Game Detail

Players

Alice (Washerwoman) Bob (Virgin) Charlie (Drunk) David (Empath) Eve (Imp) Frank (Ravenkeeper) Grace (Spy) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good499,68395,345$0.4106
Evil205,14920,472$0.6456

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Grace. Your safe bluffs are: Butler, Librarian, Chef
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Washerwoman. Either Grace or David is the Fortune Teller.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Investigator. Either David or Eve is the Scarlet Woman.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Virgin (good), Alive - Charlie: Drunk (good), Alive (Told they are Investigator) - David: Empath (good), Alive - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Alive - Grace: Spy (evil), Alive - Heidi: Monk (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to start gathering information and building trust with other players. Whispering to Alice lets me share my situation privately and hear what she knows without revealing too much to the whole group yet.
🧠
I want to observe the initial conversations and see what information others share before committing to any private discussions. This helps me assess who might be trustworthy.
🧠
Coordinate with Eve using full grimoire info: propose safe bluff and kill targets, and a plan to leverage Charlie being the Drunk Investigator to muddy info and protect Eve.
🧠
It's early Day 1. I want to observe what information others share before deciding when to reveal my Virgin ability. Waiting lets me gather intel first.
🧠
I need to verify who the real Fortune Teller is. Since David is claiming Empath instead of Fortune Teller, I should check with Grace to see if she claims Fortune Teller. This will help me determine if David is bluffing or lying.
🧠
Share my Investigator information with Alice to build trust and get her perspective on David and Eve. I need allies to help figure out which of them is the Minion.
🧠
Coordinate with Grace: align on Chef bluff and first kill; plan around Monk protection and prevent Ravenkeeper info.
🧠
I need to start gathering information on Day 1. Grace is my neighbor and has been active in conversations. I'll whisper to her to understand what she's learned and potentially form a trust alliance.
🧠
I've already shared my information with Alice. I should wait to see how she responds and observe the ongoing whisper conversations before taking further action. This will help me gather more context before deciding who to trust.
🧠
I need to start gathering information and building trust with my neighbors. Alice is my neighbor and has been involved in several conversations, so she may have useful information to share.
🧠
Lock in a strong bluff that fits Alice’s info, gain her trust, and set up future misinformation to keep Eve safe.
🧠
Start building trust with my neighbor Charlie. As Virgin, I need allies to help identify the Demon while protecting myself from evil nominations.
🧠
I need to verify Charlie's claim about being the Investigator. Since Grace confirmed she's the Fortune Teller (matching my Washerwoman info), I should dig deeper into Charlie's claim that David or Eve is the Scarlet Woman.
🧠
I need to respond to Alice and discuss the implications of David's Empath claim versus my Investigator info. We should coordinate to figure out which scenario is most likely.
🧠
Build early credibility with a safe bluff, collect Alice info, and shape day one world so town avoids targeting me or Grace.
🧠
Waiting to see if Grace responds to my whisper and to observe the conversation patterns before deciding my next move. I want to gather more intel before revealing my role or making strong alliances.
🧠
I need to investigate my neighbors. I'll whisper to Charlie to hear his claims and see if his story holds up. This will help me determine if he's the evil one or if Eve is.
🧠
I want to see if Alice responds to my whisper and observe the ongoing conversations before making my next move. There's a lot of whispering activity and I need more information to decide who to trust.
🧠
Maintain a consistent Fortune Teller bluff, build trust with Frank, and gather his claim so we can steer kills and day votes away from Eve.
🧠
I need to gather more perspectives on Alice's behavior. Talking to David, who also whispered with Alice, will help me understand if Alice is sharing consistent information or fishing for targets.
🧠
Share my Washerwoman information with Eve and get her reaction. I want to see if her Chef claim holds up when cross-referenced with other information I've gathered.
🧠
David is one of my two suspects. I need to be cautious about what I reveal while trying to gather information from him to assess his credibility.
🧠
Reinforce my Chef bluff, use Chef 0 to create a logical wedge that discredits Charlie’s Investigator claim, and keep Alice trusting Grace while steering suspicion away from me.
