Game Detail

Players

Alice (Scarlet Woman) Bob (Slayer) Charlie (Monk) David (Recluse) Eve (Chef) Frank (Imp) Grace (Soldier) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good193,54131,729$0.1486
Evil73,1944,828$0.0171

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Alice. Your safe bluffs are: Butler, Undertaker, Investigator
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
It's early Day 1. I should observe what others say first before committing to a strategy. Waiting lets me gather initial information.
🧠
Start building trust with my neighbor Frank. Early private conversations help establish alliances and share information safely away from the Demon's ears.
🧠
Start building trust with my neighbor Bob to exchange information and gauge his reactions. Early private conversations help establish alliances.
🧠
Claim Empath privately to Grace, report 0/2 evil neighbors (true for me). Builds trust with neighbor, sows basis for future fake reads to defend evil or attack good. Coordinate if needed but stay hidden.
🧠
I have valuable Chef information that 0 pairs of evil players exist. I should share this with a trusted player to start building alliances and help the good team narrow down possibilities.
🧠
Start building trust with my neighbor Charlie and gather early information about what roles people might have.
🧠
Build rapport with my neighbor Charlie and gather early information without revealing my Slayer role yet.
🧠
Respond to Eve's whisper privately to build trust as good player. Bluff Washerwoman soon publicly. Confirm Demon/Me not neighbors to support her, gain credibility without revealing evil.
🧠
Start building trust with my neighbor Alice to exchange information and form an alliance.
🧠
Build trust with my neighbor Frank by sharing my role. As Soldier, I'm safe from Demon attacks, so claiming this role is relatively safe. I want to establish an alliance and gather more information from him.
🧠
Respond to David's question to build trust with my neighbor and gather information about who might be good to protect tonight.
🧠
Strengthen private alliance with Grace (likely good per read) to gain credibility, outsource defenses to her, share Alice intel to recruit her subtly without outing myself. Progress evil coordination.
🧠
I need to gather more information from other players to cross-reference claims. Talking to Frank will help me understand what he knows and see if anyone's story conflicts with my Chef information.
🧠
I should talk to my other neighbor Eve to gather more information and compare notes with what Charlie told me. Building trust with neighbors is important early on.
🧠
I need to gather information from multiple players to build a baseline. Talking to Alice will give me a different perspective from Charlie.
🧠
Respond to Bob to build trust as good Washerwoman, share 'info' to seem helpful without hurting Frank. Probe his thoughts to gauge suspicion. Coordinate indirectly with team later. Early game: befriend goods to manipulate.
🧠
I want to gather information from Grace since she's been actively whispering with Frank. Getting multiple perspectives will help me identify who might be trustworthy and who might be suspicious.
🧠
Heidi is asking about my conversation with Frank. I should be cautious about revealing everything Frank said, especially about Alice being Minion. I'll share some info but hold back the sensitive claim until I can verify it.
🧠
I want to gather more information from players I haven't spoken to yet. Talking to Alice will help me get another perspective and see if there are any emerging patterns or suspicious behaviors.
🧠
Claim Investigator privately to neighbors first, establish good cred with verifiable info, coordinate suspicion on Alice without public overexposure. Protects Demon survival.
🧠
I need to gather more perspectives on this contradiction between Frank and Alice. David is my neighbor and seems to be gathering info. I'll share what I know and get his take on who to believe.
🧠
I need to respond to Eve's information about the conflicting claims. This contradiction between Frank and Alice is crucial to resolve. I should share my analysis and suggest we need to verify these claims before proceeding.
🧠
I need to verify Alice's claim by asking Charlie what role he has. If Charlie claims Empath, it supports Alice's story. If not, Alice may be lying or the Drunk.
🧠
Strengthen alliance with Eve using her accurate Chef info and my bluff to gain good cred, privately coordinate to protect Frank by focusing suspicion elsewhere like non-neighbors.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly expose Alice as Minion per my bluff to Grace/Eve, encourage her nomination/execution to sacrifice minion, gain town trust as good Investigator, hide my Demon identity.
🧠
Share the information Bob told me about Alice's claim to help the group evaluate Frank's accusation. This will help us determine who is lying.
🧠
I need to expose Frank's contradiction to the group. He told me privately he was Empath, but now claims Investigator publicly. This inconsistency suggests he's lying and likely evil.
🧠
Point out Frank's contradictory claims to the group. He told Grace he was Empath but now claims Investigator. This inconsistency needs to be resolved and makes Frank highly suspicious.
🧠
Confirm Grace/Heidi's exposure of Frank's contradiction to town, act shocked/aligned with good, sow chaos against Frank (our Demon) indirectly while seeming town, avoid self-nomination.
🧠
Frank has been caught in a direct contradiction by Grace and Heidi. He claimed Empath privately but now claims Investigator publicly. This makes him highly suspicious and likely evil. I need to highlight this contradiction and push for his nomination.
🧠
Frank has been caught in an undeniable contradiction claiming two different roles. This is clear evidence of lying, and lying about your role is an evil tell. I need to support nominating him.
🧠
Frank has been caught in a direct contradiction - telling Grace he's Empath but claiming Investigator publicly. This makes him the most suspicious player. I need to nominate him to remove this threat.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm already nominated; voting for myself sells 'I'm good, town is poisoned/manipulated' narrative or shows cooperation to survive execution/no-execution. Helps Demon survive by sowing doubt.
🧠
Frank has been caught in a direct contradiction claiming two different roles to different people. This is clear evidence of lying, and lying about your role strongly indicates evil alignment. I must vote to execute him.
🧠
Frank has been caught in a direct lie about his role. He told me privately he was Empath, now claims Investigator. This contradiction proves he's lying and likely evil. I must vote to execute him.
🧠
Frank has been caught in an undeniable contradiction claiming two different roles. This makes him the most suspicious player. My vote could be the 4th vote needed to execute him, which is crucial for removing a likely evil player or at least a disruptive liar.
🧠
Raise hand to vote for Frank. His execution makes me Demon (8 alive), securing evil win. Looks good, buries my Minion claim.
🧠
Frank is already getting executed with 5 votes. I should vote to show I agree with this execution, and save my Slayer shot for when I have a stronger read on who the Demon is.
🧠
Frank has been caught in an undeniable contradiction - claiming both Empath and Investigator. This proves he is lying and likely evil. I should vote to execute him to remove a threat from the game.
🧠
Frank has been caught in a direct lie claiming two different roles to different people. This contradiction proves he is evil. I must vote to execute him to remove a confirmed evil player from the game.
🧠
Lower hand immediately to prevent my execution (only 1 tick left). Execution loses Demon early. Survive to night, kill Grace who exposed me, sow more chaos with new bluff.
🧠
Frank has been caught in a direct lie claiming two different roles. With 7 votes already raised, his execution is certain. I should keep my vote raised and wait for the execution to proceed.
🧠
The vote is already at 7 votes for Frank's execution, well above the 4 needed. I should keep my vote raised to ensure Frank is executed for his obvious lies.
🧠
The vote is already passing with overwhelming support. I've cast my vote and should wait to see the outcome. Frank's contradiction is clear evidence of lying.
🧠
Lower hand to prevent Frank's execution. With 8 alive, his survival lets him kill tonight. If executed, I become Demon anyway. Fake abstaining disrupts town unity, buys time for evil.
🧠
Voting is in progress and I've already raised my hand. I should wait to see if Frank gets executed. No need to waste Slayer shot when execution is likely to pass.
🧠
Frank has been caught in a direct lie claiming two different roles. He is clearly evil. With 6 votes already, execution is certain. I should keep my vote up.
🧠
I've already voted for Frank's execution. The vote is in progress and I should wait for it to conclude before taking further action.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With 1 tick left and 6 votes on me, speak to sow chaos: remind of Eve's nom after my Alice claim, question her Chef if she ignores Minion info, urge nominating Alice to save game.
🧠
Frank is already on the block with 6 votes. His story is inconsistent and suspicious. I want to see if more information comes out before deciding whether to nominate Alice or let Frank's execution proceed.
🧠
Share my analysis before night falls. Frank's lie is exposed and he's about to be executed. I want to warn others about Alice's suspicious defense of Frank.
🧠
Point out that Frank's contradiction is the most damning evidence we have. His desperate plea to nominate Alice after being caught in a lie is typical evil behavior. We should proceed with his execution.
🧠
Frank is our Demon; must disrupt execution momentum by questioning Eve's Chef claim credibility and her quick nomination timing to buy time or tie votes, without directly defending to avoid suspicion.
🧠
Point out Alice's suspicious behavior of defending Frank after he accused her, and explain why we should be wary of her. Frank's execution is happening regardless, so I want to plant seeds of suspicion about Alice for tomorrow.
🧠
Point out Alice's suspicious defense of Frank while acknowledging Frank's execution is likely correct. Build trust by being logical and observant.
🧠
Clarify my Chef ability to the town and counter Alice's attempt to cast doubt on my information. Explain that 0 pairs means evil players aren't sitting next to each other, which is consistent with Frank being evil.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ”„
Alice
Scarlet Woman Alice becomes the Imp!
πŸ’€
Frank(Ghost)
Frank has died.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Eve claimed Chef with specific info that helped catch Frank in a lie. If she's good, she's valuable and likely Demon target. If she's evil, protecting her wastes my ability but doesn't hurt good team directly. I think she's likely good.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
As new Imp with 8 alive, kill outspoken good player (Grace) to sow chaos, remove info sources, and buy time for Scarlet bluff while town scrambles.
πŸ›‘οΈ
Grace was protected from a night kill.
πŸ“œ
Storyteller
β†’
Alice
You attacked Grace, but they survived.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to build trust with a neighbor and share my Ravenkeeper role privately. If I die at night, I can confirm someone's character. Whispering to Grace lets us coordinate and compare notes on Alice's suspicious behavior.
🧠
As dead Imp, use ghost influence to frame Alice (known Minion) as Demon via whisper to neighbors Eve/Grace, building on her suspicious defense of me to turn town against her and protect true Demon.
🧠
Share my true role with Grace to establish trust and verify Alice's false claim about me being Empath. Need to coordinate before nominations.
🧠
Whisper Grace (N1 target, survived) to build trust as good, probe her survival/Chef view, question Eve's Chef logic privately. Position as helpful town, gather info, sow Eve doubt without public suspicion.
🧠
Point out the contradiction between Alice's claim and Charlie's claim to pressure her for an explanation. This tests her credibility and may force a confession or reveal her as evil.
🧠
Grace has been a hub for whispers and seems to be gathering information. I want to get her read on the Alice/Bob/Charlie situation before nominations begin.
🧠
Charlie knows I'm Slayer. I need to coordinate with him, share my suspicions about Alice, and get his read on all the whispering to Grace before deciding on my shot.
🧠
Discuss strategy with trusted players. Grace exposed Frank's lie, so she's likely good. I need to coordinate on who to nominate today.
🧠
Agree with Eve that Alice's defense of Frank is suspicious, but want to hear more from Alice before committing to a nomination. Share my Ravenkeeper info to build trust with Eve and Grace.
🧠
As dead Imp, use ghost influence to push execution of Alice (minion) or good player. Target Grace as central whisper hub to amplify anti-Alice sentiment, confuse town.
🧠
Share my analysis with Bob that Alice's Washerwoman claim is false since I'm the Monk. Encourage him to consider using his Slayer ability on Alice if he's confident.
🧠
Grace questions my Washerwoman claim via Charlie's Monk contradiction. Deflect as Drunk (common), reinforce Eve's Chef executed Demon (town win close), urge execute townie or me to end game since 8 alive >5, I become Demon.
🧠
Challenge Alice's convenient Drunk claim. Her defending Frank is the bigger tell - good players don't defend executed evil players. I need to pressure her on this inconsistency.
🧠
Eve has Chef information about evil pairs which is crucial for mapping the board. I want to hear her interpretation of the Alice-Bob-Charlie conflict and see if her zero evil pairs info helps identify who is lying.
🧠
I need to verify Charlie's reasoning and see if there's more consensus before using my one-shot ability. I want to understand why he's so confident about Alice.
🧠
Share my Chef analysis with David to help him understand the implications of zero evil pairs and how it clears me and Grace while keeping Alice suspicious.
🧠
Wait to see how public discussion unfolds before nominations begin. I want to observe Alice's public behavior and see if others confront her first.
🧠
Dead, use ghost vote later. Last whispers to Grace/Eve built suspicion on Alice. Continue pushing Grace (whisper hub) and Eve (Chef) to nominate Alice, leveraging my claim and her defense to get her executed before she kills more.
🧠
Clarify to Bob that Alice's Washerwoman claim is false since I'm Monk and he denies Empath. Help him confirm Alice is evil so he can use Slayer shot effectively.
🧠
Grace is key swing; convince her I'm good Drunk who mistook role, explain Frank defense as believing his Investigator claim over Eve's Chef. Push execute suspicious Bob to eliminate threat and progress evil win by killing goods.
🧠
Share my analysis with trusted players Heidi and Eve. Alice's defense of Frank after he accused her is the key suspicious behavior that needs explanation regardless of role claims.
🧠
I want to share Eve's Chef analysis with Grace and get her perspective on who is most likely evil given that information. Grace has been talking to everyone and may have insights.
🧠
Alice's Washerwoman claim is mechanically impossible since neither I nor Charlie is Empath. Combined with her defense of executed Frank, she's the most likely Demon. Using my shot now before phase ends.
πŸ“œ
Storyteller
Alice has died!
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good