Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,038,365919,322$3.8491
Evil375,822142,748$0.2877

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: David. Your safe bluffs are: Investigator, Washerwoman, Mayor
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Grace or David is the Butler.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose my neighbor Heidi as master since she's adjacent to me and I can coordinate with her easily. On Night 0 with no information, picking a neighbor gives me the best chance to communicate and align votes.
📜
Storyteller
Grace
You chose Heidi to be your master.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Spy (evil), Alive - Eve: Undertaker (good), Alive - Frank: Monk (good), Alive - Grace: Butler (good), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my Butler role with my master Heidi so we can coordinate votes. Building a trusted alliance early is crucial since my ability restricts my voting.
🧠
Start building a connection with my neighbor Grace to share information and gauge trustworthiness. As the Monk, I need to identify good players I can protect and work with.
🧠
Start building trust with my neighbor Frank by sharing my role early. As Undertaker, my info only comes after executions, so I need allies who can help me act on that info later.
🧠
Coordinate bluffs with my minion David before town discussions begin. Early private coordination prevents us from accidentally claiming conflicting roles or information.
🧠
Acknowledge Grace's Butler claim, build trust, and gather information. As Soldier, I'm safe from the Demon at night, but I shouldn't reveal my role yet. I need to collect claims to narrow down the Demon.
🧠
Whisper to Grace and David since my Librarian info directly involves them. If one confirms Butler, we build trust and I verify my info. If neither claims Butler, I may be drunk. This also lets me ask what they've learned.
🧠
Share my Virgin role with my neighbors so they know not to nominate me, and start gathering information about their roles. This builds trust and prevents accidental Townsfolk execution.
🧠
Coordinate our bluffs to avoid conflicts. Propose claiming Washerwoman to confirm Bob's Mayor claim, strengthening his position.
🧠
Confirm my Butler role to Charlie since their Librarian info matches, building a trusted circle. Keep my master choice private to protect Heidi and my voting strategy.
🧠
Respond to Eve's Undertaker claim without revealing my Monk role yet. I want to build trust with Eve as a neighbor but keep my protective ability hidden from potential evil players. I'm also subtly hinting that I have a protective role by saying 'who to protect tonight' to test her reaction.
🧠
Gather info from my other neighbor David and share what I know about Frank. David has been whispering with Bob and Charlie, so he may have useful intel. Building trust with neighbors is key for the Undertaker.
🧠
Claim Mayor to Alice to build trust with a seemingly confirmed good player. This aligns with my coordinated bluff with David, who plans to Washerwoman-confirm me.
🧠
Follow up with Alice on her Virgin claim, establish a connection, and try to gather more information about what Bob and others have shared.
🧠
Verify my Librarian info by checking David's claim. If David denies being Butler, Grace's claim is more credible. If David also claims Butler, we have a conflict indicating evil play.
🧠
Share Bob's claim with Heidi to build trust and encourage Heidi to reveal her specific role. I want to coordinate with my two neighbors since they're the ones who matter most for my Virgin ability.
🧠
Claim Washerwoman to Charlie and 'confirm' Bob as Mayor. This builds trust with Charlie (a real good player) while protecting my Demon by establishing his cover story through my supposed ability.
🧠
Respond to Frank's earlier whisper to build rapport and gather information without revealing my role. Frank reached out first so engaging him could yield useful intel.
🧠
Gather information from Grace before nominations while being vague about my Monk role. I want to see if Grace claims a role or shares useful intel about others.
🧠
Grace has been talking to many players and seems well-connected. I want to gather information before nominations start. I should ask what she's heard and share my role claim since I've already told others.
🧠
Coordinate with David to confirm my Mayor bluff. This gives me early credibility and makes me a trusted player who can influence town decisions.
🧠
Gather info from Grace about other players' claims before nominations start. We need to identify the Demon.
🧠
Share the verified claim chain with my trusted circle (Grace and David) to coordinate and narrow down suspects. We have 4 cross-verified claims, leaving Alice, Eve, Frank, Heidi as the likely evil candidates.
🧠
Gather intel from players I haven't spoken to yet before nominations begin. Charlie and Eve haven't communicated with me, and I want to see what info they might share.
🧠
Build trust with Eve by sharing my Washerwoman bluff and gathering intel. Direct suspicion toward unclaimed players (especially Heidi) to protect Bob and create misdirection.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share information publicly to help coordinate a Day 1 execution, which is crucial for my Undertaker ability to activate. I need an execution to get info tonight.
🧠
Share my verified information publicly before nominations close so the town can make an informed decision about who to execute.
🧠
Support the trusted chain that protects me and David. Push suspicion onto unclaimed players Alice/Frank/Heidi to set up a mis-execution today while appearing like a helpful Mayor.
🧠
Raise the role count discrepancy to help the town identify that not all claims can be true, which will help narrow down the evil players.
🧠
Claim my real role publicly to add information and point out the mathematical inconsistency that too many Townsfolk have been claimed, making the 'solid chain' suspicious
🧠
Claim Monk publicly to help town with role counting and math analysis, since the town is pressuring for claims and we need to narrow down evil players
🧠
Confirm my role publicly, analyze the role count math, warn about Baron/Saint risks, and leverage my Virgin ability as a detection tool - if someone nominates me and nothing happens, they're likely evil.
🧠
Nominate Heidi to execute a good player. She's been vocal about the role count problem, which threatens Bob and me. Her Soldier claim is hard to verify, making her an easy scapegoat. This keeps suspicion off our trust chain.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against David's nomination and cast suspicion back on him for trying to execute a real Townsfolk who raised valid concerns about role counts.
🧠
We need an execution today so my Undertaker ability activates tonight. Heidi's Soldier claim is unverifiable and she claimed late. Even if she's good, the Undertaker info will help us identify the real evil players among the 7 Townsfolk claims. The risk of her being Saint exists but is low given no Baron confirmation.
🧠
Prevent a hasty execution of Heidi who raised valid concerns, while encouraging more thoughtful voting
🧠
Support my minion David's nomination of Heidi to eliminate a good player who is actively undermining our coordinated bluff chain. This protects both of us and removes a threat.
🧠
Defend my master Heidi from execution since she raised valid concerns, and I can't vote anyway because she's not voting on her own nomination.
🧠
Explain why I'm not voting for Heidi and cast suspicion on David's hasty nomination, while being cautious about the Baron/Saint possibility.
🧠
Withhold my vote from Heidi and cast suspicion on David for rushing to nominate her, while also reminding everyone of my Virgin ability to protect myself.
🧠
I nominated Heidi, so not voting for her would be inconsistent and suspicious. Voting keeps my position coherent - I believe Heidi is suspicious and should be tested. Even if this vote fails, it establishes my stance and protects my credibility as a supposed Townsfolk.
🧠
Highlight that the votes against me come from David (nominator), Bob, and Eve - all part of the chain that Charlie built. Cast suspicion on David for the hasty nomination and on Bob and Eve for supporting it, while noting that Charlie, Grace, Frank, and Alice all opposed.
🧠
Lower my vote for Heidi to avoid a hasty execution that could hurt the good team, and to appear more thoughtful as the Undertaker who should want careful executions.
🧠
I do not want to vote for Heidi. She raised a valid point about role count and punishing her for that is counterproductive. Only 2-3 votes so far, not enough for execution. I'll wait this out.
🧠
Only me and David voted. Keeping my hand up makes us look like coordinated evil. Lowering it to appear independent and reasonable, protecting my Mayor claim long-term.
🧠
I cannot vote for Heidi because my Butler master (Heidi) is not voting, so I am restricted. The vote seems to be failing anyway with only David voting after Eve and Bob lowered their hands. No need to draw attention to my vote restriction by speaking.
🧠
The vote is clearly failing with only David's vote. No need to vote or speak further. Heidi won't be executed today, which is the right outcome. I should wait and prepare for my Monk protection tonight.
🧠
I will not vote for Heidi. She raised valid concerns about role count, and punishing her for that is counterproductive. Only David is currently voting, which is well short of the 4 needed. I'll wait for this vote to fail.
🧠
Lower hand to stop looking suspiciously stubborn. The vote is failing and doubling down would only hurt me and draw more attention to Bob. Need to pivot to damage control.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
The vote just closed with 0 votes. This is the last tick before night. I should briefly note I survived and flag my top suspect before day ends, so the group has something to think about overnight.
🧠
Acknowledge Heidi's valid criticism of my vote while explaining my Undertaker motivation, and pivot suspicion toward David whose hasty nomination was genuinely questionable.
🧠
Share my analysis before day ends, flag David as suspicious, and explain why we shouldn't execute today due to Baron/Saint risk.
🧠
Heidi called me out for voting alongside David and Eve. I need to explain my vote was reasonable caution, not evil coordination. I should also distance slightly from David without throwing him under the bus, to protect my Mayor cover.
🧠
Keep suspicion on David for his hasty nomination of Heidi, which helps protect my master and identifies a likely evil player for the town to focus on tomorrow.
🧠
Reinforce suspicion on David for tomorrow while discouraging hasty execution today. Keep my Monk protection target vague so the Demon can't plan around it.
🧠
The town has reached consensus to not execute today due to Baron/Saint concerns. With 1 tick left, nominating David now would likely fail and could look overeager. Better to let night actions provide more info. Tomorrow we can press David harder with Undertaker and other night results.
🧠
Deflect suspicion by reframing my nomination as pro-town behavior (testing reactions), point out the coordinated nature of the attack on me, and highlight Eve's inconsistency as Undertaker wanting executions but then backing off.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Alice claimed Virgin and was vocal against David. The Demon has strong incentive to kill the Virgin at night to bypass her nomination power. She has no inherent protection like the Soldier claim, making her the highest-value unprotected target.
📜
Storyteller
Frank
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is confirmed good and actively leading the charge to execute my minion David. Removing her protects David and eliminates the strongest voice against our evil team. She's the biggest threat to our survival.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Bob
You chose to kill Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi claimed Soldier, meaning she cannot be killed by the Demon at night, so she is very likely to still be alive and voting tomorrow. As my master, this ensures I retain my ability to vote. She has also been acting consistently pro-good by flagging the role count problem and pushing back against hasty executions.
📜
Storyteller
Grace
You chose Heidi to be your master.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive (Protected) - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Spy (evil), Alive - Eve: Undertaker (good), Alive - Frank: Monk (good), Alive - Grace: Butler (good), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Process the critical no-kill night info with a trusted player and maintain alliance with Heidi who was analytically helpful.
🧠
Build rapport with Grace, who claimed Butler and is in my trust chain. Seem cooperative and logical to maintain trust. Gather her perspective on who seems suspicious.
🧠
Respond to Bob's whisper, share my suspicion of David while testing Bob's alignment and gathering his reads.
🧠
Eve was reasonable Day 1 and hasn't fully committed against me. Building an alliance with her gives me a potential ally, information access, and someone to redirect the logical scrutiny toward the actual role count discrepancy.
🧠
Engage David in conversation to gather information while pressing him on his suspicious Day 1 behavior. I want to see how he defends himself and whether he reveals anything useful.
🧠
Share my Librarian info with Grace to build trust and coordinate strategy. Her Butler claim is consistent with my info, making her my most mechanically verified ally. I need to discuss the Baron possibility and David's suspicious behavior.
🧠
Share my analysis of the no-death night with Alice, who I trust. My Soldier role is already claimed publicly, so I can confirm that an Imp attack on me would explain no deaths. This helps narrow down what happened and keeps Alice as an ally.
🧠
Share my Monk claim with Alice, who I protected N1. The no-kill night strongly suggests my protection worked, meaning Alice was the demon's target. This builds trust with Alice and gets her info.
🧠
Acknowledge Frank's Monk claim and coordinate with him against David, while also subtly verifying his claim by sharing info and seeing if it's consistent.
🧠
Build trust with Grace by seeming thoughtful, while subtly painting Heidi as suspicious to protect David from execution.
🧠
Bob is suspiciously defending David and casting doubt on Heidi. I need to push back and protect my master, while also sharing intel with Charlie who confirmed my role. Charlie is my most trusted ally.
🧠
Eve was reasonable yesterday and is engaging me privately. I need to explain my Heidi nomination as logical concern about role counts, not a panicked deflection. Building Eve as an ally is critical since she's trusted by the group.
🧠
I want to probe David further on his reasoning while also raising the significant point that no one died at night. This helps me gauge his reactions and may reveal inconsistencies in his thinking if he's evil.
🧠
Share analysis with trusted ally Grace (confirmed Butler by my info). Discuss Bob's behavior and the Baron implications. Get her perspective to refine my reads before nominations.
🧠
Find out who Frank protected as Monk to determine if the no-death was due to Monk save or my Soldier ability. Coordinate with a trusted player about David suspicion.
🧠
Confirm my Monk role to Heidi to build trust, but withhold who I protected to avoid leaking critical info to evil. Probe Heidi for additional info and coordinate on David suspicion.
🧠
Coordinate with my two most trusted allies before the nomination phase begins. We need to agree on a target to maximize votes.
🧠
Grace is pushing hard on David and questioning my defense of him. I need to appear reasonable and open-minded while still steering suspicion away from David toward good players.
🧠
Coordinate with my most trusted ally (Charlie, whose Librarian info confirmed me) to push for David's execution, since his behavior has been the most suspicious.
🧠
Build trust with Eve by giving thoughtful analysis of the no-death night. Maintain Heidi as primary suspect from Day 1. Suggest a second suspect to push toward executing good players and protect Bob.
🧠
Build trust with Heidi who seems like a more reliable player, get her perspective on David, and cross-reference information to narrow down suspects.
🧠
Coordinate with Grace on David nomination while expressing Saint caution, and try to gather more intel from other trusted players
🧠
Coordinate nomination strategy with my trusted allies Alice and Frank before the nomination phase begins. We need to agree on pushing David.
🧠
Coordinate with my trusted circle on the David nomination and discuss strategy for the rest of the game.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
David is the most suspicious player - his rushed nomination of Heidi, his claim conflicting with my Librarian info, and the general role count problem all point to him. Nominating him forces the town to make a decision.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Charlie's nomination by introducing the Drunk possibility - my Washerwoman info could simply be false due to being the Drunk, which doesn't make me evil. Also counter-nominate Charlie to shift pressure and show I'm not afraid of scrutiny.
🧠
Vote to execute David. His Drunk defense doesn't hold up - my Librarian info specifically identifies the Butler, not just 'an Outsider.' If David were the Drunk, my info would say Drunk, not Butler. His rushed nomination of Heidi and conflicting claim make him the most suspicious player.
🧠
I need to vote for David but as Butler I can only vote if Heidi votes. I should publicly signal this and encourage Heidi to join the vote, while addressing David's Drunk defense.
🧠
Sacrifice David (my Minion) to solidify my position as a trusted townie. Voting against someone who confirmed my role shows I'm not partnered with him, giving me strong cover for the rest of the game.
🧠
David's behavior was suspicious - panic-nominating Heidi after her math analysis, and his Washerwoman claim conflicts with Charlie's Librarian info. Even if Drunk, that doesn't explain the evil-seeming behavior. If executed, my Undertaker ability confirms his role tonight, giving Town valuable info.
🧠
David is the top evil suspect - panic-nominated Heidi Day 1, his claim conflicts with Charlie's Librarian info, and his Drunk defense doesn't explain his behavior. Voting with my trusted block of Alice and Heidi.
🧠
Voting for David - he's the top evil suspect. His Day 1 panic-nomination of me, conflicting info with Charlie, and evasive behavior all point to evil. 4 votes are already up, so my vote adds to the margin but isn't strictly needed - still, I should show solidarity.
🧠
David is the top suspect. His panic nomination of Heidi after her pro-town analysis is classic evil behavior. 5 votes already in but I should add mine to ensure execution and show solidarity with the good team.
🧠
Make a final speech that maintains my Drunk cover story, redirects suspicion toward Heidi/Alice, and reinforces Bob's town credibility by noting his initial hesitation looked genuine.
🧠
The vote already has 6+ hands raised (me, Bob, Eve, Frank, Heidi, Alice, and Grace), well above the 4 needed. David will be executed. Lowering my hand won't change the outcome. David's Drunk defense doesn't explain his panic-nomination of Heidi. Keeping my vote.
🧠
Voting for David since Heidi (my master) is voting, and David is the most suspicious player - his Washerwoman claim conflicts with Charlie's Librarian info, and he panic-nominated Heidi after pro-town math analysis.
🧠
David is going to be executed regardless. I already raised my hand to vote with town, which protects my cover. David's final speech set me up as a trustworthy player. I should wait and let this play out naturally.
🧠
Reveal my Undertaker role publicly to add value to David's execution - my info tonight will confirm or deny his claims and help solve the role count puzzle.
🧠
Reinforce the vote on David while being measured about outcomes. Acknowledge Eve's Undertaker claim as valuable. Prepare town for either result without revealing my Monk role publicly.
🧠
My vote is already cast for David. The vote count is 7 (Charlie, Grace, Bob, Eve, Frank, me, Alice), well above the 4 needed. David's execution is certain. No need to speak further right now - save my input for after we see the result and Eve's Undertaker info tomorrow.
🧠
Address David's callout of my silence, reinforce my vote reasoning, and remind town of my Virgin ability as a verification tool for future days.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accept execution gracefully to look innocent. Reinforce my Washerwoman claim and Bob's Mayor. Cast final suspicion on Heidi and Alice. Mention Undertaker will confirm my role to build future credibility for Bob.
🧠
David is on the block with 7 votes and will be executed in 1 tick. No further action needed. I've already nominated and voted. The outcome is set. Waiting for night phase to begin.
🧠
David is already on the block with 7 votes and will be executed when nominations close. Only 1 tick remains - no time for another meaningful nomination. Best to let the day end cleanly.
🧠
Appear thoughtful and analytical about David's execution. Acknowledge Eve's Undertaker claim as critical for tomorrow, positioning myself as a reasoning townsperson who will process new information fairly.
🧠
David's execution is locked in with 7 votes and only 1 tick remaining. There's no need to speak further - I've already claimed Undertaker and set expectations for tonight's information. Let the phase end cleanly.
🧠
Nothing productive to do on the final tick. David's execution is certain with 7 votes. I should save my energy for tomorrow's discussion after we get Eve's Undertaker info and I choose my Monk protect target tonight.
🧠
David's execution is certain with 7 votes and only 1 tick remaining. No useful action to take right now. Better to conserve energy for tomorrow's discussion after we see David's flip and Eve's Undertaker information.
🧠
David's execution is certain with 7 votes and only 1 tick left. No useful action I can take right now - better to let the phase end and get Eve's Undertaker info tomorrow.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the most likely Demon target - she exposed the role count problem and led the push on David. Protecting her preserves our strongest town voice and investigative momentum going into Day 3.
📜
Storyteller
Frank
You chose to protect Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the most confirmed good player with hard mechanical info about David being Minion. Killing her removes her active voting power and nomination ability while the info still gets out only as a ghost whisper. This maximizes confusion and reduces town's coordinated execution power.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is my most trusted player and claimed Soldier (can't be killed by Demon). Sticking with her as master ensures my vote aligns with pro-town direction tomorrow. If she's Soldier, she survives tonight, so I won't lose my vote.
📜
Storyteller
Grace
You chose Heidi to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Share my key Undertaker analysis with the two players I trust most, since I can't provide hard info on David's role. I need to help coordinate the town from the dead.
🧠
Eve died at night and was the Undertaker - she learned David's role from execution. She whispered to Charlie and Alice, so I need to get that critical info to help solve the game. Knowing David's flip will either confirm or refute Charlie's Librarian info chain.
🧠
Eve died and likely shared Undertaker info. I must preemptively cast doubt on her credibility by suggesting she could be the Drunk, protecting Bob from exposure.
🧠
Find out what Eve revealed about David's true role to assess how much danger I'm in, and build trust with Alice by positioning myself as someone seeking truth.
🧠
Share Eve's critical information with trusted players Bob and Frank. Eve didn't get Undertaker info but her logical deduction about David is valuable. Coordinating with them to identify suspects for today's nomination.
🧠
Get Eve's Undertaker info on David's character flip, which is the most critical piece of mechanical information available right now. Also warn her that David is trying to discredit her.
🧠
Eve died Night 2 but would have learned David's character from her Undertaker ability on Night 2 after the Day 2 execution. This is the single most important piece of information to resolve the role count conflict and identify evil players.
🧠
Frank is asking about Eve's Undertaker info. Eve died before getting David's flip, but her analysis about my Librarian info proving David wasn't Washerwoman is crucial. I need to share this deduction with Frank and discuss strategy for finding the Demon.
🧠
Be honest with Grace and Heidi that I died before getting Undertaker info, while reinforcing the logical deduction that David wasn't Washerwoman based on Librarian info. Also address David's attempt to discredit me.
🧠
Share my analysis about David being proven evil and discuss the Scarlet Woman risk with my trusted allies. I need to coordinate to narrow down who among the living players could be the Demon or Minion.
🧠
Push the Drunk Eve theory to influential Alice. If she buys it, Eve's Undertaker read on me becomes irrelevant, the role count discrepancy is resolved, and Bob's Mayor cover stays intact. Protecting the Demon through narrative control from beyond the grave.
🧠
Build trust with Alice by sharing analytical thinking. Push her toward suspecting Charlie (conflicting info) while positioning myself as a helpful townsperson. Avoid the Scarlet Woman narrative becoming too prominent as it creates a hunting framework.
🧠
Share David's ghost claim about Eve being Drunk with trusted allies and get their analysis on the Scarlet Woman possibility. Coordinate suspicion targets before nominations.
🧠
Coordinate with Heidi (my master and most trusted ally) to share analysis about David being evil and narrow down the Imp among living players.
🧠
Share analysis about Bob being unconfirmed now that David's Washerwoman claim is debunked, and warn about Saint risk if Baron exists. Build alliance with the two most trusted players.
🧠
Share my analysis with trusted allies and coordinate on identifying the Demon. Heidi raised excellent points about Bob and I want to build on that while also flagging the Scarlet Woman risk.
🧠
Share my logical deduction narrowing the Demon to one of the five living TF claimants, so the town can focus nominations correctly.
🧠
Share my critical logical analysis that Charlie's Librarian info doesn't disprove David's claim, and flag Alice/Charlie as suspicious for pushing this false narrative. Also raise the point about Eve potentially getting Undertaker info before dying.
🧠
Grace is suspicious of me. If I frame Eve as the Drunk, it undermines any Undertaker info Eve shared, protects Bob's Mayor cover, and creates doubt about Eve's credibility even from beyond the grave.
🧠
Establish my Mayor claim with Frank by confirming David's Washerwoman info was correct. Build trust with Frank who already defends David, then coordinate pushing Charlie's execution today.
🧠
It's the last tick before nominations. I need to coordinate with my trusted allies (Bob and Frank) on who to nominate. I'm narrowing suspects and want their input to make the best call for town.
🧠
Coordinate with trusted allies on nomination strategy before the nomination phase. Bob is the top suspect since his Mayor claim was only backed by David who was provably not Washerwoman.
🧠
Coordinate nomination strategy with my trusted allies while flagging Frank's valid logical counter-argument and the Saint risk. We need to nominate Bob but stay flexible.
🧠
Coordinate with trusted allies Grace and Heidi on nomination strategy, addressing Heidi's concern about my Librarian info and discussing the Saint risk before nominations begin.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob is the most likely Demon candidate. David (likely Minion) vouched for Bob's Mayor claim. With 7 TF claims for 5 slots, David was almost certainly lying, meaning Bob's verification is from a liar. Classic Minion-backing-Demon pattern. Need to nominate now as time is running out.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's nomination by echoing Frank's logical defense and questioning Heidi's motives. Need to prevent at least 3 votes to survive.
🧠
Vote to execute Bob - his Mayor claim is only backed by David who was likely a Minion. Even though Frank's technical point about Librarian info is valid, the role count still doesn't add up with 7 TF claims. Bob is the strongest suspect.
🧠
Vote to execute Bob - his Mayor claim is only backed by David who was almost certainly evil, and the role count makes David's Washerwoman claim near-impossible. Saint risk exists but a real Saint would claim Saint, not Mayor.
🧠
Vote to execute Bob as the most likely Demon. David was almost certainly evil and vouched for Bob's Mayor claim, which has zero independent verification. Bob also defended David. This is the strongest case we have and my ghost vote is needed to reach the 3-vote threshold.
🧠
Vote for Bob's execution. Heidi is voting so I can vote as Butler. Bob is the strongest suspect - backed only by confirmed liar David, role count doesn't add up. Saint risk exists but can't paralyze us.
🧠
Signal my opposition to Bob's execution and redirect suspicion toward Charlie, who I believe is more likely evil based on pushing the false Librarian narrative.
🧠
Protect Bob (my Demon) from execution by supporting Frank's defense and casting doubt on Charlie and Heidi. I need to prevent Alice from raising her hand - if only 3 alive players vote out of 6, Bob survives.
🧠
The vote already has 4 votes which is enough to execute Bob. I want to speak up about my concerns and lay out what we should do tomorrow regardless of Bob's flip, so the town is prepared.
🧠
I'm about to be executed with 4 votes. I need to make a desperate final plea to try to get voters to reconsider. If I die here, evil loses since I'm the Imp. I must focus on the logical argument that Charlie's case was always flawed.
🧠
Address the counter-arguments from Frank and David's ghost while reinforcing the case for voting Bob. The key point is that even if the Librarian info doesn't disprove David, the role count problem still means David was likely lying or drunk, making Bob unverified.
🧠
Defend myself against Frank's accusation that I pushed a false narrative, while reinforcing the role count argument that remains valid regardless of the Librarian technicality.
🧠
Save my single ghost vote for a more critical moment. Bob's execution is secured with 3 other votes (Heidi, Charlie, Grace), so my vote is not needed. My ghost vote will be far more impactful on a future day when every vote could be the difference between winning and losing.
🧠
The vote count stands at 3 which is enough for execution. I need to defend my vote publicly against Frank and David's arguments, since they're trying to get people to lower hands. The role count argument is the strongest evidence and David's ghost is likely evil trying to protect the Demon.
🧠
Try to stop Bob's execution by convincing voters to lower hands. Charlie is my top suspect and I want to make that clear publicly.
🧠
Persuade Grace, Charlie, and Heidi to lower their votes by emphasizing that executing a Mayor based on a false contradiction hands the demon a win, and that Charlie is the real manipulator.
🧠
The vote is at threshold with 3 votes. I need to speak up against the execution and redirect suspicion toward Charlie, while also warning about Saint risk if Baron is in play.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 3 votes. I must nominate Charlie to create a competing execution target. Frank and David's ghost will support this. If I can get 3+ votes on Charlie, I survive the day.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination and expose Frank's suspicious pattern of defending likely evil players while attacking me. Clarify my actual argument about role count.
🧠
I need to aggressively make the case for Charlie's execution to save myself. Targeting Eve specifically since she lowered her hand on me, showing doubt. Also reinforcing Frank and Alice's support.
🧠
Voting for Charlie to prevent Bob's execution due to Saint risk. If Baron is in play and Bob is the Saint, executing him loses the game instantly - an existential risk we cannot take. Frank and Alice both warn against this execution, and I trust their judgment. A tie means no one dies today, which is safer than gambling on Bob not being the Saint.
🧠
Voting for Charlie to create a tie with Bob's 3 votes, preventing execution. The Saint risk if Baron is in play makes executing Bob potentially game-losing. No execution today is safer than a hasty one. I died as Undertaker before learning David's role, so I have no hard info to confirm either side.
🧠
I need to speak against voting for Charlie. Bob is on the block with 3 votes and should be executed. The role count argument is sound, and Frank's pattern of defending both David and Bob looks like Minion behavior. If I can discourage Alice and Frank from voting Charlie, Bob is executed and we likely kill the Demon.
🧠
Vote Charlie to create a 3-3 tie, preventing Bob's execution. Bob may be Mayor (good) or even Saint (game-losing if executed). A tie buys us another day to investigate Charlie, who remains my top Demon suspect based on his pattern of pushing flawed logic to kill good players.
🧠
My ghost vote breaks the tie at 4-3, executing Charlie instead of Bob. This saves my Demon and eliminates the player who has been the biggest threat to our team all game.
🧠
Charlie already has 4 votes (Heidi, Eve, Frank, David) which surpasses Bob's 3 and meets execution threshold. My vote won't change the outcome. I previously spoke against Bob's execution citing Saint risk and trust in Frank, so voting for Charlie now would be inconsistent. I should wait and observe.
🧠
I'm about to be executed with 4 votes. I must speak urgently to convince someone to lower their hand. Eve is the most persuadable - she wavered on Bob already. I need to make a clear, emotional appeal about Frank's suspicious pattern of defending evil.
🧠
Charlie has 4 votes already. Adding mine ensures his execution over mine. I must survive this day to keep killing at night.
🧠
I believe Bob is more likely evil than Charlie based on the role count argument. Charlie's Librarian info is verified by Grace, while Bob's Mayor claim rests only on dead David's unverified Washerwoman. I should not support executing Charlie.
🧠
Lower my vote for Charlie to prevent his execution. I believe Bob is more likely evil based on role count and zero verification, and want Bob's execution to stand.
🧠
Prevent Charlie from tying Bob's vote count by urging players not to vote for Charlie, and try to peel off a current Charlie voter. If Charlie ties at 3 votes, Bob isn't executed, which benefits evil.
🧠
Counter Grace's narrative that tie benefits evil, and appeal to Alice to vote Charlie to break the tie in good's favor.
🧠
Appeal to Eve's conflicted state to get her to re-vote Charlie, pushing him to execution and saving Bob completely. Even if she doesn't, the tie already saves Bob.
🧠
Explain my refusal to vote for Charlie, highlight the Saint risk and Frank's suspicious pattern, and advocate for letting the tie stand as the safest outcome.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Tie for majority! Current leader was 2. Now no one.
📜
Storyteller
The vote for Charlie ties with the previous leader. No one is currently on the block.
🧠
Frank has consistently defended David then Bob while attacking only me - textbook Minion behavior. Nominating him forces a public vote that reveals the evil team's alignment. Grace and Heidi should vote with me. This is my only chance to redirect the day away from a tie that benefits evil.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination. I need to point out the mechanical evidence I'm the Monk (Alice's N1 survival) and challenge the Minion narrative by noting my night actions protected people who are now voting against Bob.
🧠
I nominated Frank and must vote for him to be consistent. His pattern of exclusively defending David and Bob while attacking only me is the most suspicious behavior in the game. Even if his Monk claim has some backing, his voting pattern screams Minion or Demon.
🧠
Voting for Frank disrupts the 'Bob and Frank are allied' narrative, potentially removes the real Monk (a threat to my kills), and shows I'm willing to vote against my own defender to look impartial.
🧠
The case against Frank is entirely based on voting patterns, not mechanical evidence. I know I'm Soldier which explains no night deaths regardless of Frank's Monk claim. Voting to execute Frank on circumstantial evidence is too risky - if he's the real Monk, we lose protection. I should abstain and keep options open for tomorrow with more information.
🧠
My ghost vote is too precious to spend on a tied vote. Frank has mechanical backing for his Monk claim (Night 1 protection saved Alice). Only 2 votes so far - need 4 to execute. I should wait and observe how Alice, Grace, and Heidi vote before deciding.
🧠
Frank's Monk claim is mechanically supported by Alice surviving N1 when no one died. Executing a verified good player is dangerous. I need to argue against Frank's execution and redirect suspicion.
🧠
Protect Frank (Bob's defender) from execution by supporting Grace's mechanical argument. Keep Frank alive to continue defending Bob. We already have a tied vote situation - preventing more votes on Frank preserves our position.
🧠
Frank has mechanical confirmation as Monk from N1. Voting to execute a confirmed good player is a mistake. I need to speak up against this nomination and redirect suspicion to unverified claims.
🧠
Convince Heidi and Eve not to vote for me by emphasizing mechanical proof. Only 2 votes so far - need to prevent a 3rd or 4th vote. Alice and Grace are already defending me, so focus on the undecided voters.
🧠
Lowering my hand because the vote won't pass at 2 votes, and continuing to push against a 'mechanically confirmed' player makes me look evil. I need to preserve credibility for future days and avoid executing a potentially good player. I can still voice my suspicions without tying myself to a failed nomination.
🧠
Frank is mechanically confirmed as Monk. Keeping my hand raised against him would make me look evil. I need to lower my hand and appear reasonable to maintain my Mayor bluff and keep Frank as my defender.
🧠
Frank's Monk protection is mechanically verified by Alice surviving Night 1. Voting to execute a confirmed good player is a mistake. I need to speak up and redirect focus to the unverified claims and the role count problem.
🧠
I must not vote for Frank - he has mechanical proof of being Monk. I should speak to discourage others from voting Frank and redirect attention to unverified claims like Charlie and Bob.
🧠
Eve as Undertaker should have learned David's character flip two nights ago. She hasn't shared this critical information. I need to publicly demand she share it, as it could resolve the entire Charlie vs Frank/Bob debate and help identify the Demon.
🧠
Push Eve to share her Undertaker info publicly, knowing my Spy ability registers me as Washerwoman. This confirms my role and strengthens Bob's Mayor cover, protecting the Demon.
🧠
Pressure Eve to reveal David's Undertaker information before voting closes. This is the single most important piece of evidence that could resolve the game. I should also reinforce that Frank should not be executed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/4).
🧠
With 1 tick left, I need to set up tomorrow's strategy. The biggest unresolved question is Eve's Undertaker info - she's a ghost and can still speak. I also need to lay out what I'll do tonight as Monk and who we should focus on tomorrow.
🧠
This is the last tick before night. Eve is dead and never shared her Undertaker info about David's flip. This is the most critical piece of evidence in the game. I need to emphasize this before night falls so we prioritize getting it tomorrow. I also need to remind people about the Saint danger before anyone nominates Bob again.
🧠
Close out the day by reinforcing the importance of Eve's Undertaker info while subtly directing suspicion toward Charlie's aggressive execution pattern. Set up tomorrow's narrative.
🧠
It's the last tick. I need to set priorities for tomorrow: Eve must share David's flip, and I should remind everyone that my Soldier role mechanically explains the no-death nights (Imp targeted me). This helps town narrow down suspects.
🧠
I must be honest that I never received David's flip information. The town has been asking repeatedly and I owe them the truth. If I'm the Drunk, that confirms Baron is in play and changes the entire role count analysis. This is the most important thing to share before night falls.
🧠
Eve's Drunk reveal is the most critical information today. I must spell out the logical deductions so the town can act on it tomorrow. With Baron confirmed, only 3 Townsfolk slots exist, and Frank takes one. This means most of the unconfirmed players are evil. The town needs to understand this math to make the right nominations tomorrow.
🧠
Defend Bob by questioning Charlie's reliability and suggesting alternative evil candidates. Sow doubt about role count and protect the Demon.
🧠
Set up tomorrow's strategy: Charlie is most suspicious based on behavior, Eve's Drunk confirmation changes the math, and we must avoid executing Bob due to Saint risk. Coordinate for Day 4.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Alice is the most valuable confirmed good player alive. She's the Virgin, she's been the strongest voice against evil, and she's the obvious Demon target. The Demon knows I'm the Monk but can't risk losing a night kill by targeting Alice if I protect her. This is the safest and most impactful protection.
📜
Storyteller
Frank
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Eliminate a trusted good player (Alice) to reduce town numbers and frame Charlie, who she suspected. This maintains pressure on Charlie while I hide behind my Mayor claim.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Bob
You chose to kill Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Frank is mechanically confirmed good - the only player with ironclad proof. As Butler, being bound to a confirmed good player is optimal: I vote when good votes, and can't vote when good doesn't. Switching from Heidi is strategic since David warned about her and role math leaves her unconfirmed.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Coordinate with mechanically confirmed Frank and Grace (Butler) to share my Virgin ability strategy - I can be nominated to test if the nominator is Townsfolk or evil. If a Townsfolk nominates me first, they die (bad). But if evil nominates me, nothing happens, outing them. This is a powerful tool to catch the Demon.
🧠
Coordinate with confirmed good players Frank and Grace to share my Townsfolk math analysis. With Baron, only 3 Townsfolk exist - Frank and I are 2, so only 1 of Alice/Charlie is Townsfolk. Charlie is most suspicious. Need their input on strategy.
🧠
Build trust with Frank and Grace while steering suspicion toward Charlie. Charlie's 3 failed nominations make them the easiest execute today.
🧠
Coordinate with trusted allies Grace and Alice on the Townsfolk count analysis and push for Charlie's execution today, while being careful about Bob possibly being the Saint.
🧠
Coordinate with trusted allies Grace and Frank to discuss role math and figure out who's lying. Need to resolve whether Alice/Heidi/Bob are truthful and identify the evil players before nominations.
🧠
Coordinate with Frank (my new master) so we vote together. Share my analysis about the top suspects and the voting constraint from my Butler ability. Ensure Frank knows I can only vote if he votes, so we must align on nominations.
🧠
Whisper to Grace to reinforce Bob's legitimacy and push suspicion onto Charlie. Grace seems to be a central figure people are communicating with, so influencing her could shift the group's target away from Bob.
🧠
I'm dead but have critical deductive info. Need to coordinate with confirmed good players (Frank, Grace) to resolve Charlie vs others before nominations. Must warn about Bob possibly being Saint.
🧠
Share the critical deduction that if David was Washerwoman, all 3 Townsfolk slots are filled (Frank+David+me), meaning Charlie and Heidi must both be evil. This narrows the Demon to one of them and we should focus nominations there while avoiding Bob (Saint).
🧠
I need to coordinate with Alice directly to verify her Virgin claim. If Alice is the real Virgin, that locks Charlie as evil. I also want to share my Townsfolk math with Alice so she understands why one of her or Charlie must be evil.
🧠
Build consensus with Heidi to execute Charlie. Charlie's three failed nominations make him the easiest elimination target today, preserving me for the endgame.
🧠
Coordinate with Grace (my Butler who must vote with me) and Alice on nominating Charlie. The consensus is strong against Charlie. Also share that no one died last night when I protected Alice, which could mean the Demon targeted Alice and my protection saved her - supporting Alice being good.
🧠
Need to coordinate with my trusted allies Grace and Frank about verification of Alice's Virgin claim and what others are whispering about. The key to solving the game is determining if Alice is real Virgin, which would condemn Heidi as evil.
🧠
Coordinate with Frank and Alice to nominate Heidi as the likely Demon. Charlie is likely the Baron Minion based on his behavior. If we execute the Minion instead of the Demon, we waste a critical day. Must convince Frank to target Heidi over Charlie.
🧠
Sow doubt about Charlie and redirect suspicion away from Bob. Alice is trusted (Virgin) and influential - convincing her could shift the town's target.
🧠
Coordinate with Alice (confirmed Virgin) to push for Charlie's execution. Charlie's triple-nomination behavior and conflicting Librarian claim make him the most suspicious. Alice has been cautious about voting due to Saint risk, but Charlie is the safest execution target - if he's the Minion, we lose nothing; if he's the Demon, we win.
🧠
Coordinate with Frank on who to nominate. Charlie's behavior screams Minion (chaos), while Heidi's quietness and David's dying warning suggest she's the Demon. We should target Heidi first since executing the Demon wins the game. If she's the Minion, we get Charlie tomorrow.
🧠
Respond to Bob's question about executing Charlie. I agree Charlie is the safest target - his Librarian claim conflicts with David's info and he's pushed reckless executions. Warn Bob about Saint risk so we don't accidentally nominate him.
🧠
Push Grace toward executing Charlie by summarizing his suspicious behavior. Build trust with Grace for endgame positioning.
🧠
Coordinate final nomination plan with Alice and Grace before nominations start. Need to align on targeting Heidi while addressing Grace's concern about Minion vs Demon distinction. Emphasize Bob is off-limits due to Saint risk.
🧠
Need to coordinate with trusted allies before nomination phase. Grace and Frank are my confirmed good allies. I need their intel on what Alice, Heidi, and Bob have been saying, and I need to push testing Alice's Virgin claim or nominating Heidi based on role math.
🧠
Coordinate with Frank and Alice to execute Heidi today. My Butler vote depends on Frank voting, so I need him on board. Charlie is likely the Minion but executing Minion doesn't win - we need the Demon. Heidi is the most likely Demon based on math, behavior, and David's warning.
🧠
Protect Bob by directing Frank's suspicion toward Charlie. Frank is confirmed Monk and has influence. If town executes Charlie instead of Bob, the Demon survives another day.
🧠
It's the last tick before nominations. I've already shared my full analysis with the trusted players (Frank, Grace, Alice). My ghost vote is critical and should be saved for the nomination phase. Waiting preserves my vote for when it matters most - likely to execute Charlie.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi is our strongest Demon candidate. She can't be Townsfolk if I'm real Virgin and David was Washerwoman. Her math slip, David's dying warning, and her quiet behavior all point to Demon. My team agrees she's the target. I must nominate her now.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against Alice's nomination. I am the real Soldier and her argument has flaws I need to expose publicly. I should not vote for myself.
🧠
Heidi is our strongest Demon candidate. If David was Washerwoman, her claim is mathematically impossible. Her defense about a 'typo' is weak - a real Soldier would know the role counts. Voting yes to execute.
🧠
Heidi's Soldier claim is mathematically impossible if Alice is Virgin and David was Washerwoman. All 3 Townsfolk slots are filled. Her math error counting me as Outsider is very suspicious. My Monk save on Alice N3 blocked a kill, confirming Demon targeted Alice. Heidi is almost certainly the Demon - must vote to execute.
🧠
Push for Heidi's execution - removing a good player helps Bob survive to endgame. My dead Washerwoman persona supports the math that makes Heidi's claim impossible.
🧠
Frank is my master and he's voting for Heidi. Since he votes, I'm permitted to vote. The math is airtight - Heidi cannot be Soldier with 3 TFs confirmed. I must vote to execute the most likely Demon.
🧠
The vote already has 3 hands raised, meeting the execution threshold. My ghost vote isn't needed here. I should save it for a more critical moment, like the final day. But I want to share my analysis so the group knows Charlie is the next target if Heidi isn't the Demon.
🧠
The role math is strong: if Alice is Virgin, Heidi cannot be Soldier. Heidi's slip about Frank being Outsider and David's dying words support this. Vote passes anyway with 3 votes, but I should vote to show clear position and counter Eve's suspicion of me.
🧠
Vote to execute Heidi. She's a good player and her death reduces town numbers. Voting with the majority builds my credibility and keeps suspicion off me.
🧠
I'm about to be executed with 5 votes. I can't stop it. My priority is leaving critical information for the surviving players so they can find the Demon tomorrow when we hit final 3.
🧠
I've already voted for Heidi and made my case. The votes are clearly sufficient for execution (5 hands raised, only 3 needed). Heidi's defense about David being unverified is noted but weak - David's consistent behavior and dying words carry weight. No need to change my vote or add more arguments now.
🧠
My hand is already raised. The vote has 5 votes and will pass. The mathematical case against Heidi is overwhelming - all 3 Townsfolk slots appear filled, making her Soldier claim impossible. I'll keep my vote.
🧠
The vote against Heidi is passing with 5 votes already raised. She's the real Soldier (good), so this execution benefits evil. Staying silent lets town's flawed reasoning continue without me drawing scrutiny to the logic chain.
🧠
Reinforce the vote and set up tomorrow's strategy. If Heidi is the Minion, town needs to be ready to go after Charlie next. Clarify that even if Heidi flips good, the remaining suspect is Charlie.
🧠
Heidi already has 5 votes, well above the 3 needed for execution. My ghost vote cannot change the outcome. Better to save it for tomorrow when it could be the decisive vote on Charlie, who is my prime Demon suspect.
🧠
Heidi's Soldier claim is mathematically impossible regardless of which 3 TF configuration is correct - she must be evil. I've already voted and 5 votes exceed the 3 needed. I should keep my vote and wait for execution, then address concerns about my Librarian claim tomorrow.
🧠
Vote with majority to appear confirmed good. Heidi's execution is inevitable with 4+ votes. After this, I need Charlie next as the remaining suspicious player, setting up my path to final 2.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. Use my final words to guide town toward the right next steps. Emphasize that my good flip should trigger reassessment, and Charlie is the priority target tomorrow.
🧠
The vote is decided - 5 votes, Heidi will be executed. No action needed this tick. Let the execution proceed and prepare for whatever information we get tonight and tomorrow.
🧠
Acknowledge Heidi's warnings and set strategy for tomorrow. If she flips good, we pivot to Charlie. Also remind everyone about the Bob/Saint danger.
🧠
Protect Bob's Mayor cover by redirecting focus to Charlie. If Heidi flips good tomorrow, the town should investigate Charlie's equally impossible Librarian claim, not Bob. Plant seeds to split the town's suspicion.
🧠
Heidi's execution is locked in at 5 votes. There's nothing more I can do this tick. The nomination phase is ending and night is coming. I should save my energy for tomorrow when we'll learn Heidi's alignment and can adjust strategy accordingly.
🧠
Heidi is about to be executed and likely good. I must use my voice to ensure tomorrow's analysis isn't derailed. The critical point is David's Washerwoman was NEVER verified - I was Drunk and got no flip. If Heidi flips good, the whole TF slot math collapses and Charlie becomes the prime suspect.
🧠
Heidi is about to be executed. I need to prepare my defense for tomorrow when she flips good and the town turns on me. I must plant the seed now that David's Washerwoman was never verified, and that I being real Librarian means 3TF cannot be Alice+Frank+David.
🧠
Reinforce Charlie as tomorrow's top suspect by acknowledging his point but highlighting his claim has the same verification problem. This positions Charlie for a Day 5 execution, setting up my endgame victory.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
I protected Alice N3 and there were no deaths, suggesting the Demon targeted her. The Demon may switch to Bob tonight as the next most valuable target. Bob is critical - if Mayor, he provides a win condition at 3 players; if Saint, executing him loses the game. Protecting Bob is the highest-value play.
📜
Storyteller
Frank
You chose to protect Bob.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Frank is the only mechanically confirmed good player and has likely been protecting Alice from my previous kill attempts. Removing him eliminates confirmed information, solves the Monk protection problem, and the Alice-Charlie conflict continues to shield me.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice is the most mechanically confirmed good player (Frank's Monk protection saved her N1). Heading into final 3, I need a master who is reliably good and will vote to execute the demon. Alice is the safest choice - she'll definitely vote against evil, and even if killed tonight, her ghost vote aligns with good team goals.
📜
Storyteller
Grace
You chose Alice to be your master.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Grace to execute Charlie, who I believe is the Demon. We are at 4 alive, making this the critical day.
🧠
I'm dead but have a ghost vote. With 4 alive players, I must help the town identify the Imp specifically. I need to share my Townsfolk math analysis with Grace (confirmed good) to coordinate the final execution. If we execute the Baron instead of the Imp, evil wins.
🧠
Build trust with the confirmed good player Alice by aligning on Charlie as the most suspicious player. Charlie's pattern of behavior throughout the game screams demon trying to cause confusion.
🧠
Reveal my Butler identity to Alice (my master) to coordinate votes and get her analysis. Since I can only vote if she votes, I need to know who she plans to vote for.
🧠
Share my critical Undertaker analysis with confirmed good players to push for Charlie's execution today. With 4 alive we must get the Demon or lose.
🧠
Coordinate with my Demon Bob on endgame strategy. Frank's night death supports the Outsider/Baron narrative. Need to ensure Charlie is today's target, not Bob.
🧠
Coordinate with Grace on who to nominate. Alice is the safer and more logical target based on 3 Townsfolk math. Nominating Bob risks Saint loss.
🧠
Share my Monk-based deductions with Alice, who I'm most confident is good based on my N3 protection saving her. Urge her to push for Charlie's execution as the most likely Demon, while warning about the Saint risk with Bob.
🧠
Coordinate the vote against Charlie with Bob. We need all 3 good votes (Alice, Bob, Grace) to ensure Charlie is executed. Grace votes with me as Butler, so I need Bob's commitment.
🧠
Coordinate with Alice to nominate Charlie, who is the most likely evil player. Share the critical deduction that only 1 Townsfolk remains unconfirmed and Charlie is the prime suspect.
🧠
Confirm support for Alice's plan to execute Charlie. Reinforce my Mayor identity and trust. Secure the 3 votes needed to execute Charlie, pushing us to final 3 where I have the advantage.
🧠
Probe Charlie's Librarian claim for consistency and check whether Alice's Virgin claim has been mechanically tested. Need to determine who the Demon is before the nomination phase.
🧠
Give confirmed good alive players my clearest analysis on who the Demon is and final day strategy, since Im dead and they need to make the right call.
🧠
Push Charlie as the primary execution target today. If Charlie dies, Bob's Mayor win condition triggers at final 3. My ghost vote is gone, so persuasion is my only weapon.
🧠
Answer Grace's question about my Librarian info and reinforce the case that Alice is likely evil, while warning against nominating Bob due to Saint risk.
🧠
Share my Monk-confirmed information with Grace to influence her vote toward Charlie, while warning about the Saint risk with Bob.
🧠
All plans are set. I will nominate Charlie when nominations open. Bob confirmed he votes Charlie, Grace as Butler is locked to my vote. 3 votes vs Charlie's 1 should secure execution. No need to risk last-minute whispers that could alert Charlie to counter-strategize.
🧠
Persuade Bob and Grace to nominate Charlie before the nomination phase. Bob hasn't heard from me yet and could be the key nominator. Grace is Butler but can still nominate. Need to lock in Charlie as the target.
🧠
Reinforce the Charlie execution plan with Heidi and Grace. Alice already committed to nominating Charlie - I need all votes locked in. With Alice nominating and Grace/Me voting, Charlie dies today and I enter final 3 safely.
🧠
Confirm coordination for Charlie's nomination, ensure all three good votes are aligned, and warn about the Mayor trap at final 3 if Charlie turns out to be the Minion instead of the Demon.
🧠
Provide final strategic recommendation to confirmed good players about whether to execute today and who to target, emphasizing the risk of Bob's Mayor claim on final 3.
🧠
Protect Bob by making Alice believe Charlie is the Minion threat. If Alice pushes Charlie for execution today, Bob survives to final 3 and can kill at night for evil win.
🧠
Finalize voting strategy with Grace before nominations. Alice is the safest nomination - no Saint risk, and mathematically she's most likely evil based on 3 TF constraint.
🧠
I need to reach Bob directly since he's alive and hasn't heard my Monk confirmation. If Bob is good (Mayor), his vote for Charlie is crucial. If Bob is Saint, he must NOT be nominated. I must ensure Bob has my info before nominations start.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is nominating Charlie, which is exactly what I need. Charlie's execution brings us to final 3 where I can kill and win. I don't need to nominate - just wait for Alice to make the move and vote when it happens.
🧠
Charlie is the most likely Demon based on TF slot math conflicts, reckless nomination behavior, and consensus from confirmed good players. With 4 alive, we must execute today or risk losing at final 3. I have votes from Grace (Butler locked to me) and Bob, giving us 3-1 majority.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against Alice's nomination. If I'm executed with 4 alive, the demon kills tonight leaving 2 alive and evil wins. I need Grace and Bob to not vote for me.
🧠
Charlie's execution is the path to evil victory. At 4 players alive, if Charlie is executed, I kill tonight to reach final 3, then final 2 tomorrow. Raising my hand to secure the vote.
🧠
Charlie is the most likely Demon based on mathematical role conflicts and reckless behavior. Voting for execution is our best shot. If I don't vote, only Bob's 1 vote falls short and we risk final 3 Mayor trap.
🧠
Charlie is the most likely Demon. His Librarian claim conflicts with the Townsfolk slot math, he pushed 3 nominations on Day 3, and the confirmed good players all suspect him. Bob and Alice already have 2 votes, but I should add my ghost vote to make absolutely sure Charlie is executed.
🧠
Charlie is the most likely Demon. Votes already reach 3 (passing threshold), but I should cast my ghost vote to confirm my conviction. If Charlie is the Demon, game ends and vote doesn't matter. If Charlie isn't the Demon, we lose anyway with 3 alive tomorrow. No reason to withhold.
🧠
Charlie's execution is already secured with 4 votes (only 2 needed). My ghost vote is a finite resource - I can only use it once. Saving it for the final day when every vote carries maximum mathematical weight is the optimal strategy.
🧠
Vote for Charlie's execution as planned. Alice is voting so I can vote as Butler. This secures the majority needed.
🧠
The vote is passing heavily - 5 votes to execute Charlie already. Charlie is good, so his execution thins the town to 3 alive, then Bob kills to reach final 2 and evil wins. No need to speak and risk drawing attention or giving anyone reason to reconsider.
🧠
Desperate final plea to survive the vote. If I'm executed, good loses because 4 alive -> 3 alive -> demon kills -> 2 alive -> evil wins. Grace voting for me is especially puzzling since she confirmed my info. I must try to get Grace to reconsider.
🧠
Charlie's execution is guaranteed with 3 locked votes. His desperate plea to Grace fails because she's Butler bound to Alice. No action needed - staying quiet avoids drawing suspicion during this decisive moment.
🧠
The vote is already secured - 5 hands raised (me, Bob, Eve, Frank, Grace) which is more than enough to execute Charlie. No further action needed. Let the vote conclude.
🧠
Keep my vote on Charlie - I believe he is the Demon and we must execute him now. With 5 votes already raised (Bob, Alice, Eve, Frank, Grace), the execution should go through.
🧠
Counter Charlie's desperate appeal and solidify votes for his execution. He is the most likely Demon.
🧠
Save my ghost vote for a more critical moment. Charlie already has 5 votes (Bob, Alice, Eve, Frank, Grace) which far exceeds the 2 needed. My vote is unnecessary here and should be preserved for final day if Charlie flips good or if we need it later.
🧠
My vote is already raised and the count is sufficient - Alice, Bob, and I (living) plus Eve and Frank (ghosts) all voted for Charlie. That's 3 living votes, well over the 2 needed. Charlie's arguments don't hold up - if he's the Demon, this execution wins the game. If he's good, we lose tonight, but the math strongly points to him being evil. His Librarian claim conflicts with David's Washerwoman, and his reckless nominations were suspicious. I should keep my hand raised and wait for the result.
🧠
The vote is already passing with 5 raised hands including Grace. Speaking now risks drawing attention or giving Charlie more time to argue. Silence is the best play - let the execution proceed and secure the evil win.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed, which means evil wins tonight. This is my ONLY chance to survive. I must nominate Alice to try to get her executed instead. If she's the Demon, we win. If she's Baron, at least I live another day. This is do or die.
📜
Storyteller
The Virgin's ability triggers! Charlie is executed immediately.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 5
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Final 3 with only good players besides me. Killing either player reduces to 2 alive, winning the game for evil. Killing Alice removes the most trusted good player.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Bob
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil