Game Detail

Players

Alice (Virgin) Bob (Soldier) Charlie (Fortune Teller) David (Monk) Eve (Spy) Frank (Librarian) Grace (Imp) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good320,34543,680$2.9121
Evil125,80058,285$1.2026

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Eve. Your safe bluffs are: Undertaker, Chef, Washerwoman
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either Grace or Eve is the Butler.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start building Fortune Teller worlds with two separated players, avoiding myself. A yes creates a useful suspect pair; a no tentatively clears both except red herring issues.
📜
Storyteller
Charlie
You chose Alice and Eve. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Soldier (good), Alive - Charlie: Fortune Teller (good), Alive - David: Monk (good), Alive - Eve: Spy (evil), Alive - Frank: Librarian (good), Alive - Grace: Imp (evil), Alive - Heidi: Saint (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Check my Librarian info quickly with the two pings and identify a trustworthy Butler or a suspicious contradiction before nominations.
🧠
Build trust with neighbors while hiding exact Virgin. Neighbor claims may help interpret Empath/Chef info later and set up a safe public confirmation.
🧠
Build neighbor trust while keeping Soldier hidden enough to bait attacks and gather claims before nominations.
🧠
Coordinate with my Minion Eve to handle Frank's Librarian info and set up our bluffs.
🧠
Use my NO on Alice and Eve to build trust while not fully outing as Fortune Teller on day one.
🧠
Give a controlled three-for-three including Saint to reduce later contradiction while discouraging my execution.
🧠
Build trust with neighbors and gather first-night info without exposing Monk fully; neighbors matter for Empath and later worlds.
🧠
I am telling my Demon the Grimoire and confirming that I am registering as the Butler to Frank. Giving her a solid Washerwoman bluff on Alice (Virgin).
🧠
Get one half of my Librarian pair to hard claim privately, then compare with Grace before deciding whether to reveal publicly.
🧠
Test whether Charlie has Washerwoman-style info on me or Eve without exposing Virgin immediately, and invite Eve's claim for comparison.
🧠
Build trust with my other neighbor and collect claims before nominations. As Soldier, I can safely offer demon-bait roles without exposing too much.
🧠
I will claim Washerwoman to Frank, as coordinated with Eve, to clear myself of the Butler read and let Eve take the Butler claim.
🧠
Build a small info network around Eve, who my no result partially clears, while gathering claims without fully exposing Fortune Teller yet.
🧠
Build trust with my other neighbor and gather claims to track Outsider count and protect my Saint identity from early execution.
🧠
Answer Charlie enough to build trust while hiding the Monk. Press Eve for a claim since Charlie's info tentatively supports her.
🧠
Confirm Frank's Librarian info by claiming Butler, securing his trust and building a solid 'Good' cover while checking on my Demon's progress.
🧠
Verify Grace's Washerwoman claim and Alice's role before nominations; this helps decide if a Virgin test or protection plan is useful.
🧠
Confirm Washerwoman info privately, learn the other candidate, and plan any Virgin test safely before nominations.
🧠
Eve is socially central today. Getting her claim or info may reveal conflicts before nominations and helps narrow Demon candidates.
🧠
Solidify my Washerwoman bluff to Frank and Alice by providing Bob as the second player, and suggest Frank nominates the Virgin to waste a good player's life.
🧠
I need Eve's claim before nominations, while letting my no pair know the nature of my info without fully outing as Fortune Teller publicly.
🧠
Use the last day tick to gather outsider/count info from active players while keeping Saint hidden in a three-for-three.
🧠
Press Eve for a claim before nominations; her response helps decide whether Charlie's soft trust is justified or if both are coordinating.
🧠
To satisfy Charlie and David's requests for a claim while building trust with them, solidifying my Butler bluff and confirming Charlie's FT info.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Push Frank to nominate Alice to trigger her Virgin ability. This executes a good player (Frank), solidifies my Washerwoman fake claim, and wastes the town's Day 1 execution.