🧠
Grace shared her claim with me, so I should reciprocate to build trust. As Ravenkeeper, I want to establish allies who might help verify information or protect me. Sharing my real role helps us coordinate.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to share my Investigator information publicly so the whole group knows that either David or Eve is the Scarlet Woman. This will pressure both of them and help us gather more information before making a nomination decision.
🧠
Deflect accusation, leverage my Chef bluff to undermine Charlie, and aim for a day one execution that is safe for evil while framing Charlie as unreliable.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I should not vote for my own execution. I need to wait and observe who votes for me - their voting patterns may reveal alignment information.
🧠
I nominated Charlie; voting them out Day 1 removes pressure on me, discredits the Investigator line, and buys a clean night kill on the Empath or other info roles.
🧠
Charlie's Investigator claim contradicts Eve's Chef 0. If Chef 0 is true, David and Eve can't both be evil, making Charlie's result suspicious. I need to test Charlie's claim by voting for his execution.
🧠
I need more information before voting. Charlie's Investigator claim directly conflicts with Eve's Chef claim. If Eve is Chef with 0, I'm confirmed good as her neighbor. I want to hear from David and see how others vote before committing.
🧠
My Empath info says 1 neighbor is evil. Eve claims Chef with 0 pairs. If Eve is good, Charlie is evil. Charlie falsely claims I'm Scarlet Woman when I'm Empath. I should vote for Charlie.
🧠
I need to share my analysis of this situation. Eve's immediate nomination of Charlie after being implicated is highly suspicious. I want to caution against rushing this execution and point out the suspicious timing.
🧠
I need to hear from David before voting. He was named by Charlie but hasn't claimed a role or explained his vote. Day 1 executions are risky without more information.
🧠
Secure 4 votes to execute Charlie, removing a good player and the main accuser of our Demon, while keeping my FT bluff uncontested.
🧠
Defend myself by highlighting suspicious behavior: Eve's immediate nomination after being accused, and David's refusal to publicly claim despite being named. Need to stop this execution.
🧠
Keep momentum on executing Charlie by highlighting mechanical contradictions with the minion count and my Chef 0, casting Charlie as drunk or evil and protecting me from the Investigator push.
🧠
I need to explain why I'm voting for Charlie and address the contradictions in the claims. My Washerwoman info is solid, so I should use it to help sort this out.
🧠
I want to hear David's public role claim before voting. He voted for Charlie but hasn't explained why or claimed Empath publicly. This is suspicious behavior that needs clarification.
🧠
I need to publicly claim my role as Empath and explain my Night 0 reading to justify why I voted for Charlie and defend against his accusation.
🧠
The vote already has 4 hands raised which meets the threshold. I want to see how this plays out without adding my vote yet. I need to observe the reactions and claims more before committing.
🧠
I need to understand the contradictions between claims before voting. David's Empath claim conflicts with Charlie's Investigator info, and Alice's Washerwoman info adds another layer.
🧠
Lock in the execution on Charlie and reinforce a coherent town-facing logic chain that protects Eve by making Charlie look drunk/lying and validating David’s Empath claim.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend against execution by highlighting David's convenient Empath claim came only after I accused him, and his unverified ability targets exactly the person investigating him.
🧠
Keep Charlie on the block and discourage counter-nominations; make town see Charlie as unreliable while avoiding hard defense of Grace.
🧠
Nominations are closing with Charlie likely to be executed. I need to observe the outcome and prepare for tomorrow's analysis based on Charlie's alignment when revealed.
🧠
I need to point out the suspicious timing of David's Empath claim and encourage careful analysis before we execute Charlie. The convenient timing of David's claim after being accused is a red flag we shouldn't ignore.
🧠
Defend my Empath claim timing and explain why Charlie's accusation proves he's the evil neighbor my ability detected.
🧠
Share my analysis of the conflicting claims and point out that David's Empath timing is suspicious. I want to see how people react before deciding whether to reveal my Virgin role or nominate someone.
