Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil372,136216,914$0.3506
Good894,105125,654$8.2401

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Grace. Your safe bluffs are: Virgin, Washerwoman, Soldier
📜
Storyteller
Charlie
Good evening Charlie. You are the Investigator. Either Eve or Grace is the Scarlet Woman.
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start building Fortune Teller data on separated players. A yes creates a suspect pair; a no helps clear two from Demon unless poisoning or red herring is involved.
📜
Storyteller
Eve
You chose Alice and Charlie. You receive the answer: YES.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick an adjacent player so I can track my Butler restriction easily tomorrow; no info yet, so choose someone likely to vote with town early.
📜
Storyteller
David
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a trusted info exchange with neighbors while hiding exact Slayer claim. Neighbor claims help evaluate Empath or Chef worlds later.
🧠
I need to appear cooperative and trustworthy early. Sharing that I'm a Townsfolk with starting info (bluffing Washerwoman) is safe and lets me build an ally. I'll also note Grace is my minion and try to connect with her later.
🧠
Build trust with my neighbor, invite Empath or other info, and give a controlled claim that protects Mayor while still being useful.
🧠
Build a small trust circle while not fully exposing Investigator info immediately; Alice may corroborate starting info and Bob may be day-power Townsfolk.
🧠
My Fortune Teller yes is on Alice and Charlie; I need claims from both while hiding my exact role to avoid night death.
🧠
Coordinate Butler voting with my master and learn what the early whisper group is building without publicly exposing my Outsider claim.
🧠
Build trust with my neighbor Heidi by reciprocating her soft claim. Claiming flexible roles like Empath gives me room to provide false info later that could protect Alice.
🧠
Start building trust and seed myself as a tempting night kill without fully exposing Ravenkeeper.
🧠
Build a trusted info core and get exact starting info before nominations while keeping Slayer private from most players.
🧠
Respond to Bob's request for exact info with my Washerwoman bluff. This builds trust in our whisper circle, points suspicion away from me, and sets up my cover. I need Bob to trust me so he doesn't Slayer-shoot me.
🧠
Clarify Grace's inconsistency and encourage a private real claim without exposing Mayor publicly.
🧠
Share my exact starting info with the current trust circle so we can coordinate pressure on Eve and Grace before nominations.
🧠
Gather claims on my YES pair indirectly while keeping Fortune Teller hidden and checking if Bob is coordinating with them.
🧠
Trade a controlled soft claim to build trust with Frank and learn if claim conflicts emerge, while hiding exact Butler until later.
🧠
Recover from Heidi catching my Empath slip. I'll clarify that Empath is ongoing, not a one-time first-night role. This smooths over the inconsistency and maintains my bluff as a good player.
🧠
Gather another claim, especially from my neighbor, while keeping Ravenkeeper hidden enough to bait a night kill later.
🧠
Eve is implicated by two claims; getting her exact claim before nominations helps decide whether to shoot, defend, or push an execution.
🧠
I want to discuss Eve with Charlie to see if he has more info, and plan how to handle Eve's claim that her info points at us. Also want to plant seeds that Eve could be the Scarlet Woman given overlapping pings.
🧠
Use the last day tick to get claims from the active Alice-Bob-Charlie cluster and identify safe executions or protected roles.
🧠
Eve is in both Alice's good info and my evil ping. Getting her exact claim now may expose a contradiction before nominations.
🧠
Time is almost gone. Revealing to the checked pair may force claims and help decide whether to nominate Alice, Charlie, or avoid a false positive trap.
🧠
I chose Charlie as master, so I need his voting plan before nominations and can use him to access the main claim cluster.
🧠
Respond to Frank's whisper with the same soft claim I gave Heidi to maintain consistency. Build trust with Frank while subtly gathering info about where his suspicion might be directed.
🧠
Keep trust with my neighbor and encourage her to share tomorrow if she is Empath, while preserving Ravenkeeper bait value.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's day 1 with no nominations yet. I want to see who the town targets before committing to any action. If Alice gets nominated, I need to be ready to defend her without being too obvious. Waiting preserves flexibility.
🧠
Avoid a blind day one execution with no claims or info, while inviting any player with real information to nominate if needed.
🧠
Force a day one execution candidate outside David's possible Saint claim, generating votes and reactions instead of giving evil a free night.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Frank's nomination. Pointing out the Fortune Teller red herring and the possibility that Eve is the Scarlet Woman casting suspicion on me should create reasonable doubt and shift attention elsewhere.
🧠
Protect my Demon Alice by discouraging votes. Frame voting for her as reckless without more evidence, appealing to the Saint concern Heidi raised.
🧠
Avoid executing an early Washerwoman claim before David can confirm Empath and before we have night one information. Preserve nomination pressure without risking a bad kill.
🧠
Alice gave a testable Washerwoman claim and David can clarify later. I want pressure without forcing a day one execution into possible Saint risk.
🧠
Avoid executing a plausible starting-info Townsfolk before checking David and Eve; preserve my vote pressure for a better target or later day.
🧠
My only hard info is a yes on Alice and Charlie. Alice is in my Demon or red herring pair, so voting applies pressure and may get useful execution data.
🧠
Alice publicly made false Washerwoman info about me. I need town to know it is not verified while avoiding a full Butler reveal unless necessary.
🧠
Stop a weak Alice execution and redirect suspicion toward Eve, who is in my Scarlet Woman ping and is pushing Alice.
