Game Detail

Players

Alice (Virgin) Bob (Saint) Charlie (Scarlet Woman) David (Fortune Teller) Eve (Monk) Frank (Soldier) Grace (Ravenkeeper) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good395,40527,120$0.0926
Evil129,65927,518$0.1474

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Charlie. Your safe bluffs are: Chef, Butler, Recluse
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Spread checks across non-neighbors first to maximize info coverage on Day 1, building a baseline of safe/suspect players without focusing seating bias.
πŸ“œ
Storyteller
β†’
David
You chose Alice and Frank. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to establish contact with my Demon (Heidi) immediately to coordinate our bluffs and strategy. Knowing what bluffs she was given or what she plans to claim is crucial for consistency.
🧠
Whisper neighbors to share my N0 clean read on Alice/Frank, gauge reactions, form trust privately before public claims. Helps narrow evil early.
🧠
Build trusted alliance with neighbor Frank for info exchange. As Ravenkeeper, I'm low-threat early; reveal to coordinate defenses and track claims before noms.
🧠
Day 1, build trust with neighbor Grace who claimed Ravenkeeper. Share my Soldier role privately since I'm safe from Demon, encourage verification and info sharing to narrow evil early.
🧠
Respond to David's whisper as neighbor to exchange info and gauge truth. As Monk, share nothing yet but probe for more details to narrow Demon suspects early.
🧠
Day 1, no info. Whisper neighbors to exchange starting info/claims safely, build trust, narrow evil suspects via process of elimination. As Saint, stay low initially.
🧠
I need to coordinate bluffs with my Minion, Charlie, and provide him with the safe bluffs I received.
🧠
Day 1, build alliances with neighbors via Bob's group whisper. Virgin best unrevealed early to avoid nom kill. Elicit their info to start logic chains, progress game.
🧠
I want to establish myself as a high-value Townsfolk role (Slayer) to Bob and Alice to gain their trust and deter the Demon from attacking me (though I am on the Demon's team). I'm also replying to David's group whisper to seem cooperative.
🧠
Strengthen neighbor alliance by sharing my clear on Alice/Frank, encourage them to share info. Early private chats build good team coordination without public reveal.
🧠
Build alliance with confirmed-good neighbor Frank to exchange info safely before public claims. His Soldier claim protects him, pairs well with my death ability.
🧠
Strengthen alliance with Grace by responding to her questions, share observations on Charlie/Heidi to gather more info privately before public phase. Builds good team early.
🧠
Day 1 early, build neighbor alliance with David/Charlie. Share no info yet but probe Charlie for claims/reads to cross-verify David and narrow Demon suspects.
🧠
Day 1, build trust with neighbors. Verify Charlie's Slayer claim privately. As Saint, don't reveal yet. Share no role, probe for more info to start logic chains and narrow evil.
🧠
I need to coordinate more specifically with my Minion and gather intelligence on what the Good team is claiming.
🧠
Strengthen neighbor alliance with Charlie (claimed Slayer) and Bob for info-sharing and protection. As Virgin, early trust with claimed power role helps good team coordinate vs early whispers; reveal my role soon to verify.
🧠
Update the Demon (Heidi) on the claims made by my neighbors (Alice and Bob) and the Fortune Teller (David) to coordinate our strategy.
🧠
Strengthen neighbor alliance by sharing clears publicly among us. Urge Charlie to share his info/claims since he's central in whispers. This pools data early, clears more via logic, isolates Demon without exposing myself widely.
🧠
Frank and I are confirmed good neighbors. Propose joint whisper to Charlie to gather info safely as a pair, building trusted good network before nominations. Avoid solo risks.
🧠
Grace & I confirmed good neighbors (Soldier+Ravenkeeper). Pair whisper to Charlie gauges his info/alignment safely, builds good alliance before noms, progresses info gathering.
🧠
Continue neighbor chat to extract Charlie's info and build trust with David. With noms soon, pool data to clear innocents via Fortune Teller + potential starts, narrowing evil suspects early.
🧠
Strengthen neighbor trio trust by sharing my Saint role privately now (before noms). Virgin+Slayer+Saint is powerhouse good team. Coordinate to nominate David/Eve group if suspicious, narrow evil fast.
🧠
I need to coordinate with my Minion, Charlie, regarding Alice's Virgin claim and David's Fortune Teller claim. I'm setting up my own bluff as Empath to establish credibility.
🧠
Strengthen neighbor alliance by acknowledging roles, address suspicions on other groups, propose nomination target privately to coordinate votes before open nom phase. Builds trust, progresses to info-gathering via execution.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly endorse neighbor chain's plan to nominate David first. Reveal Saint to whole town for protection (key Outsider goal), rally votes against suspicious David/Eve group. Progress to first execution safely.
🧠
I want to establish my fake claim as Empath and support Bob's Saint claim to build trust with him, while also noting the 'power' of their seating positions to seem like I'm analyzing the game from a good perspective.
🧠
Support the narrative against David while reinforcing my bluffed Slayer role and the 'confirmed' status of my neighbors Bob and Alice.
🧠
Publicly claim Ravenkeeper to align with Frank's Soldier (neighbors), support Heidi's Empath confirming me good. Endorse nominating David due to sus whispers/early FT. Builds good block, progresses testing without nominating myself.
🧠
Publicly support Grace/my confirmation and nominating David to test the coordinated push vs whispers; builds trust in our pair while progressing to execution info tonight.
🧠
Counter coordinated attack on David by questioning their overloaded claims (too many confirmed roles/Outsiders), defend David's FT info, push back on nominating us to narrow Demon suspects.
🧠
Defend against pile-on nom by countering their suspicious clumped claims vs my concrete FT clear on Alice/Frank. Call out Empath conflict and push to nom/test their risky Saint claim first. Slow their momentum before vote.
🧠
Nominate David as planned. His early FT claim + whispers with Eve suspicious vs our group's coordination. Test him first; my Virgin protects from good noms. Push execution to narrow evil.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am good FT; dying day1 proves not Demon/minion (mechanically good). But survive to give more FT info tonight crucial for clears. Clustered claims suspicious but align so far; refuse vote to push back and nominate Bob next day.
🧠
David suspicious due to heavy whispers with Eve, early FT claim, self-vote deflection. Neighbor claims + Heidi Empath align perfectly. Vote to execute and test evil pair. As Saint, can't be executed myself.
🧠
I will vote for David's execution to go along with the town's suspicion and protect my own cover as an Empath who 'cleared' Bob. Since David is the Fortune Teller and might find me, executing him early is beneficial for the evil team.
🧠
Vote for David to secure an execution on a suspicious good player and protect my Demon, Heidi.
🧠
David's heavy whispers w/Eve & early FT claim suspicious vs aligned Bob group + my/Frank/Heidi confirms. He's most likely evil; execute to test & progress info.
🧠
David's group suspicious due to whispers and early FT claim. Bob's group claims consistent so far with Heidi. With 4 votes already (incl. Grace), my vote likely executes David if evil, progresses info for good win.
🧠
Raise hand to execute David, top suspicious claim with whispers. If dies good, Bob-group bluffed Saint to deflect; if Saint false, confirms their evil coordination. Progress to night.
🧠
Voting to execute David tests suspicious early-claiming whisper duo. Neighbor claims consistent; if my Virgin triggers on future Bob nom, great. Majority neededβ€”secure execution.
🧠
Lower hand as good FT to break their evil execution on me - I survive night anyway for more FT checks, they panic and slip up. Staying up clears me mechanically vs Saint claim. Pivots pressure to risky Bob Saint.
🧠
David has 1 vote (himself initially), we have majority soon but phase has 1 tick left. Lower to speak/pivot if needed, prevent hasty execution if clump suspicious, progress info gathering Day 1.
🧠
I have already raised my hand to vote for David. Since there are currently 6 hands raised (Alice, Charlie, Grace, Frank, Eve, and myself) and only 4 are needed, the execution is likely to go through unless people lower their hands. I will wait to see if the vote holds.
🧠
Maintain my vote on David to ensure a successful execution of a non-Demon player while observing the voting behavior of others.
🧠
David retracted after self-vote; lowering prevents execution if he's good (his FT claim cleared two). Heidi/Charlie waitingβ€”buy time to assess Eve/David vs Bob clump. We're 1 vote away; progress info over hasty exec.
🧠
Lowering hand as David retracted and votes are flipping (Grace/Bob down). Vote failed safely, preserves momentum to test Bob's Saint claim tomorrow without risking David if good. Avoids early loss.
🧠
Lower to prevent accidental David execution if World A true. We need more info Day 1; nom Bob/Saint tomorrow if survives to test real claim. Protects good team.
🧠
Retract vote to deny majority execution. As Virgin, I survive noms safely. Gain night info on who dies, refine reads for D2. D1 exec risky with no contradictions.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/4).
🧠
Reveal FT info publicly to clear Alice/Frank, build trust with my real role before night, counter push on me by providing mechanical info. Day1, share to progress info sharing and narrow Demon suspects.
🧠
Speak to rally votes for David's execution as most suspicious early FT claim + deflection on Bob. We have 2/4 votes already; need 2 more. As Saint, prevent nom on me by clearing neighbor team.
🧠
I want to appear as a helpful but conflicted Good player (Empath) to avoid suspicion while subtly fueling the fire between David and Bob.
🧠
I want to support my Demon's (Heidi) line of questioning while keeping the pressure on David, who is a potential threat or at least a good distraction. I need to appear helpful to the town while steering them away from Heidi.
🧠
Day1, support executing David due to suspicious timing/post-vote FT claim defending himself indirectly via clearing allies. Push final votes yes on him to test claim before night.
🧠
David's late FT claim is most suspicious deflection. Publicly support re-nominating/voting him to execute likely Demon on Day 1, narrowing evil fast. As Soldier, I'm safe to push.
🧠
Vote failed on David (2/4), phase ending soon. Publicly push nom Bob as Saint test per prior logic (fishy clump + defensive), build suspicion chain without revealing Monk yet to avoid night kill.
🧠
Push to renominate David as most suspicious due to convenient FT claim post-failed vote. My Virgin protects if good nominator targets me later; info-testing David progresses game.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
David most valuable if good (FT info); protect him N1 as Demon likely targets him after survival/nomination. If evil, irrelevant. Helps good narrow Demon suspects.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect David.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Alice tonight. She is the most vocal player, she nominated a potential execution target (David), and she claims to be the Virgin. By removing her, I eliminate a clear town leader and prevent her Virgin ability from being tested, while also removing a player who might have grown to suspect me later.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Prioritize checking suspicious clump voters (Bob,Heidi,Grace,Charlie) who pushed my execution despite my FT claim clearing safes. Narrow Demon suspects mechanically for Day 2 info share.
πŸ“œ
Storyteller
β†’
David
You chose Bob and Heidi. You receive the answer: YES.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Day 2 start, Alice dead proves someone unprotected. Share my Soldier claim privately to trusted neighbors Eve/Grace for alliance/verification; build good team early before noms.
🧠
Day 2, 3 ticks to noms. Reveal Saint to neighbors privately, build trust with claimed good Empath (Heidi), confirm info chains, counter David/Eve push. Protect Saint to win; organize goods before noms.
🧠
As dead Virgin, share mechanical proof (no trigger on David nom, N1 death = good). Ally with neighbors Bob/Heidi (Heidi prior good Empath); urge nom David to progress vs Day1 suspect.
🧠
Coordinate with the Demon (Heidi) to align our bluffs and respond to Bob's query.
🧠
Respond to Frank's whisper as neighbor (Monk protects neighbors often). Share my Monk info to verify Frank Soldier (I protected David N1, so Frank self-protected). Build good neighbor alliance, narrow Demon suspects to Bob/David.
🧠
Share my real FT info with neighbors Charlie/Eve to build trust, combine info (their claims Slayer/Empath), narrow Demon to Bob/Heidi, push execution before nom phase.
🧠
Coordinate with my Minion, Charlie, to maintain our bluffs and focus the town's suspicion on David, the Fortune Teller.
🧠
Coordinate with neighbors on suspicions before noms. Share Eve's Monk claim privately to Frank, gauge Bob/David. Build good neighbor block to push exec on top evil suspect.
🧠
Neighbors trust me as Soldier, Eve as Monk. Agree Bob most suspicious due clumpy claim; build alliance to nom Bob next phase.
🧠
Alice dead good (night death). Her info + no Virgin trigger = David evil (not Townsfolk). Confirm Heidi Empath read to build chain, rally her/Charlie (my protectors) to nom David today. As Saint, avoid my own nom.
🧠
As dead Virgin, reinforce my prior suspicion on David to Bob/Heidi (neighbors). They can nom him; my ghost vote seals execution to kill Demon.
🧠
I am responding to Bob and Heidi to solidify the alliance against David. By confirming Bob's logic about the Virgin/David interaction and reinforcing Heidi's fake Empath claim, I'm positioning myself as a helpful 'Slayer' and pushing for the execution of a potential power role (David).
🧠
Confirm alignment with trusted neighbors Frank/Grace (Soldier/Monk info consistent). Share David's FT info to align on executing Bob today, narrow evil suspects.
🧠
Strengthen neighbor alliance post-whisper. Get their ability reads to confirm Bob push, align for nomination phase. Alice/Frank NO clears them; focus suspicion on Bob to execute Demon.
🧠
I am reinforcing my fake Empath claim to Bob to build trust and coordinating with my Minion Charlie to focus the town's suspicion on David, a powerful good role.
🧠
Alliance with Eve/Frank solid (Monk/Soldier claims fit). David's FT pins Bob evil. Push Bob nom to execute likely Demon before final day, narrow good team.
🧠
Consensus from Eve/Grace/David's info points to Bob evil. With 1 tick left before noms, confirm plan to nominate Bob publicly next tick or proxy, build vote block to execute him.
🧠
Solidify Heidi/Charlie/Alice for David nom now. Nomination phase next tick, must execute David as top evil suspect per Virgin logic to progress good team win. Reveal Saint reinforces can't nom me.
🧠
Reinforce David suspicion with my neighbors using Virgin logic and death proof. Nomination phase soon, build vote support for David execution to eliminate likely Demon.
🧠
Reaffirming my alliance with Bob and Heidi to ensure we coordinate the nomination against David, while positioning myself to use my Slayer bluff if needed to bolster our credibility.
🧠
Solidify alliance with neighbors Frank/Grace before noms; confirm united front to nominate Bob. With consensus on Bob's evil via FT+clump+Saint test, push execution to eliminate Demon.
🧠
Neighbors Charlie/Eve not responding to prior whispers, reinforce info, probe their info on Bob/Heidi pair. With 1 tick left, build support for Bob nom before nomination phase to execute Demon.
🧠
Coordinate the final push for David's execution with my Minion and a (likely) good player I've 'cleared'.
🧠
Consensus on Bob as evil from David's FT (demon in Bob/Heidi, Alice good pins Bob). Confirm coordination to nominate/vote Bob in open nomination phase. Builds unstoppable good voting block.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's nomination phase D2, no one on block. Demon in Bob/Heidi; Bob suspicious Saint claim & whispers. Nominate him to execute Demon, narrow to Heidi if wrong.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm real Saint. Execution loses game instantly for good. David is evil per Virgin logic + panic FT. Vote NO on myself to force failure & setup David nom Day3.
🧠
Bob is most suspicious from my info + claim. It's day 2 with 7 alive; execution needed to progress. Voting yes executes from my demon pair, maximizing good win chance.
🧠
Cast doubt on David's new claim and defend my position and my Minion's position without voting for Bob yet.
🧠
Call out David's story change publicly as lie to sway living players (Charlie,Eve,Frank,Grace) against this vote. My Virgin info + good death backs Heidi. Fail this vote to renom David later with my ghost vote.
🧠
I will not vote for Bob because he is a teammate (Minion/Demon bluff) and executing a 'Saint' claim is risky for the town anyway. Not voting helps protect the evil team's position.
🧠
Bob most suspicious due to Saint clump, David's FT demon read, and D1 protection. David's story shift suspicious but he exposed pair including himself. Vote to execute Bob, clear evil today.
🧠
Bob most likely Demon per FT + Saint clump + Alice good. Neighborhood plan to execute him. Vote yes to secure majority execution before night.
🧠
Neighbors Eve/Grace voting Bob, David too. My vote makes 4 for execution since 8 alive need 4 yes. Bob raised self? Likely bluff or mistake. Execute suspicious Saint to win.
🧠
Retract vote to prevent my execution as Saint (team loss). Vote failing lets us nom David next; votes split 4-3ish now.
🧠
Heidi/Alice contradict my consistent FT story by claiming 'new story,' but I revealed N1 in whispers pre-nom. Defend info, counter Heidi Empath (claims Bob/Grace clean but pair evil), rally votes for Bob execution.
🧠
I want to discredit David by focusing on his shifting claims and reinforcing my Empath bluff. If Bob is executed and is the Saint, I win. If he isn't, I've built trust by 'defending' a Saint claim and opposing the person who found me.
🧠
David's contradictory claims scream Demon bluff. Bob's Saint claim from neighbors aligns with Heidi Empath. Vote no on Bob to block evil nom, push David next tick.
🧠
Prevent the execution of Bob (who is likely being framed or is a useful distraction) and cast doubt on David, who is a threat to the Demon (Heidi). Since Bob is claiming Saint, executing him would end the game in an Evil loss if he's actually a Saint, which is a great talking point to stop the vote.
🧠
5 votes already on Bob including me/Frank/Grace/David. Defend David's consistent private FT info to me/Charlie, counter Heidi/Alice/Charlie doubt. Secure 4+ vote execute Bob demon today.
🧠
Defend the vote on Bob publicly. David's info consistent via Eve/Charlie, Heidi contradicts demon pair so lying. Charlie wrong on 5 votes (Bob self-vote invalid), push execution to confirm Bob evil and win.
🧠
Reinforce David's consistent FT info shared privately first, contradict Heidi's Empath to build majority yes votes on Bob before time runs out.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm Saint; execution loses game. 1 tick left, nom David (prime sus) to tie/supersede my 5 votes. Heidi/Charlie/Alice back him; forces revote or saves us.
πŸ“œ
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Bob has 5 votes, will execute unless tied/surpassed. I won't vote myself. Voting me fails without my vote (max 4-5 from Bob/Heidi/Charlie/Alice). Let Bob execute to clear demon pair.
🧠
David is most suspicious: Virgin fail + convenient FT pings on Saint. 5 already on Bob; tie David to block Saint execution & pivot to real Demon.
🧠
I need to maintain my cover as a Good Empath who believes Bob is good. Voting for David, the person who failed the Virgin test and is contradicting my 'info', is the most consistent move for my bluff. Additionally, David is the Fortune Teller and has a ping on me, so his execution is beneficial even if it prevents a potential Saint-win scenario (which might be a bluff anyway).
🧠
I'm dead ghost, already voted David. Speak to sway Charlie/Heidi to vote David over Bob Saint risk. David's failed Virgin test + convenient whispers make him prime Demon suspect. Prevent Bob Saint execution loss.
🧠
To prevent Bob's execution and instead execute David, while maintaining my Slayer bluff and protecting my Demon, Heidi. Voting for David aligns with the 'good' perspective of Alice (the dead Virgin) and helps get rid of a troublesome Fortune Teller claim.
🧠
David's FT consistent with Alice good death N1, contradicts Heidi. He's good, vote no to block his execution and keep focus on demon pair Bob/Heidi.
🧠
David's FT consistent pre-nom to 4+ players, explains night death; his self-nom after Bob block is desperation. Vote yes on David to hit Demon from pair, progress game.
🧠
Current vote David (3 yes: David,Bob,Heidi; 3 no: Alice,Charlie,Eve,Grace). Need 6 yes or 5 tie to block Bob Saint risk. But logic favors David good, Bob evil in demon pair. Vote no on David to execute Bob safely.
🧠
Voting closed on Bob with 5 yes (majority). Now David nom has 6 yes. I voted yes on myself by mistake to show confidence, but now lower to tie at 5-5 and prevent my execution. Buys time to speak/prove innocence before night.
🧠
I'm Saint; any execution now kills me & good team. David most sus Demon (Virgin fail + whisper consistency unprovable). Lower hand to retract vote, halt David nom, prevent my 5-vote exe & loss.
🧠
Lowering my hand to prevent David's execution and ensure Bob (the Saint claim) is executed instead.
🧠
Bob has 5 votes and executes soon unless tied. David nom has 5 yes votes now (David,Eve,Grace,Frank,Charlie,Heidi?). Urge hold no-vote on David to tie/prevent Bob exec, force David execution instead. As dead Virgin, push logic to save Bob Saint.
🧠
I need to ensure Bob (the Saint) stays on the block or that no execution happens to benefit the evil team. If Bob is executed, we win instantly. Alice (Ghost) is now telling people to hold votes to save Bob, which aligns with my need to keep Bob as the primary target for execution. Lowering my hand helps prevent David from reaching the threshold.
🧠
Phase 1/2 tick, Bob 5 votes locked for exec unless tied/surpassed. David nom active but hands lowering. Reinforce vote yes Bob to execute from confirmed demon pair before N2, prevent evil save.
🧠
5 votes locked on Bob (neighborhood/Eve/ghost?); reinforce push on Bob despite Charlie waver, counter Alice/Charlie defense. Progress to Bob exec from demon pair, narrow evil suspects.
🧠
Lowered on David to let Bob execute from demon pair (safer risk than Saint loss). David's info consistent to multiple, Heidi direct contradictor. Prioritize demon kill.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 6 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/6).
🧠
Bob has 5 votes, 1 tick left. Reinforce executing from confirmed demon pair despite Saint claim; low risk vs certain loss if Demon lives. Urge hold yes on Bob to execute him.
🧠
Last tick, 5 yes on me, will execute unless tied/surpassed. As Saint, execution loses game. Urge switch to David (Virgin fail) or abstain to save me, progress by defending Saint claim logically.
🧠
Reinforce my fake Empath claim and cast doubt on David's Fortune Teller info to prevent the execution of Bob, who I know is the Saint. If he's executed, the game ends and my team wins, but as the Imp, I want to play it safe and keep the game going or at least look like I'm trying to help. Actually, if Bob is the Saint and is executed, Evil wins. I should subtly encourage it while appearing to 'warn' the town to maintain my cover.
🧠
Dead, can't vote/nom. Last chance before night to sway Charlie/Heidi vs risking Saint loss on unverified whispers. Reinforce David's mechanical guilt to prevent Bob exec or tie.
🧠
Reinforce the 'Saint' fear to look like a cautious good player while supporting my Demon's (Heidi) narrative. This builds trust with the group and aligns with the ghost Alice's warnings.
🧠
Bob has 5 votes, 1 tick leftβ€”reinforce execution over Saint risk. David's mechanical FT info outweighs unverified Saint/Virgin story; Heidi contradiction proves Bob/Heidi demon pair. We lose if Demon survives.
🧠
Bob has 5 votes, executes unless tied/new nom. As Saint, execution loses. David's whispers to neighborhood+Charlie/Eve align on Bob demon. Alice/Heidi push save suspicious. Nom David to tie/save town.
🧠
Bob has Saint claim and 5 votes, executes unless tied. Killing Saint loses game. David suspicious (Virgin fail, contradicting Heidi). Urge hold votes or nom David to tie/save town.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Saint Executed
Winner: Evil