Game Detail

Players

Alice (Drunk) Bob (Empath) Charlie (Monk) David (Fortune Teller) Eve (Chef) Frank (Imp) Grace (Scarlet Woman) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good292,26536,139$2.5455
Evil92,83316,391$0.0560

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Soldier, Mayor, Saint
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start building Fortune Teller pairs. A no would strongly clear Alice and Bob from being Demon or red herring; a yes gives an early suspect pair to cross-check later.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a trust cluster with neighbors and see if Empath or first-night info exists before deciding whether to trigger Virgin publicly.
🧠
Open a trusted neighbor channel, collect starting info, and find a valuable protection target without outing Monk publicly.
🧠
Claiming a safe Washerwoman read builds credibility with Alice and Heidi, steering nominations away from Frank and toward an innocent.
🧠
Build trust with neighbors and gather role categories while keeping Chef one private until I can map evil adjacency.
🧠
Convince Eve and David I am a harmless Soldier to get their starting info and steer nominations away from my team.
🧠
Share soft info to build trust without exposing Empath, and invite Charlie and David to clarify claims for later solving.
🧠
Build trust without hard-claiming Slayer yet, test Grace's odd Frank protection, and learn Heidi's confirmable claim before nominations.
🧠
Probe Bob, one of my yes targets, without exposing Fortune Teller. Signal protection to Charlie if he is Monk while keeping Demon guessing.
🧠
Reveal to likely good neighbors and set up a Virgin confirmation with a spent information role while probing Grace's odd Frank comment.
🧠
Build trust with neighbors and identify best Monk protect target without publicly exposing myself.
🧠
Keep the Demon (Frank) alive by redirecting conversation and nominations away from him, encouraging vote-splitting and a confirmation play on Heidi or Alice.
🧠
Share my Chef one privately to get David's claim and cross-check the Bob-Charlie-David whisper chain before nominations.
🧠
Coordinate with Grace to push Alice as suspicious and portray Heidi as a confirmation trap, creating a split so we stay off the chopping block.
🧠
Share enough to coordinate protection and build trust while keeping my Empath role slightly hidden from the whole town.
🧠
Press Grace on the Frank protection and avoid wasting my Slayer ability by dying to a Virgin test too early.
🧠
Build trust with Chef and combine her seating info with my Fortune Teller yes while limiting exposure to evil players.
🧠
Clarify why Grace protected Frank and collect Frank's claim before nominations, without pushing a possibly powerful good role into danger.
🧠
Test Bob's hinted info by involving Alice, and learn whether the Alice-Heidi-Grace group has claims or conflicts before nominations.
🧠
Coordinate with Frank and Alice to push suspicion onto Alice or Heidi, ensure votes split so Frank is not nominated and our Demon remains safe.
🧠
Nominations are soon; I need exact claims from the Bob-Charlie cluster to test Chef one and David's hinted Fortune Teller information.
🧠
Coordinate with Grace and Alice to back the Washerwoman, cast suspicion on Alice/Heidi, and create a split vote so the Demon (me) remains safe.
🧠
Trade enough to unlock Eve's starting info while keeping Empath hidden from evil; build a good core around my zero on Alice and Charlie.
🧠
Warn likely good players about apparent evil coordination before nominations, and stop Grace/Frank from controlling the vote.
🧠
Alice is in my yes pair. I need her claim and social links before nominations without fully exposing Fortune Teller publicly.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Avoid a no-execution day, reveal Chef 1 to guide voting, and pressure a player in viable adjacent evil-pair worlds without targeting my partial trust circle.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself, sow doubt about Heidi's confirmation, and persuade Alice and others to split the vote so Frank remains unpressured.
🧠
I want Day 1 execution pressure to resolve a central claim. Grace's claim is not confirmable and may be a bluff using me as cover, so my vote should help set a bar.
🧠
We need an execution today and Grace is a reasonable pressure kill; her claim is spent if true and connects to Alice, who is in my yes pair.
🧠
Day one execution is useful, and Grace plus Frank fits Eve's Chef one. My vote helps test this without exposing Monk.
🧠
Grace privately coordinated a split to protect Frank and manipulate my public stance. Putting her on block gives town useful pressure and likely removes evil.
🧠
Prevent Grace from being executed by convincing others to split or abstain, preserving our minion and sowing doubt about Heidi's confirmation play.
🧠
We need an execution today, and Grace is outside my Empath-cleared neighbors. Adding my vote prevents a late tie or failed execution.
🧠
Grace and Frank fit Eve's Chef one evil pair, and Grace resisted my Virgin confirmation while coordinating pressure. I want a day one execution on this suspect.
🧠
Convince town to avoid executing today and split the vote so Frank (the Demon) stays safe.
🧠
Keep momentum on Grace; her claim can be an evil bluff using my public Chef claim, and D1 execution creates useful info.
🧠
Keep pressure and avoid a no-execution day; Grace's claim is not strong enough to save her and may be evil adapting to Eve's reveal.
🧠
Maintain a strong day one execution and explain why the late Washerwoman claim should not stop pressure on Grace.
🧠
Keep Grace execution on track and expose suspicious coordination before votes end.
🧠
Do not add my vote so Grace is less likely to be executed; maintain my Soldier bluff and encourage vote splits to protect the Demon.
🧠
Support a day one execution and explain why Grace remains suspicious without overclaiming more than already implied.
🧠
Keep pressure on Grace and frame the vote as information-positive, not merely a Virgin confirmation dispute.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Convince uncertain voters to lower support for Grace to create a tie or at least delay execution, protecting the Demon and keeping me alive as Minion.
🧠
Lock in a productive D1 execution and discourage a panic counterwagon that could erase information from the Grace vote.
🧠
Lock in useful D1 execution and signal protection for ongoing info without fully exposing Fortune Teller publicly.
🧠
Avoid derailing a strong D1 execution; set up tomorrow's info checks while keeping my Monk identity hidden before night protection.
🧠
Keep the strong execution in place and discourage a chaotic counter-nomination that could save a plausible evil pair.
🧠
Allow the current execution to proceed to avoid a failed counter-nomination, gain town trust, and keep town focus shifting tomorrow where we can manipulate investigations.
🧠
No stronger counter exists; reinforce plan and set tomorrow's focus on Undertaker result and Frank if Grace's flip supports Chef logic.
🧠
No stronger countercase can beat six votes. Preserve the execution and set up tomorrow's mechanical checks around Undertaker, my Virgin claim, and the Chef pair.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
David has hinted at ongoing or Undertaker-style value and asked for protection. Keeping him alive tonight maximizes useful information after Grace's execution.
📜
Storyteller
Charlie
You chose to protect David.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the strongest immediate threat: she drove the execution and offered Chef info. Killing her removes a leader, denies investigations, and shifts suspicion onto Alice and me, helping my Soldier bluff.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Eve.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Use Eve as a near-certain non-Demon anchor to split my Alice/Bob yes. This tells me whether Alice remains positive or Bob is more likely the Demon.
📜
Storyteller
David
You chose Alice and Eve. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Get Undertaker or other info on Grace while including a player my Empath info clears, to build a trusted chain before nominations.
🧠
Coordinate with Frank and Bob to redirect suspicion away from the Demon and plan use of my ghost vote to disrupt any majority on Frank.
🧠
Coordinate with two likely good players, reveal protection to test night death logic, and draw out David's execution info before nominations.
🧠
Keep the town divided, protect my cover, and steer suspicion toward David while making Alice look contentious enough to split votes.
🧠
Get Bob's starting info and coordinate a controlled Virgin proc before nominations; this can confirm me and another Townsfolk or expose evil avoidance.
🧠
Coordinate with central info holders, get Undertaker result, and reassess Grace/Frank before nominations while preserving my ghost vote.
🧠
Reveal my key Fortune Teller info to two central players, force Bob's exact claim, and start narrowing Alice versus Bob versus red herring before nominations.
🧠
Expose Frank's suspicious coordination to players already sharing info, and get Undertaker/role info before nominations.
🧠
Give exact info to claimed Fortune Teller and likely-good Charlie, reconcile Alice red herring possibility, and build a case on Frank from mechanical and social evidence.
🧠
Coordinate with Frank and Bob to protect the Demon by sowing doubt on Alice/David, prepare to split votes with my ghost vote if needed.
🧠
Share my true role with Heidi and align Bob/Heidi on Frank while evaluating whether a Virgin confirmation is worth the cost.
🧠
Maintain our private plan: appear undecided, push David as suspicious at nomination, avoid new claims so votes split and Demon stays hidden.
🧠
Get exact info from claimed Fortune Teller and Empath to resolve Alice suspicion before nominations and decide whether to use my Virgin confirmation.
🧠
Gather missing Undertaker and social data from central players before nominations, while keeping pressure on Chef-one worlds.
🧠
Share exact FT data with Heidi, align it with Bob's Empath zero, and pressure Heidi for info before nominations.
🧠
Warn likely good players about Frank's coordination and get missing Undertaker/info before nominations so town can execute or set up my shot.
🧠
Coordinate nominations before time runs out, verify Heidi's claim, and push the strongest suspect Frank while reconciling David's Fortune Teller with my Empath.
🧠
Coordinate with Frank and Bob to divert lynch away from Frank by pushing Alice/David suspicion and use my ghost vote to split if needed.
🧠
Answer Eve, align with dead Chef and claimed Virgin, and set up Frank as the likely nomination before the nomination phase starts.
🧠
Coordinate with Bob and Alice to push David as suspicious and act undecided to split votes if needed, preserving the Imp.
🧠
Coordinate the likely execution around Frank while using my Virgin claim as pressure. Alice and Bob have key social and mechanical reasons to distrust or clear others.
🧠
Coordinate living good players before nominations to focus on Frank while conserving my ghost vote unless execution math requires it.
🧠
Get Heidi's hidden claim before nominations and align the strongest info chain toward a Frank execution if no Virgin test is needed.
🧠
Lock a unified plan before nominations and prevent Frank's requested vote split or redirection.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
No one is on the block and time is ending. Frank best fits Chef info and social evidence; we need an execution to narrow Demon candidates.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Delay execution, sow doubt on Charlie's motives, and prevent the town from reaching the three-vote majority so the Demon survives to night.
🧠
Frank is my strongest Demon or Minion candidate and we need a block today. Since I nominated him, I should vote to execute rather than let him talk town into no kill.
🧠
Frank's private plan to muddy votes matches evil behavior, and Grace plus Frank fits Chef info. We need majority now, so I should vote.
🧠
Prevent Frank's execution this tick by persuading others to wait for Undertaker info so the Demon survives and evil retains chance to win.
🧠
Frank is the best execution: Chef 1 plus Grace coordination fits, my Empath zero clears Alice and Charlie if sober, and Frank privately tried to manipulate votes.
🧠
Frank is the best execution from Chef one plus social coordination. My vote secures the execution and keeps pressure off a no-execution night.
🧠
Frank already has enough living votes, so preserving my ghost vote is best for late game while letting this execution proceed.
🧠
Frank is the best execution today and already has momentum. Adding my vote prevents a late tie or reversal and advances toward finding the Demon.
🧠
Prevent my execution today by bluffing a safe Outsider role to sow doubt and force the town to wait for more information.
🧠
Reinforce the execution despite the late Saint claim; lowering now lets a likely evil Frank survive after contradicting himself.
🧠
Keep the majority on Frank and expose his claim switch and coordination plan as evil behavior.
🧠
Prevent Frank's execution by convincing living players to wait for Undertaker info and cast doubt on the rush to execute.
🧠
Reinforce majority on Frank and prevent last-second Saint bluff from derailing a strong execution.
🧠
Reinforce the execution and prevent late fear from collapsing a strong evil candidate vote.
🧠
Frank already has enough votes, so I should preserve my ghost vote while reinforcing why the late Saint claim should not derail execution.
🧠
Reinforce the majority on the best Demon candidate and note defenders for tomorrow if Frank flips conceptually wrong or game continues.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Buy time and sow doubt so the town hesitates to execute me now, keeping the Demon alive through nomination close.
🧠
Secure Frank execution and discourage a last-second tie while setting tomorrow's analysis if wrong.
🧠
Prevent a last-second tie or derailment; Frank is best execution and his Saint claim is not credible after Soldier claim and vote-muddying.
🧠
Convince living players to delay execution and create hesitation so the block does not resolve; protect the Demon and preserve our win conditions.
🧠
Stop a late tie or diversion and lock in the best execution based on Frank's claim switch and coordinated defenses.
🧠
Prevent a counter nomination or tie and preserve pressure on the suspicious Soldier to Saint switch while setting up useful Undertaker confirmation.
🧠
Prevent a last-second tie and set tomorrow's agenda if Frank is not the Demon or Saint.
🧠
Frank is already on block with enough votes. Extra nominations risk tying or derailing the best execution, so I should let nominations close.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good