Game Detail

Players

Alice (Butler) Bob (Baron) Charlie (Drunk) David (Saint) Eve (Fortune Teller) Frank (Undertaker) Grace (Imp) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil205,67124,433$0.0881
Good549,66146,183$0.3964

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Bob. Your safe bluffs are: Monk, Slayer, Chef
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Pick Bob and Frank to get early reads on opposite sides of the circle, building a baseline for future nights.
πŸ“œ
Storyteller
β†’
Eve
You chose Bob and Frank. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick Bob as my master to restrict my voting Day 1. Since Bob is my neighbor, we can coordinate privately. This is a safe early choice while we gather information.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Initiate a bluff as the Monk to establish a role and gather trust, starting a conversation with Alice.
🧠
It's day 1; I have no info. My best play is to listen first, observe who whispers to whom, and then decide who to trust. I'll wait a tick.
🧠
I want to establish a Librarian bluff early to gain Alice's trust. By claiming 'no outsiders', I am creating a false narrative that might lead town to look for Outsiders who aren't there, or suspect those who are.
🧠
I will approach two players for private info gathering without revealing my Saint role. Choose players who might have useful abilities like Empath or Chef to get early reads on evil count.
🧠
It's Day 1; I need to start building relationships and gathering information. Whispering to my neighbor Eve to establish a private channel and discuss initial thoughts.
🧠
Establish a private connection with a neighbor to share information and build trust for potential nomination later.
🧠
I want to probe David's claim subtly without revealing my role yet. I'll share minimal info to gauge his reaction and see if he has trustworthy info.
🧠
Probe Bob's claim to see if it aligns with my role and assess his truthfulness.
🧠
I need to establish trust with Heidi while maintaining my Monk bluff. By offering to 'protect' her or share info, I make myself look helpful and town-aligned.
🧠
Respond cautiously to David. Share a little to seem helpful but not reveal my real role. Probe for his role or intentions.
🧠
I need to keep building rapport with Alice and gather information on what others are claiming, while maintaining my bluff as the Librarian. I want to see if she has heard any contradictory claims from other players.
🧠
I want to gather info from neighbors without revealing my role yet, to assess claims and identify contradictions.
🧠
Establish trust with neighbor, gather initial impressions, and see if Eve seems cooperative or evasive.
🧠
Continue building trust with Grace to potentially use my ability later. Also gather information about her.
🧠
Frank is asking for my read. I'll share my N0 result (no demon among Bob/Frank) and probe him for his role claim to see if he's trustworthy.
🧠
Probe Bob's claim further to determine if he's lying or if I'm the Drunk. This clarifies our outsider count and Bob's trustworthiness.
🧠
I need to keep the conversation moving with Heidi without revealing too much, while gathering info on what she knows or what others might be saying. Pretending to be the Monk and acting helpful will build trust.
🧠
I want to establish trust with David by truthfully claiming Mayor, a low-threat passive role that can be verified later. This encourages reciprocal info.
🧠
I need to walk back my definitive claim about zero outsiders while maintaining my Librarian bluff, as my Baron ability guarantees outsiders are in play. Acknowledging potential error makes me seem less suspicious.
🧠
Get Eve's role claim to start building a mechanical picture. Compare with my Saint role to see if Outsider count matches expected 1 or if Baron might be present.
🧠
Eve gave me info; I need to process it and see what others say before deciding my next move. Don't reveal Undertaker yet; wait for more conversations.
🧠
Reveal my Virgin role to Grace to coordinate. If she is good, we can set up a plan. If she is evil, I can lure a nomination to trigger my ability and expose an evil player.
🧠
I need to verify David's Saint claim and see if he's the actual Outsider. Also, I should share my Fortune Teller info to start building mechanical deductions.
🧠
Bob's claim doesn't match expected outsider count. I'll subtly probe if he's lying or misinformed. As Butler, I need to hide my outsider status to avoid being executed as extra outsider. I'll whisper to Grace to see if she's real Monk.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to walk back my bad bluff. Claiming 'zero outsiders' as a Baron is easily disproven. I will claim I was confused or misremembered to stall and avoid being the focus of the day. Grace is the Demon, I need to keep the heat off her and myself.
🧠
I want to publicly claim Fortune Teller and share my N0 result to start building a mechanical picture. It will pressure Bob and Frank to respond, and test David's Saint claim against my false positive.
🧠
I need to deflect suspicion from my minion Bob while maintaining my cover as the Monk. By supporting the idea of waiting and hearing more claims, I slow down the game and prevent an early execution.
🧠
I want to introduce myself as Virgin to test someone, but first I need to see what Bob and Frank say. I'll ask them to claim to pressure them.
🧠
Observe Bob and Frank's role claims. See if Bob changes story. Then decide who to nominate.
🧠
Clarify Eve's claim and see if we can deduce who the red herring is, and why Bob is hesitant.
🧠
Eve's Fortune Teller claim puts focus on Bob/Frank. I'll ask them to claim and also ask for other Outsider claims to verify my Saint claim aligns with count.
🧠
Reveal my role to help good coordinate. As Undertaker, I'm a valuable info role. Need to see Bob's claim first.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve has claimed Fortune Teller and is actively investigating people. She is dangerous. Killing her creates confusion, removes a source of information, and disrupts the town's coordination.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a reliable master to enable my vote tomorrow. Grace claimed Monk (good), seems trusted. Bob is suspicious due to his contradictory zero-outsider claim versus Saint claim. If Grace is good, she'll likely vote, letting me vote. This gives voting power.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to gather info about Eve's death and confirm alignments. Frank claims Undertaker; he should have learned something about Day 1 execution, but there was none. Might confirm his role. Privately check with Frank about his Undertaker info and see if he's lying.
🧠
Eve was Fortune Teller, died night 1. Want to check Frank's Undertaker claim to see if her role is confirmed. If Frank is truthful Undertaker, he will know if Eve was Fortune Teller. This helps verify his role and Eve's info.
🧠
I need to coordinate with the Demon to ensure we are aligned on our cover stories and that she stays hidden while I manage the town's perception.
🧠
Assess the two whispers. Heidi checks my Undertaker consistency. Charlie suggests I should learn Eve's role from night death; but I only learn execution deaths, not night kills. Need to correct that privately.
🧠
I need to acknowledge Bob's risk as the Baron and reinforce our strategy. Since he's the Baron, he knows there are extra outsiders, which could expose us if town tracks it. I'll advise him to sow doubt rather than panic.
🧠
I need to gather more info from living players. I'll whisper to David (Saint claim) to see if he's been targeted or has any info, and coordinate my ghost vote.
🧠
Observe private whisper patterns to see who is coordinating with whom. Eve died N1, she might have had info. Waiting allows me to see more conversations before deciding my move.
🧠
Coordinate with dead Eve to use her ghost vote strategically. As Saint, I must avoid execution but help town find demon. I'll share my Saint claim and ask her to push demon candidate.
🧠
Pressure Frank to confirm his Undertaker info. It’s a low-risk way to start gathering mechanical truths and see if he lies or hesitates.
🧠
I need to confirm Eve's role via Frank's Undertaker claim to assess the reliability of her demon-check. This will narrow down the Demon pool.
🧠
I need to deflect suspicion from the Baron/outsider count and sow doubt about David (the Saint claim). By checking in with Alice, I reinforce my Librarian facade and try to push her to doubt David.
🧠
Answer Charlie truthfully to confirm Eve's role, which is mechanically vital for clearing suspects. This builds trust and progresses info.
🧠
Build trust with Alice by acting as a concerned Townsfolk (Monk) and gathering information on her suspicions to help manipulate the town's focus.
🧠
Share my N0 info and false positive mechanic with Alice to align good players and plan nomination target.
🧠
I need to process the contradictory outsider claims and Eve's Fortune Teller info. I must decide whom to trust to set my master for tomorrow.
🧠
Coordinate with Charlie (Mayor) to pressure Frank's Undertaker claim and verify Eve's info. Mayor's ability wins if final 3 and no execution, but we need to find demon before then.
🧠
I need to verify Frank's Undertaker claim. If he can't confirm 'no one died', he might be lying, which suggests evil. I'll confront him publicly next if needed.
🧠
Confirm Frank's Undertaker claim and understand his confidence. Eve's role confirmation is key; if true, we have two cleared good players and can focus elsewhere.
🧠
I want to sow suspicion towards David to distract from the outsider count discrepancy. If I can get Charlie to doubt David, it might lead to a mis-execution.
