Game Detail

Players

Alice (Chef) Bob (Washerwoman) Charlie (Poisoner) David (Imp) Eve (Soldier) Frank (Monk) Grace (Recluse) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil305,04740,710$2.7465
Good870,550520,403$5.9895

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Saint, Virgin, Ravenkeeper
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Bob to disrupt early info that could implicate me as his neighbor, while keeping David safe and preserving our evil pair from immediate scrutiny.
📜
Storyteller
Charlie
You chose to poison Bob.
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Alice or Eve is the Ravenkeeper.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with the Demon, establish bluffs, and learn how to protect him before public claims start.
🧠
Initiate a whisper with my neighbor Heidi to trade roles and start building trust, as my Chef info is already spent and I can safely share it with trusted players.
🧠
I want to respond to my neighbor Alice's whisper. I'll state that I am a Townsfolk and ask for her information and role claim first before fully revealing my role, to gauge her alignment and reliability.
🧠
I want to start a conversation with my neighbor Frank to gather information and establish a connection.
🧠
Coordinate bluffs with my minion and set up suspicion on a good whisper pair while keeping my Demon claim low-risk.
🧠
Reply to Grace's whisper to build trust and see if she has any starting information, while keeping my Monk role relatively hidden.
🧠
I want to share my Washerwoman information with Alice privately to see if she is the Ravenkeeper, establishing trust and finding out which of the two has the role.
🧠
I want to gather information from my neighbor Frank on Day 1 to start building trust and finding out what roles are in play.
🧠
Build trust with poisoned Bob, learn if his false info can be weaponized, and frame myself as a low-information good role.
🧠
I want to share my Chef info with Bob, who claimed Washerwoman seeing me or Eve as Ravenkeeper. Since I am not the Ravenkeeper, this means Eve is the Ravenkeeper if Bob is telling the truth. Sharing my Chef 1 info helps build trust and starts the process of deduction.
🧠
I want to establish a connection with my other neighbor, Grace, while waiting for Alice's response. This will help build trust and gather information.
🧠
Respond to Heidi's whisper to build trust and gather information about her role or starting info.
🧠
Build trust with my neighbor and learn if Eve is an Empath or strong info role who may threaten me later.
🧠
I want to answer Eve's whisper honestly but safely. Claiming Townsfolk without giving away my Monk role protects me from being targeted by the Demon if Eve is evil, while inviting her to share her role.
🧠
I want to verify my Washerwoman info. Since Alice told me she is not the Ravenkeeper, Eve must be the Ravenkeeper if my info is correct. I am whispering to Eve to confirm this.
🧠
Respond to Bob's inquiry. If he is the Washerwoman, my denial of being the Ravenkeeper means the other player in his ping is the Ravenkeeper, which is extremely valuable info.
🧠
Gather claims before nominations and encourage suspicion away from David while sounding cooperative and low-risk.
🧠
I want to respond to Charlie's question about Bob and Heidi. I'll let him know Bob was forthcoming and Heidi was vague, while prompting Charlie to share his specific role.
🧠
Answering Grace's question about starting info to build trust, confirming I don't have night zero info, and asking about her thoughts on Frank to gauge her alignment and suspicions.
🧠
Answer Heidi's question about Frank neutrally while probing her for any other reads or info she might have gathered.
🧠
Build trust and gather claims while reinforcing a Ravenkeeper-style bluff without hard claiming before nominations.
🧠
Ask Grace about her conversations with Heidi to gather info and see if we can identify a good player with an active role to protect tonight.
🧠
I want to share Eve's denial with Alice. Since my Washerwoman info must have one Ravenkeeper between Alice and Eve, and both denied it, one is lying. Sharing this with Alice allows us to coordinate. If Alice is indeed the Chef, she will realize Eve is the Ravenkeeper. If Alice is the Ravenkeeper, she might confess to me.
🧠
I want to confirm if Bob is indeed the Washerwoman and if Alice is the other player in his starting info, which would confirm Alice as the Ravenkeeper.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage players to share their starting info publicly so the town can make an informed decision during the nomination phase.
🧠
Address Heidi's public prompt and nudge Bob to share his information publicly if he is indeed the Washerwoman, while confirming I have no starting info.
🧠
Claim Washerwoman to build trust with the town while protecting the Ravenkeeper by withholding specific names and roles.
🧠
Discourage a Day 1 execution and protect my Ravenkeeper bluff while appearing cautious and pro-town.
🧠
Support David's suggestion of a quiet Day 1 and validate Bob's Washerwoman claim to build trust and maintain a cautious approach.
🧠
To share my Chef info publicly so the town has a lead to work with and can analyze neighbor pairs, which will help us find the evil pair.
🧠
Defuse Alice's Chef info because it points at me and David, while sounding cautious and pro-town to avoid a day one execution.
🧠
I want to contribute to the discussion by acknowledging Alice's Chef info and agreeing with the consensus to not execute on Day 1 without strong leads.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is David's neighbor and could be an Empath or other ongoing role. Poisoning her protects David from a damaging read and muddies Bob's Washerwoman web.
📜
Storyteller
Charlie
You chose to poison Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
I am going to protect Bob tonight. He has claimed Washerwoman and has not yet revealed his two targets or the Townsfolk role he saw, which is valuable information that the Demon might want to silence by killing him. Protecting him ensures he survives to share that information later or coordinate with those players.
📜
Storyteller
Frank
You chose to protect Bob.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is my neighbor and may be an Empath or Fortune Teller. Killing her removes a likely ongoing info threat before she can expose me, while Alice's Chef info is already public.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate bluff stability with the Demon and gather his plan while appearing as a normal private check-in.
🧠
I want to open a dialogue with my neighbor Frank to gather thoughts on Eve's death and Alice's Chef info, while seeing if he has any new information or remains passive.
🧠
Coordinate with Bob regarding his Washerwoman claim. If his claim is true, Eve is the Ravenkeeper and has valuable night death information.
🧠
I want to reply to Grace's whisper to maintain a good relationship and gather her thoughts on Alice's Chef info, while keeping my Monk role hidden to avoid being targeted by the Demon.
🧠
I want to share my true role (Soldier) with Bob privately to see if his Washerwoman info can help determine if I am the Drunk or if I was poisoned. Since I died, my Soldier ability didn't protect me, which is critical information.
🧠
Ask Bob for his Washerwoman info to help solve the game and verify players.
🧠
Coordinate bluffs with my minion and steer our pressure toward discrediting Alice’s Chef one without linking us too tightly.
🧠
I want to confront Alice about her Chef claim and Eve's Soldier claim, since one of them must be the Ravenkeeper according to my Washerwoman info (assuming I am sober).
🧠
Build trust with Bob via Soldier bluff and seed doubt on Alice's Chef 1, which threatens the real evil adjacency between me and David.
🧠
I am sharing my Recluse role with Frank privately to explain why Alice's Chef info might be 'one' (due to my misregistration) and to build trust so he shares his role.
🧠
Point out the logical contradictions in Eve's claim and Bob's information to see how Bob reacts, while maintaining my Chef claim.
🧠
Respond to Grace's private message. I want to acknowledge her Recluse claim and share that I am a Townsfolk (keeping it vague as a 'passive role' to avoid being targeted as Monk) while asking for her reads on our neighbors (Heidi and David) to narrow down suspects.
🧠
Share my true role (Soldier) and death situation with Alice (the Chef claim) to help her analyze the evil pair and figure out if a Poisoner or Baron is in play.
🧠
I want to ask Alice (the claimed Chef 1) about Bob's Washerwoman info, as they have been whispering frequently. This will help me verify their claims and build a network of trusted players.
🧠
Build trust with Bob, learn Eve or Washerwoman info, and maintain Ravenkeeper bluff while avoiding public scrutiny.
🧠
To share the conflicting Soldier claims (Eve vs Charlie) and my Ravenkeeper info with David, who has been cautious and supportive, to see if his 'mistake-based' role (likely Monk) can help resolve this puzzle.
🧠
Build trust with Alice while redirecting her Chef 1 away from the true Charlie-David pair toward Frank-Grace before nominations.
🧠
I want to gather information from my other neighbor, Heidi, to see if she is willing to share her role or any info she got from Alice/Bob. This will help me figure out if there's an evil pair near me or if Alice's Chef info of '1' is related to me registering as evil next to an actual evil player.
🧠
Heidi asked about Bob's Washerwoman targets. Sharing this information helps analyze the contradictions in the claims (Bob's Ravenkeeper claim vs Eve's Soldier claim vs Charlie's Soldier claim) and invites Heidi to share her role, helping us find the evil pair.
🧠
I want to gather Bob's Washerwoman information to help solve the Chef 1 puzzle and build a connection with him, since I protected him last night.
🧠
Frank is my neighbor and claimed Townsfolk with no starting info. Since I am dead, I want to gather more information about his role to see if we can piece together the mechanical puzzle of my death and the Chef 1 info.
🧠
I will explain to Alice that Eve's death means she isn't the Soldier (unless poisoned) and is likely the Ravenkeeper who now has night info. I will also reveal my Mayor role to Alice to build trust.
🧠
Commit to safe bluff and push confusion onto Alice, Eve, or drunk Washerwoman before Bob consolidates a clear contradiction against me.
🧠
Share my Washerwoman info and the conflicting claims with Frank to build trust and expose David as a liar based on my starting information.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push execution of Chef claim that threatens David-Charlie pair, while framing it as resolving Bob's contradictions and protecting my Ravenkeeper bluff.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination so I am not executed. I am a good Townsfolk (Chef) and executing me hurts the good team. I will explain why Bob's info means Eve must be the Ravenkeeper, and why executing me is a mistake.
🧠
Push execution onto Alice to remove Chef one and deepen confusion around Bob's Washerwoman info versus my Ravenkeeper bluff.
🧠
Defend Alice from execution by pointing out the contradiction in David's claim, which aligns with Bob's Washerwoman information.
🧠
I want to prevent Alice's execution because David's claim contradicts my starting information, making David highly suspicious and Alice likely good. I will speak to encourage the group not to vote.
🧠
I want to support Bob and Frank in saving Alice from execution, as David's claim contradicts Bob's Washerwoman info, making David suspicious.
🧠
Push a good execution and show confidence that Bob's contradicted Washerwoman info may be poisoned, protecting David from the double-claim pressure.
🧠
Point out the logical contradiction in Bob's Washerwoman claim to defend David and expose Bob's potentially false information.
🧠
Explain why we should not execute Alice based on Eve's confirmation that Bob's info is false, which validates David's Ravenkeeper claim.
🧠
I want to defend myself and point out the logical inconsistency in Eve's claim if she were indeed the Ravenkeeper, directing suspicion towards Bob and David instead of myself, while encouraging players not to vote for me.
🧠
Keep pressure on Alice and reframe Bob's contradiction as independent of my Ravenkeeper bluff, reducing momentum toward executing me next.
🧠
I do not want to vote for Alice because her Chef claim is useful and Bob's Washerwoman info is highly contested. I will wait and let the vote on Alice play out, hoping it fails.
🧠
I do not want Alice executed because she is a claimed Chef and David, who nominated her, made a highly suspicious Ravenkeeper claim that contradicts my starting information. I will wait and let this vote pass.
🧠
I want to see if the vote on Alice fails, as executing her right now is risky given the massive conflict surrounding Bob's Washerwoman claim, Eve's Soldier claim, and David's Ravenkeeper claim.
🧠
Keep momentum on executing Alice, discredit Bob's info that threatens David, and frame Alice's Chef claim as dangerous steering.
🧠
I want to point out the physical proximity of Alice and Bob. If they are the evil pair, it perfectly aligns with Alice's Chef 1 claim and Bob's desperate defense of her, while keeping my ghost vote safe for later.
🧠
To share my perspective on Eve's theory and caution against executing Alice today, promoting a cautious approach while acknowledging the suspicious synergy between Bob and Alice.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Nominate David to prevent a second consecutive day of no executions and put a highly suspicious player on the block.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Survive the vote by reframing the contradiction as Bob/Alice/Eve, not me, and make my claimed Ravenkeeper costly to execute.
🧠
I nominated David because his Ravenkeeper claim contradicts Bob's Washerwoman info, and his nomination of me was highly suspicious. I want to vote for him to put him on the block.
🧠
David's claim to be Ravenkeeper is highly suspect because it directly contradicts Bob's Washerwoman info. If Bob is good, David is definitely lying. Voting David puts pressure on him and helps good get a viable execution.
🧠
Since David's Ravenkeeper claim contradicts my Washerwoman information, he is the most logical evil candidate. I will raise my hand to vote for his execution.
🧠
To dissuade the town from executing David, who might be the real Ravenkeeper, by highlighting that Bob's suspicious and contradictory behavior makes his push for David's execution highly suspect.
🧠
Prevent the Demon David from reaching four votes while redirecting suspicion onto Bob for tomorrow.
🧠
To discourage the town from executing David, who is a highly plausible Ravenkeeper, and to declare that I am saving my ghost vote.
🧠
I want to state that I am not voting for David, aligning with Grace and Charlie to save a potential Ravenkeeper and cast suspicion on Bob's compromised information.
🧠
Do not vote for myself. Let the vote fail at three while allies and persuaded good players hold off, preserving my Ravenkeeper bluff.
🧠
I want to persuade the town to execute David by pointing out that his Ravenkeeper claim is suspicious and Eve's death as a Soldier could just be due to poisoning, which doesn't prove Bob is evil.
🧠
I want to lower my hand because Bob's Washerwoman info is clearly false (since Alice and Eve both deny being Ravenkeeper). This means David's Ravenkeeper claim doesn't conflict with any valid good info, making him likely to be the real Ravenkeeper. I should not support his execution.
🧠
I want to convince the town to execute David. I need to explain why his claim is so suspicious and why we shouldn't waste another day without an execution.
🧠
I want to let the vote on David fail because executing a claimed Ravenkeeper based on highly suspect and contradicted Washerwoman information from Bob is too risky for the good team.
🧠
Protect Demon David from execution by reframing Bob as the faulty logic source and discouraging swing votes.
🧠
I am saving my ghost vote and want the vote on David to fail, as executing a claimed Ravenkeeper based on Bob's highly suspect information is a mistake.
🧠
I want to prevent David's execution. Bob's Washerwoman info is clearly false or compromised, so executing a claimed Ravenkeeper based on it is a massive risk for the good team.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
Reinforce that my failed execution was based on bad info and redirect suspicion toward Bob and Alice before night.
🧠
Since it is the last tick of the day and no execution can happen now, I want to leave the town with a clear logical framework for tomorrow based on my Chef 1 info and the adjacent evil pair rule.
🧠
To reassure the town about the failed vote on David, clear the 'Frank and Grace' pair using my known good alignment, and steer the game safely into the night phase where I can use my Monk ability.
🧠
I will wait to let the day end and proceed to night, as the town has decided against executing David, and I cannot nominate David or Alice again today.
🧠
Let the nomination phase end naturally so we can go to night. The town has decided not to execute today, which is safe since the information is still very messy.
🧠
Push execution onto Bob, the info source threatening David, while framing it as solving the town's main contradiction and protecting the Demon.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to defend myself against this nomination by pointing out a logical way to verify my Washerwoman information. If Eve was the Ravenkeeper and died, she should have received Ravenkeeper info. Asking her this can verify my role and find the truth.
🧠
Help Charlie push a good player onto the block while my public suspicion of Bob makes my vote look consistent rather than coordinated.
🧠
Defend Bob from execution by pointing out that Charlie and David's coordinated behavior strongly suggests they are the adjacent evil pair, making Bob a good player who is being targeted.
🧠
I want to ask Eve if she got Ravenkeeper info. If Eve was the Ravenkeeper who claimed Soldier and died, she should have received info. If she did, then Bob's Washerwoman info is correct, which means David is lying. If she didn't, Bob's info is wrong (either Bob is evil, or poisoned).
🧠
Ask Eve if she woke up as Ravenkeeper to verify Bob's Washerwoman claim.
🧠
Push Bob execution to remove the source of the David case and frame his info as evil or poisoned, keeping Demon David alive.
🧠
I need to answer the group's question about whether I woke up as the Ravenkeeper, which clarifies that Bob's Washerwoman info is false and David is not necessarily lying.
🧠
Eve confirmed she is the Soldier and did not wake up as Ravenkeeper, proving Bob's information is false. I will vote to execute Bob to stop his harmful push on David.
🧠
I need to defend myself against execution by explaining how my information could still be correct despite Eve's claim, pointing out that either Alice is the Ravenkeeper bluffing Chef, or Eve was poisoned Ravenkeeper.
🧠
Secure a fourth vote on Bob, removing my main accuser and making his Washerwoman info look evil or poisoned.
🧠
I believe Bob is good because if he were evil, his partner would have to be Charlie, who just nominated him. Charlie and David are likely the evil pair. I will not vote for Bob.
🧠
Bob's Washerwoman info is completely contradicted by both Alice and Eve. We need an execution today to progress the game, and Bob is currently the most logical suspect to test.
🧠
To vote for Bob because his Washerwoman info has been thoroughly debunked by Eve and Alice, making him the most suspicious player and likely an evil Minion or Demon.
🧠
Keep votes on Bob to execute a good player and deflect from Demon David by framing Bob as the broken logic source.
🧠
Bob already has 5 votes, which is more than enough to put him on the block, so I will save my single ghost vote for the late game.
🧠
Support the execution of Bob by pointing out how his shifting defenses expose him as evil, confirming that executing him is the correct move.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to nominate Charlie to save myself from execution and test if Charlie and David are the evil pair, which perfectly aligns with Alice's Chef ping of 1.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against the counterwagon and keep votes off me so Bob is executed, protecting David and preserving my Soldier bluff.
🧠
I will vote for Charlie to save myself from execution and test if he is the Demon/Minion, as he and David have been aggressively pushing against me.
🧠
Protect Charlie and preserve Bob execution by framing this as desperate deflection from Bob's collapsed Washerwoman claim.
🧠
Charlie is evil under both main theories: either he is evil with David (having poisoned Bob N0 and Eve N1), or he is evil with Bob. Voting for Charlie is the correct move.
🧠
Explain my decision not to vote for Charlie, supporting the execution of Bob whose claims have been inconsistent.
🧠
I want to state publicly that I am not voting for Charlie, to ensure Bob remains on the block for execution, as Bob is highly suspicious.
🧠
Reinforce the push to execute Bob by explaining why I am holding my ghost vote and not voting for Charlie.
🧠
Confirm my agreement with the town's consensus to not vote for Charlie, keeping Bob on the block for execution.
🧠
Avoid voting on myself and let Bob remain on block; his execution protects David and discredits Bob's Washerwoman chain.
🧠
Point out the logical implication of Alice's Chef 1 info and Charlie/David's synchronized behavior to show they are the likely evil pair, trying to get votes on Charlie or build a case for tomorrow.
🧠
Keep my minion off the block and reinforce Bob as the execution while sounding fair and logic driven.
🧠
Present double-chain logic to show that Charlie is a better execution target than Bob because Charlie is evil in both the Bob/Charlie and Charlie/David pair scenarios, assuming the evil pair is in this section of the circle.
🧠
I do not want to vote for Charlie, as I believe Bob is the correct execution today. I already stated my position, so I will wait to let the voting phase finish.
🧠
I want Bob to remain the primary execution target, as his claims have completely fallen apart. Voting for Charlie would only help Bob escape the block. I will wait to let this nomination fail.
🧠
I want Bob to remain on the block, so I will not vote for Charlie. I will wait.
🧠
I will not vote for Charlie. Bob's claims have completely collapsed, and he is trying to deflect onto Charlie. I want Bob to remain the primary execution candidate today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 6 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/6).
🧠
Lock in Bob's execution and frame Alice's case on me and David as secondary, preserving David for later days.
🧠
Explain the mechanical inconsistency of Eve's death to prove the existence of a Poisoner, which validates my Washerwoman claim even if the info was off, or explains Eve's death if she was indeed the Soldier. This leaves the good team with a clear mathematical puzzle to solve.
🧠
Lock in Bob execution while sounding fair, and leave Alice's Chef one as tomorrow's argument rather than letting it save Bob now.
🧠
Respond to Bob's last-second Poisoner theory to prepare the town for tomorrow's deduction, while accepting his execution today.
🧠
The day is ending and Bob is on the block with 5 votes, which is a solid majority. I want to let the day end so Bob is executed and we can move to the night phase where I can use my Monk ability.
🧠
Express support for Bob's execution to ensure the town stays aligned as we head into the night phase.
🧠
Reinforce the consensus to execute Bob and provide logical next steps for the town regarding my death as a Soldier (Poisoner vs. Drunk) before the day ends.
🧠
Bob is on the block with 5 votes, and the nomination phase is about to end. I will wait for the execution to happen and the game to move to night.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Block a likely hidden information role, especially Undertaker, from validating Bob and turning suspicion onto me and David tomorrow.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
David has been a central, logical voice guiding the town's execution of Bob. If David is good, he is a high-priority target for the Demon tonight to disrupt the town's leadership. Protecting him is the most optimal play.
📜
Storyteller
Frank
You chose to protect David.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Chef 1 source tying me to Charlie. Her information is spent, but her living vote and agenda are the biggest threat tomorrow.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I want to open a private dialogue with Grace (who is likely good if Charlie and David are the evil pair) to share my theory about Charlie and David being the evil duo based on the Poisoner theory and Chef 1 ping.
🧠
Respond to Heidi's whisper with logical deduction about Bob being the Poisoner and the implications for Charlie and David's alignments, keeping it natural and helpful.
🧠
I want to share my Chef info with Frank, who is currently unaligned with the suspicious Bob/Charlie or Heidi/Grace dynamics, to get his thoughts and see if he is good.
🧠
I want to verify if Alice was indeed the Ravenkeeper (from my Night 0 Washerwoman info) and find out who she checked last night since she died and then immediately whispered to Frank.
🧠
Coordinate with the Demon before public discussion so we can defuse Chef pressure and aim execution at a good player.
🧠
Alice is dead, confirming her good alignment. I want to build trust, share my Monk role/actions, and get her perspective on the evil pair based on her Chef info and current player behavior.
🧠
Coordinate with my Minion to weaken Alice's Chef chain and redirect execution onto a good player while keeping both evils alive.
🧠
I want to check in with Frank, my alive neighbor, to see his perspective on Alice's death and her Chef information, and start building trust now that I am dead.
🧠
Reply to Grace's logical point about Bob being the Minion and explore the other possibilities (Poisoner still alive, Eve being the Drunk) to narrow down the Demon suspects among Charlie, David, and Frank.
🧠
Answering Heidi's question by analyzing the Bob-Poisoner scenario and how it connects to Alice's Chef info, pointing out Charlie's suspicion, and asking for her thoughts on Frank to gauge her alignment.
🧠
I want to probe Bob's claim of Washerwoman. He claimed Alice (me) or Eve was the Ravenkeeper, but I am Chef and Eve claimed Soldier. I want to see if he is open to being poisoned/Drunk, or if he is evil and lying.
🧠
Reply to Alice's question about how I got the Ravenkeeper info, suggesting either I am Drunk/poisoned or Eve was the Ravenkeeper who lied to bait the Demon and got info when she died. Ask who she trusts to coordinate our efforts as ghosts.
🧠
Use Frank as a credible mouthpiece to keep Bob as evil and frame Alice death as manipulation, deflecting from me and David.
🧠
I want to share my logical breakdown with Charlie to see his reaction, while also prompting him about Grace and Heidi. This will help me assess if Charlie is trying to deflect onto Grace/Heidi, or if he is genuinely Good.
🧠
Enter the Grace-Heidi channel, soften the Chef chain against me and Charlie, and redirect suspicion toward a side-steering good player.
🧠
Ask Grace about her thoughts on the Chef info and her discussions with Heidi, to gather info from an active alive player.
🧠
Respond to David's three-way whisper to Grace and me, sharing the Bob-Charlie pair hypothesis to see how they react, while keeping my Mayor role hidden.
🧠
I want to share my thoughts with Eve (the dead Soldier) and see who she suspects. This helps build trust with a confirmed/likely good dead player and gathers her perspective on the Charlie/David vs Bob/Charlie theories.
🧠
I want to verify Eve's true role to see if Bob's theory about her being a lying Ravenkeeper is true, or if Bob is trying to cover up his own false claim. Since Eve is dead and likely good, she will tell me the truth.
🧠
Find out if Eve was indeed the Ravenkeeper from my starting info, and if she obtained any crucial information when she died on Night 1.
🧠
Pull Frank into a good-good suspicion on Heidi/Grace and normalize a pivot from Bob evil without exposing David.
🧠
I want to find out what Grace and Heidi are whispering about by asking David, whom they also whispered to. I am revealing my Monk role and that I protected him last night to build trust.
🧠
Build trust with Frank, keep suspicion on Grace and Heidi, and avoid confirming Charlie as evil while learning whether Frank will lead the misexecution.
🧠
To confirm my true role as Soldier to Alice (the dead Chef), proving that Bob's Ravenkeeper claim about me is false and helping her analyze the evil pair.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push execution onto a good Chef-pair target, keep David safe, and make my suspicion look like logical self-defense rather than evil coordination.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am defending myself from the nomination by revealing my role as the Mayor. Executing the Mayor is bad because we lose our passive win condition, and Charlie's nomination of me is highly suspicious.
🧠
Push through a good execution and keep pressure off David. My vote is expected because I nominated Heidi; failing to vote would look fake.
🧠
To prevent the execution of a potential Mayor (Heidi) and cast suspicion on Charlie, who is a prime Demon suspect if Bob was evil.
🧠
Heidi claimed Mayor, which is a strong Townsfolk role. I should save my ghost vote and not vote to execute a potential Mayor on Day 3, especially when we need to be careful with our remaining execution votes.
🧠
Executing a claimed Mayor removes a dangerous good win condition and sets up final three after tonight. I need Charlie's push to succeed if Grace joins.
🧠
I want to advise the town against executing Heidi today, as she has claimed Mayor, and the votes on her are from Charlie and David, who are highly suspected of being the evil pair. I also want to declare that I am saving my ghost vote.
🧠
I want to discourage the town from executing Heidi, who has claimed Mayor, especially since her nominators (Charlie and David) are the prime suspects for the adjacent evil pair from the Chef's information.
🧠
I want to voice my agreement with Alice and Frank to protect the Mayor claim and point out the suspicion on Charlie and David, while saving my ghost vote for a more critical day.
🧠
Defend myself by highlighting that Charlie and David voting together supports the theory that they are the evil pair, while thanking my defenders.
🧠
Back off the failed Mayor vote to reduce the visible Charlie-David pairing and preserve credibility for later pressure on Heidi or Grace.
🧠
Wait for the vote on Heidi to fail, as she is a Mayor claim and Charlie/David's voting behavior is highly suspicious.
🧠
Support the consensus to not execute the Mayor claim (Heidi) and state that I am saving my ghost vote, while highlighting the suspicious behavior of Charlie and David.
🧠
Avoid looking paired with Charlie on a failing vote, respect the Mayor claim publicly, and keep suspicion movable onto Charlie, Grace, or Heidi tomorrow.
🧠
The voting on Heidi is failing since Charlie and David lowered their hands. I will save my ghost vote and wait for the phase to progress.
🧠
Wait for the voting on Heidi to resolve and fail, as we agreed not to execute a Mayor claim.
🧠
Wait out the nomination for Heidi as the town has agreed to let it fail to preserve the Mayor claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/3).
🧠
I am nominating Charlie because he is the primary Demon suspect. Bob was likely the Poisoner, and Alice's Chef ping of one points to the Bob-Charlie pair. Nominating him is the best move for the good team to find the Demon.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself to stop execution and redirect suspicion to Heidi/Grace while distancing the failed vote from David.
🧠
I have nominated Charlie, who is our prime Demon suspect. Voting for him to be executed is the best path to victory for the good team, so I am raising my hand to vote.
🧠
Alice's Chef 1 info combined with Bob's execution strongly implies Charlie is the Demon. I will raise my hand to vote for Charlie's execution.
🧠
Encourage Grace to use her live vote to execute Charlie so I can save my crucial ghost vote for the final day.
🧠
Stop Grace from adding the third vote on Charlie while sounding procedural, not like I am blindly defending my minion.
🧠
Encourage Grace to use her alive vote instead of me spending my precious ghost vote, since we are heading into the final days and ghost votes are crucial.
🧠
Charlie is highly suspicious due to his push on the Mayor claim (Heidi) and his voting pattern. By raising my hand, I put Charlie on the block, which is our best lead for the Demon.
🧠
To convince the town to execute Charlie by laying out the clear mechanical logic that proves he is the Demon based on my death as Soldier, Bob's execution, and the Chef 1 info. I will not vote myself to save my ghost vote since 3 votes is already enough for execution.
🧠
If I die, I need to weaken the Charlie-David chain and push suspicion onto Grace/Heidi so David can survive final three.
🧠
Respond to Charlie's defense to reassure Frank and Grace. We have the three votes needed to put Charlie on the block, and we must hold them to secure the execution.
🧠
Explain my vote on Charlie to the town and solidify the block, as Charlie is the most likely Demon based on the Chef 1 info and Bob being the Poisoner.
🧠
Charlie has 3 votes, which is enough to put him on the block and execute him. As a ghost, I must save my single vote for the final day in case the game continues. I will wait for the voting to resolve.
🧠
Try to peel off one alive vote and save Charlie. If that fails, I have at least argued process rather than looking like I am openly bussing my minion.
🧠
I want to encourage the living players to maintain their votes on Charlie to secure the execution, while explaining why I am holding my ghost vote.
🧠
Confirm my vote on Charlie, reveal my Recluse role to assist the town with the Chef info, and explain why Charlie is the most suspicious player.
🧠
We already have three alive players (Heidi, Frank, Grace) voting for Charlie, which constitutes a majority of the five alive players. I should save my ghost vote for a potential final day.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accept my likely execution as minion, but poison the logic chain against David and seed suspicion on Frank/Heidi for final three.
🧠
To reassure the town that executing Charlie is mathematically the safest path to victory, highlighting how it sets up a Mayor win condition on the final day if the game continues.
🧠
I want to allow nominations to close so that Charlie, our primary Demon suspect, is executed. We have the necessary votes, and executing him provides the most logical path to victory or crucial information.
🧠
Charlie is on the block with 3 votes, which is enough to execute. There are no more ticks or nominations possible. I will wait to let the day transition to night and see the night's outcome.
🧠
Charlie likely dies; I need to weaken the automatic David execution narrative and seed suspicion on Frank and Grace for final three.
🧠
I want to wait and let the nomination phase conclude. The execution of Charlie is locked in with 3 votes, which is exactly what we want without ghosts spending their votes. I should not speak to avoid clutter and let the day end.
🧠
Let the nomination phase end so that Charlie is executed, as he is currently on the block with 3 votes and we are at the final tick of the day.
🧠
Reassure the town and agree that tomorrow should be a careful discussion if the game continues, while allowing Charlie's execution to proceed today.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the claimed Mayor, making her a high-priority target for the Demon due to her final 3 win condition. Protecting her tonight maximizes our chances of reaching a Mayor win if she is good.
📜
Storyteller
Frank
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Remove the Mayor threat so final three cannot win by no execution, then frame Frank's flip or Grace's Recluse registration instead of me.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
David
You chose to kill Heidi.
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Inform Heidi that I protected her and that she is confirmed good, helping us coordinate against the remaining suspects (David and Grace).
🧠
Pull Grace away from the Frank-Heidi bloc and make her see me as a needed partner, creating a path to execute Frank or Heidi instead of me.
🧠
Influence Grace away from executing David and toward Frank/Heidi, using peaceful night to create doubt and buy Demon another day.
🧠
I want to privately discuss the state of the game with Eve, who is a confirmed dead good player, to align our thoughts and coordinate our ghost votes.
🧠
I want to gather information from David about his role and Frank's role to understand the setup. Since David reached out to me with reasonable suspicion of Frank and Heidi, he is a good starting point for coordination.
🧠
Acknowledge Frank's claim of Monk and test his reaction while sharing my Mayor role privately to solidify an alliance, and ask for his thoughts on David vs Grace.
🧠
To find out if Alice or Eve was actually the Ravenkeeper and if they have any night information that can help the good team find the Demon.
🧠
Share my thoughts with Alice about the lack of deaths and the Poisoner's presence, and ask for her opinion on who might be the Demon/Minion.
🧠
I want to coordinate with Heidi, who I protected last night, to narrow down the Demon between David and Grace, specifically asking what David has claimed.
🧠
Answer Grace, cement my Ravenkeeper bluff, and steer her toward executing Heidi so I survive and can win tonight.
🧠
Seed doubt on Heidi and prevent Frank from locking onto David; if Frank wavers, David may survive today's execution.
🧠
Respond to Bob's inquiry about his Washerwoman info to help clarify the mechanical puzzle, while pointing out that his info was poisoned/drunk/false.
🧠
To coordinate with David, whom I suspect is good (as he is sharing his actual role of Ravenkeeper with me privately, and we are both outside the Frank-Heidi whisper chain), and figure out our target for today's execution.
🧠
Gather information from David about his claimed role and his suspects to help narrow down the Demon.
🧠
Ask Alice (who is dead and good) what Charlie's claim was and who she suspects among the living, to help narrow down the Demon and Minion.
🧠
I want to get David's thoughts on the no-death night. He and Grace are currently chatting, while Frank and Heidi are chatting. I want to coordinate with David to see if he suspects Heidi's Mayor claim or has other theories, since we need to find the Demon among the four alive players.
🧠
I want to engage with Charlie (ghost) to analyze the Chef 1 info and see if Heidi or David makes more sense as the Demon, or if Grace herself is a suspect.
🧠
Keep Heidi from focusing on me, present a consistent bluff, and steer suspicion onto Frank while leaving room to pivot onto Grace if needed.
🧠
Steer Frank away from David and toward Heidi while sounding balanced about Grace, preserving David for final three or evil win.
🧠
Answer Bob's questions to share info and align with other ghosts.
🧠
I want to find out Frank's claimed role to see if it explains the no-death night or if he contradicts David or Heidi. This will help me assess the logic chains between the living players (David, Frank, Heidi, and myself).
🧠
I want to share the current claims with Grace and suggest a no-execution strategy today to utilize my Mayor ability safely, while also gathering her thoughts on Frank and David.
🧠
To coordinate with Alice and share my theory that a Poisoner is active and likely among Frank and Heidi, while advising caution with our ghost votes.
🧠
I want to get Grace's perspective on Heidi's Mayor claim and the no-death night, which will help determine who to execute.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly claim Monk and explain the no-death night, which strongly soft-proves Heidi as good, narrowing the Demon down to David or Grace. This forces them to state their cases.
🧠
React to Frank's Monk claim, pointing out the likelihood of a Poisoner due to my false Washerwoman info, and prompting the other players to share their thoughts before rushing into an execution today.
🧠
Advocate for no execution today to utilize my Mayor ability for a safer win path.
🧠
Force an execution path before town passes; executing Heidi or even drawing votes off no-exec prevents a Mayor lock and can win if she dies.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against David's nomination. Point out that executing a Mayor claim at four alive is a game-losing move, especially with a Monk confirming they protected me.
🧠
I want to protect Heidi (the Mayor claim) from execution because my Monk protection on her explains the peaceful night, suggesting the Demon (likely David) targeted her and failed. Voting her out would ruin our Mayor win path.
🧠
I am choosing to wait and not use my ghost vote today. Saving my ghost vote for the final day is mathematically safer, allowing us to coordinate a win tomorrow regardless of who is evil.
🧠
I need Heidi executed. With three alive tonight I can kill Frank or Grace and reach two, so I must put my vote on my own push and hope Grace follows.
🧠
I should not vote for Heidi. With 4 players alive, executing a good player (especially a Mayor claim) leads to an immediate loss tonight. Passing execution is mathematically safer, as we can still execute tomorrow if needed, or win via Mayor.
🧠
Encourage players to hold their votes and pass execution today to safely reach the final three.
🧠
I suspect Heidi and Frank are an evil duo (Demon and Minion) trying to stall execution to win the game. Voting for Heidi helps the good team.
🧠
Heidi already has two living votes, enough to execute. I should preserve my ghost vote and avoid visibly tying myself to David unless needed.
🧠
I need to convince Grace to lower her hand. If I get executed today, the Demon can kill tonight and leave 2 alive, winning the game. Passing execution today is our safest path to victory.
🧠
Persuade Grace to lower her hand to prevent a disastrous execution on a 4-alive day.
🧠
I want to express my concern about the execution of Heidi while preserving my ghost vote, as executing a good player today leads to an immediate loss, and if she is the Demon, the 2 votes already cast are enough.
🧠
Keep Heidi on the block with two votes so she dies, then kill Frank at night and win with two alive.
🧠
I believe Heidi is the Demon sinking her kill to lock in a fake Mayor claim with Frank's Monk claim. Voting her secures a strong 3-vote majority which evil cannot easily beat.
🧠
I want to save my ghost vote for the final day (three players alive) because executing today is too risky and passing guarantees we reach tomorrow where ghost votes will be decisive.
🧠
I am lowering my hand because passing today is mathematically safer. If only one evil is alive, executing today is high risk, while passing guarantees a 3-player final day with better odds.
🧠
Spend ghost vote to secure Heidi's execution, removing the Mayor claimant and leaving David alive to kill Frank tonight for the evil win.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 3 votes, which means I will be executed and the game will likely end in an evil victory tonight. I must nominate David to try to tie the vote at 3 or execute him, which prevents my execution and keeps the good team alive.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop Grace from tying the vote on me so Heidi remains executed, leading to final three tonight and evil win after my kill.
🧠
I want to vote for David to tie the vote at 3, which will prevent my execution and ensure we have a safe no-execution day, allowing my Mayor ability to win us the game tomorrow.
🧠
I will vote for David to help tie the vote with Heidi. Securing a tie prevents any execution today, protecting us from an instant loss if Heidi is indeed the Mayor.
🧠
I want to discourage the town, especially Grace and the ghosts, from voting for David to prevent a tie, because if Heidi and Frank are evil, a tie guarantees an evil victory tomorrow.
🧠
To prevent David from being tied or executed, ensuring Heidi remains on the block for execution, as I suspect Heidi and Frank are an evil pair.
🧠
I want to discourage anyone from voting for David to ensure Heidi remains the nominee on the block.
🧠
I want to publicly state why I am not voting for David, supporting the ghosts and David's push to execute Heidi, and rejecting the tie proposed by Heidi and Frank.
🧠
Keep Grace from tying David, protecting the Demon while framing Heidi and Frank as coordinated evil.
🧠
Keep Grace from tying my execution so Heidi dies; with four alive, executing Heidi lets me kill tonight and reach two alive for evil win.
🧠
Explain the basic mathematical reality of executing at 4-alive to convince Grace or other players to vote for David to tie the game.
🧠
Convince Grace to vote for David to secure a tie, preventing a potentially game-losing execution of Heidi today and ensuring we reach tomorrow with a viable voting majority.
🧠
I want to let the vote on David fail so Heidi remains on the block to be executed. I will not vote for David, and I will wait for the voting phase to conclude.
🧠
Reinforce the decision to not vote for David, keeping Heidi on the block, as Frank and Heidi's desperate attempt to tie suggests they are the evil pair trying to protect the Demon (Heidi).
🧠
I want to let the vote on David fail so that Heidi remains on the block. Pushing for a tie is highly suspicious from Heidi and Frank, and if Heidi is indeed the Demon, executing her today wins us the game. Voting for David would help them secure a tie, which we want to avoid.
🧠
I will not vote for David because I want Heidi's execution to stand. A tie would only benefit the evil team if Heidi is the Demon, as the ghosts and David have noted. Waiting allows the vote on David to fail, keeping Heidi on the block.
🧠
Keep Grace and ghosts from tying David so Heidi is executed, protecting Demon David and likely ending game for evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
Lock the current execution and discourage a last-second tie or alternate nomination that saves Heidi, securing a good execution and likely evil win tonight.
🧠
Make a final urgent plea to Grace, explaining the mathematical proof that Frank must be good and David must be the Demon.
🧠
To point out the fatal flaw in executing Heidi if she is indeed good, urging the town to realize the risk they are taking in this final tick before nominations close.
🧠
I want to support the execution of Heidi by speaking to the town, pointing out her suspiscious behavior from yesterday (pushing Charlie's execution), and reassuring the group that executing her is our best chance to win.
🧠
Reassure the town, particularly Grace, that executing Heidi is the correct play despite Frank's warnings, because Heidi is highly suspected of being the Demon.
🧠
To support the execution of Heidi by highlighting her suspicious behavior (desperate push for a tie, executing Charlie yesterday) and aligning with the other dead good players (Bob, Eve).
🧠
I want to reassure the town and ghosts that I am standing firm on letting Heidi be executed, as her previous behavior (pushing on Charlie) makes her the most likely Demon.
🧠
Reinforce no further nominations and keep Heidi execution, protecting Demon David from tie or late redirect.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
David is highly likely to be the Demon due to his aggressive push to execute Heidi (who was good) and his alignment with the evil ghost Bob. Since I cannot protect myself, my only hope is that David targets Grace tonight. I must protect Grace to block the kill and force a final 3 tomorrow.
📜
Storyteller
Frank
You chose to protect Grace.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Kill the claimed Monk because he cannot protect himself. If he dies, only David and Grace remain alive, so evil reaches the two-player win condition.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil