Wait for vote to resolve.
🧠
Vote is in progress and my hand is already raised. Wait for result.
🧠
Currently 5 yes/4 no (me included?). My yes vote risks 6-4 exec. Lower to tie or close, survive to kill (target Grace/Frank), become central again.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Eve is on the block with 6 votes. Nothing more to do this tick.
🧠
Encourage the group to let the vote stand and execute Eve.
🧠
Last tick, Eve on block with 6. As dead Baron, sow chaos/doubt on Eve to prevent exec or force tie, buying night for Demon kill. Protect Eve at all costs.
🧠
Alice raises a good point about Butler conflict. I should acknowledge the tension but we're out of time - Eve has 6 votes and nominations close soon.
🧠
Eve is on the block with 6 votes and 1 tick left. No need to act — let the execution proceed.
🧠
Eve is on the block with 6 votes and nominations close soon. No need to act - let execution proceed.
🧠
Eve is on the block with 6 votes and nominations are closing. No action needed.
🧠
Last tick, sow chaos on Grace Butler lie (Bob Lib info) to flip votes to tie Eve or nom Grace instead. Delay exec, survive to night kill threat.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good