🧠
Clarify my ability to Heidi to avoid suspicion and maintain my credibility as Undertaker. Also, push for an execution today to gain information.
🧠
I want to sow distrust in David to prevent him from being a threat, and hopefully manipulate Alice into suspecting him, keeping the focus off me and Bob.
🧠
Coordinate with Grace to triangulate on Bob/Frank info, assess Undertaker claim, and identify likely Minion to narrow Demon pool.
🧠
I need to privately coordinate with Eve (dead, trustworthy) to cross-check claims and decide who to pressure.
🧠
Coordinate with Grace to pressure Frank's Undertaker claim and gather info on Bob. Grace might have key info from Bob whispers.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Call for Frank to share Undertaker info from previous execution (Day 1 none) and propose a test execution to verify his claim. This pressures Frank and may reveal contradictions.
🧠
I want to summarize my Fortune Teller info and urge nomination of Frank or Bob to pressure test claims, leveraging my ghost vote to coordinate.
🧠
I want to deflect attention away from my Minion, Bob, and Frank. By discouraging an immediate execution, I buy time and create doubt about the logic of executing based on inconclusive Fortune Teller info.
🧠
I need to speak to clarify Frank's position and Eve's info. If Frank is truthful Undertaker, we should test Bob instead. But we must decide who to execute today.
🧠
Summarize the two main suspects (Bob and Frank) based on Eve's Fortune Teller info and outsider count discrepancy. Urge group to pick one for nomination.
🧠
Clarify that I got no info due to no execution, push to test Bob's contradictory claim and use my ability to gain information tonight.
🧠
To cast doubt on David's Saint claim, making him a more suspicious target than myself, and to deflect from the Librarian claim contradiction.
🧠
Clarify the contradiction between Bob's Librarian info and David's Saint claim. Push to resolve which one is lying, as that will point to the Demon or false info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to kill David, the Saint. Keeping him alive is dangerous because he might push the town to execute him or investigate him further, and killing him removes the person most aggressively questioning the logic of others, potentially framing the death as a 'demon' kill.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill David.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a master for tomorrow's voting. The key conflict is Bob vs David. Choosing Frank balances both worlds and keeps my vote flexible for whichever direction we go.
πŸ“œ
Storyteller
β†’
Alice
You chose Frank to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
As dead Saint, I must prevent good from executing me. My death proves I'm not Minion. I'll share my Saint claim with Alice (unclaimed) to gather info, probe her alignment, and coordinate ghost vote.
🧠
Establish trust with Grace, who previously claimed Monk. Share my role and plan to test Virgin ability to catch evil or confirm a good player.
🧠
I need to sound cooperative while assessing if Heidi is truly the Virgin, which would be a major threat. I'll maintain my Monk bluff and try to shift suspicion onto others, perhaps Frank or Alice.
🧠
As dead Fortune Teller, I need to coordinate with alive players to narrow down Demon suspects. My N0 info is crucial: Bob and Frank are not both Demons; one might be the good Demon false positive.
🧠
Share my Undertaker ability's utility: If we execute someone today, I'll learn their character, helping resolve contradictions. I'll whisper to both sides to coordinate.
🧠
Gather more info by checking Eve's story and David's claim; confirm my Butler role to build trust and clarify outsider count.
🧠
David's death may confirm his Saint claim or not. Need to gather info on who is evil. I'll whisper to Alice to see what David told her as ghost and coordinate.
🧠
I need to divert suspicion from the Demon (Grace) and keep the town confused. Frank is a threat because he could verify roles. Suggesting Alice helps sow discord and wastes an execution on a good player.
🧠
Clarify my Saint claim is true and contradicts Bob's Librarian info. Encourage Alice to analyze this conflict to find the demon between Bob and Frank, or consider a third candidate if both are good.
🧠
Share my Virgin claim with Frank to gauge reaction and potentially set up a test. If Frank is evil, he might try to nominate me or avoid.
🧠
Sow discord by framing Frank as the suspicious party, pushing Heidi to target him, and furthering the Monk bluff by feigning caution.
🧠
Coordinate with Alice to pressure Bob about his Librarian claim contradiction. As dead Fortune Teller, I can confirm Bob/Frank info and push for Bob's execution.
🧠
Heidi claims Virgin, which is a powerful Townsfolk. If she's telling truth, she can be a nomination test. But need to verify her claim carefully, and coordinate with Bob's info to decide execution target.