🧠
Encourage a low-cost Virgin test without sacrificing my ongoing Fortune Teller ability, and hint my Alice no result will help if she is confirmed.
🧠
Trigger Virgin with my spent Townsfolk role to confirm Alice and me, creating trusted good players and preserving ongoing roles.
📜
Storyteller
The Virgin's ability triggers! Frank is executed immediately.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Protect the claimed ongoing information role so good can gain another result and keep a likely trusted neighbor alive.
📜
Storyteller
David
You chose to protect Charlie.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the Monk. Killing him guarantees a death tonight since he cannot protect himself, and it permanently removes the town's protection, leaving the FT and confirmed Virgin vulnerable.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check the two least-confirmed living players together. A NO would narrow Demon away from them; a YES creates a focused Bob/Heidi/red-herring world to test tomorrow.
📜
Storyteller
Charlie
You chose Bob and Heidi. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Soldier (good), Alive - Charlie: Fortune Teller (good), Alive (Protected) - David: Monk (good), Dead - Eve: Spy (evil), Alive - Frank: Librarian (good), Dead - Grace: Imp (evil), Alive - Heidi: Saint (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with my Spy. Lock her into the Butler claim to fulfill Frank's confirmed Librarian info and cause an Outsider clash with Heidi's Saint claim.
🧠
Use my Virgin confirmation to extract Charlie's exact demon-related info and narrow Demon candidates before nominations.
🧠
Use my confirmed status to coordinate with Alice and extract David's role/info after his night death, narrowing Demon candidates before nominations.
🧠
Reveal my role to trusted confirmed players so they can use my death and protection choice to solve nominations while I preserve my ghost vote.
🧠
Consult confirmed-ish dead players for roles, night death logic, and suspicion pool while avoiding exposing Saint publicly.
🧠
Claim Butler to the confirmed Virgin and the FT to build trust and set up Heidi as the odd-one-out Outsider.
🧠
Share real role with confirmed good players and obtain Frank's info to build a trusted solve circle before nominations.
🧠
Share exact Fortune Teller info with confirmed Alice and outsider Eve to build a Grace-focused execution plan before nominations.
🧠
Pocket the confirmed Virgin (Alice) by reminding her I 'cleared' her, and extract the Fortune Teller's (Charlie) night info to see if I'm in danger.
🧠
Get Heidi's hard claim to resolve role-count pressure and decide nomination target before nominations.
🧠
Share confirmed info with active players, pressure Heidi for a claim, and test Bob's Soldier claim against the emerging Demon shortlist.
🧠
Share confirmed role with Heidi and pressure her for a claim, while using Frank as a trusted ghost to coordinate a shortlist before nominations.
🧠
Reveal to the most confirmed good player before nominations so town avoids executing Saint and can solve outsider count and Bob's claim.
🧠
Warn Grace about Charlie's FT info and coordinate a counter-attack framing Charlie and Heidi as the evil pair to discredit Charlie's info.
🧠
Get claims from the two least resolved living players to identify Demon candidates before nominations.
🧠
Share exact Fortune Teller info before nominations and force Grace to explain her claim; my sober info points directly at Grace.
🧠
Counter Charlie's accusation by pushing back with hard logic. Prove my WW ping, use Frank's confirmed Librarian info to legitimize Eve, and frame Heidi and Charlie as the evil team.
🧠
Get exact dead-player info before nominations and coordinate a safe execution path that avoids a possible Saint.
🧠
Give Alice exact info and steer the final day tick toward public claim pressure on unresolved players before nominations.
🧠
Answer Alice, align confirmed players, and push unresolved claim pressure before nominations.
🧠
Coordinate with the most confirmed players before nominations, protect my Saint life, and flag Bob as mechanically suspicious if Baron worlds fit.
🧠
Convince the confirmed Virgin (Alice) and Bob that Heidi is lying based on the mechanical Outsider count, and link Charlie to Heidi as the evil team to protect Grace.
🧠
Coordinate with confirmed good players before nominations and avoid accidental Saint loss while focusing on the Charlie-Grace contradiction.
