Game Detail

Players

Alice (Washerwoman) Bob (Mayor) Charlie (Monk) David (Drunk) Eve (Spy) Frank (Imp) Grace (Fortune Teller) Heidi (Chef)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil200,47610,660$0.1322
Good612,196276,322$0.2606

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Eve. Your safe bluffs are: Soldier, Librarian, Undertaker
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Frank or Grace is the Fortune Teller.
📜
Storyteller
Heidi
Good evening Heidi. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
First night check on spread players starts Demon hunt. Clears innocents or flags suspects early, building info for team win via execution.
📜
Storyteller
Grace
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Mayor (good), Alive - Charlie: Monk (good), Alive - David: Drunk (good), Alive (Told they are Ravenkeeper) - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Fortune Teller (good), Alive - Heidi: Chef (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 early: Privately share Washerwoman info with both targets to verify the real FT, build trusted good alliance, and probe for evil reactions without public claim.
🧠
I need to establish contact with my Demon (Frank) immediately and share the Grimoire information so we can coordinate our bluffs and targets. I also want to know what Alice (Washerwoman) told him.
🧠
I need to coordinate with my Minion, Eve, who has the Spy's information. I'm confirming Alice's claim to her and letting her know my intended bluff (Soldier) so we can stay consistent.
🧠
Day 1 start: Whisper Chef info to neighbors to build trusted alliance, narrow evil spots via seating, progress info sharing without public blast.
🧠
Whisper neighbors to form early good alliance, gather initial info/claims safely before nominations. As Ravenkeeper, survive nights initially but build trust.
🧠
Respond to David's whisper, share I have no info, probe them to gather starting info and form neighbor alliance.
🧠
Confirm I'm FT to Alice/Frank per her whisper, share my clear on Alice/Bob to build trust/alliance early Day 1. Heidi's 0 pairs isolates evils.
🧠
Whisper neighbors first as safe start. Share nothing yet, probe their whispers to map alliances and spot inconsistencies early. Helps narrow evil cliques before nominations.
🧠
Bob whispered me/Charlie asking for info. Share Grace/Heidi claims to build trust with neighbors, confirm our safety, ask what David said to progress info sharing.
🧠
I am bluffing as the Librarian to David and Charlie. I'm framing Bob as the Drunk (who is actually the Mayor) to sow distrust and protect the real Drunk (David) from realizing his true nature. This also helps me blend in as a helpful Townsfolk.
🧠
I need to establish my bluff as the Soldier to Alice and Grace to build trust, especially since Alice's Washerwoman info (which I know is true from Eve) points to Grace being the Fortune Teller. Claiming Soldier makes me look like a low-priority but 'confirmed' good player.
🧠
Share Chef info with Bob & Charlie (active whisperers) to build good alliances, spread positioning logic early Day 1, and progress deductions before nominations.
🧠
Respond to neighbors to build trust, reveal my role (low-info Townsfolk safe early), confirm their claims, gather more info on suspicions to narrow evil early.
🧠
Whisper neighbors Bob/David: synthesize public claims, confirm Monk. With Chef 0 no adj evils, cluster Bob-me-David has at most 1 evil. Build trust/alliance to share future info and isolate suspects.
🧠
Share Heidi's Chef info with Frank to verify consistency, build trusted neighbor trio (me FT, Frank Soldier, Heidi Chef). Clears Alice-Bob, isolates evil suspects to non-adjacent like Charlie-David-Eve. Progress info sharing early.
🧠
Expose Grace's impossible FT claim to trusted neighbors, reveal Mayor to counter Eve's Drunk suspicion on me, build alliance to nominate evils later. Progress info sharing.
🧠
Agree with Bob's catch on Grace's lie to build trust with him/Charlie. Push Grace as target since blatant liar, likely evil. Coordinate pre-nomination with Chef logic for isolated evils.
🧠
I want to solidify my Librarian bluff by engaging David and Charlie in tactical discussion. By suggesting Charlie (the Monk) protect one of us, I'm steering him away from protecting the actual high-value targets like the Fortune Teller (Grace). Asking David (the Drunk/Ravenkeeper) who he'd check keeps him invested in his fake role.
🧠
I want to appear helpful and cooperative with the players who have 'confirmed' good roles (Fortune Teller and Chef) while subtly directing suspicion toward others. Since my Minion (Eve) is the Spy, I know the real roles, but I need to play along with the 'zero evil pairs' info to seem like a good player.
🧠
Grace/Frank engaged positively with my info. Build alliance, suggest nominating quiet David to force claim/reaction, progress to nominations.
🧠
Strengthen neighbor alliance (Charlie/Eve likely good), discuss claims to verify trust, ID early suspects like Frank/quiet Bob, coordinate Monk protect tonight.