🧠
Share my Butler role with Grace to add outsider count evidence and get her thoughts. As Monk, she may have protection info to confirm alignments.
🧠
Need to discuss with David the Saint claim and implications. His death at night strengthens his claim and makes Bob's zero-outsider info suspicious. Coordinate with ghost David to plan next steps.
🧠
I need to keep Frank focused on Alice and away from Grace or me. By directing his suspicion toward Alice, I can keep the town divided and prevent them from looking too closely at the Demon.
🧠
I'm dead and confirmed not a Minion. My Saint claim proves Bob's zero-outsiders info false. Need to decide between Bob (lying) and Frank (possible false positive). My ghost vote is key; I'll coordinate with Charlie who agrees Bob is suspect.
🧠
Bob and Frank are top suspects. Need to coordinate with trusted players to decide which to execute. Grace is my Monk claim ally. Need her input on using my Virgin ability or voting strategy.
🧠
Sow doubt about Alice's late Butler claim to protect my Minion Bob and redirect suspicion toward Frank.
🧠
Observe further whispers to see if anyone contradicts Alice's Butler claim or defends Bob's 'zero outsiders'. Determine which world is more consistent.
🧠
Assess Heidi's Virgin claim and Bob's push on Alice. Need to decide who to execute for Undertaker info to resolve claim conflicts.
🧠
We need to decide between Bob and Frank. My Butler role proves an outsider exists, contradicting Bob's claim. This heavily implicates Bob as evil, likely the Demon.
🧠
Coordinate with Alice to unify our push. Bob's Librarian claim is proven false by two outsider claims. If we think Bob is Demon, we execute him. If Frank, we need to pivot. Must decide which world is more likely.
🧠
I need to deflect suspicion from myself (the Librarian liar) onto someone else (Alice) to keep the town focused on anyone but me or Grace. Suggesting Alice as a target for the Undertaker to 'check' is a classic misdirection.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Alice to remove her from the game. She is potentially dangerous due to her interaction with the dead, and there is a chance she is the Saint, which would mean an instant victory for the evil team if she is executed.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to ensure Alice is executed. Getting her out of the game removes a potential threat to Grace (the Demon) and, if she happens to be the Saint, it secures an immediate victory for our team. I will vote to ensure the execution goes through.
🧠
I need to warn everyone not to execute Alice because she might be the Saint, and that would lose the game. I'll argue that Bob is lying about his Librarian info and is likely evil, so we should nominate and execute Bob instead.
🧠
David is dead and claiming Saint; we must trust him. Bob's claim is false, so he is lying or drunk. Alice's Butler claim adds weight. We should not execute Alice now, as David warns it could lose game. I will vote No on Alice.
🧠
I need to convince the town to vote for Alice to protect my minion, Bob, and eliminate someone who is actively accusing him. By questioning Alice's sudden Butler claim, I hope to make the town suspicious of her rather than Bob.
🧠
We need to resolve the Bob vs David contradiction safely. Executing Alice is risky if she's Saint; we should vote her down and instead push for Bob execution to check his Librarian claim and get my Undertaker info.
🧠
Urge everyone not to execute Alice because she could be Saint and lose the game. Push to vote no and nominate Bob instead to test his claim.
🧠
Clarify the key contradictions: Bob's Librarian vs David's Saint and Alice's Butler. Urge no vote on Alice to avoid accidental loss.
🧠
I need to persuade living players not to execute me because executing me could lose the game if I'm Saint (bluff) and it distracts from the real Demon. I must refocus town on Bob's contradiction.
🧠
I need to deflect the accusation that my Librarian claim is impossible by casting doubt on David's Saint claim. If the town believes David might be the Recluse, my 'zero outsiders' claim is no longer immediately disproven, which protects me and keeps the pressure on Alice.
🧠
Urge town not to execute Alice, as it risks losing if she is Saint. Highlight the contradiction in Bob's claim. Use my ghost vote to vote against Alice, pushing for Bob's nomination next.
🧠
Observe voting pattern to see who votes for Alice vs. not. If Alice gets 3 votes and dies, we learn if she's Saint (game loss) or Butler (outsider). If she lives, we can push Bob nomination. My ghost vote is critical; I should not vote now, wait to see if close.
