Game Detail

Players

Alice (Fortune Teller) Bob (Virgin) Charlie (Soldier) David (Librarian) Eve (Butler) Frank (Spy) Grace (Mayor) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil193,85151,445$1.0595
Good518,867134,338$0.6624

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Frank. Your safe bluffs are: Ravenkeeper, Investigator, Saint
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Grace or Eve is the Butler.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to start collecting information on potential demons. Choosing my neighbor Bob and Charlie to see if either is the Demon or my Red Herring.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob and Charlie. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a master for tomorrow so I can potentially vote. David is my neighbor, which makes it easier to keep track of his voting behavior during the day.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Virgin (good), Alive - Charlie: Soldier (good), Alive - David: Librarian (good), Alive - Eve: Butler (good), Alive - Frank: Spy (evil), Alive - Grace: Mayor (good), Alive - Heidi: Imp (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to start building trust with Bob since I have a 'NO' result on him and Charlie. Gathering information from neighbors is a good first step.
🧠
Coordinate with Heidi using full grimoire, give safe bluffs and kill priorities, and plan a Day 1 misinformation line that protects the Imp.
🧠
I want to start gathering information from my neighbors to see if any roles conflict or if anyone has useful night 0/1 info. Being the Mayor, I want to establish trust early.
🧠
I am the Butler and I chose David as my master. I need to establish a connection with him early to coordinate our votes and see if he's trustworthy.
🧠
Eve just claimed Butler to me, which matches my Librarian info (Eve/Grace is Butler). By confirming this to her, I build trust and verify her role, which helps narrow down the Outsider count.
🧠
Answer Grace with a non-conflicting, low-info bluff to gain trust and reduce the chance I am targeted on day one, while keeping future manipulation options open.
🧠
I want to establish a connection with Bob and see if he's willing to share information about his conversation with Alice, while also offering my role as a safe claim to build trust.
🧠
Confirm Charlie's claim and establish a plan for my Virgin ability.
🧠
I want to start a conversation with Charlie since I checked him and Bob last night and got a 'No'. Establishing a connection with players I know (or think) are not the Demon is a good starting strategy.
🧠
Plant a believable mechanical claim to redirect Alice’s future Fortune Teller checks and today’s suspicion away from Heidi, ideally getting Grace or Eve executed.
🧠
Establish trust with my neighbor Heidi by sharing my role (Mayor) and acknowledging her claim (Ravenkeeper). This sets up a defensive alliance and helps map roles early.
🧠
Confirm David's information and establish a trusting relationship since he verified my role as Librarian.
🧠
I want to maintain my alliance with Eve since her claim matches my Librarian info, and encourage her to share more information while staying vigilant.
🧠
Build trust with Alice so she shares Fortune Teller info, while subtly steering suspicion away from me and toward safer mis-exec candidates.
🧠
I want to build trust with Alice by sharing my role and the information Bob gave me, while also fishing for what she knows about others.
🧠
To share my role with Alice and verify her information, while setting up my Virgin ability for later use.
🧠
I'm following up with Frank to validate his claim and cross-reference it with the information I've gathered from Heidi, Charlie, and Bob. I want to see if he has a preference between his two targets to help narrow down the evil team.
🧠
Steer Alice toward suspecting Grace to remove the Mayor and keep focus away from Heidi, while sounding uncertain so my Investigator claim stays credible.
🧠
I want to establish a connection with my other neighbor, Frank, and see if he's willing to share any information or his role. Since I've already shared my role with Heidi, I'll be consistent but cautious.
🧠
I want to stay aligned with David since he has confirmed my role through his Librarian info. I'm checking if he has any new leads before the nomination phase starts.
🧠
Inform my confirmed partner (Eve) of my plan to gather more information before the nomination phase begins.
🧠
Coordinate with Spy to choose a strong public bluff and align on night kills, removing Fortune Teller pressure while setting up mis-executions and a safe endgame.
🧠
I want to gather information from David and Eve's long conversation to see if they've shared roles or if they're acting suspiciously.
🧠
I want to see if Alice confirms Charlie's claim or has found other Townsfolk to nominate me. This helps me verify roles and setup my Virgin ability.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to share my Librarian info to confirm Eve and establish trust with Charlie, while also nudging Alice and Bob to share what they've learned from their many whispers.
🧠
Acknowledge David's information and bring Bob's Virgin claim to the group to facilitate mechanical verification.
🧠
I need to clarify my role publicly after David's Librarian claim to confirm Eve is likely the Butler and to establish my own presence as a Townsfolk.
🧠
I need to confirm my role publicly and invite a Townsfolk to nominate me. This is the best use of the Virgin ability on Day 1 to mechanically prove two players.
🧠
I want to reveal my role and information before the day ends, especially since Bob is asking for a nomination to confirm his Virgin claim. Nominating him as a Townsfolk is a strong move for the good team.
🧠
As the Butler, I want to see the Virgin test happen because it's the strongest mechanical confirmation on Day 1. I'll encourage Alice to nominate Bob.
🧠
Nudge town into using today’s execution on a good player via the Virgin test, ideally killing the Fortune Teller without exposing myself as eager or informed.
🧠
Push the Virgin test with Alice nominating so we either remove the Fortune Teller today or create confusion, while looking like a helpful good player.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Fortune Teller and biggest information hub early, and prevent her from generating a hard demon world. This keeps suspicion diffuse and buys evil time to steer executions.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing David as my master again for tomorrow because he is a confirmed Librarian (via his info matching my role) and we have established a high level of trust. This ensures I can vote effectively alongside a player I believe is good.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Virgin (good), Alive - Charlie: Soldier (good), Alive - David: Librarian (good), Alive - Eve: Butler (good), Alive - Frank: Spy (evil), Alive - Grace: Mayor (good), Alive - Heidi: Imp (evil), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I want to confirm Bob's trust since I know he's not the Demon (from my N0 info) and he's claiming Virgin. Being dead proves I'm likely good, so I can share my 'no' result to build a solid circle of trust.
🧠
I want to maintain my alliance with David, confirm my role (Butler) by reminding him I'm following his lead, and get his take on the Night 1 death.
🧠
To maintain a dialogue with Alice and share my suspicions about the David/Eve duo while acknowledging the failed Virgin test.
🧠
I am acknowledging Eve's whisper to maintain our alliance and sharing my Librarian info to build trust, while casting suspicion on Grace who is the other person in my Librarian ping.
🧠
Get a Townsfolk to nominate Bob so either Charlie dies to Virgin or Bob gets executed for failing to trigger, consuming today’s execution and reducing good numbers.
🧠
Get David to nominate Bob for a Virgin test, ideally killing David and using up today’s execution while steering heat away from Heidi.
🧠
I'm responding to Heidi's suggestion that I nominate Bob to test his Virgin claim. Since I am the Soldier, dying to a Virgin test is a reliable way to confirm a powerful Townsfolk role, though I want to be cautious.
🧠
Wait for others to speak or reveal information. Alice (Fortune Teller) is dead, which is a blow, but it confirms she wasn't the Demon. Since David claimed Librarian and pointed to me or Eve as Butler, and I know I'm the Mayor, Eve must be the Butler. I'll see if Heidi has Ravenkeeper info from Alice's death.
🧠
Clarify that the Virgin test never happened and encourage Bob to find another Townsfolk to nominate him to confirm his role.
🧠
I am checking in with my Master (David) to see what Frank told him and to narrow down the demon candidates to Frank or Heidi based on Alice's info.
🧠
Acknowledge my mistake and plan the Virgin test for today.
🧠
To share Frank's suggestion with Eve and gauge her reaction while maintaining trust.
🧠
Get Alice’s last info via Bob and keep momentum on the Virgin test, which either kills a strong good (Charlie) or sets up a mis-execution on Bob.
🧠
Nudge David away from a clean Virgin confirmation and toward executing Charlie, which helps evil by removing an unkillable-at-night role and keeping Heidi out of focus.
🧠
I want to confirm with Bob if he still wants to proceed with the Virgin test before the nomination phase begins. If he agrees, I will nominate him to prove both our roles (or catch a lie).
🧠
I want to check in with my neighbor Frank to gather any new information and see where his suspicions lie, especially after Alice's death.
🧠
Share my information with Heidi to help narrow down the Demon and gauge her reaction, since she expressed suspicion of Frank earlier.
🧠
Discuss the Virgin test with David and suggest Frank as the nominator to test Frank's alignment/willingness.
🧠
Confirm the Virgin test plan with Charlie and Heidi while sharing Alice's info.
🧠
I want to alert Eve to Frank's suspicious change in behavior and gather her thoughts on whether he might be evil.
🧠
Get Charlie to follow through with the Virgin test to remove him or discredit Bob, and set up the next mis-execution while keeping my Ravenkeeper bluff consistent.
🧠
Answer Grace with a plausible, helpful-sounding bluff that nudges her toward pushing Charlie as the execution and keeps attention off Heidi.
🧠
Confirming with Heidi that I will perform the Virgin test on Bob.
🧠
I want to understand why Frank suspects Charlie, despite Alice's 'no' result on him. I also want to nudge him towards the Virgin test to get some mechanical hard info.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push an execution away from Virgin confirmation and toward removing Soldier; if Charlie is Demon we win, if not we still weaken good and protect Heidi.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Frank's nomination and point out how it sabotages the planned Virgin test.
🧠
Secure Charlie’s execution to remove a solid good and prevent the town from spending the day hard-confirming Bob via Virgin test.
🧠
I want to discourage the vote on Charlie and pivot back to the Virgin test on Bob. Frank's sudden change in target is suspicious and might be a Minion play to prevent a Townsfolk from being confirmed.
🧠
I want to support David's logic and point out Frank's suspicious behavior while reminding the group of my Butler restriction tied to David.
🧠
Do not help execute Charlie; align with majority suspicion on Frank and preserve my social cover. Keep options open to kill Bob tonight to prevent Virgin confirmation.
🧠
Publicly discourage the group from voting for Charlie to keep the Virgin test plan on track and remind everyone of my (Alice's) Night 0 information.
🧠
I want to express my disagreement with Frank's nomination to ensure it fails, allowing Charlie to proceed with the Virgin test.
🧠
I will refrain from voting for Charlie because the majority of the group wants to proceed with the Virgin test, which provides mechanical confirmation. Raising my hand now would likely fail to reach the threshold anyway and would go against the current consensus.
🧠
I want to discourage others from voting for me so I can proceed with the planned Virgin test. Frank's nomination is counter-productive to the good team's logic.
🧠
Flip David and Grace to vote Charlie so the execution happens, preventing the Virgin test confirm chain and removing a good Townsfolk, protecting Heidi.
🧠
I am choosing not to vote for Charlie. Frank's pivot away from the Virgin test is suspicious, and I'd rather use the day to get the mechanical confirmation that the Virgin test provides. If Charlie nominates Bob, we confirm two roles.
🧠
I am following my master David's lead. Since David is not voting for Charlie, I will also not vote. This allows the nomination to fail so we can proceed with the Virgin test as planned.
🧠
Do not add my vote; keep my stance consistent and earn trust while steering toward a line that either kills Charlie via Virgin or sets up Bob execution, both good for evil.
🧠
I am not voting for Charlie. I want to save my single ghost vote for the final day or a critical play, and Charlie is currently part of the plan to confirm the Virgin (Bob). Frank's nomination seems disruptive to the town's mechanical confirmation strategy.
🧠
I want this nomination to fail so that Charlie can nominate me for the Virgin test, which will provide mechanical proof of our alignments. Frank's nomination is obstructive to this plan.
🧠
I want the Charlie/Bob Virgin test to proceed, so I am letting Frank's nomination of Charlie fail.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
I need to follow through with the Virgin test to confirm Bob's role and my own status as Townsfolk. Frank's failed nomination on me was likely a distraction or an attempt to block this test.
πŸ“œ
Storyteller
The Virgin's ability triggers! Charlie is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the only confirmed good leader and reduce coordination, making it easier to drive a mis-execution on Day 3 while avoiding a Mayor bounce that would confirm Grace.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing David as my master again because he is the most confirmed player in the game as the Librarian, and his voting judgment has been solid so far. Continuing to follow him ensures I am voting with a trusted good player.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Virgin (good), Dead - Charlie: Soldier (good), Dead - David: Librarian (good), Alive - Eve: Butler (good), Alive - Frank: Spy (evil), Alive - Grace: Mayor (good), Alive - Heidi: Imp (evil), Alive
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to solidify my alliance with Eve (who I believe is the Butler) and get her thoughts on Frank, who acted suspiciously yesterday.
🧠
To confront Alice about her failed Virgin test nomination. Since Charlie (Townsfolk) died but Alice (who claimed Townsfolk) didn't, Alice is mechanically confirmed to not be a Townsfolk (unless she was poisoned, but we need to probe).
🧠
Seed David with the idea that executing Grace is the safest move, while keeping my Ravenkeeper bluff consistent and steering suspicion off me and Frank.
🧠
Steer the conversation toward executing Grace and away from Heidi, while framing it as a reasonable safety play against a Mayor endgame.
🧠
Reveal my role to a likely-good player and probe for information regarding David's private conversations.
🧠
Correct Bob's misunderstanding of the game events and share my Night 0 info privately with a confirmed good player.
🧠
To touch base with a confirmed-info player (Librarian) and get their current read on the game, while reinforcing suspicion on Frank.
🧠
Respond to David's whisper to reinforce our alliance and share my suspicions about Frank.
🧠
I want to coordinate with Heidi since she's claiming Ravenkeeper and also suspects Grace. I'm sharing that my Librarian info makes Grace's Mayor claim more suspect given Eve is the likely Butler.
🧠
Confront Alice about her blatant lie regarding her status (claiming to be dead) and her previous nomination.
🧠
Lock in David’s trust and steer today’s execution onto Grace (a dangerous endgame role) while keeping my Ravenkeeper bluff intact and setting up an easy final three.
🧠
Recruit Eve to support a Grace execution, creating a 3-vote bloc with Heidi and me, and remove the Mayor threat or win if Grace is actually evil.
🧠
Wait for Heidi to respond to my whisper and observe the heavy whispering involving David.
🧠
Clarify the game state with Bob. He seems confused about who nominated him and who is dead. Correcting this is vital for logic.
🧠
I want to gather Alice's night information to help narrow down the Demon. Alice is the Fortune Teller and likely has a 'no' or 'yes' from Night 2.
🧠
Challenge Frank's diversionary tactics while acknowledging his point about Grace to see how he reacts.
🧠
Coordinate with Heidi to target Grace for nomination. My Librarian info (Grace or Eve is Butler) combined with Eve's claim makes Grace's Mayor claim highly suspicious. Heidi as potential Ravenkeeper is a strong ally.
🧠
Clarify the discrepancy between Alice's claim and the failed Virgin test on Day 1.
🧠
Get David to nominate Grace using his trusted Librarian story, keep my hands cleaner as Ravenkeeper, and remove the dangerous Mayor claim before final three.
🧠
Reduce Eve's suspicion of me, keep heat on Grace, and gather Butler voting constraint info to steer nominations away from Heidi.
🧠
I am checking in with Heidi again because she and David have been whispering back and forth extensively. I want to know if David has new information or if they are conspiring. I'm also subtly reminding her of my value as the Mayor for the final three scenario.
🧠
I need to verify if I actually nominated Bob on Day 1. If I did and nothing happened, I am likely the Drunk or was poisoned. This helps me understand my own utility.
🧠
Clarify the game history for Alice and keep her engaged in the hunt for the Demon.
🧠
I need to inform David, my Master and trusted ally, about Frank's pressure on Grace. This allows David to coordinate our votes and potentially expose Frank's motives.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am waiting for David, my Master, to take the lead in nominations, as I must follow his voting pattern and value his leadership as the confirmed Librarian.
🧠
Force an execution on the Mayor claimant before final three, using David’s Librarian chain as cover, and set up a clean path to final three with two evil alive.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the logic of David's Librarian ping and Eve's claim.
🧠
I am waiting to see if my master, David, votes for Grace. As the Butler, I can only vote if he does. Additionally, I want to see if the group agrees with Heidi's logic or Grace's defense before committing.
🧠
Secure the execution on Grace to remove the Mayor endgame threat and shrink the game to a controllable final three where Frank and I can steer the vote.
🧠
I want to save my ghost vote for a more certain demon candidate later in the game.
🧠
I will wait to see how the vote develops and if more information comes to light before committing my single ghost vote, especially since I am suspicious of the players currently pushing the nomination.
🧠
I want to subtly point out that while Grace's logic makes sense, we still haven't addressed Frank, who is my main suspect. I'm not voting yet.
🧠
Secure the second vote on Grace and signal commitment; pressure David or Eve to provide the third vote and remove Mayor threat.
🧠
I will vote for Grace's execution to ensure we remove a potential Demon and avoid a fake Mayor victory.
🧠
I need to defend myself and point out the logical inconsistency in David's vote to prevent my execution.
🧠
I am voting for Grace because my Master, David, has raised his hand. As the Butler, I must follow his lead to remain consistent with my claim and the mechanical restrictions of my role.
🧠
Keep the vote on Grace and prevent players from backing off by framing Mayor as unconfirmable and dangerous in endgame, while not throwing Frank under the bus.
🧠
I will hold my ghost vote because Grace's defense is logically consistent with David's Librarian claim, and Frank's participation in the vote increases my suspicion of him. Executing a Mayor claim this early without more evidence, especially when the Librarian ping points to Eve, seems premature.
🧠
I am choosing not to use my ghost vote on Grace right now because I believe the Mayor claim is a valuable potential win condition and the Librarian info doesn't definitively point to her being evil.
🧠
I want to save my single ghost vote for a more critical moment, likely the final day or a stronger lead on the Demon, as Grace's execution currently feels like a potential mistake based on the Librarian ping.
🧠
Keep votes on Grace and frame it as rational town play so suspicion does not turn onto Heidi or me.
🧠
I want to justify my vote for Grace and explain why her logic doesn't clear her in my eyes. I also want to signal that I'm still suspicious of Frank for the future.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt to shift suspicion onto those pushing my execution and highlight the logic of the Librarian ping.
🧠
I want to express concern about Frank's continued aggression and the fact that we're executing Grace based on a 'safety' argument while Frank's suspicious behavior from yesterday remains unaddressed.
🧠
Lock in Grace execution while lightly distancing from Frank. Offer a next-day plan to execute Frank if needed, building trust and keeping focus off me for final three.
🧠
Express concern about Grace's execution and point out the logic that suggests she might be good, while highlighting Frank's suspicious behavior.
🧠
Defend Grace (the likely Mayor) and redirect focus towards Frank, who has been acting suspiciously and is pushing the execution of a likely good player.
🧠
To voice support for the Mayor claim (Grace) and highlight the suspicion on Frank, while discouraging ghosts from wasting their votes on a likely good player.
🧠
Lock in Grace’s execution and discourage ghost votes. Frame it as necessary Mayor removal and invite suspicion on me later to divert heat from Heidi.
🧠
Grace is already on the block and the nomination phase is ending. As a Librarian who knows either Eve or Grace is the Butler, and Eve has claimed it, Grace is likely good (the non-Butler part of the ping), but a fake Mayor is dangerous. However, the confirmed good ghosts (Bob, Charlie) and the Fortune Teller (Alice) are all defending Grace and suspecting Frank. I've already voted for Grace, and there's no reason to nominate anyone else this late in the day when the vote has passed. I will wait for the execution to proceed.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Take out the most influential good player so final three is controllable; with Frank alive, good cannot reach two votes on me and we can force a win via no-exec or executing Eve.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill David.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing David as my master again. He is the Librarian and the core of my trust network. Since my ability requires me to follow a master's vote, and David has been the most logically sound player (though I disagree with the Grace execution), he is the safest person to anchor my vote to.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Virgin (good), Dead - Charlie: Soldier (good), Dead - David: Librarian (good), Dead - Eve: Butler (good), Alive - Frank: Spy (evil), Alive - Grace: Mayor (good), Dead - Heidi: Imp (evil), Alive
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
To gather Frank's current perspective and plant seeds of doubt about the other survivors, while maintaining my stance as the Mayor.
🧠
To share my suspicions about Frank with Heidi, who is one of the final three alive, and gather her perspective on the current situation.
🧠
I need to coordinate with Heidi and confirm my suspicions about Frank. Since I am dead and Eve is likely the Butler (based on my Librarian info), Frank is the most logical Demon candidate. Alice might have more FT info that can narrow it down.
🧠
Warn Heidi about Frank's suspicious behavior and David's death to align the remaining good players.
🧠
Initiate a three-way conversation with the remaining alive players to gauge their reactions and establish my role as Butler, while pointing out Frank's suspicious behavior from the previous day.
🧠
As a confirmed good ghost, I want to pressure Frank to see his reaction and gauge his suspicions. Since it's the final three, my ghost vote is crucial, and I want to see if he's trying to manipulate the remaining players.
🧠
Coordinate a clean bus: get Frank to accept execution and avoid implicating me, so the group executes him and the game ends with demon alive.
🧠
Sway influential ghosts (Grace, Charlie) to save their ghost votes for executing me and not to vote on a Heidi nomination, removing the main risk to demon.
🧠
Challenge Frank's sudden self-sacrificial attitude to see if it's a bluff and involve Charlie in the discussion.
🧠
Check Heidi's temperature on the final three and warn her about Frank's suspicious behavior while being transparent about my role.
🧠
I want to coordinate with Heidi, who is alive and likely good, to narrow down the Demon. Since I am dead, I need to guide the alive players.
🧠
Share my suspicion of Frank with Alice and gather information from her private conversations with the other ghosts to confirm if my theory holds water before the final nominations.
🧠
I need to observe the private conversations happening around me to gauge the suspicion levels and alliances before the final nomination phase.
🧠
I need to get information from Eve since she has been quiet and was part of the Librarian ping. I want to see if she is willing to claim a role and her thoughts on Frank's suspicious behavior.
🧠
Steer Eve and key ghost Alice into a single, confident Frank execution plan, concentrating ghost votes away from any Heidi nomination and preventing a last minute pivot onto me.
🧠
Convince Eve I am the best execution and that Heidi is likely good, so they spend final execution on me and we win at 2 alive.
🧠
To probe Eve's thoughts on Frank's suspicious request to be executed and gauge her perspective on the final three.
🧠
I am confirming to Heidi (the likely good player) and Eve (the potential Minion or good player) that I am committed to voting Frank. I want to build a consensus among the remaining players and ghosts to ensure we have the numbers to execute Frank.
🧠
I want to confirm Eve's alignment based on my Librarian ping and check if Alice has any final Fortune Teller information that can pin Frank as the Demon. Coordination between confirmed good ghosts and the remaining alive players is key for the final vote.
🧠
To consolidate information with Alice and confirm if Frank is the primary suspect.
🧠
I need to confirm Alice's information and solidfy the plan to execute Frank, while acknowledging that he's a very strong candidate for the Demon.
🧠
I need to coordinate with the other confirmed good ghosts to see what information they've gathered from Heidi and Eve, as Eve is being very quiet and Frank is acting suspicious by 'volunteering'.
🧠
Lock in a clean Frank execution by coordinating nomination and votes, especially the Butler constraint, before anyone reconsiders and turns on me.
🧠
Lock Eve and the ghosts into nominating/executing me as the β€˜safe solve’, ensuring Heidi is never executed in final three.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to lock in the town’s expected execution and win instantly as evil when the minion dies, leaving only me and Eve alive.
πŸ“œ
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Secure my execution to instantly win for evil by leaving Heidi alive with only one other player. Ensure vote threshold is reached even if Eve hesitates.
🧠
Secure the execution on Frank to remove my minion, then win tonight by killing the last good player.
🧠
I am voting for Frank because I believe he is the Demon based on his aggressive push to execute a potential Mayor (Grace) and David's subsequent death. This is the final day with only three players alive, so we must execute the Demon today. Heidi's nomination of Frank aligns with my suspicions.
🧠
I am voting for Frank to ensure he is executed. As a ghost, this is my final contribution, and I believe Frank is the most likely Demon or Minion based on his aggressive push against me yesterday and his suspicious behavior.
🧠
I cannot vote for Frank because my chosen master, David, is dead and did not vote in this specific tick yet, and Heidi and Frank already provided enough votes for a majority.
🧠
I am waiting to see if Eve votes before I commit my single ghost vote. I want to ensure we reach the required number of votes without wasting my vote if it's already going to pass.
🧠
I am voting for Frank to ensure his execution. He is the most suspicious player remaining and we need to secure the majority to win the game today.
🧠
I am voting for Frank to ensure he is executed. As a dead Librarian, I know Eve is likely the Butler and Grace was likely the Mayor, making Frank the most probable Demon. The town has enough votes to execute him, and this is the final day.
🧠
Lock in my execution without drawing suspicion to Heidi; present it as the safe play so Eve does not try to redirect the vote to Heidi.
🧠
Let the vote resolve on Frank without adding suspicious commentary; execution of Frank should immediately secure the win with me alive in final two.
🧠
I will maintain my vote on Frank to ensure the execution reaches the threshold, while waiting for the final tally.
🧠
I have already raised my hand to vote for Frank. Since the majority is reached and the goal is to execute the most likely Demon, I will maintain my vote and wait for the phase to conclude.
🧠
Since the vote is already at 6, my vote is not strictly necessary for the majority, but as a good player, I want to show unity in executing the primary suspect, Frank, especially since my master David is already voting for him.
🧠
Frank's suspicious behavior and the risk of losing the game if we don't execute a demon today makes me want to ensure his execution. Even if he's not the Demon, he is the most likely candidate among the living.
🧠
I have already raised my hand to vote for Frank. I need to maintain my vote to ensure his execution, as he is the primary suspect in this final three scenario.
🧠
I have already raised my hand to vote for Frank. Since 2 votes are needed and multiple players (Frank, Heidi, Bob, Grace, Alice, Eve, Charlie) have already raised their hands or are being recorded as voting, Frank is going to be executed. I will maintain my vote to ensure the execution of my primary suspect on this final day.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Frank with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in my execution and dissuade Eve and ghosts from a late Heidi nomination, protecting Heidi and securing the win.
🧠
Lock in Frank’s execution and prevent a last-second nomination on me that could create a tie or flip the block.
🧠
Frank is on the block and has accepted his execution. I have already used my ghost vote, and there's only one tick left. The best course of action is to wait and let the day end to secure the execution.
🧠
Allow the execution of Frank to proceed without interference.
🧠
I intend to let the execution of Frank proceed as planned. As a Butler who followed my master David's vote, my goal is to ensure the most suspicious player is executed. Frank has accepted his fate and the room is in agreement. Participating in further nominations would only create confusion and potential ties in the final three.
🧠
Frank is on the block with 8 votes, which is more than half the living players plus ghosts. Since I am dead and have no vote left, and nominations are closing, the best course of action is to let the clock run out to ensure Frank is executed.
🧠
Frank is currently on the block with 8 votes, which is a significant majority. Since I am dead and have no ghost vote left, I cannot influence any further nominations or voting. The best course of action is to wait for the phase to end to see if the game concludes upon Frank's execution.
🧠
I want to reinforce the decision to execute Frank and discourage any last-minute chaos that could lead to a tie or a different execution, which would be detrimental to the good team's current momentum.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil