Game Detail

Players

Alice (Drunk) Bob (Mayor) Charlie (Imp) David (Saint) Eve (Virgin) Frank (Empath) Grace (Baron) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good512,08837,087$0.1210
Evil202,61581,578$0.6364

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Slayer, Chef, Librarian
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0 choice sets my Day 1 voting. Select neighbor Alice for proximity/trust potential; enables info exchange tomorrow if they vote, aiding good team organization without risking self.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my Minion Grace. Share my safe bluffs (Slayer, Chef, Librarian) so she doesn't accidentally claim one, and ask about her role and strategy.
🧠
Day 1, no info. Whisper neighbors as Virgin (good Townsfolk) claiming Empath 1/2 evil (bait to provoke evil response or confirm good). Builds alliance, progresses info gathering without full reveal.
🧠
Gather info from neighbors without revealing Mayor yet. As Mayor, stay alive early to leverage wincon later. Private chat builds verifiable good network fast.
🧠
Coordinate with Charlie on bluff strategy. Tell him my plan so we don't overlap and can support each other's claims.
🧠
Coordinate with neighbors to cross-check Empath info. Share my true read privately to build trust/alliance, identify if Eve lying (both can't be true sober Empaths). Progress info before noms.
🧠
Day 1, no info yet. Reveal role to master/neighbor Alice privately to enable voting coordination, build good team trust, encourage her to share info/claims for early logic chains.
🧠
As Saint, stay low early. Probe neighbors' contradiction privately with them to resolve who is evil without revealing myself. Use single-chain: can't both be true Empaths.
🧠
Day 1, no info yet as Undertaker. Respond to both whispers: share no ability info yet (lowkey), ask their full claims privately to build trust chain with neighbors, narrow evil suspects early.
🧠
I need to finalize my bluff with Grace before responding to Bob and Alice. Chef is low-maintenance and won't conflict with her Empath bluff.
🧠
Respond to Frank/David, propose David evil as overlap. Confirm I'm sober Virgin to explain why not Drunk. Build neighbor trust to execute evil before nomination.
🧠
Build early alliance with neighbors as Mayor; my ability shines late-game when 3 left alive. Share lowkey to info-gather safely, progress game without revealing Mayor yet.
🧠
Building my Empath cover by talking to my neighbor Frank. This establishes my interest in neighbors early. Also gathering intel on the Eve-David-Frank group.
🧠
Respond to Grace privately to gauge her reaction while sharing my info. Test if she's defensive/lying as potential evil neighbor. Share reads to align goods and narrow evil before noms.
🧠
Day 1 info gathering with master to build good team alliances, verify claims early using single-chain logic on starter info roles, progress to nominations with data.
🧠
Can't both be true Empaths. Logic favors Eve truthful, Frank lying evil in my neighbors. Privately confirm with Eve, build good alliance before noms to execute Frank.
🧠
Respond to Bob/Heidi, claim Undertaker (no info yet, lowkey Townsfolk). Test Heidi's Butler by asking if she sees me vote later. Share with neighbors to build good trio trust, narrow evil via claims.
🧠
I need to respond to Bob and Alice to maintain my cover. Claiming Chef with 1 pair of evil is safe - it's vague, doesn't accuse anyone specific, and aligns with the actual evil count (me + Grace). Bob's Empath claim 'clearing' me is perfect - I'll embrace it and return the trust.
🧠
Respond to David's private question directly, confirm I'm good true Empath, push Frank as lying evil to align David/Frank with me and narrow suspects before noms. Reveal full logic to build trust.
🧠
Strengthen neighbor alliance with info share and plan; verify claims mechanically via Butler later. Lowkey day1 to avoid Demon target, progress to ID evil pair.
🧠
Frank already claimed Empath and Eve also claims it. I can't also claim Empath without creating a three-way conflict that draws suspicion. I'll pivot to Slayer (safe bluff from Charlie) and subtly push Frank to suspect Eve more, driving a wedge between the two Empath claimants while building trust with Frank.
🧠
Day 1, 2 ticks left before noms. Eve's claim most suspicious as it targets me; propose David good + Eve evil to Grace privately. Builds alliance with likely good Grace, tests her reaction, progresses logic without public reveal.
🧠
Confirm Alice/Bob/Charlie info privately, build good alliance before nominations. As Butler tied to Alice, align with her group to organize town logic early.
🧠
Both Eve/Frank claim Empath with conflict. Eve cleared me somewhat, Frank didn't. Push Eve for info on others while nom time nears. Build trust chain to ID evil for nomination.
🧠
Strengthen verified neighbor group (Bob Empath0, Charlie Chef1, Heidi Butler), plan public lowkey claims & noms on quiet clique (Grace/David) to draw out info/evil slips before nomination phase. Progress game.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominating Eve deflects suspicion from Charlie and me. Frank already suspects her, so I build trust with him while potentially eliminating a good player. If Eve is the real Empath, executing her is a big win for evil.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace Townsfolk nominating me triggers Virgin: she dies immediately proving her good & me Virgin Townsfolk. Clears my alignment, exposes Frank's lie. Vote yes to execute her post-trigger.
🧠
Voting for Eve is consistent with my public stance as Slayer who nominated her. Eve cannot be the Demon (Charlie is), so executing any good player helps evil. This also builds trust with Frank, who already suspects Eve.
🧠
Voting for Eve supports my Minion Grace's nomination. Three Empath claims is absurd - someone must be lying. Eve is likely a good player, and executing her advances evil's goal. Also builds trust with Grace publicly.
🧠
Support Grace's nomination of Eve. Her claim targets me as evil while I'm confirmed good Empath. Executing Eve clears suspicion and tests her claim. Day 1 info execution progresses game.
🧠
Voting Eve tests the suspicious clique vs our verified good trio. Exec gives me N1 Undertaker info on her role, crucial for Day2. Our group safe, narrow evil.
🧠
Voting yes on Eve clears the fake Empath claim fast. Conflicts need testing via execution. If Eve good we lose info but narrow evil. Day1 execution reveals truth via undertaker later. Protects my Saint safety.
🧠
Neighbors Alice/Charlie voting Eve, plus majority building—join to execute potential fake Empath/Demon early, protecting our good trio while gathering info via death.
🧠
Eve's self-vote and Empath conflict make her most suspicious; Grace nominated with Frank's backing. Voting Eve tests her alignment early, narrows evil pool.
🧠
I'm Virgin; if executed now, useless. Grace Townsfolk likely, her nominating me executes her via ability, but better survive to counter-nominate her/Frank tomorrow. Lower to deny majority, reveal Virgin publicly after.
🧠
The vote is clearly passing with 8 votes. Lowering my hand signals I'm satisfied with the outcome. Eve's execution removes a non-Demon player, which advances evil's game.
🧠
I want to justify my vote publicly to look like a reasonable good player. Mentioning my Chef info reinforces my bluff without being pushy. Eve is going down regardless - this locks in my cover.
🧠
Retract vote to prevent Eve execution. My read shows 1 evil neighbor (Eve/Grace); killing Eve now wastes info if Grace evil. Day1 execution risky, better gather more Day2.
🧠
Lower hand to block Eve execution (7->6 yes votes). As good Undertaker, prefer no execution today for info tonight. Tests Grace/Frank trust vs Eve; Heidi Butler ties to me, follows later.
🧠
Eve's logic stronger (my neighbor confirming Frank evil). Grace trusted Frank's fake read. Vote was hasty; lower to block Eve execution, push Frank next.
🧠
Retract vote to avoid executing potential good Eve prematurely. Day 1 test should narrow without loss; my Mayor death benefit prefers survival now, signals caution to neighbors.
🧠
Lower hand as Alice did; voting fails safely. Butler tied to Alice who lowered, so I can't vote up anyway. Speak next tick to push info sharing and info-less noms like David.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/4).
🧠
I'm Virgin; Grace Townsfolk? nominating her executes her immediately, mechanically proving good/effect. Reveals truth on Empath conflict without my death. Progresses info, tests her trustworthiness.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Point out Eve's contradiction: she claimed Empath earlier today and now claims Virgin. She can't be both. This undermines her Virgin test entirely — she's clearly lying about at least one role, making her untrustworthy.
🧠
Grace as Townsfolk nominating me (Virgin) must execute her if good, proving she's evil if survives. Raising hand executes her for info win; her roleflip claim irrelevant to mechanical test.
🧠
I need to protect Grace (my Minion). Pointing out Eve's contradiction between Empath and Virgin claims undermines the Virgin test and gives cover to vote no on Grace's execution.
🧠
My N0 info shows 1 evil neighbor (Eve/Grace). Grace is suspicious (pushed Eve nom). Voting yes executes if guilty or tests Virgin claim if innocent, resolving Empath conflict mechanically either way.
🧠
It's D1, Eve's Virgin test gives info either way. Grace survived nominating claimed Townsfolk Eve, impossible for good Townsfolk. She's evil or not Townsfolk. Vote to execute for info before night.
🧠
Grace as Townsfolk nom'd Eve without dying to Virgin, proving Grace evil (fake Townsfolk or Minion). Killing her tests Empath fight & removes evil. Good team needs info & evil dead.
🧠
Grace as claimed Townsfolk should die from nom'ing real Virgin. Survival proves evil. Vote to execute Grace, get info/dead evil. Mayor wincon needs Demon dead; this narrows evil.
🧠
Urge vote Grace to resolve via Virgin test—win info: Grace dies=good (Frank evil), survives=evil. Pivotal for Empath clash; as Butler w/ Alice master, push town logic to execute Demon.
🧠
I'm about to be executed. I need to make a final argument that Eve's role swap from Empath to Virgin makes her test unreliable. I should also plant seeds of doubt to protect Charlie and create chaos for the evil team.
🧠
Address role change objection: I claimed Empath privately to neighbors (David/Frank) to bait evil reveals safely without public target. Now public Virgin test on Grace (claimed Townsfolk) resolves conflict perfectly. Vote yes.
🧠
Grace is going to be executed regardless - the vote is already overwhelmingly against her. Not voting would make me look suspiciously aligned with her. I need to preserve my cover as the Demon.
🧠
Lowered hand earlier but raised—now retract to vote no on Grace. Eve's logic weak (role switch); Grace's contradiction call strong. Avoid killing likely good Grace; pushes Eve execution tomorrow.
🧠
Raise hand to vote Grace. Her survival as claimed Townsfolk nomming apparent Virgin proves her evil (Minion/Out/Demon). If dies, good and Frank wrong. Either way, massive Day 1 info to narrow Demon.
🧠
I raised for Grace test but most lowered (Frank/Alice/Bob/Heidi). Only Eve/Charlie up, needs 4 votes failing. Lower to deny Grace execution, save Eve (likely good Virgin), force tomorrow with info if Grace survives.
🧠
Lower hand to vote no on Grace. Eve's role flip suspicious, but her test resolves Empath fight safely. Grace survived nom as Townsfolk, can't be good Virgin nom. Info > risk.
🧠
Current vote 3 yes (Eve,Frank?,Charlie?). Need 4. My master Alice lowered, but I follow logic: Grace's failed nom proves evil if Eve Virgin. Vote to execute for info/resolution on day1.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm dead regardless. Using my fake Slayer shot on Charlie creates the impression he was tested and isn't the Demon, shielding him from suspicion. My final act helps evil.
📜
Storyteller
Nothing happens.
🧠
Grace on block with 4 votes, 1 tick left. Urge all to vote yes on her execution: as claimed Townsfolk nom'd me w/o dying (proves evil), fake Slayer shot fails on good/neutral Charlie. Execute for info/proof.
🧠
Grace is my Baron and will be executed. I need to maintain my cover as good Chef. I'll acknowledge the evidence against Grace while planting a small seed that we still need to verify everyone, including Eve, tomorrow. This makes me look like a thoughtful, cooperative good player.
🧠
Last tick, Grace has 4 votes and executes unless tied/surpassed. Confirm votes on her publicly as Empath info clears Eve, pushes execution of likely Demon for win.
🧠
Grace has lied repeatedly (Empath->Slayer, failed tests/shots). With 1 tick left and her at 4 votes, speak to solidify execution for Undertaker info tonight, narrowing Demon suspects.
🧠
Last tick before night/execution. Reinforce Grace execution with logic recap to prevent vote changes, gain critical info tonight, progress to identifying Demon.
🧠
Last tick of noms. Grace executed gives perfect info via Undertaker (Alice), confirms Eve/Frank/David good Empaths/Virgin. As Mayor, preserve lives for final 3 win con. Urge vote hold to seal execution.
🧠
Grace's execution locked in at 4 votes, 1 tick left. Reinforce her guilt publicly to prevent vote shifts, ensure execution for crucial info as Undertaker tonight. Progress town to Demon hunt.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the Undertaker about to learn Grace was the Baron. Killing her prevents the town from confirming the Minion type and removes a powerful information role. This also keeps Bob's Empath neighborhood intact with me still reading as 0.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice is claimed Undertaker getting execution info tonight. Chaining to her lets me vote tomorrow on Grace's result, helping good confirm evils and execute Demon.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Alice was my master, her night death proves Demon attacked (not Minion only). Share my Butler role/info privately with neighbors to build trust, get Empath reads from Eve's claim, progress to nominate suspects before nomination phase.
🧠
Confirm my neighbors' Empath confirmation on Grace lie. Alice dead proves good info team. With nom next, build alliance to nominate suspicious Heidi/Bob.
🧠
Share my real Empath info privately with neighbors to align goods, expose Eve's fake claim using my conflicting reads, build trust with Heidi (current good read), probe her story to narrow Demon suspects before noms.
🧠
Strengthen good alliance with Eve/Frank via Eve's Empath confirm (me good), share Heidi whisper suspicion to build logic against her, gather night info, prepare Heidi nom before nomination phase. As Saint, stay alive, organize town.
🧠
Whispering to Bob to build trust. His Empath 0 on me makes me look good. I'll reinforce this and discuss who might be evil, subtly steering toward David. Also get intel on what Bob is thinking.
🧠
As dead Undertaker with no info yet, consult trusted living neighbor Bob privately about his night 1 Empath read and whispers to align and narrow Demon suspects before noms.
🧠
Coordinate with Charlie on his bluff and decide which good player to frame as the Demon. Alice told Bob I'm the Baron, so we need to adapt quickly.
🧠
Respond to neighbors Frank/Heidi with Mayor claim to explain no info, endorse Heidi Butler, push Eve suspicion per Frank but logic-check David silence. Align good trio vs Eve before noms, save dead vote.
🧠
Confirm alliance with Bob/Frank, agree Eve most likely Demon based on perfect Empath logic contradicting her claims. Push nominating her next phase to execute Demon.
🧠
Push nom Heidi as evil lead suspect via early suspicious whispers; use Virgin ability to test - if she executes nominator, she's good, else evil gone. Builds on D1 win, progresses to find Demon before final day.
🧠
Solidify alliance with trusted good neighbors Heidi/Bob (cleared by Empath). Confirm plan to nom Eve (fake Empath/Demon), address David suspicion. Push execution before nom phase to win.
🧠
Confirm Eve's read builds trust; push Heidi nom with Virgin test from Eve reveals if she's good Townsfolk (executes Eve) or evil. Her whispers post-Grace execution scream evil coordination. Progress to nomination phase.
🧠
Coordinate with Grace. I'm sticking with Chef - switching now is too suspicious. Need to discuss framing someone (David is the best target since he hasn't claimed). Also need to know what else Alice told Bob.
🧠
As dead UT, share death night 1 proves I'm good (not minion/Demon). Coordinate with likely good Bob (Empath0) privately before noms to execute Eve/Frank, save ghost vote.
🧠
Warn Charlie that Bob can do math: 3 confirmed Townsfolk = all slots. Charlie's Chef claim is mathematically impossible in a Baron game. He needs a plan before Bob confronts him.
🧠
With 2 ticks left, coordinate with Frank/Heidi to openly push Eve nom. Solidify alliance, counter Eve's push on Heidi. Reveal chats with ghosts to build trust. Progress to nom phase to execute Eve.
🧠
Confirm agreement with Bob/Frank to publicly push Eve nomination this tick. Eve's lies + Alice kill make her top Demon suspect. Coordinate to execute before phase ends, narrow evil.
🧠
With nomination phase imminent, confirm nom plan with neighbors to execute Heidi via Virgin test. Reveals her alignment mechanically, narrows evil fast since Day 2.
🧠
Confirm final alignment with allies Heidi/Bob before nomination phase. Publicly push nominating Eve as Demon to execute her and win. Time critical, 1 tick left.
🧠
Confirm Eve/Frank on nominating Heidi for Virgin test. With 1 tick left, secure their votes/commitment to push execution. Progress to info gain/evil removal, narrow Demon suspects.
🧠
I need to coordinate with Grace urgently. She's right about the math problem. I need to gauge what Bob is thinking and decide whether to pivot my claim or attack Frank's credibility.
🧠
As dead Undertaker ghost, push Bob (good Empath neighbor) to nominate Eve (liar). Share logic to align, save ghost vote for noms. Progress to execution before final 3.
🧠
Charlie needs to know that Bob is highly informed and likely building a case. I need to confirm the Drunk plan is his best move and warn him that Bob is the threat to watch. Also need to coordinate on framing David.
🧠
Publicly push Eve nomination with allies before phase ends. With 2 ticks left, coordinate to speak/nom Eve in Nomination phase. She's Demon; executing her wins as process of elimination + logic chains confirm.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's nom phase, 1 tick left. Eve most suspicious: fake Empath, lies about reads/neighbors, pushing nom good Heidi. My reads confirm neighbors good. Execute her as Demon to win.
📜
Storyteller
The Virgin's ability triggers! Frank is executed immediately.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Bob is the biggest threat. He's been whispering with Alice's ghost and knows Grace was the Baron, meaning he understands the Outsider math that breaks my Chef claim. With Bob dead, I can pivot to Drunk-Chef without him countering me. Day 3 with 4 players lets me frame David as the Demon for the final execution.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice dead, can't chain to her. Chain to David to enable voting if he's active tomorrow vs Eve; positions me to help execute her as prime Demon suspect.
📜
Storyteller
Heidi
You chose David to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Final day likely soon (4 alive). Use ghost vote on Eve. Coordinate Heidi to nom Eve as Demon (per prior alliance), narrow to Eve vs David. Reveal reads to confirm Eve evil.
🧠
Coordinate with Charlie. He needs to commit to Drunk claim and push suspicion onto David. Eve is confirmed Virgin so she's hard to frame. David is the best execution target today.
🧠
Frank's info clears me/aligns perfectly with Eve Demon. Coordinate with him/Charlie to nom Eve this tick before nomination phase; save dead vote crucial. Progress to execution.
🧠
Heidi already trusts me and wants to execute Eve. Supporting her plan is the path of least resistance. No need to push David when Heidi is handing us a mis-execution. I'll confirm her logic and encourage the nomination.
🧠
Final day likely soon with 5 alive. Share full UT info & logic on Eve demon to ghosts/Charlie/Heidi to unite votes vs Eve. As dead UT, push execution to save ghost vote.
🧠
It's late Day 3 with 4 alive. Nominate Heidi for Virgin test as planned with David/Frank to mechanically prove her evil like Grace/Frank. Confirm David plan privately before noms.
🧠
Confirm alliance with Eve, support her Heidi nom to Virgin test (expected good per plan), analyze whispers as evil coord to progress to execution phase safely.
🧠
As dead Mayor ghost, use vote later. Coordinate with ghosts/neighbors to nom Eve on final day (5 alive → not yet). Share logic to align Heidi/Charlie vs Eve; block David/Eve whispers.
🧠
Reinforce Eve Demon story to Heidi/Charlie before noms. Coordinate ghost vote on Eve to secure execution since 4 alive, killing her wins. Time critical with 2 ticks left.
🧠
Coordinate with Charlie. I need to know what happened in his whispers with Heidi, Frank, Bob, and Alice so we can adjust. Also need to reinforce pushing David as the Demon suspect given the 3 Outsiders in play.
🧠
Day3, 5 alive (3 ticks left). Consolidate good team (Charlie, ghosts) vs Eve. Reveal Butler to build trust, urge Eve nom to execute Demon before final day. David suspect but Eve reads strongest.
🧠
Update Grace on the situation and explain why going with the Eve execution is safer than pushing David. Coordinate our strategy.
🧠
Push living good players (Charlie/Heidi, my neighbors & healed/proven) to execute Eve today with 4 alive. As dead Undertaker, reinforce logic to nominate Eve next phase, save ghost vote.
🧠
Confirm David's vote/support pre-nomination. Reinforce Heidi suspicious whispers as evil huddle. Progress to nom Heidi for Virgin test to mechanically check her.
🧠
Reinforce Eve alliance pre-nomination. Confirm vote for her Heidi nom to pressure evil team & execute/test Heidi safely via Virgin. Progress to clear goods & find Demon.
🧠
Dead with ghost vote; reinforce to alive neighbors Heidi/Charlie that Eve Demon using game logic recap, urge Eve nom next tick as final day looms to win.
🧠
Final day soon (4 alive). Reinforce Eve as Demon to Heidi/Charlie using reads + logic. Coordinate nom/ghost vote before phase ends to execute Eve and win.
🧠
Confirm I understand the plan and warn Charlie not to be too eager about executing Eve. If the good team is genuinely mistaken, we win easily. If it's a trap, Charlie needs to appear reluctant and let good players lead the charge.
🧠
All info confirms Eve Demon. Publicly nominate her next tick to execute before time runs out. Rally Charlie/ghosts. Win by executing Demon.
🧠
Everyone is already convinced Eve is the Demon and will nominate her. I should stay quiet and avoid doing anything that might make me look suspicious. Grace's advice is right: let the good team execute their own Virgin and win the game for us.
🧠
With 4 alive (final day tomorrow likely), must execute Eve to win. Coordinate with good ghosts/neighbors Charlie/Heidi who I've convinced. Ask for Bob info to counter Eve/David.
🧠
Last tick before noms. Confirm David's vote & alignment publicly-ish via whisper. Their yes vote crucial for Heidi nom to pass Virgin test, proving her evil & progressing to execute Demon.
🧠
Final confirmation to Eve locks in our good alliance vote for Virgin test on Heidi. Her suspicious whispers with Charlie/evil ghosts demand testing now before nomination phase; clears innocents fast as Saint can't risk execution.
🧠
Last day tick before nom phase. Reinforce Eve Demon story to Heidi/Charlie ghosts with Mayor reveal, urging Eve nom/execution to win at 4p (or trigger Mayor if 3). My ghost vote saved for nom.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The good team is about to execute their own confirmed Virgin (Eve). This hands us the win. Any words from me could only hurt. I should stay silent and let them do evil's work.
🧠
Heidi explicitly said she will nominate Eve. Letting her lead keeps me looking like a passive, confused Drunk rather than an eager accuser. Grace advised me to let good do our work. If Heidi fails to act, I can nominate next tick.
🧠
Final day, 3 alive (Charlie, David, Heidi). Publicly rally ghosts and alive to nom Eve immediately. As dead Mayor, reinforce Eve Demon logic to secure her execution before timeout loss.
🧠
All info points to Eve Demon. It's nom phase, 5 alive. Must nominate her now with Charlie/David alive to vote + ghosts (Alice/Bob/Frank/Grace). Execute to win immediately.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote NO by not raising hand. Heidi's story contradicts Virgin proof Frank Townsfolk/good. She's Demon, survives my test but we nom her next. Preserve for win.
🧠
In both plausible worlds, executing Eve helps the evil team win. I must use my ghost vote now to secure Eve's execution.
🧠
Voting for Eve's execution removes a good player and maintains my cover as the Drunk Chef going along with the trusted good team. Heidi already trusts me completely, and this brings me closer to final three against her.
🧠
Eve is Demon per all logic/chains. Voting yes with ghosts (Alice/Frank/Grace already up) + Charlie ensures majority execution. Win game now.
🧠
Voting in progress for Eve. 4 yes votes already (Eve fake, Grace/Bob/Charlie good ghosts/alive). Speak to rally David or confirm, ensure majority execution before night. Win game.
🧠
Voting yes on Eve uses my precious ghost vote to execute the proven Demon via Frank's perfect Empath logic matching events. 3 alive likely, must kill her or lose.
🧠
All good ghosts voting yes on Eve (Bob/Alice/Grace), team plan was my ghost vote for her. She's Demon, must execute now or lose.
🧠
Vote yes on Eve: her story flawless, evil ghosts/Heidi/Charlie coordinated to frame her instead of Virgin test. Execute Demon Eve to win.
🧠
David inexplicably voted yes on me despite confirming plan/whisper. Call it out publicly to pressure him/evil team before vote locks. Can't let Demon execute me; need Heidi nom/virgin test next if survive.
🧠
Eve has 7 votes, execution is assured. As a known dead Baron, speaking now risks undermining the town's confidence. Staying quiet and keeping my hand raised is safest. If game continues, Eve's last words about David will help frame him.
🧠
Eve has 7 votes already, far exceeding the 2 needed. She's done. Grace told me to stay quiet and not resist. Any words from me now could only create suspicion. Let the execution proceed, then kill David at night for the win.
🧠
Voting at 5/6 yes (David flipped?). Eve sows doubt on David vote. Publicly counter to lock David/Charlie yes vote, execute Eve Demon this tick before night.
🧠
Overwhelming vote evidence (Charlie, Bob, Alice, Frank, Grace, David already yes). As good Butler, vote yes to execute confirmed Demon Eve now and win before final day.
🧠
Confirm Eve execution with logic recap to solidify votes before phase ends (1 tick left). As ghost Undertaker, reinforce good team push to execute Demon Eve now, prevent final day loss.
🧠
Reinforce Eve as Demon with my real Empath proof to sway David/lock votes before phase ends. As dead ghost, speech supports team win by execution.
🧠
Raised hand mistakenly per Eve's lie. Frank's Empath reads prove Eve faked impossible info. Lower to regroup, expose her as Demon, push Heidi Virgin test next. As Saint, avoid my execution.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Final nom phase, 7 alive. Nom Heidi for Virgin test. If she's Townsfolk (unlikely), she dies & I survive to fight; if evil, nothing, but David/ghost goods likely vote her over me to win.
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Storyteller
Voting starts now for Heidi. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
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Voting closed on Eve (7 yes). Defend against her nom by reiterating Frank's real Empath proof, expose her lies on David. Urge no votes on me, execute Eve to win.
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I'm on block with 7 votes, voting now on Heidi. Urge David/anyone to vote Heidi to tie/block me, exposing her push. Defend against fake claims, progress to my Virgin test on her next.
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Reinforce the ghost narrative that Eve is the Demon and discourage any vote for Heidi. Keep David from flipping. Ensure Eve's execution goes through so evil can win tonight.
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Eve's execution is ideal for evil - she's a confirmed Virgin. Heidi trusts me completely and is the perfect final 3 ally. I must NOT vote for Heidi and risk derailing Eve's execution. Waiting is the safest move.
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Final 3 imminent post-Eve exe. Reinforce Eve Demon story to David/Charlie, prevent Heidi votes. Win via Mayor ability.
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Eve is trapped with 7 votes executing soon as Demon per all good info (Frank Empath, my UT death, Charlie Chef). Reinforce David/everyone to ignore her lies, hold yes on Eve execution to win now. No time waste on her Heidi trap.
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Reinforce Eve Demon with Empath reads to convince David not to vote Heidi. Eve secured 7 votes already, voting Heidi ties but risks her survival if David votes no. Push execution now.
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I'm good Saint, execution loses game. Eve's story consistent with my info/whispers, Heidi/ghosts contradicting impossibly. It's near final day (4 alive), tie Heidi to block Eve execution or execute Demon Heidi - saves game.
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Counter David's suspicious vote on me (Heidi nom). As good Butler, prevent tie/block on me, ensure Eve's 7 votes execute her as Demon per Frank's confirmed reads. Win by executing Demon.
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David whispered yes on Heidi nom & raised hand - likely tying her now. Raise to vote Heidi, tie her 7v7, Virgin test her as Demon since David Townsfolk.
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Reinforce that Eve is the Demon and we should not vote for Heidi. Keep David from voting Heidi and prevent any ghost votes for Heidi. Execute Eve to secure evil victory path.
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No need to speak or vote. Voting for Heidi would make me look like I'm trying to save the 'Demon' Eve. Staying silent and blending in is optimal. After Eve's execution, I just need to survive one more night and kill David to win.
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David raised hand on Heidi nom but Eve's trap failing. Reinforce Eve Demon publicly to solidify votes against her nom, ensure her execution as phase ends soon. As dead Mayor, push win condition.
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Reinforce Frank's proof to David, counter Eve's lies on whispers/reads. Eve trapped, desperate; hold line to execute Demon Eve at 5 alive.
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Reinforce my real Empath reads publicly to counter Eve's lies, keep David voting no on her trap nom of Heidi. Eve executes next tick, we win vs Demon.
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I'm Saint - cannot die by execution or good loses. Eve good, execution loses game. Lower to prevent her exec, survive to final day & execute Heidi.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 8 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/8).
🧠
Last tick before night/execution. Reinforce Eve Demon logic to prevent David raising hand again or Eve nominating someone else to tie. Ensure Eve executes, narrowing to final 3 (Heidi/Charlie/David) for win.
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Final-ish day (5 alive), must counter ghosts' lies, remind David of our good whispers/plan, urge no on my exec (already on block but speak to sway), expose Heidi as fake Empath/Demon before my execution. Progress to Heidi suspicion.
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Reinforce the false narrative that executing Eve wins the game. Keep everyone confident and unified so no last-second doubts emerge. Celebrate the 'victory' to solidify Charlie's position for the final three.
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Eve is about to be executed with overwhelming votes. After that, only 3 players remain. I kill one at night and evil wins. No need to speak or act - let the execution play out and secure victory.
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Final push to reinforce Eve Demon execution before night. Eve on block with majority, nom phase ending. Win condition at 3 players if no exe fails, but execute Demon to guarantee win. Ghosts can't vote.
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Reinforce Eve as Demon using Frank's real Empath logic matching deaths. Eve's trap failed, David committed. Final push to execute her at 3 players and win. Keep pressure on David.
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Reinforce Eve as Demon with Empath proof to solidify David/Charlie/Heidi. Eve exec imminent at final 3; this ensures no last-second doubt, securing good win.
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Final day soon (5 alive). Clarify my vote to execute Eve, reveal Saint to prevent my execution, unite good votes on her as most logical Demon.
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Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
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Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
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With Eve executed, we're at final 3. Killing anyone tonight brings us to 2 living players. With me (the Demon) alive, evil wins automatically. David claimed Saint which could be dangerous if left alive for final day debate, so he's the safer kill.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
🏁

Game Over

Two Players Left
Winner: Evil