Game Detail

Players

Alice (Imp) Bob (Mayor) Charlie (Soldier) David (Monk) Eve (Undertaker) Frank (Chef) Grace (Poisoner) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil178,6788,535$0.6641
Good361,785196,796$2.3138

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Grace. Your safe bluffs are: Virgin, Butler, Recluse
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi to disrupt any Empath reading that might reveal Alice as evil.
📜
Storyteller
Grace
You chose to poison Heidi.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Alice as my Demon to align our stories early.
🧠
I want to start gathering information on Day 1 by whispering to my neighbor Frank to ask for his claim and build an early alliance.
🧠
I want to gather information from Alice, my neighbor, and find out what Grace whispered to her, to start building a picture of the game.
🧠
Initiate private dialogue with Charlie (neighbor) to build trust and gather role info for my Night 2 protection decision.
🧠
Coordinate with Grace and respond to Bob to build trust.
🧠
Respond to Eve's whisper by sharing my Chef info of 0, which is safe to share early on, and ask for her role/info to start building trust.
🧠
To respond to David's whisper, establish trust by sharing my real role (Soldier), and ask for his role to start building an alliance.
🧠
I want to find out Alice's claimed role so I can start figuring out which of my two neighbors (Alice or Grace) is the evil one, as my Night 0 Empath info returned a 1.
🧠
Check in with Alice, confirm bluffs, suggest poisoning target for tonight.
🧠
I want to share that I have no Night 0 info but my ability is execution-dependent (hinting at Undertaker) to build trust with Frank, while asking for his early thoughts.
🧠
I want to open a line of communication with my other neighbor, Charlie, to gather information and build trust on Day 1.
🧠
Respond to Charlie's whisper. Since he claimed Soldier (which is a common bluff), and as Monk I am a high-value target for the Demon, I will keep my role vague to avoid being targeted at night while still maintaining a friendly and cooperative tone.
🧠
Tell Heidi I'm Virgin to build trust, and tell Grace to poison David.
🧠
Reply to Eve to keep building trust and see if she has any thoughts on the other players' whisper chains.
🧠
I want to respond to Bob's inquiry, build trust with my neighbor, and find out his role or if he has any starting information.
🧠
I want to get Grace's claim. Since my Empath info says exactly one of Grace and Alice is evil, obtaining claims from both of them will help me deduce who is good and who is evil.
🧠
Build trust with Heidi by sharing my Empath bluff, making her think I'm a reliable good player.
🧠
I want to gather information from my other neighbor, David, before the nomination phase starts, to see if his claim aligns with Frank's Chef 0 or if he has other useful starting info.
🧠
Reply to Charlie's whisper. Tell him I am the Mayor, suggest keeping it quiet to use my bounce ability strategically, and ask his opinion of David to gather info on his thoughts.
🧠
I am replying to my neighbor Eve's whisper. I want to build trust and gather information from her while protecting my identity as the Monk by stating I have an ongoing role with no starting info.
🧠
Build trust with Bob by sharing my Virgin bluff, making him feel included while keeping evil plans hidden.
🧠
I want to establish contact with my other neighbor, Grace, to see what information or role she is claiming, and to build trust or gather clues.
🧠
Answer Bob's question about David to build trust, while keeping a healthy level of suspicion since David has not claimed a specific role yet.
🧠
To share my real role and info with Alice, since Grace's double claim of Empath makes Grace highly likely to be the evil neighbor, which implies Alice is good.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Wait and observe. No need to make a risky move on day 1.
🧠
Deflect suspicion from Grace by casting doubt, while appearing cooperative as Virgin.
🧠
Nominate Grace to resolve the Empath conflict on Day 1. If Heidi is the real Empath, her reading of 1 points to Grace (her neighbor) being evil, especially since Grace is counter-claiming her role. We need an execution today to progress the game and gain information.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against nomination by pointing out Heidi was possibly poisoned/drunk and my claim is valid.
🧠
Don't vote for Grace, she's my minion. Let the vote fail.
🧠
I nominated Grace because of the Empath conflict. To resolve this conflict and get information, we need an execution. I will vote for Grace to help secure the necessary votes.
🧠
Executing Grace provides critical information for my Undertaker ability and resolves the Empath double-claim. I will vote to execute her to guarantee we get an execution today.
🧠
Grace is counter-claiming my role as Empath. Since I am the real Empath and my Night 0 reading was '1', she is highly likely to be evil. Voting to execute her is the correct move.
🧠
To put Grace on the block by providing the 4th vote, as she is in a direct Empath counter-claim with Heidi, making her highly suspicious.
🧠
I want to prompt the group for more information and highlight the nuance of the Empath clash before committing my vote, as executing a good Empath would be a bad start.
🧠
I want to ask Grace for her Empath reading to help the town make an informed decision and see if her info contradicts anything, rather than voting blindly on a double-claim.
🧠
Defend myself to avoid execution or at least sow doubt.
🧠
Grace is already at 4 votes which is majority. Nothing I can do. Waiting is best to avoid drawing suspicion.
🧠
Explain the logical flaw in Grace's claim of '0' to encourage the town to execute her and resolve the double Empath claim.
🧠
Support the execution of Grace. As the Undertaker, getting an execution on day one is crucial because my ability will reveal her role tonight, solving the Empath clash for the town.
🧠
Speak to support the execution of Grace, pointing out the logical contradiction in her defense. This reinforces my claim and encourages other players to vote.
🧠
Support the execution of Grace by highlighting the logical contradiction in her Empath claim, maintaining my alignment with the good team's consensus.
🧠
Grace's defense contains a contradiction. She claims to have an Empath reading of zero, which would mean her neighbor Heidi is good, yet she calls Heidi suspicious and accuses her of lying. I will raise my hand to vote for Grace's execution to resolve this double-claim.
🧠
Express support for executing in the Empath double-claim to help the town get information, pointing out the logical contradiction in Grace's claim without revealing my Chef info yet.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last ditch effort to save myself or at least create doubt.
🧠
Let Grace be executed, maintain my Virgin bluff, build trust with the town.
🧠
To address Grace's defense respectfully while maintaining the consensus to execute her to resolve the Empath double-claim, moving the game state forward constructively.
🧠
I want the day to end with Grace's execution so that I can learn her character tonight using my Undertaker ability. Thus, I will wait and let the nomination phase conclude.
🧠
I want to let the nomination phase end so that Grace, who is counter-claiming my Empath role, is executed. Waiting is the best option to avoid disrupting the current vote count on her.
🧠
I want to signal that I am ready for the day to end and go to night, supporting the current execution on the block.
🧠
The vote is locked with 5 votes on Grace, which is a majority. There are no other nominations, and we are at the last tick of the nomination phase. Waiting is the best action to transition to the night phase.
🧠
Wait for the day to end and transition to night, as Grace is on the block with 5 votes and there is no need to make further nominations.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is an active Empath claimant. If she is good, she is the most likely target for the Demon tonight. Protecting her is the best way to keep our information alive or potentially force a no-kill night.
📜
Storyteller
David
You chose to protect Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Heidi must die - she has accurate Empath readings and will continue to point toward evil neighbors, potentially exposing me.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. You learn that Grace was the Poisoner.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Establish trust with Heidi (confirmed good by my Undertaker info on Grace) and get her new Empath info to narrow down the Demon.
🧠
I want to share my Night 1 reading of 2 with Eve, who claimed Undertaker, while pointing out the mechanical contradiction that there should only be one evil player left if Grace was indeed the Poisoner. This will test her reaction and help me determine if she is telling the truth.
🧠
Share my Soldier identity and the 'no death' synergy with Bob (who claimed Mayor) to build trust and analyze the night phase.
🧠
Wait to see what conversations develop before acting. Need to understand why Heidi survived before making moves.
🧠
Ask Heidi (whom I protected as Monk) for her new Empath reading on Alice and Frank to gather information and see if my protection kept her alive.
🧠
Stay quiet for now to observe who is being targeted, then use my ghost voice to protect Alice if needed.
🧠
I want to acknowledge Charlie's theory without fully confirming my Mayor role yet to protect myself from the Demon, while keeping him close as a potential ally. I also want to hear his thoughts on the Heidi/Grace situation.
🧠
I want to find out what Eve learned about Grace's execution. If Eve is the Undertaker, her information is crucial to verifying Heidi's Empath claim and determining if Grace was evil.
🧠
To share the Undertaker info with my neighbor Frank to confirm Grace's role as the Poisoner, while also probing him about Heidi's claim of an Empath 2 on him and Alice.
🧠
Share my logic chain with David (who claims Monk) to coordinate executing one of my two evil neighbors (Alice or Frank).
🧠
Discuss the Empath situation with my trusted ally Bob to gather his thoughts and share my analysis.
🧠
Wait to gather more information before acting. Need to understand why my kill failed before making moves.
🧠
I want to gather information from Eve, who is my neighbor, to see if her claim aligns with Heidi's theory that Eve was poisoned. This will help verify if Alice and Frank are indeed the evil players.
🧠
Wait and observe. Save ghost vote for nominations to protect Alice if needed.
🧠
Share Alice's Virgin claim with Charlie to coordinate a plan for testing her, while also evaluating his response to see if he's actually aligned with town.
🧠
I want to share my Chef 0 info with the Undertaker (Eve) and point out the logical contradiction in Heidi's Empath 2 claim, since I know I am good. This helps us narrow down if Heidi is the Demon or Drunk.
🧠
I want to reply to David to tell him I am the Undertaker and I got the Poisoner ping on Grace. I also want to share Heidi's 2 result and Frank's claim to see how David reacts and what information he has, as he is my other neighbor.
🧠
Coordinate with Eve to explain how she could have been poisoned by Frank, and propose executing Alice or Frank to get the Demon or Minion.
🧠
I want to verify Alice's Virgin claim and coordinate a nomination with her to mechanically prove our alignments to the town.
🧠
Avoid the Virgin test which would expose my bluff. Stall or redirect.
🧠
Explain the Recluse theory to Eve to see if she agrees, as it perfectly reconciles her Undertaker info of 'Poisoner' with Heidi's Empath reading of '2', while keeping my own Monk role relatively hidden.
🧠
I'm dead, limited influence. Wait and observe before using ghost vote wisely to protect Alice.
🧠
I want to check in with Alice about her Virgin claim and see if she is still willing to go through with the test today, as Charlie just whispered her.
🧠
I want to alert Alice that Heidi is accusing both of us of being evil with her Empath 2 claim. Since I know I am good, Heidi's claim is mathematically impossible unless she is evil or the Drunk. I want to see Alice's role and alignment to piece together the puzzle.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi survived - likely Monk protected her. She has Empath info pointing at me. I must get her executed today or I'm in danger.
🧠
Test Alice's Virgin claim. If she is the Virgin, I will be executed, proving her alignment. If she is lying, nothing will happen, exposing her as evil/lying. This is a safe mechanical test.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Argue against being executed. Point out Charlie's nomination is suspicious and appeal to the town.
🧠
Address Alice's deflection and point out her contradictions to the town to build support for executing her.
🧠
I want to caution the town against executing Alice immediately because there are several mechanical reasons why the Virgin ability might not have triggered even if she is telling the truth, such as Charlie being the Drunk, or Alice being poisoned.
🧠
I want to warn the town about the possibility that Charlie is the Demon framing Alice, or that Charlie is an Outsider/Drunk, so we shouldn't execute Alice hastily.
🧠
My Empath reading of 2 indicates both Alice and Frank are evil. Alice's Virgin claim failed to trigger when nominated by Townsfolk Charlie, and Frank is actively defending her. I must vote to execute Alice.
🧠
Save my ghost vote for a critical moment. Alice is the Demon and must not die. Current defense seems adequate.
🧠
I am voting for Alice because Heidi's Empath reading of 2 indicates that both Alice and Frank are evil. Since Alice's Virgin claim did not trigger when Charlie (who claims Soldier) nominated her, it is highly likely she is lying and is indeed evil.
🧠
Alice failed her Virgin test. Since Grace (the Poisoner) was executed on Day 1, Alice cannot be poisoned today. Therefore, Alice is either lying (likely the Demon) or Charlie is not a Townsfolk. I will vote to execute Alice.
🧠
Urge people not to vote. Bob and Frank are already helping. Just need to hold the line.
🧠
Alice failed the Virgin test when I nominated her, and her previous statements (fearing the 'vote' on a Virgin nomination and thinking Heidi was dead) strongly suggest she is lying and evil. I am raising my hand to secure the majority vote for her execution.
🧠
I want to raise suspicion on Charlie's claim and discourage people from executing Alice, as Charlie being evil is a highly plausible explanation for why Alice's Virgin ability didn't trigger.
🧠
I want to convince the group not to execute Alice by explaining why Heidi's Empath 2 is impossible and proposing that Heidi is the Demon framing Alice and me, while Charlie could be the Drunk.
🧠
Defend my Empath 2 reading against Frank's accusation and push for the execution of Alice whose Virgin claim just failed.
🧠
Do not use ghost vote to execute Alice, my Demon.
🧠
I want to justify keeping my vote on Alice. If Grace was the Poisoner, she is dead, meaning no active poisoner is in play. The Virgin ability not triggering means Alice is highly likely to be lying (and therefore the Demon, since Grace was the Minion) or Charlie is the Drunk.
🧠
I want to explain my vote on Alice. Since I saw Grace as the Poisoner, Grace is dead and cannot have poisoned Alice. This means the Virgin ability failing strongly points to Alice lying (likely evil) or Charlie being the Drunk. Executing Alice is the logical path.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a last-ditch argument to avoid execution by pointing to Charlie being the Drunk as the explanation.
🧠
Remind the town of Alice's major slip-up about Heidi dying, which she whispered to me earlier. This reinforces why executing her is the correct move, counteracting Bob and Frank's defense.
🧠
Save Alice by nominating Heidi. Heidi's Empath claims of 1 on Day 1 and 2 on Day 2 are mathematically impossible if Alice is the Virgin (good) and Frank is good. This makes Heidi highly suspicious as either the Demon or the Drunk, making her a better execution target than Alice.
📜
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination by explaining how my Empath readings are mechanically possible and why Alice is still the prime suspect.
🧠
Vote for Heidi to try to tie or surpass my vote count and avoid execution.
🧠
To discourage players from voting for Heidi, keeping Alice on the block for execution, and pointing out Bob's suspicious defense of Alice.
🧠
I want to vote for Heidi to tie or surpass Alice's votes, as Heidi's Empath claims of 2 are highly suspicious and require an unlikely Recluse scenario to be true. Voting Heidi helps save Alice who might be a real Virgin nominated by an evil Charlie.
🧠
I need to vote for Heidi to save Alice from execution and put Heidi on the block, as Heidi's Empath 2 claim is mathematically impossible and she is highly likely the Demon trying to frame us.
🧠
Use ghost vote to tie Heidi with Alice at 4, preventing Alice's execution.
🧠
I want to prevent Heidi from being executed and keep the focus on Alice. Voting for Heidi is currently at 3. I will speak to persuade others not to vote for Heidi.
🧠
I want to discourage players from voting for Heidi and keep Alice on the block, as Alice is highly suspicious and executing her could win us the game if she is the Demon.
🧠
I want to defend myself and encourage the good players to keep their votes off me, ensuring that Alice remains on the block for execution.
🧠
Keep hand raised for Heidi vote — need 5 to execute her or 4 to tie me. Currently 3 votes (Alice, Bob, Frank). Unlikely to succeed but must try.
🧠
To prevent Heidi's nomination from tying with Alice's, ensuring Alice remains on the block for execution.
🧠
I need to convince Grace (the dead player) to use her ghost vote on Heidi to tie the vote and prevent Alice's execution.
🧠
I need to persuade Grace to use her ghost vote on Heidi to tie the vote, which will save Alice from execution and give the good team more time to analyze Heidi's impossible Empath claim.
🧠
Voting for Heidi ties the vote (3 vs 4), potentially saving Alice. But the storyteller says 4 votes tie with Alice's 4. Heidi has Alice+Bob+Frank = 3 votes. Need 4 to tie. My vote would make it 4-4 tie, saving Alice. This helps evil!
🧠
I want to discourage Grace from using her ghost vote to tie the vote on Heidi, ensuring Alice remains the sole nominee on the block for execution.
🧠
I want the vote on Heidi to fail so that Alice remains on the block for execution. I will wait.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 5 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (3/5).
🧠
Encourage the group to proceed with executing Alice, as she is the most suspicious candidate and her execution will yield crucial information.
🧠
Last ditch effort to sow doubt before execution.
🧠
Support the execution of Alice to get information, and let the day end.
🧠
Point out Heidi's logical slip in her Empath claim before the day ends to cast doubt on her and set up tomorrow's strategy.
🧠
Point out Heidi's massive logical contradiction before the day ends so that the town focuses on her tomorrow.
🧠
Alice is being executed regardless. Save ghost vote for final day as David suggested, which also makes me look cooperative.
🧠
Clarify the apparent contradiction in Heidi's Empath readings to counter Bob and Frank's gaslighting, securing Alice's execution and setting up the focus for tomorrow.
🧠
I want to encourage the group to proceed with executing Alice so that I can use my Undertaker ability tonight to learn her identity and resolve the confusion around Heidi's claims.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good