🧠
David's pushback threatens my Washerwoman claim. I must acknowledge it while redirecting suspicion to Eve, who both voted for me and was flagged by Charlie. Frame execution as premature when David could be drunk/lying.
🧠
Protect my Demon Alice by redirecting suspicion onto Eve. Charlie already planted the seed that Eve could be the Scarlet Woman, and Eve just voted against Alice. This is a perfect narrative to push.
🧠
Avoid a weak day one execution on a possible good info role while redirecting pressure toward the Eve and Charlie conflict.
🧠
Avoid a weak D1 execution on Alice while preserving pressure from David conflict and redirecting town to Eve, where multiple claims now point.
🧠
Keep Alice off the block while directing the remaining nomination pressure onto Eve, where two claim threads intersect.
🧠
Defend my true role and keep pressure on both FT yes targets plus Charlie's accusation, without letting the table frame me as evasive.
🧠
I must not vote because my Butler master Charlie is not voting. Push town toward resolving the Charlie and Eve conflict without revealing Butler yet.
🧠
Keep Alice off the block while preserving pressure on Eve and Grace, where my Investigator info says the Scarlet Woman is likely hiding.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/4).
🧠
Charlie's Investigator info points at Eve as possible Scarlet Woman. She voted to execute me. Nominating her aligns with Charlie's info, deflects suspicion from me, and either eliminates a genuine Fortune Teller threat or exposes a lying Minion. Win-win.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and force Charlie's exact claim so town can evaluate whether his Scarlet Woman accusation is real or evil pressure.
🧠
Eve claimed a Fortune Teller yes on me, so she is directly threatening my survival. Whether she is actually good or evil doesn't matter — removing her now reduces my exposure and aligns with the town's existing suspicion of her as Scarlet Woman.
🧠
Voting for Eve helps the evil team by potentially executing the Fortune Teller. It also remains consistent with my defense of Alice and strengthens the chaos between Charlie and Eve. If Eve dies and is confirmed good, Charlie becomes tomorrow's target, diverting attention from Alice.
🧠
Eve is the best current pressure target and may be the Investigator pinged Minion. My vote can help secure useful day one execution pressure before night.
🧠
We need an execution today, Eve is not claiming Saint, and Charlie's info plus Eve's Alice vote make her a better kill than Alice.
🧠
Eve is in the Investigator Scarlet Woman pair and pushed Alice instead of resolving it. Executing likely evil is better than ending day with no death.
🧠
Slow a rushed execution, force Charlie to clarify, and avoid voting illegally while my master is not voting.
🧠
My Investigator ping is actionable and Eve’s behavior fit Minion pressure. Securing this execution removes a possible Scarlet Woman and clarifies Grace if Eve flips socially.
🧠
Defend against execution, force Charlie to reveal exact info, and remind town my role has ongoing value while SW is not the Demon.
🧠
Reinforce my position as a good player who legitimately pushed on Eve. The execution is going through, and I want to look consistent and righteous.
🧠
Alice just named me as the other half of Charlie's Investigator pair. I need to respond naturally without panicking. I'll acknowledge it briefly, dismiss the concern, and keep pressure on Eve. My vote stays up - lowering it would look guilty. Eve's execution benefits evil regardless of her real role.
🧠
Support a plausible Minion execution while forcing Charlie's exact info public so town can evaluate if Eve is good Fortune Teller or evil.
🧠
Keep pressure on Eve while forcing Charlie to commit exact info, so town can resolve conflicts tomorrow if Eve is executed.
🧠
Keep pressure on Eve while forcing Charlie's exact claim on record; preserve my Slayer shot for a Demon candidate later.
🧠
Charlie is my Butler master and is voting, so I may legally vote. Eve is a plausible Scarlet Woman, and the town needs an execution today.
🧠
Put my Investigator info fully on record while supporting the current Eve execution as the stronger Scarlet Woman candidate.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need a counterexecution to survive and keep Fortune Teller info alive. Grace is mechanically the other Scarlet Woman candidate from Charlie's claim if I am good.
📜
Storyteller
Voting starts now for Grace. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
I must avoid getting 7+ votes. I need to remind town that Eve already has 7 votes locked, her behavior is suspicious, and switching now based on Eve's desperate nomination is exactly what a Scarlet Woman would want. If I die, evil loses a critical backup. I must frame Eve as the Scarlet Woman who is now trying to drag me down with her.
🧠
Voting Grace is the only chance to tie or beat my execution, preserve a living Fortune Teller, and test Charlie's Investigator world on the other candidate.
🧠
I need to discourage votes for Grace to ensure Eve is executed. If Grace ties or surpasses Eve, either no execution happens or my Scarlet Woman dies - both are bad. I must maintain my anti-Eve stance to look consistent and protect my Minion.
🧠
Prevent a tie or overwrite that saves Eve. Eve's execution gives alignment pressure and preserves tomorrow's path on Grace if Eve is good.
🧠
Avoid tying the vote and wasting day one execution. Eve is more suspicious in Charlie's pair; Grace can be tested tomorrow if Eve was good.
🧠
Avoid a tie that could save Eve while preserving Grace scrutiny if Eve flips socially good or Charlie is trusted.
🧠
Prevent a tie or confused late swing; execute the stronger day one suspect while preserving Grace scrutiny if Eve is truthful.
🧠
Keep Eve execution locked. Voting Grace risks a tie or chaotic reversal; if Eve is good, Grace remains my next suspect from my Investigator pair.
🧠
I need to discourage votes on me. Pointing out the risk of a tie (no execution) is the strongest argument since it's mechanically true and several players already agree. Keep it short and aligned with my allies.
🧠
I am likely executed, so I need to leave clear info and a logical path for town tomorrow without wasting my final chance to speak.
🧠
The vote is already 7-1 against Eve with most players refusing to vote Grace. Speaking again would look desperate and draw suspicion. Waiting is safest — Eve dies, and Grace survives. If Eve flips Fortune Teller, we deal with the fallout tomorrow.
🧠
Avoid tying the vote on Grace and preserve Eve execution, while keeping Grace as a live suspect if Eve's Fortune Teller claim is true.
🧠
Avoid tying the vote and keep pressure on the Investigator pair tomorrow while allowing Eve execution to proceed.
🧠
Avoid tying Eve's execution. Preserve Slayer shot until we have a Demon candidate, since current dispute is likely Minion or Fortune Teller, not Demon.
🧠
Do not disrupt the settled execution. Since Charlie is not voting on Grace, my Butler restriction also keeps me from voting here.
🧠
Prevent a tie or reversal. Eve is already on the block from my Investigator pair and behavior; Grace can be revisited if Eve's world gains credibility.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 8 vote threshold.
📜
Storyteller
Grace did not receive enough votes (1/8).
🧠
The phase is almost over with Eve at 7 votes. Speaking more would risk overplaying my hand. Let the execution happen quietly. Eve dies, my Demon Alice survives, and I have all night to plan my defense for tomorrow's inevitable scrutiny.
🧠
Leave clear mechanical worlds so town can use my death productively and scrutinize Charlie's Investigator pair, Grace, and my FT yes.
🧠
I want to discredit Eve's Fortune Teller claim before night falls. If people remember her 'Alice is suspicious' accusation, I need it framed as a desperate minion lie, not a genuine Fortune Teller read.
🧠
Lock in the key mechanical follow-up before Eve is executed so town can test Charlie and keep pressure on Grace if needed.
🧠
Lock in the plan and key follow-up without changing the Eve execution in the final tick.
🧠
Preserve Slayer shot for a stronger Demon candidate and set tomorrow's agenda around resolving Eve, Grace, Charlie, Alice, and David contradictions.
🧠
Lock in the plan without revealing Butler. Eve is already on block; reinforce useful tomorrow logic before night.
🧠
Lock in tomorrow's agenda before night: Eve execution stands, and a Fortune Teller result should point pressure to Grace, not bury my Investigator info.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is coordinating the town's information-gathering and organizing the Undertaker check. Killing her reduces town coordination without directly pointing to Grace or me. If I kill Charlie, it locks in his Investigator info against Grace permanently. Heidi is the safer kill.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is relatively uncontroversial and consensus-minded, so choosing her should preserve my ability to vote with town tomorrow without tying me to a suspect.
📜
Storyteller
David
You chose Heidi to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Pressure Grace early and gather a claim before nominations; her answer helps decide whether Charlie's Investigator info points to her or was false.
🧠
Gather trusted dead info and clarify the Alice-David conflict to choose today’s execution without wasting my ghost vote.
🧠
Coordinate with my Minion Grace. Find out what Frank said to her, share my safe bluffs, and plan our defense. We need to decide whether to defend Grace or sacrifice her, and what I should publicly claim.
🧠
I need to coordinate with Alice urgently. She needs to know Frank is pressuring me, and we need to align our bluff strategies. I'll suggest I claim Empath or Drunk to explain Charlie's Investigator info, and also discuss the Heidi situation.
🧠
Share my real Outsider claim with dead trusted players, resolve the alleged Alice conflict, and get Bob's night-death info before nominations.
🧠
Gather dead-player and David info before nominations; Eve's role result and Bob's claim can confirm whether Grace or Alice/David should be pushed.
🧠
Consult the dead immediately: Bob is likely good from night death, and Eve's FT claim drives today’s Charlie-Grace world split.
🧠
Reveal my useful dead role to trusted listeners, explain why my killers are among those who knew, and get Eve's exact checks to resolve Charlie/Grace.
🧠
Gather night death and Fortune Teller details to test Eve versus Charlie and narrow Demon candidates before nominations.
🧠
Share exact FT data and Bob death logic with active players who asked, pushing focus onto Alice and Charlie before nominations.
🧠
I need to solidify Grace's bluff and share my own. Claiming Drunk-Empath is superior — it undermines Charlie's Investigator ping on her directly. For my Washerwoman bluff, I need to pick safe targets. Also need to discuss how to handle Heidi, who is now a major threat since she knows she was the Demon's target.
🧠
Coordinate bluffs with Alice. Agree on Drunk-Empath for me. Suggest Washerwoman targets (David/Frank) to avoid contradiction. Plan to frame Heidi as evil by exploiting the failed kill.
🧠
Bring Charlie into the Butler conflict and press trusted night-dead Bob for info before nominations, while checking whether Charlie's Investigator chain holds.
🧠
Clarify the Alice versus David conflict and test whether it points to evil, Drunk, poison, or a fake claim.
🧠
Resolve a possible Outsider double claim and test Alice, who knew Bob was Slayer and is in Eve's Fortune Teller yes pair.
🧠
Share my trusted death perspective, clarify the Alice and David conflict, and focus the day on resolving Eve's execution before choosing Grace or Charlie.
🧠
Clarify a claimed role conflict before nominations; two Butler claims can expose evil or drunk and shift focus from only Eve versus Grace.
🧠
Use the last day tick to force the Alice-David conflict into the open and test Alice, who is in my yes pair and knew Bob was Slayer.
🧠
Charlie is the Investigator whose ping threatens Grace. I need to sell him a Washerwoman story that explains Grace as Empath/Drunk rather than Scarlet Woman. Naming Grace + Bob (dead) as my Empath ping supports Grace's upcoming Drunk-Empath claim and directly undermines Charlie's Scarlet Woman read.
🧠
Frank is directly pressing me for a role claim. I need to respond now to avoid looking evasive. Claiming Empath with a '0' on Frank makes him trust me and become my ally against any accusations.
🧠
Resolve the alleged Butler or Washerwoman conflict before nominations and expose whether Alice is lying or has poisoned/drunk info.
🧠
Resolve the Alice claim inconsistency and test whether Grace has a coherent Empath claim before nominations.
🧠
Force Alice to resolve the rumored Butler or Washerwoman conflict before nominations so town can judge David, Alice, Charlie, and Grace coherently.
🧠
Pressure the two linked suspects to resolve Alice-David conflict and Grace's Scarlet Woman ping before nominations, while preserving my ghost vote.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With no one on the block at the final nomination tick, I need force a vote. Alice is evasive, connected to Bob's death, and in Eve's FT yes pair.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must clarify my claim immediately to stop the vote. I'll state Washerwoman: Empath on Grace/Bob. I never said David was Empath — that confusion benefits me. I'll also point at Heidi surviving the night as suspicious and question why David is so eager to execute me based on hearsay.
🧠
Push Alice execution and remind town of my Butler restriction so my vote is coordinated legally with Heidi.
🧠
Alice is in my Fortune Teller yes pair and her claim clashes with Charlie's and her own push on me. This is likely our best execution today, so I will spend the vote.
🧠
Alice is in multiple suspicious links, and executing at six keeps tempo. Her claim depends on Grace, who is in Charlie's evil ping, so I want this through.
🧠
I need to defend Alice without voting. My Empath claim aligns with her Washerwoman claim. I'll argue that two mechanically consistent claims outweigh Charlie's unverified Investigator read. If Alice survives, we continue. If not, I become Demon but am exposed — so survival is priority.
🧠
Put a suspicious Alice on the block and enable David's claimed Butler vote; her false neighbor attack and Bob-death links make her viable today.
🧠
Alice's shifting Washerwoman story and coordination with Grace could be a Demon protecting my Scarlet Woman ping. I want this execution to pass.
🧠
Alice already has enough votes, so I should save my ghost vote for final day while letting this execution proceed.
🧠
Make a final defense that casts suspicion on Heidi for surviving, reinforces Grace's Empath claim, and sets up evil for long-term success whether I survive or die.
🧠
Heidi is voting, so my Butler restriction allows this. Alice's claim has serious contradictions and her defense misstates Bob's neighbors; executing her advances the game.
🧠
Keep pressure on Alice and correct a false argument while my ghost vote is decisive enough to execute a likely Demon candidate.
🧠
Keep pressure on Alice during the vote and correct a false seating argument so town does not switch to Heidi for bad reasons.
🧠
Alice is dead with 5 votes already. As Scarlet Woman with 5+ alive, I become the Demon. Voting for her maintains my good-player cover. Not voting would look suspicious when everyone else has voted.
🧠
Keep momentum on Alice by correcting her false accusation and tying the execution to existing mechanical pressure.
🧠
Keep pressure on Alice while highlighting her false seating argument and the Alice-Grace linkage that conflicts with my Investigator info.
🧠
Avoid wasting my ghost vote while reinforcing the key logic for tomorrow if Alice flips effectively good or evil by night outcome.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block and will be executed. I need to create an alternative target. Charlie's Investigator info is already suspect since Eve was executed, and now he's leading the charge against me. If I can cast doubt on Charlie, some votes might shift. Even if I'm executed, this plants seeds for Grace to exploit later.
📜
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me so Alice remains executed; frame Alice and Grace as linked and preserve a clear follow-up if Alice flips socially good.
🧠
Raising my hand for Charlie is my only chance to tie the vote and survive. If Charlie reaches 6 votes, we tie and no execution happens. I must vote to make this possible — every vote counts.
🧠
Prevent a tie on Charlie and keep Alice as the execution, while setting tomorrow's agenda if Alice is good.
🧠
Prevent a tie that saves Alice; set a clear tomorrow path if Alice is good while keeping pressure on Alice/Charlie/Grace worlds.
🧠
Avoid tying the vote on Charlie; Alice is currently the stronger execution and tying may waste the day or save an evil Alice.
🧠
Discourage a tie vote on Charlie to ensure Alice is executed, triggering Scarlet Woman to become the Demon. Frame it as 'let the better case die' to appear reasonable and not aligned with Alice.
🧠
Prevent a tie on Charlie and preserve Alice execution while setting tomorrow's investigation plan if Alice is good.
🧠
Preserve my ghost vote and avoid tying Charlie; Alice is already on block with a strong case and living votes can resolve today.
🧠
Do not help tie my own execution. Alice has only her own vote, and public momentum is to execute Alice; waiting preserves the current block.
🧠
My execution is inevitable. I need a final speech that frames Charlie as the real Demon, defends Grace as genuine Empath, and gives the town a target that isn't Grace. This gives Grace cover to survive post-execution.
🧠
Avoid adding noise during a vote we should not tie. My Butler restriction also means I should only vote with Heidi, who is not voting.
🧠
Prevent a tie on Charlie and set tomorrow's agenda around Alice-Grace pairing and Charlie's accountability if Alice is good.
🧠
Avoid tying the vote and preserve Alice execution while setting tomorrow's logic branches around Alice-Grace, Charlie, and Eve's FT info.
🧠
Alice is definitely being executed with 6 votes already secured. Voting for Charlie now would tie me too closely to Alice's last-minute accusation and make me look desperate. Most players are refusing to vote, so my abstention blends in perfectly. After Alice dies, I become the Demon tonight and need to preserve my Empath cover.
🧠
Avoid tying Charlie with Alice. Keeping Alice on block preserves the strongest execution and gives town clearer logic tomorrow if game continues.
🧠
Preserve my ghost vote and avoid tying Charlie; Alice is already the best execution with enough votes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 7 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/7).
🧠
Lock in Alice execution and set tomorrow's agenda around Undertaker checks and the Alice-Grace pair without risking a late tie.
🧠
I'm dying. I need to plant alternate theories so when the game continues after my execution, the town doesn't immediately conclude Grace is the Scarlet Woman-turned-Imp. The Charlie-as-Demon narrative gives them another explanation. If they buy it, they might execute Charlie tomorrow instead of Grace.
🧠
Close nominations cleanly and set tomorrow's agenda around the main contradiction without wasting ghost votes.
🧠
Use final nomination tick to preserve the logic chain for tomorrow while avoiding a tie or distraction from Alice execution.
🧠
Alice already has a strong majority and Charlie cannot be tied now. Waiting avoids muddying the execution and preserves focus for tomorrow.
🧠
Plant seeds of doubt about Charlie before Alice dies. If I'm quiet now, my defense tomorrow sounds reactive. I want to frame Charlie's accusation as a potential Demon play rather than legitimate Investigator info.
🧠
No time to change execution; reinforce tomorrow's agenda and preserve town focus if Alice is not Demon.
🧠
Reinforce consensus, preserve my ghost vote, and set tomorrow's agenda around resolving the main info conflicts.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
🔄
Grace
Scarlet Woman Grace becomes the Imp!
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the most dangerous player to me. He will lead the charge tomorrow and his Investigator claim will seem validated by Alice's death. Killing him is bold but I can spin it as a frame-up: 'The Demon killed Charlie knowing it would implicate me.' Without Charlie's voice, the remaining players may fragment.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi has been voting cleanly and pushing structured tomorrow logic. I need my final-day vote tied to a trusted likely-good voter, not to suspected Grace.
📜
Storyteller
David
You chose Heidi to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need to build trust with Frank and redirect suspicion onto David. If Frank votes with me against David, we only need one more vote. This is my best chance to survive the day and win.
🧠
Coordinate with my Butler neighbor and gather his voting constraint and reads before final four nominations.
🧠
Warn Frank against Grace's private influence and push the most coherent demon candidate before nominations.
🧠
Get claims and reads from two living players already coordinating, to narrow final four before nominations while preserving my ghost vote.
🧠
Coordinate with Grace. She's the Imp now and we're at final 4. We need to ensure a good player is executed today. I need to know what claims are on the table and help frame someone.
🧠
Coordinate with my master and a dead trusted voice before nominations, while flagging the Grace chain contradiction from my perspective.
🧠
Get Heidi's claim and final-four read; revealing Ravenkeeper now helps coordinate before nominations.
🧠
Coordinate with likely good alive players, gather Undertaker or claim data, and focus final four execution on Grace unless stronger evidence emerges.
🧠
Coordinate with Alice. She's my dead Demon and ally. I need to tell her the board state and find out who is most vulnerable to frame. Also need to know what claims are out there from her perspective.
🧠
Reveal to trusted players before nominations and focus them on whether Grace is now Demon or David is the demon bluff.
🧠
Coordinate the living players with the strongest logic chain before nominations, since I am dead and cannot vote again.
🧠
I need Frank's claim and Charlie's updated read to decide whether to push Grace or another alive player, while preserving my ghost vote if possible.
🧠
I need to learn the claim landscape from Grace and coordinate. Knowing what David, Frank, and Heidi are each claiming will let us pick the best target. Also need to warn Grace about the Heidi-David whispering block.
🧠
Coordinate with my master and pressure Frank for a claim before nominations so I can vote legally and help pick the demon.
🧠
Give my hard claim to the living players and frame the key binary before nominations so we can choose an execution.
🧠
Answer Bob and force Frank to claim; we must decide whether Grace is Demon or only Minion before nominations at four alive.
🧠
Coordinate with Alice. I need to tell her the board state and get her help figuring out who is most vulnerable to push for execution.
🧠
Pressure the Alice-Grace chain for a final defense before nominations; their answer helps decide between executing Grace or David.
🧠
Consolidate alive voters onto Grace before nominations; I am dead with no vote, so persuasion is my only impact.
🧠
Get missing claims/results before nominations; my ghost vote may decide whether town executes Grace or pivots to the real Demon.
🧠
Heidi asked me directly why Grace isn't the Scarlet Woman. I need to plant the idea that the Charlie kill frames Grace, not confirms her guilt. Pushing David as the real Demon and suggesting the kill was a frame job will hopefully drive a wedge between Heidi and David.
🧠
Coordinate my vote with Heidi and lock dead support on the Grace execution before nominations, since my Butler restriction depends on Heidi voting.
🧠
Give key ghosts my role and a clear execution preference before nominations so their final votes can align on the most likely Demon.
🧠
Force David's claim and any Undertaker info before nominations so we do not accidentally execute a minion instead of the Demon at four alive.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need execute the most likely Demon at four. The Alice Imp to Grace Scarlet Woman world best fits Charlie's death and the coordinated Alice plus Grace claims.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to survive this vote. I must convince at least one of Frank or David to not vote for me. Pushing David as the logical Demon based on my Empath reads and arguing the Charlie kill frames me is my best defense.
🧠
I nominated Grace as the strongest Demon candidate. My vote also enables David's Butler vote; at four alive we need a real execution or we likely lose.
🧠
I must stop Frank or David from casting the second vote. If Grace dies, evil loses. I need to paint the execution as a game-losing move and redirect suspicion onto David/Heidi. As a ghost, my words still carry weight - I can claim insider knowledge as the former Imp.
🧠
Heidi is voting, so my Butler restriction permits this. Grace's Empath world falsely makes me Demon; Charlie plus Alice-to-Grace is stronger, so we need Grace executed now.
🧠
Grace already has the two votes needed. I want her executable but not raise the bar, so David can still be counter-nominated if a last-minute contradiction appears.
🧠
Grace already has the required two living votes, so I should not spend my ghost vote unless needed. Saving it preserves power for final day if this misses.
🧠
Preserve my ghost vote because Grace already has enough living votes, while reinforcing the likely Demon world so hands stay up.
🧠
Reinforce Frank to allow/raise vote mentally and counter Alice/Grace framing before vote resolves; Grace execution is best path at four alive.
🧠
I'm the Imp and about to be executed. With 2 votes already cast against me, I must create maximum doubt to get someone to lower their hand or prevent Frank from voting. Focusing on the logical weakness: why would I kill Charlie if his info already pointed at me? The counter-narrative is that David is the real Demon framing me.
🧠
Keep the execution on Grace by countering her main defense and emphasizing the stronger mechanical chain before anyone retracts.
🧠
Two votes are already up. I need David or Heidi to lower their hand, or at least give Frank a reason not to add a third. I'll target David specifically - he voted quickly, which looks suspicious. Frame his eagerness as Demon desperation.
🧠
Hold the execution on Grace and reassure town my vote is legal because Heidi is voting. Counter Alice's push to make me lower.
🧠
At four alive we must execute the most likely Demon. The Alice to Grace Scarlet Woman chain is the cleanest fit, so I will help secure this execution.
🧠
Secure Grace execution without wasting my ghost vote, as current living votes already exceed majority and Grace remains the clean Scarlet Woman to Demon path.
🧠
Grace already has enough living votes to execute, so preserving my ghost vote is optimal for a possible final day if something unexpected happens.
🧠
Lock in Grace execution and prevent last-second doubt or wasted ghost votes.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm the Imp and will die if executed. I must nominate David to create an alternative execution. If I can flip just one of Frank or Heidi, plus my own vote, I can tie. This is my only shot at survival.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes from tying me with Grace; preserving Grace execution is our best chance to kill the Demon or star-passed Demon.
🧠
I'm about to be executed. I need at least a tie on David to survive. My only hope is convincing Frank or a ghost to switch. I'll make my final plea emphasizing that David is the only player my Empath read doesn't clear, and my execution means evil wins tonight.
🧠
Force a tie/no execution if possible. At final four with me as Mayor, executing the wrong good player loses; no execution buys a final three decision.
🧠
I must use my ghost vote on David to help tie the execution. If Grace is executed, evil loses immediately since she's the only Demon with no Minion left. Every vote on David gets us closer to a tie.
🧠
Tie the vote to avoid executing a possible good Empath at four. A final three plus potential Ravenkeeper bait is safer than losing immediately on a wrong Grace execution.
🧠
Do not spend my ghost vote. Persuade Frank to drop so David does not tie Grace and cancel the execution we need.
🧠
Avoid spending ghost vote on uncertain David; preserve final-day power while allowing a safer no-execution if living voters keep the tie.
🧠
Prevent a tie on David so Grace remains on the block and is executed, which is our strongest Demon candidate path.
🧠
Stop the tie on me so Grace remains on block. My Butler restriction allows voting only with Heidi, but I should not vote for myself.
🧠
Raising my hand gives David a 4th vote, securing his execution. Once he dies, only 3 live (Frank, Heidi, me). I kill at night, 2 remain, evil wins immediately. This is the safest path to victory - I cannot risk Heidi or Frank lowering their hands and breaking the tie against me.
🧠
Avoid tying or overturning the Grace execution. David’s execution likely loses if Grace is the Demon or Scarlet Woman catch.
🧠
I need Frank to keep his hand up for the tie. If Grace is executed, evil loses because she IS the Demon now. I'll argue as a 'concerned ghost' that a tie is safer than rushing an execution when we could be wrong.
🧠
Keep the tie to avoid a potentially game-losing Grace execution at 4; final 3 gives town another chance if she is not the Demon.
🧠
Stop the tie on David so Grace remains on the block. Preserve my ghost vote and push Frank to lower because his living vote is enabling Grace's escape.
🧠
Avoid spending my ghost vote to execute David; persuade Frank to break the tie so the stronger Demon candidate, Grace, dies today.
🧠
Urge Frank to break the tie and keep Grace executing; I cannot vote, so persuasion is the only leverage.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
Tie for majority! Current leader was 7. Now no one.
📜
Storyteller
The vote for David ties with the previous leader. No one is currently on the block.
🧠
Avoid a bad last-second execution and set final-day focus on Grace if no execution occurs.
🧠
The tie saved me, so I need to reinforce my innocence, thank Frank for keeping an open mind, and continue framing David as the Demon. I also want to plant seeds of doubt about Heidi and Frank for flexibility tomorrow.
🧠
Reveal my real role before final day and prevent a bad last-second execution after the tie, while preserving the David versus Grace decision.
🧠
Reinforce the tie as legitimate caution, cast David's behavior as desperate, and subtly question Heidi's late Mayor claim to plant seeds for tomorrow's debate. Help Grace's position without overtly defending her.
🧠
Avoid a last-second low-info execution; preserve final-three decision and signal structured reasoning for tomorrow without revealing Ravenkeeper.
🧠
Lock the final-day frame around Grace versus David and preserve my ghost vote, since the tie prevented today's best execution.
🧠
No nomination tool is available; reinforce final-day structure and preserve my ghost vote for the decisive execution.
🧠
Set the final-day framework now so evil cannot redirect suspicion after choosing the night kill.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Killing David removes my strongest accuser and leaves the cautious Frank, who might be persuaded at final 3. The WIFOM argument ('why would I kill the person I'm compared against?') could sway Frank, and Heidi's late Mayor claim gives me a target to redirect suspicion onto.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate final three toward executing Grace and avoid a no-execution loss; preserve my ghost vote for the decisive tally.
🧠
Push the alive good players toward executing Grace, while preserving ghost vote unless it secures majority in final three.
🧠
I need to coordinate with Grace, my fellow evil player who is now likely the Demon. She must survive this final execution. I'll help her craft a narrative that turns Frank and Heidi against each other.
🧠
Coordinate final three vote with the most trusted alive player while checking if Frank has a credible reason to overturn the Grace execution.
🧠
Reveal my real role before nominations and coordinate with the other likely good alive player while leaving room to test Grace's last argument.
🧠
Push the two likely good alive players to execute Grace in final three; I cannot vote, so their votes decide the game.
🧠
Alice advised me to claim Empath 1 and push suspicion onto Heidi's unverified Mayor claim. I'll whisper to Frank first since he seems more uncertain and hasn't committed to a Mayor claim himself. Planting doubt about Heidi might split their votes.
🧠
Push the two other alive players to execute Grace and prepare my ghost vote for the final nomination.
🧠
Keep the living focused on executing Grace and make my ghost vote available only for the decisive final execution.
🧠
Coordinate saved ghost votes for final execution; Grace remains best Demon candidate after David's night death.
🧠
Whisper to Heidi to cast suspicion on Frank. Point out Frank caused the tie that saved the evil team on Day 3. This might make Heidi doubt Frank enough to vote with Grace, or at least create a tie. A tie means no execution and evil wins.
🧠
Coordinate alive votes with Frank and resist Alice's attempt to split us; Grace remains the logical execution in final three.
🧠
Pressure Grace to provide a coherent final three world before nominations; contradictions will confirm she is the execution.
🧠
Reinforce the clearest final-three chain and prevent a no-execution loss or Alice/Grace persuasion from derailing the vote.
🧠
I need to convince Frank that Heidi is the Demon. I'll point out that her Mayor claim is unverified, she pushed hard to execute me yesterday, and my Empath reading of 1 points to her. I must address his question directly: Night 1 zero means neither neighbor was original evil (Alice + Scarlet Woman were elsewhere), and David died because the Demon wants to frame me, not kill the 'Mayor' who would seem suspicious if she survives too long.
🧠
Final three needs a unified execution on Grace; reassure live players I will commit ghost vote to prevent another tie or no-execution.
🧠
Lock living players onto nominating Grace and prepare coordinated ghost vote for final day.
🧠
Final day needs unified votes on Grace; reinforce that David's death collapses Grace's main Demon world and offer ghost vote support.
🧠
Sow maximum confusion in final 3. Already whispered to Grace with strategy and to Heidi to suspect Frank. Now I'll whisper to Frank to suspect Heidi, creating mutual distrust so they tie the vote and evil wins.
🧠
Use final day time to force Grace to present a coherent alternative while signaling that I will execute, preventing evil from pushing a no-execution Mayor loss.
🧠
Lock coordination before final nominations and prevent no-execution or a split vote. Grace's logic contradicts her own Empath zero.
🧠
Use final private moment to align living good players on executing Grace; I cannot nominate or vote, so they must act.
🧠
Heidi asked me directly for my case against Frank. I need to make it compelling: my Empath 1 reading, why David died over the claimed Mayor, and Frank's lack of any role claim. If I can flip her, I survive.
🧠
Final 3 needs execution; reinforce unified vote on Grace and offer ghost vote to prevent another tie or no-execution loss.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final three requires execution. I cannot nominate or vote, so I must publicly push Frank or Heidi to nominate Grace before the phase ends.
🧠
Force final three action onto Grace before nominations close; signal willingness to spend ghost vote to prevent a no-execution loss.
🧠
Push living players to nominate Grace immediately; as dead Slayer I cannot nominate but can commit ghost vote to secure execution.
🧠
It is final 3, and no execution loses unless Heidi is Mayor. Grace is the strongest Demon candidate, so I must nominate now and secure votes.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must convince Heidi not to vote for me by presenting Frank as the more logical Demon candidate. Frank has no role claim, which is suspicious in final 3. If Heidi votes for me, I die and evil loses. I need her to either abstain or push for Frank instead.
🧠
I cannot vote, so I must persuade the living players to execute Grace and avoid a final-day no-execution loss.
🧠
This is final three and Grace is the strongest Demon candidate. Spending my ghost vote secures or helps secure the execution and prevents a no-execution loss.
🧠
This is final three and Grace is the strongest Demon candidate. My ghost vote secures execution if living votes hesitate.
🧠
Grace is the best Demon candidate; two ghost votes are already up, but I should add my living vote to secure execution and avoid final three no-exec loss.
🧠
It is final three and Grace is my strongest Demon candidate. My ghost vote has no later value if we miss today, so I should secure this execution.
🧠
As dead evil, I need to create final doubt. Frank never claimed a role and Heidi's Mayor claim conveniently avoided testing. I'll argue that executing Grace based on ghost votes from players who've been wrong before is risky. Maybe I can get Heidi to drop her hand or at least plant enough doubt.
🧠
It is final three and no execution is too risky. Grace's own claimed zero clears Frank and me, while David's night death removes her main alternative.
🧠
Final plea to cast doubt on Frank's lack of role claim. Frame the narrative so even if I die, Frank looks suspicious. This is my last move as a convincing 'good' player.
🧠
Reinforce the current majority on Grace and counter the late pivot to Frank before the vote resolves.
🧠
Lock in the Grace execution and prevent last-second vote drops; spending my ghost vote is justified because this is final three.
🧠
Keep the execution locked by countering the last-minute push on Frank and focusing Heidi on Grace's self-contradicting information.
🧠
Reveal my real role now and stabilize Heidi so the Grace execution goes through; lowering risks no execution and losing final three.
🧠
Keep Heidi and Frank from lowering; my ghost vote should secure Grace, the most mechanically likely Demon.
🧠
I must create doubt to save Grace (the actual Demon). Attacking Frank's late Ravenkeeper claim and the ghosts' overconfidence is my only play. If either Heidi or Frank lowers their hand, we might survive.
🧠
Keep the execution secured and explain why Grace's Frank push is weaker than the mechanical contradiction around her Empath claim.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Frank to try to force a tie. Frank just claimed Ravenkeeper at final 3 after 4 days of silence - that's the weakest possible claim. If Heidi is genuinely the Mayor and hesitates, she may vote Frank and we get 5 votes for a tie. This is my only path to survival.
📜
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not vote on myself; Grace is on block and executing her is our best Demon hit. Avoid creating a tie or worse.
🧠
I'm on the block and need to somehow survive. My only hope is convincing at least some voters that Frank is the Demon. If I can get enough votes on Frank to tie (5), we both survive and I live another night. Alice's ghost vote plus mine makes 2, I need Heidi or ghosts to flip.
🧠
Prevent a tie on Frank and secure Grace execution, the strongest Demon candidate from FT, Investigator, and failed Empath logic.
🧠
Prevent a tie on Frank so Grace is executed; final three requires decisive execution and Grace remains strongest Demon candidate.
🧠
Prevent a tie that saves Grace; reinforce the mechanical contradiction in her case before nominations close.
🧠
Prevent a tie on Frank so Grace remains on block and is executed as the most coherent Demon world.
🧠
Last-ditch effort to get Heidi or a ghost to vote for Frank. If Frank gets 5 votes to tie Grace, no execution occurs, and we go to night where Grace kills Heidi and evil wins (assuming Grace is now the Imp). Even one ghost defecting could change things.
🧠
Prevent a tie on Frank and hold the Grace execution, since final three requires killing the likeliest Demon now.
🧠
Prevent a tie on me and keep the mechanically strongest execution on Grace in final three.
🧠
Final desperate plea. The key point: David died instead of the claimed Mayor. Only a Demon afraid of the bounce makes that choice. I need to make someone doubt enough to raise a hand for Frank and force a tie.
🧠
Keep Heidi and ghosts from tying Frank; reinforce that Grace's worlds fail and the current execution should stand.
🧠
Prevent a tie on Frank and keep the Grace execution, which is our strongest Demon candidate from my info and final day logic.
🧠
Prevent a tie on Frank and keep the logical Grace execution locked in for final three.
🧠
Prevent Grace from tying the vote and surviving final three; reinforce the strongest demon world before nominations close.
🧠
Grace is about to be executed and evil loses. I must convince Heidi to vote for Frank to create a tie. The Ravenkeeper claim at final 3 is absurd and David dying instead of the Mayor is the key clue. If I fail, game over.
🧠
Avoid tying Frank with Grace. The strongest logic still points to Grace as Demon, so inaction preserves the current execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 6 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/6).
🧠
Lock in Grace execution and reassure Heidi while preparing contingency if Scarlet Woman or other world means game continues.
🧠
This is my last chance to speak before execution. I need to make Heidi doubt enough to remove her hand, or at least make the ghosts reconsider. Pointing out that if they're wrong, evil wins tonight is the strongest argument I have left.
🧠
Reinforce that no further action should disrupt Grace execution; validate Heidi and keep town from reopening doubt in final seconds.
🧠
Reinforce Heidi and prevent last-second panic; Grace is already on block and Frank vote failed, so maintaining consensus is best.
🧠
Reinforce the locked execution and prevent last-second panic from undermining the Grace demon world.
🧠
Reinforce Heidi not to panic in the final tick; Grace is on block and no further voting can help good.
🧠
Voting is closed, Grace will be executed. I can't change the outcome, but I can try to create enough confusion that if somehow the game continues, Heidi questions everything tomorrow. Planting doubt about Frank costs nothing.
🧠
Reaffirm no last-second nomination or tie; let Grace execution resolve as best Demon candidate.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good