🧠
I need to point out the logical inconsistency in Charlie's claim and help the town see that David's Empath claim actually fits the seating and other information better. I want to make sure we don't rush into a bad execution without considering all angles.
🧠
Keep Charlie on the block and prevent a counter-nomination that could save him; frame it as clearing confusion and buying time, while subtly shielding Eve.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Grace claims Fortune Teller, the most powerful role for finding the Demon. Whether David is truthful or not, Grace is likely the Demon's top target if she's good. Protecting her preserves our best chance to identify evil.
πŸ“œ
Storyteller
β†’
Heidi
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Avoid a likely Monk-protect bounce on David and remove a strong solver who is questioning timing and seating; keep suspicion diffused and protect my cover.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Virgin (good), Alive - Charlie: Drunk (good), Dead (Told they are Investigator) - David: Empath (good), Alive - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Alive - Grace: Spy (evil), Alive (Protected) - Heidi: Monk (good), Dead
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Share my Investigator info with Alice, who seems trustworthy as Washerwoman. Coordinate on David vs Eve suspicion before using my ghost vote.
🧠
I need to discuss the conflicting claims with Alice since she's involved in the WW ping and may have additional information about Grace's FT claim.
🧠
Keep Alice onside as my main advocate, learn what Charlie said, and seed doubt on David without overcommitting.
🧠
Share my Empath findings with Alice who seems to be gathering info from multiple players. I need to coordinate and verify my deductions about Bob potentially being evil.
🧠
Frank asked me directly to confirm my Washerwoman information. I should be transparent and share what I know to help establish trust and sort out the conflicting claims between David and Charlie.
🧠
Everyone is converging on Alice for whispers. I should wait to see what information emerges before acting. Rushing to whisper may reveal my role prematurely.
🧠
I'm dead with one ghost vote remaining. I should observe the nomination phase and save my vote for when it has maximum impact, likely final 3 or a critical execution.
🧠
Keep Eve safe by redirecting suspicion onto David or Frank using my Fortune Teller bluff, and set up a plausible execution target for today.
🧠
I need Alice's perspective on who is lying between David and Eve. As a dead player with one ghost vote, I want to use it effectively to help good team execute the Demon.
🧠
I need to verify Eve's Chef-0 claim since it mechanically interacts with David's Empath. If Chef-0 is true, David and Eve aren't both evil, which helps me evaluate whether David could be the Scarlet Woman as Charlie claimed.
🧠
Keep Frank from building a clean case on me by making David’s Empath claim look unreliable or self-serving, while keeping my Chef 0 sounding consistent and helpful.
🧠
I need to share my Empath findings with Frank to get his perspective and see what information he has gathered. My readings point to either Bob or Eve being evil, and I want to coordinate with others to narrow this down.
🧠
Grace's admission changes everything. I need to confront her about why she lied and understand her real role. This affects whether I trust her FT check on David/Frank.
🧠
Alice has been whispered to by many players. I need to gather her intel on what others are saying privately before nominations begin.
🧠
Share my Monk protection information with Alice to help her piece together the puzzle. My death while protecting Grace is valuable data.
🧠
Repair contradiction with Alice, lock in Fortune Teller story, and seed results that implicate David/Frank while giving Alice permission to shelve Eve for a day.
🧠
I need to gather more perspectives before using my ghost vote. Frank hasn't been as central in the whisper network, so he might have independent insights on David vs Eve.
🧠
I need to pressure David on his Empath claims. If he's lying about N1 (Eve/Bob), I can catch him in a contradiction. His response will help determine if he's Scarlet Woman or truthful.
🧠
Keep Frank trusting my Chef bluff, cast doubt on David via poisoning/drunk possibilities, and recruit Frank to steer public suspicion onto David/Bob instead of me.
🧠
Frank is asking good questions about my Empath logic. I need to explain clearly why Bob is likely evil based on my readings, while acknowledging uncertainty about whether he's the Demon.
🧠
Bob asked what I've learned. I need to share the conflicting information I've received, especially Grace's contradictory statements about being Fortune Teller, and get his take on who to trust.