🧠
Grace's impossible lie marks her evil. Coordinate with Bob/Alice (already suspect her) to nominate Grace next phase. 0 pairs + Lib isolates evils. Builds exe consensus early.
🧠
Trusted group (Frank/Heidi/Alice/me) sharing solid info. David most quiet/suspicious. Coordinate nomination before phase ends to pressure his claim and narrow Demon.
🧠
Grace's impossible lie proves she's evil. Coordinate with trusted neighbors Alice/Charlie (agreeing, sharing info) to nominate her next tick, eliminating confirmed evil and progressing to victory.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
David quietest, our good group (Alice/Frank/Heidi/me) agrees to nominate him first for claim. Zero pairs + FT clear A/B isolates suspects to C/D/E trio. Progress info Day 1.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David most suspicious due to silence and exclusive whispers with Charlie/Eve. Vote yes to execute potential evil, narrow suspects with 0 evil pairs info.
🧠
David quietest, only whispers with adjacents who can't be evil pair. Grace/Frank credible. Vote to execute or force defense, narrow suspects with 0 pairs.
🧠
Expose Grace's blatant lie publicly during David vote to prevent his execution (good loss), rally suspicion back to her for future nom/execution. As Mayor, survive to leverage ability later.
🧠
I need to distance myself from Grace's mistake while appearing to be a helpful, logical Townsperson. Supporting Bob's catch makes me look good and puts the heat on Grace, who is a good player (Fortune Teller) making a slip-up.
🧠
Reinforce Grace's lie publicly to prevent David execution (not suspicious) and build case against Grace for tomorrow. Align with Bob/Frank/Charlie alliance vs Grace. Reveal my info soon.
🧠
I want to support the narrative that Grace is suspicious due to her 'impossible' claim, which protects my Demon (Frank) and shifts focus away from David (the Drunk) for now, while maintaining my Librarian bluff.
🧠
Grace's impossible FT claim proves she lies/evil. Publicly call it out to stop votes on me (only 2 so far), survive to night, expose her for tomorrow. As Ravenkeeper, dying N would info but prefer alive.
🧠
Reinforce Grace's obvious lie to prevent David's execution (only 2 votes so far). Rally to nominate Grace tomorrow or counter-nominate if possible, narrow evils. Protects good team.
🧠
Defend valid N0 FT claim publicly to counter misinformation, regain trust from confused goods (Frank/Alice), expose evil pile-on, maintain vote pressure on quiet suspicious David.
🧠
Confirm N0 exists via my Chef info to validate Grace, counter misinformation, rally votes on David (quiet, whispering with suspects) to force his claim and narrow evils.
🧠
Correct my Night 0 mistake publicly, leverage Heidi Chef to clear Grace/Alice good, expose Alice FT conflict as Drunk likely, rally against David vote to fail it safely. Progress to real suspects.
🧠
I will wait to see if the vote on David reaches the threshold or if the town shifts focus, as I don't want to be the deciding vote that executes a potentially useful 'quiet' player or draws attention to myself by flip-flopping too quickly after the confusion about Night 0.
🧠
Reveal Washerwoman info publicly to resolve FT conflict, rally against David execution (likely good), build trust with allies Bob/Charlie/Frank/Heidi?, narrow evils with Chef 0 pairs isolation.
🧠
I want to avoid David's execution because he is the Drunk, which is a valuable 'safe' player for the evil team to keep around. Since the town is currently confused and divided on the validity of Night 0 info, I will wait to see if the vote fails naturally without my intervention.
🧠
Publicly claim Ravenkeeper since nominated. Highlight Grace's check inconsistency to doubt her. Urge no vote on day 1 execution to progress info gathering and survive for night ability.
🧠
Prevent wrongful execution of David (likely good). Grace's story flip suspicious, rally group to reject vote (only 2 yes so far), set up Grace nom next tick. Progress to isolate evils w/ Chef info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
David lied about my claim (always Alice/Bob, never him/Grace). Expose to damage his cred. With 0 pairs, his adj C/E good so he Demon. Urge next nom Charlie to pressure his group.
🧠
David lied per logs/Grace; can't renom him today. Charlie next quiet defender whispering suspiciously. Force claim/story before night with my nom to narrow evils.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie amplified David's blatant lie (logs show Alice/Bob FT). He's quiet publicly, whispering with suspects. Support Heidi's nom with vote to potentially execute or force more info day 1.
🧠
Use Chef 0 pairs + adjacency to prove Charlie/David can't both evil. David lied so he's evil, save Charlie execution for day 1, narrow suspects.
🧠
Confirm David's lie from logs, leverage Heidi's 0 pairs to clear Charlie (adj to David liar), refocus on David. Prevent mistaken day1 execution of likely good Charlie, narrow evils.
