Game Detail

Players

Alice (Mayor) Bob (Butler) Charlie (Recluse) David (Saint) Eve (Chef) Frank (Baron) Grace (Undertaker) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good914,814118,180$8.1195
Evil329,73377,310$1.6594

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Frank. Your safe bluffs are: Empath, Librarian, Monk
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely early voter neighbor so my Butler restriction is easy to manage while I gather information tomorrow.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Build a small trust circle with neighbors, gather claims, and later use my Chef zero to rule out adjacent evil worlds.
🧠
Alice is my Butler master today, so I need her voting plans to avoid wasting my vote and can build trust privately.
🧠
Build trust with neighbor while protecting Mayor identity. Bob may be Butler or info role; learning his claim helps nominations.
🧠
Open a quiet info channel with unpaired players, gather categories, and seed that I may be outsider without hard-claiming Recluse too early.
🧠
Answer Eve without hard-claiming Saint, discourage my execution, and encourage sharing Chef-like info that can narrow evil pairs.
🧠
Answer Charlie’s category request with a safe bluff that sounds cooperative but reveals little, building early trust and keeping options open.
🧠
Answer their probe with a credible non-starting bluff, gather Eve’s exact info type, and avoid fueling outsider-count deductions that could point to Baron.
🧠
Give enough category info to build trust while protecting Undertaker from night kill; press Charlie on outsider-count hint.
🧠
Share my Chef 0 with two claim partners to start seating logic while limiting Demon awareness and asking them to preserve it.
🧠
Build trust with my chosen master and manage Butler voting restriction while keeping exact Outsider hidden.
🧠
Build trust with my other neighbor and collect claims from the Charlie, Grace cluster while keeping my Mayor hidden inside a sturdy two for two.
🧠
Build a small trust network and prompt Librarian info without exposing Recluse publicly. This helps verify outsider count and manage suspicion later.
🧠
Gather claim categories from the active whisper group while keeping Saint hidden and discouraging an early execution on me.
🧠
Answer Alice while locking in Monk bluff, share only low-value info, and redirect attention toward Charlie’s vague outsider positioning instead of me or Frank.
🧠
Coordinate with Heidi: share the Chef zero info and my Monk bluff so she can build a consistent story and we can steer suspicion using the non-adjacent evil constraint.
🧠
Answer David without exposing Undertaker fully, and pressure his vague anti-execution statement to distinguish Saint, Mayor, Soldier, or evil stalling.
🧠
Collect claim types from the Alice-Bob pair and widen my info network before nominations without fully outing Chef zero publicly.
🧠
Build trust with Eve and Alice, get starting info before nominations, and keep my Butler restriction coordinated with Alice.
🧠
Encourage Eve to share starting info while maintaining my Mayor cover and coordinating with Bob's possible Butler vote restriction.
🧠
Clarify David's danger claim before nominations and build an outsider-count map while keeping my Recluse claim semi-private.
🧠
Warn trusted players not to execute me while probing outsider count and possible Baron without fully public outing Saint.
🧠
Sync with Frank so our bluffs do not collide, align on using Chef zero to shape suspicion, and plan how to handle Alice and outsider claims.
🧠
Coordinate with Heidi on a safe public narrative and a soft Day 1 push that does not risk the Demon, while leveraging Baron outsiders to explain away info.
🧠
Cross-check outsider count and warn trusted cluster before nominations while protecting my Undertaker identity somewhat.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Create execution pressure while avoiding possible Saint and my Mayor/Soldier cover. David is least mapped among non-outsider claims.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution immediately; as Saint, if I am executed good loses. Public reveal is necessary during my vote.
🧠
Avoid a possible Saint loss while clarifying my nomination was pressure, not a push to execute him.
🧠
Alice is my Butler master and is not voting. David hard-claimed Saint, so executing him is too risky. I should keep my hand down and preserve town options.
🧠
Try to convert uncertainty into votes on David; either win immediately if he is Saint, or at least create suspicion and fractures while keeping Heidi safe.
🧠
Prevent a possible Saint execution while keeping David in the suspect pool for later verification.
🧠
Prevent a possible Saint execution while noting David preclaimed danger before votes, making the claim less opportunistic.
🧠
Stop a possible Saint execution and preserve town options while noting David’s warning predates pressure.
🧠
Blend with consensus to not execute the Saint claim, avoid drawing heat, preserve flexibility for later pushes.
🧠
Stop my execution and shift pressure to a safer suspect; as Saint, my execution loses immediately for good.
🧠
David preclaimed execution danger to Charlie and Grace, so voting risks losing to Saint. Keep pressure gained, but do not execute him today.
🧠
Signal no vote on likely Saint while setting up next pressure target and preserving flexibility if David is bluffing evil.
🧠
De-escalate the current vote so I do not stand out, while planting that Saint claims are not permanent immunity and reminding town outsider count is messy.
🧠
Avoid executing a plausible preclaimed Saint on day one; preserve pressure for a safer nomination before night.
🧠
Avoid executing a claimed Saint who warned us before pressure. Preserving my Undertaker ability matters, but any non-Saint execution is preferable today.
🧠
Avoid risking a Saint execution while preserving the ability to pressure Frank or another safer target after this vote fails.
🧠
Keep a low profile on a risky Day 1 Saint vote, avoid linking myself to any push, and let suspicion drift onto Frank or elsewhere while I plan night kill targets.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
Create a safer execution than me and pressure the player who encouraged accepting an immediate Saint-loss risk.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid my execution, keep town from gaining momentum, and keep the Demon safe going into Night 1 while maintaining my Monk bluff credibility.
🧠
Frank pushed willingness to execute a preclaimed Saint and is a safer execution than me. My vote signals commitment and may help get needed majority.
🧠
Avoid executing a claimed Monk on day one with little evidence, especially when the case is only skepticism of a Saint claim. Preserve info roles for night.
🧠
Avoid a risky day one execution and preserve a claimed Monk while flagging Frank for tomorrow's logic review.
🧠
Avoid a low-info day-one execution on a claimed Monk when the case is only attitude toward a Saint claim. Preserve votes and gather night info.
🧠
Avoid executing a plausible Monk on weak evidence while keeping David's Saint claim unresolved for later. I will get Undertaker info only if we execute, but this is a poor target.
🧠
We need a safe day one execution for information and Frank is the best current suspect. This avoids David's Saint risk and may give Grace useful confirmation.
🧠
Keep Frank alive by discouraging votes and pushing a go-to-night plan; preserve minion and avoid giving town a successful D1 execution.
🧠
Talk voters down and look reasonable as Monk so I survive D1; keep Demon safe and preserve ability-bluff credibility for later.
🧠
This was a pressure nomination, not a hard day one execution. Lowering reduces the risk of killing a real Monk while still recording Frank's stance for tomorrow.
🧠
Avoid executing a possible Monk on weak day one pressure while preserving focus on testing Frank and David against outsider count tomorrow.
🧠
Keep Frank from being executed on thin Day 1 pressure while prompting Charlie to justify a vote that may reveal alignment or info.
🧠
Avoid a risky day one execution on a Monk claim when the case is mostly tone, while preserving Frank and David as resolvable claims for tomorrow.
🧠
Avoid executing a possible Monk on weak evidence while setting accountability for tomorrow's information.
🧠
Retract a thin day one vote on a Monk claim, preserve useful protection, and keep Frank as an accountability target for tomorrow.
🧠
Keep Frank alive and prevent a last-second pile-on; reinforce the plan to get night info and hold Frank accountable tomorrow without committing to execute him now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (0/4).
🧠
Stabilize after being nommed, reinforce my Monk bluff with a credible plan for night one, and redirect future scrutiny toward David or Charlie instead of our Demon Heidi.
🧠
Lock in no execution, appear cooperative, and push town to verify my Saint claim through Outsider count without giving Frank undue trust.
🧠
Use final nomination time to set clear accountability for tomorrow without exposing Mayor yet or forcing a risky day one execution.
🧠
Avoid a rushed bad execution while flagging the key contradiction for tomorrow: multiple Outsider claims likely imply Baron or a lie.
🧠
Share Chef 0 now so town can use adjacency logic tomorrow, especially around my neighbors David and Frank, without forcing a risky execution.
🧠
Avoid no-execution and create Undertaker info while steering away from Saint and Monk claims. Charlie's not-Saint outsider-space claim is the safest late option.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Clarify I am safe to execute but warn my Recluse ability can muddy info, letting town choose without wasting key votes.
🧠
Keep votes low so Charlie is not executed, deny town an Undertaker confirmation, preserve my Monk bluff credibility, and buy the Demon a clean first night kill.
🧠
Charlie is a safer execution than Saint or Monk, and his extra Outsider claim creates a count conflict worth resolving. Day one info beats no execution.
🧠
Charlie has claimed a non-Saint Outsider and is willing. A controlled execution gives town information without risking the claimed Saint or Monk.
🧠
Alice is voting, so my Butler restriction permits this. Charlie is the safest current execution and helps resolve the outsider-count conflict tomorrow.
🧠
Put a non-Saint Outsider claim on the block to avoid no execution and create information; Charlie is safer than David and Frank today.
🧠
I nominated Charlie as the safest non-Saint execution and need an execution for Undertaker information tonight. Adding my vote secures the wagon.
🧠
Execution is already locked in. I will keep my hand down to stay consistent with my earlier no-exec stance while letting the misexecution happen.
🧠
Majority is already on me. Revealing Recluse now prevents my misregistration from wasting tomorrow and gives town a safer outsider count data point.
🧠
Charlie is already over the threshold. I want to prevent town from using his Undertaker result to correctly solve the evil team, and steer tomorrow into messy outsider and info debates while keeping Heidi safe.
🧠
Keep pressure on the non-Saint Outsider claim; execution is safe from my loss condition and tests Baron versus liar worlds.
🧠
Keep a safe execution moving while avoiding Saint loss; Charlie's Recluse claim helps test Baron or false-claim worlds without overtrusting Undertaker data.
🧠
Keep legal Butler vote with Alice and support the safest day one execution to gain information without risking Saint loss.
🧠
Keep a safe D1 execution while flagging outsider-count worlds and preserving Chef 0 as a constraint for tomorrow.
🧠
Keep the safer execution on Charlie to generate Undertaker info while warning town not to overtrust a Recluse-related result.
🧠
Try to get at least two voters to drop so Charlie lives and we get a no-execution day, reducing town info and increasing our night-kill advantage.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to create an alternative execution to save a good Recluse and pressure someone driving a low-info outsider kill.
πŸ“œ
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against my wagon without revealing Mayor; keeping Charlie on block is safer than executing or tying me, a good Townsfolk.
🧠
I need to prevent a messy Recluse execution and create pressure on Alice, who helped push the count kill. My vote is essential to reaching a tie.
🧠
Keep votes off Alice so Charlie stays executed, avoid chaotic tie, and look consistent as a cautious 'Monk' who prefers stable info and protecting key players.
🧠
Keep Charlie as the safer execution and avoid creating a tie on Alice during a last-minute counterwagon.
🧠
Discourage a late tie on Alice and keep the safer execution on Charlie while preserving tomorrow's count discussion.
🧠
Keep Alice from tying Charlie. Charlie is safer than Alice today, and a retaliatory nomination gives little new information.
🧠
Prevent a panic tie on Alice and preserve the safer execution that gives me an Undertaker check tonight, while noting Recluse caveat.
🧠
Keep attention off me and prevent a tie that could save Charlie; letting Charlie die is good for evil and I do not want to be the odd vote on Alice.
🧠
Do not help tie myself with Charlie. Staying silent with hand down keeps the current execution on Charlie, which is safer than executing a Mayor claim I can reveal later.
🧠
Try to get voters to tie or reconsider executing me, emphasizing Recluse death gives poor info and no-exec may be better.
🧠
Keep votes off Alice so Charlie stays executed, generating confusion and preserving the Demon. Prevent a surprise tie that could accidentally execute a better evil target.
🧠
Keep Alice from tying or passing Charlie; protect my Saint loss condition and preserve a manageable D1 execution.
🧠
No need to add noise. I cannot vote unless Alice is voting, and tying Alice only helps evil create chaos. Let Charlie execution stand.
🧠
Avoid a chaotic tie onto Alice; preserve the safer non-Saint execution while setting up tomorrow’s Outsider-count analysis.
🧠
Keep Alice from tying Charlie. Charlie execution gives me Undertaker info tonight, though Recluse may misregister, and avoids Saint risk.
🧠
Keep hands down to avoid a tie or execution on Alice. Let the town follow through on Charlie, then use the night kill and Frank’s influence to control tomorrow’s narrative.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/6).
🧠
Close day with clear plan: accept Charlie execution and direct protection toward information, while keeping my Mayor role hidden for now.
🧠
Leave town with my true claim and warn against misusing Recluse registration while pointing suspicion at execution drivers.
🧠
Lock in Charlie execution without a tie, and pre-poison tomorrow by warning that any info on Charlie may look like Minion or Demon, so town does not gain clean traction.
🧠
End day by setting tomorrow's agenda: do not overtrust Recluse execution info, gather claims, and test Outsider count without risking Saint execution.
🧠
Signal hidden Butler to prevent bad count logic without fully exposing myself before night. Preserve ability to clarify Baron or false claim worlds tomorrow.
🧠
Lock in the current execution while flagging Bob's claimed count info as tomorrow's priority for resolving Outsiders and evil worlds.
🧠
Set tomorrow's agenda around Bob's count and my Undertaker result without fully outing before night.
🧠
Lock in Charlie’s execution, steer protection away from my intended kill (Bob), and set expectation that tomorrow’s info is messy so town misexecutes again.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is flagged as having pivotal count information. Killing him now reduces tomorrow’s mechanical clarity and keeps suspicion spread across Saint/Recluse/Alice rather than converging on me or Frank.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Undertaker. You learn that Charlie was the Recluse.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Get Bob's promised count info now that his night death makes him likely good, to resolve Outsider count and Baron possibilities before nominations.
🧠
Get Bob's promised count info from a likely good night death and reconcile it with David's Saint claim to narrow Baron or false outsider worlds.
🧠
Confirm Charlie privately and get Bob's count info to resolve Baron versus false Saint and narrow demon candidates before nominations.
🧠
Get Bob's promised info and cross-check Charlie's Recluse claim before nominations; dead players are likely good and can help solve.
🧠
Coordinate a consistent story with Frank and pick a shared execution target to keep heat off me and preserve endgame control.
🧠
Reveal now because night death makes me likely good and my role resolves the Outsider-count puzzle before nominations.
🧠
Coordinate with Heidi to pick a bluff that pressures a good execution (ideally Alice) while my Monk bluff provides cover and we avoid claims that mechanically clear Alice.
🧠
Get Bob's promised count info and Charlie's perspective early, then compare outsider count and likely Baron worlds before nominations.
🧠
Clarify whether Charlie was mechanically confirmed and test Baron versus evil fake Outsider before nominations.
🧠
Confirm Grace's role and use Bob's death plus three Outsider claims to steer town away from Saint execution and toward Baron plus Demon hunting.
🧠
Reveal exact Undertaker info to trusted claims, validate Charlie, and steer away from Saint execution while focusing on Baron worlds.
🧠
Gather night action and claim info from two alive players to test Outsider and Baron worlds before nominations.
🧠
Answer Eve with a safe-bluff that creates doubt around David’s Saint claim and protects Frank, setting up a potential instant win if town executes David while thinking he is Drunk.
🧠
Get Grace's exact execution info and loop Alice into my verified Butler claim before nominations narrow Baron versus fake Outsider worlds.
🧠
Answer Eve’s question, reinforce my Monk bluff, and steer Heidi’s Librarian info to implicate David or Alice rather than me, keeping Heidi safe.
🧠
Confirm Bob as Butler and extract Grace's execution info to solve outsider count and identify the lone Minion world.
🧠
Get Alice's claim before nominations and use Grace as trusted Undertaker witness while protecting me from accidental Saint execution.
🧠
Get the two least-resolved living players on record before nominations and narrow Demon candidates in a likely Baron world.
🧠
Confirm my Undertaker info to trusted dead Bob and pressure Alice for a claim before nominations, so we can pick a better execution than David.
🧠
Push Heidi to reveal key info before nominations and reduce fear of executing David if he is the Drunk rather than Saint.
🧠
Steer good into executing David by selling β€˜David is Drunk’ so they ignore the Saint risk, ideally ending the game instantly for evil.
🧠
Force remaining quieter players to claim before nominations; Baron count narrows Demon candidates if David, Charlie, and I are real.
🧠
Exploit Heidi’s Librarian ping to make town comfortable executing David despite Saint claim, ideally causing an instant good loss or at least removing a strong good voice while I keep Monk bluff consistent.
🧠
Reveal Mayor to trusted info holders before nominations, align on Baron world, and steer away from Saint execution while narrowing demon candidates.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need a D2 execution at six alive. Heidi has not given an exact claim and fits the likely Demon hiding place in a Baron world.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop this execution by sounding consistent with earlier whispers, redirect suspicion onto David (safe for evil) and keep Frank’s Monk story aligned so my team survives.
🧠
Heidi's late claim is useful but unverified and could be a Demon panic bluff. I nominated her as the best Townsfolk-claim suspect, so I should support the execution.
🧠
Prevent Heidi’s execution by providing a credible alternative target (David) that fits public info, and by framing the Heidi nomination as premature and low-value.
🧠
Save my ghost vote and warn town that Heidi's late Librarian claim could be evil bait to execute a Saint claim.
🧠
Preserve my ghost vote and warn town that Heidi's late Librarian claim should not justify executing a possible Saint without stronger proof.
🧠
Prevent a potentially good Librarian execution and correct the record that Heidi's claim was not invented only on the block.
🧠
I prefer Heidi over David. Executing Heidi lets my Undertaker info test her Librarian claim, while executing a real Saint could instantly lose.
🧠
Heidi is pushing my execution, which loses if I am Saint. Her Librarian claim conflicts with the trusted three Outsider world, so voting her is safer than letting town pivot to me.
🧠
Stop the execution by persuading at least one of Grace or David to lower their hand; preserve my life and steer tomorrow toward executing David or Alice.
🧠
Keep pressure on Heidi and prevent town from pivoting to a risky Saint execution based on an unverified Librarian claim.
🧠
Stop Heidi’s execution by persuading Grace and David to remove their hands, framing Heidi as a useful info role and offering a safer alternative target (David) next.
🧠
Expose the mechanical flaw in Heidi's defense so town does not execute a claimed Saint based on impossible Drunk logic; preserve my ghost vote.
🧠
Correct the mistaken David test logic before town executes based on impossible Drunk mechanics, while preserving my ghost vote.
🧠
Correct the rules mistake and stop town from chaining into a dangerous David execution while avoiding a weak Heidi kill.
🧠
Keep the execution on Heidi to gain Undertaker confirmation and avoid executing a possible Saint based on flawed Drunk logic.
🧠
Keep pressure on Heidi and stop town from executing me, which would instantly lose if my Saint claim is true.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create a tied top vote so no one is executed, saving me. Alice is already suspicious and can plausibly draw votes from Eve and Frank to reach the tie.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me and preserve Heidi execution; avoiding no-execution matters more than self-defense because Mayor win is not reliable yet.
🧠
Drive votes onto Alice to at least tie and prevent my execution, while casting doubt on Alice’s convenient Mayor claim and her push for my death.
🧠
I must prevent Heidi’s execution. A vote on Alice is the cleanest way to force a tie or redirect the execution away from Heidi.
🧠
Use my ghost vote to help prevent executing a plausible Librarian and to challenge Alice, who has driven weak executions. Even a tie preserves Heidi.
🧠
Do not spend my ghost vote early just to tie. Heidi execution gives Grace a check; if Grace is lying, that becomes a major lead tomorrow.
🧠
Tie Alice at three to stop a weak Heidi execution and preserve a possible Librarian while keeping pressure on Alice.
🧠
A tie risks no execution and no Undertaker info. Alice is a plausible evil driver and this guarantees an execution I can check tonight.
🧠
Avoid tying or surpassing Heidi; keep pressure on the mechanically inconsistent Librarian claim while protecting myself from execution.
🧠
Stop my execution and preserve a powerful Mayor win condition while keeping Heidi as the better info execution.
🧠
I need Alice to take the block with more votes so I survive the day. Adding my vote makes the execution more likely to stick and prevents late unvotes.
🧠
Lock in enough votes to execute Alice so Heidi comes off the block, while sounding like I am prioritizing info and avoiding a low-value Heidi execution.
🧠
Preserve my ghost vote if Alice already has enough living votes; if Grace also pulls, Heidi likely stays, but I should not spend a dead vote this early unless decisive.
🧠
Preserve my ghost vote and warn that Alice is now being executed; pressure Grace to justify a contradictory vote pattern.
🧠
Keep pressure off Heidi while avoiding an outright Alice execution; asking Grace to lower creates a tie if she trusts the plan.
🧠
Avoid a no-execution day. Alice execution is now checkable by my Undertaker ability, giving concrete info and preserving day pressure.
🧠
Alice vote has reached execution. I want to prevent killing a claimed Mayor and return to the planned Heidi Undertaker check without risking Saint execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I cannot nominate or outvote this now, so I leave a clear plan: use Undertaker confirmation and focus suspicion on the wagon that killed a claimed Mayor.
🧠
Keep Alice on the block and stop last-second noms that might swing back to my execution; set up narrative that UT check will resolve, then remove UT at night.
🧠
Keep Heidi alive and lock in Alice execution, framing it as reducing chaos and testing claims so no one pushes a new nomination that could threaten the Demon.
🧠
Lock in tomorrow's information plan and prevent evil from steering Alice's execution into an easy Saint misexecution.
🧠
No nominations possible by me; preserve clarity for tomorrow and pressure Undertaker to verify Alice so town can reassess pushers.
🧠
Create a viable tie to save Alice while pressuring Frank, whose claim is implicated by Heidi and who pushed Alice execution.
πŸ“œ
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Discourage votes on me to avoid a tie/no-exec and ensure Alice is executed, removing a claimed Mayor and keeping Heidi safe.
🧠
I need to prevent a claimed Mayor execution and force accountability on Frank, whose push kept me on block despite Heidi’s bad Drunk logic.
🧠
Prevent a tie and protect Frank. Keep Alice on the block for a likely good execution and deny town a no-exec day.
🧠
Preserve my only ghost vote. Alice execution is not ideal, but an Undertaker check creates information; spending a dead vote for a possible no-execution tie is too costly.
🧠
Preserve my ghost vote while pushing living good players to decide whether preventing Alice's execution is worth a tie.
🧠
I nominated Frank to tie Alice and prevent a possible Mayor execution. My vote is necessary for that plan; without it Alice dies uncontested.
🧠
I want to prevent a possible Mayor execution and pressure Frank, whose claim is strained by Heidi's information and his push to let Alice die.
🧠
Tie the vote to prevent executing a possible Mayor. Frank will not die at four; this preserves options and avoids letting a rushed Alice wagon stand.
🧠
Try to get one voter to lower their hand on my nomination so it does not tie, keeping Alice executed and keeping me alive.
🧠
Secure the tie to prevent my misexecution while avoiding a risky Frank execution or Bob spending his ghost vote.
🧠
Prevent Frank’s execution and ideally force a tie so there is no execution, denying Undertaker info and keeping my minion alive while we control the night kill.
🧠
Preserve my ghost vote and prevent a rushed Frank execution while supporting the tie that saves a claimed Mayor.
🧠
Prevent my ghost vote causing a rushed Frank execution while preserving a tie to save claimed Mayor Alice. Keep focus on Grace's next info.
🧠
Keep Frank vote at exactly four to tie Alice and prevent a risky Mayor execution without spending ghost votes or killing Frank.
🧠
Hold the tie to save a possible Mayor without accidentally executing Frank, and set tomorrow's agenda around outsider math.
🧠
Keep the vote at 4 to tie and prevent Alice execution without accidentally executing Frank on a rushed nomination.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Tie for majority! Current leader was 1. Now no one.
πŸ“œ
Storyteller
The vote for Frank ties with the previous leader. No one is currently on the block.
🧠
Force a decisive vote onto David while no one is on the block; best case instant win if he is Saint, otherwise we still remove a good and avoid a no-execution day.
πŸ“œ
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop my execution; as real Saint, any successful vote loses the game. Frame Frank's late push as anti-good and preserve tomorrow's solve.
🧠
Vote to try to execute the claimed Saint for an instant evil win if true, or remove a troublesome player if false. Either outcome benefits evil and pressures town.
🧠
Prevent a possible Saint execution and preserve the no-execution tie that saves my Mayor claim; Frank's late push is suspicious.
🧠
Create doubt around David’s Saint claim using my Librarian Drunk ping so others feel safe voting; try to secure an instant win if David truly is Saint.
🧠
Preserve my ghost vote and stop a risky Saint execution; encourage using Undertaker/count info tomorrow instead of panic voting.
🧠
Stop a dangerous Saint execution and preserve my ghost vote; Heidi's stated logic is mechanically flawed.
🧠
Prevent a dangerous Saint execution and preserve the tie/no execution plan so we can use tomorrow's information.
🧠
Avoid executing a possible Saint and signal Frank is suspicious for forcing this late risky vote.
🧠
Stop any further votes on me; executing Saint loses instantly. Undermine Heidi's flawed rationale and frame Frank's push as dangerous.
🧠
Try to convert one or two hesitant voters to reach five and instantly win via Saint execution, while shoring up Heidi’s Librarian credibility if it fails.
🧠
Stop a possible Saint execution and frame Frank's risky late nomination as tomorrow's key suspicion without spending votes.
🧠
Prevent an instant loss by executing a real Saint, steer town into no-execution, preserve my cover by admitting rules confusion, and set up a clean night kill on the Undertaker.
🧠
Preserve my ghost vote and avoid executing a claimed Saint, which could instantly lose. Let the tied no-execution stand and force tomorrow’s logic.
🧠
Preserve my ghost vote and prevent a catastrophic Saint execution; Frank's late push is suspicious but David is not safe to execute.
🧠
Avoid risking a Saint execution; the vote appears controlled at one, so waiting preserves the failed vote and forces D3 discussion.
🧠
Avoid risking a Saint execution. Let this fail so we reach night; if no execution, I get no info but we preserve game and can push Frank tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 5 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/5).
🧠
Avoid a rushed execution, especially of myself, and set tomorrow’s agenda around the suspicious late push and Outsider contradictions.
🧠
Use the last moment to advocate ending the day, and pre-poison tomorrow’s logic chain so Heidi is not the center. Push suspicion to alternate targets and undermine Undertaker confidence.
🧠
End the day safely after the failed David vote and set tomorrow’s focus on the suspicious late push and outsider-count contradictions.
🧠
With one tick left, lock in no execution, look cooperative, and pre-seed doubt about tomorrow’s β€˜clean solve’ so town stays split while I choose the best night kill.
🧠
No safe execution remains; reinforce preserving ghost votes and set tomorrow's agenda around Undertaker and contradictions.
🧠
End day safely with no execution, preserve ghost vote, and set tomorrow's agenda around resolving contradictions without risking Saint.
🧠
Avoid creating a rushed wagon or confusing the table at the last second; preserve ghost votes and force structured info tomorrow.
🧠
No safe eligible execution remains. A rushed Eve or self nomination could kill good info or me, and David risks Saint. Preserve votes and use tomorrow's discussion.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the largest endgame risk if she is Mayor, and removing or β€˜failed killing’ her can be explained by Frank’s Monk bluff, buying us cover and vote control tomorrow.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Get Grace's hard Undertaker result first so I can resolve Charlie, David, and the Outsider count before nominations.
🧠
Coordinate trusted info holders before nominations and expose the David, Frank, Heidi outsider-count contradiction.
🧠
Get exact Undertaker and Chef info aligned before nominations so town can choose between the suspicious outsider-count worlds.
🧠
Seed doubt that UT info hard-clears anyone and make Grace open to executing David despite Saint claim, or at least keep heat off Heidi.
🧠
Reveal now that I am dead, demand Grace's exact result, and anchor Eve's Chef info before nominations.
🧠
Gather key claims and build a nomination plan while keeping the Saint off the block.
🧠
Confirm my info to trusted living players, correct rules misunderstandings, and build consensus toward Heidi or Frank before nominations.
🧠
Steer Eve away from executing me/Frank and toward executing Grace, discrediting UT chain and buying time to reach final three with demon alive.
🧠
Pressure Heidi on the key contradiction before nominations and see if she has a coherent Baron world or is deflecting onto Grace.
🧠
Heidi's Drunk info is central; pin her exact claim and interpretation before nominations so town can test David versus Frank worlds.
🧠
Pin Heidi to exact info before nominations and test whether her Librarian claim is a lie or points to Frank as Drunk or evil.
🧠
Coordinate with Heidi to set a narrative that pushes a David execution or at least redirects suspicion away from Heidi while keeping my bluff flexible.
🧠
Use dead chat and Heidi's claim to resolve outsider count and narrow Demon candidates before nominations.
🧠
Get Heidi's exact claim and force a solve before nominations; her prior Drunk-Saint logic was flawed and may expose evil or poisoned info.
🧠
Pin Heidi's claim with Eve as witness and force her to resolve the impossible David-Drunk logic before nominations.
🧠
Give exact Librarian wording via Bob to spread, reconcile with Chef zero, and steer town toward executing Grace instead of my minion Frank or the protected Saint claim.
🧠
Get Bob's hidden info before nominations and coordinate with likely good Undertaker; prepare a viable execution target among Heidi and Frank.
🧠
Reveal my role to trusted dead Alice and Chef-claim Eve so they can solve outsider count before nominations and avoid a bad Grace execution.
🧠
Coordinate dead voters and get last-minute claim details before nominations, while avoiding wasting ghost votes on a weak execution.
🧠
Nudge Eve into leading a David execution push using the Librarian Drunk angle, while keeping suspicion off Heidi and avoiding a no-exec that might help good solve.
🧠
Coordinate ghosts before nominations: flag impossible Undertaker claim and align on Heidi as likely evil while preserving ghost votes.
🧠
Coordinate trusted claims before nominations, surface Heidi's exact info, and prevent a fatal Saint execution while focusing suspicion on Frank/Heidi.
🧠
Coordinate with likely good players before nominations and prevent a risky Saint execution while focusing pressure on Heidi or Frank.
🧠
Lock in Eve’s vote against Grace by framing Grace as the key solver threat and making her UT wording the required proof; keep Frank protected and keep heat off me.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I cannot nominate, so I need living players to act before night. Heidi's claim is the most mechanically inconsistent and likely evil pressure point.
🧠
Force a late decisive execution on Grace to remove the Undertaker threat and redirect suspicion off me; if it passes, I can kill a strong solver tonight and push endgame misexec.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against a bad wagon, clarify exact info, and redirect suspicion to Heidi before votes lock me on the block.
🧠
Avoid wasting my ghost vote and steer living players away from Grace toward Heidi, whose Librarian claim creates the strongest mechanical contradiction.
🧠
Push logic that Grace’s UT result creates impossible Outsider math, to secure votes and remove the Undertaker threat while keeping suspicion off me.
🧠
Get Grace executed to remove the Undertaker threat and keep attention off Heidi, preserving the Demon into the endgame.
🧠
Preserve my ghost vote and steer town away from executing likely Undertaker; push next nomination onto Heidi, whose claim has contradictions.
🧠
Stop Grace execution and redirect pressure to Heidi or Frank while keeping myself, the Saint, away from the block.
🧠
Preserve my ghost vote and steer town away from executing a plausible Undertaker; Heidi's push worsens her credibility.
🧠
Prevent a bad execution on plausible Undertaker and keep pressure on Heidi or Frank, whose claims create the main contradictions.
🧠
Avoid helping execute myself; the room is rejecting Heidi's case. Let vote fail so a living player can nominate Heidi or Frank next.
🧠
Preserve my ghost vote and let a weak Grace nomination fail so town can execute Heidi, whose Librarian claim creates the strongest contradiction.
🧠
Add my vote to my own nomination and try to push Grace onto the block; if it fails, I at least look consistent and keep pressure away from me.
🧠
Keep the vote pressure on Grace and set up the next nomination to be David instead of Heidi, protecting our Demon.
🧠
Stop Grace from reaching majority while keeping focus on Heidi as the stronger execution. Preserve my ghost vote for a decisive late-game vote.
🧠
Avoid executing a likely good Undertaker and prevent a dangerous misexecution while preserving push onto Heidi or Frank next.
🧠
Preserve my ghost vote, stop a weak Grace execution, and push the living players toward Heidi while there is still time for an execution.
🧠
Prevent a bad execution on the likely Undertaker and steer the room to Heidi, whose info creates unresolved outsider-count contradictions.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
We need an execution before night. Heidi pushed a weak case on me and her Librarian info conflicts with confirmed Recluse plus Saint claim.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop this execution by persuading at least one of Eve or David to withhold votes, and redirect suspicion onto Frank or Grace via Monk protection and poisoning doubt.
🧠
Heidi is the best execution: her Librarian claim clashes with confirmed Recluse and David Saint, and she pushed me without resolving it.
🧠
Heidi is the best execution and the vote may fail without dead help. Spending my ghost vote now secures progress before night.
🧠
Prevent Heidi’s execution by casting doubt on the case and redirecting the table toward executing Frank or David instead.
🧠
Heidi is the best execution and already has two votes. Spending my ghost vote secures a real execution before final three and resolves the strongest contradiction.
🧠
Heidi is a better execution than Grace or me. Her info clashes with outsider count and she pushed Saint execution, so I want this through.
🧠
Heidi already has enough votes, so I should save my ghost vote for final day while letting the preferred execution go through.
🧠
Heidi is the best current execution and already has enough support. My vote helps secure pressure and avoids a no-execution day at five alive.
🧠
Stop enough alive votes on me by arguing Scarlet Woman risk and pushing Frank as the clean execution, keeping me alive and redirecting town.
🧠
Lock in Heidi execution by pointing out her flawed Scarlet Woman defense and reinforcing the mechanical case before anyone retracts.
🧠
Heidi has enough living votes from Grace, David, and Eve, so my ghost vote is unnecessary. I should save it for final day while still supporting this execution.
🧠
Stop the town from reaching 3 votes on Heidi by creating last-second doubt and offering myself or David as alternative execution bait.
🧠
Heidi already has three living votes, so my ghost vote is not needed. Saving it preserves final-day leverage while still allowing today’s execution.
🧠
Keep my vote on Heidi and discourage a collapse; executing me is game-losing, and Heidi's logic remains the worst fit.
🧠
Heidi is already at majority, so preserve my ghost vote while urging alive voters not to drop and lose our best execution.
🧠
Maintain the majority on Heidi and prevent last-second vote collapse caused by Frank's pressure.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Get a counter-nomination on Frank and secure at least three votes to tie or surpass my block, preventing my execution and keeping the Demon alive.
🧠
Prevent a late counter-nomination from tying or surpassing Heidi and preserve today's best execution plus potential Undertaker confirmation.
🧠
Lock in Heidi execution, prevent late Frank tie/no-execution, and preserve ghost vote for final day.
🧠
Save our Demon by moving the block off Heidi. David is a plausible execution target that some town already distrusted, and it also pressures Saint claim logic.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop my Saint execution and frame Frank's late nomination as evil disruption while preserving Heidi as today's execution.
🧠
Raise the vote on David to either tie and prevent my execution or push him onto the block; both outcomes keep me alive and favor evil.
🧠
Prevent a risky Saint execution/tie and preserve the Heidi execution, while flagging Frank's late push as suspicious for tomorrow.
🧠
Preserve Heidi execution, avoid losing to true Saint, and save my ghost vote for final day if needed.
🧠
Get at least a tie on David so Heidi is not executed, ideally push toward executing David if others follow, protecting the Demon either way.
🧠
Do not spend my ghost vote or risk executing a claimed Saint. Heidi is already on block; letting David vote fail preserves the best execution.
🧠
Prevent a late tie or Saint execution and preserve my ghost vote while keeping pressure on Heidi, the mechanically weakest claim.
🧠
Prevent a risky Saint execution or tie, keep Heidi execution on track, and flag Frank's late push as suspicious for tomorrow.
🧠
Do not vote for my own execution; as Saint, allowing this to tie or pass could instantly lose. Preserve Heidi as execution and analyze Frank tomorrow.
🧠
I am on the block; the only out is to create a tie/no-execution. I will frame it as avoiding Saint loss and not actually executing David, to bait one extra vote.
🧠
Stop a tie on David; preserve Heidi execution and my chance to learn her character tonight if I survive.
🧠
Preserve my ghost vote and avoid tying David, since that risks no execution or a Saint loss. Heidi remains the best execution today.
🧠
Secure a tie on David to force no execution and prevent Heidi’s execution, while framing it as risk management around the Saint claim.
🧠
Stop a tie or Saint execution, preserve my ghost vote, and keep Heidi as today's execution for Undertaker information and forward progress.
🧠
Keep my ghost vote unspent and avoid tying David, which would block Heidi’s execution and risk repeating no-execution.
🧠
Prevent a tie on David, preserve Heidi execution, and avoid Saint auto-loss risk while setting Frank as tomorrow's scrutiny target.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/4).
🧠
Lock in Heidi execution and set tomorrow's focus on Frank without risking a late tie or no-execution.
🧠
Create urgency for an immediate Frank nomination and pile votes to surpass 3, using my Librarian claim to justify it and redirect suspicion off me.
🧠
Lock in Heidi execution for Undertaker info and stop a last-second switch or tie that would waste another day.
🧠
Lock in Heidi execution, prevent chaotic late Frank nomination, preserve ghost votes and create Undertaker data for tomorrow.
🧠
Urgently redirect the block off Heidi by offering myself as the tie or sacrifice, aiming for either no execution or my execution instead of the Demon.
🧠
Reinforce that no further action should derail Heidi execution; preserve ghost votes and set tomorrow's scrutiny on Frank.
🧠
Reinforce consensus with seconds left: prevent tie, preserve my ghost vote, get Undertaker info and set Frank as tomorrow's focus.
🧠
Prevent a chaotic late tie or wagon that stops Heidi execution and denies Undertaker information.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good