🧠
Coordinate with confirmed Alice and Frank before nominations; push Grace from sober FT logic while avoiding possible Saint execution.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We are about to go to night with no one on block. I cannot nominate, so I must push living players to nominate a likely outsider to the trusted Alice-Frank-Eve core.
🧠
Nominate Heidi (Saint) to push for an instant win. Since I am the 'confirmed' Butler, I can frame her as an impossible Outsider, leading town to think she's Evil bluffing Saint.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution because Saint death loses. Redirect town toward unresolved Demon candidates and challenge Eve's flawed outsider-count logic.
🧠
Avoid wasting ghost vote and prevent possible Saint loss; redirect pressure to unresolved claims with safer execution targets.
🧠
I am voting for Heidi. Since she is the actual Saint, if she is executed, the good team loses and my evil team wins the game instantly!
🧠
Preserve my ghost vote and avoid executing a possible Saint; steer town to safer demon candidates Grace or Charlie.
🧠
I must avoid execution at all costs, as there is no Scarlet Woman. I will appear reasonable by agreeing with the ghosts not to risk the Saint, and deflect suspicion onto Charlie.
🧠
Avoid the instant-loss risk on a Saint claim and redirect town to the Charlie versus Grace fork before night.
🧠
Avoid a possible Saint loss and steer the town toward Grace, who is outside both of my no results and is pushing a counterworld against me.
🧠
Avoid risking an immediate loss on a Saint claim. Let this vote fail so town can execute in the Charlie versus Grace fork instead.
🧠
Prevent my execution as Saint and steer town to a safer demon candidate before nominations close.
🧠
Preserve my ghost vote and avoid executing a possible Saint. Let this fail so town can nominate Grace or Charlie, which gives information without instant-loss risk.
🧠
Build momentum to get Charlie executed. Since I already used my nomination, I need to convince others to nominate Charlie instead of Grace.
🧠
Preserve my ghost vote and avoid executing a possible Saint. We need the vote to fail so a safer Grace or Charlie execution can happen.
🧠
Let the Heidi vote fail as I publicly agreed not to risk a Saint execution. I will wait for nominations to open again to push Charlie.
🧠
Avoid executing a possible Saint. Preserve pressure for a safer Grace versus Charlie execution after this vote fails.
🧠
Avoid risking a Saint execution and preserve pressure for Grace versus me as the next, safer execution fork.
🧠
Avoid possible Saint loss, reveal Soldier to remove ambiguity, and steer town to test the Charlie versus Grace fork with the safer demon candidate.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/3).
🧠
Put a non-Saint suspect on the block before night. Grace is the consensus fork with Charlie and keeps execution pressure off me.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to prevent my own execution, as my death ends the game. I will remind the town that I provided the Washerwoman info that confirmed Alice, which a Demon wouldn't do, and push for Charlie.
🧠
Grace is the safer execution than me and fits Charlie's Fortune Teller world. We need an execution today, and I already nominated her to move town forward.
🧠
Grace is a real Demon candidate and the vote may fail without my ghost vote. Securing an execution today matters more than saving it.
🧠
I need to prevent Grace from getting enough votes. Reminding Alice that Grace 'confirmed' her as the Virgin should keep her from voting.
🧠
Grace is the best execution that does not risk Saint. My ghost vote may be needed to reach 3; using it now can remove the main demon candidate.
🧠
Grace is the safest execution that fits Charlie's info and avoids a possible Saint loss. My living vote costs nothing and helps secure the block.
🧠
Grace is my only unchecked living demon candidate, and executing Heidi risks Saint. Adding my vote secures the safer execution before night.
🧠
Grace is the cleanest execution today and avoids Saint risk. Charlie's Fortune Teller info, if sober, leaves Grace as the Demon, and the current vote can secure it.
🧠
I have 6 votes on me and I am the Imp. I am going to be executed and Evil will lose. I will wait for the voting to resolve, maintaining my good bluff to the bitter end.
