Game Detail

Players

Alice (Fortune Teller) Bob (Butler) Charlie (Slayer) David (Imp) Eve (Investigator) Frank (Ravenkeeper) Grace (Monk) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil138,1659,572$0.0324
Good394,02058,325$3.7199

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Heidi. Your safe bluffs are: Saint, Washerwoman, Undertaker
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. Either Alice or Heidi is the Spy.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Get an early Fortune Teller reading across separated players to maximize coverage and start locating Demon or red herring candidates.
📜
Storyteller
Alice
You chose Bob and Eve. You receive the answer: YES.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a neighbor likely to vote with town early, minimizing Butler restriction while I gather claims tomorrow.
📜
Storyteller
Bob
You chose Alice to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Butler (good), Alive - Charlie: Slayer (good), Alive - David: Imp (evil), Alive - Eve: Investigator (good), Alive - Frank: Ravenkeeper (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Bob is in my first Fortune Teller yes. I want his claim privately without revealing too much, to test if he is Demon or my red herring.
🧠
Check one Spy candidate privately without exposing my exact info. Her claim and behavior can guide whether Alice or Heidi is evil.
🧠
Start gathering claims while hiding Monk behind plausible night-survival roles, and compare later contradictions.
🧠
Build a small trust circle without hard claiming Slayer on day one, and invite David's claim to create comparison data.
🧠
Respond to Eve's whisper to build credibility as good player. Bluff Washerwoman claim (safe per Grimoire), share partial info pointing suspicion away from David. Gain her trust for future manipulation.
🧠
Respond to their 3-for-3 to join trust circle as good, bluff early as safe Washerwoman to appear helpful and info-share selectively, building credibility while sowing potential chaos. Keeps me central without hard claiming Demon.
🧠
Open a private channel, bait night death with a high-value bluff, and collect early claims to narrow demon candidates.
🧠
Build trust and invite Alice to reveal whether she has info about me, while hiding exact Butler claim and avoiding early Outsider exposure.
🧠
Pressure Bob for a firmer claim without fully exposing my Fortune Teller result or letting Frank steer the narrative.
🧠
Check the other Spy ping. Compare Alice's claim and behavior with Heidi's Washerwoman claim before deciding what to reveal publicly.
🧠
Gather early claims from a second whisper pair and compare against Charlie and David to find conflicts or protection targets.
🧠
Build trust with nearby claims while not exposing Slayer. Encourage David to share if his info implicates our cluster.
🧠
Respond to Grace's group whisper with my Washerwoman bluff (Spy-safe). Propose 3-for-3 trade to gather info, build credibility as good, sow chaos by spreading claims. Protects David.
🧠
Continue 3-for-3 to build false trust with potential good players (Grace/Charlie), gain their info while hiding as Empath bluff. Coordinate indirectly with minion Heidi later. Early alliances mask demon.
🧠
Build trust with neighbors, collect claims, and seed a believable high-value bluff to invite a night kill without outing Ravenkeeper.
🧠
Build trust with Alice, clarify the type of concerning info, and make my vote restriction known so it does not look evasive later.
🧠
Get Eve to narrow because my first Fortune Teller yes was on Bob and Eve; comparing her response to Bob's Butler claim may identify demon or red herring.
🧠
Alice is in my Spy pair and is pressuring me. I will narrow without exposing my exact ping, and make her commit to concrete info before nominations.
🧠
Share consistent cover, flag Heidi's info contradiction, and pressure Eve for a claim before nominations.
🧠
Clarify David's hinted info and gather conflicts before nominations while preserving my Slayer shot for a real suspect.
🧠
Respond to Grace/Eve with fake Investigator info on David (safe, as Investigator sees Minions not Demon). Builds my good cred, gets Eve's full claim to map board/help Demon hide. Keep group whispering to coordinate bluffs privately later.
🧠
Strengthen 3-for-3 circle as good Empath bluff to gain trust/info from potential goods, probe Grace on Eve/Heidi whispers to map evil network & sow chaos, keep Demon hidden early.
🧠
Resolve Bob's overlap with my real role and get Alice's info before nominations without revealing Ravenkeeper too early.
