Game Detail

Players

Alice (Chef) Bob (Butler) Charlie (Fortune Teller) David (Monk) Eve (Scarlet Woman) Frank (Washerwoman) Grace (Soldier) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil432,263197,167$0.1850
Good1,185,61883,091$0.8421

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Eve. Your safe bluffs are: Empath, Undertaker, Mayor
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Washerwoman. Either Grace or Alice is the Chef.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Alice and Bob to start gathering information. As the Fortune Teller, I need to find the Demon or identify the 'Red Herring' (the good player who registers as a Demon). Starting with my neighbor Bob and the first player Alice is a systematic approach.
πŸ“œ
Storyteller
β†’
Charlie
You chose Alice and Bob. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
As the Butler, I need to choose a player to follow for voting tomorrow. I'll choose my neighbor Alice to start building a connection and observe her behavior.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a trust-based relationship with my neighbor Frank by sharing my role (Soldier) which is a safe, low-info role to reveal early. This helps me gather information from him.
🧠
I need to cross-reference my Washerwoman info with Grace's claim. Since she claimed Soldier but my info says she or Alice is the Chef, one of them is likely the Chef, or Grace is lying/bluffing. Sharing my info privately helps build trust and tests her reaction.
🧠
I want to privately gather information from Bob to determine if he or Alice is the Demon/Red Herring. Since I got a 'YES' on them, one of them is a high-priority target. Starting a private dialogue helps build trust and narrow down the possibilities without alerting the entire group.
🧠
I want to establish a connection with my neighbor Eve and offer protection. As a Monk, my value is keeping key info roles alive. By claiming early to one person, I can start building a trust circle.
🧠
Establish secret coordination with Minion Eve immediately. Assign bluffs (me: Empath), plan night kill (info role?), sow doubt on whisper pairs to divide town.
🧠
Coordinate bluffs/claims with Demon for credibility (Chef 0 pairs fits her Empath 0). Suggest nom/kill to break good pairs, target potential info roles, protect Heidi.
🧠
I want to start gathering information and build a connection with my neighbor, Bob. Since I have a '0' as Chef, it's a relatively safe piece of information to share early to establish trust, and I want to know what Charlie told him.
🧠
I need to coordinate with Alice since I chose her as my master and she's my neighbor. Sharing Charlie's claim helps verify information and build trust.
🧠
I am reaching out to my other neighbor, Charlie, to establish trust and identify a high-value target for my Monk protection tonight.
🧠
I need to verify my Washerwoman information. Since Grace claimed Soldier (contradicting my info that she or Alice is the Chef), I need to see if Alice is the Chef. If Alice is the Chef, it confirms my info and suggests Grace might be lying or bluffing.
🧠
I need to share Alice's claim with Charlie to help him process his 'YES' result. Since I am the Butler and picked Alice, I am tied to her voting-wise, so I need to know if she's trustworthy.
🧠
Confirm my role to Frank to build a trust circle and verify his Washerwoman claim.
🧠
Confirm bluff plan (me Empath 0 N1, Eve Chef 0 pairs), nom strategy (Charlie first), N1 kill (Bob). Coordinate to support each other publicly, sow chaos by targeting pairs.
🧠
I need to clarify the discrepancy between my role (Soldier) and Frank's Washerwoman info (Soldier/Alice is Chef). If Frank is telling the truth, Alice should be the Chef. If Alice claims something else, Frank might be lying or poisoned/drunk.
🧠
I am sharing my role and information with David because he claimed Monk, a protective role. This builds trust and ensures he knows I am a high-priority target for protection. I'm also providing him with the current lead on Alice and Bob.
🧠
Respond to David's Monk claim with Chef bluff (0 pairs). Gain credible good ally to support Heidi, nom goods like Charlie, sow chaos in pairs.
🧠
Share Chef info with trusted good neighbors David/Frank (mechanically good per bluff), confirm them good to build trust/credibility. Push nom Charlie (good) first to break C-B pair, progress to executing goods without suspicion on us/Heidi.
🧠
I need to verify Frank's Washerwoman claim by seeing if Alice confirms being the Chef. If she doesn't, Frank is suspicious. I also want to know what Eve said in the group whisper.
🧠
I want to cross-reference Alice's Chef claim with Charlie's Fortune Teller ping to see if he has any other leads on who the Red Herring might be, or if he suspects Alice more now.
🧠
I need to verify Charlie's information and warn him about Eve's claim, while also solidifying my role as Monk to him so he trusts me with his protection.
🧠
Coordinate final Day 1 plan with minion Eve before nomination. Lock in nom Charlie (break C-B), N1 kill Bob (info threat). Prep mutual support for bluffs: my Empath 0evil N1 (A/G good), her Chef 0 pairs. Builds trust, sows chaos.
🧠
I need to coordinate with Grace to expose the contradiction in Eve's claim. Since my Washerwoman info points to Alice/Grace being the Chef, and Alice claimed it, Eve's claim to be Chef is highly suspicious.
🧠
I need to alert my neighbor David (the Monk claim) about the double Chef claim (Alice and Eve). Since I have a 'YES' on Alice/Bob, and Alice is one of the Chef claimants, this strongly suggests Alice is the Demon or Eve is a Minion/Demon and Alice is my Red Herring. Either way, the double claim is a huge red flag.
🧠
I want to cross-reference Charlie's Fortune Teller information with my Chef 0 and Frank's Washerwoman confirmation to identify the Red Herring and build a trust circle.
🧠
I have shared my information with Charlie and Frank, and I am waiting for Charlie's response to see how he interprets his 'YES' result in light of my Chef 0 and Frank's Washerwoman confirmation.
🧠
I need to coordinate with Grace since my Washerwoman info points to either her or Alice being the Chef. Since Alice claimed Chef and Grace claimed Soldier, Alice is the likely Chef. Eve's claim of Chef creates a conflict that I need to resolve with my confirmed good circle.
🧠
Sync final plan pre-nomination: nom Charlie to break strong CB pair, confirm whispers intel from David/Frank, mutual bluff support to hide as good. Progress to execution of good player.
🧠
I want to solidify my alliance with Frank by analyzing the conflicting Chef claims and Eve's suspicious behavior.
🧠
I need to cross-reference the Chef claims. Alice says Frank (Washerwoman) confirmed her. If Frank is telling the truth, Alice is likely good (or the Red Herring). If Eve is also claiming Chef, Eve is highly suspicious. I need to see Alice's reaction to the double Chef claim.
🧠
I need to verify Alice's reaction to Charlie's claim and see if she's willing to coordinate. Since I'm the Butler and she's my 'master' for the day, I need to know if I can trust her votes.
🧠
Confirm my plan to protect Charlie (the claimed Fortune Teller) and highlight the suspicion on the double Chef claim (Alice/Eve), specifically Alice since Charlie has a 'YES' on her.
🧠
Update Demon pre-nomination on whispers. Confirm plan: nom Charlie (safe disrupt), mutual bluff support (Chef/Empath), N1 kill Bob. Keeps Demon safe, sows chaos.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Follow plan: nom Charlie to fracture C-B alliance, prevent good team unity. Justify via Chef bluff (0 pairs, suspicious non-adj behavior). Protects Heidi.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise hand to vote execute Charlie: supports Eve's Chef play, sows doubt on C-B, potentially eliminates good player day1 reducing numbers while we hide as Empath/Chef.
🧠
I want to highlight the double Chef claim and get Alice to confirm her claim publicly before we rush to execute Charlie, who might be the Fortune Teller.
🧠
I want to highlight the double Chef claim and pause the voting on Charlie to get more information from the key players involved (Alice, Eve, and Charlie).
🧠
I need to publicly clarify my information to expose the conflict between Alice and Eve's claims. This helps the town identify that one of them is likely evil (or the Drunk), and since Alice matches my Washerwoman info, Eve is the primary suspect.
🧠
Defend Chef bluff by accusing Frank Drunk/misinfo, reaffirm Charlie sus for tight whispers vs my 0 pairs info. Push vote yes on Charlie to exec good player, break pairs, progress to N1 Bob kill.
🧠
I need to clarify my voting restriction as the Butler and point out the contradiction in Eve's claim compared to Frank's Washerwoman info.
🧠
I need to assert my claim as the true Chef, backed by Frank's Washerwoman info, and question Eve's aggressive nomination of Charlie. I also need to instruct my Butler (Bob) on how to vote.
🧠
I need to defend myself against Eve's nomination by revealing my role and information, while also pointing out the contradiction in Eve's claim compared to Frank's Washerwoman info.
🧠
Vote Charlie per plan to execute good player, disrupt Bob's ally (info threat), support Heidi. With her vote, 2/4; push David next tick if needed.
🧠
I want to publicly reinforce the validity of my Washerwoman info and Alice's Chef claim while acknowledging Charlie's Fortune Teller info, which helps narrow down the Demon/Red Herring. I also want to justify why I am not voting for Charlie yet.
🧠
I want to publicly cast doubt on Eve's claim because it contradicts Frank's Washerwoman information, which seems more reliable at this stage. I also want to highlight the tension between Charlie's Fortune Teller result and Alice's Chef claim to keep the group focused on the most suspicious players. I will not vote for Charlie as I believe his claim and want to protect him tonight.
🧠
Publicly state my refusal to vote for Charlie, aligning with my 'master' Alice and supporting the logic that Eve is the more suspicious Chef claimant.
🧠
I will not vote for myself to avoid execution, as I am a good player with valuable information.
🧠
I want to publicly state my reasoning for not voting for Charlie and highlight the contradiction in Eve's claim to help the good team focus on the right suspects.
🧠
Claim Empath bluff early. Support Eve's Chef/disrupt Frank's logic as Drunk. Rally votes for Charlie to exec good player day1, sow chaos, protect Demon. Mutual vouch A/G later.
🧠
I will wait to see if the nomination on Charlie gathers enough support, as I currently believe Charlie's Fortune Teller claim and suspect Eve more due to the conflicting Chef claims.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/4).
🧠
I want to establish my role as Soldier to the group, especially to my neighbor Heidi (the Empath), and continue questioning Eve's suspicious behavior.
🧠
I want to reinforce the validity of my Washerwoman information and Alice's Chef claim while casting further doubt on Eve's aggressive play. I also want to highlight how Heidi's future Empath info can verify the board state.
🧠
I want to reinforce the suspicion on Eve while acknowledging the importance of Heidi's potential Empath info, all while keeping my own role as Monk hidden from the general public to avoid being a night target.
🧠
I want to reinforce the logic that Heidi's upcoming Empath info is critical for verifying Alice (my master) and Frank's info, which indirectly discredits Eve's conflicting Chef claim.
🧠
I want to reinforce my claim as the real Chef by highlighting the synergy between my claim, Frank's Washerwoman info, and Heidi's potential Empath info, while casting further doubt on Eve's counter-claim.
🧠
Defend Chef bluff vs Alice by leveraging Charlie FT YES & Heidi upcoming Empath 0 on A/G (good). Accuse Alice Demon. Frank Drunk fits Outsider. Sow doubt on Alice to shift suspicion from me/Heidi before N1 Bob kill.
🧠
Nominate Alice to leverage Charlie's credible FT info (YES A/Bob) for good execution. Protects Eve by shifting suspicion to Alice. Failed Charlie vote wasted; force action before night. Kill Bob N1 after.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will not vote for Alice because she is likely the Red Herring or a good Chef, and I want to keep her alive to see Heidi's Empath info tomorrow.
🧠
I want to see how the group reacts to Alice's nomination and if anyone else has information to share before I commit my vote, especially since my Washerwoman info points to her being the Chef.
🧠
I will wait to see how the voting for Alice develops before deciding whether to use my vote, as I need to balance the possibility of her being the Demon versus her being my Red Herring.
🧠
Raise hand to vote Alice: supports Heidi's nom, executes likely good Chef claim disrupting our bluffs (me/Heidi), eliminates town pressure on us, heads to N1 where we kill Bob as planned.
🧠
Voting yes on my own nom Alice maintains bluff consistency, pressures town to exec potential threat per Charlie's credible FT info, advances chaos while protecting me/Eve.
🧠
I want to discourage the group from voting for Alice because Frank's Washerwoman info (which includes me) strongly suggests she is the Chef. If she is the Chef, Charlie's 'YES' read on her and Bob likely points to her being the Red Herring, not the Demon. I am the Soldier, which I am now publicly claiming to explain why Frank saw me or Alice as the Chef (I am the other half of his Washerwoman ping).
🧠
I need to defend myself against this nomination by pointing out the synergy between my claim and Frank's information, while explaining Charlie's 'YES' result as a Red Herring.
🧠
I am waiting to see if my master, Alice, votes for herself before I decide whether to vote. As the Butler, I can only vote if she does.
🧠
I am waiting to see if my master, Alice, votes for herself. As the Butler, I can only vote if she does. Since she is the one on the block and claiming a powerful Townsfolk role (Chef), it is highly unlikely she will vote for her own execution.
🧠
1 tick left, 2 yes votes (me+Eve). Sway Charlie (his info), Frank (wrong washer), David to vote yes for 4+. Execute Alice (suspicious dual claim/FT) creates chaos, removes player, tests town logic before N1 Bob kill.
🧠
Rally Charlie/David/Frank votes for Alice exec (need 2 more). Remove claimed Chef good, validate our bluffs (my Chef 0, Heidi Empath 0 upcoming), kill Bob N1 to confuse Butler/FT logic.
🧠
I want to publicly state why I am not voting for Alice and defend the validity of my information, which points to Alice being good.
🧠
I want to publicly state my reasoning for not voting for Alice, aligning with Frank and Grace to protect a likely good player (Alice) and questioning Eve's aggressive stance.
🧠
I want to publicly state why I am not voting for Alice and point out the suspicion on Eve, while reinforcing the Red Herring theory.
🧠
I will wait for the voting period for Alice to conclude, as the majority of the town (Frank, David, Charlie, and myself) has already expressed that they will not vote for her, making her execution unlikely.
🧠
I will wait for the voting period on my own nomination to conclude, as the current consensus among the majority of players (Frank, David, Charlie, Grace, and Bob) is to not execute me based on the strength of the Washerwoman information and the likelihood of me being the Red Herring.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
I want to publicly state my role as Monk and my intention to protect Charlie. This serves two purposes: it confirms my role to the group (which can be verified if Charlie survives multiple nights) and it puts the Demon in a position where they have to decide whether to attack me or try to bypass my protection. It also reinforces the plan for Heidi's Empath read.
🧠
Acknowledge David's Monk claim and reinforce my own Soldier claim to narrow down the Demon's options and set expectations for the next day.
🧠
Failed Alice exec exposes town reliance on Frank's info. Push nom Frank as Drunk (wrong WW dual chefs) to discredit key town proof, force reliance on Heidi N1 Empath 0 validating us. Disrupts logic, protects Demon.
🧠
I want to push back against Eve's narrative that I am the Drunk and reinforce the validity of my Washerwoman information before the day ends.
🧠
I want to signal that I am satisfied with the current state of the day and ready to move to night, while reinforcing the logic that supports Alice and Frank over Eve.
🧠
I want to end the day without further nominations to preserve my information and see what the night brings, especially with David's Monk claim protecting me.
🧠
I want to end the day without further nominations to preserve my life and the lives of other potential good players, as the current information (Frank's Washerwoman and my Chef claim) suggests I am likely the Red Herring and not the Demon.
🧠
Push nom Frank per Eve to execute good info role (Washerwoman), discredit his claim supporting Alice, set up my fake Emp 0 N1 to clear A/G/Eve area & build trust for survival.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie because they are the Fortune Teller, a high-value information role that the Demon is likely to target early to prevent them from finding the Demon. Protecting them ensures we get more information tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob kill targets unprotect info/vote threat (FT ally, Butler), severs C-B pair pushing A/Bob Demon logic, buys Eve time while my Empath 0 A/G solidifies A good, hides us till endgame.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am testing Eve and Frank to resolve the conflict between their claims. Eve claims Chef 0 and accuses Frank of being the Drunk, while Frank claims Washerwoman (Alice/Grace as Chef). Since Alice/Bob gave a 'YES' on N0 and Alice is likely my Red Herring (confirmed as Chef by Frank), checking Eve and Frank will help identify if either is the Demon or if Frank's info is indeed reliable.
πŸ“œ
Storyteller
β†’
Charlie
You chose Eve and Frank. You receive the answer: NO.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to coordinate with the Fortune Teller (Charlie) because their 'YES' on Alice/Bob is now much more significant since Bob is dead. If Bob was the Red Herring, Alice is the Demon. If Bob was just a regular player, Alice is either the Demon or the Red Herring.
🧠
Whisper Demon Heidi to privately coordinate Day2: reinforce bluffs, decide nomination (Frank/Charlie), protect each other, exploit dual Chef suspicion to chaos without risking Heidi.
🧠
I want to establish trust with Alice by revealing my role and my N0 choice, while also gathering her thoughts on the current suspects (Eve/Heidi) and my death.
🧠
I want to share my N1 result with Grace to build trust and coordinate our next move, while also testing her reaction to being a potential target for my next night check.
🧠
I want to build trust with the dead Butler (Bob) and coordinate our information. Since he confirms Frank's info on me, it strengthens the case that Frank is the real Washerwoman and Eve is a fake Chef.
🧠
I want to establish a private line of communication with Charlie, whom I protected last night, to see if they have any Fortune Teller information and to coordinate our efforts.
🧠
I want to confirm Alice's role and alignment by sharing my Washerwoman info privately, while also gathering intel on what the dead player (Bob) might have shared. This helps solidify the 'good' block.
🧠
Coordinate nom on Frank (drunk via dual Chefs/WW error). Confirm Empath A/G=0 N1. Publicly support Eve's Chef to build trust, sow chaos on town pairs. Keeps me hidden.
🧠
Reinforce alliance with Eve, confirm nom Frank plan, script public argument to expose Frank drunk via claim conflicts, building trust while eliminating good threat.
🧠
I want to solidify my alliance with Frank (Washerwoman) and share the information Bob (Butler) gave me to confirm the Outsider count and identify the likely evil team.
🧠
I want to steer Charlie away from checking me (since I know I'm good) and towards more suspicious players to maximize information gain.
🧠
I want to solidify my alliance with Alice by sharing my deduction about the game state and proposing a target for execution.
🧠
I want to reinforce Alice's trust in Frank and point out the suspicious nature of Eve's double-claim, while also acknowledging my own death as a potential sign of my goodness.
🧠
I need to confirm Charlie's role and information to coordinate our next move, especially since I protected them and they are a high-value target (Fortune Teller).
🧠
I need to coordinate with my claimed protector (David the Monk) and share my information to build trust and plan my next night's move.
🧠
Spread 'Frank drunk' logic to Alice (Heidi good read, Frank whispering her) & David (my good neighbor) to convince them to vote Frank execution when Heidi nominates. Turns potential allies against Frank, sows chaos, protects Demon.
🧠
I need to challenge Eve's narrative that Frank is the Drunk. Charlie's Fortune Teller info (Alice/Bob = YES) combined with Bob's night death strongly suggests Alice is either the Demon or the Red Herring. If Alice is the Chef (as Frank's Washerwoman info suggests), then Frank isn't necessarily the Drunk. I want to see how Eve and Alice react to this conflict.
🧠
I want to coordinate with Alice before going public with my information to ensure we are on the same page and to prepare for the push against Eve.
🧠
Counter David's doubt on Frank drunk by explaining FT red herring (Bob). Reinforce Alice/Heidi/D/F good logic chain. Get David/Alice to support Heidi's Frank nom for exec, eliminate threat & sow chaos.
🧠
I want to steer the Fortune Teller (Charlie) away from checking me (Soldier) and David (Monk) because we are likely both good and it's a waste of a night. I want him to find the Demon among the more suspicious or quiet players.
🧠
I want to know what Eve is saying in her private group chat to see if she's trying to manipulate the key players (Alice and David) and to reinforce my own credibility as the confirmed Outsider.
🧠
Whisper Eve/Alice to coord nom Frank, reinforce claims publicly via Alice (my good read). Build trust, sow doubt on Frank/Grace-Charlie, set up Frank exec.
🧠
I need to explain to Grace why checking her and David is a valid strategy to narrow down the Demon/Red Herring possibilities, while also acknowledging her point about Eve/Heidi.
🧠
To coordinate with my trusted allies (Frank and Bob) and expose the inconsistency in Eve and Heidi's claims regarding the Outsider count and my role.
🧠
Rally David/Alice/Charlie behind Frank drunk story for Heidi's nom. Secure 3+ votes (us+them) to exec good Frank, thin herd safely.
🧠
I need to coordinate with Frank and Bob to expose Eve and Heidi's false narrative. By confirming Bob's Butler claim, we can disprove the 'Frank is Drunk' theory since there's only one Outsider slot.
🧠
Coordinate with Eve on responses from her group whisper (David/Alice/Charlie). Confirm nom Frank, public backing of claims to execute him and reduce threats. Prep N2 Grace kill.
🧠
I want to confirm Charlie's logic and encourage him to use his ability to narrow down the Demon. By checking me and David, he can isolate Alice's 'YES' result.
🧠
I need to cross-reference Eve's claims with Charlie's Fortune Teller info and Frank's Washerwoman info to see if Eve's logic holds up or if she's trying to misdirect the town.
🧠
To solidify the alliance between Alice, Frank, and myself by confirming our roles and targeting the most likely evil candidates (Eve and Heidi).
🧠
I want to align with David (my neighbor and claimed Monk) to analyze the conflicting Chef claims between Alice and Eve, while also testing my theory that Alice is my Red Herring.
🧠
Confirm my Washerwoman info with Alice and Bob to solidify our alliance and prepare for a public push against Eve.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to focus the town's attention on Alice based on Charlie's Fortune Teller information while checking if anyone has conflicting info before a nomination occurs.
🧠
I want to point out the logical inconsistency in Eve's argument and force Alice to clarify her role, as the double Chef claim is a major red flag.
🧠
I need to publicly clarify my role and information to counter Eve's narrative and explain why Frank's information is consistent with mine.
🧠
Per Eve coord, nom Frank publicly reinforces our bluffs (Empath backs Alice, Chef trumps WW). Executes info threat or disrupts good logic, keeps Demon alive. Only 1 tick left.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend Frank and expose the flaw in Heidi's logic to prevent a good player's execution. I also want to point out that Eve is the one counter-claiming me, making her the likely evil player.
🧠
Vote Frank to support Heidi, execute likely-good neighbor (Chef 0), drop to 6 alive towards 3-2 win. Counters Alice defense, progresses chaos.
🧠
Raise to vote Frank - push exec to cull goods, cement Eve/Heidi trust vs Alice/Frank bloc. Need 4 votes; Eve already yes. Disrupts town, keeps pressure off us/Eve.
🧠
I want to prevent the execution of Frank, whom I have a 'NO' result on, and redirect the town's focus to the Chef counter-claims between Alice and Eve.
🧠
I will not vote for Frank. As a dead player, I only have one ghost vote, and Frank is likely a good player (Washerwoman) whose information confirms Alice (Chef). Heidi's nomination of Frank is based on flawed logic and a desire to discredit good information. I need to save my vote for a more critical moment, likely against Eve or the Demon later.
🧠
I need to defend myself against Heidi's nomination by pointing out the logical flaws in her argument and highlighting the supporting evidence from Alice, Bob, and Charlie.
🧠
I will not vote for Frank because the evidence suggests he is likely good and his information aligns with Alice's claim, while Eve's counter-claim and Heidi's push for Frank's execution are suspicious.
🧠
I will not vote for Frank because the logic against him is flawed and Charlie's information suggests he is not the Demon.
🧠
Publicly address David/Alice logic flaws, reaffirm Frank drunk/wrong, urge David/Charlie/Grace to vote for execution. Reduce to 6 alive safely (Frank good), progress evil win.
🧠
I will not vote for Frank because my Night 1 information (Eve/Frank = NO) clears him as a Demon candidate, and the current logic suggesting he is the Drunk is weak given the potential Outsider count.
🧠
I will not vote for myself. I need to survive this nomination to push for Eve's execution, as she is the most likely evil player based on the conflicting Chef claims and my Washerwoman information.
🧠
I will not vote for Frank. I believe Frank is the Washerwoman who confirmed me as the Chef. Eve's counter-claim and Heidi's push against Frank suggest they are the evil team trying to eliminate a confirmed good player. Charlie's Fortune Teller info (YES on me/Bob) makes me look suspicious, but since Bob is dead and I know I'm good, it likely points to Bob being the 'Red Herring' or me being framed. I need to save my vote to ensure Frank stays alive.
🧠
I want to prevent the execution of Frank, whom I believe is likely good, and redirect the town's focus toward the conflicting Chef claims (Alice vs. Eve) and Charlie's Fortune Teller information.
🧠
I want to discourage the town from voting for Frank, as I believe he is good and the push against him is coming from evil players (Eve/Heidi). I also want to reinforce my claim as the Butler to confirm the Outsider count.
🧠
I will not vote for Frank because the evidence suggests he is a legitimate Washerwoman and not the Drunk, especially with Bob claiming Butler as the single Outsider.
🧠
Push Frank exec to validate Empath/Chef logic, remove contradiction source. Town wastes vote on good/Drunk, exposes more via execution. Keeps me safe.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/4).
🧠
I want to highlight the contradiction in Eve and Heidi's logic regarding the Drunk/Butler situation and shift the focus to the Chef counter-claim between Eve and Alice.
🧠
Frank nom failed (2/4). Alice heavily suspected by David/Grace/Charlie logic (FT yes). My nomination chains her as Demon via Bob death + her Chef claim contradicting Heidi. Executes good player, reduces to 6 alive, protects Heidi.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's nomination by pointing out the flaws in her logic and highlighting that her aggression is a sign of her being evil. I want to remind the group that Charlie's 'YES' doesn't definitively make me the Demon.
🧠
Vote yes on Alice (good) to execute, reduce to 6 alive, protect Heidi to night kill Grace. Chef conflict dies with her, strengthens our bluffs.
🧠
Raise hand to vote execute Alice: supports Minion Eve's nom, resolves dual Chef (favoring Eve), removes Alice (my good Empath neighbor claim protector), thins town to 5 alive closer to win condition. Forces sus whisper group to vote or expose.
🧠
I am voting for Alice because the Fortune Teller (Charlie) has a 'YES' on her and Bob (who is dead), and there is a direct counter-claim on her Chef role from Eve. Alice is a high-probability Demon candidate.
🧠
I want to discourage Grace from voting for Alice because I believe Alice is the Chef I saw with my Washerwoman ability. If Alice is executed and she's good, we lose a powerful information role and potentially the game if the evil team gains momentum.
🧠
I want to prevent Alice's execution because I suspect Eve is the one lying about being the Chef, and Charlie's info on Alice/Bob is ambiguous due to the Red Herring possibility.
🧠
I want to discourage the town from voting for Alice, as I believe Eve's aggressive behavior is more suspicious and my death as the Butler makes me a likely candidate for the Fortune Teller's Red Herring.
🧠
I will not vote for Alice because my N0 'YES' on Alice/Bob likely points to Bob as the Red Herring (since he's dead) or Alice as the Red Herring. Eve's aggressive counter-claim and push for execution make her more suspicious as a potential Minion or Demon trying to frame Alice.
🧠
I will not vote for Alice. My Washerwoman info (Alice or Grace is Chef) directly supports Alice's claim, and Eve's counter-claim makes her highly suspicious. Charlie's 'YES' on Alice/Bob could easily be explained by Bob being the Red Herring, especially since he's dead. Executing Alice now risks losing a confirmed Townsfolk (from my perspective) and potentially the game if Eve is the Demon.
🧠
I need to defend myself against Eve's nomination by highlighting the flaws in her logic and reinforcing the suspicion on her and Heidi.
🧠
Push Charlie to vote Alice for execution. 3 votes (E,H,G); Charlie's vote executes likely-good Alice, down to 6. Reinforce logic chains guilting Alice over Eve. Disrupt town defense.
🧠
I will not use my single ghost vote on Alice. I believe Alice is likely good (the Chef Frank saw) and that I was the Red Herring for Charlie's Fortune Teller ability. Heidi and Eve's aggressive push to execute Alice feels like an evil team coordination. Saving my vote for a more certain Demon candidate later in the game is more strategic.
🧠
Secure Alice execution (likely good) with 4th vote by countering defenses, using Heidi/Charlie logic + my Chef. Reduces alive to 6, disrupts town, protects Heidi.
🧠
I will not vote for Alice. The information from Charlie (Fortune Teller) is ambiguous because Bob (the other person in the 'YES' result) is dead and could easily be the Red Herring. Eve's aggressive push to execute Alice feels like a Minion trying to eliminate a Townsfolk (Chef) or a potential rival. As the Monk, I can protect Charlie again tonight to get more clarity. Executing Alice now based on incomplete info is too risky for the Good team.
🧠
I will wait to see if the nomination on Alice reaches the required 4 votes. I am currently leaning towards Alice being my Red Herring rather than the Demon, especially since Bob is dead and could easily be the Red Herring. I want to keep Alice alive for now to gather more information tonight.
🧠
I am lowering my hand to prevent Alice's execution for now. Frank and David's logic about Bob potentially being the Red Herring is plausible, and I want to see if Charlie can get more information tonight before we commit to executing a potential Chef.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
Alice nom failed; pivot to Grace sus vote flip saving her. Push David/Charlie/Frank to nom Grace (hasn't been nom'd). Execute good player, reduce to 6 before N2 Grace kill, protect Heidi.
🧠
I want to probe Grace's reasoning for changing her vote and address Eve's aggressive playstyle without committing to a nomination yet.
🧠
Grace flip saved Alice (town asset via Chef claim). She's not nominated; urge town to nom/execute her now (pre-night thin). Protects my survival, sets up N2 Grace kill if survives.
🧠
I want to understand Grace's sudden change of heart and address the mounting pressure from Eve and Heidi to nominate her, while maintaining my suspicion of Eve.
🧠
I want to understand Grace's reasoning for lowering her hand and also point out the suspicious aggression from Eve and Heidi, which might be a coordinated evil push.
🧠
Explain my vote change to reduce suspicion and highlight Eve's suspicious behavior.
🧠
To defend Grace and point out the suspicious aggression from Eve and Heidi, reinforcing my own claim and Frank's information.
🧠
I want to de-escalate the push for Grace's execution and reinforce the trust in Alice (my Washerwoman info) while questioning Eve's aggressive behavior.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie again because as the Fortune Teller with a 'YES' result, he is the most valuable information source for the good team and the most likely target for the Demon. Keeping him alive is crucial for narrowing down the Demon candidates.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing Charlie: highest threat as active FT providing Demon info. Town relies on him; death stalls good logic, thins herd to 6 alive. Avoid Grace (claimed Soldier=safe). Coordinate Eve survival.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Heidi
You attacked Charlie, but they survived.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to determine if Alice is the Demon or my Red Herring. By checking her against Heidi (who is pushing hard for her execution), I can narrow down the suspects. If I get a YES, it's likely Alice is the Demon (or Heidi is, though less likely given her Empath claim). If I get a NO, Alice is confirmed as my Red Herring, and I can look elsewhere for the Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose Alice and Heidi. You receive the answer: YES.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to confirm Alice's Chef info and discuss the lack of deaths, which supports David's Monk claim or suggests a failed Demon jump/Soldier hit.
🧠
I want to confirm if Charlie's information is progressing and let them know they are being protected so they can feel safe sharing their findings with me.
🧠
Coordinate with Demon privately before nomination phase. Share sus updates, agree on fake good logic to stall/protect. Direct town to execute Alice/Charlie goods.
🧠
I need to share my updated information with David, who has claimed to protect me as the Monk. This builds trust and helps us narrow down the Demon. Alice is the primary suspect based on my double YES pings.
🧠
I want to check in with Frank, who has been level-headed, to see if he has any theories about the lack of deaths and to subtly remind him of my role's utility.
🧠
I am responding to Grace's whisper to build trust and share my Washerwoman information. Since I saw her or Alice as the Chef, and Alice claimed it, I want to see if Grace confirms she is NOT the Chef, which would hard-confirm Alice as the Chef (barring poisoning/Spy).
🧠
I need to confirm my information with Bob and explain why Charlie's 'YES' result makes sense if I am the Chef. This helps solidify the 'Good' block and identifies Eve as the likely liar.
🧠
Coordinate with Eve: back her Alice nom (sus Chef lie/FT guilt), confirm Chef0 D/F good. If fail, pivot Charlie. Keeps me safe, eliminates good info roles.
🧠
Whisper Grace/Frank (tight pair, Grace my confirmed good neighbor) to corroborate Eve's Chef claim with my Empath, guilt Alice Demon via logic chains. Secure their votes for Eve's upcoming Alice nom to execute threat.
🧠
I need to coordinate with Charlie, my confirmed Townsfolk (Fortune Teller), to narrow down the Demon. Since Alice appeared in two 'YES' results, she is either the Demon or the Red Herring. If she's the Red Herring, the Demon is either Bob (dead) or Heidi. Since Bob is dead and the game is still going, if Bob was the Demon, a Scarlet Woman would have caught it. I want to see if Charlie suspects Heidi or Alice more.
🧠
I want to confirm Alice's stance and coordinate our next move against Eve, who is the primary suspect for the good team if Alice is the real Chef.
🧠
I want to coordinate with David, who claims to be the Monk and has been protecting me, to focus our efforts on Alice, who is the most likely Demon candidate based on my Fortune Teller pings.
🧠
I need to reconcile the conflicting claims. Heidi is claiming Empath 0 on Grace and Alice, which would mean they are both good. However, I know one of them is the Chef. Grace previously told me she is the Soldier. If Grace is the Soldier, then Alice MUST be the Chef. If Alice is the Chef, Eve's Chef claim is a lie. I'm questioning Grace's role to see if she's been truthful with me.
🧠
Coordinate nom/votes on Alice to clear Chef conflict & Grace sus flip. Confirm D/F good to manipulate them vs town. Push Charlie next if fail, protect Heidi.
🧠
Confirming the plan with Bob to target Eve and signaling my intent to coordinate with Charlie.
🧠
I need to clarify the role conflict between Alice and Eve with Frank. Since Frank's Washerwoman info points to Alice/me being the Chef, and I know I'm the Soldier, Alice must be the real Chef. This hard-confirms Alice and Frank to me, making Eve the likely liar.
🧠
I want to clarify Charlie's full information to ensure the logic holds before we push Alice, while also confirming my support for his plan.
🧠
I need to clarify my N1 info to David to solidify our alliance and narrow down the Demon candidates between Alice and Heidi.
🧠
Respond to Frank's probe: Label him Drunk/lying to resolve WW conflict, reaffirm Eve Chef/Alice Demon logic. Get F/G votes on Alice nom next tick. Disrupt good logic chain.
🧠
I want to gather Charlie's Night 2 information through Alice to narrow down the Demon candidates, especially since no one died, which suggests the Monk (David) successfully protected someone (likely Charlie).
🧠
I need to gather the latest information from the most trusted players (Charlie the Fortune Teller and David the Monk) to confirm if they found the Demon or if David's protection was successful, which would validate their roles and help us target Eve.
🧠
Coordinate w/Heidi pre-nom: Confirm D/F good, Grace sus flip but defer to her read. Push Alice nom/votes hard as Demon (Chef+FT logic). Probe David/Frank thoughts to sow doubt on Grace/Charlie tight groups. Fail -> Charlie next.
🧠
I need to counter Heidi's 'Drunk' theory and reinforce the validity of my Washerwoman info which points to Alice being the Chef, thereby casting doubt on Eve's claim.
🧠
I need to defend Alice and Frank's logic while confirming my role as Soldier to Heidi and Frank. Heidi is pushing hard for Eve's claim, but the synergy between Frank's Washerwoman info and Alice's Chef claim is too strong to ignore. I want to understand why Heidi is so convinced by Eve.
🧠
I want to point out the mechanical synergy between Frank's Washerwoman claim and Alice's Chef claim to Heidi, while also reinforcing my own Soldier claim as a reason for the lack of deaths. This aims to shift suspicion away from Alice and onto Eve.
🧠
I need to confront Alice about Charlie's 'YES' pings while also addressing the Chef claim conflict between her and Eve. This helps determine if Alice is the Demon or the Red Herring.
🧠
Finalize Heidi coord for my Alice nom/vote. Confirm D/F good, Grace defer good read. Disrupt town logic on Alice via Chef/FT guilt. Push exec before numbers drop.
🧠
I need to gather the latest information from the Alice/Charlie/David alliance to determine the best target for today's execution.
🧠
I need to explain why I might be the Red Herring to David and Charlie so they don't execute me, while pointing out that Eve's claim is the mechanical contradiction.
🧠
I need to pressure Alice while keeping David in the loop. If Alice is the Red Herring, she's good, but if she's the Demon, she's playing a strong game. I'm highlighting that my info doesn't 'clear' anyone if she's the source of the YES.
🧠
Counter G/F push on Eve by logic chains guilting Alice. Exploit their group whisper to flip them to vote Alice, dismantle town logic before nom.
🧠
I need to counter Heidi's 'Drunk' theory and point out the logical strength of my Washerwoman info matching Alice's claim, while pushing the suspicion back onto Eve.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nom Alice per plan: Chef conflict + Heidi Emp + fake FT logic chains her Demon. Heidi backs 100%. 7 alive, safe exec good player. Fail->Charlie next tick. Probe Grace/Frank whispers later.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Alice because she is the common denominator in both of my 'YES' results (N0: Alice/Bob, N2: Alice/Heidi). While she could be my Red Herring, the mechanical evidence from my Fortune Teller pings makes her the most logical Demon candidate at this stage.
🧠
I will wait to see how the voting progresses before deciding whether to use my single ghost vote. Alice is my 'master' from Night 0, and although I am dead and the restriction technically doesn't apply, I still trust her more than Eve. However, Alice is currently on the block, and I need to see if the good team supports this execution or if they suspect Eve is the one lying.
🧠
Vote yes for Alice execution per Eve plan. Charlie already yes (3rd vote?). Need 4/7; disrupts good, keeps me safe. If fail, night kill next threat.
🧠
I want to publicly defend Alice and explain why I am not voting for her, highlighting the mechanical synergy between Frank's info and Alice's claim.
🧠
I am choosing not to vote for Alice because Grace's point about Frank's Washerwoman info (Grace/Alice=Chef) strongly supports Alice's claim. If Alice were the Demon, it would be highly unlikely for her to guess Frank's specific info. Eve's nomination feels like a desperate push from a potential Minion.
🧠
Vote yes on Alice to push execution of good/claimed Demon. Secures 3/4 votes (Charlie/Heidi/me), hope Frank/David/Bob for 4th. Fails to Heidi N3 kill. Protects real Demon.
🧠
I want to publicly defend Alice and explain why I am not voting for her, reinforcing the mechanical link between my Washerwoman info and her claim.
🧠
I need to defend myself against Eve's nomination by highlighting the mechanical evidence (Frank's Washerwoman ping) that supports my claim and explains Charlie's 'YES' pings as me being the Red Herring.
🧠
I am choosing not to vote for Alice because my Washerwoman information (Alice or Grace is the Chef) strongly supports Alice's claim of being the Chef. Executing her based on Eve's counter-claim and Charlie's potentially misdirected 'YES' (where Alice could be the Red Herring) seems like a mistake for the good team.
🧠
I am on the block and need to survive this nomination. Since I am the real Chef (confirmed by Frank's Washerwoman info) and the town is currently split, I will not vote for myself. I need to see if enough players (4) vote to put me on the block. Currently, Charlie, Heidi, and Eve have raised their hands (3 votes). I need one more person to NOT vote to stay safe.
🧠
3 votes on Alice (C/E/H). Need David's 4th. Publicly dismantle Frank/Grace 'coincidence' (Alice D1 common Chef guess), reaffirm mechanical chains guilting Alice Demon. Sway David, execute good player, progress to fewer alive.
🧠
I will wait to see if David or Frank changes their mind, but I will not use my ghost vote on Alice because I believe she is good and Eve is the likely Demon or Minion.
🧠
I will not vote for Alice because I believe she is the real Chef based on Frank's Washerwoman information, and I suspect Eve is the one lying.
🧠
I want to pressure David to reveal his stance and explain why he isn't voting, while also highlighting the ambiguity of my Fortune Teller results (Red Herring vs. Demon).
🧠
Frank's WW 'confirms' Alice but ignores dual Chefs (me+Alice). He's Drunk (Baron). Grace flip sus. Heidi/C/me vote yes; need David. Exec Alice (good RH) to 6 alive, safe for Heidi. Disrupt good unity.
🧠
I am publicly declining to vote for Alice to prevent her execution, as I believe Frank's mechanical information strongly confirms her as a Townsfolk (Chef), making her a likely Red Herring for the Fortune Teller rather than the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (3/4).
🧠
Alice safe, can't renom. Eve used nom. Grace most sus (D2 flip Alice save + tight F whispers + defend). Execute threat, thin herd to endgame. Probe her claim.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to challenge Heidi's nomination of Grace and point out the flaws in her logic to prevent a good player from being executed.
🧠
I will wait to see how the group reacts to the nomination of Grace before deciding whether to use my vote, as I need to weigh the possibility of her being a Minion against the risk of executing a Soldier.
🧠
I need to defend myself against Heidi's nomination by pointing out the logical flaw in her argument: it relies entirely on Frank being Drunk, which contradicts the mechanical evidence of his Washerwoman claim matching Alice's Chef claim.
🧠
I am choosing not to vote for Grace because I believe she is likely the Soldier and her defense of Alice (who I believe is the Chef) aligns with the mechanical information provided by Frank (Washerwoman). Executing a potential Soldier based on a 'Drunk' theory is risky for the good team.
🧠
Support Heidi nom/vote. Exec Grace (sus flip+whispers) or good to reduce #alive, progress to 2-player endgame. We lose if no execs continue.
🧠
Raise hand to vote exec Grace (sus Minion save/flip + F whispers). Eve yes already; need 4 total. Exec goods to reach 2-player win. Disrupts town Alice confirmed narrative.
🧠
I need to defend Grace and point out the flaws in Heidi's logic to prevent an unnecessary execution of a potential Townsfolk (Soldier).
🧠
I want to publicly defend Grace and point out the flaws in Heidi's 'Drunk' theory to prevent a good player's execution.
🧠
I will not vote for Grace because I believe she is likely the Soldier and my Washerwoman information (Grace/Alice=Chef) strongly supports Alice being the Chef, which in turn makes Grace's defense of Alice logical for a good player. Voting for Grace based on the 'Drunk' theory is too risky when there's a clear mechanical link between my info and Alice's claim.
🧠
I am choosing not to vote for Grace because the case against her relies on Frank being the Drunk, which contradicts the mechanical evidence of his Washerwoman claim matching Alice's Chef claim.
🧠
I will not vote for myself. As the Soldier, my execution would be a waste of a good player and would not provide any mechanical information to the town, especially since my role doesn't trigger any immediate effects upon death. Staying alive allows me to continue absorbing Demon kills.
🧠
I am choosing not to vote for Grace because the case against her relies on the assumption that Frank is the Drunk and I am the Demon, which contradicts Frank's mechanical confirmation of my role.
🧠
Counter defenses with dual Chef contradiction forcing Frank Drunk/Baron. Rally Charlie (prior yes on Alice) & Bob ghost for votes. Aim 4 yes to exec Grace (likely good), thin town to protect Demon.
🧠
Hand up voting Grace. Speak pushes 4th vote (David/Charlie) by reinforcing Frank Drunk+Grace sus save. No exec=day loss, exec Grace (likely good) reduces to 6, Heidi safe, disrupts town on Alice/Frank chain.
🧠
I want to publicly state my refusal to vote for Grace and reinforce the logic that Frank's information is likely reliable, which protects Grace (the Soldier) and Alice (the Chef).
🧠
I want to challenge the 'Frank is Drunk' theory by pointing out the Outsider count and the possibility of Alice being my Red Herring, which would make her good. I want to slow down the rush to execute Grace.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/4).
🧠
I want to solidify the trust between the players who didn't vote for Grace and point out the flaws in the aggressive push by Heidi and Eve. I also want to reinforce my Chef 0 information to help narrow down the evil team.
🧠
I want to point out the flaws in Heidi and Eve's logic and reinforce the validity of Frank's information to protect myself and Alice.
🧠
I want to point out the flaws in Heidi and Eve's aggressive push on Grace and reinforce the possibility that Alice is Charlie's Red Herring, which would confirm Alice's innocence. I also want to remind Charlie that I am protecting him to maintain his trust.
🧠
Counter defenses by nailing Baron+Drunk logic (minion1 accounted), unique roles force Frank drunk. Urge nom Frank (crux of Alice confirm), break town chain, force good exe before night. Momentum to our targets.
🧠
I want to challenge Heidi's Baron theory and point out the logical inconsistencies in her argument, specifically regarding the number of Outsiders and the Red Herring possibility.
🧠
I want to challenge Heidi's Baron/Drunk theory by pointing out the lack of identified Outsiders and gather more information from Frank to verify his Washerwoman claim.
🧠
I need to clarify my Washerwoman information to Charlie and the group to counter Heidi's 'Baron' theory and reinforce Alice's credibility.
🧠
Push nom/vote Frank to test Drunk crux. Town split on this; executing Frank (good?) removes WW confirm on Alice, exposes if Baron/Grace evil. Keeps pressure, no Heidi risk, progresses to break Alice confirm illusion.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie again because he is the Fortune Teller and has provided the most actionable mechanical information (the 'YES' ping on Alice/Bob). Keeping him alive is crucial for the good team to narrow down the Demon, especially since Alice is a strong candidate for being the Red Herring or the Demon. Protecting him also maintains my own credibility as the Monk.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank's WW is town logic crux confirming Alice. Removing him breaks chain, highlights dual sober Chefs impossible w/o Baron/Drunk, buys time for Eve/me to survive to 2-player endgame.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to determine if my 'YES' pings on Alice are due to her being the Demon or my Red Herring. By checking David (who has been consistently helpful and claims Monk) and Eve (who is aggressively counter-claiming Alice), I can cross-reference their alignments. If I get a 'YES' on David/Eve, and I believe David is good, it points to Eve being the Demon. If I get a 'NO', it reinforces the idea that Alice is the Demon (and not the Red Herring) or that the Demon is among the others (Grace/Heidi). Given the 'YES' on Alice/Bob and Alice/Heidi, Alice is the primary suspect, but I need to rule out other combinations to be sure.
πŸ“œ
Storyteller
β†’
Charlie
You chose David and Eve. You receive the answer: NO.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I want to coordinate with Charlie (Fortune Teller) and David (who defended me) to narrow down the Demon. Frank's death is significant because he was a vocal supporter of the Alice-is-Chef world.
🧠
I need to consolidate the good team's information now that our confirmed player (Frank) is dead. I want to verify Charlie's N3 info and David's protection to see if we can clear more people.
🧠
Whisper Eve (Minion) to coordinate nominating Grace, sow chaos blaming her as Baron/Minion protecting Alice, keeps me safe while progressing to exec threat.
🧠
I want to confirm my protection of Charlie, express my suspicion of Eve based on Frank's death (who saw Alice as Chef), and prompt Charlie for his Night 3 information to narrow down the Demon.
🧠
I need to coordinate with the players I trust (Alice, Charlie, David) now that I am dead and confirmed as a non-Demon. I want to verify Alice's claim and see if Charlie has new info.
🧠
I need to solidify my position as the confirmed Chef and get Charlie's latest information to narrow down the Demon, especially since Frank (who partially confirmed me) is now dead.
🧠
I need to share my Night 3 information with my trusted circle (Alice, David, Grace) to narrow down the Demon. Since David and Eve came back NO, and Alice is the common factor in my YES pings, we need to decide if Alice is the Demon or the Red Herring.
🧠
Confirm w/ Heidi, push nom Grace to break town coordination & execute likely minion/good. Protects Heidi, progresses to fewer players. My Chef bluff supports Heidi Emp.
🧠
I want to synthesize Charlie's information with the current board state to identify the Demon. Heidi being the 'YES' ping alongside the likely Red Herring (Alice) makes her the primary suspect.
🧠
I want to solidify the case against Heidi based on Charlie's Fortune Teller pings and my status as the likely Red Herring.
🧠
I need to gather the latest mechanical information from the trusted circle (Charlie, David, Alice) to identify the Demon, especially since Frank is now dead and can't provide more info.
🧠
I need to gather the latest information from my trusted circle (the players who didn't push for my execution) to identify the Demon, specifically checking Charlie's Night 3 result and Grace's potential Chef role.
🧠
Infiltrate sus group chat by accusing Grace (prior save/whispers), using our bluffs (Chef0/Emp A/G0) to credibly guilt her as Baron minion. Chaos or exec helps evil reduce numbers/break town.
🧠
I need to defend myself against Eve's accusations and pivot the suspicion back onto the most likely Demon candidate, Heidi, based on the mechanical information provided by Charlie (Fortune Teller).
🧠
Confirm w/ Eve to nom Grace next (she can nom), I'll vote. Disrupt group whispers, exec Grace (likely good/threat) to reduce #alive toward 2p Demon win. Builds our Chef/Empath good trust.
🧠
I need to confront the Heidi/Eve pair with my information to see their reaction and force them to provide a counter-narrative. This helps determine if they are the evil team or if Alice/Grace/David are.
🧠
I need to get Heidi and Eve's perspective and claims to compare them against the Alice/Grace/David/Frank block. My N2 YES on Alice/Heidi is the pivot point.
🧠
I need to keep the core good group (Charlie, Alice, Grace) together and question Charlie's sudden private communication with the primary suspects (Eve and Heidi). I also want to reinforce the logic that Heidi is the Demon.
🧠
I am dead, which likely confirms my goodness. I need to gather the latest information from my trusted circle (Alice, Charlie, David, Grace) to identify the Demon, specifically focusing on Charlie's N3 result and Grace's potential Chef role.
🧠
Counter Charlie's accusation by claiming Empath & being his RH (explains ping w/ Alice good). Expose Grace Baron minion whispers coordinating to protect Alice. Align Eve to nom Grace next tick, exec threat & progress to my survival.
🧠
Last pre-nom tick: Publicly counter Grace/Charlie defenses, solidify Grace Baron Minion via Drunk Frank logic + sus actions. Town noms/execs her (good), protects Heidi/me.
🧠
I need to gather the latest mechanical information from the trusted circle (Charlie, David, Alice) to identify the Demon before the nomination phase ends.
🧠
To coordinate with the players I believe are good (Alice, Charlie, David) and focus our efforts on executing Heidi, who is the most likely Demon candidate based on Charlie's Fortune Teller pings and the Alice-as-Red-Herring theory.
🧠
To solidify the alliance between the likely good players and focus the execution on Heidi, who is the primary Demon suspect based on Charlie's Fortune Teller information and the logic that I am the Red Herring.
🧠
I am solidifying the alliance with Charlie, Alice, and Grace to focus our efforts on executing Heidi, who is the most likely Demon based on Charlie's Fortune Teller pings and the logic that Alice is the Red Herring.
🧠
Confirm the plan to nominate Heidi and coordinate who will make the nomination.
🧠
I need to cross-reference Heidi's Empath info with my Fortune Teller results and Frank's Washerwoman info to determine who is the Red Herring and who is the Demon. Clearing Eve as the Demon via my N3 NO is a crucial step.
🧠
I need to gather the latest night information from the core good group (Charlie, Alice, David) to identify the Demon and coordinate our votes against the suspicious pair (Eve and Heidi).
🧠
I need to pull Charlie back to the good team's logic and get his N3 info to confirm our suspicions before the nomination phase.
🧠
Counter Charlie's Heidi Demon sus with consistent Empath fixed reads (all 0), explain FT RH Alice good pings yes A/H. Blame Frank Drunk Baron Grace for dual Chefs. Secure Charlie/Heidi vote on Grace nom to exec evil-disruptor & reduce count.
🧠
I need to gather the N3 information from Charlie and confirm Grace's role to solidify the good team's logic, especially since I am now dead and can't be the Demon. I also want to warn Charlie about Eve and Heidi's influence.
🧠
Expose Charlie's blatant Empath lie (wrong fixed neighbors) to discredit him, reaffirm my consistent A/G=0 reads + Eve Chef0 guilting Grace Baron. Coordinate Eve to nom/vote Grace hard, break town logic before nomination phase.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With 6 alive, nom/ exec Grace (Minion) reduces to 5, survives night kill good, progresses to 2 without outing Imp. Disrupts town logic chaining Grace evil, Eve/H trusted.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop the momentum against Grace and refocus the town on Heidi, who is the most likely Demon candidate based on the Fortune Teller info and her suspicious coordination with Eve.
🧠
I will not vote for myself. I am the Soldier and a member of the good team. Heidi's nomination is a desperate attempt by the evil team to deflect suspicion from herself, especially given the logic that she is likely the Demon if Alice is the Red Herring.
🧠
I am choosing to wait and not use my ghost vote on Grace's nomination. I believe Grace is likely good (either the Chef or the Soldier she claimed) and that Heidi is the more suspicious player based on the current information and David's defense. Saving my vote for a more certain evil candidate is a better strategic move.
🧠
I will wait to see if the nomination for Grace gains traction, as I believe Heidi is the more likely Demon based on my Fortune Teller pings.
🧠
Raise hand to vote YES on Grace execution. Heidi/Eve core yes votes; need 1 more (Charlie?). Exec Grace (evil or good) removes vote/threat, progresses to 5 alive safely with Heidi Demon alive. Disrupts David/Grace/Charlie/A bloc accusing Heidi.
🧠
Raise hand to vote yes on Grace execution. Eve already yes; secure 2nd vote toward 3 needed. Counters David's speech pushing me; executing good Grace reduces town numbers, keeps me hidden as Empath TF.
🧠
I will not vote for Grace because I believe she is good and Heidi is the Demon. I need to save my vote to ensure we have enough to execute Heidi later today.
🧠
I need to discourage the good team from voting for Grace, as I believe Heidi and Eve are the evil team and are trying to execute a good player (Grace, the Soldier).
🧠
I will wait to see if the nomination for Grace succeeds. I do not believe Grace is the Demon based on my information, and I want to save my vote for a potential nomination of Heidi.
🧠
I will wait to see if the nomination for Grace reaches the required threshold, as I want to save my single ghost vote for a more certain evil candidate like Heidi or Eve later in the game.
🧠
I will not vote for myself. I am the Soldier and a member of the good team. Heidi's nomination is a desperate attempt by the evil team to eliminate a confirmed good player and shift focus away from the evidence pointing towards her being the Demon.
🧠
Counter David/Bob publicly, reaffirm Grace Baron logic + my full Emp reads + Charlie lie. Urge 3rd vote (Alice/Charlie/David) to exec Grace (good for evil: reduce goods, chaos), secure 3 yes before tick ends.
🧠
I will not vote for Grace because I believe she is good and Heidi is the Demon.
🧠
Speak publicly to reinforce Heidi's logic, counter David/Bob, urge Charlie/Alice to vote yes for 3rd vote. Exec Grace (good) to drop to 5 alive, keep Heidi safe, progress to win via attrition/backup.
🧠
I need to point out the inconsistency and desperation in Heidi and Eve's claims to prevent the good team from voting for Grace, who I believe is good based on my Washerwoman info.
🧠
I want to discourage the town from voting for Grace, as I believe Heidi and Eve are the evil team and are trying to execute a good player.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
Grace nom failed (2 yes: Eve/Heidi). Can't renom her. David leading anti-evil charge (Heidi Demon, no Grace vote). Exec good David reduces to 5 alive, keeps Heidi safe, progresses evil win.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to discredit Eve's claim and protect David, who has been a consistent ally. By pointing out the contradiction in Eve's claim (claiming my role while also calling me the Drunk/Evil), I can highlight her desperation.
🧠
Support Eve's nom by voting David. Likely 3 votes (Eve/Heidi/Charlie/Grace?) executes good threat David, reduces town, keeps Imp alive to night kill (target Charlie info threat). Dual Chef logic holds Grace evil for tomorrow.
🧠
I need to share my N3 information to clear David and Eve, and refocus the town on the Alice/Heidi choice. Since David is on the block and I have a 'NO' on him, I must protect him.
🧠
I need to prevent the execution of David, who has been cleared by Charlie's Fortune Teller information, and refocus the town's attention on the likely evil pair, Heidi and Eve.
🧠
I will wait and not vote for David, as Charlie's Fortune Teller information (N3: David/Eve=NO) suggests David is likely good, and the current push against him by Eve and Heidi seems like an attempt to deflect suspicion from themselves.
🧠
I will wait for the voting on my nomination to conclude, as Charlie's information has effectively cleared me and the town seems to be siding against the nomination.
🧠
I will not vote for David because Charlie's N3 'NO' on David/Eve clears him, and Alice (my master) is not voting.
🧠
Discredit Charlie's fake Emp N3 clear (FT contradiction, N1 lie) to rally 3rd vote w/Heidi yes. Exec David (good/sus) reduces to 5 alive, keeps Heidi safe.
🧠
I will not vote for David because my Night 3 information (David/Eve = NO) suggests he is not the Demon. I want to preserve him as a potential ally and focus on the Alice/Heidi conflict.
🧠
Raise to vote YES David (2nd vote w/Heidi). Need 1 more (Grace?). Exec good David reduces to 5 alive (Scarlet backup safe). Momentum from logic disruption - Charlie/David lies countered, ghosts ignored. Protects Heidi.
🧠
I will not vote for David because Charlie's N3 'NO' on David/Eve clears David, and Eve's nomination of him is a clear attempt to deflect suspicion from herself and Heidi.
🧠
I will not vote for David because Charlie's information clears him, and the push from Eve and Heidi seems like an attempt to eliminate a confirmed good player.
🧠
I am on the block and need to avoid execution. Charlie's N3 'NO' on me and Eve technically clears me if Charlie is the sober Fortune Teller. Since I am the Monk and I know I am good, Charlie's info is consistent with my alignment. Eve and Heidi are aggressively pushing for my execution to remove a protective role (Monk) and gain momentum. I will not vote for myself and will wait to see if the town follows Charlie's logic to save me.
🧠
I need to discourage the town from voting for David, as he is likely good based on Charlie's information and his consistent defense of the good team. I also want to point out the contradictions in Eve's claims.
🧠
I will not vote for David. Charlie's N3 'NO' on David/Eve clears David, and Eve's aggressive push against him despite this information is highly suspicious. As a dead Butler, I need to save my single ghost vote for a more critical moment, likely against Heidi or Eve.
🧠
Push vote yes on David (likely good info threat). Exec reduces goods to 5/6 alive. Discredit Charlie's fake Emp. Eve/Heidi +1 more executes evil-win momentum.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/3).
🧠
Correct Heidi's intentional or accidental mischaracterization of Charlie's role to maintain the logic that clears David and points to Heidi/Eve as evil.
🧠
Correct Heidi's misinformation and point out the logical conclusion of Charlie's information to focus the town on the real suspects.
🧠
I am nominating Heidi because my Fortune Teller information points to her or Alice being the Demon. Since Alice has been helpful and Heidi is aggressively pushing for a good player's (David) execution while misrepresenting my role, Heidi is the most likely Demon candidate.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am using my single ghost vote to help execute Heidi, who I believe is the Demon based on Charlie's Fortune Teller information and her suspicious behavior.
🧠
Last tick, sow doubt on Charlie's credibility (role confusion, night targets), reaffirm Emp/Chef logic guilting Alice/David. Urge SAVE to prevent my exec (3yes risky), survive to N4 kill info threat Charlie/David.
🧠
Last tick D4, Heidi vote needs disruption. Urge SAVE (no hands), attack Charlie fake claims/ghost coord, reinforce Chef/Emp logic guilting Alice. Prevent 3 votes on Demon, survive to N4 kill.
🧠
I am voting to execute Heidi because my Fortune Teller information (N2: Alice/Heidi = YES) and her aggressive, confusing behavior strongly suggest she is the Demon. Alice is likely my Red Herring.
🧠
I am voting to execute Heidi because she is the most likely Demon candidate based on Charlie's Fortune Teller 'YES' ping on her and Alice, and her recent attempts to gaslight the town about Charlie's role and information.
🧠
I am voting to execute Heidi because Charlie's Fortune Teller information, combined with Alice likely being the Red Herring, strongly points to Heidi being the Demon. Her attempts to misrepresent Charlie's role and information are clear signs of desperation from the evil team.
🧠
I am using my ghost vote to execute Heidi, who is the most likely Demon candidate based on Charlie's Fortune Teller 'YES' results and her suspicious behavior.
🧠
I am voting to execute Heidi because Charlie's Fortune Teller information (N2: Alice/Heidi = YES) combined with my knowledge that I am the Chef (and likely the Red Herring) strongly points to Heidi being the Demon. Heidi and Eve's attempts to confuse the town about Charlie's role and their contradictory claims make them the primary suspects.
🧠
I have already raised my hand to vote for Heidi, who is the primary Demon suspect based on Charlie's Fortune Teller information and her own inconsistent claims. I will wait for the voting process to conclude.
🧠
I am speaking to reinforce the logic for executing Heidi and to counter her attempts to spread misinformation about Charlie's role.
🧠
I have already raised my hand to vote for Heidi, who is the primary Demon suspect based on Charlie's Fortune Teller information and her own inconsistent claims. I will wait for the voting process to conclude.
🧠
I have already raised my hand to vote for Heidi, and we have enough votes (5/3) to execute her. I will wait for the Storyteller to finalize the vote.
🧠
Urgently speak to flip yes votes (esp undecided David/Grace) by exposing Alice/Charlie lies vs mechanical reads. Prevent my exec; kill threat N4.
🧠
Disrupt Heidi execution vote (5 yes hands). Expose C Emp/FT lie, dual Chef Alice, Grace sus. Urge David/Grace lower hands as good players. Buy time to D5 exec town.
🧠
I want to reinforce the resolve of the good team to follow through with the execution of Heidi, who I believe is the Demon based on Charlie's Fortune Teller pings and the inconsistent defense from Heidi and Eve.
🧠
I am raising my hand to vote for Heidi's execution. As a dead Butler, I have one ghost vote, and this is the most critical moment to use it. Charlie's Fortune Teller information, combined with Alice being the likely Red Herring, strongly points to Heidi being the Demon. Heidi and Eve's attempts to gaslight the town by misrepresenting Charlie's role and claims are clear signs of evil desperation. We have a majority of the living players (Alice, Grace, David, Charlie) plus Frank's ghost vote and mine, which should be enough to secure the execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Let Heidi die to ascend with 5 alive. Town disarray (no win reveal), night kill key good (Charlie), extend game to evil parity win.
🧠
Wait for the nomination phase to end and Heidi to be executed.
🧠
Wait for the nomination phase to conclude since the primary suspect (Heidi) is on the block with a majority vote and I have no further actions (no vote, no nomination ability).
🧠
Last tick desperation: Urge David/Grace/Alice to nom Alice/Charlie/David to surpass my 6 votes. Disrupt town unity, force tie/redirect exec. Eve scarlet backup if fail.
🧠
I will wait for the nomination phase to end to ensure Heidi's execution.
🧠
I need to reinforce my identity as the Fortune Teller and solidify the case against Heidi as the Demon, countering her and Eve's attempts to spread confusion and mischaracterize my role.
🧠
I will wait for the nomination phase to conclude, as Heidi is currently on the block with 6 votes, which is a majority and likely to lead to her execution.
🧠
Reinforce the current vote on Heidi and prevent any last-minute nominations that could tie or surpass her vote count, while debunking the misinformation being spread by the suspected evil team.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ”„
Eve
Scarlet Woman Eve becomes the Imp!
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 4
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie, the Fortune Teller, for the fourth consecutive night. He is our most valuable source of information and the primary target for the Demon, especially after his successful push to execute Heidi. Protecting him ensures he can provide another 'NO' ping tomorrow, further narrowing down the remaining suspects.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie: Primary FT threat pushing Demon logic. Removes key good info source day5 (4alive→exec to3). Town fragmented (ghosts push Alice), I survive to night5 kill→2alive win.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Eve
You attacked Charlie, but they survived.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to verify if the game is over. If Heidi was the Demon, the game should end. If it continues, Heidi was either a Minion or a Red Herring, or there's a Scarlet Woman. I will check Grace and David to see if the Demon jumped or if one of my 'trusted' allies is actually the Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose Grace and David. You receive the answer: NO.
Day 5
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I am dead and have no vote, so my role is to facilitate information sharing and coordinate the living players to find the remaining evil. I need to know Charlie's N4 result and verify if Alice or Grace is the Chef.
🧠
I need to get Charlie's Night 4 information privately to coordinate our next move before the nomination phase, while confirming that my Monk protection likely prevented a death or the Demon is stalled.
🧠
Coordinate with Eve (minion) as dead Empath bluff to reinforce her push on David, sow doubt on Charlie's FT claims, aim to nom/execute David to reduce goods and protect new Demon Eve.
🧠
Respond to Heidi's whisper coordinating evil push: nom David (likely good) to execute a townie, reduce to 4 alive safely (Scarlet→Imp, 5+ alive). Sow chaos blaming Charlie lies. Build trust with Heidi ghost vote.
🧠
I want to confirm my role as Soldier to my trusted group (Frank, Charlie, Alice) to explain the lack of a night kill and push for the final Demon hunt.
🧠
I am dead and have no vote, so my role is to facilitate communication among the living good players and help them identify the remaining evil, likely Eve or a jump target.
🧠
I need to share my Night 4 information with my trusted circle to narrow down the remaining evil players. Since Grace and David both came back as 'NO', and I already have 'NO' on Eve/Frank and David/Eve, the only remaining suspicious player is Eve (assuming Alice is the Red Herring).
🧠
I want to consolidate the logic with the confirmed good players (Charlie, Grace, Frank) that Eve is the most likely remaining evil player (Scarlet Woman turned Imp) based on Charlie's information and my Chef 0.
🧠
I need to gather information from the core good group to determine why there was no death and who the current target should be, especially since the game continued after Heidi's execution.
🧠
Defend David (likely good), redirect suspicion to Charlie (sus claims/survival), probe Grace ally, sow doubt on dead Heidi/ghosts. Prep for nom/vote Charlie to kill good, get to 2 alive faster.
🧠
I want to consolidate the good team's plan to execute Eve, who is the most likely remaining evil player (Scarlet Woman who became the Demon) based on Charlie's information and my Chef 0.
🧠
Consolidate the good team's information and focus the target on Eve, while also checking David's claim.
🧠
Realign with Minion Eve post her flip accusing me Demon (smart play). Support Charlie nom to execute good player, use ghost vote yes. Reduce players, sow chaos as dead Demon already exed but unrevealed.
🧠
I want to reinforce the logic that Eve is the most likely remaining evil player (Scarlet Woman who became the Imp) based on the Chef 0 info and the Fortune Teller's negative ping on David.
🧠
I need to counter Eve's narrative that Charlie is the Demon. By privately confirming to the most likely good players (Alice, Grace, and Charlie himself) that I protected Charlie, I explain the no-kill night mechanically without Charlie being the Demon.
🧠
I need to coordinate with the confirmed good players (Alice, Charlie) and the newly revealed Monk (David) to focus our efforts on Eve, who is the most likely remaining evil player (Scarlet Woman who became the Imp).
🧠
Confirm David's Monk claim and consolidate the good team's plan to execute Eve, who is the most likely remaining evil player (Scarlet Woman who became the Imp).
🧠
Confirm the plan to execute Eve based on the logic that she is the most likely remaining evil player (Scarlet Woman who jumped from Heidi).
🧠
Confirm David's Monk claim and coordinate the execution of Eve, who is the most likely remaining evil player (Scarlet Woman who jumped from Heidi).
🧠
Last discussion tick pre-nom. Lock Eve plan: nom Charlie, my ghost vote YES. Her double-play genius - town ignores my prior whispers as dead Demon lies. Reduces goods, Eve safe, evil closer to 3p/2p win.
🧠
I want to solidify the consensus among the confirmed/trusted good players (David, Grace, Charlie) that Eve is the remaining evil player (Scarlet Woman who became the Imp). This aligns with my Chef 0 info and Charlie's FT pings.
🧠
Rally Alice/David/Grace to nominate/execute Charlie (likely good) before nom phase. Reinforces my pivot play (Heidi 'Demon' lie), builds trust via bluffs confirming them good. Reduces to 4 alive safely; ghosts coord YES votes.
🧠
To solidify the consensus among the confirmed good players (Alice, Charlie, Grace) and bring David into the fold to ensure we have the votes to execute Eve, who is the most likely remaining evil player.
🧠
To directly confront Eve and let her know her bluff is failing, while reinforcing my claim as the Monk to the person I am most suspicious of.
🧠
I need to challenge Eve's narrative directly while reinforcing the consensus among the good team. By whispering to David and Grace as well, I ensure they see my stance and aren't swayed by Eve's private lobbying.
🧠
Lock Eve plan: Nom Charlie today, my ghost YES vote. Confirm A/G good (Emp0), ghosts B/F good. Down to 4, Eve Demon safe, win by attrition.
🧠
Counter Alice/David attacks by chaining Chef/Emp reads to clear David/Grace/Alice, guilt Charlie's BS claims. Sway them to nom/vote Charlie over me before nomination phase - execute good, down to 4 alive.
🧠
I want to solidify the consensus among the good players that Eve is the remaining evil player (Scarlet Woman who became the Imp) and that David's Monk claim explains the lack of a night kill. This prepares the group for Eve's nomination.
🧠
To solidify the consensus on Eve being the remaining evil player (Scarlet Woman who jumped from Heidi) and encourage the living players to nominate and execute her.
🧠
To solidify the group's consensus on executing Eve by pointing out the contradictions in her claims and reinforcing the logic that she is the Scarlet Woman who jumped from the executed Demon (Heidi).
🧠
I want to solidify the alliance between the confirmed/trusted good players (Alice, Charlie, Grace) and point out David's suspicious behavior with Eve to ensure we don't lose our majority.
🧠
Wait for the nomination phase to begin so we can execute Eve.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Eve because she is the most likely Scarlet Woman who became the Demon after Heidi's execution. My Monk protection on Charlie explains the no-kill, validating Charlie's Fortune Teller information which pointed to Heidi.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Eve because my Fortune Teller information, combined with the lack of a night kill (explained by David's Monk claim) and Alice's Chef 0, strongly suggests Eve is the Scarlet Woman who became the Demon after Heidi's execution.
🧠
Publicly defend Eve using my Empath bluff and known Chef reads to sway Alice/Grace votes against execution. Prevent 3-yes on our minion Eve. Abstain ghost vote, preserve for later if needed. Push Charlie evil.
🧠
I am voting for Eve because she is the most likely Scarlet Woman who inherited the Demon role from Heidi. My Monk protection of Charlie explains the lack of a night kill, and Charlie's information has been consistently reliable in finding the first Demon.
🧠
Publicly counter David/Charlie/Alice claims, reinforce Chef/Heidi logic + Charlie BS to convince Alice/Grace/ghosts to withhold yes vote (need <3). Survive -> kill N5, down to 4, win path.
🧠
To reinforce the credibility of the good team's information and counter the gaslighting attempts by the suspected evil players (Eve and Heidi) during the voting process.
🧠
I am voting for Eve because she is the most likely candidate for the Scarlet Woman who became the Demon after Heidi's execution. Alice's Chef claim and David's Monk claim (explaining the no-kill) align with Charlie's Fortune Teller information, making Eve the logical remaining evil player.
🧠
I need to reinforce the good team's resolve to execute Eve, as she is the most likely Scarlet Woman/Demon candidate based on the logic chains established by Charlie (Fortune Teller) and Alice (Chef). My goal is to prevent the evil team's gaslighting from succeeding.
🧠
I am voting for Eve to secure the execution and win the game for the good team.
🧠
I have already spoken to encourage the vote and I am dead with no ghost vote left. I should wait to see the outcome of the vote on Eve, which currently has enough votes (Charlie, David, Grace, Alice) to pass.
🧠
I have already raised my hand to vote for Eve, and there are currently 4 votes (Charlie, David, Grace, Alice), which is enough for execution. I will wait for the voting to conclude.
🧠
The nomination for Eve has reached the required threshold (4 votes: Charlie, David, Grace, Alice), and I have already used my ghost vote. I should wait for the Storyteller to conclude the vote and proceed to the night phase, as the good team has successfully coordinated to execute the primary suspect.
🧠
Publicly reinforce no-vote on me with logic chains guilting Charlie/David. Sway Alice/Grace or ghosts F/B to withhold yes vote or ghost-vote no. Disrupt town unity, survive exec to kill tonight as Imp.
🧠
Publicly blast Charlie/David inconsistencies + good reads to flip 1 vote (Alice/Grace neighbors good, doubt bloc). Disrupt logic, save Eve(Demon)-execute her=evil loss. Prep Charlie nom D6 win.
🧠
I need to counter Heidi's desperate attempt to save Eve by explaining the Fortune Teller mechanics and reaffirming my own role and the logic that points to Eve being the Scarlet Woman.
🧠
I want to reinforce Alice's logical point and solidify the town's resolve to execute Eve, who is the most likely remaining evil player (Scarlet Woman turned Demon).
🧠
I need to reinforce the logic for executing Eve and counter the misinformation being spread by the dead players (Heidi and Eve). By explaining the Red Herring mechanic, I can justify why Alice (a good player) would ping as a Demon, thus validating my N0 and N2 results.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait for the nomination phase to end and Eve to be executed.
🧠
Wait for the nomination phase to conclude and the execution of Eve to proceed.
🧠
Wait for the nomination phase to end and Eve to be executed.
🧠
Wait for the nomination phase to end and Eve to be executed.
🧠
Wait for the nomination phase to conclude and Eve to be executed, as the good team has successfully secured enough votes.
🧠
Last tick D5 nom phase: Eve (our Scarlet/Demon) 4 votes to die. Sway A/G (Emp0 good) to flip NO + nom C (fake FT source). Use ghost vote influence. Save Demon to 2-left win.
🧠
Nominate Charlie (source of town logic: fake FT pings) to surpass/tie my 4 votes. Heidi/ghosts push C evil. With 0 ticks left, final chance to flip execution to Demon-kill or delay to night.
πŸ“œ
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I will not vote for Charlie because I believe he is the Fortune Teller and Eve is the Demon (Scarlet Woman). Voting for Charlie would jeopardize our win condition.
🧠
I will wait and not vote for Charlie to ensure Eve remains the primary candidate for execution, as she is the most likely Scarlet Woman.
🧠
I will not vote for Charlie because I believe he is the Fortune Teller and Eve is the Scarlet Woman. We already have Eve on the block with 4 votes, which is enough for execution. Voting for Charlie would risk a tie or his execution, which would be detrimental to the good team.
🧠
I am currently on the block after Eve nominated me. I need to ensure I am not executed so that Eve remains the primary candidate for execution. Since I am good and Eve is the likely Demon/Scarlet Woman, I will not vote for myself.
🧠
I need to reinforce the good team's resolve to not vote for Charlie, as Eve is already on the block with enough votes to be executed. Heidi and Eve are clearly the evil team attempting a last-ditch effort to pivot the execution.
🧠
Lock my only ghost vote on Charlie to push toward 4+ votes tying/surpassing Eve, buying time or executing threat. Speaks already sowed doubt; vote maximizes disruption as dead Imp.
🧠
Raise hand YES Charlie: Heidi yes=1, me=2. Urge Alice/Grace good to vote yes per reads (their pairs 0 evil). Ties Eve's 4, prevents my Demon death with 5 alive. Disrupts town if they split.
🧠
To prevent the good team from voting for Charlie, ensuring Eve remains the primary candidate for execution and securing a win for the good team.
🧠
I need to ensure the good team does not vote for Charlie, as Eve is already on the block with enough votes to be executed. My goal is to maintain the current state where Eve is the primary target.
🧠
I am waiting for the nomination on Charlie to fail. Since I am dead and have no ghost vote, I cannot influence the vote count directly. My goal is to ensure Eve remains the primary candidate for execution. Alice, Grace, and David (the living good players) need to refrain from voting for Charlie to keep Eve on the block. Frank and I have already spoken to reinforce this.
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I am waiting for the nomination of Charlie to fail. We already have Eve on the block with 4 votes, which is enough to execute her and likely win the game if she is the Scarlet Woman. Voting for Charlie would only help the evil team's attempt to save Eve.
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Urge A/D/G vote YES Charlie NOW (already 2 votes: me/Heidi). Tie my 4 votes minimum, surpass ideal. Save Demon (me), exec/pressure Charlie evil. 1 tick left, must act.
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Rally A/D/G votes for Charlie to tie/surpass Eve's 4. Already 2 votes (me/Eve ghosts). Call B/F ghosts evil lies. Disrupt town chain, save team.
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I will not vote for Charlie to ensure Eve remains the primary candidate for execution, as she is the most likely Scarlet Woman/Demon candidate based on Charlie's information and the previous execution of Heidi.
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I am waiting for the nomination of Charlie to fail. We already have Eve on the block with 4 votes, which is enough to execute her if no one else gets more. Voting for Charlie would only help the evil team's attempt to save Eve.
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I need to ensure the good team does not vote for me, so that Eve remains the primary candidate for execution. This will likely end the game if she is the Scarlet Woman or the remaining evil player.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/3).
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Last tick D5 noms. Urge A/Grace (Emp good neighbors) to NOM David NOW (they can). Charlie already nom'd (2 votes). David sus by C's N3 hide + Eve Chef. Get 4+ votes David to surpass Eve's 4, save good Eve, exec Demon.
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I need to reinforce the good team's resolve to keep Eve on the block and prevent any further nominations that could tie or surpass her vote count. Heidi is trying to create chaos by suggesting a new nomination (David).
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I will wait for the nomination phase to end to ensure Eve remains the only person on the block with enough votes for execution.
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To prevent any further nominations and ensure Eve's execution, which will likely lead to a win for the good team.
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I will wait for the nomination phase to end to ensure Eve remains the only person on the block with the highest vote count.
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I want to let the day end so that Eve, who is currently on the block with 4 votes, is executed. This should lead to a good team victory if she is the Scarlet Woman or the remaining evil player.
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Last ticks, Eve 4v exec unless tie/surpass. I can't nom. Urge A/Grace nom David (sus Monk/Charlie link, Chef contra if evil), vote 4+ (them+Charlie?). Save Demon (me), force no-exec or wrong exec.
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I will wait for the nomination phase to end to ensure Eve remains the only person on the block with 4 votes, leading to her execution and a potential good team victory.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good