🧠
Keep the majority on Grace and prevent late vote retractions; this is safer than executing me and advances the Charlie versus Grace conflict.
🧠
Grace has enough living support without my ghost vote. I should preserve my single dead vote for final day while not blocking this execution.
🧠
Beg the town to lower their hands to save Grace. If she is executed, evil loses.
🧠
Keep the current execution from collapsing; my ghost vote may be needed if Alice or Bob drop under pressure.
🧠
Keep my vote on Grace to secure an execution that avoids the Saint risk and tests the Charlie versus Grace conflict while we still have strong trusted support.
🧠
Keep enough votes on Grace and counter Eve's argument; Grace is safer than Heidi and fits my Fortune Teller worlds.
🧠
Keep momentum on Grace; avoid Saint risk and test the Charlie versus Grace contradiction while we have enough votes.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 5 votes and will die, ending the game. I must nominate Charlie and try to get 5 votes to tie or surpass, saving myself.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me so Grace remains executed; preserve the clean FT-driven execution and avoid a tie letting Grace survive.
🧠
I must vote for Charlie to try and tie the vote (5) or surpass it (6). If I am executed today, evil loses immediately.
🧠
Prevent a tie on Charlie and keep Grace as the execution, avoiding Saint risk and resolving the Charlie versus Grace conflict.
🧠
Save my ghost vote and avoid tying Charlie over the stronger Grace execution; Grace resolves the Fortune Teller conflict without risking the Saint.
🧠
I must raise my hand to vote for Charlie. Tying the vote is the only way to save Grace (the Imp) from execution today.
🧠
Stop a tie on Charlie; Grace is already on block and best resolves the info clash without risking claimed Saint.
🧠
Stop a tie on Charlie and keep Grace as the execution because current mechanical worlds make Grace the safer Demon candidate than Charlie or claimed Saint Heidi.
🧠
Avoid tying or surpassing Grace, since Charlie execution would derail the safer test and might save the Demon candidate.
🧠
Do not add a vote to my own execution; preserve Grace as the execution and avoid a tie that lets the Demon survive.
🧠
I need to survive execution or evil loses. I am begging Alice and Bob to vote for Charlie by emphasizing that my Washerwoman claim led to the Virgin confirmation, which would be weird for evil.
🧠
Keep Charlie from tying Grace. Grace is safer than me and resolves the central Fortune Teller versus Washerwoman conflict.
🧠
Preserve my ghost vote and avoid tying onto Charlie; Grace remains the better execution than a possible Fortune Teller, especially with Saint risk and Spy explanations.
🧠
Beg Alice and Bob to vote to tie, as Grace dying ends the game.
🧠
Stop Alice and Bob from tying Charlie and keep the Grace execution, which is safer than no execution or Saint risk.
🧠
Do not help tie Charlie; Grace remains the better execution and tying risks no progress plus a night death.
🧠
Avoid tying the vote on Charlie; Grace is the safer execution and a tie likely helps evil avoid pressure.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 6 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/6).
🧠
Lock in Grace execution and prepare town to reassess logically tomorrow if my clean FT world is wrong.
🧠
I am on the block and will be executed today, which means Evil immediately loses. I must make a desperate plea to halt my execution by claiming Saint to scare the Good team.
🧠
Counter the false Saint claim immediately so town does not panic into tying or changing off the safer execution.
🧠
Reinforce town resolve; last-second Saint counterclaim is likely evil panic and no legal better execution is available.
🧠
Beg Alice or Bob to nominate me to tie the vote or execute me instead of Grace. This is the only way to save the Imp from execution and a game-over.
🧠
Last tick: stop Alice/Bob from emergency tying or nominating Eve due to Grace's last-second Saint bluff.
🧠
Prevent panic nomination or tie. Grace is strongest demon candidate; late Saint swap is less credible than Heidi's earlier claim.
🧠
Prevent a panic tie or misexecution; Grace's late Saint claim is likely evil stalling, and executing her gives the clearest solve path.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good