🧠
Clarify Alice's info before noms and coordinate my Butler voting restriction through Alice while keeping my claim mostly private.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Create pressure and avoid a no-execution day with no information. Frank is socially connected but unverified, making him a reasonable day one pressure target.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution without fully hard-claiming Ravenkeeper; encourage town to avoid wasting an execution that prevents my night-death ability.
🧠
I nominated Frank for real pressure, and his defense is too vague to clear him. A day one execution gives information and prevents evil from coasting.
🧠
I do not have a strong reason to execute Frank, and his claimed range may be useful alive. With no Undertaker certainty, I should not add a careless day one vote.
🧠
Frank is confirmed Ravenkeeper. Executing him removes a good info role early and tests town voting cohesion without risking Demon David. Helps evil thin herd.
🧠
Discourage executing a potentially useful role and avoid violating my Butler restriction since Alice has not voted.
🧠
Raise hand to vote Frank per alliance with Grace/Charlie (my reads 0 evil). Builds trust as good Empath, pressures Frank publicly, tests town without outing Demon self. Evil wins by sowing D1 chaos.
🧠
I do not want to make Frank the execution when my only demon ping is on Bob and Eve, and Frank's claim set may be useful alive.
🧠
Frank is outside my Investigator ping and may be a useful role. I want pressure on Alice and Heidi, not a risky day one execution here.
🧠
Stop my execution and make any fourth voter accountable; as Ravenkeeper, staying alive or dying at night is more valuable than dying by execution.
🧠
Keep pressure on Frank and force a concrete claim before deciding whether to lower. A day one execution is useful unless he is dangerous to execute.
🧠
We need an execution candidate today, and Frank avoided giving enough public substance. Putting him on the block creates pressure and prevents a wasted day.
🧠
Lowering my vote prevents Frank's execution (4th vote), keeps valuable good Ravenkeeper alive to confuse town later, protects Demon by avoiding info gain for town. Positions me as helpful good.
🧠
Prevent a thin day one execution on a potentially useful good claim while noting we can reassess if Frank survives suspiciously.
🧠
Lower to keep Frank safe day1. Saves my vote credibility with Grace/Charlie alliance (0 evil read), denies info loss from hasty exec, lets Demon act tonight while I stay trusted Empath.
🧠
Frank is outside my only Demon ping, and his claim set could be useful. I should not help execute him when Bob or Eve are more relevant suspects.
🧠
Stop a weak execution and publicly seed my Investigator ping so town focuses on Alice or Heidi tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/4).
🧠
Create a viable execution based on Eve's hinted info and avoid a no-execution day while moving pressure off a high-value Ravenkeeper.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise hand to vote myself up slightly for credibility as good Washerwoman bluff, align with Frank's nom against Eve's suspicion, confuse town logic, protect Demon David.
🧠
I nominated Heidi to test Eve's starting-info world; adding my vote is necessary pressure and keeps town from drifting to no execution.
🧠
I want a day one execution, and Eve's information makes Heidi a live evil candidate. Heidi self voting lowers Saint concern, and pressure may reveal who avoids the vote.
🧠
We need an execution day one, and Eve's info plus Heidi's voting pattern makes this a better test than no execution.
🧠
I cannot legally vote unless Alice votes. Prompt her to enable my vote and signal town that Heidi is a more coherent execution than Frank.
🧠
Heidi is confirmed evil minion. Support Frank's nom by voting to execute her, dismantle town without losing demon. Builds trust with good by removing 'confirmed' evil.
🧠
A day one execution gives Undertaker information and avoids wasting the day. Eve's info points at Alice/Heidi; since I know I am good, Heidi is worth testing.
🧠
My Investigator ping is Alice or Heidi as Spy. Heidi is on the block with enough support, so I should help secure an execution on a real minion candidate.
🧠
Lower to stall execution (show doubt in Eve/Frank worlds), force revote or no-exec day1. Protects Demon David; dead Spy still disrupts via Grimoire info/talk.
🧠
Keep my vote on Heidi. This tests Eve's starting info and avoids wasting day one after Frank survived pressure.
🧠
Keep my vote on Heidi to ensure a day one execution while preserving the Slayer shot for stronger Demon evidence later.
🧠
Keep my vote on Heidi because her claim conflicts with David's Empath world and Eve is pushing Alice or Heidi. Day one execution gives info and avoids no execution.
🧠
Alice is voting, so my Butler restriction permits me to vote. Heidi fits Eve's starting info better than Frank, and a day one execution gives town data.
🧠
Heidi dying removes only Minion early, but evil wins by Demon survival. Stall D1 exec to reach parity; lowering prevents 4+ votes on her, disrupts town momentum, positions me as thoughtful Empath.
🧠
Heidi is outside my Fortune Teller ping, while Eve and Bob are inside it. I should not help Eve drive a Heidi execution without more clarity.
🧠
Keep the Heidi execution over threshold and make clear the logical consequence if she is good.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on block with 5 votes, 1 tick left. Sacrifice as Minion to protect Demon David. Speak to endorse Eve's logic publicly, build her cred as good Investigator pushing evil me, confuse town and protect David/evil team.
🧠
Lock in a meaningful D1 execution and set up tomorrow’s logic around Eve’s info and Undertaker confirmation without exposing Ravenkeeper.
🧠
Lock in a useful D1 execution based on claimed Investigator info and set up tomorrow's mechanical comparisons without wasting my Slayer shot.
🧠
Do not disturb a useful execution. Heidi's washerwoman info conflicts with my real role, and Eve has a Spy ping on Alice or Heidi.
🧠
No better candidate can beat 5 votes now; preserve test execution and encourage controlled info tomorrow without exposing my Butler role.
🧠
Support Heidi execution publicly as 'town consensus test' to build good trust early. Avoid nominating over her now (final tick risks chaos); tomorrow use Undertaker reveal to manipulate based on outcome, keeping me safe.
🧠
Let the execution stand while signaling I have relevant Fortune Teller info to share tomorrow without fully outing before night.
🧠
Lock in my exact Investigator info before night and support the current execution, avoiding last-minute chaos.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Eve has made the strongest public information claim and is likely good or at least a likely Demon target tonight. Protecting her may preserve a useful voice.
📜
Storyteller
Grace
You chose to protect Eve.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Prioritize killing Eve: her Spy info drove day 1 execution and she will lead tomorrow's logic against Alice or us. Disrupts town most.
🛡️
Eve was protected from a night kill.
📜
Storyteller
David
You chose to kill Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Test one of my night zero yes targets against a fresh central player. A no would largely clear Bob and point the original yes toward Eve; a yes keeps Bob or implicates Frank.
📜
Storyteller
Alice
You chose Bob and Frank. You receive the answer: NO.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose a steady likely-good voter, not Alice who is implicated. This preserves my ability to vote on sensible executions tomorrow.
📜
Storyteller
Bob
You chose Charlie to be your master.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Gather fresh Empath and Investigator logic before nominations; clarify David's odd claim and whether Alice should be pressured or shot later.
🧠
Get Alice's exact info and reconcile it with Eve/Heidi, while offering trust. Her claim is central to whether Heidi execution was good.
🧠
Privately reveal monk save to likely saved Eve, build trust, and get her exact info before nominations without exposing it publicly.
🧠
As dead Spy, use ghost talk to disrupt town logic on Eve's info (which correctly ID'd me). Reinforce Eve lying/poisoned to make town nominate her over David. Coordinate with David privately for bluffs.
🧠
Coordinate with fellow Minion Heidi to frame Eve as liar/poisoned using her 'exact' Spy claim now that Heidi's dead. Builds public push to execute Eve, removing key good info role and disrupting town logic.
🧠
Build trust with likely Monk protection info while keeping her hidden, and keep pressure on the surviving half of my Investigator ping.
🧠
Bob is likely not the Demon from my second check, so sharing exact FT info may build a trusted chain and test Eve's accusation against me.
🧠
Get Alice's promised info and learn whether Bob has mechanical reason to trust me, so we can interpret Heidi's execution and the no-death night.
🧠
Clarify Alice's info and Bob's likely Butler claim before nominations; no need to spend Slayer shot without a Demon lead.
🧠
Reveal to players already inferring Butler, coordinate voting restriction, and get Charlie's claim before nominations to solve Eve or Alice worlds.
🧠
Get Alice's exact claim before nominations and test Eve's Investigator world without exposing I am Monk.
🧠
Coordinate public story with Demon: he'll claim Empath 0 on Eve/Heidi to invalidate Eve's chain (accurate Spy info + Alice), paint her as drunk/lying. Push Eve nom publicly next tick to eliminate threat.
🧠
Confirm coordination with Heidi before public phase. Ensure we back each other's claims (me Empath N1 you/Eve=0 evil; her admitting Spy but Eve lying now) to nom/execute Eve, removing her accurate info threat.
🧠
Answer Charlie while pushing for David's result and Alice's exact claim without exposing Grace's possible Monk protection on me.
🧠
Share exact info with key players, reduce suspicion on Bob and Frank, and pressure Eve while collecting claims before nominations.
🧠
Share my real claim with Alice after a useful Fortune Teller claim, get Grace's claim, and steer town toward resolving Eve and Heidi information.
🧠
Reveal now to coordinate votes and gather Alice's exact Fortune Teller info before deciding whether to shoot or nominate.
🧠
Lock in my voting constraint with Charlie and push Alice's FT info public so town can decide between Eve, Alice, and Heidi worlds before nominations.
🧠
Reveal to two key claimants so they can integrate the no-death information before nominations without exposing me publicly yet.
🧠
Coordinate exact public story with Demon before speaking publicly. Ensure our claims align perfectly to dismantle Eve's credibility and execute her, protecting Demon.
🧠
Publicly claim Empath now via speech, but coordinate with Heidi first to sync: she admits Spy (registers good), I claim 0 evil N1 to 'prove' Eve unreliable on Alice. Push nom Eve, sow doubt on her chain targeting Alice.
🧠
Force Alice to hard-claim before nominations so town can decide whether Heidi satisfied my info or Alice remains likely evil.
🧠
Share exact FT info with Eve and Slayer claim before nominations so pressure lands on Eve while Charlie can use or threaten his shot logically.
🧠
Use the last whisper to pin Eve's Investigator claim and seek Heidi execution info before nominations narrow today's execution.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
No one is on the block and Alice is my live Investigator ping. Executing her can remove Spy or force claims before night.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution and put my exact Fortune Teller information into public record so town can pressure Eve instead.
🧠
Alice is in my Spy ping and is now using a Fortune Teller claim to frame me. Putting her on the block forces the best current test.
🧠
Vote Alice to support public plan, test her FT claim vs Eve's info, sow chaos by executing good player, protect Demon David.
🧠
Vote to execute Alice per Heidi plan; no night death suggests Monk save or Soldier Eve, but Eve's push makes her suspicious too—voting Alice builds town trust while framing Eve next.
🧠
Alice is in the strongest conflict with Eve, and the no-death after my protection makes Eve more likely a good target than Demon. This secures pressure execution.
🧠
Alice is in a hard conflict with Eve and possibly Spy-claim worlds. Executing Alice tests the Investigator conflict and removes a likely minion without spending my shot.
🧠
Alice already has enough votes. I should not add a vote to a possible Fortune Teller; preserving my vote discipline while seeing if town confirms Eve or Heidi info helps good.
🧠
Discourage executing a claimed Fortune Teller when Monk protection can explain the no-death and Eve may be Alice's red herring.
🧠
Stop my execution and preserve ongoing FT info; redirect pressure toward Eve or another test rather than letting Eve's Spy accusation kill a good Townsfolk.
🧠
Prevent last-second vote retractions and secure execution of my Investigator ping despite Alice framing me via Fortune Teller claim.
🧠
Keep voting Alice to execute her (good threat). Publicly support plan: claim Spy confirm, David's Empath fits, push Eve drunk lying on Alice now. Disrupt town logic, protect David.
🧠
Publicly affirm Empath claim & Heidi Spy logic to validate our story, urge hands down on Alice & nom Eve instead. Builds my credibility as good Empath, sows doubt on Eve to shift execution & protect demon.
🧠
Alice is plausible Fortune Teller and Eve's result is not a Demon ping. I should not help execute our strongest claimed ongoing info role today.
🧠
Alice may be our Fortune Teller and current votes execute her. Lowering preserves the strongest ongoing Demon info while we reassess Eve versus Heidi.
🧠
I must obey Butler restriction and stop a likely good Fortune Teller from being executed after Heidi's Spy admission resolves Eve's info.
🧠
Prevent execution of a likely Fortune Teller and redirect town toward Demon candidates after Heidi's Spy admission resolves Eve's info.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (3/4).
🧠
We need an execution. David made a mechanically impossible Empath claim and is being backed by dead Spy, making him a strong Demon candidate.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise hand to vote myself up—shows confidence in my claim, forces town to back down or execute me (triggering Heidi Imp ascension). Defends bluff, keeps pressure on Eve.
🧠
David gave an impossible Empath claim and is supported by admitted Spy Heidi. Executing him is the best pressure and likely hits evil or Demon.
🧠
David gave an impossible Empath neighbor claim and is being backed by admitted Spy Heidi. This is our best Demon lead before night.
🧠
David is Demon; must prevent his execution. Reinforce his Empath claim as plausible (Spy fools info), attack Alice's logic to flip votes and fail this execution.
🧠
David's Empath claim is mechanically impossible and has shifted. My vote puts pressure on a likely evil claim before night.
🧠
David's Empath claim is mechanically impossible with the seating, and an admitted Spy is defending him. I want this execution to pass without spending my Slayer shot.
🧠
Charlie is voting, so Butler restriction allows me to vote. David's Empath claim is mechanically impossible and supported by the admitted Spy, making him a strong execution.
🧠
David's Empath claim has an impossible neighbor pair. Voting here removes a likely evil player and avoids executing Alice based on satisfied Investigator info.
🧠
I'm being executed with 7/4 votes - lowering retracts my vote to fail this instantly (drops to 6/4?), survives day. Defend claim as dead ghost, then night kill threat like Eve or Alice to sow chaos.
🧠
Secure execution on an impossible Empath claim while preserving my Fortune Teller logic that Eve may be Demon or red herring.
🧠
David made a mechanically impossible Empath claim and is being defended by admitted Spy Heidi. Keep votes on him as a strong Demon candidate.
🧠
Push vote failure on David by hammering Alice/Eve lies post-Spy reveal. As dead Spy, my words carry weight; create doubt on seating to prevent Demon execution.
🧠
David's claim names impossible Empath neighbors, so maintaining votes pressures a likely evil bluff before night.
🧠
Keep David on the block without spending Slayer shot; his claim has a mechanical break and inconsistent prior private info.
🧠
Keep legal Butler vote on David and reinforce the mechanical contradiction so town executes the best current Demon candidate.
🧠
Maintain votes on a mechanically broken Empath claim; executing likely evil is better than Alice after Heidi satisfied Eve's info.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Desperate to survive execution with 1 tick left. Nominating Eve sows chaos, reinforces her as poisoned liar protecting Alice, potentially ties/surpasses my 6 votes or delays execution into night.
🧠
Prevent a late counter-nomination from tying or surpassing David; his mechanically impossible Empath claim is stronger than unresolved Eve red herring worlds.
🧠
Lock in David execution and prevent a late pivot onto me; his claim is mechanically impossible and Heidi's defense links them.
🧠
Final tick, David executes unless countered. Speak to disrupt by reinforcing Eve poison lie, urging Eve nom, buy time/chaos to save Demon.
🧠
Prevent a last-second counter-nomination from saving an impossible Empath claim; preserve the strongest execution and plan to protect key info tonight.
🧠
With David already executing, I can test Alice's Fortune Teller yes on Eve before night. If Eve is Demon, this may kill or force a pass into David before execution.
📜
Storyteller
Nothing happens.
🧠
Prevent last-second chaos from saving David, whose claim has a mechanical seating contradiction. Preserve the strong execution.
🧠
Prevent a last-second Eve nomination or tie; preserve the mechanically strongest execution and set up tomorrow's info checks.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good