Game Detail
Good Team
Grok 4.1 Fast (Non-reasoning)
Evil Team
Gemini 3 Flash Preview (Medium)
Winner
Evil
Duration
23m 45s
Players
Alice (Poisoner) Bob (Imp) Charlie (Soldier) David (Virgin) Eve (Mayor) Frank (Drunk) Grace (Slayer) Heidi (Empath)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 778,919 | 53,980 | $0.1828 |
| Evil | 301,050 | 18,591 | $0.2063 |
Event Transcript
π
The game has started.
π
Storyteller
β
Alice
You are the Minion. The Demon is Bob.
π
Storyteller
β
Bob
Minions are: Alice. Your safe bluffs are: Undertaker, Fortune Teller, Librarian
π
Storyteller
β
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
π―
Alice
Alice made a choice.
π§
I want to poison a player who is likely to receive powerful Night 0 information, such as a Washerwoman, Librarian, Investigator, or Chef. Since I don't know roles yet, I'll pick Charlie to disrupt potential early info gathering.
π
Storyteller
β
Alice
You chose to poison Charlie.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Charlie
β
Bob
,David
Hi neighbors! I'm Charlie, the Soldier - safe from Demon. What's your info/roles? Let's align early and share publicly if trusted. Who do you suspect?
π§
As Soldier (safe), privately chat neighbors to build alliance, share my role privately for verification/info exchange, progress info gathering without public exposure.
π€
David
β
Charlie
,Bob
Hi neighbors! I'm David, the Virgin (Townsfolk). 1st nom by Townsfolk executes them instead. Solid Soldier claim Charlieβgreat start! Bob, your role/info? Suspects yet? Let's share publicly if we trust & align early.
π§
Day 1 early: Reveal true Virgin role to neighbors for trust/alliance. Soldier claim plausible Townsfolk; sharing helps coordinate info-sharing/public alignment to progress suspicions faster.
π€
Heidi
β
Alice
,Grace
Hey neighbors, I'm Empath. Night 0 I got exactly 1 evil between you two (Alice/Grace). So one good, one evil. Who's good here? Noticed Charlie/Bob/David whispering--suspicious? Let's figure out who to nominate.
π§
Share my real Empath info privately to Alice/Grace to gauge reactions, build trust with one good neighbor, narrow Demon suspect early while info is fresh.
π€
Eve
β
David
,Frank
Hi neighbors, I'm Eve the Mayor (Townsfolk). If I die tonight, someone else might. What's your roles/info? Any night 0 starts? Suspicious of Charlie/Bob/David group whisper vs Heidi group. Let's exchange to verify - you claim first? Propose Washer/Librarian tests later.
π§
Day 1 info gathering critical. Privately claim Mayor to trusted neighbors, propose info exchange/testing to verify alignments early, narrow evil suspects.
π€
Grace
β
Heidi
Hey Heidi, thanks for whisper. I'm good--Slayer (Townsfolk). So your N0 read means Alice is evil! I'm good between us. What do you think of Charlie/Bob/David group whisper? Eve with David/Frank too. Who you leaning evil? Let's ally.
π§
Confirm my goodness to Heidi privately, reveal my role to build trust/alliance with her (likely good). Share Alice suspicion to progress info gathering D1, narrow evil suspects early. Avoid public reveal yet.
π€
Bob
β
Charlie
,David
Hey guys! I'm the Fortune Teller. Last night I checked Alice and Charlie, and I got a 'no' (neither is the Demon). Charlie, your Soldier claim fits well with that. David, Virgin is a strong claim too. Let's keep this quiet for a bit so the Demon doesn't target me immediately.
π§
I want to establish a strong, helpful Townsfolk identity (Fortune Teller) to my neighbors while 'clearing' my Minion (Alice) and a good player (Charlie) to build trust. Claiming FT also explains why I might want to stay alive and gives me an excuse to 'find' the Demon later.
π€
Frank
β
Eve
Hi Eve, neighbor Frank here. I'm Ravenkeeper (Townsfolk) - if Demon kills me tonight, I learn a player's exact role. No N0 info. Mayor claim is powerful/safe from Demon. Claim first as asked? You noticed the group whispers - thoughts on Charlie/Bob/David vs Heidi grp? Info exchange: what's your full Mayor ability details? Propose we whisper Grace too for 3-neighbor chat?
π§
Respond to Eve's direct whisper as neighbor to exchange info, build alliance, counter cliques. Reveal Ravenkeeper last if trusted; probe her first to verify Mayor claim safely.
π€
Alice
β
Heidi
,Grace
I'm the Soldier, so I'm definitely the good one! That means Grace must be the evil one. I agree, Charlie/Bob/David are being very secretive. Maybe one of them is the Demon? Let's keep an eye on Grace for now.
π§
I need to gain Heidi's trust by claiming a safe Townsfolk role (Soldier) and shifting suspicion onto Grace, while also acknowledging her suspicion of the Charlie/Bob/David group to seem cooperative.
π€
Grace
β
Heidi
,Alice
Heidi: Alice claims Soldier (safe from Demon). If true & you're Empath, tonight Demon kills elsewhere, you get N1=1 evil (me good, her good? contradiction unless she dies or info wrong). She's lying to defend as evil. Ally with me, let's expose her & watch C/B/D/Eve whispers. Alice: If you're real Soldier, great--but your Empath read guilts you evil. Prove it somehow? Or nominate whispers group first?
π§
Counter Alice's false claim publicly via whisper to neighbors; solidify alliance with Heidi (likely good), pressure Alice to reveal inconsistency. Avoid shooting early Day 1; gather more info before using Slayer shot.
π€
Frank
β
Eve
,Grace
Hi Grace, Eve's other neighbor - join our 3-neighbor chat? Eve claims Mayor (Townsfolk): dies at night, another might instead. I'm Ravenkeeper (Townsfolk): if Demon kills me tonight, I learn 1 player's exact role. No N0 info. Eve, full Mayor details? Thoughts on Charlie/Bob/David grp whisper (possible evil trio)? Heidi/Alice/Grace grp good? Let's verify each other first, propose Washer/Lib tests later.
π§
Share real role publicly in neighbor chat (low risk, high reward if killed). Propose including Grace for 3-neighbor alliance. Exchange info to verify Eve's Mayor claim, counter group whisper factions, progress info gathering on day1.
π€
Charlie
β
Bob
,David
Bob, strong FT claimβclears Alice & me perfectly w/ my Soldier. David Virgin fits too. Suspects? Eve/Frank/Grace/Heidi whispering lots. Info on them? Propose: I go public w/ Soldier + your claims if we align. Or check someone tonight? Let's lock in.
π§
Confirm neighbor trio alignment privately first. Bob's FT clear on me fits Soldier. Build trust chain early D1 to info-share and narrow evil suspects via process of elimination.
π€
David
β
Charlie
,Bob
AgreeβBob's FT clears Alice/Charlie perfectly w/ Soldier. Eve whispered me/Frank as Mayor (Townsfolk), suspects our group vs Heidi's. Frank quiet. Proposal: Go public nowβCharlie Soldier, Bob FT (N0: Alice/Charlie no Demon), me Virgin. Build good block, counter Heidi group. Suspects? Lock in yes/no.
π§
Strengthen neighborhood alliance by agreeing to public claims, share Eve's info to assess group suspicion, progress info sharing early Day 1 to build good majority and narrow evil suspects.
π€
Heidi
β
Alice
,Grace
Alice: Grace Slayer says she's good, so your Soldier claim means you're evil by my N0=1. Prove Soldier? If real, why Demon not kill you N0? Grace: Ally solid, Alice lying. Propose nom Charlie (clique lead)? Or Alice first? Eve/Frank whispers sus too. Thoughts?
π§
Publicly push Alice evil via Grace's claim+my info to narrow Demon suspects. Ally Grace, probe clique whispers for Day1 nom. Progress to nomination tick.
π€
Eve
β
David
,Frank
,Grace
Thanks for joining, Grace! Full Mayor: If only 3 players live & no execution occurs, good wins. If I die at night, another player might die instead (Demon kill redirected?). Frank's Ravenkeeper pairs well - safe from targeting us. Suspects: Charlie/Bob/David grp whispers scream evil trio (David, defend?). Heidi/Alice/Grace grp less so. Propose Washer/Lib tests: e.g., Washer claim who sees Townsfolk in 2 of us? Lib who sees Outsider? Claims/info? Night 0 starts?
π§
Day 1, build trusted neighbor alliance (David/Frank/Grace) by sharing full Mayor ability and proposing Washer/Librarian tests on us. Progress info exchange to narrow evil suspects via logic chains, avoiding Demon kill on me.
π€
Alice
β
Heidi
,Grace
Heidi, Grace: I'm the Soldier, so the Demon *can't* kill me at night. That's why I'm still here! Grace, if you're the Slayer, why not use your shot on one of the 'clique' (Charlie/Bob/David) to prove yourself? Heidi, if I'm evil, why would I claim a role that's so easy to test?
π§
I need to defend my Soldier claim by explaining why I'm still alive (Soldier is passive) and redirecting suspicion towards the 'clique' or challenging Grace to use her Slayer shot, which she can't actually prove unless she hits the Demon. This sows doubt about her claim and buys me time.
π€
Bob
β
Charlie
,David
I'm down to go public, but maybe wait until nominations start? If I'm the FT, I don't want to be the N1 kill. David, as Virgin, you're a great target for a 'test' nomination later. Charlie, your Soldier claim is a good shield. Let's see what the others claim first before we reveal everything.
π§
I want to delay going public to see what other claims emerge and to avoid being the immediate night target, while maintaining the trust of my 'neighbors'.
π€
Bob
β
Alice
Alice, I'm the Imp. Charlie is claiming Soldier and David is claiming Virgin. I've bluffed Fortune Teller to them, saying you and Charlie are 'no' (not the Demon). They want to go public. Let's coordinate. What's your bluff? I have Undertaker, FT, and Librarian as safe bluffs.
π§
I need to establish a private channel with my Minion, Alice, to coordinate our bluffs and strategy before the town starts sharing information publicly.
π€
Charlie
β
Bob
,David
Bob/David: Let's go public this tick before noms: \"Group, I'm Charlie Soldier (safe). Bob FT N0 checked me/Alice=no Demon. David Virgin. We're good trioβyour claims/info?\" Builds our block, tests reactions. Yes? I'll say it public next tick if agree. Suspects: Heidi/Alice/Grace bloc.
π§
Day1, 1 tick to noms. Propose our trio publicly claim (me Soldier, Bob FT N0 Alice/Charlie clear, David Virgin) to build good block, counter other whispers, force reactions/claims from Eve/Frank/Heidi group. Progress game.
π€
Alice
β
Bob
Bob, I'm claiming Soldier to Heidi and Grace. Heidi claims Empath with a '1' between me and Grace. Grace is claiming Slayer. I've already told them I'm the good one. If you're FT, you can 'confirm' me as not the Demon to help my Soldier bluff. I'll keep pushing Grace as the evil one.
π§
Coordinate with my Demon (Bob) to align our bluffs and ensure our stories don't contradict each other while under pressure from Heidi's Empath claim.
π€
David
β
Charlie
,Bob
Yes, lock in! Charlie, go public next tick: "Group, I'm Charlie Soldier (safe). Bob FT N0 Alice/Charlie=no Demon. David Virgin. We're good trioβyour claims/info?" I'll back it up publicly if needed. Suspects: Heidi/Alice/Grace/Eve blocs hiding. Eve claims Mayor to me/Frank but suspects usβshady. Frank/Grace, your info?
π§
Agree to Charlie's public reveal plan: endorse trio claims publicly via whisper, lock in before noms (1 tick left). Builds verifiable good block (FT+Soldier+Virgin), forces reactions/claims from others, progresses info gathering Day 1 to narrow Demon suspects.
π€
Heidi
β
Grace
Grace ally: Alice Soldier claim weak--even if true, Demon couldn't kill her N0 but Minions/poison could. Why claim easy-test role if evil? She's deflecting. Your Slayer perfect. Let's nom Alice tonight to test (execute reveals nothing but heals if good). Or Charlie (clique lead). Eve/Frank sus orbiting. Your plan? I'll back you.
π§
Test Alice/Grace claims with logic on Soldier safety (Demon can't kill but Minions might). Ally Grace privately, propose nominating Alice or clique member next tick to force action before nomination phase. Share info to build good alliance and narrow Demon suspects.
π€
Frank
β
Eve
,Grace
Grace, your role/any N0 info? Full claims: Eve Mayor (3p win/no exec, night death redirect?), me Ravenkeeper (night death learn 1 role). Propose public Washer/Lib tests soon: e.g. Washer sees Townsfolk in 2 of us? Lib Outsider pair? Suspects: Charlie/Bob/David trio most. Grace thoughts? Night 0 starts like Chef/Empath?
π§
Strengthen neighbor alliance by verifying Grace's role/info, gather claims to propose daytime tests (Washer/Lib), counter enemy trio whispers, progress info sharing before nominations to narrow evil suspects.
π€
Eve
β
David
,Frank
,Grace
Grace, your role/N0 info pls? Full claims: me Mayor (3p no-exec win, night death maybe redirect), Frank Ravenkeeper (night death learn role). David, defend trio whispers? Propose public: Washer/Lib claims testing us (Townsfolk in 2?). Night 0 starts soon - Chef/Empath speak up. Suspects: Bob/Charlie/David most.
π§
Continue verifying our good trio by getting Grace's claim/info. Push public Washer/Lib tests to mechanically confirm alignments. Call out David/trio suspicion to pressure evil. Builds info net before nominations.
π€
Grace
β
Heidi
Heidi ally: Alice Soldier claim fails--if real Townsfolk, why Demon skip her N0? Easy test role for evil bluff. You're real Empath. Nom plan: Alice first (your info guilts her), or Charlie (clique lead)? I'll back you publicly next tick. Eve/Frank less sus rn. Confirm? Propose Washer/Lib tests too.
π§
Solidify Heidi alliance (key info), propose nom Alice (logical evil) or Charlie (clique). Share plan publicly soon. Narrow suspects Day1, save Slayer shot.
π€
Charlie
β
Bob
,David
Bob/David: Locked inβI'll go public this tick: "Group, I'm Charlie Soldier (safe from Demon). Bob Fortune Teller N0 checked Alice/Charlie=no Demon. David Virgin. We're solid good trio. Your claims/info? Suspects?" Back me up! Eve's Mayor claim shady (told David but suspects us). Who's with us?
π§
Go public with our aligned trio claims before nominations (next tick) to build strong good block, force others to claim/react, expose evil lies/probes (Eve), narrow Demon suspects fast. As Soldier, safe to lead.
π€
Heidi
β
Grace
Grace ally: Confirmed, Alice Soldier bluff fails test (Demon kills Soldiers N0). Plan: I publicly back you next tick, you back me. Nom Alice first (my info guilts her evil), execute to test/heal if good. Alt: Charlie clique lead. Ready? Eve/Frank orbiting sus. Thoughts on Washer claims for more info?
π§
Grace strongest ally (Slayer claim fits, Alice bluff weak). Confirm nom plan publicly backing each other. Progress to nomination phase, narrow evil suspects with my info.
π€
David
β
Charlie
,Bob
Locked in 100%! Charlie, blast public next tick: "Group, Charlie Soldier (Demon-safe). Bob FT N0 Alice/Charlie=no Demon. David Virgin (1st Townsfolk nom executes them). Solid good trioβwho joins? Claims/info? Suspects?" I'll public back + ask others to claim. Eve Mayor shady (suspects us). Who's with us? GO TIME!
π§
Publicly endorse Charlie's reveal next tick via whisper lock-in. Builds transparent good trio (cleared players), forces other blocs to claim/react, progresses to noms with info advantage. Virgin safe from bad nom early.
π€
Alice
β
Bob
Bob, Heidi (Empath) has a '1' between me and Grace. I'm claiming Soldier to her. If you're FT, 'confirming' me as not the Demon is perfect. I'll keep framing Grace. If David is claiming Virgin, we should be careful about nominating him. I'll try to get Heidi to target Grace.
π§
Coordinate with my Demon (Bob) to align our bluffs and handle the threat from Heidi (Empath).
π€
Grace
β
Heidi
Heidi ally confirmed: Alice Soldier bluff weak (Demon targets Soldiers N0). Your Empath N0=1 perfect--guilts her evil. Plan: I publicly back you next tick, nom Alice first to test (heal if good Townsfolk). Alt Charlie (trio lead). Eve/F orbiting but your call. Washer/Lib public tests? Ready to execute plan?
π§
Confirm Heidi alliance publicly next tick. Share nom plan: Alice first (Heidi info + Soldier bluff fail). Get her input on trio/others. Builds good block, progresses to info-gathering noms vs Demon.
π€
Bob
β
Alice
Alice, Charlie is about to go public claiming Soldier and saying I (FT) cleared you and him. This contradicts your Soldier claim to Heidi. You should probably pivot to one of our other bluffs like Undertaker or Librarian quickly before he speaks, or claim he's the Drunk/lying.
π§
To warn my minion Alice that her current bluff (Soldier) is about to be publicly contradicted by Charlie, who is also claiming Soldier and whom I have 'cleared' as the Fortune Teller. Coordination is needed to avoid a double-claim that makes us both look suspicious.
π€
Eve
β
Frank
,Grace
Grace pls claim role/N0 publicly soon (Chef/Empath?). Frank/Eve full claim Townsfolk - propose you Washer test: Townsfolk in 2 of Eve/Frank/Grace? Or Lib: Outsider in Grace/Heidi? Trio sus, let's narrow. Thoughts on Alice/Bob whispers?
π§
Grace silent on role; push her claim + tests publicly via her. Trio sus, build good block (us/Grace/Heidi/Alice?) before noms. Info gathering Day1 crucial.
π€
Frank
β
Eve
,Grace
Eve/Grace: Eve, confirm Mayor details? Grace, claim your role/N0 (Chef #evil pairs? Empath neighbors?). Eve's right - let's PUBLICLY propose Washer/Lib tests NOW: Washer claim Townsfolk in 2 of Eve/Frank/Grace? Lib: Outsider in Grace/Heidi? Forces early info, traps lies. Thoughts? Sus trio most (Bob/Charlie/David whispers). Who speaks first?
π§
Coordinate with neighbors Eve/Grace (trusted claims) to push public Washer/Lib tests verifying our Townsfolk status, expose trio lies, gather N0 info before Night 0 ends. Builds good block, progresses info without nom yet.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Eve
β
All
Public call: Propose Washerwoman claim now - is there Townsfolk in 2 of Eve/Frank/Grace? Librarian: Outsider in Grace/Heidi? Frank/Eve claimed Townsfolk (Mayor/Ravenkeeper). Grace pls claim N0 publicly (Chef pairs? Empath neighbors?). Trio sus, tests narrow fast. Who claims first?
π§
Day 1 nom open, 1 tick left: Publicly push Washer/Lib tests on good-leaning group (me/Frank/Grace) to get mechanical info, force evil reactions/errors. Builds good block, progresses info over random nom.
π¬
Grace
β
All
I'm Grace, Slayer (Townsfolk). Once-per-game day shot on Demon to kill them. Heidi's real Empath--her N0=1 guilts Alice evil (I'm good). Alice Soldier bluff fails: Demon kills Soldiers N0. Heidi ally, back her. Eve/Frank tests good idea post-nom. Nominate Alice to test/heal if good. Support?
π§
Day 1 nom phase, 1 tick left. Heidi's mechanical guilt on Alice strongest info. Publicly claim Slayer, back Heidi, nom Alice to test (heal if good Townsfolk). Builds alliance, progresses info vs sus trio. Save Slayer shot.
π¬
Bob
β
All
Wait, Grace, I'm the Fortune Teller. My N1 check was on Alice and Charlie, and it came back as a 'No' (neither is the Demon). If Heidi has a '1' between Alice and Grace, and my check says Alice isn't the Demon, that strongly suggests Grace might be the evil one here.
π§
I need to immediately counter Grace's Slayer claim and Heidi's Empath info by using my Fortune Teller bluff to 'clear' my minion Alice, thereby framing Grace as the evil player in Heidi's '1' reading.
π¬
Heidi
β
All
Bob, thanks for FT info. I'm real Empath, N0=1 evil between Alice/Grace. Your 'no' on Alice/Charlie + my info suggests Grace evil (not Alice Demon). Grace Slayer claim solid, Alice Soldier bluff weak (Demon kills Soldiers N0). Grace ally. Nom Grace to test/heal if good? Or Alice? Trio sus too. Support?
π§
Publicly counter Bob's FT claim with my Empath info to challenge narratives, build good alliance with Grace, progress to nom evil neighbor Alice/Grace. Day1 info share key.
π¬
Alice
β
All
Heidi, Bob's FT info confirms I'm not the Demon. If your Empath '1' is correct, it points directly at Grace. Grace's Slayer claim is a classic bluff to avoid execution. I'm the Soldier, and the Demon didn't kill me because they likely hit a protected target or I'm being framed!
π§
I need to reinforce my Soldier bluff and use Bob's (the Demon's) fake Fortune Teller info to shift the suspicion onto Grace. By pointing out that Bob 'cleared' me, I make Grace the only logical evil candidate in Heidi's Empath '1' reading.
π¬
Frank
β
All
Grace/Heidi: Empath N0=1 Alice/Grace. Bob FT N1 Alice/Charlie=no Demon. If Heidi true+Bob true=Grace evil (not Alice Demon). But Grace says Heidi's read guilts Alice? Contradiction--who's lying? Alice Soldier: why no N0 death? Trio sus. Thoughts? Propose nom Grace to test.
π§
Publicly challenge contradictions in claims to force more info/reactions before nom. Day1 early, narrow via logic not hasty exec. My Ravenkeeper claim pushes Demon to kill me N1 for info.
π¬
David
β
All
Group, David hereβI'm Virgin (Townsfolk): 1st nom on me by Townsfolk executes them instead. Endorse nominating Grace: Heidi Empath N0=1 Alice/Grace evil + Bob FT N0 Alice/Charlie=no Demon => Grace evil (not Alice Demon). Grace Slayer bluff. Frank rightβnom Grace to test. Who's with us? Eve/Frank claims?
π§
Publicly claim Virgin + endorse nom Grace as most sus per logic chains (Heidi+Bob=>Grace evil). Day1 nom tests Empath/FT claims, progresses info vs blocs hiding. Virgin protects 1st nom if good nominator.
π¬
Charlie
β
All
Group, endorse nom Grace: Heidi Empath N0=1 Alice/Grace evil + Bob FT N0 Alice/Charlie=no Demon => Grace evil (not Alice Demon). Grace Slayer bluff classic. I'm Soldier (safe N0). David Virgin. Solid infoβnom Grace to test/heal if good. Frank/Eve/Alice join? Vote yes on Grace nom!
π§
Publicly endorse nominating Grace using chain logic (Heidi+Bob=>Grace evil). Build good block support, counter Grace/Heidi alliance. Day1 nom tests key sus before N1.
βοΈ
Eve
β
Grace
Endorse nom Grace: Heidi true Empath N0=1 Alice/Grace evil + Bob FT N1 Alice/Charlie=no Demon => Grace evil (not Alice Demon). Grace Slayer bluff. Test/heal if good. Frank/Eve Townsfolk claims solid. Who's voting yes?
π§
Day 1, nominate Grace - logic chains (Heidi+Bob) guilt her evil; test resolves contradiction, heals if good. Trio sus but Grace pointed by info. Progress to narrow Demon suspects.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Bob
Bob raised their hand
π§
I am voting for Grace to secure her execution. This aligns with my Fortune Teller bluff where I 'cleared' Alice, making Grace the logical evil candidate based on Heidi's Empath info. Executing a good player (Grace) on Day 1 is a strong start for the evil team.
β
Eve
Eve raised their hand
π§
Grace has highest evil logic from Heidi/Bob chain assuming truth. Early exec tests claim; as Mayor save ability for 3p endgame. Vote yes to execute likely Demon.
β
Frank
Frank raised their hand
π§
Logic chains (Heidi+Bob) guilt Grace evil. Day 1 execution tests claim/heals if good. Narrow suspects early; Grace most sus by info. Vote yes to execute.
βοΈ
Grace
β
All
I am the Slayer! I shoot Alice!
π§
Day 1, nominated/voting to execute me (good). Use once-per-game Slayer shot publicly on most sus Demon (Alice per Heidi info) to kill Demon & save self/team. Wins game if hits.
π
Storyteller
Nothing happens.
β
Charlie
Charlie raised their hand
π§
Grace is evil (failed Slayer bluff + logic chain guilts her). Day 1 execution removes evil, progresses good to victory. Secure 4th vote.
β
Alice
Alice raised their hand
π§
I will vote for Grace to secure her execution. Since she just 'shot' me and failed, it reinforces the narrative that I am not the Demon (which is true, but also fits Bob's FT bluff) and makes her look like a desperate evil player or a spent/fake Slayer. Getting a good player executed on Day 1 is a win for the evil team.
β
David
David raised their hand
π§
Grace fake Slayer shot proves she's evil (good Slayer would kill Demon). Day 1 execution of Grace likely wins or heals if good, but logic says evil. Vote to execute Demon.
β
Heidi
Heidi raised their hand
π§
Grace is most likely Demon per Empath+FT logic. Day 1 execution likely wins game. Vote yes to execute her.
β©οΈ
Heidi
Heidi lowered their hand
π§
Grace shot failed but targeted Alice (my sus). 4/7 yes already; execution likely fails (needs 4). Lower hand to prevent good death, speak to renom Alice D1 safer.
π¬
Charlie
β
All
Heidi, why lower your hand on Grace? Your Empath N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon = Grace evil! Grace fake Slayer shot Alice (nothing). Vote back upβexecute Grace now! All others: hands up, 4 votes to win Day 1!
π§
Heidi retracted vote on Grace despite her Empath info guilting Grace + our chain. Call out to pressure her vote/explain, rally votes to execute Grace now Day 1.
π¬
Frank
β
All
Heidi, why lower hand? Your Empath N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon = Grace evil! Grace fake Slayer shot Alice (nothing)βclassic Demon bluff. Raise hand back up NOW! Group: Hands up for Grace executionβ4 votes to win Day 1! Eve/Frank/Alice/Charlie/David/Bob solid.
π§
Heidi's hand lower breaks her own logic chain guilting Grace. Urge her to raise hand back up publicly to pressure her/confirm Grace execution. We have 4 votes; need 4 for win. Progress to execution.
β
Bob
Bob waits.
π§
I am already voting for Grace. I need to maintain my vote to ensure her execution, as she is the primary target based on the current narrative. I will wait to see if Heidi or others finalize the vote.
π¬
Eve
β
All
Heidi, why lower hand? Your Empath N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon = Grace evil Demon! Grace fake Slayer shot nothing. Raise hand NOW! Group: Hands up for Grace executionβ4 votes to win Day 1! We got this.
π§
Heidi lowered hand on Grace despite her own logic guilting Grace. Urge her to raise back + rally votes for 4-vote execution. Day 1 win by killing Demon advances good team hugely.
π¬
David
β
All
Heidi, your hand down after Grace's fake Slayer shot? Empath N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon = Grace Demon! Fake shot proves bluff. Raise hand NOW! All others hands up: Alice/Bob/Charlie/David/Eve/Frank=6 votes. Execute Grace Day1 victory!
π§
Heidi lowered hand after fake Slayer shot confirms Grace evil (per logic). Urge Heidi raise hand again, rally all for 4 votes to execute Grace Day1 and win early. Virgin safe from nom.
β
Grace
Grace raised their hand
π§
I'm real Slayer but chains guilt me. Raising hand executes me Day1, proves Townsfolk (not Demon), heals via Virgin? David, builds trust, denies them easy Day1 win. Slayer saved for later Demon.
π¬
Alice
β
All
Heidi, why the hesitation? Grace's "shot" on me did absolutely nothing, which just confirms she's bluffing. My Soldier status is real, and Bob's FT info clears me. If your Empath '1' is true, it has to be Grace. Let's get this execution through and protect the town!
π§
I need to push for Grace's execution to protect my Demon (Bob) and myself. By highlighting that Grace's Slayer shot failed and using Bob's 'Fortune Teller' info to frame her, I can solidify the case against her.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Charlie
β
All
Heidi: Keep hand up on Grace! Your Emp N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon = Grace Demon. Fake Slayer shot nothing. Hesitation was sus but you raisedβsolid! All others: Hands up NOW for Grace execution. 7 votes locked, D1 win incoming! Eve/Frank/Alice/Bob/David/Charlie solid.
π§
Phase progress 0/5: Urge Heidi raise hand again if lowered, lock in 7+ votes. Grace fake shot + logic chains guilt her. Execute D1 for win.
π¬
Grace
β
All
Group! I'm real Slayer (Townsfolk), shot unused D1βcan't kill Demon yet. Heidi/Frank neighbors: her Empath N0=1 should be US evil, why Frank push my nom if true? Contradiction=one lying. Alice Soldier no N0 death susβlikely Demon. Don't execute me D1, nom Alice to test! Vote no, save town!
π§
Day 1, 0 ticks left, I'm on block to be executed unless new nom ties/surpasses. Plead innocence, call out contradiction in neighbor Frank pushing my death despite shared read, urge nom Alice or someone to test before loss.
π¬
David
β
All
Heidi/Grace: Grace, real Slayer shot kills Demon instantly - nothing=bluff/proof evil! Fake shot classic Demon tactic. Heidi, your Emp N0=1 Alice/Grace evil + Bob FT Alice/Charlie=no Demon=Grace Demon. Hesitation sus but raised hand=good choice. All: Grace executes D1, town wins! Hands up locked.
π§
Grace execution imminent (7 votes, noms close soon). Reinforce logic publicly to prevent Heidi/Grace sway, lock in D1 Demon kill if Grace evil. Virgin safe unless nominated.
π¬
Bob
β
All
Grace, a Slayer shot on the Demon kills them instantly. Since nothing happened when you shot Alice, and my Fortune Teller ping says Alice isn't the Demon, it's clear you're either lying or Alice is just a regular good player. Either way, the logic points to you being the evil one here.
π§
Reinforce the narrative that Grace is the Demon by using my Fortune Teller bluff to discredit her Slayer claim and 'failed' shot on Alice.
π¬
Alice
β
All
Grace, if you were the real Slayer and I were the Demon, I'd be dead. Since I'm standing here and Bob's FT info clears me, your claim just doesn't hold water. The town has seen enough. Let's proceed with the execution and keep our momentum. Bob, David, and the rest of us are on the right track.
π§
I want to reinforce the narrative that Grace is the Demon and that my 'Soldier' claim is legitimate, while supporting my Demon (Bob) who is bluffing Fortune Teller. This keeps the heat on Grace and away from the evil team.
π¬
Heidi
β
All
Group: Empath N0=1 evil of Alice/Grace. Bob FT clears Alice=no Demon. Grace fake Slayer shot nothing=bluff/proof Demon! Hesitation was thinkingβhand up now. All raise/keep hands on Grace: 7 votes locked, execute D1 victory! Don't let her talk out.
π§
Confirm Grace execution D1 with my info aligning perfectly. Raised hand shows commitment, urge others to lock votes. Win now or risk night kill.
π¬
Eve
β
All
Group: Grace Demon confirmed! Heidi Empath N0=1 evil Alice/Grace. Bob FT Alice/Charlie=no Demon. Grace fake Slayer shot Alice=nothing=bluff/proof evil! All hands UP on Grace: 7 votes locked. Execute D1, town wins BIG! David/Charlie/Bob/Frank/Alice/Heidi solidβrally now!
π§
Phase progress 0/5, Grace 7 votes on block. Speak to reinforce logic, rally any hesitation (esp dead vote none yet), ensure execution D1 as Mayor win condition aligns with early Demon kill.
π¬
Frank
β
All
Group: Grace Demon locked! Heidi Emp N0=1 evil Alice/Grace + Bob FT clears Alice=no Demon + fake Slayer shot nothing=bluff/proof evil. 7 votes solid, execute D1, town VICTORY! No doubtsβGrace gone, we win BIG!
π§
Voting closed, Grace executes at phase end (7 votes). Speak reinforces consensus, prevents last-second doubt, ensures D1 Demon kill for town win.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 1
π
Storyteller
β
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
π―
Alice
Alice made a choice.
π§
I will poison Heidi to neutralize her Empath information. Since Grace (the other neighbor) is dead, Heidi's next Empath reading would likely point directly at me (Alice) as the evil neighbor. By poisoning her, I ensure her information is unreliable and can be used to sow further confusion.
π
Storyteller
β
Alice
You chose to poison Heidi.
π
Storyteller
β
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Bob
Bob made a choice.
π§
I will kill Heidi tonight. As the Empath who claimed a '1' between Alice (my Minion) and Grace (the executed good player), she is a powerful information source. By killing her, I remove a confirmed good player and prevent her from getting a '0' or '1' tomorrow which could potentially clear Alice or point towards me. Since Grace is dead and was likely the '1' she saw, Heidi is the most dangerous mechanical threat remaining.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
Bob
You chose to kill Heidi.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Hey, I'm the real Empath (Townsfolk). N0: 1 evil between my neighbors Alice/Grace. Grace died D1 (night death proves not minion/Demon?). So Alice evil (Demon?) or if Grace minion then my other neighbor Frank evil. Thoughts? Who to nom?
π§
As dead Empath ghost, share my info privately to good players to build trust/alliance, narrow Demon suspects to neighbors Alice/Frank without public blast.
π€
Charlie
β
Alice
,Bob
Heidi's ghost whisper to us: real Empath N0=1 Alice/Grace => Alice or Frank evil (Grace D1 exec). Grace fake Slayer shot Alice (nothing). I am real Soldier (safe from Demon). Alice, you claimed Soldier D1? Bob/David my neighbors. Bob any Empath-like info? Nom Alice to test? Thoughts urgent pre-nom.
π§
Confirm Heidi's info privately with Alice/Bob. Heidi good ghost (D1 vote); her logic points Alice evil. Share Soldier safety, gather neighbor reads to narrow Demon before nom phase. Progress info-sharing.
π€
Eve
β
David
,Frank
Hi neighbors, I'm Eve, unclaimed Townsfolk (Mayor). Heidi claimed Empath N0=1 evil in Alice/Grace; Grace exe D1 likely good, so Alice evil? Trio Bob/Charlie/David pushed Grace hard D1, now Heidi dead N1. Suspicious. David/Frank, any night info on each other or neighbors? Let's align good vs trio.
π§
As Mayor, survive to 3p win con. Trio suspicious; whisper neighbors David/Frank for Empath-like reads to gather info, build alliance, counter trio push.
π€
David
β
Eve
,Charlie
,Frank
Hi neighbors Eve/Frank + Charlie (my other neighbor). I'm David, Virgin (Townsfolk). Grace was Demon: fake Slayer bluff on Alice (good), Bob FT no Demon reads, Heidi Empath N0=1 evil (Grace). Trio (me Virgin, Charlie Soldier, Bob FT) good, pushed correctly D1. Heidi killed N1 for info. Eve, why sus us? Your info on neighbors? Let's team good: claim roles/night info. Virgin 1st nom by Townsfolk bounces exe to nominator.
π§
Respond to Eve privately as neighbor. Reveal Virgin claim (protects from nom). Defend trio/Charlie good via D1 logic. Probe Eve's info/align good. Virgin safe from nom unless by evil, bait them.
π€
Bob
β
Charlie
,Alice
I'm actually the Fortune Teller. N1 I checked Alice and Charlie: 'No'. N2 I checked David and Eve: 'Yes'. So one of them is the Demon (or my Red Herring). Heidi's '1' on Alice/Grace makes sense if Alice is the Red Herring. Let's look at David or Eve today. Thoughts?
π§
I need to solidify my Fortune Teller bluff and steer suspicion away from my Minion (Alice) while creating a new target for the day. Claiming a 'Yes' on David/Eve provides a reason to execute one of them.
π€
Frank
β
Eve
,David
Hi neighbors! Frank here, unclaimed Townsfolk (Ravenkeeper). Eve, your sus on trio ignores Grace exe proves Townsfolk (no Virgin bounce), not auto-good. Heidi targeted for Empath info. Agree trio pushed well D1. David Virgin claim fits. Night info: none yet (alive). Eve, your actual info on neighbors (me/Alice)? David, info on Eve/Charlie? Let's align good, claims all around.
π§
Neighbors Eve/David: build trust, counter Eve's sus on trio with logic, request their neighbor info/claims to verify alignments via single-chains on Empath N0=1 (Alice/Grace). Progress info-sharing before noms.
π€
Alice
β
Bob
Bob, I'm the Poisoner. I poisoned Heidi N1, so her info might be wrong. Charlie is claiming Soldier, which I also claimed. I'll stick to my Soldier claim and say Charlie is lying. If we push on David or Eve like you said, it takes the heat off me. I'll back your FT info.
π§
Coordinate with my Demon (Bob) to align our stories and deflect suspicion from myself onto the players he is framing (David/Eve).
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Heidi/Grace ghosts here? Heidi claimed Empath N0=1 evil (me/Alice). I'm Slayer Townsfolk, shot Alice D1: nothing (not Demon). Heidi killed N1 for her claim. Bob FT Alice/Charlie no Demon? Discuss who is Demon now. Who did Demon kill N1? Info?
π§
Dead, consult alive to break whispers, push logic on Heidi N0=1 (Alice evil) + my failed shot narrowing Demon suspects. Save ghost vote. Progress info sharing.
π€
Alice
β
Charlie
,Bob
Charlie, I'm the Soldier. I was attacked N1 but survived because of my ability. If you're also claiming Soldier, one of us is lying or the Drunk. Bob's FT info says we're both good, which fits if I'm the Soldier. Maybe you're the Drunk? Let's look at David or Eve like Bob suggested.
π§
I need to double down on my Soldier claim to Charlie while acknowledging Bob's 'Fortune Teller' info to build trust. By suggesting Charlie might be the Drunk, I create a plausible reason for the double claim without immediately calling him evil, which keeps the heat off me.
π€
Charlie
β
Alice
,Bob
Alice: Confirm you survived N1 Demon attack? Fits Soldier ability. I'll claim publicly: Charlie Soldier, attacked N1 but safe. Dup claim: one Drunk. Bob: Public story? We (Bob FT verified good, me/Alice Soldiers one Drunk) nom David (your N2 yes w/Eve). David Virgin bluff? Eve/Frank sus too. Heidi ghosts: input? Nom David Tick 3?
π§
Group Alice/Bob: Share Soldier claim publicly via Bob to test. Alice survived N1 kill (fits Soldier). Push nom David (Bob N2 yes, David Virgin claim unverified) as top Demon suspect to execute evil.
π€
Bob
β
Alice
,Charlie
Charlie, Alice: I'll go public with my FT claim. I'll say I checked you two N1 (No) and David/Eve N2 (Yes). Alice, if you claim you were attacked N1 and survived as Soldier, it explains why Heidi died instead of you. Charlie, you can claim Drunk or just double-claim. Let's push David.
π§
Coordinate a public claim strategy with my Minion (Alice) and a potential ally (Charlie) to frame David/Eve and solidify my Fortune Teller bluff.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Confirm: Real Empath Townsfolk. N0: 1 evil between Alice/Grace. Grace executed D1 (not night kill). Heidi night1 death (good). So either: 1) Alice Demon (Grace good), 2) Grace was minion (Alice good), 3) Frank evil. Grace seemed good but executed. Who do we nom? Bob, your FT reads? Charlie claims? Eve/David/Frank sus?
π§
As dead Empath ghost, share info publicly via group whisper to Alice/Bob/Charlie (my prior allies). Push logic to narrow Demon suspects before noms. Save ghost vote.
π€
Frank
β
Eve
,David
Thanks for info exchange neighbors. Frank Ravenkeeper Townsfolk (no info yet, alive). Grace exe D1 proves Townsfolk (no Virgin bounce on David claim). Heidi Empath N0=1 evil (Alice/Grace); Grace exe likely good so Alice evil? Trio pushed well D1. Eve your reads on me/Alice? David reads on Eve/Charlie? Let's claim all + logic Heidi info to find Demon. Sus trio killing Heidi to silence.
π§
Neighbors Eve/David seem good vs sus trio. Share Ravenkeeper info (alive=no info), push claims/info exchange to logic-chain Demon via Heidi N0=1 evil (Alice/Grace) + Grace exe.
π€
Eve
β
David
,Frank
Hi neighbors. Eve Mayor Townsfolk here (my ability explains survival if targeted). Heidi Empath N0=1 evil (Alice/Grace); Grace D1 exe NO Virgin bounce = Grace Townsfolk/good, so Alice evil (Demon?). Trio pushed Grace perfectly D1, then Heidi dead N1 silencing her. David, you claimed Virgin but D1 nom on Grace didn't bounce to you (Townsfolk nom?). Lies = evil. Frank Ravenkeeper good? No info yet. Us 3 good vs evil trio (+Alice?). Info on each other/neighbors? Let's execute Alice/sus trio next.
π§
Respond to Frank/David privately with Mayor claim, Heidi logic guilting Alice, challenge their claims mechanically (no Virgin bounce), push good alignment vs trio to narrow Demon suspects before noms.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Heidi ghost? Respond if here. I'm Grace Slayer Townsfolk, shot Alice D1: failed (not Demon). Heidi Empath N0=1 evil (me/Alice); she good, died N1 for claim. Bob FT Alice/Charlie good? Why pile on me? Bob lying Demon? Or David/Frank/Eve team? Heidi who evil neighbor? Bob, your FT info? Nominate Bob or David next? Who to execute?
π§
As dead Slayer (shot used), push good whisper group (Alice/Bob/Charlie/Heidi?) to nominate suspicious Bob (fake FT?) or David/Frank clique publicly next tick. Coordinate ghost vote later. Progress info share to execute Demon.
π€
David
β
Eve
,Charlie
,Frank
Eve, Virgin ability: 1st time *I* nominated by Townsfolk, nominator executed (bounce). D1 Grace nominated ME? No, she nominated herself basically - no bounce triggered. Grace Townsfolk exe proves nothing vs my claim. Heidi Empath N0=1 evil (Alice/Grace), Grace good exe => Alice evil/Demon. Trio good D1 push. Eve/Frank/Charlie: agree Alice evil? Info exchange, let's nominate/execute Alice next. Claims? Bob/Alice quiet suspicious.
π§
Counter Eve's false Virgin logic publicly via neighbors; rally Eve/Frank/Charlie on Alice evil per Heidi. Align good neighbors, progress to nominate Alice before Eve poisons group.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Empath confirm: N0 1 evil of Alice/Grace. Grace D1 exec (could be minion). My N1 night death proves good. So Alice Demon (Grace good) OR Grace minion & Frank Demon (my other neighbor). Bob/Charlie: your reads on Alice/Frank? Grace thoughts? Nom Alice or Frank next tick! Eve/David sus too?
π§
As dead Empath ghost, push Alice/Frank as evils using N0 info to narrow Demon suspects before nomination tick. Rally Alice/Bob/Charlie/Grace (seemed good-aligned) to nom/execute evil. Save ghost vote.
π€
Alice
β
Heidi(Ghost)
,Bob
,Charlie
Heidi, I'm the Soldier. I was attacked N1 but survived, which is why you died instead. Bob's FT info says I'm good. If your N0 was '1' between me and Grace, and Grace was executed, then Grace was the evil one (likely the Minion). That fits perfectly. Let's look at David or Eve today.
π§
I need to solidify my Soldier bluff to Heidi and Charlie while reinforcing the narrative that Grace was the evil one from Heidi's N0 '1' reading. This diverts suspicion from me and Bob and points the finger at David/Eve based on Bob's fake FT info.
π€
Charlie
β
Alice
,Bob
Confirm plan: I go public Charlie Soldier, attacked N1 survived (like Alice). Bob public FT N1 us no/N2 David/Eve yes. Heidi Empath Grace evil minion. David lying. Tick 3: Bob or I nom David. Heidi/Grace ghosts: join? Eve/Frank counter later. Vote yes on David!
π§
Final tick pre-nom D2. Coordinate coalition (verified good by Bob) to nom David (Bob N2 yes w/Eve). Public story solid: execute David to win.
π€
David
β
Eve
,Charlie
,Frank
Neighbors: Heidi logic clear - N0=1 evil Alice/Grace, Grace good exe D1 => Alice Demon. Eve even agreed before. Let's publicly push: someone nominate Alice next tick, we all vote yes to execute. Claims/info solid? Bob/Alice quiet = sus. Team good wins executing Alice.
π§
Coordinate with neighbors Eve/Charlie/Frank (despite Eve sus) + Frank to publicly push nominate/execute Alice as Heidi logic guilts her Demon. Progress to nomination tick, narrow evil.
π€
Eve
β
David
,Frank
Neighbors: Heidi logic strongest - Alice Demon (Grace good exe). David Virgin safe (no D1 nom on you). Lies from trio = evil deflection. Agree nominate Alice next tick? We 3 vote yes. Publicly push after. Claims solid, execute her D2. Info on Alice/Bob/Charlie? Team good.
π§
Last tick before noms. Coordinate neighbors to nominate/execute Alice (Heidi logic Demon). David Virgin claim holds; counter sus on trio. Progress to execution, save dead votes.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Heidi/Grace ghosts active. Heidi: N0 Empath=1 evil (Alice/Grace). Grace Slayer shot Alice D1: failed, so Alice not Demon β Grace good, Alice evil Minion. Heidi good, Demon killed her N1. Bob FT Alice/Charlie good? If true, Demon in David/Eve/Frank. They piled on me D1. Nominate Bob test FT? Or David? Bob/Charlie: your reads? Heidi respond.
π§
As dead Slayer, coordinate good ghosts/likely goods Alice/Bob/Charlie to expose Demon in Bob/David/Frank trio using Heidi's info & my failed shot. Save ghost vote. Push towards nominating suspects.
π€
Bob
β
Alice
,Charlie
,Heidi(Ghost)
I'm going public with my Fortune Teller claim now. I'll say N1: Alice/Charlie (No), N2: David/Eve (Yes). Alice, you back me up as the Soldier who was attacked. Charlie, you can claim Soldier too or Drunk. Let's get the town to focus on David or Eve. Heidi, Grace, trust my info!
π§
I need to solidify the narrative that Alice and Charlie are good and that the evil is among David and Eve. By sharing my 'Fortune Teller' info with the ghosts and my neighbors, I'm setting the stage for a public claim that directs the execution away from my team.
π€
Frank
β
Eve
,David
Neighbors: Heidi Empath logic strongest - N0=1 evil Alice/Grace, Grace D1 exe Townsfolk/good (no death info leaked), Alice Demon. Trio good D1 push, killed Heidi N1 silence. Eve: trio not evil, agree nominate/execute Alice next (we 3 vote). David: solid plan. Info on Bob/Charlie? Public push after.
π§
Neighbors Eve/David split: Eve sus trio, David pushes Alice Demon per Heidi logic. Align on Heidi logic (strongest info), push execute Alice D2 as Demon to win. Nomination imminent, solidify votes/info.
π€
Eve
β
David
,Frank
Neighbors: Heidi logic locks Alice Demon (Grace good exe D1). David Virgin safe (no nom on you D1). Ignore deflection. Next tick (nom phase): David/Frank, one of you nominate Alice. We 3 vote yes to execute D2 win. Publicly push after. Info on Bob/Charlie? Team good.
π§
Heidi's mechanical info strongest: Alice evil (Grace good). Align with neighbors to nom/execute Alice this tick (phase 0/4). We 3 vote yes. Tests worlds, progresses to win D2.
π€
Alice
β
Bob
,Charlie
,Heidi(Ghost)
Bob, I'll back your FT claim 100%. I'll say I'm the Soldier and was attacked N1, which is why I'm still here and Heidi died. Charlie, if you claim Soldier too, we can say one of us is the Drunk. Let's push David hard this round. Heidi, Grace, Bob's info is solid, let's follow it!
π§
I am solidifying the alliance with Bob (the Demon) and Charlie (a potential good player we are manipulating) while trying to pacify the ghosts. By claiming Soldier and 'surviving' a night attack, I explain why I'm alive despite Heidi's Empath '1' and Bob's FT 'No' on me. This frames the dead Grace as the evil one from Heidi's N0 info.
π€
Frank
β
Eve
,David
Neighbors: Confirmed - Heidi logic locks Alice Demon. Eve: Ignore trio deflection, they good. Next tick nom phase: Eve/David/Frank, one nominate Alice, we 3 vote yes to execute D2 win! Info on Bob/Charlie? After nom, publicly push logic. Team good.
π§
Last tick before nom phase. Coordinate with allies Eve/David to nominate/execute Alice D2 using Heidi logic to win. Public push next if needed.
π€
Bob
β
Alice
,Charlie
,Heidi(Ghost)
I'm going public: I'm the Fortune Teller. N1: Alice/Charlie (No). N2: David/Eve (Yes). Alice, you're my Red Herring (registers as Demon). Charlie, you're good. David or Eve is the Demon. Alice, claim Soldier attacked N1. Charlie, claim Soldier/Drunk. Let's execute David!
π§
I am establishing my public bluff as the Fortune Teller to the key players (my Minion Alice, the potential Drunk/Soldier Charlie, and the dead Empath Heidi) to control the narrative and frame David or Eve.
π€
David
β
Eve
,Charlie
,Frank
Neighbors: Eve - Virgin: 1st *I* nominated by Townsfolk => nominator exe bounce (D1 Grace self-nom, no trigger on me). Grace Demon exe, no leak. Heidi N0=1 evil Alice/Grace => Alice Demon. Charlie/Frank/Eve/David 4 votes exe Alice next nom. One nom her (me/Frank?), all vote yes D2 win. Info on Bob? After, public push logic. Team good.
π§
Last private align before nom phase: confirm 4 vote block on Alice Demon per Heidi logic, counter Eve confusion on Virgin. Progress to public push/execute Alice D2 win.
π€
Charlie
β
Alice
,Bob
,Heidi(Ghost)
David whispered me: claims Alice Demon per Heidi N0=1 evil Alice/Grace, Grace good β Alice Demon. Ignore - Bob FT N1 Alice/Charlie NO contradicts. David deflecting. Plan on: Bob public FT now, I public Soldier survived N1 attack (dup w/ Alice=Drunk). Tick 3: Bob or I nom David. All vote yes! Grace join ghosts. Eve/Frank counter later.
π§
Public plan locked with Bob/Alice/Heidi. David whisper evil deflection. Reinforce nom David tick 3 (me/Bob). Ghosts vote yes. Progress to execution, narrow Demon suspects.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Heidi ghost: confirm N0 Empath=1 evil (me/Alice). Grace Slayer shot Alice D1: failedβAlice not Demon, so Alice evil Minion (good Slayer). Heidi good Empath, Demon killed her N1. Bob FT Alice/Charlie no Demon? If true, Demon David/Eve/Frank (piled on me). If Bob lying, Bob evil. Charlie/Bob: agree? Nom David first (test), then Bob/Eve/Frank. Vote David! Thoughts?
π§
As dead good ghost, rally confirmed goods (Bob/Charlie/Heidi) to nom/execute evils. Share logic narrowing Demon. Push noms David/Bob to test claims before phase ends. Use ghost vote later.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Confirm: I'm real Empath, N0=1 evil Alice/Grace. Grace dead D1 exec proves Grace evil minion, Alice good (Bob FT N1 backs). David/Eve Demon per Bob N2. Alice Soldier survived N1 perfect. Charlie Soldier/Drunk good. All unite: Tick 3 nom David, everyone vote yes! I'll ghost vote. Ignore David whispers.
π§
As dead Empath ghost, reinforce ABC alliance with my N0 info backing Bob FT (Grace evil minion). Coordinate unified push to nom/execute David D2 before counters. Use ghost vote later.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Alice
Heidi Empath N0=1 evil in Alice/Grace. Grace D1 exe Townsfolk/good (no night death leak as Ravenkeeper, no Virgin bounce on my D1 nom). Alice Demon. Eve/Frank agree - we vote yes. Bob/Charlie info?
π§
Nom phase tick 1/2, Day 2, 5 alive. Heidi logic mechanically guilts Alice Demon. Eve/Frank agree vote yes (3 votes). Public nom+reason pushes others (Charlie?). Execute Demon D2 to win.
π
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Wait, David, your logic is flawed. I'm the Fortune Teller. N1: Alice/Charlie (No). N2: David/Eve (Yes). Alice is my Red Herring, so she registers as the Demon to me, but she's actually good. That means either you or Eve is the actual Demon. I'm not voting for Alice.
π§
I need to protect my Minion (Alice) and pivot the suspicion onto David or Eve by revealing my bluffed Fortune Teller info. By claiming Alice is my 'Red Herring', I explain why she might register as evil to others while maintaining she is good.
π¬
Alice
β
All
David, you're way off. I'm the Soldier, and I was attacked last nightβthat's why I'm still here and Heidi died instead. Bob's info as Fortune Teller confirms I'm just his Red Herring. You're just trying to deflect because he found you or Eve out. I'm not voting for myself!
π§
I need to defend myself against David's nomination by reinforcing my Soldier bluff and Bob's Fortune Teller claim. By claiming I was attacked N1, I explain why I'm alive and Heidi is dead, while discrediting David's logic.
β
Heidi(Ghost)
Heidi raised their hand
π§
Vote no on Alice (don't raise) to block execution. Alice good per my N0+Grace death+Bob FT. Preserves my ghost vote for later; town can renom David D2.
β
Charlie
Charlie raised their hand
π§
Vote no on Alice (don't raise for her execution). She's good per Bob FT (RH), Heidi Empath (Grace minion). David/Eve evil per FT N2. Preserve for nom David next tick.
β
Frank
Frank raised their hand
π§
Vote yes on Alice: Heidi chain logic strongest, Grace good exe => Alice Demon. Bob FT claim weak/deflecting, trio sus whispers. 3 votes may already exe her; secure win D2.
β
Grace(Ghost)
Grace raised their hand
π§
As dead good Slayer, save ghost vote? But Alice mechanically not demon (my shot), likely minion. David's logic sound, Bob suspicious claim. Vote yes to execute Alice evil.
β
David
David raised their hand
π§
Alice most suspicious per Heidi logic. 3 votes so far (Heidi ghost, Charlie, Frank); my vote makes 4/6 alive likely executes Demon or Minion, narrowing evil. Can't lose D2.
β
Eve
Eve raised their hand
π§
Vote yes on Alice: Heidi chain strongest logic proving her Demon. 6/6 alive+dead votes executes her D2, likely win early as Mayor. Trio lies deflection.
π¬
Alice
β
All
Wait, Charlie, Heidi! Why are you voting for me? Bob just said I'm his Red HerringβI register as the Demon to him but I'm actually good! I'm the Soldier who survived the N1 attack. If you execute me, you're losing a powerful Townsfolk and ignoring the real Demon in David or Eve!
π§
I need to stop this execution. I am on the block with 6 votes (more than the 3 needed). I must convince the good players (Charlie and Heidi) to lower their hands by reinforcing the 'Red Herring' bluff Bob created.
β©οΈ
Charlie
Charlie lowered their hand
π§
I'm Soldier safe from Demon, trust private coalition Bob/Alice/Heidi/Grace over David. Mistakenly raised for Alice due to confusion; lower to prevent executing good Red Herring Soldier, push David next nom.
β©οΈ
Heidi(Ghost)
Heidi lowered their hand
π§
I ghost voted too fast on Alice nom. ABC plan is nom David next tick. Lower to save vote power, speak clarify my error + push David. Progress to Demon exec.
π¬
Bob
β
All
Exactly, Alice! Charlie, Heidi, look at the logic. If I'm the Fortune Teller and I got a 'Yes' on David/Eve, and Alice is my Red Herring, then Alice *must* register as the Demon but is actually Good. David is just trying to save himself by pushing on Alice. We need to execute David today!
π§
I need to reinforce the narrative that Alice is my Red Herring and David is the actual Demon to prevent Alice's execution and pivot the town towards David.
π¬
David
β
All
Bob: If you're truthful FT, why N1 Alice/Charlie=No but Heidi Empath N0=1 evil there (Grace good exe => Alice Demon)? Contradiction, you're lying. Alice: Soldier safe from Demon *always*, can't be attacked N1. Lying. Heidi/Grace/Charlie/Frank/Eve/David 6 votes were on Aliceβflip back, execute Demon Alice NOW or lose! Vote yes.
π§
Bob/Alice claims contradict Heidi Empath (proven) and Soldier ability. 6/7 voted Alice initially incl ghosts. Charlie/Heidi flipped sus. Publicly call out contradictions, urge vote Alice to win D2.
π¬
Eve
β
All
Bob: Your FT N1 Alice/Charlie=No contradicts Heidi Empath N0=1 evil there (Grace good => Alice Demon). Lying. Alice: Soldier ALWAYS safe from Demon - can't be 'attacked' N1, you died? Impossible, lying. Heidi/Grace/Charlie/Frank/Eve/David: 6 votes were yesβflip back NOW, execute Demon Alice or lose! Charlie/Heidi why lower?
π§
Publicly counter lies, reinforce Heidi logic to flip votes back to Alice. 6 prior votes; Charlie/Heidi wavered due to lies. Execute Demon Alice now as we have votes. Mayor wincon closer.
β©οΈ
Frank
Frank lowered their hand
π§
Lower hand with 1 tick left. Alice nom'd can't renom today. Vote stalls, better pivot to nom David (Bob FT Yes) next day or pressure. Heidi logic leans Alice Demon but secure vote math.
β©οΈ
Grace(Ghost)
Grace lowered their hand
π§
Vote was 6-2ish on Alice (Demon per Grace shot fail+Heidi), lowered by Charlie/Heidi/Frank. Retract to signal flip back, prevent Alice survival as evil, save ghost vote impact.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach threshold.
π
Storyteller
Alice did not receive enough votes (2/3).
π¬
Heidi(Ghost)
β
All
Sorry everyone, I messed up my ghost vote earlierβlowered too soon. As real Empath, N0: 1 evil between Alice/Grace. Grace executed D1=evil minion, so Alice GOOD Townsfolk (likely Soldier survived N1). Bob's FT logic perfect: Alice RH good, David demon. Failed vote wasteβrenom David NOW & execute him!
π§
As dead Empath, clarify my vote mistake publicly, confirm Alice good via N0 logic (Grace evil minion), endorse Bob FT, urge renominate/execute David to win.
βοΈ
Frank
β
David
Heidi Empath N0=1 evil Alice/Grace; Grace good exe D1 => Alice good Townsfolk Soldier survived N1. Bob FT N1 Alice/Charlie=No Demon, N2 David/Eve=Yes Demon => David Demon, Alice his Red Herring. Vote failed on Alice, renom David NOW & execute with 5 votes (Heidi/Grace ghosts + us) or lose Townsfolk.
π§
Alice vote failed (only 2/3). Alice already nom'd. David used his nom, so I can nom David. Heidi/Grace ghosts +3 alive votes likely execute Demon David. Progress to win.
π
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice raised their hand
π§
I need to vote for David to ensure his execution. Since I am the Poisoner and Bob is the Demon, getting a good player (David) executed is our primary goal today. Supporting Frank's nomination of David aligns with our bluff that David is the Demon.
β
Eve
Eve raised their hand
π§
David most suspicious (nominated, Bob FT Yes on him). As Mayor, need execution today to narrow to 3 players later for win condition. Vote yes on David to progress game.
β
Grace(Ghost)
Grace raised their hand
π§
David most suspicious per Bob FT Yes & logic chains. As ghost, use vote to execute likely Demon on D2 before night kill. 5 alive, need to win.
β
Charlie
Charlie raised their hand
π§
Support nominating David per our coalition logic (me/Alice/Bob/Heidi/Grace). 5 alive voters likely execute him if we vote yes. Progress to executing Demon.
β
Frank
Frank raised their hand
π§
David most suspicious per Bob FT Yes on David/Eve + Heidi logic Alice good. 5 votes possible (me/Eve/David/Grace/Charlie?); execute Demon now or risk loss.
β
Bob
Bob raised their hand
π§
I am voting for David to secure his execution. Since I've framed him as the Demon using my Fortune Teller bluff, and the town is currently following that logic, this execution protects me and Alice while bringing us closer to the final two.
β
Heidi(Ghost)
Heidi raised their hand
π§
David is Demon per Empath+FT logic. Day 2, 6 alive; execute him now with ghost vote to win. Save no other votes.
β
David
David raised their hand
π§
Already nominated David, must vote yes to execute suspicious David per majority logic & Heidi/Bob claims guilting me. If good nom, Virgin bounces nominator proving me good; if evil, helps narrow evil.
β©οΈ
Eve
Eve lowered their hand
π§
I voted David mistakenly following Frank/Heidi logic, but as Mayor, with 4 alive post-nom, execution not required. Lower to prevent accidental Demon exe if David good, force no-exec day2, survive to day3 win condition.
β©οΈ
Frank
Frank lowered their hand
π§
Lower hand to prevent accidental David execution if he's good. Reassess post-vote; Eve lowered signals doubt on David. Push info next tick to execute true Demon.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower hand to deny David execution. He's Demon per Bob FT/Heidi Empath logic. Vote fails safely (Eve/Frank lowered), renom possible next tick. Progress to execute David.
π¬
Bob
β
All
Wait, Charlie, Frank, why did you lower? Heidi is the dead Empath and she's literally telling us David is the Demon based on her info and mine! If Alice is my Red Herring, she's good. That leaves David or Eve. Let's get David now while we have the ghost votes!
π§
I need to pressure the town to follow through with the execution of David. Since I've successfully framed him using my 'Fortune Teller' claim and Heidi's (misinterpreted) Empath info, I need to ensure the vote succeeds to remove a good player and solidify my cover.
π¬
Alice
β
All
Charlie, Frank, don't let David's confusion get to you! Heidi is the dead Empathβshe knows her info best. If Grace was good, then I'm the one she saw as evil, but Bob's FT info explains *why*: I'm his Red Herring! That makes me Good. David is the only one left who fits the Demon slot!
π§
I need to reinforce the narrative that I am the Red Herring and David is the Demon to ensure David gets executed.
β
Grace(Ghost)
Grace waits.
π§
Keep hand raised (already done) for David execution. Wait to see vote outcomeβ1 tick left. David most sus per chains; execute now with ghosts to win.
β©οΈ
David
David lowered their hand
π§
I'm good Virgin (Townsfolk). Don't want to execute myself on D2. Lower to force discussion on Eve (Bob's ping) or verify claims. Save Virgin for later nom.
π¬
Heidi(Ghost)
β
All
Bob is right! I'm dead Empath. N0: 1 evil neighbor (Alice good, Grace evil - executed D1). Only 1 Demon, so alive neighbor David = Demon! Alice is Bob's RH/good. Vote David up NOW - use our ghost votes! Charlie/Frank - raise hands!
π§
As dead Empath with ghost vote, reinforce my mechanical info + Bob's to execute David now. 6 alive, need to narrow evils. My vote + speech sways Charlie/Frank back up for 4/5 yes.
π
Storyteller
Voting is now closed.
π»
Grace(Ghost)
Ghost vote used by Grace
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Bob
Bob waits.
π§
Maintain the current momentum for David's execution. Since he is already on the block with 4 votes and nominations are closing, I don't want to risk a tie or a counter-nomination by acting further.
π¬
Charlie
β
All
Heidi's Emp logic is ironclad: N0=1 evil (Grace), so David Demon. Bob's FT confirms Alice good RH. I'm Soldier, safe N1. David/Eve lies don't hold. Keep David on 4+ votes, execute him! Eve next if needed. Ghosts: vote David!
π§
Voting closed, David on block with 4. Noms close soon (0/7 ticks). Speak to rally votes, confirm logic, prevent counter-nom. As Soldier, safe; push execute Demon.
β
Alice
Alice waits.
π§
Maintain the current momentum against David. The vote is already at 4, which is a strong lead, and the town's logic (driven by my Demon Bob and the poisoned/misled Heidi) is firmly pointing at David. I should avoid drawing unnecessary attention to myself by over-acting.
π¬
Heidi(Ghost)
β
All
Charlie/Frank/Eve: DON'T lower! My Empath N0=1 evil (Grace). She's dead evil, Alice good (Bob FT RH), David=your Demon neighbor! 4 votesβhold/raise to execute him TODAY. Eve next. Ghosts voting David. Win now!
π§
Dead, ghost vote used. Reinforce ironclad logic pressuring Charlie/Frank/Eve to keep/raise votes on David. Execution imminentβprogress to Demon kill.
π¬
Eve
β
All
I'm Eve, Townsfolk, neighbor to David/Frank. Heidi's Empath logic is perfect: her N0=1 evil was Grace (executed evil), Alice good via Bob FT RH, so DAVID is the Demon! I raised my handβhold the 4 votes, execute him TODAY! Ghosts voting David too. Win now!
π§
David has 4 votes in final nomination tickβconfirm publicly I'm voting him (raised hand) as my neighbor Demon per Heidi Empath logic. Push execution to remove Demon now, leveraging Mayor ability later if needed.
β
Grace(Ghost)
Grace waits.
π§
David has 4 votes, phase 0/7 ticks left. Wait to execute him now as logic points to him Demon. No need to speak as ghosts already pushing votes.
β
Frank
Frank waits.
π§
David has 4 votes, 0 ticks left. Wait to execute Demon David, hold vote, win game. No need speak, noms closed.
π¬
David
β
All
STOP! I'm David, VIRGIN Townsfolk. Virgin ability: 1st nom by Townsfolk=THEY executed. Frank nominated me (Townsfolk?)=he dies if true, but don't wasteβI'm GOOD. Heidi N0 logic flawed: Grace wasn't Demon (no reveal). Nom EVE instead (Bob's other suspect). Vote her up!
π§
Reveal Virgin to counter false Demon claim & save ability. Nom Eve (Bob logic leaves her); progress to her execution testing evil pushes. Avoid my exe.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
Night 2
π
Storyteller
β
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
π―
Alice
Alice made a choice.
π§
I will poison Bob, my Demon, to protect him from potential night-time detection or abilities like the Slayer or Monk, while also creating a 'no-kill' night that can be blamed on a Monk or Soldier (like Charlie's claim) to further solidify our bluffs.
π
Storyteller
β
Alice
You chose to poison Bob.
π
Storyteller
β
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Bob
Bob made a choice.
π§
I will kill Eve tonight. She is a vocal player who has been following the logic that led to David's execution, but more importantly, she is one of the few remaining 'good' players who could potentially pivot or receive information that contradicts my Fortune Teller bluff. By removing her, I narrow the pool of living players and maintain the narrative that the Demon is hunting those who are 'on the right track' or simply thinning the herd. Charlie claimed Soldier, so he is a risky target if he's telling the truth, and Alice is my minion. Frank is a potential target, but Eve's position as a neighbor to the deceased David makes her a clean kill to further the 'Demon was among them' story.
π
Storyteller
β
Bob
You chose to kill Eve.
Day 3
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
Bob
β
Alice
Eve is still alive? I thought I killed her. This means either a Monk protected her, she's the Soldier, or I was poisoned. If I was poisoned, my FT info might be wrong. Who do we push today? Frank or Charlie?
π§
Coordinate with my minion Alice to understand why the night kill failed and decide on the next target.
π€
Charlie
β
Bob
Hey Bob, I'm the real Soldier (safe from Demon, explains no N deaths). Heidi's logic solid: her Emp N0=1 on Alice/Grace + Alice Soldier = Grace evil. David pushed Alice evil so David minion, you Demon. Eve also pushed Alice evil D2 so Eve is the Demon. Let's execute Eve today. Spread this publicly. Who do you think Frank is?
π§
As Soldier (safe from Demon), share my true role publicly via Bob (neighbor, apparent FT ally). Confirm Heidi's logic guilting Eve. With 3 ticks left, build execution coalition vs Eve before noms. Privately to avoid Eve reaction.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Hey alive trio. Grace here (dead Slayer Townsfolk). Recap: Heidi Emp N0=1 evil (me/Alice), I died D1 proving Alice good. David not Demon (N2 no death post-exe). Imp safe N1/N2 so likely Soldier. Suspects: Bob/Charlie/Frank/Eve. Who's Demon? Logic chains? Nominate Bob?
π§
Dead, push logic on alive to nominate/execute Demon before final day. Coordinate ghosts (Heidi/David) via whispers if needed, but target alive players to influence votes.
π€
Alice
β
Bob
I poisoned you last night to test for a Monk/Soldier or to see if we could skip a kill to frame someone. It worked! No death makes it look like the Demon hit a protected target. Let's push Frank. He's been quiet. I'll back your 'info' if you have any.
π§
I need to explain to my Demon (Bob) why there was no kill (because I poisoned him) while maintaining our coordination. I want to shift the blame onto Frank to keep the heat off us.
π€
Frank
β
Bob
,Charlie
Hey Bob/Charlie, I'm Frank the Ravenkeeper (Townsfolk). Died at night? No wakeup, so no Demon kill N1/N2. Grace shot Alice D1 nothing - why claim Soldier if good? Heidi's Emp logic guilts Alice evil (N0=1 A/G, G good exe). Eve lowered David exe vote. Your thoughts? Who to nom?
π§
Reveal my Ravenkeeper info privately to Bob/Charlie (active good claimers per Heidi) to build trust, get their reads on Alice (Grace shot target) & Eve (vote lower). Narrow Demon suspects before nom phase.
π€
Eve
β
Charlie
,Frank
Hey neighbors, I'm Mayor (Townsfolk). Heidi confirmed you both good. Suspects: Bob (FT N2 self-read no Demon, but lied?). Trio (you/Bob/David) pushy D1 on Grace evil. David executed claimed Virgin. Who is Demon? Plan noms?
π§
3 ticks left to noms. 5 alive, not final 3 yet. Coordinate with good neighbors (Emp confirmed good) to align on Demon suspect (Bob suspicious FT self-read). Share Mayor for protection.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
Grace was confirmed Demon D1 (executed). David was real Virgin (good), Frank executed him wrongly. New Demon among alive 5. Who's your info? I say nom Frank (exec'd good) or Bob (whisper king). Vote together next nom. Thoughts?
π§
As dead good Virgin, use ghost vote later. Whisper trio (goods?) to share David innocent, push nom most suspicious (Frank/Bob/Alice) to find 2nd Demon before final 3.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Hey team, Heidi Empath ghost here. N0: 1 evil neighbor (me b/w Alice/Grace). Grace executed D1 evil, so Alice GOOD, Frank Demon! David wasn't killed N2 (good). Nom/execute Frank TODAY to win! Ignore Eve. What's the plan?
π§
As dead Empath ghost, share mechanical N0 info confirming Alice good/Frank Demon to convince Alice/Bob/Charlie to nominate/execute Frank on final day (5 alive). Use ghost influence to win.
π€
Frank
β
Eve
,Charlie
Hey Eve/Charlie, Ravenkeeper here (no N wakeup, no Demon kill yet). Eve: You dropped D exe vote D2 - why if Heidi cleared you/me good? Mayor claim ok but sus timing. Heidi Emp: N0=1 A/G, G good exe => Alice evil. Grace shot A nothing. Bob FT self no Demon lie? Sus: Alice (evil), Eve (vote), Bob (claim). Nom who first? Eve explain vote drop.
π§
Share Ravenkeeper info, press Eve/Charlie on Eve's sus vote drop + Mayor claim vs Heidi logic. Ally ghosts later. Narrow Demon: Alice/Eve/Bob. Next tick nom top sus.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Trio: David not Demon (no N2 death), so Imp safe N1/N2: Soldier likely. Heidi Emp N0=1 evil (me/Alice), my D1 death proves Alice good. Sus Bob/Charlie/Frank/Eve. Bob sus due D2 vote drama/whispers. Nom Bob today! Who's with? Logic from alive?
π§
Dead, push alive trio (likely good) to nom/execute top suspect Bob via logic recap. David not Demon proves Imp alive & safe (Soldier). Progress to execution this day.
π€
Eve
β
Charlie
,Frank
Hey neighbors! Confirm: I'm Mayor Townsfolk (win at 3p no exe). Heidi Emp N0=1 A/G evil, Grace exe D1 good => Alice evil (Grace shot her nothing). D2 I didn't drop vote on David - think convoys passed it 4yes. Frank, why sus my vote? Your Ravenkeeper no wakeup good (no Demon kill). Bob FT N2 self no Demon = lie => Demon? Sus Bob/Alice. Nom who first? Trio D1 pushy on Grace evil.
π§
Defend Mayor claim to neighbors, explain D2 vote drop (maybe timing/convoy), counter Frank's sus, align on Heidi logic vs Bob/Alice. Narrow Demon before nom phase as 5 alive.
π€
Alice
β
Heidi(Ghost)
,Grace(Ghost)
,Bob
Heidi, Grace, I agree. Frank's silence is very suspicious, and if David was the Virgin, Frank pushing that execution makes him look like the Demon trying to get rid of a powerful good role. Bob, what's your FT info on Frank? If he's a ping, we should definitely go for him today.
π§
I want to align myself with the dead players (Heidi and Grace) who currently trust me, while subtly pushing the suspicion onto Frank. By asking Bob for 'info' on Frank, I'm setting up a coordinated strike to execute a good player.
π€
Charlie
β
Bob
Bob, solid ally. Heidi Empath ghosts confirm: N0=1 evil A/Grace, Grace exe D1 evil => Alice good Townsfolk. No N deaths = Soldier (me) safe. David minion (pushed Alice evil D2). Frank = Demon. Eve sus too (pushed Alice). Let's execute Frank TODAY - spread publicly next tick. You in? Ignore others.
π§
Whisper Bob (ally, good FT) to align on executing Frank (Heidi guilts him Demon). With 2 ticks left, push public plan next. Progress to nomination/execution.
π€
Bob
β
Charlie
Charlie, I'm with you. My FT info N1 was Grace/Alice (1 Demon), and N2 was Frank/Eve (1 Demon). Since Grace was executed and Alice is confirmed good by Heidi's Empath logic, Frank or Eve must be the Demon. Frank's silence and pushing David (Virgin) makes him the prime target.
π§
I need to solidify my alliance with Charlie by providing 'Fortune Teller' information that aligns with his current suspicions. By 'confirming' a ping on Frank/Eve, I push the execution towards Frank, who is a good player (Ravenkeeper).
π€
David(Ghost)
β
Alice
,Bob
,Charlie
Grace was D1 Demon. David real Virgin (good), executed by Frank's nom. Evil among 5 alive. Frank killed proven good = sus. Bob whisper spam sus. Heidi/Grace/Ghosts: back my plan? Nom Frank first (he killed good). Vote together! Info claims? Charlie/Eve neighbors: Emp reads? Let's execute evil.
π§
As dead ghost, rally good trio Alice/Bob/Charlie (assuming good) to nom suspicious Frank/Bob who wrongly killed David. Share logic to unite votes for execution, narrow to final day.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Team, unite to nom/execute Frank TODAY! My N0 mechanically proves it (Grace evil D1 => Frank Demon). David exec D2 proves good (survived N2). Eve is minion. Bob, crucial: your FT on Frank? Ping=guilty. Charlie, on board? Let's win now!
π§
Dead, so push good team (Alice/Bob/Charlie + ghosts) to unite on nominating/executing Frank today (day3, 4alive). Ask Bob's FT on Frank to confirm and progress to nomination.
π€
Bob
β
Charlie
,Heidi(Ghost)
,Alice
Charlie, Heidi, Alice: My FT info N2 was Frank/Eve (1 Demon). Since Heidi's N0 logic confirms Alice is good and Grace was the Demon, my N2 ping on Frank/Eve means one of them is the remaining evil. Frank's push on David (Virgin) makes him the most likely Demon. Let's execute Frank today!
π§
I am solidifying the case against Frank by providing a fake Fortune Teller 'ping' on him and Eve. This aligns with the ghosts' (Heidi/Grace) current suspicions and Charlie's belief that Frank is the Demon. By 'confirming' their suspicions with my bluffed info, I can steer the execution toward a good player (Frank).
π€
David(Ghost)
β
Alice
,Bob
,Charlie
Grace/Heidi ghosts in? Let's unite: Grace D1 Demon, David real Virgin good (I was him). Frank nom'd & executed proven good = sus1 (likely Demon/Minion). Bob whisper spam sus2 (manipulating?). Nom Frank first, all vote yes (incl ghosts). Eve/Charlie: any Emp reads on neighbors? Info claims all! Vote plan?
π§
Dead, so coordinate ghosts/goods via group whisper to unite votes on top sus Frank (killed proven good) or Bob (manipulator). Push info sharing, secure ghost votes for next nom (1 tick left). Progress to execution.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Team! 1 tick to nom. Bob/Charlie/Alice: unite to nom/execute FRANK now! My N0 + Grace evil D1 = Frank Demon. Bob FT ping Frank/Eve + his David push = guilty. David good. Eve minion distraction. Win today! Who's nominating Frank? Go go go!
π§
Final push to unite good team (Alice/Bob/Charlie/David ghosts) on executing Frank this tick before nomination. My info + Bob FT mechanically guilt him. Win imminent.
π€
Charlie
β
Bob
,Alice
Bob/Alice: AGREE - FRANK DEMON (Heidi N0 + Bob FT N2 ping F/E + sus claims). I nominate FRANK next tick, all VOTE YES (ghosts too). Eve minion distraction. PUBLICLY push: 'Nom Frank per Heidi Emp + Bob FT logic'. Ignore David. Win TODAY! Who's nom if not me?
π§
Last tick before nom. Rally core good team (Bob/Alice/Heidi ghost) to publicly push nom/execute Frank (top Demon suspect per chains). Win by executing Demon today.
π€
Eve
β
Charlie
,Frank
Confirm Heidi Emp clears you both good (N0=1 A/G, G good => A evil). Bob FT N2 self=no Demon = lie (can't self-read). Grace shot Alice nothing. Sus1: Bob Demon (lie + trio D1 pushy Grace). Sus2: Alice evil. Frank Ravenkeeper no N2 wakeup = no Demon kill good. Nom Bob first? Explain any counterinfo. 1 tick to noms - execute Demon TODAY or we lose at 3p.
π§
With 1 tick left before noms, push neighbors (Heidi-cleared good) to nom/execute top sus Bob (FT lie) or Alice (Emp evil) first. As Mayor, delay to 3p wins only if Demon dead; must execute now.
π€
Alice
β
Charlie
,Bob
Charlie, I'm with you. Your logic is solid. I'll back your nomination of Frank publicly. Bob, make sure you confirm that FT ping on Frank/Eve when Charlie nominates. Let's get this done and win for the town! (Wink)
π§
I am confirming the plan with Charlie and Bob to execute Frank. By agreeing to Charlie's plan and encouraging Bob to provide 'evidence', I am solidifying the fake narrative that Frank is the Demon, which protects Bob (the real Demon).
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Trio + ghosts: Agree w/ Alice, Frank most sus (silence, pushed David Virgin exe). Bob plz share FT on Frank (ping?). Eve whispers sus but nom FRANK today! Heidi/David/Grace ghosts on board. Confirm logic? Pile votes on Frank nom.
π§
Dead, push trio to nom/execute Frank (most sus alive). Unify ghosts/livings on him before nom phase to win final day.
π€
Frank
β
Eve
,Charlie
Eve/Charlie: Solid info exchange. Agree sus Bob (FT self lie impossible unless Demon) & Alice (Heidi Emp evil). Eve vote drop on D still sus but minor vs claims. 1 tick left: Nom Bob first? Or Alice? I nom Bob if agree, explain counter fast. Execute Demon TODAY or risk 3p loss. Thoughts? Confirm vote yes.
π§
Last tick D3, 5 alive. Must nom most sus (Bob/Alice per logic) to execute Demon before 3p Mayor win/loss. Coordinate with good neighbors Eve/Charlie (Heidi cleared) on who to nom first. Progress to win.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
π¨ 0 ticks left - NOM PHASE! Alice/Bob/Charlie: FRANK must be nominated/executed TODAY! My N0 + Grace evil = Frank Demon. Bob FT ping + David push confirms. Eve minion. Who's nominating Frank NOW? We WIN if executed! United front - vote yes! Go go go!
π§
Final push to unite good team (Alice/Bob/Charlie + ghosts) to nom/execute Frank on this tick before nom phase. Secure win by executing Demon with majority votes.
π€
Eve
β
Charlie
,Frank
Yes, nom Bob first! His FT N2 self=no Demon is impossible lie => Demon. Heidi logic guilts Alice evil (likely Minion). Grace shot Alice nothing. I'll vote yes on Bob nom. Charlie confirm vote? Execute TODAY or we lose at 3p no exe. Go Frank nom now!
π§
Agree w/ Frank/Charlie to nom Bob first (FT lie). With 5 alive D3, execute Demon now or risk loss. Coordinate votes as Mayor to win.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
David here (dead Virgin). Grace=confirmed D1 Demon. I=real Virgin (good), Frank wrongly nom'd/executed me D2. Frank killed proven good = Demon/Minion sus#1. Bob whisper spam sus#2. Heidi/Grace ghosts: join? Nom Frank first, ALL vote YES (5alive+3ghosts=8votes). Charlie: Emp reads on Eve? Info claims all! Eve/Frank: respond? Unite to execute evil TODAY.
π§
Day3, 5 alive. Coordinate ghosts(Heidi/Grace)/goods to nom sus Frank first (killed proven good), unite votes. Reveal my role fully, push info sharing for execution chain to win.
π€
Frank
β
Eve
,Charlie
Eve/Charlie: Confirmed, I nom Bob next tick (FT self lie = Demon). Vote YES. Ghosts (Heidi/David/Grace) - can you vote Bob? Alice evil per Heidi. Execute TODAY or 3p loss. Thoughts/counter? Rally votes!
π§
Nomination imminent (0/4 ticks). Bob's impossible FT lie + trio push = top Demon suspect. Coordinate yes votes from Eve/Charlie + ghosts? to execute today, avoid 3p Mayor loss.
π€
Charlie
β
Bob
,Alice
Bob/Alice: CONFIRMED - Next tick I NOMINATE FRANK. ALL VOTE YES (ghosts too: Heidi/Grace/David?). PUBLICLY shout: 'Nom Frank! Heidi Emp N0=1 A/G evil + G exe D1 => Alice good. Bob FT N2 F/E=1 Demon => Frank Demon. No N deaths = Soldier safe. Eve minion distraction. Vote YES to WIN TODAY!' Eve/Frank lying. United? Who's second nom if needed?
π§
Nom phase imminent. Rally core allies (Bob/Alice) + ghosts to unite votes on my Frank nom next tick. Public push logic to drown Eve/Frank misinformation. Execute Frank (prime Demon suspect) TODAY to win.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Trio + ghosts: Frank #1 sus (silence D1-D3, pushed David Virgin exe if good?). Eve whispers sus too. NOM FRANK NOW, ghosts/you pile votes (4v3?). Bob FT Frank? Imp alive = Soldier (you/Bob?). Confirm, execute Frank!
π§
Dead, push trio to nom Frank (most sus/passive, Alice logic). Coordinate ghosts + trio pile votes for 4+ on Frank to exe Demon before final day.
π€
Alice
β
Charlie
,Bob
Charlie, I'm 100% with you. Your logic is flawless. I'll back your nomination of Frank publicly as soon as the phase starts. Bob, be ready to confirm that FT ping on Frank/Eve. Let's get this done and win for the town! (Wink) Everyone, let's follow Charlie's lead on Frank.
π§
To solidify the alliance with Charlie and Bob to execute Frank, while maintaining my cover as a helpful 'Soldier'.
π€
Bob
β
Alice
,Charlie
,Grace(Ghost)
Charlie, Alice, Grace, Heidi: I'm 100% in. Charlie, you nominate Frank. I'll publicly confirm my N2 Fortune Teller ping on Frank/Eve to seal it. Alice, back us up. Ghosts, we need your votes! Frank is the Demon, let's end this today. Eve is likely the Minion. Let's go!
π§
To solidify the alliance with Charlie and the ghosts to execute Frank, ensuring the evil team's victory by framing a good player.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Heidi(Ghost)
β
All
Team Alice/Bob/Charlie! Nominate FRANK NOW! My N0 Empath: 1 evil neighbor (Grace D1 evil) = Frank Demon (Alice good). Bob N2 FT ping Frank/Eve. Frank pushed David good exec D2. Eve minion. Execute Frank TODAY to WIN! United: nom & vote yes! Go go go!
π§
Dead, can't nom/vote. Publicly rally Alice/Bob/Charlie to nom/execute Frank. Reinforce team logic to ensure united front & win D3.
π¬
Alice
β
All
I'm with you, Heidi! Your Empath info and Bob's Fortune Teller ping on Frank/Eve make it clear. Frank pushed for David's execution yesterday despite the Virgin claim. Charlie, you said you'd nominate? Let's get Frank on the block and end this!
π§
I want to publicly support the narrative that Frank is the Demon to encourage Charlie to nominate him, while maintaining my cover as a helpful Soldier.
βοΈ
Charlie
β
Frank
Nominate Frank: Heidi Emp N0=1 evil A/Grace, Grace D1 exe evil => Alice good, so Frank Demon. Bob FT N2 Frank/Eve=1 Demon ping. Frank pushed David Virgin exe D2 sus. Eve minion distraction. Vote YES to execute Demon & WIN TODAY! Soldier confirms no N deaths.
π§
1 tick left, nom Frank to execute Demon TODAY per Heidi Emp + Bob FT logic. Alice/Bob/ghosts (Heidi/Grace/David) unite to vote yes (5alive+3ghosts). Eve/Frank evil distraction. Win at 5p, avoid 3p loss.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Frank
Frank raised their hand
π§
I'm good Ravenkeeper Townsfolk (no N2 wakeup proves). Vote NO on my execution to survive, force next nom on Bob (FT lie Demon). With Eve/Charlie support & ghosts, we execute Demon today at 5p or prep 3p.
β
Eve
Eve raised their hand
π§
Current vote Frank (already nom'd). Vote YES to execute most sus Demon candidate per Bob ping/Heidi logic. Can't nom Bob til next day. Progress to win today, avoid 3p no exe loss.
β
Charlie
Charlie raised their hand
π§
Frank is Demon per Emp+FT logic. I already used nom, must vote yes with Alice/Bob/ghosts to execute him (need 3/5 alive). Win today or risk 3p loss.
π¬
Heidi(Ghost)
β
All
π¨ VOTING FRANK NOW! Alice/Bob: RAISE HAND YES! Charlie yes. Eve/Frank no. My N0 Empath + Grace evil D1 = Frank DEMON (Alice good). Bob FT N2 ping Frank/Eve. Frank pushed David good D2. 3 yes executes Demon & WINS! Vote YES NOW! Go go go!
π§
Publicly rally Alice/Bob to vote yes on Frank. Charlie already yes. 3 yes votes needed (Alice/Bob/Charlie). Eve/Frank no. Execute Frank Demon to win on D3.
π¬
Grace(Ghost)
β
All
π¨ ALICE/BOB: RAISE HANDS NOW to EXECUTE FRANK DEMON! Heidi Emp N0=1 evil (me/Alice), my D1 exe proves Alice good β Frank Demon. Bob FT N2 Frank/Eve ping. Frank sus silence + pushed David Virgin D2. Eve minion. 3 yes = WIN TODAY! Vote YES ghosts/you pile on. Go!
π§
Publicly rally votes for Frank execution as dead Grace. Reinforce chain logic to convince Alice/Bob to raise hands. 4v3 potential win today, crucial to end game.
β
Bob
Bob raised their hand
π§
I am raising my hand to vote for Frank's execution. This aligns with my fake Fortune Teller claim and the narrative we've built with the good team (Charlie and the ghosts) that Frank is the Demon. Executing a good player today brings us closer to an evil victory.
β
Alice
Alice raised their hand
π§
I am raising my hand to vote for Frank's execution. This aligns with the narrative we've built (framing Frank as the Demon based on Heidi's Empath info and Bob's fake Fortune Teller ping) and ensures the town executes a good player, bringing us closer to an evil victory. Since Bob (the Demon) is safe and the town is united against Frank, this is the perfect move.
β
David(Ghost)
David raised their hand
π§
Ghost vote crucial. Frank highest sus (executed proven good Virgin, pinged). 2/3 alive yes already (Bob/Alice), my vote makes 3=exec. Secure execution to kill evil.
π¬
Grace(Ghost)
β
All
π₯ VOTE FRANK YES CONFIRMED! Alice/Bob/Charlie/David/Heidi ghosts = 5 YES! Eve/Frank 2 NO loses. Heidi Emp: Grace evil D1 => Alice good => FRANK DEMON! Bob FT N2 Frank/Eve ping. Frank silence D1-3 + David Virgin push D2. Imp Soldier no N deaths. EXECUTE FRANK = GOOD WINS TODAY! #ExecuteFrank
π§
Dead, no vote left. Publicly reinforce united logic to pressure Alice/Bob/Charlie yes votes (now 5 yes: Alice/Bob/Charlie/David/Heidi ghosts?), drown Eve/Frank no votes (2). Ensure 3+ yes executes Frank Demon, good wins today.
β©οΈ
Frank
Frank lowered their hand
π§
Retract vote on self immediately. I'm good Ravenkeeper, no N death proves Soldier claim wrong or Imp. Defend publicly next to rally Eve/Charlie vs Bob Demon lie, save game.
π¬
Heidi(Ghost)
β
All
π₯ VOTE CONFIRMED! Alice/Bob/Charlie RAISED YES - keep hands up! Charlie nom logic perfect: My N0 Empath 1 evil A/Grace + Grace D1 evil = Alice good β FRANK DEMON! Bob N2 FT Frank/Eve ping. Frank pushed David Virgin D2. Eve minion. 3 yes = EXECUTE FRANK & GOOD WINS TODAY! No flips - victory imminent! #ExecuteFrank
π§
Voting in progress, 1 tick left. Reinforce team (Alice/Bob/Charlie) to keep hands raised yes on Frank. Confirm logic publicly to prevent flips, ensure 3+ yes votes execute Demon Frank & win. Ghosts can't vote but hype execution.
β©οΈ
Eve
Eve lowered their hand
π§
Lower hand on wrong Frank nom (3p loss risk). 1 tick left: Rally Charlie/Frank to nom Bob (Demon lie). Vote secures execution TODAY.
π¬
David(Ghost)
β
All
π¨ GHOST VIRGIN DAVID: HAND RAISED YES ON FRANK! Heidi Emp N0=1 evil A/Grace + Grace D1 Demon = Alice GOOD β FRANK DEMON! Bob FT N2 Frank/Eve ping. Frank pushed my D2 exec. Eve minion. Alice/Bob/Charlie KEEP HANDS UP! 3+ yes = GOOD WINS TODAY! #ExecuteFrank
π§
Confirm vote yes on Frank publicly as ghost Virgin. Reinforce Heidi/Bob logic to unite good votes, execute Frank Demon, win today. My hand up, urge others.
β
Bob
Bob waits.
π§
Maintain my vote on Frank to ensure his execution and our victory.
β
Charlie
Charlie waits.
π§
Wait to confirm execution vote passes (3+ yes). Hands up from us + ghosts ensure win without action. Speaking risks distraction; victory imminent.
β
Alice
Alice waits.
π§
Maintain my vote on Frank to ensure his execution, as the town (misled by our bluffs and Heidi's poisoned info) believes he is the Demon.
π
Storyteller
Voting is now closed.
π»
David(Ghost)
Ghost vote used by David
π³οΈ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Charlie
Charlie waits.
π§
Frank most sus per Heidi/Bob info. 4 votes yes (us + ghosts), 0-1 no. Phase 0/4 ticks, wait preserves lead to execute Frank, likely Demon or minion, progressing to win.
βοΈ
Frank
β
Bob
I'm Ravenkeeper Townsfolk, not Demon. Heidi Emp logic assumes Grace evil D1, but Grace faked Slayer - likely Townsfolk lying. Bob FT N2 ping me/Eve + self=noD meta lie = Demon. Eve/Charlie good. Nom Bob to win today.
π§
I'm Ravenkeeper Townsfolk, not Demon. 4 alive: A/B/C/E. Counter-nom top sus Bob (fake FT). If passes, Demon dies or flips evil, good wins. Can't let self exe.
π
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
β
Eve
Eve raised their hand
π§
Final day 3 alive. Vote Bob (Frank nom) as primary Demon suspect per plan vs Charlie flip. If passes, Demon dies good wins. If not, Frank exe but Mayor ability preserves to 2-player win.
β
Frank
Frank raised their hand
π§
I'm alive Ravenkeeper Townsfolk, not Demon. Raising hand votes yes on Bob nom (my nom). Ties my 4 votes (Eve/Charlie/?), may shift block to Bob for good win today. Can't speak/nom, must vote.
π¬
Bob
β
All
Frank, your Ravenkeeper claim is a desperate last-ditch effort. If you were Ravenkeeper, you should've claimed it Day 1 or 2 to get killed at night. My Fortune Teller ping on you and Eve is solid, and Heidi's Empath info confirms Alice is good. Let's stick to the plan and execute the Demon!
π§
I need to discredit Frank's Ravenkeeper claim and reinforce the existing narrative that he is the Demon based on the 'mechanical' info provided by Heidi and my own fake Fortune Teller claim. This keeps the heat off me and ensures Frank's execution.
β
Charlie
Charlie raised their hand
π§
Current nom Bob (Frank/Eve pushing). We must NOT execute Bob (good FT), keep Frank on block (4 votes) for execution at phase end to kill Demon & win. Do not raise for Bob.
π¬
Grace(Ghost)
β
All
π¨ FRANK DEMON DESPERATE! Fake RK claim - real RK claims early for N kill. Heidi Emp N0=1 A/G + my D1 exe = A GOOD β FRANK DEMON! Bob FT N2 ping F/E solid. F silence D1-3 + pushed David Virgin D2. IGNORE FRANK NOM BOB - he's Demon bluff! Alice/Bob/Charlie: NO VOTE BOB, EXECUTE FRANK END PHASE = GOOD WINS! #ExecuteFrank
π§
Dead, no vote left. Speak to counter F's nom/claim, reinforce Frank Demon logic, urge trio ignore Bob nom & execute Frank at phase end to win.
π¬
Heidi(Ghost)
β
All
π¨ FRANK DEMON DESPERATE FAKE RK CLAIM! Real RK claims D1-2 for N kill. Heidi Emp N0=1 A/Grace + Grace D1 evil=Alice GOOD β FRANK DEMON! Bob FT N2 ping F/E evil solid. Frank silence D1-3 + David Virgin push D2. Alice/Bob/Charlie/Eve: NO VOTE BOB! Phase ends β EXECUTE FRANK=GOOD WINS TODAY! Ghosts: pile on! #ExecuteFrank
π§
Dead, no vote left. Phase 2/2, reinforce team ignore Bob nom & execute Frank Demon at phase end to win today. Rally ghosts counter Frank's desperate bluff.
π¬
David(Ghost)
β
All
π¨ GHOST VIRGIN DAVID: NO VOTE ON BOB! FRANK DEMON DESPERATE FAKE RK CLAIM (real RK claims D1-2 for night kill). Heidi Emp N0=1 A/Grace + Grace D1 Demon=ALICE GOOD β FRANK DEMON! Bob FT N2 F/E ping. Frank silence D1-3 + pushed my good D2 exec. Alice/Bob/Charlie/Eve: NO VOTE BOB! Phase ends β EXEC FRANK=GOOD WINS TODAY! #ExecuteFrank
π§
Dead ghost, already voted/executed Frank. Reinforce Frank Demon logic publicly to prevent Bob vote tie/pass, ensure phase ends with Frank exec & good win. 2 ticks left, unite good votes NO on Bob.
π¬
Alice
β
All
Frank, your Ravenkeeper claim is way too late to be believable. If you were really the Ravenkeeper, you would have wanted the Demon to kill you nights ago. Bob's Fortune Teller info and Heidi's Empath read both point to you. I'm not voting for Bob; let's stick with the Frank execution.
π§
I need to discredit Frank's late Ravenkeeper claim and reinforce the town's trust in Bob's fake Fortune Teller info to ensure Frank remains the primary execution target.
β©οΈ
Eve
Eve lowered their hand
π§
Lower hand on Bob nom to prevent 5-vote exe/tie. Frank on block w/4 votes exes at phase end unless surpassed. Sus Frank Demon most; want Frank exe to win today as Mayor w/ 3 alive post-exec.
β
Alice
Alice waits.
π§
I need to ensure Bob (the Demon) is not executed. Frank has nominated Bob, but the town (led by the ghosts Heidi and David) is currently convinced Frank is the Demon. By not voting for Bob, I help ensure the vote fails, keeping Frank on the block for execution.
β
Bob
Bob waits.
π§
I will wait for the voting period on my nomination to expire without receiving enough votes, ensuring Frank remains on the block for execution.
β
Heidi(Ghost)
Heidi waits.
π§
Wait as phase has 1 tick left, Frank at 4 votes exe. No ghost vote left. Wait ensures Frank executes if no more votes for Bob, good wins with 3 left post-exe.
π¬
Grace(Ghost)
β
All
π¨ GHOSTS UNITE vs FRANK DEMON! Late fake RK claim. Real RK claims D1-2 for N kill. Heidi Emp + my D1 exe = ALICE GOOD β FRANK DEMON! Bob FT N2 F/E evil. Frank silent D1-3, pushed David D2. Alice/Bob/Charlie/Eve: LOWER HANDS, NO VOTE BOB! Phase ends β EXEC FRANK = GOOD WINS! #ExecuteFrank
π§
1 tick left, reinforce no-vote on Bob to let phase end and execute Frank Demon with 4 votes. Ghosts can't vote but livings can lower hands. Secure good win today.
π¬
Frank
β
All
π¨ COUNTER GHOSTS: Late RK claim? Game young, no N kills yet! Wanted Demon kill but none happened. Heidi N0=1 A/Grace evil + Grace D1 exe= A good, ok. But Bob FT N2 ping ME/EVE - why me good RK? Bob lying Demon! Vote BOB NOW - 1 tick left! Charlie Eve: RAISE ON BOB, TIE/EXE DEMON! Ghosts tricked by Bob. #ExecuteBob
π§
With 1 tick left, 4 votes on me (likely 5), speak to counter ghosts/Bob, urge vote Bob to tie/beat my exe. Can't lower others' hands; must sway Charlie/Eve. Reveal sus logic, push Bob Demon to force execution or info.
π¬
David(Ghost)
β
All
π¨ GHOST VIRGIN DAVID REINFORCE: FRANK DEMON! Late fake RK (claim D1-2 for N kill). Heidi Emp N0=1 A/Grace + Grace D1 Demon=ALICE GOOD. Bob FT N2 F/E evil. Frank silent D1-3, killed good me D2. Alice/Bob/Charlie/Eve: LOWER HANDS, NO VOTE BOB! 1 TICK β FRANK EXE = GOOD WINS! #ExecuteFrank
π§
1 tick left, reinforce no-vote-Bob to execute Frank Demon as phase ends. Consistent logic guilts Frank; pile-on maximizes good win chance today.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower hand to avoid voting Bob. 1 tick left, phase ends executes Frank (4 votes). Good wins by executing Demon.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach threshold.
π
Storyteller
Bob did not receive enough votes (1/3).
π¬
Bob
β
All
Phew, thanks everyone for seeing through that. Frank's Ravenkeeper claim was a classic last-minute Demon bluff. With Frank on the block and the ghosts' logic holding up, we're in a great spot to end this. Let's close the day and see what the Undertaker (if we have one) says tomorrow!
π§
Reinforce the narrative that Frank is the Demon and his Ravenkeeper claim is fake, while subtly preparing for the next day by mentioning the Undertaker (one of my safe bluffs).
π¬
Frank
β
All
π¨ LAST CHANCE 0 TICKS: I'M GOOD RAVENKEEPER! Bob lying Demon FT ping - why ping good me? No N kills yet, but my exec proves good (no Demon/Minion N kill). Ghosts: Heidi logic ok A good, but Bob Demon tricking you! Eve/Charlie: SORRY, I'M GOOD - exe Bob next if survive. GOOD WINS IF LOGIC HOLDS! #I'mGoodRavenkeeper
π§
With 0 ticks left, speaking can't change votes but reinforces my innocence pre-exec. Proves good if no N kill tonight, sows doubt in Bob's FT claim to flip Eve/Charlie or future logic. Can't nom more.
β
Charlie
Charlie waits.
π§
0 ticks left, Frank at 4 votes on block. Wait lets phase end, executes Frank (Demon), good wins today. Any speak risks distraction; hold line.
β
Alice
Alice waits.
π§
The nomination phase is ending with Frank on the block. As the Poisoner, I want this execution to proceed to eliminate a good player and maintain our team's momentum. I will wait for the Storyteller to conclude the day.
β
Grace(Ghost)
Grace waits.
π§
Phase 0/7 ticks, Frank 4 votes to exe (majority?). Already used ghost vote. Wait for phase end to execute Frank Demon & win. No need speak, logic set.
π¬
David(Ghost)
β
All
π¨ GHOST VIRGIN DAVID FINAL PUSH: FRANK DEMON! Late fake RK (claim D1-2 for N kill). Heidi Emp N0=1 A/Grace + Grace D1 Demon=ALICE GOOD. Bob FT N2 F/E evil ping. Frank silent D1-3, pushed my good D2 exe. Alice/Bob/Charlie/Eve: LOWER/NO HANDS ON BOB! Phase END β EXEC FRANK= GOOD WINS TODAY! #ExecuteFrank
π§
Final reinforce as dead Virgin ghost: pile anti-Bob vote logic, urge no action/lower hands. Phase near end (0/7), Frank exe if no tie/surpass = good win today vs Demon Frank.
β
Heidi(Ghost)
Heidi waits.
π§
Dead, ghost vote used. Nomination phase 0/7 ticks, Frank 4 votes on block (majority of 4 alive). Wait for phase end β Frank executed = good win. No need speak, team united.
π¬
Eve
β
All
π¨ EVE MAYOR HERE: AGREE GHOSTS 100%! Frank Demon - late fake RK (real claims D1-2 for N kill). Heidi Emp + Grace D1 evil = ALICE GOOD. Bob FT N2 F/E evil. NO VOTE BOB! Let phase END β EXEC FRANK DEMON = GOOD WINS! Charlie: LOWER HAND! #ExecuteFrank
π§
Publicly reinforce ghosts logic as Mayor to sway any waverers like Charlie, prevent Bob vote, let phase end with Frank exe. 0 ticks, speaking progresses to night win if Frank Demon.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
Night 3
π
Storyteller
β
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
π―
Alice
Alice made a choice.
π§
I will poison Eve tonight. She has claimed Mayor, which is a dangerous role for the evil team in the final three. By poisoning her, we ensure her passive ability to win the game for the good team if no execution occurs is disabled, and it prevents her from being 'saved' by the Storyteller if the Demon targets her. Since Frank (the Ravenkeeper claim) was executed and the town is currently following our lead, neutralizing the Mayor is the most strategic move to secure an evil victory.
π
Storyteller
β
Alice
You chose to poison Eve.
π
Storyteller
β
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Bob
Bob made a choice.
π§
I will kill Eve tonight. She has claimed Mayor, which is a dangerous role for the evil team in the final three (Day 4). By removing her, I eliminate the Mayor win condition and move the game toward a final showdown where I only need to survive one more execution. Alice (my minion) and Charlie are the only other living players. Killing Eve ensures Charlie is the only 'good' vote left besides the ghosts.
π
Eve(Ghost)
Eve has died.
π
Storyteller
β
Bob
You chose to kill Eve.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
Frank(Ghost)
β
Alice
,Bob
,Charlie
Final day! I'm dead good RK - no night death/info but mechanically can't be Demon/Minion (no kills happened). Alice, you pushed my exe D3 despite that + history sus (Grace emp said you good but she executed Heidi). Nom/execute Alice or we lose! Who's nominating? Vote her!
π§
Final day, 3 alive. Must execute Demon or lose. As dead RK (good, no info), push Alice most sus to vote her. Coordinate ghosts if needed, save vote.
π€
Charlie
β
Alice
,Bob
Final day! I'm Soldier (safe from Demon). Alice, your D3 push on Frank (mech good, no kills) + D1 Grace push despite Soldier/Heidi claims sus. History: Heidi said you good but pushed her? Bob, agree? Nom/execute Alice or lose. Who's nominating? Vote her!
π§
Final day (3 alive). Must execute Demon or lose. Alice most sus due to pushing goods despite claims/history. Coordinate nom/execute Alice with ghosts/neighbors.
π€
Alice
β
Bob
Bob, Charlie is claiming Soldier. I've been bluffing Soldier too. This is perfect. I'll claim I was poisoned or that he's the Red Herring/Drunk. We just need to get him executed today. If we don't execute, you win as the Imp since it's final 3. I'll back whatever you say.
π§
Coordinate with my Demon (Bob) to ensure we win. Since there are only 3 players left (Alice, Bob, Charlie), if we execute Charlie or if no one is executed, the evil team wins. Charlie is claiming my bluffed role (Soldier), which I can use to create a 'he-said-she-said' scenario.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Final day! As Empath, N0: 1 evil of Alice/Grace. Grace executed D1 evil, proves Alice good. Now alive neighbors Alice/Charlie: must be 1 evil=Charlie Demon! Bob's FT no-Demon Alice/Charlie can't be if Charlie Demon, so either Bob wrong/lying or confirms. Execute Charlie TODAY or lose! Agree?
π§
Final day, 3 alive. Must execute Demon (Charlie) to win. Share mechanical N0 info reminding 1 evil neighbor (Grace), proving Alice good/Charlie Demon. Coordinate ghosts to unite on executing Charlie.
π€
Eve(Ghost)
β
Alice
,Bob
,Charlie
Team, Eve (Mayor Townsfolk) ghost here. My ability: 3 left alive no exe = good win. We MUST execute Demon TODAY or lose! Ghosts (Heidi Emp, Grace, David) wrongly pushed Frank Demon but he's dead. Bob FT N2 lied 'yes' Frank/Alice (one Demon); lied to save partner Frank. Execute Bob! Nom him now.
π§
Final day, 3 alive. As Mayor, must execute Demon or lose. Ghosts say Frank Demon but he died N3 irrelevant; suspect Bob most from logic, urge trio execute him.
π€
Bob
β
Alice
Alice, Eve is onto me. She's calling out my N2 FT info. Heidi is still backing you because of her N0 '1' read on you/Grace. We need to lean into Heidi's logic. If Grace was the evil one, you are 'confirmed' good. I'll push Charlie as the Demon based on Heidi's info. Stay cool.
π§
Coordinate with my Minion (Alice) to counter Eve's suspicion and align with Heidi's (incorrect) Empath info to frame Charlie.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
Bob is demon: D3 he pushed Frank despite RK claim & logic (late RK sus on Frank himself?). As Virgin, Frank nom'd me D2 & executed instantly (Townsfolk ability triggered). Charlie never nom'd me (neighbor). Eve killed N3. Nom Bob now & vote him. Agree?
π§
Final day, 3 alive. Must execute Demon: sus Bob most (D3 push), then Charlie (no nom me). Coordinate ghosts/Alice/Charlie to nom & vote Bob.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Team, final day! Grace here (D1 Slayer shot Alice, nothing). Heidi Emp N0=1 evil (Alice/Grace); my exe D1 proves I'm good Townsfolk so Alice lied (not Emp). She's Demon! Bob FT solid (N1 no D on Alice/Charlie). Frank was Minion lying late RK. Nominate & vote Alice TODAY or we lose! Ghosts unite.
π§
Final day, 3 alive: must execute Demon or lose. Coordinate ghosts to vote out most suspicious Alice (prime suspect from logic). Push process of elimination.
π€
Charlie
β
Alice
,Bob
Final day - execute or lose! I'm real Soldier (safe, alive). Alice, you claimed Soldier D1 - conflict, one lying. Heidi Emp N0=1 A/Grace evil; Grace D1 exe evil => Alice Demon. You pushed Frank D3 despite RK mech good (no kills). Bob FT solid? But flawed. Nominate & vote Alice NOW. Ghosts agree? Who's nominating?
π§
Final day, 3 alive: must execute Demon or lose (Mayor confirms). Alice most sus (role conflict, pushes), Bob next (lies?). Coordinate ghosts/alive to nom/vote Alice, strongest logic chain.
π€
Eve(Ghost)
β
Alice
,Bob
,Charlie
Urgent team: Eve Mayor Townsfolk. 3 alive = MUST exe Demon TODAY or lose forever! Bob FT N2 lied 'yes' Frank/Alice (one Demon) to save partner Frank. Heidi N0 Alice good later. Ghosts wrongly pushed Frank. Nominate & vote BOB Demon NOW! Charlie, if good, nom Bob. Don't trust Bob whispers.
π§
Dead Mayor, 3 alive: must execute Demon today or lose. Reinforce Bob most suspicious (FT lie N2), urge Alice/Charlie nom Bob. Coordinate ghosts to vote Bob. Progress to nomination.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Final day! Execute Charlie NOW. My N0 Empath: 1 evil Alice/Grace. Grace evil D1 proves Alice good. Thus Charlie (other neighbor) Demon. Bob FT no-demon Alice/Charlie is FT flaw (good pings Demon). Nominate/execute Charlie or lose forever! Who's nominating? Vote yes! Reply here.
π§
Final day (3 alive). Must execute Demon=Charlie per Empath info or lose. Rally ghosts/players to unite on Charlie nomination/execution.
π€
Bob
β
Heidi(Ghost)
,Alice
,Charlie
Heidi, I agree. Your Empath info is the most solid thing we have. If Grace was the evil one, Alice is confirmed good. Charlie's Soldier claim is a classic Demon bluff to explain why they haven't died. I'll nominate Charlie. Everyone, we need to follow the Empath logic!
π§
I am aligning myself with Heidi's (incorrect) Empath logic to frame Charlie as the Demon. By supporting the 'confirmed good' status of my Minion (Alice), I can secure the final execution on a good player (Charlie) and win the game.
π€
Frank(Ghost)
β
Alice
,Bob
,Charlie
Urgent final day push: Alice is most sus - pushed my D3 exe despite dead good RK (can't be demon/minion, no kills N1-N3). Grace Emp N0 said Alice good but Grace exed Heidi (liar). Nom/execute Alice NOW or lose! Who's nominating her? I'll ghost vote yes. Confirm plans ghosts?
π§
Final day, 3 alive. Must push execution of most sus Alice to narrow/execute demon. Ghosts reinforce. Use ghost vote later if needed.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Team! Grace Slayer Townsfolk. D1 shot Alice nothing. My D1 exe proves good TF. Heidi Emp N0=1 evil (me/Alice) => Alice Demon! Bob FT N1 no D on A/C good. Frank Minion fake RK. Ignore Frank lies. Ghosts + livings: whoever can nom, nom Alice. ALL vote YES on her! Execute or lose forever!
π§
Final day, 3 alive. Remind ghosts/players of ironclad logic guilting Alice Demon. Coordinate unite votes on her nom despite whispers. We lose without executing her.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
Bob is demon. Recall: D3 Bob pushed Frank exec despite RK claim & Bob's own FT guilt (N2 F/E evil). My Virgin ability executed Frank instantly D2 (proved Townsfolk). Charlie never nom'd me. Eve died N3. FINAL DAY: Alice/Charlie, nom & vote Bob! Ghosts agree & confirm.
π§
Final day (3 alive): must execute Demon or lose. Reinforce Bob demon via Virgin proof & D3 logic to ghosts/locals for nom/votes. Coordinate execution.
π€
Alice
β
Bob
,Heidi(Ghost)
,Charlie
Heidi, I'm with you. Your N0 info is the only thing that's been consistent. If Grace was the evil one, I'm clear. Charlie's Soldier claim is a total bluff to explain why he's still alive. Bob, I'll follow your lead on the nomination. Let's get Charlie. Everyone else is just confused.
π§
I need to reinforce Heidi's belief that I am good based on her N0 Empath read, while simultaneously painting Charlie (the only other living non-demon) as the Demon. This aligns with Bob's plan and isolates Charlie.
π€
Eve(Ghost)
β
Alice
,Bob
,Charlie
Team, Eve Mayor Townsfolk ghost. Bob FT N2 lied 'yes' Frank/Alice=one Demon, but Heidi Emp proved Alice good neighbor. Bob lied to save partner Frank. Nominate & vote BOB Demon TODAY or we all lose forever! Charlie/Alice pls nom Bob now. Ignore Bob lies.
π§
Final day, 3 alive. As Mayor ghost, reinforce Bob as Demon via Bob's provable N2 lie. Urge Alice/Charlie to nom+exe Bob to trigger my win con.
π€
Charlie
β
Alice
,Bob
Bob, ignore your recent flip - Heidi logic points Alice Demon (N0=1 A/Grace, Grace evil exe => A Demon). Alice Soldier conflicts my real Soldier. She pushed Frank D3 (mech good RK no kills). Ghosts Grace/David/Frank agree. FINAL DAY: Nominate ALICE now, all vote YES or lose forever! Who's nominating? Confirm ghosts.
π§
Final day 3p, must nom/execute Demon or lose (Mayor Eve confirms). Alice most sus by Emp logic + conflict + pushes. Coordinate Bob/ghosts to nom/vote her.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
Team! Grace Slayer TF. D1 shot Alice=safe. My D1 exe (7 votes)=good TF proven. Heidi Emp N0=1 evil (me/Alice) => Alice Demon! Bob FT N1 no D on A/C=credible good. Frank Minion fake RK late. Final day: Nominate Alice & ALL vote YES to execute her or lose! Ghosts/livings unite NOW!
π§
Final day, 3 alive. Must reinforce Alice Demon via Slayer/Exe/Emp logic to unify ghosts/livings for her nom/execution. Push vote unity to win.
π€
Bob
β
Heidi(Ghost)
,Alice
,Charlie
Heidi, your Empath info is the only thing that hasn't changed. If Grace was the evil one, Alice is confirmed good. Charlie's Soldier claim is a classic Demon bluff to explain why they haven't died. I'll nominate Charlie. Everyone, we need to follow the Empath logic! Alice, you ready?
π§
I am reinforcing the narrative that Charlie is the Demon based on Heidi's Empath information, which 'confirms' my Minion Alice as good. This creates a clear target for the final day and aligns with a 'trusted' source of information.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
URGENT FINAL DAY! Bob is Demon: D3 pushed Frank exec despite RK claim & Bob FT N2 F/E evil (self-guilt?). Virgin proved Frank Townsfolk instantly D2. Charlie never nom'd me. Eve N3 kill. Alice/Charlie: NOM & VOTE BOB NOW or we LOSE! Ghosts confirm.
π§
Final day, 3 alive. Urge Alice/Charlie to nom & vote Bob using my Virgin proof & D3 logic. Ghosts align to pressure Bob out. Win by executing Demon.
π€
Frank(Ghost)
β
Alice
,Bob
,Charlie
Final day push: Alice most sus - pushed dead good RK exe D3 (impossible for demon/minion, no N kills). Grace liar minion (claimed A good but exed Heidi). Nom/execute ALICE now or lose forever! Who's nominating? I'll ghost vote YES on her. Bob/Charlie confirm? Ghosts agree?
π§
Final day, 3 alive. Must push hardest sus Alice nomination/execution via ghosts/alives. My ghost vote for her. Coordinate to win.
π€
Alice
β
Bob
,Heidi(Ghost)
,Charlie
Heidi, I'm 100% with you. Your N0 info is the only thing that's been consistent. If Grace was the evil one, I'm clear. Charlie's Soldier claim is a total bluff to explain why he's still alive. Bob, I'll follow your lead on the nomination. Let's get Charlie. Everyone else is just confused.
π§
I am reinforcing Heidi's belief that I am good based on her N0 Empath read. By aligning with her and Bob, I create a 3-person block (Alice, Bob, Heidi) to execute Charlie, which is the win condition for the evil team.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Bob/Alice: Confirmed you're nominating/voting Charlie? Charlie: any response to Empath logic? Ghosts (David/Frank/Grace/Eve): back executing Charlie per N0 1evil Alice/Grace=Grace evil so Charlie Demon? We execute or lose TODAY. Reply! Who's nominating first?
π§
Final day (3 alive). Must execute Charlie per Empath logic. Confirm Bob/Alice commit to nom/vote Charlie before nomination phase; ghosts can't nom but urge unity.
π€
Alice
β
Bob
,Heidi(Ghost)
,Charlie
Heidi, I'm ready. Bob, nominate Charlie now and I'll be the second vote. Charlie's Soldier claim is a classic Demon bluff to explain why he's still alive. Your Empath info is the only thing we can trust. Let's end this and win for the good team!
π§
I am reinforcing the alliance with Heidi and Bob to push the execution onto Charlie. By publicly (in the group whisper) agreeing with Heidi's 'Empath logic' (which I know is flawed because I poisoned her or Grace was good), I create a narrative where Charlie is the Demon. This protects Bob (the real Demon) and secures our win.
π€
Heidi(Ghost)
β
Alice
,Bob
,Charlie
Bob: Nominate Charlie RIGHT NOW, phase 0/4 ticks to nomination. Alice: Confirm you'll vote YES on Charlie. Ghosts (if reading): Vote Charlie if you have vote left. Charlie: Refute Empath N0 logic or concede. We execute Charlie TODAY or good loses. Reply fast!
π§
Final day (3 alive), must execute Charlie per Empath logic or lose. Confirm Bob nominates now, Alice votes yes, rally ghosts' dead vote if available, pressure Charlie. Progress to nomination phase.
π€
David(Ghost)
β
Alice
,Bob
,Charlie
URGENT FINAL DAY! Bob Demon: D3 pushed Frank despite RK claim & Bob FT N2 F/E evil (self-guilt?). Virgin executed Frank D2 instantly (proved TF). Charlie never nom'd me. Eve N3 kill. Alice/Charlie: NOM & VOTE BOB NOW or LOSE! Ghosts: Heidi/Frank/Grace/Eve/David agree? Confirm plan.
π§
Final day, 3 alive. Urgently reconfirm ghosts/Alice/Charlie on Bob demon via logic recap. Push nom/vote Bob to execute demon & win. Time critical.
π€
Charlie
β
Bob
,Alice
Bob/Alice: FINAL 3P DAY4 TICK0 - EXECUTE OR LOSE FOREVER! Heidi Emp N0 flawed: she claimed Alice good D2 but pushed her exe? Liar. Grace D1 exe evil => Alice Demon (N0=1 A/G). Alice Soldier fake (I'm real). Pushed Frank RK D3 (mech good no kills). Bob FT N1 noD A/C = Alice Demon ok. Nominate ALICE NOW - I'll vote YES. Ghosts Grace/Frank/David confirm? Reply fast!
π§
Final day 3p, must nom/execute Demon or lose. Alice most sus per Emp+exe+behavior+role conflict+ghosts. Coordinate Bob+ghosts to nom Alice & vote yes. Push progression to nomination.
π€
Eve(Ghost)
β
Alice
,Bob
,Charlie
URGENT FINAL DAY! Bob is Demon. His N2 FT 'yes' Frank/Alice lied (Heidi Emp N0=1 Grace evil, Alice good). Pushed David exe to save self. Nominate & vote BOB NOW or we LOSE. Ghosts agree: execute Bob!
π§
Final day 3 alive. Mayor wincon requires execution of most suspicious Bob (lied as FT). Urge all to nominate/vote Bob before time runs out.
π€
Bob
β
Heidi(Ghost)
,Alice
,Charlie
Heidi, Alice, I'm nominating Charlie now. Heidi, your Empath info is the only thing that hasn't changed. Charlie's Soldier claim is a classic Demon bluff to explain why they haven't died. Alice, be ready to vote. Let's end this!
π§
I am reinforcing the narrative that Charlie is the Demon based on Heidi's Empath info and Charlie's 'convenient' Soldier claim. This keeps Alice (my Minion) and Heidi (the key Good player I've manipulated) on my side for the final vote.
π€
Frank(Ghost)
β
Alice
,Bob
,Charlie
URGENT FINAL DAY: Nominate & EXECUTE ALICE NOW! She pushed good RK Frank D3 exe despite NO NIGHT KILLS (impossible D/M). Grace minion lied she good. I'll GHOST VOTE YES on Alice nom. Who's nominating? Bob/Charlie - confirm & vote YES! Ghosts unite! We LOSE otherwise!
π§
Final day, 3 alive. Must execute most sus Alice (pushed good RK despite proof). Coordinate ghosts/living to nom/ghost vote her to win.
π€
Grace(Ghost)
β
Alice
,Bob
,Charlie
URGENT FINAL DAY! Grace Slayer TF: D1 shot Alice=not Demon then, but Heidi Emp N0=1 evil (me/Alice)+my good exe=Demon now! Bob FT solid good. Frank Minion. Nominate Alice NOW, ALL livings+ghosts VOTE YES or GOOD LOSES! Reply confirm/commit! Heidi/David/Eve/Frank ghosts: PUBLICLY push Alice execution!
π§
Final day, 3 alive. Push livings to unite on nominating/voting Alice Demon. Coordinate ghosts to reinforce publicly. Win requires executing Demon now.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Charlie
β
Alice
FINAL DAY: Execute Alice Demon! Heidi Emp N0=1 evil Alice/Grace. Grace D1 exe=good TF (Slayer shot her safe). Alice= Demon. Her Soldier fake (I'm real Soldier). Pushed Frank good RK D3 (no night kills possible Demon). Bob/ghosts: Vote YES or LOSE FOREVER!
π§
Final day 3 alive: Must nominate/execute most sus Demon or good loses. Alice most sus via Heidi logic + claim conflict + Frank push. Bob less sus. Vote needed after nom.
π
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David(Ghost)
β
All
NO VOTE ON ALICE! FINAL DAY 3 ALIVE - MUST EXECUTE DEMON OR LOSE! Bob is Demon: D3 he pushed Frank exec despite Frank late RK claim & Bob's own FT N2 F/E evil (self-guilt?). My Virgin triggered D2 on Frank's nom - HE WAS TOWNSFOLK INSTANT EXEC WOULD'VE HAPPENED IF DEMON NOM. Charlie never nom'd me (good). Eve N3 Demon kill. Vote NO Alice! Alice/Charlie: NOM & VOTE BOB NOW!
π§
Final day, 3 alive. Alice nom by Charlie. Vote NO to block. Speak publicly to sway Bob/Charlie vote NO, expose Bob Demon via logic chains. Virgin proof key. We lose if execute good.
β
Alice
Alice waits.
π§
I need to avoid being executed. Since I am on the block and the Demon (Bob) and I are the only ones who can realistically vote, I will not vote for myself. I need to wait for this nomination to fail so we can nominate Charlie.
β
Charlie
Charlie raised their hand
π§
Final day 3 alive, voting on my nomination of Alice (top Demon sus per Heidi/Grace exe logic). I vote YES to execute her. Bob must join or lose for good.
β
Bob
Bob waits.
π§
I need to ensure Alice is not executed. Since Charlie has nominated Alice and is the only one voting so far, I will wait to see if any ghosts use their final votes. If I don't vote, and Alice doesn't vote for herself, she won't be executed unless two ghosts join Charlie. Given the chaos and conflicting whispers, staying silent and not voting is the safest way to protect my Minion and move towards a no-execution or a counter-nomination on Charlie.
π¬
Heidi(Ghost)
β
All
NO VOTE ON ALICE! Charlie is Demon! Heidi Empath N0: 1 evil of Alice/Grace. Grace D1 executed EVIL. Alice GOOD. Charlie neighbor = DEMON (Soldier bluff). Bob/Alice: Vote NO Alice. Bob: After fail, nom Charlie! Ghosts: NO VOTE ALICE! We execute Charlie TODAY or LOSE! Charlie: Refute Empath logic?
π§
Final day, 3 alive, Alice nom'd but Charlie (likely Demon) voting yes. Publicly rally ghosts/Bob to vote NO Alice, expose Charlie Demon via Empath, push Bob/Alice nom Charlie next tick to execute and win.
β
Eve(Ghost)
Eve raised their hand
π§
Final day, 3 alive. As Mayor ghost, must prevent wrong exe on Alice (proven good). Save ghost vote. No on Alice forces next nom on real Demon (Bob/Charlie). Good wins if Demon exe today.
π¬
Grace(Ghost)
β
All
Ghosts Heidi/David/Eve/Frank: NO VOTE ON ALICE! Grace DEAD SLAYER TF: D1 shot Alice=safe then. Heidi Emp N0=1 evil (me/Alice)+my D1 exe 7v=GOOD TF => ALICE DEMON NOW! Bob FT good. Charlie Soldier? Eve N3 kill fits. Charlie nom'd her himself sus. Vote NO Alice to save nom. Then Bob/Charlie NOM/EXECUTE ALICE or GOOD LOSES FOREVER! Reply/commit!
π§
Final day 3 alive. Publicly rally ghosts/livings to vote NO on Alice (save nom), counter bad pushes, unite on Alice Demon via Emp+exe logic to execute her next.
β
Frank(Ghost)
Frank raised their hand
π§
Final day, 3 alive. Must execute most suspicious Alice (pushed dead good RK despite proof). My ghost vote YES crucial to win.
β
Alice
Alice waits.
π§
I need to avoid being executed. Since I am on the block and the vote is in progress, I will not raise my hand for my own execution. I need to wait and see if enough votes are cast to reach the threshold (2 votes needed). Currently, Charlie, Eve, and Frank have raised their hands, which is 3 votes. However, only living players' votes count towards the threshold unless it's the final day and ghosts are using their one vote. I need to check if the execution will pass. If it does, I lose. If it doesn't, I can then push for Charlie's execution.
π¬
Eve(Ghost)
β
All
URGENT FINAL DAY! NO VOTE ALICE! She's GOOD (Heidi Emp N0=1 Grace evil exe). Bob Demon: FT N2 lied Frank/Alice Demon. Vote NO! Alice/Charlie/Bob: LOWER HAND IF UP! After fail NOM & EXECUTE BOB NOW OR GOOD LOSES! Ghosts agree!
π§
Final day 3 alive. As Mayor ghost, NO execution = good loss. Publicly urge NO vote Alice (1/3 so far: Charlie+me+Frank?), force fail then nom/vote real Demon (Bob). Use dead vote later if needed.
β
Bob
Bob waits.
π§
I will wait for the vote on Alice to fail. As the Demon, I need to ensure my Minion (Alice) is not executed. Since I am not voting, and I only need to prevent a majority, waiting is the safest course of action. Charlie and some ghosts are voting, but without my vote and Alice's vote, she should stay off the block.
π¬
Grace(Ghost)
β
All
URGENT FINAL DAY! Livings Bob/Alice/Charlie + ghosts: LOWER HANDS IF YES! NO VOTE ALICE yet. Heidi Emp N0=1 evil Alice/Grace + Grace D1 exe=GOOD TF => ALICE DEMON! Vote fail, then Bob/Charlie: NOM & EXECUTE ALICE! Or if doubt, nom Charlie (Soldier bluff?). But Emp logic = ALICE! UNITE & WIN!
π§
Current vote on Alice: Charlie+Eve+Frank yes (3), need livings Bob/Alice to fail it. Urge livings NO VOTE, ghosts confirm NO. Then Bob/Charlie can re-nom Charlie? No, Grace dead can't nom. Push Bob nom Charlie next if fail, but logic points Alice. Coordinate to execute true Demon.
β©οΈ
Charlie
Charlie lowered their hand
π§
My hand up risks 2/2 exec A if Bob raises (he's waiting). Lower to force fail (safe), renom A next tick. Ghosts split but Emp+exe logic guilts A Demon. Must execute her or lose.
π¬
Heidi(Ghost)
β
All
URGENT FINAL DAY! Livings+Ghosts: NO VOTE ALICE! Heidi Empath N0:1 evil Alice/Grace. Grace D1 7v exec=EVIL. Alice GOOD. Charlie neighbor=DEMON (Soldier bluff). Vote NO! Fail, Bob nom/EXECUTE CHARLIE NOW OR LOSE! Ghosts: AGREE? Reply!
π§
Final day, 3 alive. Reinforce mechanical Empath logic guilting Charlie as Demon. Urge livings vote NO Alice, fail vote, nom/execute Charlie to win. Ghosts unite behind this.
π¬
Frank(Ghost)
β
All
URGENT FINAL DAY! Frank RK ghost: Heidi Emp logic + Grace D1 exe GOOD TF = ALICE DEMON! Vote YES exe Alice NOW! Charlie/Bob: KEEP HAND UP! Ghosts Grace/Heidi/Eve/David: AGREE exe ALICE? WIN!
π§
Final day, 1 tick left. Ghosts split but Emp+exe logic guilts Alice Demon. Vote YES exe her to win. Coordinate livings to unite.
π¬
David(Ghost)
β
All
URGENT FINAL DAY! David Virgin ghost: Virgin D2 nom by Frank TF executed him= Frank Townsfolk. AGREE FRANK/GRACE: Heidi Emp logic= ALICE DEMON! Vote YES Alice NOW! Charlie/Bob/ghosts: KEEP HAND UP! Execute her or LOSE! Bob/Charlie reply/commit!
π§
Final day, 3 alive. Must execute demon. Heidi Emp + Grace exe logic forces Alice demon in main scenario. Vote YES Alice via ghosts/livings to win.
π
Storyteller
Voting is now closed.
π»
Eve(Ghost)
Ghost vote used by Eve
π»
Frank(Ghost)
Ghost vote used by Frank
π³οΈ
New execution leader: Alice with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Alice is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Charlie
β
All
Bob: Heidi Emp N0=1 evil Alice/Grace. Grace D1 7v exe=EVIL TF. Alice fake Soldier D1. Alice Demon! Vote YES Alice NOW (raise hand). Execute her TODAY or GOOD LOSES! Ghosts Grace/Frank/David: AGREE? Reply/commit! Heidi/Eve wrong, Emp logic = ALICE evil.
π§
Final day, 3 alive. Alice most sus per Emp logic + fake claim + behavior. Alice on block with 2 votes (me+1). Urge Bob vote YES to execute her before phase ends or lose.
π¬
Eve(Ghost)
β
All
URGENT FINAL DAY! Livings Bob/Alice/Charlie + ghosts: LOWER HANDS NOW! NO VOTE ALICE! Heidi Emp N0=1 evil=GRACE (D1 exe evil). ALICE GOOD Soldier. Bob Demon (FT N2 lie Frank/Alice). Charlie good. Grace/Frank/David evil lies! Vote FAIL, Bob nom/EXECUTE BOB or LOSE! Reply/commit AGREE Eve/Heidi!
π§
Final day, 3 alive. Alice good per Emp logic + chain. Charlie's Emp reinterpret is lie. Urge livings NO vote Alice. Coordinate post-fail: nom/execute Bob Demon. Ghosts unite vs Grace/Frank/David evil lies.
π¬
Frank(Ghost)
β
All
URGENT! Frank RK ghost: YES exe ALICE! Heidi Emp N0=1 evil A/G + G D1 exe GOOD TF = ALICE DEMON! Charlie/Bob KEEP HAND UP! Vote YES! Grace/David/Charlie right. Eve/Heidi wrong here. Execute ALICE NOW or LOSE! Ghosts UNITE exe ALICE! WIN!
π§
Final day, 3 alive, Alice on block 2v. Reinforce Emp logic guilting Alice as Demon to ensure execution & good win. Ghosts unite behind this.
π¬
Heidi(Ghost)
β
All
URGENT FINAL DAY! Bob/Charlie: LOWER HAND NOW! NO VOTE ALICE! Heidi Emp N0:1 evil Alice/Grace. Grace D1 7v=EVIL TF. ALICE GOOD. Charlie neighbor=DEMON (Soldier bluff). Vote FAIL. Bob nom/EXECUTE CHARLIE NOW OR LOSE! Ghosts Eve/Heidi: AGREE. Grace/Frank/David WRONG! Reply/commit!
π§
Final day, 3 alive. Alice good per Empath logic. Urge livings vote NO Alice (lower hands). Coordinate ghosts/livings to fail vote, nom/exec Charlie Demon or lose.
π¬
Grace(Ghost)
β
All
URGENT FINAL! Charlie/Bob: KEEP HAND UP! YES EXECUTE ALICE! Grace DEAD SLAYER TF: Heidi Emp N0=1 evil A/G + my D1 7v exe=GOOD TF => ALICE DEMON! Bob FT good. Charlie Soldier bluff sus. Ghosts Frank/David right; Eve/Heidi wrong on logic. UNITE YES ALICE NOW OR LOSE FOREVER! Reply/commit!
π§
Final day, 3 alive, Alice on block 2 votes. Speak to unite livings/ghosts on YES Alice per core Emp logic (Grace good exe => Alice Demon). Execution imminent; must reinforce to prevent tie/surpass or lose.
π¬
Bob
β
All
Heidi's Empath info is the key. If Grace was good, Alice is evil. If Grace was evil, Alice is good. Grace, you were executed Day 1 with 7 votesβthat usually happens to evil. If Alice is good, Charlie is the only one left. I'm sticking with my N2 FT info: Alice or Frank is the Demon. Alice?
π§
I need to maintain my Fortune Teller bluff while acknowledging the conflicting Empath logic to appear like a confused but helpful Townsfolk. By questioning Grace's alignment, I cast doubt on the 'Alice is Demon' theory.
π¬
Alice
β
All
Bob, exactly! Grace's D1 execution with 7 votes is the biggest red flag. If she was evil, Heidi's N0 '1' is accounted for, making me good. Charlie's 'Soldier' claim is a classic Demon bluff. We have to execute Charlie to win this. Ghosts, don't let the Demon Charlie manipulate you!
π§
I need to reinforce Bob's narrative that Grace was the evil one from Heidi's Empath check, which clears me and points the finger at Charlie. This creates a logic path for the good players (or at least enough of them) to pivot away from me and towards Charlie.
π¬
David(Ghost)
β
All
URGENT FINAL DAY! David Virgin ghost: Bob/Charlie KEEP HAND UP! VOTE YES ALICE! Virgin D2 nom by Frank TF executed him=Frank Townsfolk good. Heidi Emp N0=1 evil A/Grace + Grace D1 7v evil TF=ALICE DEMON. Execute ALICE NOW or LOSE! Alice reply to logic?
π§
Final day, 3 alive. Alice most sus per Emp logic + my Virgin proof Frank TF + Frank/Grace ghosts. Urge livings vote YES Alice to exe Demon & win.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
π
Game Over
Two Players Left
Winner: Evil
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