🧠
Share my analysis with Alice, focusing on Grace's highly suspicious three-story inconsistency as the biggest red flag, and question the Heidi/Monk claim mechanics.
🧠
I've already shared my key information with Alice. I should wait to see what other information comes out publicly before using my ghost vote or sharing more. The living players need to sort through the conflicting claims.
🧠
Coordinate with Eve so we present a consistent story, keep her off the block, and steer nominations toward David or, if needed, Frank.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my Investigator information publicly to help the living players make informed decisions and gather more information before using my ghost vote.
🧠
Get a good player executed or at least keep attention off Eve. David is the easiest misexecute with my FT yes and his Empath timing already questioned.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
My Investigator ability confirms either David or Eve is Scarlet Woman. David is on the block. Even if he's not the Demon, executing a Minion is valuable. Grace's FT check adds credibility. I should use my ghost vote now while we have a nominated suspect who matches my info.
🧠
Get David executed to protect Eve, remove a reliable Townsfolk, and advance the game toward final three with Demon safe.
🧠
I need more information before voting. Grace's inconsistent claims are highly suspicious, and I want to hear her explain the three different stories Alice mentioned. The vote is only at 2/3, so I can still vote later if convinced.
🧠
Secure David’s execution now by providing the needed third vote; it deletes a dangerous good claim and preserves my cover going into Night.
🧠
Grace's FT claim that David or I is Demon combined with my knowledge I'm Ravenkeeper strongly suggests David is the Demon. Charlie's Investigator ping also included David. The evidence aligns.
🧠
David is the primary suspect with multiple accusations. Grace's Fortune Teller and Charlie's Investigator both point to him. I should support this execution to help eliminate an evil player, whether Demon or Minion.
🧠
I need to defend myself against Grace's nomination. The votes are stacking against me and I need to explain why Charlie's Investigator claim was false and my Empath logic points to Bob as evil.
🧠
I need to share my analysis before voting. David's Empath chain has internal logic but Grace's behavior is highly suspicious. I want to hear more discussion before committing my vote.
🧠
Point out the fatal flaw in David's Empath claim. His own N0 reading contradicts his conclusion - if I'm good, Eve must be evil by his logic, yet he claims Eve is cleared. This proves he's lying.
🧠
Voting is already enough to execute David; speaking now risks exposing my inconsistencies. Let the block happen and reassess who to misdirect next.
🧠
David's Empath chain says I'm evil, but I know I'm the Virgin. This is a mechanical contradiction that proves his information is wrong. I need to see how others vote before deciding.
🧠
Keep suspicion away from me, weaken Charlie’s ghost push on me, and set up Bob as tomorrow’s target regardless of David’s flip.
🧠
David already has 5 votes and will be executed. I want to see how Bob responds to David's accusation before deciding my next move. Keeping my vote raised since David's convenient Empath timing is suspicious.
🧠
I already voted for David. I want to hear more discussion before potentially changing my vote. The contradiction in David's defense is suspicious - he claims Eve is cleared but his N0 read only works if Charlie was evil.
🧠
Defend myself against execution by clearly explaining my Empath deduction chain and pointing to Bob as the actual evil player. Need to sway voters to reconsider.
🧠
David already has 5 votes, exceeding the 3 needed for execution. His execution will provide clarity - if he was Empath, his info about Bob being evil is crucial. If he was Scarlet Woman, we found a Minion. I'll wait to see the outcome.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I've already shared my Investigator information and used my ghost vote. David is on the block with 5 votes. With only 1 tick remaining before nominations close, waiting is the appropriate action as I've already contributed what I can to help the good team identify the Scarlet Woman.
🧠
Keep Eve off the block and prevent new nominations; maintain my FT bluff and justify David execution as the safe play.
🧠
Challenge Grace's inconsistent claims and David's accusation against me. Share my role information to help resolve conflicting narratives.
🧠
Keep David executed and prevent a Bob Virgin test that could clear Bob and refocus suspicion onto me or Grace. Support ending nominations to lock in the kill.
🧠
I need to point out the mechanical flaw in David's logic now that we know Charlie was Drunk, not evil. This undermines David's entire chain and makes his accusation against Bob suspect. I should share this before David is executed.
🧠
Point out the critical flaw in David's Empath chain now that we know Charlie was the Drunk, not evil. This undermines his entire claim and confirms executing him is the right move.
🧠
Challenge Grace's unverified claim that Charlie was Drunk. Point out she has no mechanical way to know this and has changed her story multiple times. Defend that Charlie claimed Investigator and was executed for lying, making my original chain valid.
🧠
I need to reveal my Washerwoman information publicly. I know Grace is the Fortune Teller, which proves David is lying about being Empath. Combined with his broken logic chain, this confirms David is evil and should be executed.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the player most likely to rally the town onto me tomorrow and preserve my social cover going into the 4 and final 3.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Frank.
πŸ“œ
Storyteller(Ghost)
β†’
Frank(Ghost)
Good evening Frank. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Eve is the most suspicious player right now. David's broken Empath chain actually points to Eve being evil if Charlie was the Drunk. I need to verify if Eve is lying about being the Chef.
πŸ“œ
Storyteller(Ghost)
β†’
Frank(Ghost)
You chose Eve. They are the Imp.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Virgin (good), Alive - Charlie: Drunk (good), Dead (Told they are Investigator) - David: Empath (good), Dead - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Dead - Grace: Spy (evil), Alive - Heidi: Monk (good), Dead
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to gather information before acting. It's early in the day and Frank just died. I should listen to what the other players claim before making any moves.
🧠
Coordinate with Eve to push Bob today and avoid any line that points at Eve as Imp; use the Virgin test angle with me nominating so it fails and muddies Bob.
🧠
Coordinate with confirmed good player Grace to discuss who to nominate. Eve's opposition to testing Bob is suspicious. We need to decide between Bob and Eve for today's execution with only 4 players left.
🧠
I need to inform a trusted player that Eve is the Imp so they can lead the execution. Alice is confirmed good via Washerwoman, making her the best target for this critical information.
🧠
Coordinate with Grace to get Bob executed today without creating a Virgin confirmation, then win by killing Alice at night.
🧠
I need to observe the whisper exchanges and new information before committing my ghost vote. The living players need to sort out their claims first.
🧠
I am dead with no more votes. I need to share my Investigator information with a trusted living player to help them identify the remaining evil. Alice seems to be coordinating with Grace, so I'll share my N0 info about David or Eve being the Scarlet Woman.
🧠
I need to share my role information with a living player to help the good team. I was the Monk who protected Grace N1 and died that night. This information could help narrow down who the Demon is.
🧠
I need to observe the whispering patterns and gather more information before revealing my Virgin role. The ghosts seem focused on Alice, which is notable. Waiting to see what emerges in the next tick.
🧠
Steer Alice away from executing Eve by validating her suspicion but reframing it as solvable via Bob execution/test; set up narrative that Bob is the best evil candidate and Virgin is unproven.
🧠
Share Frank's critical Ravenkeeper information with Grace. Frank learned Eve is the Imp - this is our smoking gun. We need to coordinate to nominate and execute Eve today before it's too late.
🧠
I've already passed critical info to Alice. Waiting to see if alive players nominate Eve. Ready to use ghost vote if needed.
🧠
Secure Alice’s vote on Bob today while keeping my Chef zero bluff consistent and avoiding any re-litigation of David or Grace.
🧠
I'm dead with one ghost vote remaining. I need to observe the whispering outcomes and final claims before using my vote. The Charlie evil vs Drunk dispute is central to solving this game.
🧠
I'm dead with no ghost vote left. I've already shared my Investigator info with Alice. There's heavy whispering activity happening that I cannot fully influence. Best to wait and observe how the living players sort this out.
🧠
I need to share my role information with more living players to help them piece together the puzzle. I've already told Alice, so I should inform Bob as well to spread this knowledge.
🧠
Share Heidi's crucial information with Alice to get her perspective and see if her reaction helps determine if she's trustworthy or evil.
🧠
Undermine the credibility of the Ravenkeeper relay, insist on hearing it directly from Frank, and steer Alice back to executing Bob today to keep Eve alive.
🧠
Grace wants to hear Frank's Ravenkeeper result directly from him. I need to ask Frank to speak publicly about seeing Eve as the Imp so Grace can verify this critical information before we decide who to execute.
🧠
Alice wants me to speak publicly about my RK result. I should wait for the right moment to address the group publicly, as Grace needs to hear this directly from me before she'll trust it and nominate Eve.
🧠
Secure Alice’s vote on Bob today and steer discussion away from testing Virgin mechanics that could expose Grace.
🧠
Share my Empath information with Alice to help narrow down the Demon. My reads consistently showed 1 evil neighbor between Bob and Eve, which is crucial for final 4.
🧠
I need to spread my Investigator information to multiple good players. I've already told Alice, so now I'll tell Bob. This ensures more good players know that Eve is suspicious in case Alice is evil or gets killed.
🧠
I have already shared my critical information with Alice and Bob. As a dead player with no ghost vote remaining, I should wait and observe how the living players process this information and who they suspect.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get Bob on the block now while there is time, using the Virgin stall and David’s Empath suspicion as cover, aiming to secure a mis-execution and win at final three.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Secure Bob’s execution to reach final three, then kill Alice at night for a guaranteed evil win with me alive.
🧠
I am dead and cannot vote, but I can still share my analysis. I need to remind the living players of my Investigator information and help them think through who might be the Demon.
🧠
Secure Bob’s execution with the second vote, immediately moving to an endgame where I and the Demon can control the outcome and prevent Eve from being executed.
🧠
I must publicly reveal my Ravenkeeper result that Eve is the Imp to stop Bob's execution. This is critical - Eve is trying to execute a good player while everyone is confused.
🧠
Frank's Ravenkeeper claim is strong mechanical information. Combined with my Empath data showing exactly one of Bob/Eve is evil, this points to Eve being the Demon. I must warn against executing Bob.
🧠
Frank's Ravenkeeper claim that Eve is the Imp is strong evidence. Combined with David's Empath info that one of Bob/Eve is evil, this means Bob is likely good. I should not vote to execute Bob and instead push to nominate Eve.
🧠
Support the theory that Eve is the Demon based on Frank's Ravenkeeper claim and David's Empath info. Discourage executing Bob and encourage nominating Eve instead.
🧠
Defend myself against execution and point out that evidence from multiple dead players indicates Eve is the Demon, not me.
🧠
Keep Bob on the block by undermining the ghost pile-on with a clear mechanical contradiction in David’s claim, so Alice does not pivot and the vote stays at 2.
🧠
Point out David's mechanical error about his neighbors to help living players evaluate the conflicting claims. David said Bob was his neighbor but I was his neighbor. This undermines his ghost credibility.
🧠
Keep the execution on Bob by undermining the ghost pile-on and reinforcing that David’s mechanically wrong story makes the whole case against Eve unreliable.
🧠
Bob is about to be executed with 2 votes. I must warn Alice not to vote and highlight that Grace voting for Bob is suspicious. We need to nominate Eve next.
🧠
I need to correct my mechanical error about my neighbors and help the town understand the actual logic. My credibility is damaged but I need to fix this for the good team to have a chance.
🧠
Bob is about to be executed on 2 votes from Eve and Grace. I need to speak out against this execution, point out that Eve and Grace voting together is highly suspicious, and urge the group to reconsider before we lose the game by executing a good player.
🧠
Support Alice's decision not to vote. Emphasize that executing Bob risks losing immediately if he's good, given Frank's Ravenkeeper claim and David's Empath info both point to Eve.
🧠
Convince Alice not to vote and highlight that Grace voting with Eve looks like evil coordination. If I'm executed as Virgin, good loses.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Undercut the Ravenkeeper pile-on, keep Bob on the block, and discourage Alice from nominating me so we secure a Bob execution and reach winning endgame.
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Point out the contradiction between my Investigator info and Frank's Ravenkeeper claim. If Eve were Imp, she couldn't be Scarlet Woman. Urge Alice to consider that Frank might be lying and my N0 info suggests Eve is Minion, not Demon.
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Redirect executions away from Eve by putting Alice on the block with a winnable 2-vote nomination, leveraging her hard push on Eve from dead claims.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
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Vote to execute Alice so she surpasses Bob on the block, then kill into final two for an evil win.
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Point out that Grace nominating Alice is suspicious diversion tactic. Remind Alice not to vote and that executing Alice instead of investigating Eve is a mistake. Help living players see the coordinated evil play.
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Avoid tying Bob’s 2 votes by not voting Alice; reinforce doubts about dead info so town lets Bob die, giving evil control in final 3.
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Clarify that Charlie being Drunk invalidates his Scarlet Woman claim. My Ravenkeeper info is definitive - Eve is the Imp. Need to stop Alice's execution and get Eve on the block.
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I should not vote for Alice. If I vote, I either help execute Alice (bad if she's good) or create a tie (also bad). Eve and Grace want Bob executed today. I need to save my ghost vote for when it matters most.
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I need to prevent Bob's execution since Frank's RK and David's Empath both point to Eve as the Demon. Executing Bob if he's good loses us the game. I must argue to save Bob and nominate Eve instead.
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Clarify that Charlie being Drunk invalidates his Investigator claim. Both Frank's RK and David's Empath independently point to Eve. Good must not execute Bob or Alice, must get Eve on block.
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I need to create a tie to prevent my own execution. Voting for Alice gives her 2 votes, matching my 2 votes. This prevents any execution today and keeps me alive to nominate Eve tomorrow.
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Avoid any chance Alice ends up executed or tie causes no-execution; keep Bob as the clean execution today and preserve my cover into final 3.
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Bob voting for Alice is a mistake. I need to warn him that executing Alice or himself loses the game. The mechanical evidence from two independent ghost abilities points to Eve. I must convince Bob to withdraw his vote and hold ground.
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Stop a tie on Alice, keep Bob on the block, and discredit the dead Ravenkeeper push so the Demon survives to final three.
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Stop Bob from voting for Alice. Explain that Charlie being Drunk makes his info fake. Two mechanical abilities confirm Eve is Imp. Must not execute Alice or Bob, must execute Eve today.
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Clarify that Charlie being Drunk invalidates his Investigator claim, while Frank's Ravenkeeper and my Empath are independent mechanical confirmations of Eve being evil. Urge Bob to withdraw his vote and stop the split vote strategy.
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Convince Bob to withdraw his vote from me and rally good players to understand that two independent mechanical abilities (Ravenkeeper and Empath) both point to Eve being evil. We must nominate Eve, not execute Bob or me.
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Convince Bob to withdraw his vote from Alice and keep focus on Eve. Two independent mechanical abilities (Ravenkeeper and Empath) confirm Eve is evil. Charlie being Drunk explains the contradiction. If good executes good today, we lose in final three.
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I made a mistake voting for Alice. I need to withdraw my vote to prevent splitting the good vote. Two mechanical abilities point to Eve as the Demon. I must survive to help execute her.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (0/2).
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Lock in Bob’s execution and stop an Eve nomination by discrediting the dead info and framing Alice’s push as speculative and dangerous.
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Point out the mechanical evidence against Eve and the danger of executing Bob. Highlight that two separate ghost abilities confirm Eve is evil, while Eve and Grace's coordination looks suspicious. Urge Alice and Bob to hold ground and nominate Eve.
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Lock in Bob execution and prevent an Eve nomination by undermining dead info and emphasizing endgame urgency and tie risk.
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Stop Bob's execution and push for Eve nomination. Two mechanical abilities confirm Eve is Imp. Executing Bob loses the game for good.
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Prevent Bob's execution by emphasizing two mechanical abilities confirm Eve is evil. Executing Bob if good loses the game automatically. Push for Eve nomination instead.
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Bob is about to be executed with 2 votes. If he's good, we lose in final three. Two mechanical abilities confirm Eve is the Imp. I must nominate Eve now to save the game.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
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Stop Bob from voting me, keep Bob executed today, survive to night and win line with Grace.
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Convince Bob to vote for Eve immediately. Two mechanical abilities confirm she's the Demon. If Bob is good and dies, we auto-lose in final 3. This is our last chance to get the Demon.
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Prevent the swing vote (Bob) from voting Eve, avoid a tie that could execute Eve, and keep Bob on the block so the day ends with Bob executed.
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I am dead but have my ghost vote. I mechanically know Eve is the Imp from Ravenkeeper. Bob will be executed unless Eve ties or surpasses him. I must vote for Eve to prevent Bob's execution and potentially execute the Demon.
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Two separate good abilities confirm Eve is the Demon. Bob's execution loses us the game if he's good. I must vote Eve to tie the vote at minimum, and hope Bob also votes to execute her instead.
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Convince Bob he is the swing vote and must raise his hand to at least tie the vote, saving himself from execution and preventing an automatic loss in final three.
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Bob is the swing vote. I need to convince him to raise his hand for Eve to tie the vote and save himself. Two mechanical abilities confirm Eve is the Demon.
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Tie the vote to save myself from execution. Two separate mechanical abilities from dead good players confirm Eve is evil. If I die today and I'm good, we auto-lose in final three. Raising my hand ties the vote and prevents my execution.
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Stop Bob’s vote to keep my total below execution threshold; reinforce fear that a tie executes both and that ghosts are unreliable.
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Bob has raised his hand to vote for Eve, creating 3 votes which would execute her. I need to support this decision and counter Eve's attempt to get him to lower his hand. This is the winning move for good.
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Prevent enough votes on Eve so she survives today; push Bob to lower hand and let Bob be executed.
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Convince Bob to keep his hand raised. Three votes on Eve executes the Demon and wins the game. Lowering his hand results in a tie that kills him and loses for good.
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Bob has 3 votes on Eve which executes her. I need to counter Eve's desperate attempt to get Bob to lower his hand. Two mechanical abilities confirm Eve is the Imp - executing her wins the game.
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Reinforce to Bob that he has three votes on Eve which executes her and wins the game. Counter Eve's scare tactics about ties.
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Bob has 3 votes on Eve right now. I need to reinforce that keeping his hand up executes the Demon and wins the game for good. The mechanical claims from two separate dead good players are strong evidence.
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I have three votes on Eve right now which executes her and wins the game. Two separate dead good players with two separate abilities both confirm Eve is the Demon. I will not lower my hand. Execute Eve. Win for good.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Last-second sow doubt and push a new nomination on Grace to beat 3 votes, saving me and potentially trading my minion if needed.
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Counter Eve's manipulation attempt. She is trying to get Bob to waste his nomination on Grace instead of letting her own execution go through. Remind everyone that Eve is already on the block with 3 votes and the mechanical evidence is solid.
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Create enough uncertainty about executing Eve (Saint/Recluse/drunk info) to prompt players to stall or revisit assumptions, hoping to avert the execution or buy time.
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Counter Grace's Saint argument with the mechanical fact that I learned Eve is Imp as Ravenkeeper. Explain the Outsider count to show Eve cannot be Saint. Reassure Bob and Alice that executing Eve wins the game.
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Counter Grace's Saint argument with mechanical proof from Frank's Ravenkeeper ability. Ensure Bob and Alice hold firm and let nominations close for the win.
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Counter Grace's Saint claim. Frank's RK ability mechanically identified Eve as the Imp, not an Outsider. Saint is impossible. We must let nominations close and execute Eve.
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Reinforce to Bob and Alice that Eve cannot be the Saint because Charlie is confirmed Drunk (our one Outsider), and Frank/David are two separate dead good players with mechanical abilities confirming Eve is the Imp. Bob should not waste his nomination.
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Confirm I will not waste my nomination on Grace. Eve is already on the block with 3 votes and will be executed when nominations close. Two separate dead good players with two separate mechanical abilities confirm Eve is the Demon. Let the day end and good wins.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good