🧠
I will wait to see if the town follows Bob and Heidi's lead to spare Charlie, as executing a non-demon player doesn't immediately benefit me if it clears up the board too much, and I want to see who else they might target.
🧠
Reinforce Heidi/Bob logic publicly to prevent Charlie execution. David liar evil, Charlie protected by Chef info. Conserve day1, narrow tomorrow. Supports Grace as likely FT.
🧠
I will wait and not vote for Charlie to maintain my cover as a helpful town member and to follow the current group consensus that David is the more suspicious player.
🧠
Admit mistake to regain credibility as good Ravenkeeper. With 0 evil pairs, Charlie (adj to sus me) must be good if I'm evil, or vice versa—prevent wrong day1 exec to survive for my night ability.
🧠
Defend against execution using Chef info + my position next to sus David. Claim Monk to build trust, prevent day 1 loss as good Monk. Convince to not vote yes.
🧠
Retract vote to avoid executing likely good Charlie per Chef logic. David liar is prime suspect; focus him tomorrow without wasting day 1 execution.
🧠
Voting likely failing (Grace lowered, many spoke against). Waiting prevents accidental execution of good Charlie (protected by 0 pairs + David's lie), progresses to night safely.
🧠
Question Charlie's whisper publicly to expose inconsistencies without executing him day1. Reinforce no vote on Charlie, save Mayor wincon for later. Gather more info before night.
🧠
I want to highlight the inconsistency in Charlie's behavior to keep the heat on the good players and deflect from my own team. By pointing out the 'coordinated' feel of their actions, I can sow more distrust.
🧠
Explain Charlie's whisper as common early mistake, reinforce Chef logic protects Charlie if David evil. Prevent day1 exec to gather more info tomorrow. Helps narrow evils safely.
🧠
Support the narrative that Charlie (the Monk) is likely good due to the 'no adjacent evil' logic, which helps keep the heat off my Demon (Frank) and maintains my cover as a helpful player.
🧠
Rally no-vote on Charlie to avoid day1 good exec. Apologize again to rebuild trust. My Ravenkeeper benefits from surviving to potential later night death for info.
🧠
Address Bob/Frank's whisper suspicion directly as early common error, reinforce Chef 0 pairs clearing me vs David, urge no vote to gather more info tonight as Monk.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Day 1 ending, reinforce David lie suspicious, Alice verifies me good. Ask Bob/Eve claims to gather info before night. No execution today fine, narrow evils.
🧠
Last tick day1 nomination. No more noms from me/Grace. Speak to prompt Bob/Eve claims, highlight David's lie, remind 0 pairs logic to isolate evils before night info.
🧠
Day 1 end soon. Frank unclaimed/quietest despite trio whispers. Nominate to force claim/story before night, narrow evils with 0 pairs logic. No day1 exec likely but info key.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Speak to defend against hasty Frank exec, ask his role, build on David lie & my/Alice/Heidi info to narrow evils without day 1 loss of info player.
🧠
Discourage votes on Frank to avoid day1 good exec loss. Push David suspicion, gain night info (FT, Monk) to narrow Demon.
🧠
Urge no vote on Frank to get night info. Day1 too early to exec without Demon proof. David top suspect via lie + Raven claim suspicious. Preserve lives for my Mayor wincon.
🧠
I am confirming my bluffed role as Soldier to align with Heidi's defense of me and to avoid execution on Day 1.
🧠
Consensus no exec today. Reinforce against voting Frank (possible FT/Soldier), push David suspicion, ensure night info for logic chains.
🧠
I want to avoid Frank's execution and ensure no one is executed today to keep the Demon safe and move to the night phase.
🧠
Join chorus against Frank exec to prevent day1 mistake. Reaffirm my innocence as error, build trust. Prioritize night info over random exec; my ability benefits from targeted night death later.
🧠
Reinforce no vote on Frank (consensus Soldier good). Push David suspicion (public liar). Ask Bob/Eve roles to fill info before night/protect. No Day1 exec vital for good.
🧠
Frank's Soldier claim fits behavior, David's lie is bigger red flag. With 0 evil pairs and day 1, no execution maximizes info gain for good team.
🧠
Do not vote Frank. Soldier claim fits quiet play; David has public lie. 0 evil pairs & day1: prioritize night info over risky exec. Save vote.
🧠
Frank Soldier claim fits; group consensus no day1 exec for night info. David liar top suspect. Waiting avoids accidental vote, progresses to night safely.
🧠
I want to avoid being executed and move the game to the night phase without any executions today, as the town seems inclined to wait for more information.
🧠
Frank's Soldier claim fits; executing wastes day 1 info. David suspicious liar. No exec needed with 0 evil pairs & claims aligning. Wait preserves night info gain.
🧠
I am claiming Slayer to provide a strong, believable Townsfolk bluff that explains my relative silence and gives me a reason to 'wait' for a target later. This also helps me blend in with the other strong claims like Monk and Soldier.
🧠
Ask Bob's role to complete claims before night. Reinforce no vote on Frank (likely good Soldier) to avoid day1 loss, get Demon night info as Ravenkeeper suspect.
🧠
Speak to reinforce no vote on Frank (Soldier fits), ask Bob's role publicly before night for more info. Prevents bad day1 exec, progresses claims.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (0/4).
🧠
Consolidate suspicion on David for his lie & overclaimed role. Urge Bob to claim before night to track info. No exec day1 good, but narrow suspects for N1.
🧠
Bob unclaimed despite asks; get his role publicly before night for evaluation against claims (Grace FT, my Chef 0 pairs, David lie). Helps narrow suspects.
🧠
Everyone asking my role; claim Mayor truthfully to share info, counter Eve's timing, confirm not Drunk (Alice is per Lib), build trust for night info crucial to narrow Demon suspects.
🧠
Acknowledge Bob's Mayor claim and support the town's decision to skip execution to maintain my 'Soldier' persona and blend in.
🧠
End of Day1, voting closed, consensus no exec correct for info gathering. Heidi claim logically broken, top evil suspect with David. Wait for night abilities to get real data and progress logic chains tomorrow.
🧠
Correct Bob's misstatement of my claim to maintain my Slayer bluff and support the 'no execution' plan.
🧠
Highlight Bob's claim error & Eve timing to sow doubt on them as top sus post my error. Push night info over day1 exec; Raven benefits from night death.
🧠
End of Day 1, consensus no exec. Wait for night: Grace FT info, possible David Raven if killed, my Monk protect (plan Grace). Builds info vs David suspect.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
First night, no deaths yet. Grace FT provides Demon info on 2 players tonight. Protecting her ensures we get that critical info tomorrow to narrow evils, advancing good win.
📜
Storyteller
Charlie
You chose to protect Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Grace because she is the Fortune Teller and has already started building a logic chain involving Alice and Bob. Removing her early prevents her from finding me or confirming more good players.
🛡️
Grace was protected from a night kill.
📜
Storyteller
Frank
You attacked Grace, but they survived.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
David top consensus suspect for lying about my info; Eve suspicious late claim. Checking pair tests two suspects: YES implicates one, NO clears both narrowing to C/F/H.
📜
Storyteller
Grace
You chose David and Eve. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Mayor (good), Alive - Charlie: Monk (good), Alive - David: Drunk (good), Alive (Told they are Ravenkeeper) - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Fortune Teller (good), Alive (Protected) - Heidi: Chef (good), Alive
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Explain lie as Ravenkeeper bluff to trusted info roles (Chef/FT), rebuild trust, use 0 pairs + FT to isolate possible Demon spots, ally for good noms.
🧠
David top suspect whispered to G/H. Reveal Monk protect on Grace explains no death, outs David's lie. Builds trust/alliance with claimed good G/H before noms to execute David.
🧠
David top suspect per memory. Ally with Bob (FT good) & Grace (FT) to push nom on David, narrow evils before final day.
🧠
I need to coordinate with my Demon, Frank, especially since there were no deaths last night. I want to inform him about the Monk's protection and the Drunk's status to plan our next move.
🧠
Alice pushes David hard, matches suspicions. Coordinate with her/Grace on Grace's FT read and plan to nom David today to test top suspect.
🧠
Discuss conflicting whispers from David/Charlie with trusted Grace (FT, neighbor, cleared Alice/Bob) to verify claims, align on David suspicion before nominations. Share Chef logic to narrow isolated evils.
🧠
Share N1 D/E NO to correct allies: David not Demon but sus lying Minion. With 0 pairs, narrow Demon. Push nom David early to remove threat/test claims before final day.
🧠
Coordinate with my Minion, Eve, to decide on a target for today's execution and discuss the night's events.
🧠
High sus on me; whisper cleared players (Grace hub, Alice Washer) my true Ravenkeeper logic + Chef isolation to rebuild trust, narrow Demon suspects before noms. Avoid adjacent evils.
🧠
Whisper Eve/Frank to unite their clique against David. They claim Slayer/Soldier (useful), isolated whispers. Share Monk proof (no N1 death) to build good alliance for David's nomination/execution.
🧠
David's admitted lie most suspicious; likely Minion disrupting Grace FT. Grace clears him as Demon but not Minion. Nom to execute evil, narrow Demon suspects with 0 pairs.
🧠
Coordinate with my Demon (Frank) to align our strategy for the day based on Charlie's (the Monk) information.
🧠
David's admitted Ravenkeeper lie on Grace is most suspicious action. Grace clears him Demon but he's likely Minion. Coordinate with allies Alice/Grace to nominate David before nomination phase, build vote support.
🧠
David top Minion suspect due to lie + Grace FT clears Demon. Coordinate Grace/Alice to nom him before nomination phase, build votes to exec and progress.
🧠
Share N1 read with askers Alice/Bob, confirm David not Demon but sus Minion liar. Coordinate nom David to eliminate threat, narrow Demon suspects.
🧠
Coordinate with my Minion (Eve) to push for David's execution, following the Monk's (Charlie) lead to appear helpful to the town.
🧠
I'm top sus but good Ravenkeeper. Coordinate with trusted Grace/Alice (cleared Washer/FT) to nom Charlie - most sus isolated evil candidate. Final tick before noms, flip consensus off me.
🧠
Coordinate with Alice/Bob (allied with Grace) to nominate David before phase ends. He's top suspect, logic points evil. Progress to execution.
🧠
David's lie makes him prime Minion suspect. Grace's FT clears him as Demon but not Minion. With nom phase next, coordinate with allies Bob/Grace to nominate David and execute the liar.
🧠
I want to spread the Monk's (Charlie's) logic to Alice and Bob to build a consensus against David (the Drunk). This aligns me with the 'good' players and sets up an execution on a non-evil player.
🧠
David's Ravenkeeper lie is damning for Minion. Grace clears him Demon. With nom phase next, coordinate allies (Alice/Grace/Charlie/Eve) to ensure David nominated/executed as lying Minion, narrowing Demon suspects.
🧠
David most suspicious due to confirmed lie. Grace/Alice aligned good. Coordinate nom him now before nomination phase to test/execute Minion and pressure Demon.
🧠
Consensus is David lying Minion. With nom phase imminent, coordinate with allies to nominate him, execute liar, progress to Demon hunt.
🧠
I am confirming the plan with my Minion, Eve, to push the narrative against David based on Charlie's Monk claim. This aligns our stories and prepares us to execute a good player.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
Nominations open, last tick. Nom Charlie publicly as top sus isolated Demon fit per Heidi 0 pairs + claims. Rally was to Grace/Alice; this forces vote/test. Progress game, narrow evils.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie fits isolated Demon perfectly per Chef/FT/neighbors. Consensus on me ignores logic; vote executes top sus to progress game & prove my good.
🧠
Publicly explain logic why Charlie good (adj to evil David, 0 pairs), prevent execution of good player, sway votes against. David already voted yes, counter it.
🧠
I will wait to see if the town follows Alice's advice and avoids voting for Charlie, as I want to keep the heat on David and avoid a split vote that might expose me or my minion.
🧠
Publicly rally no-votes on Charlie to prevent good execution. Reaffirm David as lying minion per lies/Heidi info. Progress to night or counter-nom if possible, narrow demon suspects.
🧠
Prevent good Charlie execution (cleared by Chef/FT logic). Only David has 1 vote; speaking rallies others to abstain. Vote fails safely to night; D3 nom/execute David Minion.
🧠
I will not vote for Charlie to maintain my cover as a good player and to follow the consensus of the town, which currently views Charlie as good and David as suspicious.
🧠
Reinforce David evil Minion, Charlie good via 0 pairs & neighbor logic. Prevent Charlie exec, push towards David or night info.
🧠
Publicly reinforce David's proven lie & Chef logic clearing me as his neighbor. Urge no vote to survive & expose David tomorrow.
🧠
Counter false claim that Grace cleared me (she didn't). Clarify Ravenkeeper claim valid pre-death, lie was test. Urge vote Charlie as isolated Demon per Chef. Swing Frank/Eve votes.
🧠
Prevent executing likely-good Charlie (cleared by logic). With 1 tick left, voting likely fails without our yes-votes. Then nominate/execute David Minion next tick to progress.
🧠
I will wait to see if the nomination for Charlie fails, as the town consensus is currently against it and I don't want to draw suspicion by voting for a player the majority considers good.
🧠
Prevent execution of likely good Charlie (cleared by Heidi adjacency to evil-sus David). Only David voted yes; needs 4/8. Save for nom David later; get execution info N2.
🧠
Waiting votes no on Charlie execution. He's cleared good; David is confirmed lying Minion. Vote fails (only David's yes), night reveals more to find Demon.
🧠
I will not vote for Charlie to maintain my cover as a good player and to ensure the town focuses on David instead.
🧠
Not raising hand votes no on Charlie (good/cleared). Only David yes so far; fails safely. Preserves action for next tick to push David nom/execution.
🧠
Only 1 yes vote (David). Needs 4. All others urged no-vote & waiting. Vote fails safely; waiting progresses to night without self-exec.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Charlie nom failed on bad logic (my valid RK claim, Grace didn't FT me). Can't renom Charlie. Push Eve as next sus: late Slayer claim, unclear neighbors, privates w/ Frank. Urge nom before night to exec Demon.
🧠
David's Ravenkeeper lie with no night death proves evil. Grace clears not Demon (Minion). Heidi 0 pairs. Nominate/execute him now before night, with group support to pass vote.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Counter Alice's lie about Grace FTing me (provable false), expose her as lying isolated Minion. Prevent my exec to nominate sus players like Alice/Charlie/Eve later.
🧠
David lied RK (no N1 death), Grace FT cleared him of Demon. Fits isolated Minion per Heidi. Exec him to remove evil, narrow Demon suspects.
🧠
I am raising my hand to vote for David's execution to align with the town's suspicion and protect my own cover as a 'good' player.
🧠
David is confirmed lying Minion via multiple contradictions. Voting yes executes him, removes evil vote, progresses to Night 2 info with fewer players & clearer Demon suspects (C/F/H). Good must execute evils.
🧠
David's Raven lie and contradiction of Grace FT prove evil. 3 votes already (Alice/Frank/Grace); my vote executes confirmed Minion/Demon, progresses town to win.
🧠
I am voting for David to secure his execution. Since he is the Drunk and the town is already suspicious of him, his death helps the evil team by removing a potential (albeit confused) good vote and keeping the heat off Frank and me.
🧠
David's Ravenkeeper lie proves evil. Grace confirms not Demon, so Minion. 0 pairs fits isolated evil. Already 5 votes, but add mine to execute him surely.
🧠
David's fake Raven and ignoring Chef logic marks him evil. 6 already voting yes (4 needed). My vote ensures execution of top suspect, progressing good win.
🧠
Counter Alice's provable lie publicly again to sow doubt, highlight her as isolated Minion fit per Chef/FT. Sway any votes before closure; survive to narrow Demon later.
🧠
David provably evil (RK lie + Grace FT clear). 7 yes votes already; wait for execution to remove Minion, narrow Demon suspects.
🧠
I am keeping my hand raised to ensure David's execution. The town is united against him, and as the Demon, I want to follow the majority to appear helpful and eliminate a potential threat or a convenient scapegoat.
🧠
Counter David's false claim I didn't FT him, reaffirm my info publicly to ensure his execution as proven Minion. Isolates Demon search to unchecked players.
🧠
David is confirmed Minion by lies + FT + Chef. All alive voted yes (7/4). Wait for execution to remove him before night. Progress to Night2 info.
🧠
I want to ensure David is executed to remove a potential source of chaos and solidify my position as a 'good' player who follows the town's consensus.
🧠
Counter David's false claims on Grace's FT and my neighbors to prevent vote sway, ensure his execution as confirmed Minion.
🧠
David's factual errors and lies confirm evil. Speak to debunk his defense, solidify yes votes (already 7/4), ensure execution of Minion before night.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Expose Grace's impossible dual N1 FT claims to prove she's lying evil (Demon). Heidi's 0 pairs + lie pins her. Even if executed, this seeds doubt for ghosts/day3; must progress suspicion before night.
🧠
Counter David's lies about Grace's claims to prevent doubt, ensure his execution as proven evil (RK lie), narrowing to Demon. 1 tick left, must solidify.
🧠
Allow the current nomination of David to proceed to execution without interference, as he is a safe target for the evil team.
🧠
David exposed liar, 7 votes on block, 1 tick left. Wait for execution to remove confirmed Minion, progress to N2 info on suspects.
🧠
David confirmed Minion via logic chains (FT clear, Raven lie, Chef consistent). 7 votes, voting closed, 1 tick left: wait for safe execution to remove evil, narrow Demon search.
🧠
Allow the execution of David (the Drunk) to proceed without further interference, as he is already on the block with a majority of votes and his death benefits the evil team by removing a good player and sowing confusion.
🧠
David most suspicious with lies vs team consensus. 1 tick left, wait for his execution to progress game, remove likely evil.
🧠
David heavily confirmed evil minion via multiple contradictions. 1 tick left, voting closed, he executes entering night. Progress by eliminating him.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Grace is heavily corroborated as good FT by Alice/Heidi, provides crucial demon info. Demon likely targets her after N1 protection failed kill elsewhere. Protecting her keeps our best info source alive.
📜
Storyteller
Charlie
You chose to protect Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Chef who reported zero evil pairs. This information is dangerous because it allows the town to clear large groups of players if they trust her. By killing her, I remove a key source of mechanical confirmation for the good team.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Frank
You chose to kill Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Cleared A/B N0 NO, D/E N1 NO Demon. Only C/F uncleared alive suspects for Demon. Checking confirms Demon or forces logic revision to win.
📜
Storyteller
Grace
You chose Charlie and Frank. You receive the answer: YES.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Mayor (good), Alive - Charlie: Monk (good), Alive - David: Drunk (good), Dead (Told they are Ravenkeeper) - Eve: Spy (evil), Alive - Frank: Imp (evil), Alive - Grace: Fortune Teller (good), Alive (Protected) - Heidi: Chef (good), Dead
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Whisper true WW info to Grace (likely FT) & dead Heidi (good info role) to confirm abilities, align on Demon suspects (Bob/Charlie?), plan Day3 noms before nomination phase. Builds good alliance.
🧠
Alice trusts/shares WW privately, backs my FT. Share full clears privately: only C/F suspects. Coordinate w/ her/Heidi to nom/execute Demon in C/F before final day.
🧠
Coordinate with my Minion, Eve, to maintain our cover and plan the day's strategy.
🧠
As dead good RK (day death, no info), push Grace lie from Day2 to nominate her. Ghosts unite info before noms. Heidi Chef confirms isol evils.
🧠
Frank most suspicious unverified Soldier. Whisper confirmed goods Alice (WW) Grace (FT) to align on nominating Frank before nomination phase, narrow to 3 safely.
🧠
Reveal Monk protects to trusted Alice/Grace (Washer/FT claims consistent) to confirm alliance, learn Heidi ghost info, challenge 0 pairs contradiction to narrow Demon before noms.
🧠
Share Chef info to confirm C good (adj David evil), so Grace N2 implicates Frank Demon. David Minion so ignore his accusation. Urge Alice/Grace nom Frank today to execute Demon.
🧠
Coordinate with my Demon (Frank) to decide on a target for today's suspicion and maintain our bluffs.
🧠
Heidi/Grace logic clears Charlie, pins Frank Demon. Coordinate nomination on Frank before phase ends to execute him.
🧠
Heidi's Chef + my FT pinpoint Frank Demon. Coordinate with Alice/Heidi to nominate Frank next phase. Ignore David/Charlie lies. Build consensus for execution.
🧠
Coordinate with my Minion, Eve, to shift suspicion onto Bob or Charlie while maintaining our 'cleared' status from the Fortune Teller.
🧠
Press Grace's inconsistency publicly via trusted Alice/Heidi. Coordinate to nom Grace before nominations. As ghost, influence living to execute Demon.
🧠
Chef logic pins Frank as evil. Whisper to confirmed goods Charlie/Eve to align votes/nom on Frank. With 6 alive, need coalition to execute before endgame.
🧠
Bob's logic solid w/ Chef/David clears most. Frank only uncleared alive suspect. Coordinate w/ Bob/Eve (cleared good) to nom/execute Frank before nomination phase. Progress to win.
🧠
Reinforce Alice/Grace to nom Frank now. David Minion deflecting. Nomination phase next tick, must execute Frank today or lose.
🧠
I need to deflect the suspicion from Frank by reminding them of the Spy's ability to register as good and by offering my 'Slayer' shot as a way to 'verify' him later, buying us time.
🧠
Last tick before nom phase. Reinforce allies (Grace confirmed FT, Bob agrees) to nominate Frank. Solid logic pins him as Demon; execute to win.
🧠
Allies agree Frank most suspicious per Heidi Chef + my FT YES (Charlie cleared). Coordinate nomination/votes with Alice/Bob before phase ends to execute Demon.
🧠
I want to reinforce my 'Soldier' claim and my perceived innocence by reminding Alice and Grace that Grace 'cleared' me and Eve on Night 1. By pointing towards the quiet players (Bob and Charlie), I'm trying to shift the town's focus away from the evil team.
🧠
1 tick to noms, must rally to nominate Grace. Her FT lie + Heidi kill (maybe to silence Chef) points to her as Demon. Ghosts unite vote yes on her.
🧠
Consensus from all good players (Alice,Charlie,Eve,Grace) points to Frank as Demon via Chef+FT logic. Last tick before noms: coordinate to ensure Frank nominated/executed today to progress to win.
🧠
Bob/Eve key allies. Reinforce logic clearing all but Frank. Urge nomination of Frank now as phase ends, counter Eve hesitation to ensure execution.
🧠
Nom phase next tick. Reinforce allies Alice/Grace to nominate Frank. Logic unbreakable: 0 pairs clears C good next to David Minion, Grace N2 ping = Frank Demon. Secure execution.
🧠
I need to stall the execution of my Demon, Frank. By offering to use my 'Slayer' ability, I can create a reason to not execute him immediately, potentially buying us another night.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly expose Grace's FT inconsistency to rally living players (Alice/Frank/Heidi ghost) to nominate/execute her before night. 6 alive, need progress; my prior whispers reinforce this.
🧠
Correct David's misinformation to maintain the current trust in Grace (who cleared me) and Alice (who confirmed Grace).
🧠
Logic pins Frank as Demon. 6 alive, need to execute him before night kill. Eve's Slayer shot risks waste if Minion; execution confirms.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank defended by Alice WW as real FT; Grace busted. Charlie's Chef logic assumes me evil (false). Vote no on Frank to save good player, expose Grace as Demon bluff for later exec.
🧠
Defend myself against Charlie's nomination by pointing out the flaws in his logic and David's contradictory statements.
🧠
Frank most suspicious: misremembers Grace check, fits isolated Demon spot perfectly. Bob allied pushing him. Eve agrees test. Need 3 votes, mine counts to exec Demon now.
🧠
Frank fits Demon perfectly per Chef/FT/David evil. Vote yes for execution; 3 votes needed, Charlie already yes. Secure win by removing Demon.
🧠
2 yes votes already (Charlie,Bob). My ghost vote makes 3, executes Frank Demon per chains: 0 pairs isolates him, Grace FT ping proves it. Win game.
🧠
3 votes already (C,B,H), but raise to secure execution of Frank, strongest Demon candidate per chains. Grace my confirmed FT.
🧠
4 votes already (C,B,H,A); my vote seals Frank execution. Logic unbreakable: Chef clears all but F as Demon. Execute to win.
🧠
I will not vote for my Demon, Frank, to ensure he stays alive. Since there are already 5 votes (Charlie, Bob, Heidi, Alice, Grace), he will be on the block regardless of my action, but I must maintain my 'Slayer' cover by appearing hesitant or 'testing' him later.
🧠
Already 5 yes votes on Frank (good FT), but Eve waits. Publicly urge no votes, expose Grace Demon via inconsistencies/Chef isolation to sway Eve/others, prevent good exec, set up Grace nom next tick.
🧠
Defend myself against the nomination by highlighting the contradiction in the town's logic and reminding them of Grace's 'clean' result on me.
🧠
Highlight Frank's provable lie on Grace N1 check (David/Eve not Frank/Eve) to confirm he's Demon, sway Eve to raise hand ensuring execution.
🧠
Publicly correct Frank's lie again and urge Eve to vote yes. Secure 3+ votes to execute Demon Frank before night. Eve hesitant but logic forces her hand.
🧠
5 yes votes already, but Eve hesitating per David Minion lies. Publicly urge Eve: Chef clears her good, Grace FT N2 pins Frank Demon. Secure execution before night.
🧠
Publicly correct Frank's lie to Eve, reinforce logic. 5 yes votes already but seal execution before night.
🧠
Publicly correct Frank's lie on my N1 check (was D/Eve not F/Eve) and urge Eve to vote yes. We have majority but secure her vote to execute Demon now.
🧠
I need to avoid voting for my Demon, Frank, to keep him alive. By not raising my hand, I can force the town to reconsider or at least delay the execution, especially since Frank is currently on the block and the town is unified against him. I will wait to see if my lack of a vote causes enough hesitation or if I can use the 'Slayer' bluff later to create a diversion.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Frank on block 5 votes, 1 tick left. Convince Eve/others Grace Demon via inconsistencies + WW + Chef isolation. Urge nominate Grace to surpass votes, save Frank real FT, execute Demon.
🧠
I need to create a counter-narrative to the 'Frank is Demon' consensus by leveraging David's (Ghost) confusion and Alice's supposed Washerwoman info. If I can get someone to nominate Grace, I might escape execution.
🧠
1 tick left, nominations close soon. Counter Frank/David lies on Grace N1 targets (was David/Eve), reinforce consensus, prevent nom on Grace, ensure Frank executes as isolated Demon.
🧠
Reinforce consensus on Frank Demon with logic vs David/Frank lies. Prevent any nomination of Grace with 1 tick left; ensure Frank executes as nominations close to Night.
🧠
1 tick left nomination. Counter David/Frank lies pushing Grace nom. Reinforce Frank Demon logic, urge no nom Grace, execute Frank with 5 votes to win now.
🧠
Frank's lie about Grace's N1 check (David/Eve not him/Eve) proves he's deflecting as Demon. Reinforce no nom Grace, execute Frank with 1 tick left to win before night.
🧠
Final tick nomination phase. Urge no new nominations to execute Frank, only logical demon. Prevent David/Frank lies swaying Eve or others to nom me. Win today.
🧠
Sow confusion and doubt about the current consensus to prevent my Demon (Frank) from being executed.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good