🧠
I need to prevent Alice from being executed because the town is turning against Bob, and Alice is the current target of a failed lynch attempt. If I push too hard for Alice's death, I draw suspicion. Supporting the 'don't risk the Saint' logic makes me look like a cautious, helpful townie.
🧠
Reinforce that executing Alice risks instant loss; vote no to prevent loss and pivot to Bob for testing his claim, which will give me Undertaker info.
🧠
Explain the outsider count contradiction clearly to convince town to vote no on Alice and push for Bob execution next. Emphasize game loss risk and logic.
🧠
Convince town to vote no on Alice. We cannot risk losing if she's Saint. Better to test Bob's claim later, which gives us Undertaker info.
🧠
Argue against execution, highlight risk, push for Bob nomination to test Librarian claim and protect town from instant loss.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/3).
🧠
Deflect the inevitable execution attempt by claiming to be the Drunk. This provides a logical (though fake) explanation for my 'incorrect' Librarian information without admitting to being evil.
🧠
Bob's admission he could be Drunk is a trap; a good Drunk wouldn't nominate a potential Saint. Must reinforce that Bob is lying and we must execute him next.
🧠
Pressure Bob with logic that his outsider count is impossible, proving he's lying. Encourage town to nominate and execute him next.
🧠
To create doubt about executing my minion, Bob, and buy time/sow confusion. By defending him slightly, I might convince the town to hesitate or look at someone else, keeping Bob alive longer to continue causing chaos.
🧠
I need to consolidate the town's suspicion onto Bob. His claim contradiction is the clearest evidence of evil. My Undertaker ability will confirm his role after execution, giving us hard info. I must push for his nomination now before the day ends.
🧠
Bob's claim is impossible given the outsider count. He either lied or is Drunk, but his risky nomination of Alice suggests evil intent. We must execute him to gain Undertaker info and eliminate a suspect.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to create doubt and delay my execution. Appealing to Grace (the Demon) for support is a risky but necessary move to survive. If I can convince even one person that executing me is a waste, I might survive this block.
🧠
Bob admitted his info is wrong, and his actions risked a game loss. Executing him resolves his alignment and gives Frank (Undertaker) info. As a ghost, my vote ensures we get the majority needed for execution.
🧠
Bob's info is impossible given outsider claims. His actions risk losing game. Executing him will confirm his role and narrow demon pool.
🧠
Bob is my Minion. He is going to be executed anyway. By voting for him, I firmly establish myself as a "good" player who is helping the town, keeping my Monk bluff secure while my Minion takes the fall. This builds massive trust for me.
🧠
Bob’s claim is impossible; he either evil or Drunk. Executing him gives me Undertaker info and resolves outsider count, moving us forward. We can’t waste day.
🧠
I need to confirm why we must execute Bob. He admits his info is wrong. If he's evil, we catch him. If he's Drunk, we confirm outsider count and can trust Alice and David.
🧠
Bob's story is impossible given outsider count. Executing him will confirm his role via Undertaker and eliminate an evil player or a Drunk who is a liability. We have majority votes already; I'll add my vote to ensure execution.
🧠
Argue for Bob's execution to resolve contradiction and gain Undertaker info, regardless of his alignment. As Butler, I need my master to vote; Frank is my master today, he is voting, so I can vote.
🧠
I am on the block and currently receiving votes to be executed. I need to desperately sow doubt or plead for my life to avoid execution, as I am the Baron (Minion) and the Demon (Grace) is still in play.
🧠
Consolidate town to vote Bob. My vote is already placed, but my words can sway remaining players like Heidi and Alice to vote and ensure execution. The logic chain proves Bob's claim false, and execution is necessary for information.
🧠
Urge final votes on Bob. His execution is necessary to resolve contradiction and get Undertaker info. We cannot afford another wasted day.
🧠
I am the Imp, and my minion Bob is about to be executed. To maintain my cover as a helpful Monk, I must align with the town's decision to execute Bob, as my resistance would look suspicious and likely wouldn't save him anyway. Sacrifice is sometimes necessary.
🧠
Voting to execute Bob: resolves contradiction, gives me Undertaker info, forces progress. If he’s evil, we catch him. If he’s Drunk, we clear confusion.
🧠
Executing Bob resolves the contradictory outsider count, gives Undertaker info, and eliminates a risky player. Even if he's Drunk, we progress. I must vote yes.
🧠
Explain to Bob that his claim cannot be true and executing him is necessary for Undertaker info. This advances the game regardless of his alignment.
🧠
We have votes on Bob; I need to reinforce the logic: his claim impossible, he's the best execution for info. Encourage remaining voters to close the vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed, so I want to plant seeds of doubt. By mentioning Frank, I cast suspicion on his 'Undertaker' info, and by naming Grace and her Monk claim right before I die, I create a potential point of conflict or confusion for the town regarding her reliability.
🧠
Observing the execution outcome. Bob's reveal as Baron if true changes everything. Need to see Frank's Undertaker info tonight to confirm. Waiting to see if any last-minute nomination changes occur.
🧠
Execution is already decided; wait for result to see Undertaker's info and analyze Bob's final words. We can then re-evaluate.
🧠
Deflect the accusation from Bob by framing it as a desperate, manipulative tactic from a failing Minion, while reinforcing my own Monk bluff.
🧠
Bob is about to be executed; I will get his role tonight. I need to prepare town for my info and consider what his accusation at Grace implies. Also, I must think about what comes next after execution.
🧠
Address Bob's accusation to prevent town from turning on Grace. Reinforce that execution is logical regardless of Bob's alignment and that we await Undertaker info.
🧠
Reinforce town unity, dismiss Bob's last-minute accusation as desperation, and prepare for night. Keep focus on Undertaker info and maintain pressure on remaining suspects.
🧠
Clarify the Outsider count: With David Saint and me Butler, we have exactly two Outsiders. Bob's claim of zero outsiders as Librarian is impossible unless Bob is the Drunk, which now fits. This should inform town's night planning.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Killing Frank is the best strategic move. Frank is the Undertaker, and his information tonight will expose Bob as my Minion (or worse, confirm him as a Minion if he reveals his role). Getting rid of him prevents him from sharing that damning info with the town.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
We executed Bob to get Undertaker info. I need to choose a master for tomorrow. Frank is now highly trusted if his info confirms Bob is Drunk. I'll choose Grace as master to stay flexible, as she is less likely to be Demon.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I'm dead; my info is still useful. Whisper Charlie & Grace (alive neighbors) to coordinate final 3, share my N0 info, push for Demon identification.
🧠
Frank, Undertaker, died last night. Need to coordinate ghost votes to avoid Saint execution. Must identify the Demon between Charlie and Grace.
🧠
I am sowing distrust against Grace, the Demon, even though I previously outed her. This is a contradictory move, but I need to make the town second-guess their assessment of her, creating enough chaos to possibly save her if she is being targeted.
🧠
Share crucial Undertaker information about Bob's executed role to help determine alignment and catch the Demon.
🧠
I need to consult dead players, especially Frank, to learn what he saw as Undertaker. That will confirm Bob's alignment and help us identify the Minion or Demon.
🧠
Frank died night 3 after executing Bob (Day 3). That suggests Demon killed Frank. Why? Maybe Frank's Undertaker info revealed something dangerous to Demon. I need to find out what Frank learned as Undertaker from Bob's execution. I'll whisper to Charlie and Grace to coordinate.
🧠
I need to maintain my Monk cover and steer the conversation away from looking for the Demon too closely, while also appearing helpful and saddened by the loss of 'good' players.
🧠
Coordinate with Alice, Heidi, and Grace to get Frank's ghost info and cross-check claims. As Mayor, I need to survive to final 3 and prevent execution to win. But first, find Demon.
🧠
Get Charlie & Grace to share what Frank told them before death. Their reactions may reveal alignment.
🧠
Observe further whispers and claims. As dead Saint, my ghost vote is spent; I can advise but need to see more interactions to deduce Demon among Alice, Charlie, Grace, Heidi.
🧠
Reassure the Demon (Grace) and keep her focused on staying alive. She needs to keep her cool to win the final day.
🧠
Alice just asked for my Undertaker info. I need to consider the full picture and potential poisoning before responding, as revealing incorrectly could mislead the town.
🧠
Wait a moment to see if Frank's ghost will respond to my whisper and share his Undertaker info. If he doesn't, I'll pressure him again.
🧠
Get Frank to reveal Bob's role learned last night. This will confirm or deny the Baron theory and clarify the Outsider count. Then we can triangulate evil.
🧠
I need to keep the town focused on the 'Undertaker' narrative while subtly discouraging them from looking at me. By agreeing with Heidi, I appear helpful and aligned with the town's goal, buying time to figure out the final play.
🧠
Coordinate with Heidi to get Frank's info and then evaluate Grace's claim vs Bob's accusation, crucial for finding Demon.
🧠
We need to coordinate as good players to identify the Demon. Sharing my Fortune Teller info that Bob and Frank were not Demons eliminates them from suspicion.
🧠
Observe conversation flow to see if any contradictions arise from whispers, especially between Grace's Monk claim and night kill. As dead Saint, I should gather info from ghosts and living before acting.
🧠
I want to sow discord between Alice and the remaining town members to prevent a united front against Grace. Creating suspicion about coordination between Charlie and Heidi might distract them.
🧠
I need to observe reactions and see who pushes for my info. My Undertaker info is powerful, but I should wait for others to share first to see contradictions.
🧠
Bob ghost warns of Charlie/Heidi coordination. I need to hear from Frank's ghost about Bob's role. If Frank doesn't respond, maybe he's evil and faking death. I'll whisper to Frank publicly to pressure his ghost info.
🧠
Waiting to see if Frank's ghost reveals Bob's role. That info will clarify the outsider count and Bob's alignment, narrowing down Demon suspects.
🧠
To sow doubt in Heidi and Alice, steering the town's suspicion away from me and towards others while maintaining my Monk persona.
🧠
Coordinate with Grace and Heidi to pressure Frank's ghost for Bob's role, and then check Grace's protection target to verify her claim.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to deflect suspicion from myself while appearing cooperative as a 'Monk'. By claiming I protected Alice, I create a narrative that ties into the game events without being verifiable. I want to shift the focus to others.
🧠
Pressure Frank's ghost to reveal Bob's role publicly, then ask Grace for details of Monk protection to verify claims. This will help narrow down demon possibilities among Alice/Charlie/Grace.
🧠
I am publicly calling Frank's ghost to share his Undertaker info. This is the key to evaluating Bob's claim and thus identifying the Demon. If Frank doesn't share, we should consider him evil.
🧠
I must share my Undertaker info to confirm Bob's role, which resolves contradictions and points to the Demon among the living players.
🧠
Confirm Frank's Undertaker info and narrow the Demon pool to the three living players who are not confirmed Outsiders or confirmed good.
🧠
I need to counter Frank's claim that I was the Drunk. If he thinks I am the Drunk, he might clear Grace. I must sow enough doubt to prevent a consensus on executing Grace. Discrediting the Undertaker's information is my only play.
🧠
Summarize the key information: Frank's Undertaker info says Bob Drunk, confirming two outsiders. That narrows Demon to me, Grace, or Heidi. I know I'm good, so Grace or Heidi is Demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
I need to eliminate Charlie to narrow down the town's focus and reduce the number of potential accusers, as he has been actively trying to deduce the Demon among the remaining players.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick a master for tomorrow's vote. Choosing Grace ensures I can vote if she votes, but I should choose someone I think is good to avoid being vote-locked if master is evil. Choose David dead to guarantee I can't vote, which might be suspicious, or choose Charlie as potential good to align voting.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to isolate Heidi and convince Alice that I am the Monk, so that Alice will vote to execute Heidi instead of me. If I succeed, Heidi will be executed and the evil team wins.
🧠
Final 3: Alive are Alice, Grace, Heidi. Need to decide who is Demon. Must whisper my dead info and logic to both good players to coordinate execution.
🧠
Establish a final plan with the two living players and David's ghost to coordinate the single ghost vote and execution to win.
🧠
Coordinate with my Demon (Grace) to ensure she survives the final day by staying calm and letting the good players turn on each other.
🧠
We are in final 3; demon is among Alice, Grace, Heidi. I need to share my N0 info and analysis to guide the living to execute the demon.
🧠
Gather info from dead players to confirm roles and determine which of the final 3 is the Demon.
🧠
Listen to ongoing whispers to gauge accusations and solidify my logic before acting. Grace likely Demon, but I need to hear what others are saying first.
🧠
Gather more information and final ghost whispers before making a decision. Need to coordinate ghost votes.
🧠
I need to secure Alice's vote against Heidi. By framing my survival as 'Monk protection' and pointing out Heidi's silence, I can direct suspicion away from myself in this critical final three.
🧠
I'm dead Saint, ghost vote used. Need to help living good players deduce Demon. Share outsider count logic to confirm Minion dead, narrowing Demon pool to three. Push for claims and night kill analysis.
🧠
Coordinate with dead players to decide who to execute. My ghost vote is crucial. I need to gather key info from Frank and David about their roles and any mechanical info to prove who is lying.
🧠
I am dead and in the final 3. Grace is my Demon. I need to remain quiet to avoid drawing attention to her and let the two remaining good players, Alice and Heidi, potentially turn on each other or make a mistake. Staying silent is the safest bet to ensure Grace's survival.
🧠
Observe interactions. Ghosts and alive are whispering. Need to hear claims and deduce demon from contradictions.
🧠
Gather confirmed info from dead players to deduce who among the living is lying, then direct ghost votes accordingly.
🧠
It's final 3. I must reveal my role and nominate the Demon. Grace is the most likely Demon based on ghost info and process of elimination. Need to assess ghost chatter before acting.
🧠
We need to coordinate with all ghosts and living to force claims and compare information. I'll whisper to Heidi to get her role claim and reasoning.
🧠
I need to convince Alice that I am the Monk who has been protecting her, which makes me 'safe,' while painting Heidi as the Demon to ensure she is the one executed.
🧠
Get final three to reveal full claims and night info. As dead Saint, I can't be executed, so I must coordinate ghosts to find Demon among Alice, Grace, Heidi. Use confirmed outsiders to deduce Minion status.
🧠
Frank's Undertaker info is useless (no executions). Need to reconcile Outsider count and claims to determine Demon.
🧠
To sow doubt and confusion in the final 3, potentially preventing them from executing the Demon (Grace). I am trying to make them second-guess their logic.
🧠
Remind all ghosts to push final three alive to coordinate. Share my Fortune Teller info to narrow demon to three players. Since I'm dead and can't vote, I need to convince the living to execute correctly.
🧠
I need to coordinate with dead players to solve the Outsider count and determine which world is true. My Undertaker info on Bob's executed character would have revealed if he was Baron or Drunk. Since no executions, I lack that. We must deduce from roles.
🧠
I'm Virgin, I need to claim to Alice to establish my role and align trust. My Virgin ability is useless now as no nomination will likely occur, but my claim helps clear me as Townsfolk. I must evaluate Demon candidate between Grace and potential Minion-turned-Demon scenario.
🧠
I need to process the final three logic, cross-check claims, and decide who to vote for. Wait and listen to more whispers to gather info.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final three; we must deduce Demon. Need to force claims and test mechanical possibilities to find the liar. I'll reveal my role publicly to encourage them to do the same and observe reactions.
🧠
Publicly summarize key points for ghosts and living: Outsider count inconsistency reveals lying. Need everyone's claims to cross-check. I'll ask Grace and Alice to restate claims and any protective evidence.
🧠
I need to shift suspicion onto Heidi and solidify my Monk bluff. Since I'm the Imp, I just need to survive this day without being nominated or voted for. Claiming I protected Alice (who is alive) reinforces my Monk role and might make Alice feel safer with me.
🧠
We are at final three. My N0 info eliminates Bob and Frank. Demon is among Alice, Grace, Heidi. Need to present my info and push for execution of most likely demon based on claims and behavior.
🧠
I am sowing doubt about Heidi's late-game claim to divert suspicion away from Grace (the Demon). I am trying to manipulate Alice into mistrusting Heidi.
🧠
I need to clarify the night protection and why I'm alive. If Grace is Monk and protected me, I shouldn't have been killable last night. If Demon is Grace, she wouldn't kill me. This helps solve which scenario is likely.
🧠
The Outsider count is key. Bob must be Baron, making him evil. So the remaining evil is Demon among Alice/Grace/Heidi. Eve's Fortune Teller info clears Bob and Frank, so Demon is among the three alive. Need to deduce which one.
🧠
We need to untangle the Outsider count and identify contradictions. Ghosts need to decide who to vote for. I'll clarify the Undertaker info: I have no executions, so I can't confirm Bob's role. But we must use all mechanical info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 5
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Alice is suspicious of my Monk claim because I protected her (a Butler). Eliminating her keeps Heidi alive to potentially frame, or just removes the threat of her voting me out tomorrow. I need to win now.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil