Game Detail

Players

Alice (Saint) Bob (Scarlet Woman) Charlie (Fortune Teller) David (Washerwoman) Eve (Virgin) Frank (Empath) Grace (Imp) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil213,713114,495$0.1000
Good589,56443,895$0.4265

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Bob. Your safe bluffs are: Mayor, Monk, Chef
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Eve or Alice is the Virgin.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing my two neighbors, Bob and David, to gather initial information about the area of the circle I am sitting in. Knowing if either of them is the Demon or the Red Herring will help me narrow down the search early.
📜
Storyteller
Charlie
You chose Bob and David. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to see who initiates conversations and what roles are claimed before I reveal my dangerous Outsider status.
🧠
I want to build trust with my neighbor Bob by sharing my 'no' result on him, while also keeping my role relatively quiet from the group for now.
🧠
Bluff Washerwoman confirming his FT claim gains trust from likely-good Charlie, allowing me to influence town logic and protect Demon Grace.
🧠
Whisper to minion Bob to assign bluffs (me: Chef, Bob: Monk), plan to sow doubt. Builds evil coordination without alerting town.
🧠
I want to use my Virgin ability early to confirm my alignment and clear another player. Frank is my neighbor, so he's a natural first choice for coordination.
🧠
I want to verify Alice's role privately before sharing my information with the group. If she is the Virgin, she is a powerful confirmation tool.
🧠
Establish a private connection with my neighbor Alice to gather information about David's claim and build early trust.
🧠
I want to respond to Eve's Virgin claim while sharing my information cautiously. If she is the Virgin, my Empath '1' means Grace is evil. If she's lying, she might be the evil one.
🧠
I need to deflect the Virgin claim without revealing I'm the Saint, as revealing Saint too early makes me a target for the Demon or an easy 'safe' execution for the town. By pointing to Eve, I test David's info.
🧠
Confirm Bob's Washerwoman info and establish a solid alliance while narrowing down Alice's potential role.
🧠
Solidify trust with Charlie via confirmed bluff. Extract more info, influence his nomination vote to a harmless good player (not Grace). Buys time for Grace/our public claims.
🧠
Sync bluffs with minion Bob before nominations. Ensure consistent story (Chef/Monk), probe Charlie intel to disrupt good logic chains early.
🧠
Confirm the plan with Frank. If he nominates me and dies, it confirms me as the Virgin and him as a Townsfolk. His Empath info then becomes a very strong lead against Grace.
🧠
Alice denied being the Virgin, so Eve must be the Virgin according to my Washerwoman info. I'm reaching out to Eve to confirm and suggest a plan to verify her role.
🧠
I want to gather information from Grace since she's my neighbor and has been talking to Bob. Establishing a connection with neighbors is a good early-game strategy.
🧠
I want to gather information from Heidi since she's talking to Grace, one of my suspects. Sharing my Empath ping privately might prompt her to share what Grace claimed.
🧠
I want to build trust with Heidi by sharing the information David gave me, while also seeing if her 'Soldier' claim seems consistent with how she's gathering info.
🧠
Bob confirmed my role via his Washerwoman info, which included Alice. By reaching out to Alice, I can verify if Bob's claim matches her experience and potentially bring her into a trusted circle while gathering more information before nominations.
🧠
Update Demon on Charlie intel, align bluffs/noms. Build good trust with Charlie while protecting Grace, position for chaos in nominations.
🧠
Reinforce bluff plan with Minion, pick nom target Eve (quiet, whispering with Frank), update on Heidi suspicion to sow defense. Ensures coordinated push in nomination.
🧠
I want to confirm David's Washerwoman claim and coordinate the Virgin execution plan with him, as he already suspects me of being the Virgin.
🧠
I want to confirm Eve's plan and offer my support as the Washerwoman who verified her role. Confirming a Virgin early is a strong move for the good team.
🧠
I want to share the information I've gathered with Alice to build trust and cross-reference claims. By telling her Frank's claim and my own role, we can start narrowing down the evil players.
🧠
I need to pressure Grace to see her reaction and claim before I potentially sacrifice myself to Eve's Virgin claim. This helps verify my Empath info.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To go public with my information and Eve's claim before taking any action. This puts pressure on the potential evil neighbor and lets the group weigh in.
🧠
I want to verify the conflicting information between David's Washerwoman claim and Frank's Empath '1' reading. By asking Alice to clarify David's claim about Eve, I can help the group decide if nominating Eve is a safe way to confirm her role and narrow down the evil ping.
🧠
Publicly claim Chef 0 to build good credibility, consistent with Frank's info but pivot suspicion to Eve as fake Virgin. Sows chaos, pushes Eve nom/execution without exposing us. Protects Demon survival.
🧠
Publicly claim Monk as planned with Demon. Bolster her Chef claim logically fitting Empath. Accuse Eve of bluff to redirect suspicion from Grace to Eve, encourage her nom/execution or Virgin test chaos. Keeps Demon safe, progresses evil noms on good.
🧠
I need to support Eve's Virgin claim by revealing my Washerwoman information, which corroborates her role and Frank's Empath ping.
🧠
I want to share my information and facilitate the Virgin test to confirm players' alignments.
🧠
I need to publicly confirm my role as the Virgin to the group and invite a Townsfolk to nominate me. This will mechanically prove my alignment and help identify the evil player in Frank's neighborhood.
🧠
I need to reveal my role as Saint to prevent my own execution, as the town is currently discussing executing the Virgin candidate which could lead to me being a backup target if the Virgin test fails or if they get suspicious of the 'other' Washerwoman ping.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Frank removes the Empath whose info implicates my (Grace's) neighborhood as evil-containing, disrupting good team's logic chains and protecting my singleton evil position under Chef 0 pairs claim. Buys time for Bob/me to manipulate noms.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Grace
You chose to kill Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to find the Demon or the Red Herring. Alice claimed Saint, a dangerous Outsider, and Grace claimed Chef with 0 pairs, which is a common bluff for a Demon or Minion to blend in. Checking them together will help clarify the 'evil' ping in the Frank/Eve/Grace area.
📜
Storyteller
Charlie
You chose Alice and Grace. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Whisper Bob to sync bluffs, reinforce Eve as target. Keeps Demon (me) hidden, sows doubt on Eve, uses our safe claims to control nom.
🧠
I want to talk to Eve about Frank's ping and her Virgin claim. Since I'm the Soldier, I'm a safe 'good' player, but if I nominate her as a Townsfolk, I'll be executed. I need to gauge her reaction.
🧠
I want to confirm Eve's alignment and gather info on Grace and Heidi. Since I'm dead, my information is static, so I need to act as a bridge for the living players.
🧠
I want to confirm Frank's information and update him on Heidi's claim while reinforcing my plan to get nominated as the Virgin.
🧠
Coordinate privately with Demon Grace to align on nominating Eve, confirming my Monk bluff (protected Grace), sow chaos by executing good Eve, keep suspicion off us.
🧠
To privately verify Alice's claim and cross-reference it with my Washerwoman info. If she sticks to Saint, it heavily implies Eve is the Virgin.
🧠
I want to confront Grace about my Night 1 'YES' result and see how she reacts, especially since Frank had a ping on her as well.
🧠
Confirm my role to David and use his Washerwoman info to solidify Eve's Virgin claim, which in turn helps prove I am good (since the info was Alice/Eve is Virgin).
🧠
Deflect Charlie sus on me by blaming Eve (Empath) & Alice (false pos). Reinforce team push on Eve pre-nom, gain his vote/support without admitting evil.
🧠
I want to establish trust with Alice while gathering her thoughts on the current situation, especially since she's claiming a sensitive role like Saint. Knowing she's Saint (or bluffing it) makes her a poor choice for a Virgin test, so I'm reinforcing that logic.
🧠
I want to help Eve coordinate her Virgin test. Since I am dead, I can't nominate her. If she is confirmed, Grace (my other neighbor) becomes a primary suspect for the evil ping I got on Night 0.
🧠
Discussing who should nominate me to trigger my Virgin ability, focusing on confirming my role and narrowing down the evil players.
🧠
Reinforce my Washer bluff to Charlie, align with Grace's push on Eve. Get him to nom/vote Eve, eliminating good player and protecting Demon.
🧠
To confirm Eve is the Virgin and coordinate the nomination test, which will mechanically prove her and the nominator's alignment (assuming they are Townsfolk).
🧠
I want to cross-reference my 'YES' result on Alice/Grace with Bob's Monk claim and the overall logic. If Grace is the Red Herring, she's good, but registers as the Demon.
🧠
I need to align with Heidi and share my suspicions about Grace to build a consensus, while reinforcing why I cannot be the one to test the Virgin.
🧠
Whisper David to reinforce Eve as target using his own WW conflict + Frank/Chef logic. Sway him pre-nomination to vote Eve, dismantle good chains targeting us.
🧠
I want to compare Alice's logic with the current board state. Alice thinks Grace is suspicious because Frank had a ping on Eve/Grace and David's info points to Eve being the Virgin. This logic holds up if we assume David is honest. I need to see if Alice is willing to help find a Townsfolk to test Eve.
🧠
I need to pressure Grace. My Empath info of '1' means one of my neighbors (Eve or Grace) is evil. If Eve is the Virgin, Grace is logically the evil one. I want to see how she defends her Chef 0 claim against my ping.
🧠
Confirm with David (Washerwoman) that I am the Virgin and coordinate a nomination to prove it.
🧠
Reassure Charlie Grace is FT good fake (Red Herring), explain ping. Confirm Eve evil from chains. Coordinate push Eve nom publicly soon, protect Grace claim.
🧠
I need to confront Grace's logic because if Eve is the Virgin (which my info supports), Grace's 'Chef 0' and Frank's 'Empath 1' would point directly to Grace being evil.
🧠
I want to clarify the Red Herring possibility with Bob. If Eve is the Demon, my Night 1 check on Alice and Grace should only be YES if one of them is the Red Herring. I need to see if his logic holds up or if he's steering me away from a potential Demon.
🧠
Reinforce the logic that Grace is the primary suspect based on the current claims and Frank's Empath information, while maintaining my safety as the Saint.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to focus the group's attention on the Virgin test and the discrepancy between Grace's claim and Frank's Empath info.
🧠
Nominate Eve to execute good player, redirect suspicion from me/Bob using Frank read + Chef logic. Disrupt David/Heidi chain assuming her Virgin. Keeps Demon safe with 7 alive.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to wait and see if Eve's Virgin ability triggers, as Grace is a Townsfolk claiming Chef and if Eve is the Virgin, Grace should be executed immediately.
🧠
Consistent with my Chef push: Eve must be evil per Frank+Chef logic. Execute good suspect to reduce numbers, sow chaos, maintain bluff while suspicion on her.
🧠
I want to see if the Virgin claim is tested before I commit my vote, especially since my information doesn't directly point to Eve being the Demon.
🧠
Inform the group about my Virgin ability and why they should not vote, as the execution should be automatic if Grace is a Townsfolk.
🧠
I am waiting for the Virgin's ability to resolve to see if Grace is executed.
🧠
I am waiting to see if the Virgin ability triggers on Grace's nomination of Eve.
🧠
Eve likely good; executing her removes a town player. Grace Demon safe as nominator. Voting yes progresses evil by killing good, protects Demon.
🧠
I need to stop the vote because the Virgin ability did not trigger. This means either Eve is lying or Grace is not a Townsfolk (likely evil). Voting now would be a mistake before we process this.
🧠
Stop the vote to analyze why the Virgin ability didn't trigger, which is key to identifying the evil team.
🧠
Counter Virgin logic: didn't trigger so Eve fake claim. David's info = Alice Virgin hiding as Saint. Frank/Chef point Eve evil. Urge vote to execute her before night, solidify my good claim.
🧠
I need to see if the Virgin ability triggers. If Eve is the Virgin and Grace is a Townsfolk, the execution should be immediate. Since it hasn't happened yet, something is wrong with the claims. I will wait to see if the Storyteller intervenes or if more information comes out before committing my vote.
🧠
To point out the mechanical failure of the Virgin ability and deduce that Grace is likely evil because she claimed a Townsfolk role (Chef) but did not trigger the execution.
🧠
Explain why the Virgin ability didn't trigger to clarify the game state for the living players, specifically pointing out that Grace (claiming Chef, a Townsfolk) not dying immediately upon nominating Eve (claiming Virgin) implies Grace is evil or an Outsider, or Eve is lying/Drunk.
🧠
I am waiting to see if the nomination of Eve results in an execution or if the town decides to hold off, as my Saint role makes me a liability if I were to be the one executed, and I want to see the outcome of the Virgin test.
🧠
Push vote for Eve: her fake Virgin claim fails logic, Empath pins her evil under Grace Chef. Execute good player, validate Grace info to shield Demon, progress to night with town divided.
🧠
I need to remind everyone that if Eve is the Virgin and the ability didn't fire, it's a huge red flag against Grace. If Grace is the Chef (Townsfolk), she should have died. The fact she didn't proves she's not a Townsfolk, which contradicts her Chef claim and supports Frank's '1' ping (if Eve is the good Virgin and Grace is the evil one).
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Highlight the contradiction in Grace's claim and the failed Virgin test to narrow down the evil team.
🧠
Defend Chef Townsfolk by flipping Virgin logic: no trigger = Eve fake. Reinforce Empath points Eve evil. Counter sus on me by info consistency. Sway Heidi/Charlie to re-nom Eve or pivot evil.
🧠
I need to clarify the conflicting information regarding the Virgin role to narrow down the evil candidates.
🧠
To point out the contradiction in Grace's argument and pressure Alice to clarify her role, while reinforcing that Grace's survival after nominating me proves she isn't a Townsfolk.
🧠
I need to clarify the conflicting information between David's Washerwoman claim and the current claims of Alice and Eve to narrow down the evil player in my Empath ping.
🧠
I need to reiterate my role as Saint and point out the logic that points to Grace being evil, to prevent my own execution and help the team find the Demon.
🧠
Nominate David as his contradictory Washer claim targets Grace. Execute good player to thin town, sow chaos, protect Demon Grace. Can't renom Eve, shift suspicion.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to see how others react to Bob's nomination of David before committing my vote, as David's information is the core of the current conflict.
🧠
Support Bob's nom of David to execute town info (WW), sow chaos on contradictions, protect self by shifting suspicion. Need 4 votes; my yes helps evil.
🧠
I will not vote for David because my Night 0 check on Bob and David was a 'NO', suggesting David is likely good. Bob's nomination of David feels like a deflection from the Alice/Grace/Eve information circle. I need to keep David alive to resolve the Virgin/Saint/Chef/Empath contradiction later.
🧠
I need to stop the nomination of David because I believe his information is likely true, which points to Grace being the evil player. If we execute David, we lose a confirmed Townsfolk and waste our execution.
🧠
I will wait to see how the voting on David progresses before deciding whether to use my single ghost vote, as the current situation regarding the Virgin/Chef conflict between Eve and Grace is still the most critical piece of information.
🧠
I will wait to see how the vote on David develops before committing my vote, as I am not yet certain he is evil compared to Grace.
🧠
David's info is poisoning town's logic against Grace. Voting him executes likely good/false claim, thins herd, protects Demon Grace by removing contradiction source. Grace already voted yes; align with her.
🧠
I need to defend myself against Bob's nomination by pointing out the clear logic that points to Grace being evil, not me. I am a confirmed Washerwoman and my info aligns with the claims made, except for Grace's failure to die.
🧠
I want to prevent David's execution because his Washerwoman claim provides a structured framework for the game's logic, and the current confusion is better explained by Eve or Grace being evil rather than David.
🧠
Push David's execution as lying/disruptive WW to remove key good info accusing me, support Bob minion, advance chaos while keeping hands low on total evils.
🧠
To prevent the execution of David, who I have cleared as a non-demon, and to redirect the group's focus toward my 'YES' ping on Alice and Grace.
🧠
I want to prevent the execution of a player who has been cleared by the Fortune Teller and refocus the town on the likely evil candidates, Grace and Alice.
🧠
I am choosing not to vote for David because Charlie (claiming Fortune Teller) has a 'no' result on him, and David's information as a Washerwoman is helping narrow down the evil players between Grace and Alice. Voting for David now would be a waste of an execution and my ghost vote.
🧠
I need to shift focus away from David (who Charlie cleared) and towards Grace, who Charlie's Fortune Teller info and the Virgin-fail logic point to as the Demon.
🧠
Publicly resolve contradiction by making Eve the clear evil (lone ping), Alice the real Virgin (explains David/claims), Grace validated Chef Townsfolk. Convinces town to drop David vote (cleared), target Eve next day. Protects Demon Grace perfectly.
🧠
I need to support the shift in focus away from me and towards the new logic presented by Bob, while reinforcing that my information still holds up if the roles are just swapped between Alice and Eve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
To push the investigation towards Grace and Alice based on Charlie's Fortune Teller 'yes' ping and the potential that Alice is the Virgin.
🧠
Defend Chef claim explaining survival (Monk protect), pinpoint Eve evil via Empath+Chef 0, Alice false Demon read. Sow doubt on Alice/Eve, build trust with Heidi Soldier to flip town vs them before night.
🧠
I need to challenge Grace's defense. If Alice is my Red Herring (good player registering as Demon), then Grace must be the actual Demon to produce my 'YES' result. Grace's claim that Alice is the Red Herring and a liar doesn't clear Grace; it actually isolates her as the only remaining Demon candidate in that pair.
🧠
I need to re-center the conversation on the fact that Grace's survival of my Virgin ability is the most solid mechanical evidence we have. Since I know I am the Virgin, her survival proves she is evil.
🧠
To focus the town's attention on Grace, who is the most likely evil candidate based on the mechanical failure of the Virgin ability and my Empath information.
🧠
I want to point out the mechanical evidence against Grace to focus the town's attention on the most likely Demon before the day ends.
🧠
Last tick before night. Reinforce logic defending Grace: Eve fake evil explains all (Empath1, no Virgin trigger, Chef0). Alice good Virgin false-pos. Prevent Grace nom/execution push, sow doubt on Eve to survive to night where Demon acts.
🧠
Wait for the nomination phase to conclude as I cannot nominate (already nominated) and the current consensus is shifting away from me. I want to see if someone else nominates Grace or Eve before the night phase begins.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Town heavily suspects Grace Demon due to Chef/Virgin nom mechanic. Killing Charlie (FT w/ clears & ping) removes his testimony, breaks chains implicating me, protects Bob, sows confusion on Alice/Grace ping for Day3 survival.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Whisper Bob to align: reaffirm bluffs, claim good info poisoned/drunk, plan push David/Eve to waste noms, protect me to endgame.
🧠
I need to pressure Bob to see where his loyalties lie and point out the mechanical certainty that Grace is evil.
🧠
I need to share my Night 1 'Yes' result with a trusted player to narrow down the Demon. David's Washerwoman claim is key because it links Alice and Eve to the Virgin role.
🧠
Coordinate with Alice (Saint claim) to solidify the case against Grace, who is the most likely Demon based on my Empath ping and Charlie's Fortune Teller info.
🧠
Respond to Frank's whisper to solidify an alliance and agree on Grace being the primary suspect based on Charlie's information and the Saint/Virgin/Grace interaction.
🧠
I want to observe the initial conversations to see who is being targeted and what new information might be coming from the ghosts before I commit to a claim or a line of questioning.
🧠
Coordinate with Demon Grace on plan: reinforce Monk/Chef bluffs, explain away FT/Empath via drunk/poison/false pos, push David as fake WW contradicting Virgin claims. Sows doubt on good info, protects Grace for nomination.
🧠
I need to reconcile my Washerwoman info with the fact that Grace survived Eve's Virgin claim. Sharing my specific info with the dead Fortune Teller helps build a logic chain.
🧠
Sway Alice/Heidi (less sus of me) with Chef logic + poison/drunken counters to town sus. Setup David nom to shift suspicion off me/Bob, survive to endgame.
🧠
I need to consolidate the good team's focus on Grace. She failed the Virgin test, making her the primary suspect. I want to know what the dead players (Charlie and Frank) have shared with Alice and Heidi.
🧠
I want to cross-reference my Fortune Teller info with David's Washerwoman info and Frank's Empath info to narrow down the Demon. Grace is a strong candidate because she appears in both my 'YES' result and Frank's '1' result.
🧠
I want to pressure Grace and see how she reacts to the logic pointing at her being the Demon. Since I am dead, I can be more aggressive in my questioning to help the living players find the truth.
🧠
I need to reinforce the logic that Grace is the primary suspect due to the failed Virgin nomination and the Fortune Teller's information, while acknowledging Eve's claim as the Virgin which aligns with David's Washerwoman info.
🧠
I want to align with Alice and Eve because their claims (Saint/Virgin/Washerwoman) form a more cohesive logic chain than Grace's shifting 'zero evil pairs' and 'everyone else is poisoned' narrative. As the Soldier, I am a safe vote for them.
🧠
Whisper to Alice/Heidi to reinforce Grace Chef logic, explain FT false pos, tag Eve evil via Empath, push David nom. Sway neutrals to protect Demon.
🧠
Consolidate the case against Grace with Charlie (the dead Fortune Teller) to ensure we have enough votes for her execution.
🧠
Reinforce Chef bluff with Bob, counter Eve/Frank accusations by pushing David as liar. Nomination soon, align Alice/Bob/Heidi to nom David, protect Demon.
🧠
To solidify the alliance between Alice and Heidi, and to push for Grace's execution based on the mechanical failure of the Virgin test and David's information.
🧠
I am confirming my alliance with David and solidifying our plan to execute Grace, who is the strongest candidate for being the Demon based on the overlap of my information and Frank's information.
🧠
I will wait to see if any of the living players make a public move or if the private whispers lead to a public accusation. As a dead player, I should save my influence for the nomination phase and not clutter the day with unnecessary whispers if the living are already coordinating.
🧠
Consolidate the 'Grace is Demon' theory with potential allies before nominations.
🧠
Solidify the plan to execute Grace by confirming my role as Soldier and agreeing with Alice and Eve's logic regarding the failed Virgin test.
🧠
Expose David's impossible WW claim: implies Eve Virgin, but no Virgin trigger on Grace's nom. This logic chain dismantles good suspicion on Grace, sways Eve/others to nom David instead. Protects Demon Grace.
🧠
I am solidifying the case against Grace with Alice and Heidi, who seem to be working together. By highlighting the intersection of the Fortune Teller and Empath information, I can build a strong consensus for Grace's execution.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace because she is the most likely Demon. She survived a Virgin test, proving she is not Townsfolk, and Charlie's Fortune Teller ping further implicates her.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace failed my Virgin test yesterday, which proves she is not a Townsfolk. Given the Fortune Teller's ping on her and the Saint claim from Alice, Grace is the most likely Demon. I nominated her and must now vote to ensure she reaches the majority for execution.
🧠
I am voting to execute Grace because the mechanical evidence from Eve's Virgin claim, combined with information from the Fortune Teller (Charlie) and Empath (Frank), strongly suggests she is the Demon.
🧠
I am voting for Grace because she is the primary suspect for the Demon role. Since she survived the nomination on Eve (who claims Virgin) and was highlighted by Charlie's (Fortune Teller) 'YES' result alongside myself (Saint), she is mechanically and logically the most likely evil player. Executing her is our best chance to win.
🧠
Grace's survival after nominating Eve (the Virgin) mechanically proves Grace is not a Townsfolk. Given my Night 0 Empath ping of 1 on Eve and Grace, if Eve is the Virgin, Grace must be evil. Furthermore, Charlie's 'YES' ping on Alice/Grace and Alice's Saint claim point directly to Grace being the Demon. I will use my ghost vote to ensure her execution.
🧠
Vote for Grace to ensure she is executed.
🧠
Defend Demon publicly by exposing Eve fake Virgin (Grace nom no death) and David WW impossible (Alice Saint), push David evil. Stop execution if possible; if not, become Demon w/5 alive safely.
🧠
I'm using my one and only ghost vote to execute Grace, as the mechanical and informational evidence points strongly towards her being the Demon.
🧠
Reinforce Bob's defense publicly. Expose Eve/David lies contradicting mechanics/claims. Sway votes away from my execution as Demon; survive to night kill.
🧠
Counter Grace's and Bob's attempt to discredit my Virgin claim and David's Washerwoman info by reinforcing the mechanical reality of the Virgin role.
🧠
Confirm my vote for Grace's execution as her surviving the Virgin test is mechanical proof of her non-Townsfolk status, and address the confusion regarding the Virgin ability.
🧠
Reinforce the mechanical proof against Grace to ensure the execution succeeds and prevent her from confusing the town.
🧠
I have already raised my hand to vote for Grace. The logic for her being the Demon is strong based on the Virgin mechanic and Charlie's Fortune Teller ping. I will wait for the vote to conclude.
🧠
Counter Bob's misinformation and reinforce the mechanical logic that proves Grace is evil.
🧠
Counter Virgin logic by targeting source (David's claim supporting Eve Virgin). Sow doubt, prevent majority if possible. If Grace dies, I safely become Demon (6 alive). Reinforces my Monk/Grace good narrative.
🧠
I need to counter Bob's argument and reinforce the mechanical logic that proves Grace is the Demon, ensuring the execution succeeds.
🧠
Reiterate exact Virgin mechanic to flip narrative: Eve fake since I (Townsfolk bluff) survived nominating her. Undermine David WW. Prevent 3+ votes executing me, Demon survival key.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait for the nomination phase to conclude and Grace to be executed, as I have already nominated her and secured a majority vote.
🧠
Wait for other nominations to see if someone tries to save Grace. Grace is on the block and likely the Demon based on the mechanical failure of the Virgin test and overlapping information from dead players.
🧠
I want to counter Bob's incorrect logic and ensure the town stays focused on executing Grace, who is almost certainly the Demon based on the mechanical evidence and Charlie's Fortune Teller ping.
🧠
I need to reinforce the mechanical logic that has Grace on the block to ensure Bob doesn't successfully derail the execution of the primary Demon suspect.
🧠
Allow the nomination phase to end naturally without further interference.
🧠
David's WW claim is root of anti-Grace logic (Alice Saint -> Eve Virgin -> Grace evil). Nominating him disrupts chain, potentially saves Grace or forces tie. Worst case, I ascend safely.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
To prevent the group from voting for David and potentially splitting the vote or executing a good player, while reinforcing the mechanical proof against Grace.
🧠
I will wait and not vote for David because the town has already reached a majority on Grace, who is the most likely Demon based on the mechanical evidence (failed Virgin test) and information from Charlie and Frank. Bob's nomination of David seems like a desperate attempt to save his teammate Grace.
🧠
I will not vote for David's nomination because Grace is already on the block with enough votes, and she is the most likely Demon based on the information from Charlie, Frank, and the Virgin mechanic. David is likely a good Washerwoman whose information confirms Eve's Virgin claim.
🧠
Do not vote for David's nomination to ensure Grace remains on the block for execution.
🧠
Defend myself against Bob's nomination by pointing out the flaw in his logic regarding the Virgin ability and Grace's survival.
🧠
Vote my nom David to push towards 6+ votes, tie/supersede Grace’s 6 & save Demon, or execute townie if succeeds. Keeps evil strong either way.
🧠
Discourage players from voting for David to ensure Grace remains the primary nominee for execution, as she is the most likely Demon based on mechanical evidence and my Fortune Teller info.
🧠
Push votes to David (needs 6 to tie my 6). Highlight mechanical contradiction in David's claim assuming Alice Saint true, positioning him as lying evil to save myself as Demon.
🧠
I will wait and not vote for David because Bob's logic is flawed and Grace is the most likely Demon. Saving Grace would be detrimental to the good team.
🧠
I want to ensure Grace stays on the block by not voting for David.
🧠
I want to ensure David is not executed so that Grace remains the primary candidate for execution. Voting for David would potentially tie the votes or put him on the block, which distracts from the clear evidence against Grace.
🧠
Correct the misunderstanding of the Virgin ability being pushed by Bob and Grace to prevent a tie and ensure Grace (the likely Demon) remains the primary nominee for execution.
🧠
I want the nomination against me to fail so that Grace remains the primary candidate for execution. Voting for myself would be counterproductive to the Good team's goal of executing the likely Demon.
🧠
David has few votes; urge vote him to reach 6 tie Grace's block, preventing Demon exec. Reinforce his lying claim disrupts town logic. Hand stays up.
🧠
Stop the vote on David to ensure Grace remains on the block for execution.
🧠
Voting David supports Bob's nom & targets source of anti-Grace logic (WW claim). Ties 6 votes to block my execution, keeping Demon alive as 6 players left. Builds Bob/Grace good duo image.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/3).
🧠
To reinforce the mechanical proof that Grace is evil due to her surviving the Virgin test, countering her and Bob's attempts to flip the logic.
🧠
Support the current execution of Grace by reinforcing the mechanical logic provided by the Virgin interaction and the Fortune Teller's information.
🧠
I need to reinforce my role as the Saint to ensure the town doesn't switch their focus to me and to confirm Eve's claim as the Virgin, which logically points to Grace being evil.
🧠
Reinforce the logical conclusion that Grace is the Demon based on the Virgin/Saint/Washerwoman interaction and my own Empath ping.
🧠
The logic against Grace is solid, and she is already on the block with enough votes for execution. I should wait and let the nomination phase conclude to ensure she is executed.
🧠
Trigger Scarlet ability by letting Grace die. Town's logic locks execution; can't stop with 1 tick. Post-exec confusion buys time to misdirect as new Demon, ensuring evil survives to 3 or less.
🧠
Reiterate the solid logic connecting David's Washerwoman info, Eve's Virgin claim, and my Fortune Teller ping to ensure the group remains committed to executing Grace.
🧠
Last tick, Grace 6 votes to exec. Pivot to Recluse bluff explains all anti-Grace info (pings) & TF contradiction perfectly. Sows max doubt in Heidi/undecided, prevents my death as Demon.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
🔄
Bob
Scarlet Woman Bob becomes the Imp!
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
As new Imp (Scarlet trigger: 5+ alive, Grace dead), kill David: key logic player whose Washer nailed Grace. Reduces to 4 alive; Soldier immune risk avoided. Day4 town targets me, but no Washer disrupts chains.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to align with Alice, whom I trust as the Saint, to narrow down the remaining suspects (Bob and Heidi) and decide who to execute today.
🧠
Agree with Eve's suspicion of Bob to build trust, while keeping an eye on Heidi as the other remaining suspect.
🧠
I am dead and have no active ability. I need to observe the living players (Alice, Bob, Eve, Heidi) to see how they react to the Night 3 deaths and the information gathered so far before I use my ghost vote.
🧠
I need to observe Alice and Eve's interaction before I intervene, as they are the key players remaining and David's death changes the dynamic.
🧠
With 4 alive, need to split town. Heidi Soldier claim solid, Eve Virgin shaky vs David WW. Whispers show Eve/Alice alliance; sow doubt on Eve to make Heidi side with me for nom.
🧠
Whisper Bob to confirm he's Demon, plan to nom/execute Eve (Virgin claim weak from D1/D2). Use his Heidi whisper to sow doubt on Eve, save my ghost vote for that.
🧠
I am dead and have used my ghost vote, so I have very little mechanical influence left. I will observe the private conversations to see who is aligning with whom before the final nominations.
🧠
I am sharing my role (Soldier) with Bob to build trust and discussing the logic regarding Eve being suspicious based on the Empath info and the Virgin claim.
🧠
I want to gauge Alice's thoughts on the night kill and Heidi's potential role, while highlighting the suspicious behavior of Bob and Heidi whispering.
🧠
I need to keep Eve as a close ally while probing her thoughts on Heidi, who has been relatively quiet compared to Bob. I want to see if Eve has any information or theories that might help narrow down the Demon.
🧠
I am waiting to see if anyone speaks up or if Alice and Eve share what they were discussing before I interject. As a ghost, I need to be careful with my influence and let the living players drive the conversation first.
🧠
Gather information from Heidi about her conversation with Bob to see if he's changing his story or casting suspicion elsewhere, while sharing my updated logic.
🧠
Reinforce Heidi's suspicion on Eve from her whisper+Empath/Chef/David logic. Get her to nom/vote Eve today. Exec Eve=final 3 without strong Eve-Alice block pushing me.
🧠
Coordinate with Bob while convincing likely-good Heidi that Eve's Virgin claim contradicts Day 1 events (no Bob execution). Push Eve nom/execution to eliminate good, save Bob for final 3 win.
🧠
Observe the private conversations and wait for public discussion to see how the living players are reacting to David's death and Grace's execution.
🧠
Confirm Grace's mechanical catch about the Virgin ability and align with Bob and Grace to execute Eve.
🧠
I want to coordinate with Alice to pressure Heidi into revealing her role, as she and Bob are the primary suspects and are currently whispering with the dead (suspected) evil player Grace.
🧠
Confirm the plan with Eve to pressure Heidi for a role claim.
🧠
I am dead, so I want to coordinate with another confirmed/likely good player (Frank the Empath) to narrow down the Demon. Since Grace (Recluse) is dead, the pings on her are accounted for, and we need to look at the remaining pool: Bob, Heidi, or potentially Alice (if she's the Demon and not the Saint).
🧠
I need to coordinate with Frank, the Empath, to cross-reference my Fortune Teller info and David's Washerwoman info, especially since Grace is dead and Bob is acting suspiciously.
🧠
Reinforce Heidi/Grace on Eve nom/execution. With 4 alive, kill good Eve, leave Alice/Heidi/me. Ghosts support. Progress to final 3 win condition.
🧠
Heidi bought the Virgin catch; reinforce to ensure Bob/Heidi nom Eve. With 4 alive, exec Eve leaves 3 where Bob safe if Heidi trusts us. Use last day tick to lock alliance.
🧠
I am sharing my Night 0 info with David to confirm the Recluse world and focus our attention on Bob and Heidi as potential Demon candidates.
🧠
To solidify the plan with Bob and Grace to nominate and execute Eve, who is mechanically implicated as evil.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To force Heidi to reveal her role and information before the nomination phase progresses too far. This will help identify if she is a Minion (Poisoner/Spy) or the Demon.
🧠
I want to pressure Bob and Heidi to reveal more information and support the consensus building between the confirmed good players (Eve, Alice, Frank, and myself).
🧠
Publicly reinforce Virgin logic to solidify Heidi, counter David, urge living to nom Eve. My ghost vote ready for her. Clears fake good, protects Bob to final 3+.
🧠
I want to challenge Grace's logic and point out that Bob's survival during the Virgin test doesn't prove Eve is fake if Bob himself is Evil or a Minion. I also want to reinforce the Washerwoman info from David.
🧠
I need to pressure Heidi to reveal her role or information, as she is the biggest unknown remaining and her silence is suspicious given her alliance with Bob and the dead Grace.
🧠
I am nominating Eve because the mechanical evidence strongly suggests she is lying about being the Virgin. Bob, a claimed Townsfolk, nominated her and survived. Additionally, the Empath ping points to her being evil now that Grace is dead.
📜
Storyteller
The Virgin's ability triggers! Heidi is executed immediately.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
3 players left, all good except me Demon. Kill any good player tonight to reach 2 players with Demon alive, triggering evil win condition.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
🏁

Game Over

Two Players Left
Winner: Evil