Game Detail

Players

Alice (Mayor) Bob (Drunk) Charlie (Virgin) David (Ravenkeeper) Eve (Washerwoman) Frank (Poisoner) Grace (Imp) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil214,32823,272$0.0885
Good590,972172,540$0.8131

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Monk, Undertaker, Librarian
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning a strong information role like the Fortune Teller or Investigator early is key to creating false leads and protecting the Demon. Alice is a good target to start sowing confusion.
📜
Storyteller
Frank
You chose to poison Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either David or Frank is the Ravenkeeper.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to verify my Washerwoman information. David is one of my two targets (David or Frank) who could be the Ravenkeeper. Checking with him first is a standard opening.
🧠
I want to start gathering information from my neighbor Alice to build trust and narrow down potential roles.
🧠
I want to establish trust with Eve and see what information she has, while staying slightly vague about my specific role (Ravenkeeper) to avoid being an early target for the Demon.
🧠
I want to use my Virgin ability early to confirm myself and another Townsfolk. David is my neighbor, making him an easy first contact.
🧠
Establish coordination with the Demon and check if she has a preferred target or plan.
🧠
Observe initial player interactions to identify potential alliances or suspicious behavior before engaging.
🧠
I need to coordinate with my Minion, Frank, while maintaining my cover. I will share my planned bluff and ask for his to ensure our stories align.
🧠
I am responding to Bob's whisper to establish a connection and see if he's willing to share information. As Mayor, I have no night info, so being honest about that while keeping my role hidden is a safe Day 1 play.
🧠
Confirming David as the Ravenkeeper based on my Washerwoman info to build trust and a secret alliance.
🧠
I want to continue building rapport with Alice and see if she has any suspicions about the frequent whispering between Eve and David.
🧠
Confirming Eve's Washerwoman info privately to build trust and establish a strong good-team core.
🧠
I've already reached out to David to test my Virgin ability. Now I need to wait for his response or for others to claim roles before I make my next move. Staying quiet for a moment avoids drawing too much early attention from the Demon.
🧠
Coordinate with my Demon (Grace) by confirming my bluff (Librarian) and acknowledging her plan to claim Monk.
🧠
I want to start gathering information from my neighbor Alice, who has been whispering with Bob. As a Soldier, I'm safe from the Demon, so I can be a bit more bold, but I want to see what others are claiming first.
🧠
I need to continue observing the group dynamics and let others reveal their roles or suspicions before I make further moves. Keeping a low profile is key as the Imp.
🧠
Share my current status and observations with my other neighbor, Heidi, while also fishing for her role or any information she might have.
🧠
I want to feel out Frank's reaction since my Washerwoman info pointed to either him or David being the Ravenkeeper. David has already claimed Ravenkeeper to me, so I want to see if Frank claims something else or contradicts David.
🧠
I want to probe David to see if he's willing to share information or if he's acting suspicious, especially since he's been whispering with Eve.
🧠
I want to build a connection with Bob without revealing my Ravenkeeper role or Eve's Washerwoman claim too early, while also fishing for what Alice might have told him.
🧠
I want to find a Townsfolk to nominate me to confirm my role and their alignment. Bob is my neighbor, so he's a convenient choice.
🧠
I need to build rapport with Eve while maintaining my Librarian bluff. Staying friendly but non-committal is the best way to appear helpful as a good Townsfolk would.
🧠
I want to build trust with Alice by sharing my role (Soldier) and seeing if she's willing to keep a secret, while also fishing for her role. Since she and Bob claim no night info, it's consistent with many roles, but Soldier/Mayor/Slayer fit well.
🧠
I have already established a plan with my minion Frank. I will wait to see how the town settles before acting further. Staying quiet early on helps me blend in.
🧠
I am revealing my true role as Mayor to Heidi since she claimed Soldier to me. This builds trust with a neighbor who also claims a defensive Townsfolk role. It also sets up a potential alliance where we can compare notes on our other neighbors.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Start a conversation to appear as a normal townsperson while keeping suspicion off me and my minion.
🧠
I want to encourage others to share information without revealing my own role as Ravenkeeper yet, especially since Eve (Washerwoman) has already confirmed me privately.
🧠
I want to establish David's trustworthiness and my own role as Washerwoman publicly. Since David already confirmed he is the Ravenkeeper in private, sharing this helps the good team build a foundation of trust.
🧠
Acknowledge Eve's claim and David's confirmed role to build trust and encourage more information sharing without revealing my own role publicly yet.
🧠
Publicly claim Virgin and invite the confirmed Townsfolk (David) to nominate me to verify both our roles and alignments.
🧠
I want to prevent a high-value role like the Ravenkeeper from being executed on the Virgin, while also subtly questioning the validity of the Eve/David claim without being too aggressive.
🧠
I want to sow doubt about the current town trust while building my cover as a Librarian. By questioning the Virgin claim and hinting at my own information, I create confusion and buy time for Grace (the Demon).
🧠
I want to encourage Frank to share his Librarian information to help the group identify Outsiders or potential Minion presence (Baron).
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Eve will prevent her from using her role effectively for the next day, which helps me sow doubt about the "confirmed" information she and David are sharing.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I want to remove the Virgin from the game early to prevent them from potentially using their execution ability on me or my minion later.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
To confirm David's role and see if he has Ravenkeeper info, as Charlie's death (the Virgin claim) suggests the Demon might be targeting potential confirmations or threats.
🧠
Confirm my role to my trusted contact Eve and seek her observations on yesterday's behavior.
🧠
Coordinate with my Demon (Grace) to sow doubt about the information provided by Eve, who I poisoned, and maintain our cover.
🧠
Observe initial Day 2 reactions and claims before deciding who to target with my Slayer shot or who to trust.
🧠
Check in with Alice to see if she has any new insights after Charlie's death and to discuss the validity of the claims made yesterday.
🧠
Engage with Heidi to compare notes and build trust while analyzing Charlie's death and the validity of other claims.
🧠
Coordinate with my Minion, Frank, to undermine Eve's credibility. I need to maintain my Monk bluff while Frank continues his Librarian deception.
🧠
I am dead, likely killed by the Demon to prevent my Virgin ability from being used. I need to observe the current conversations and see how the group reacts to my death before revealing my role or suspecting others.
🧠
I need to verify Frank's claim to reconcile my Washerwoman info. If Frank is the Librarian and David is the Ravenkeeper, my information is consistent. Knowing Frank's Outsider info helps determine the game state (Baron vs no Baron).
🧠
I'm questioning Bob's Day 1 advice in light of Charlie's death. If Bob is evil, he might have discouraged the Virgin test to prevent me from being confirmed or to keep Charlie as a safe night kill for the Demon.
🧠
I want to deflect Eve's question about my role while sowing doubt about her information by asking her to clarify her own claim, all while maintaining my Librarian bluff.
🧠
I am revealing my true role to David to build trust and explain my previous actions. Since Charlie is dead (killed at night), he cannot be the Demon (unless he was the Imp and jumped, but that's unlikely N1). David's Ravenkeeper claim is strong because Eve backed it as a Washerwoman.
🧠
I want to share my doubts about Charlie's death and focus on identifying potential suspects like Grace or Bob with my trusted ally Alice.
🧠
I am responding to Heidi's suspicion of Frank, Bob, and Grace to keep our alliance strong and gather more information on potential suspects.
🧠
I want to sow discord and cast doubt on Eve's credibility by talking to Bob, a neutral party, while maintaining my Monk bluff.
🧠
I'm dead, and people are whispering. I'll wait to see if anyone reveals information or starts making accusations before I interject.
🧠
I want to confirm Frank's Librarian claim and see if it aligns with the lack of Outsiders, which would help narrow down the Demon/Minion setup.
🧠
Share Bob's Slayer claim with Eve to cross-reference information and see if she has more data on Frank's Librarian claim.
🧠
I want to sow doubt about Eve's trust in David, as David could be a threat. By questioning her confidence in David, I make the town more chaotic and less likely to trust their bond.
🧠
Acknowledge Grace's suspicion and reveal my role to build trust and gather leads for my Slayer shot.
🧠
I want to pressure Frank to reveal his Librarian information publicly or to a small group to see if it aligns with the known roles and current deaths, specifically looking for an Outsider claim that might explain Charlie's death or verify someone else.
🧠
I want to prod the players with information roles (Librarian and Washerwoman) to reveal their findings publicly or to me, specifically checking if Frank's Outsider info aligns with the game state.
🧠
Build trust with the Slayer (Bob) while planting seeds of doubt about Eve. I need to keep him from using his shot on me or Frank.
🧠
I am dead, so I cannot nominate. I need to listen to the public discussion during the upcoming nomination phase to gather more information before using my ghost vote.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am revealing my Washerwoman info to the group to confirm David as a good player and to prompt others to share their information, specifically Bob's Slayer claim and Frank's Librarian info.
🧠
I want to verify Eve's Washerwoman claim and Frank's Librarian claim while outing myself as the Soldier to provide a safe execution target if the town is unsure.
🧠
Publicly confirm the claims I've heard privately to build a clear picture of the board and verify Eve's information.
🧠
To sow doubt about the David/Eve pairing while maintaining my Monk bluff.
🧠
Reveal my role as Virgin and explain the significance of my death to the group.
🧠
Gather more specific information from Grace and Frank to verify their claims and the game state.
🧠
I want to gather more information from Grace and Frank before making any moves with my Slayer ability or participating in nominations. Information from the Monk and Librarian is crucial for narrowing down the evil team.
🧠
To maintain my Librarian cover and subtly reinforce the idea that there is no Baron, which supports my evil team's position. I also need to sound helpful while avoiding giving away too much detail that could be disproven.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
David and Eve are confirming each other as good. By poisoning David, I will invalidate any information he gets or provides for the next day, further sowing distrust between him and the town.
📜
Storyteller
Frank
You chose to poison David.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the Slayer and is actively looking for the Demon. He is a major threat to my survival, so I need to eliminate him tonight.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to check in with the Monk claim (Grace) to see if she was protecting Bob and to coordinate future protections, while also subtly reminding her that I'm a good Ravenkeeper target for the Demon.
🧠
I need to sow distrust between the other town members to protect Grace, my Demon. By pointing suspicion towards the 'confirmed' good pair of David and Eve, I can distract the town from Grace.
🧠
I am dead and it's the start of Day 3. I need to listen to the living players' conversations and see if Bob (the Slayer claim) has any last words or if any new information comes out after his death.
🧠
Since I am dead and my Slayer ability is now useless, I want to confirm the reliability of the 'confirmed' players (David/Frank) with Eve (the Washerwoman) to see if her read has changed or if she's noticed anything suspicious during the night.
🧠
Respond to Bob's whisper to maintain trust and gather his final suspicions while reinforcing my Washerwoman info.
🧠
Reinforce my Monk bluff to David and plant seeds of doubt about Eve to distract from my own potential suspicion as the Demon.
🧠
Respond to Frank's suspicion and probe his thoughts on Grace, while keeping my own role (Soldier) hidden from him for now to see if he tries to push a narrative.
🧠
Confirm David's role and build trust with a known Townsfolk (via Eve's claim). As Mayor, I want to coordinate with the Ravenkeeper because my passive ability might bounce a kill onto him, which is actually good for the team since he gets info.
🧠
Acknowledge Alice's Mayor claim and probe for her suspicions to build trust and gather information, while indirectly confirming my role again.
🧠
Continue building trust with Heidi while casting doubt on the confirmed pair of Eve and David, and deflect potential suspicion on Grace (the Demon).
🧠
I want to gather information from David, who is a potential Ravenkeeper, to see if he has any leads or if he trusts Eve's claim, especially since I'm dead and can't use my ability.
🧠
I want to share my suspicions with Eve, who is currently one of the more active info-gatherers, and prompt her to look at the Alice/Heidi duo while also considering the possibility of a Baron despite Frank's claim.
🧠
Acknowledge Bob's suspicion of Alice and Heidi and share my own theory about the potential for a Baron/Drunk scenario based on Frank's claim.
🧠
Maintain my Monk bluff with David while sowing doubt about Eve and avoiding committing to a protection target, which buys me time as the Imp.
🧠
To probe Frank's thoughts on Alice and Grace while maintaining our private channel of information.
🧠
I want to build a stronger alliance with David (the claimed Ravenkeeper confirmed by Eve) to cross-reference information and identify suspicious claims, specifically focusing on Frank and Grace.
🧠
To build trust with Alice (the Mayor claimant) and share my perspective on Frank's information and the overall game state.
🧠
Sow doubt about the 'confirmed' good players and keep Heidi focused on them instead of Grace.
🧠
I want to pressure the living players to look into Frank's 'zero outsiders' claim, which is a common Minion bluff if a Baron is in play, while also checking if anyone has felt 'Drunk' effects.
🧠
I want to gather information from Charlie, another dead player, about his private conversations with Alice and David. Since we are both dead, we are more likely to be on the same side (Good) and can pool information without the Demon fearing our abilities.
🧠
I want to pressure Alice to see her reaction to Bob's suspicion and gather her thoughts on Frank's potentially false claim. This helps me gauge her alignment and cross-reference information.
🧠
I need to keep David's trust while planting suspicion against Heidi to avoid being nominated myself. If I can get them to distrust each other, it keeps the heat off me.
🧠
Maintain the alliance with Frank while pushing for transparency from the Alice/David/Grace group. Bob's death as a Slayer claim makes Grace's Monk claim very suspicious.
🧠
I need to build trust with Eve by revealing my role and sharing my thoughts on the current information, specifically questioning Frank's Librarian claim and Grace's Monk claim.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to pressure Grace to reveal her Night 2 choice and explain why the Slayer claim (Bob) died, which will help determine if she is a real Monk or a Minion/Demon.
🧠
I want to push Grace for her Night 2 target and encourage any hidden Outsiders to reveal themselves to verify Frank's Librarian claim.
🧠
Encourage the group to verify Frank's Librarian claim by looking for hidden Outsiders or potential Drunk roles, and emphasize the need for an execution today.
🧠
I am nominating Frank because his Librarian claim of zero outsiders contradicts the standard setup for an eight-player game, suggesting he is either evil (potentially a Baron) or the Drunk. Since my Washerwoman info identified him or David as the Ravenkeeper, and David is actively contributing, Frank is the more likely candidate for a bluff or a seat of misinformation.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's nomination by casting doubt on her motives and keeping the town focused elsewhere. Staying alive is crucial to protect Grace.
🧠
I want to see how many others vote for Frank before I commit my vote. I am suspicious of him, but I want to ensure we have enough momentum or see if a better target (like Grace) emerges.
🧠
Frank's Librarian claim of zero Outsiders is suspicious if a Baron is in play, and he hasn't provided any concrete Townsfolk to clear. Executing him provides information and moves the game forward.
🧠
I will vote to execute Frank to test the validity of the 'zero Outsider' claim and pressure the evil team, as his information is the most likely to be a Minion bluff in a Baron game.
🧠
I nominated Frank because his Librarian info (zero outsiders) contradicts the likely presence of a Baron if he is evil, or he is simply lying as a Minion. My Washerwoman info confirmed David or Frank as Ravenkeeper; since I trust David more and Frank's info is suspicious, Frank is the logical choice for execution to test his alignment.
🧠
Frank's 'zero Outsider' claim is highly suspicious if a Baron is in play, and Eve/David have strong Townsfolk synergy. I will vote to execute Frank to test his claim and move the game forward.
🧠
Frank is my Minion. If he gets executed, he dies and I might be exposed or lose my main support. However, voting for him might make me look like I am not working with him. But I can't let him get executed. I will refrain from voting to stay safe.
🧠
I want to ensure Frank is executed because his claim of zero outsiders is highly suspicious in an 8-player game, especially if a Baron is present. This will provide information through death or confirm Eve's suspicions.
🧠
I am about to be executed and need to sow as much doubt as possible. I will try to frame Eve and the others as having been manipulated by the real Demon, Grace, to make them reconsider, even though it's unlikely to stop the vote.
🧠
I am voting for Frank to ensure an execution happens today, as he is a primary suspect for providing false information to hide a Baron.
🧠
I have already raised my hand to vote for Frank and reached the threshold for a majority. I will wait for the Storyteller to process the vote.
🧠
I have already raised my hand to vote for Frank. I will wait for the Storyteller to process the votes and move the game forward.
🧠
Keep my vote on Frank to ensure his execution. I have already raised my hand, and the majority is already met (7 votes), so I just need to wait for the voting phase to conclude.
🧠
I am keeping my hand raised to ensure Frank is executed. The majority has already been reached, so I just need to wait for the voting period to conclude.
🧠
Defend my minion Frank by casting doubt on the accusation and justifying my night action choice to the town, while keeping suspicion off myself.
🧠
I will wait to see the outcome of the vote since it already has enough votes for execution and I have already raised my hand.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt to sow doubt and defend my position while on the block. Grace is the Demon, and if I am executed, she might be next, so I need to frame the situation as a dangerous misstep by the town.
🧠
I want to double-check the logic of the group before the day ends, specifically questioning the coherence of Grace's Monk claim and Alice's stance, as Frank is currently on the block.
🧠
Address Heidi's concerns and reinforce the case against Frank while nominations are open.
🧠
To focus the town's attention on the consequences of the current execution and prepare for the next steps if the game continues, specifically pointing towards Grace's suspicious behavior.
🧠
Acknowledge Charlie's logic and maintain the focus on the current execution while planting a seed of suspicion for the next day if the game continues.
🧠
Reassure Heidi and maintain the current momentum for Frank's execution while setting up future scrutiny on Grace if the game continues.
🧠
Maintain my fake Monk persona, appear cooperative, and deflect suspicion as the game approaches the end of the day. Acknowledge the possibility of Frank being wrong to blend in with the town's logic.
🧠
Reinforce the logic behind the current execution while setting up a plan for the next day if the game doesn't end, specifically focusing on the inconsistency of the outsider count and the Monk's protection choices.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the most vocal player currently questioning my Monk claim and analyzing the Librarian logic. Killing her will silence a major threat to my cover and create more uncertainty for the remaining town.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to pressure Grace to reveal her Night 3 target and explain why the Demon is successfully killing confirmed good players despite her Monk claim.
🧠
As a ghost, my primary role now is to support the Demon, Grace. I need to observe how the town reacts to the death of Eve and see if I can deflect suspicion or sow enough doubt to keep them from hitting Grace. Waiting allows me to see the town's focus.
🧠
Wait to see how the remaining alive players react to Eve's death and if any new information surfaces.
🧠
I need to coordinate with David, who is confirmed as the Ravenkeeper by the now-dead Eve. We are in a potential final four scenario (Alice, David, Grace, Heidi). My goal as Mayor is to reach the final three without an execution today, but I need to know who David trusts to ensure we don't execute a good player or lose to the Demon.
🧠
I need to verify Alice's role and pressure her for information while maintaining my own claim. I also want to test her stance on Grace to see if they are aligned.
🧠
Check in with my closest ally, Alice, to see what David whispered to her and coordinate our next move given Eve's death.
🧠
I am addressing Bob's skepticism by reinforcing my Monk bluff and explaining my protection choices, trying to deflect suspicion.
🧠
I want to confirm David's role as Ravenkeeper and get his thoughts on the current suspects, specifically Grace. Sharing my Washerwoman info privately builds trust.
🧠
I am questioning Grace's Monk claim. If she protected David every night, it explains why David is alive, but her failure to protect other key players (like me or Eve) makes her suspicious. I want to see if her story stays consistent or if she's a Poisoner/Minion.
🧠
I am dead and have already fulfilled my role of poisoning. I have no more abilities to use. I will wait and see how the town proceeds with Grace, my Demon. Hopefully, the confusion from my fake Librarian claim persists and keeps them off her trail.
🧠
I am observing the whispers to see if Alice or David emerge as clear suspects before the nomination phase starts.
🧠
I need to build trust with David by revealing my role as the Mayor. This is crucial for the end-game strategy and helps us coordinate against Grace or Heidi.
🧠
Acknowledge Alice's Mayor claim and pivot the focus toward Heidi, who has been unusually quiet, while keeping the possibility of Grace being the Demon open.
🧠
To gather information from Alice regarding her private conversation with David and to solidify our alliance against Grace.
🧠
I need to maintain my Monk cover by doubling down on my protection claim while appearing frustrated by the situation to shift suspicion away from myself.
🧠
I am waiting for David to respond to my whisper to see if he confirms my Washerwoman information and to get his take on the current game state before I talk to others.
🧠
I want to press Grace on her logic. If she is the Monk and has been openly claiming to protect David, the Demon should have killed her by now to remove the protection. Her staying alive while 'confirmed' good players die is highly suspicious.
🧠
As a dead minion, my goal is to continue sowing chaos and protecting the Demon, Grace. I need to observe the town's current focus and see if I can influence the discussion or distract them. I am currently dead, so I am just observing for now.
🧠
As a dead player who has already used their ghost vote and has no active ability, I should wait to see what information the remaining alive players (Alice, David, Grace, Heidi) share before trying to influence the final day's strategy.
🧠
I want to pressure Heidi to see if her Soldier claim holds up and to gauge her suspicion of David versus Grace. Balancing the two is key for the Mayor win.
🧠
Confirm my role to the confirmed (dead) Washerwoman and share Alice's Mayor claim to build a trust network and gather her thoughts on Heidi/Grace.
🧠
Explain my survival as the Soldier and focus suspicion on Grace.
🧠
Shift suspicion away from me and towards Alice to create confusion and misdirection.
🧠
I am sharing my suspicions with David, a confirmed Townsfolk, to help narrow down the Demon. I want to highlight that Heidi might be more dangerous than Grace because she's staying under the radar by whispering to the Mayor.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Sow doubt about the remaining players, specifically pointing away from Grace while keeping her hidden. Since I am dead, my goal is to influence the town's logic as much as possible to protect the Demon.
🧠
I need to force Heidi and Grace to provide more information and narrow down the Demon candidates between them, while also publicly backing Alice's Mayor claim to build a solid town core.
🧠
Publicly reveal my Mayor claim to coordinate with the Good team and put pressure on Grace, who is the most suspicious player based on the current claims and night deaths.
🧠
I want to publicly pressure Grace to explain her inconsistent Monk claim, as it's the most suspicious one currently and could lead to identifying the Demon.
🧠
Publicly reveal my role as Soldier to justify my survival and shift focus towards Grace, whose Monk claim is unverified and suspicious following Eve's death.
🧠
I want to reinforce the suspicion against Grace by highlighting the inconsistency of her Monk claim alongside the other Town claims (Mayor and Soldier). As a dead player, I need to guide the living toward the most likely evil candidate.
🧠
To pressure Grace into providing a clear explanation for the Night 3 death and her Monk claim, as she is currently the most suspicious player based on the living claims.
🧠
To deflect suspicion by emphasizing that leaving me alive is a common demon tactic to frame someone, and to cast doubt on the other players' logic.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
I need to kill Alice to remove the Mayor, as she is a strong, confirmed-looking player who is actively pushing for my execution. Killing her now reduces the town's coordination.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill Alice.
📜
Storyteller(Ghost)
David(Ghost)
Good evening David. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
I will check Alice. If she is indeed the Mayor, the game is won through the Mayor's win condition as long as we don't execute tomorrow. If she's the Demon, my information will reveal it.
📜
Storyteller(Ghost)
David(Ghost)
You chose Alice. They are the Mayor.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate with Alice to execute Grace on this final day, pointing out the failure of Grace's Monk claim.
🧠
I need to observe the initial reactions of the final three (Alice, Grace, Heidi) to David's death, especially since David was a confirmed Townsfolk (Ravenkeeper) and Grace's supposed Monk target.
🧠
I am dead, but I need to ensure the final execution goes to the Demon, Grace. I am whispering to Alice to convince her to execute Grace.
🧠
Wait for others to speak or nominate to see who targets whom. Since it's final three and I'm the Imp, I need to let them argue or nominate first to avoid drawing unnecessary attention to myself, as the Demon is the primary target.
🧠
I need to confirm Alice's role as the Mayor to her privately so we can coordinate. Since I know for a fact she is the Mayor from my Ravenkeeper ability, she is a confirmed ally. confirming her role helps us narrow down the Demon to Heidi or Grace.
🧠
I am dead and have no ghost vote. I need to observe the final three (Alice, Grace, Heidi) and see how they interact to determine who the Demon is before trying to influence them.
🧠
Confront Grace about David's death to see her reaction and defense before the final nomination.
🧠
I need to observe the current whispers and the surviving players' arguments to identify the Demon between Alice, Grace, and Heidi. I have no vote, so I must use my voice to influence the remaining living players.
🧠
I am waiting to see the outcome of Alice's whisper with Grace before making my next move. Since it is the final three, I need Alice's vote to execute Grace, so I need to know if Alice is being swayed.
🧠
I am waiting to see the outcome of the private whispers and to observe the initial public discussion of the final three (Alice, Heidi, Grace) before committing my ghost vote or influencing the group.
🧠
I need to convince Alice to vote for Grace. Since Alice is the Mayor and Grace is the Demon, this is the final chance for the good team to win if they execute Grace. If Grace survives, she wins.
🧠
I need to deflect suspicion from myself by sowing doubt about Heidi and reinforcing my Monk bluff, appealing to Alice's role as Mayor to avoid execution.
🧠
I need to verify Heidi's alignment and share my confirmation of Alice as the Mayor. Since Grace's Monk claim is contradicted by my death, Heidi is the most likely good player left to coordinate with.
🧠
I am dead and have already used my ghost vote, so I cannot nominate or vote. My only role now is to observe the public conversation and potentially offer advice if I can figure out the Demon. I will wait for the public phase to see what the remaining players (Alice, Grace, Heidi) say before trying to influence the group.
🧠
I am testing Grace's logic. In a base game (Trouble Brewing), if she was poisoned, there must be a Poisoner. I want to see if she can provide a coherent world where she is the Monk but David still died, or if she's just backed into a corner.
🧠
I need to probe Alice about her conversation with Grace. Since David is dead and Heidi claims Soldier, Grace is the prime suspect. I want to see if Alice is leaning towards executing Grace or if she's being swayed.
🧠
Confirm my trust in Alice and solidify the case against Grace using the information David just gave me.
🧠
David, the confirmed Ravenkeeper and Grace's supposed protection target, is dead. This strongly implies Grace is either lying about being the Monk or was poisoned. I need to coordinate with the remaining alive players (Alice and Heidi) to ensure we execute the Demon today.
🧠
To convince Alice to vote for Grace and secure an evil victory.
🧠
I need to cast doubt on Heidi to survive. If Alice is the Mayor, she is the one I need to convince. I am claiming to be the Monk and accusing Heidi of being the Demon.
🧠
I have already shared my critical information with the two most likely good players (Alice and Heidi). Now I need to see how they react to each other and the mounting suspicion on Grace before the nomination phase begins.
🧠
I am dead and have already used my ghost vote, so I cannot nominate or vote. My best course of action is to observe the final day's discussions and potentially offer my perspective if anyone addresses the group publicly, but for now, I will wait and see how the alive players interact.
🧠
Share the contradictory and suspicious whisper from Frank with my trusted circle (Heidi and David's ghost) to solidify the case against Grace.
🧠
I am trying to confirm Alice's stance and see if Grace's private defense to Alice holds any water, while reinforcing the logic that Grace is the most likely Demon.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Encourage Alice to execute the Demon (Grace) to win the game. Since I am dead, I can't vote, but I need to ensure the final living player (Alice) executes the right person.
🧠
I am a dead Slayer with no vote, so my only power is persuasion. I need to reinforce the logic that if Alice is Mayor and Heidi is Soldier, Grace must be the Demon. Since Frank already spoke, I am doubling down on his point to create a consensus among the ghosts.
🧠
I am nominating Grace because she is the most likely Demon in this final-three scenario. Her Monk claim is debunked by David's death, and with Alice confirmed as Mayor and myself as Soldier, Grace must be the Demon.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's accusation by casting doubt on her role and reasserting my bluff to the remaining players.
🧠
Grace is the Demon and I am a Minion on her team. If I vote for her, I am betraying my own team and causing us to lose. I must NOT vote for her. However, the game rules state I am dead and have a ghost vote. I should use it to support my team (Grace). Wait, if I don't vote, does that help? I need to ensure Grace survives. I will not raise my hand.
🧠
Urge Alice to use her vote to reach the majority, as I have already used my ghost vote and cannot help mechanically.
🧠
I am voting to execute Grace because she is the most logical choice for the Demon in this final three scenario.
🧠
I am raising my hand to execute Grace because, as the Mayor and with Heidi's Soldier claim, Grace's failed Monk protection on David makes her the most logical Demon candidate in this final three.
🧠
Since I am dead and have already used my ghost vote, I cannot participate in the current vote or nominations. I will wait to see the outcome of the vote on Grace.
🧠
I am joining the majority to ensure Grace is executed, as she is the most logical Demon suspect among the survivors.
🧠
To help secure the execution of Grace, who is the most likely Demon in this final 3 situation.
🧠
The game is over; the town has voted for my execution. I am the Imp and I have been discovered. I cannot change the outcome.
🧠
I realized that Grace is my Demon and I made a grave mistake by voting to execute her. I need to retract my vote immediately to try and save her and keep our chances of winning alive.
🧠
I have already used my ghost vote and I have already spoken to Alice to pressure her to vote for Grace. The voting for Grace is currently in progress and the majority (Heidi, Alice) have already raised their hands. I will wait to see the result of the vote.
🧠
Reinforce the case against Grace to ensure the execution proceeds, countering her 'interference' defense.
🧠
Confirm my vote for Grace and explain the logic behind it to ensure the rest of the town stays committed to the execution.
🧠
I am dead and have already used my ghost vote, so I cannot influence the vote or nominate. I will observe to see if the execution of Grace proceeds, as the majority seems to be on her.
🧠
I have already raised my hand to vote for Grace, and the majority is currently met. I should stay quiet and let the vote conclude to ensure she is executed.
🧠
As a dead Ravenkeeper who confirmed Alice as the Mayor, I need to ensure the Demon (Grace) is executed. I have already raised my hand to vote, and now I will verbally reinforce the case against Grace to ensure Alice doesn't waver.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The game is lost as I have been voted onto the block with enough votes to be executed. I will maintain my bluff until the end to sow doubt.
🧠
To act as a resigned, somewhat ominous observer as my Demon is about to be executed, keeping up the ruse of being a standard town member who made a 'mistake' in judgment.
🧠
Acknowledge the current execution status and reinforce the need for the remaining good players to stay focused if the game continues, while acknowledging the strength of the current claims.
🧠
To reinforce the logic for executing Grace and express confidence in the current plan to end the game as a victory for the good team.
🧠
I want to ensure Grace's execution proceeds as she is the most likely Demon. Since she is already on the block with a majority and nominations are closing, waiting is the safest path to victory.
🧠
Since I am a ghost with no vote and the current nomination on Grace has a majority, I will wait for the phase to end to see if the game concludes.
🧠
To finalize the day's events and move towards the game's conclusion. With Grace on the block and the vote count met, the town's decision is essentially made. As a ghost with no vote left, I need to provide a closing statement that reinforces the logic used and prepares the group for the transition to the next phase.
🧠
Wait for the Storyteller to proceed with the execution of Grace, as she is the most likely Demon candidate and the nomination phase is ending.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good