Game Detail

Players

Alice (Imp) Bob (Recluse) Charlie (Mayor) David (Saint) Eve (Empath) Frank (Baron) Grace (Drunk) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good480,467130,102$0.8145
Evil167,41616,449$1.0838

Event Timeline

🎭
The game has started.
📜
Storyteller
→
Frank
You are the Minion. The Demon is Alice.
📜
Storyteller
→
Alice
Minions are: Frank. Your safe bluffs are: Fortune Teller, Undertaker, Investigator
📜
Storyteller
→
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As Mayor, I need to gather information and build trust with neighbors. Whispering to Bob and David lets me collect claims early without revealing my role publicly, which keeps the Demon uncertain about targeting me.
🧠
Charlie reached out to build trust as a neighbor. I should respond to establish rapport and start gathering information, but I should not reveal my Recluse role this early since it could cause confusion or make me a target.
🧠
Coordinate privately with the Demon right away so our bluffs and reactions match before public claims begin.
🧠
I need to engage with my neighbors Charlie and Bob to build trust and gather info, but I must NOT reveal I'm the Saint. Claiming Saint would make me a target for the evil team to push for my execution. I'll claim a safer role instead.
🧠
Day 1 info gathering. As Slayer, I need to collect role claims and build trust with a few players without revealing my powerful ability too early. Whispering to Grace (neighbor) and Eve to start building connections.
🧠
Coordinate with my minion on bluffs and day one posture so we avoid colliding claims and keep suspicion spread across town.
🧠
Heidi reached out to me and Grace. I should share my Empath information with them to build trust and start narrowing down suspects. Sharing that 1 of my neighbors is evil is key intel for the good team.
🧠
Respond to Eve and Heidi's whisper to build trust and gather info. Eve claims Empath with 1 evil neighbor (David/Frank). I should share something useful but keep my Virgin role hidden for now, as revealing it early lets evil players avoid triggering my ability.
🧠
I need to expand my information network beyond my immediate neighbors. Alice and Eve haven't talked to me yet and are connected to different player groups. Building trust with them gives me a broader view of claims across the village.
🧠
Expand my information network by reaching out to Alice, my other neighbor. As Recluse, I need to gather intel from multiple sources to help the good team while being careful about when to reveal my role since I register as evil.
🧠
Seed a plausible good bluff, gather claims from Heidi, and create outsider confusion that protects Alice while giving me future material for public discussion.
🧠
I'm the Saint - if executed, good loses. I need to gather information while hiding my true role. Let me connect with my other neighbor Eve and another player to expand my info network beyond Charlie and Bob.
🧠
Press Frank for more details on his Librarian info to verify his claim. If he knows which specific Outsider, that helps confirm or deny his story. Also need info from the quiet Charlie-Bob-David group.
🧠
Build rapport with Bob without committing to a risky claim, while sounding like a cautious good info role who can be trusted later.
🧠
I need to figure out which of my neighbors David or Frank is evil. Whispering to Frank directly to get his role claim and see his behavior will help me assess him. I should be cautious about sharing too much since he could be the evil one.
🧠
I want to gather more information from Frank since Eve's Empath reading says one of David or Frank is evil. Talking to Frank directly lets me assess his claims and behavior. I should also try to find out what Heidi's role is.
🧠
As Mayor, I want to stay low-profile early and not reveal my role. The day is nearly over with 1 tick left. I've made initial connections and should wait for the nomination phase to observe behavior rather than force more conversation now.
🧠
David claimed to have info and said he's a Townsfolk. I want to gently press him to share what he knows before nominations start. As Recluse, I need to know if any investigative roles have seen me register as evil.
🧠
Strengthen my Librarian bluff with Heidi, seed outsider confusion, and gently redirect suspicion toward the whisper-heavy cluster instead of Alice.
🧠
Bob is pressing me for info. I need to maintain my cover without revealing I'm the Saint. I should give him something that sounds helpful but doesn't commit me to a specific Townsfolk claim or reveal my Outsider status. I also want to turn the conversation back to what he knows.
🧠
I need to share my analysis with Eve and Grace to build trust and narrow down suspects. The key contradiction is between Eve's Empath info and Frank's Librarian claim. If Frank is lying, he's likely evil. I should also probe the Charlie/Bob/David group for their claims.
🧠
Gather role claims and trust reads while keeping my own bluff soft. I want useful social info and possible targets without looking evasive.
🧠
Confirm Heidi's excellent analysis with my trusted allies. If we agree Frank is likely evil, we should coordinate to nominate him. Heidi's logic about Frank's Librarian claim contradicting our known roles is strong evidence.
🧠
Confirm support for nominating Frank based on the logical analysis that his Librarian claim contradicts known roles, and remind them of my Virgin ability for strategic considerations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Frank's Librarian claim contradicts known role information from both Eve and me. Eve's Empath confirms one of David/Frank is evil. All evidence points to Frank being evil. Nominating him is the strongest play for Good team today.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Do not vote on myself. I want to cast doubt on Grace and Eve's certainty, keep my bluff alive, and make an execution on me feel premature.
🧠
Frank is the strongest suspect. Eve's Empath reading and the contradiction with my known role both point to Frank being evil. Even if drunk, Frank would be good and not register as evil to Empath. I should vote to execute Frank.
🧠
Discourage more votes on Frank without hard-defending him, framing the case as overconfident day one logic and keeping my distance from him.
🧠
As Mayor, I want to survive to late game. Day 1 execution is risky with conflicting claims. I should advise caution and let more info develop rather than voting hastily.
🧠
I must protect myself as the Saint. Eve's Empath claiming one of me or Frank is evil puts me in danger. I need to publicly question that reading without revealing my role, and advocate for caution on Day 1 to avoid executing into a claim tangle.
🧠
The logical chain is strong: both Eve and Grace confirm their roles, making Frank's Recluse claim between them impossible if he's truthful and sober. Most likely Frank is lying evil. Even if wrong, execution reveals alignment info. I should vote for Frank.
🧠
Frank's Librarian claim contradicts my known role and Grace's claim. The logic chain strongly points to Frank being evil. Voting yes gives us 3 votes, and we need Bob's support to reach 4.
🧠
Advocate for caution on Day 1. As the Recluse, I know there are reasons Frank's info could appear wrong without him being evil. I don't want to reveal my role yet, but I can point out that drunkenness, poisoning, or role-altering effects could explain the contradiction without Frank being evil.
🧠
Discourage more votes on me and frame the push as premature certainty, preserving myself and keeping attention split among Grace, Eve, and the cluster.
🧠
Try to persuade one more voter (likely Alice) to vote for Frank. The logical case is strong - Eve and I both know our roles, making Frank's Librarian reading impossible if he's truthful. Even with day 1 uncertainty, the evidence points to Frank.
🧠
I want to prevent Frank's execution by reinforcing that this case is not mechanically solved and that a day one kill here is too risky.
🧠
I've already publicly stated I'm not voting for Frank. Only 3 votes so far (Grace, Heidi, Eve) - need 4 for execution. Alice, Bob, David all opposed. Frank likely survives. I should hold firm and wait rather than flip-flop.
🧠
Not voting for Frank protects me as the Saint. If Frank is executed and flips good, Eve's Empath reading would point to me as the evil one, putting me in danger of execution (which causes good to lose). Day 1 is too early for this level of certainty. The vote currently has 3 hands - I must not be the 4th.
🧠
I want to add my perspective to the discussion. I agree the evidence points toward Frank being suspicious, but I want to acknowledge the uncertainty. I should also note the Bob/Charlie/David cluster's behavior as something to watch, without revealing my Slayer role.
🧠
Try to sway Alice or another undecided voter by addressing their concerns directly, particularly the coordination issue Heidi raised and the logic that even a drunk Frank gives bad info anyway.
🧠
I need to reveal I'm the Recluse to provide critical information. This explains why Frank's Librarian reading is wrong WITHOUT requiring him to be evil - he could be drunk/poisoned. It also counters Eve's suspicion that our group is coordinating as evil. This is the most helpful thing I can do right now.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (3/4).
🧠
Push execution onto Grace, a loud good accuser, while safely testing the Virgin claim and redirecting suspicion away from me and Alice.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
My Virgin ability is a mechanical test. Frank nominated me and was NOT executed, which means he's not a Townsfolk. This is critical info to share before the vote closes.
🧠
I should vote to execute Grace because she is driving heat onto me and, by extension, toward my team. Removing or pressuring her helps protect the Demon and fractures the good information chain.
🧠
Support the counterwagon on Grace. If it gains traction, we remove a dangerous accuser; if not, I still look consistent with my public position against the Frank push.
🧠
The Virgin test is the strongest mechanical information we have. I should not vote for Grace and instead argue that Frank is the one who looks evil based on the Virgin test. This helps good team identify the real threat.
🧠
I need to evaluate the Virgin test carefully. The combined evidence (Virgin test + Empath reading) points at Frank, not Grace. Voting for Grace would be a mistake in most worlds. I should explain my reasoning and not vote for Grace.
🧠
I should NOT vote for Grace and should speak up to persuade others not to execute her. The Virgin test mechanically points at Frank, not Grace. I need to save my Slayer shot for when I'm more confident about the Demon identity.
🧠
I need to speak against voting for Grace and reinforce the Virgin test evidence. The mechanical evidence strongly points to Frank being evil. If I can convince even one more person, we might have enough votes later.
🧠
I should not vote for Grace. The Virgin test is strong mechanical evidence against Frank, and Grace appears to be a valuable good player. Voting for Grace helps the evil team. I'll wait and withhold my vote.
🧠
Alice is voting for me and I need to address why that's a mistake. Even if she doubts my claim, executing me risks losing a good player while the actual evil player walks free.
🧠
Keep pressure on Grace, justify Alice's vote, and inject enough uncertainty that town does not unite cleanly on me next.
🧠
Keep suspicion split, defend my minion indirectly, and try to attract one more Grace vote without overcommitting to an obviously doomed push.
🧠
I should not vote for Grace and should speak against it. Whether Grace is sober or drunk, she's good. The Virgin test is strong evidence against Frank. Voting Grace helps evil. I'm the Mayor so my late-game power matters, but right now I need to prevent a bad execution.
🧠
I want to reinforce not voting for Grace (which is bad for good team) and redirect suspicion toward Frank. As the Saint, I must avoid being executed - if Frank is the evil one, executing him clears my name from the Empath reading. I need to be measured though.
🧠
Convince Alice to lower her vote on Grace. In every possible world, voting for Grace is bad for good. If Grace is Virgin, Frank is proven non-Townsfolk. If Grace is drunk/poisoned, she's still good. Either way, voting Grace helps evil.
🧠
Alice is the key swing vote. I need to convince her to lower her hand. If Grace gets executed, we lose a powerful good player. The evidence overwhelmingly points to Frank being evil, not Grace.
🧠
Try to convince Alice to lower her vote on Grace. In every reasonable world, voting Grace hurts good. Alice's suspicion of certainty is noted but her current action only helps evil.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Day 1 is ending with no execution. I need to set up the narrative for Day 2 so the town remembers the mechanical case against Frank and notes who voted which way. This helps good team focus on the right target tomorrow.
🧠
Seed doubt in the mechanical case on me, protect Alice for defending me, and keep multiple worlds alive going into night so town does not unify.
🧠
I want to protect the evil team by preventing tomorrow from becoming a simple consensus on Frank and by making my day one stance look principled, not partnered.
🧠
It's the last tick, no more nominations are possible. I want to summarize the key question for tomorrow so the group can focus productively. The Virgin test is the strongest lead, but we need to verify Grace's claim before blindly following it.
🧠
The nomination phase is ending with only 1 tick left. Frank and Grace have already been nominated. There's no productive action I can take right now. I'll wait for the night phase and prepare my strategy for Day 2, where I need to help find the Demon while protecting myself from execution as the Saint.
🧠
Day 1 is essentially over with 1 tick left. Frank and Grace already failed their nominations. No point nominating anyone else with no time for votes. Save my Slayer shot for when I'm more confident. Tomorrow we gather more info on Grace's Virgin claim and revisit Frank.
🧠
Reinforce the converging evidence against Frank before day ends, so the group has clear direction for tomorrow. Also note David is likely cleared by the overlap.
🧠
Day 1 nomination phase is ending with no execution. The key information is already on the table. Nothing urgent to add in the final tick. Save my voice for tomorrow when we can test Grace's Virgin claim and revisit the Frank situation with fresh perspective.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the center of the case on Frank and is publicly tying my vote to evil. Removing her best disrupts town consensus and gives us the best chance to redirect tomorrow.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
→
Alice
You chose to kill Grace.
📜
Storyteller
→
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Grace's death removes our ability to mechanically verify her Virgin claim. I need to coordinate with Eve (Empath) to understand her exact reading and discuss implications, since her info is our strongest mechanical lead.
🧠
Charlie is asking for my Empath info directly. I should share my readings and analysis with Charlie and Heidi to help the good team deduce who's evil. Frank failing the Virgin test is strong evidence against him, and my consistent reading of 1 supports one of my neighbors being evil.
🧠
Coordinate with my minion on a unified defense before the anti-Frank bloc sets the day narrative. We need a believable alternative world and possible backup target.
🧠
I'm dead now, which mechanically supports my claim as genuine good Virgin (Demons don't kill their own team at night). I need to reinforce to my allies that my death validates the Virgin test and they should push hard for Frank's execution today.
🧠
Coordinate with Alice and seed a fallback mis-execution path before nominations, while keeping our public story consistent.
🧠
Coordinate with the trusted group to push Frank's execution, but keep my Slayer identity semi-hidden. I should not waste my Slayer shot on Frank if he might be a Minion instead of the Demon. Execution is safer since it removes evil regardless. Save Slayer shot for when I'm certain about the Demon.
🧠
Frank is trying to redirect the town's attention away from himself onto me or David. I need to remind trusted players that the mechanical case against Frank is strong and not let him talk his way out of execution.
🧠
Coordinate with Eve and Charlie who are leading the charge against Frank. Get info about what dead Grace shared. Ensure Frank gets executed today to clear my name from Eve's Empath suspicion and protect me as the Saint.
🧠
Grace is now a ghost and may have valuable insights. As the dead player who was at the center of the Virgin test, she could clarify whether she was actually Virgin. I also need Eve's updated info and to coordinate our vote strategy for the nomination phase.
🧠
Coordinate with Charlie and Grace to lock in Frank as today's execution target. Confirm my Empath info and the mechanical case against Frank. We need 4 votes to execute.
🧠
Build a pocket with Bob and encourage a non-Frank execution path, preferably David, while sounding like a cautious good player.
🧠
Confirm to Charlie that I am the Virgin, clarify I have no death ability, and reinforce the mechanical case against Frank. Push for Frank's execution today.
🧠
I want Bob reinforcing the messy-world argument in public so the town does not unify on me and Alice stays out of focus.
🧠
Rally votes for Frank's normal execution. All scenarios favor preserving my Slayer shot - if Frank is Demon, normal execution works; if he's Minion, I need my shot for the real Demon. I need to secure 4 votes.
🧠
Counter Frank's narrative by pointing out that Grace dying at night strengthens the case that she was a real Virgin, making the mechanical case against Frank even stronger. Coordinate with Eve and Heidi who seem to be the key swing voters.
🧠
Heidi is rallying votes against Frank. The evidence is strong and I should support this. But as the Saint, I must not reveal my role or draw too much attention. I'll confirm my vote while subtly gathering info about what Grace shared as a ghost.
🧠
Coordinate final vote strategy with allies before nominations. Lock in Frank as execution target - evidence is strongest against him. Address Saint risk and Alice's suspicious behavior.
🧠
Address Charlie's Alice concern and lock in the voting coalition. Alice voted with Frank Day 1 and could be a Minion ally. We need to secure 4 votes and make sure Alice doesn't derail the nomination.
🧠
Align Bob and Frank on one coherent public line so town does not get an easy mechanical solve on Frank, while keeping me less exposed.
🧠
David is persuadable - he acknowledged the mechanics. Getting his vote gives us 5 votes, making Frank's execution nearly certain. I need to address his drunk/poison concern directly and explain why my death proves the Virgin test is legitimate.
🧠
Coordinate a tight public story with allies so we avoid scattered defenses and keep attention on Bob-Recluse ambiguity and David as the safer alternative execution.
🧠
The evidence against Frank is overwhelming - Virgin test + Empath reading. We have 4-5 votes locked in. No need to reveal my Slayer role yet. Wait for nomination phase where Frank will be nominated and likely executed. Save my Slayer shot as insurance for later if needed.
🧠
Reinforce with trusted allies that the mechanical case against Frank is airtight - Virgin test proves he's not Townsfolk while he claims a Townsfolk role. His desperate redirect attempts confirm guilt. Push for Frank execution before nominations.
🧠
Alice was skeptical of the mechanical case and voted for Grace on Day 1. I need to bring her on board for Frank's execution. Pointing out that Grace's death at night validates her claims should help persuade Alice.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Disrupt a clean Frank execution by making certainty look premature and by putting David and Bob back into consideration without overcommitting.
🧠
The mechanical case is overwhelming: Frank is not a Townsfolk (Virgin test), claims Librarian (Townsfolk = contradiction), and Eve's Empath confirms evil in her neighbors. I must nominate Frank for execution now or we risk the Demon killing more of our team.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop this execution by attacking the false certainty around Grace and redirecting attention to Bob and David without exposing Alice.
🧠
I want to reduce votes on Frank by reopening uncertainty and pushing the group away from a mechanically certain execution on my minion.
🧠
The case against Frank is mechanically solid. Virgin test proved he's not Townsfolk, he claims Librarian which is Townsfolk - contradiction means he's evil. Must vote to execute.
🧠
The mechanical case against Frank is strong: Virgin test proves he's not Townsfolk, yet he claims Librarian which is Townsfolk. Two independent sources confirm this. His redirect behavior is panicky. Vote yes.
🧠
The mechanical evidence against Frank is overwhelming - Virgin test proves he's not Townsfolk, he claimed Librarian which is a contradiction, and Eve's Empath supports it. I must vote to execute Frank.
🧠
The mechanical case against Frank is the strongest we have. 3 votes are already raised; my ghost vote makes 4 = majority. Virgin test + Librarian claim contradiction + Empath reading all converge. Must vote now or lose the chance.
🧠
The Virgin test mechanically proves Frank is NOT a Townsfolk, yet he claimed Librarian (a Townsfolk). This contradiction plus my Empath reading of 1 pointing to David/Frank makes Frank the strongest suspect. I must vote to ensure execution.
🧠
The evidence strongly points to Frank being evil - Virgin test contradiction plus Eve's Empath. 5 votes already secure execution, but voting shows I'm cooperating with good team. As Saint, I must avoid suspicion while helping find Demon.
🧠
I am likely dying anyway, so I want to leave doubt on the case against me and direct tomorrow toward David or Bob instead of Alice.
🧠
Frank already has enough votes. I should take the low-cost distancing opportunity and improve my image for the next day.
🧠
The vote is already secured with 7 hands raised (only 4 needed). No action needed - Frank will be executed. Wait for the result and then focus on identifying the Minion (likely Alice based on her voting patterns with Frank).
🧠
The vote is passing overwhelmingly. Address Alice's concerns while affirming the mechanical case. Set up tomorrow's investigation by acknowledging David still needs scrutiny.
🧠
Reassure Alice that her caution is noted and we will investigate David and Bob tomorrow if the game continues, while affirming the Frank vote is the right move today based on mechanical evidence.
🧠
6 alive players have already voted for Frank, far exceeding the 4 votes needed. My ghost vote is unnecessary here and is too valuable to waste - it can only be used once. Saving it for a future critical vote, especially if we reach final 3, is the optimal play.
🧠
The vote is secure with 6 votes. I want to address Alice's concern about stopping investigation after today, while firmly supporting the Frank execution. If Frank is a Minion and not the Demon, the game continues and we must investigate David/Bob next.
🧠
Support the Frank execution while gently acknowledging Alice's caution. I need to deflect suspicion from myself for tomorrow since Frank specifically named me. I should appear cooperative and open without drawing too much attention to my role as the Saint.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need an alternative execution to save myself and redirect town onto a plausible good target, while reinforcing doubt around the Grace-centered solve.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I am the Saint. If executed, good loses. I must speak up strongly against Frank's nomination of me without revealing my role. Convince the group this is a desperate evil deflection.
🧠
I must try to force a tie on David to stop my own execution and protect Alice. Even if it fails, voting helps seed suspicion on David for tomorrow.
🧠
A vote on David is the only action that might save Frank or at least deepen the split. If the tie fails, it still supports the suspicion line I have already been building.
🧠
Discourage voting for David. Frank has mechanical evidence against him and his nomination of David is transparent deflection. Alice voting David is suspicious and reinforces she may be evil.
🧠
Discourage votes on David and highlight Alice's suspicious pattern of consistently protecting Frank. Ensure David is not executed today.
🧠
I should NOT vote for David since there's no mechanical evidence against him. I should call out Alice's suspicious voting pattern to help the team track potential evil players for tomorrow.
🧠
I'm dead with a ghost vote. I need to speak against voting for David and highlight Alice's suspicious pattern. My voice carries weight since I'm a proven good player (killed at night). I should NOT raise my hand for David.
🧠
Frank is already on the block with 6 votes and will be executed. David's nomination is a desperate deflection. I must NOT vote for David and should call out Alice's suspicious pattern to help the team tomorrow.
🧠
I am the Saint. If I am executed, good loses. I must claim my role NOW to prevent being voted out. This is the exact situation my role exists for - preventing my execution. Dying at night is fine, only execution triggers my loss.
🧠
I want to keep the David counterwagon alive, undermine his Saint claim, and give Alice a reasonable public defense so suspicion on the Demon does not harden.
🧠
Frank is probably doomed. I should cut the visible link between us now so I am less likely to be the next execution and can carry evil into the endgame.
🧠
Warn everyone not to vote for David given the Saint claim. The risk of losing the game is too high. Frank is already on the block and will be executed. Let's not sabotage ourselves.
🧠
Reinforce that voting for David is too risky given Saint claim, and Frank is already executing. Urge town to hold steady.
🧠
Reinforce that we should not vote for David due to the Saint claim risk, and let Frank's execution proceed. The safe play today is clear.
🧠
I must NOT vote for David. The risk of executing a real Saint is game-ending. Frank is already condemned with 6 votes. I should speak to discourage any remaining votes for David.
🧠
Urge everyone not to vote for David. The Saint claim is too risky to test. Frank is already on the block with 6 votes - let that execution happen. My Empath info suggests if Frank is evil, David is likely good, supporting the Saint claim.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
Nominee David did not reach the 7 vote threshold.
📜
Storyteller
David did not receive enough votes (1/7).
🧠
The phase is ending in 1 tick. Frank will be executed with 6 votes. No action needed - just let it happen. Speaking more could only give evil more ammunition.
🧠
I am likely dying, so I want to leave a world that redirects heat off Alice and keeps David, Charlie, and Eve under suspicion tomorrow.
🧠
Distance myself from Frank's execution, justify my David vote as risk management, and seed suspicion on David's late Saint claim for tomorrow.
🧠
Frank is on the block with 6 votes and will be executed. Only 1 tick remains. No action needed - let the execution happen and move to night phase for more information.
🧠
Frank is about to be executed with 6 votes. The right outcome is happening. No action needed right now. Wait for the phase to end and reassess tomorrow based on whether the game continues.
🧠
Provide guidance for tomorrow before night falls. Frank is dying regardless. I want to frame the important questions for Day 3 so we dont lose momentum.
🧠
Frank is about to be executed. If the game continues, the group needs clear direction for tomorrow. I should remind everyone of priorities: verify David's Saint claim and scrutinize Alice, while keeping options open.
🧠
Frank is on the block with 6 votes and will be executed. No need to act - let the execution happen and move to night phase where I get another Empath reading.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
→
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the cleanest, most trusted anti-me voice with active mechanical leverage. Removing her best disrupts tomorrow's consensus and gives me room to pivot suspicion onto David or conflicting info.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
→
Alice
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Eve died and was our key info source. Need to coordinate with Heidi who shares Alice suspicions. With 5 alive, must not execute David if he's Saint. Need to share analysis and narrow Demon candidates.
🧠
Privately coach Alice on the safest public line so she survives today and town reopens doubt on David and Grace instead of auto-locking her.
🧠
I'm dead and need to share my Empath deductions before nomination phase. The key puzzle: my reading of 1 evil among David/Frank plus Grace's Virgin test (Frank not Townsfolk) means either Frank was evil (making David good) or Frank was a good Outsider (making David evil). I must communicate this clearly to active trusted players.
🧠
Coordinate with Charlie and Eve to share analysis and narrow down the Demon. Eve's Empath data is crucial - she's dead now so her info must be preserved and used. I want to discuss the Alice suspicion and the Outsider count contradiction between David and Bob.
🧠
Coordinate with Charlie who seems trusted and aligned against Alice. Share my Recluse role to explain Frank's wrong Librarian info and build trust. Plan for nominations today.
🧠
I need to coordinate with trusted players. Charlie and Heidi refused to vote for me and called out Alice, making them more trustworthy. Eve's Empath read of 1 (with evil neighbor Frank) mechanically clears me. I need to discuss Alice's suspicious behavior and figure out who the Demon is.
🧠
Privately soften Bob on me and redirect suspicion toward unresolved claims, especially David, while looking like a thoughtful good player.
🧠
I'm dead with a ghost vote. Need to coordinate with my trusted allies Charlie and Heidi before nominations to identify the Demon among 5 alive. Eve just died, confirming Demon is still active. Alice is top suspect.
🧠
Heidi's Slayer shot is a free test - it only kills if target is Demon. With overwhelming evidence against Alice (voting to execute claimed Saint, defending Frank), she should shoot Alice. No risk since non-Demons survive the shot. This is our best path to winning.
🧠
Use my dead status to seed alternative worlds through Bob, buying Alice space and redirecting scrutiny toward David and Grace.
🧠
Respond to Heidi's question about Bob and share analysis about Outsider counts and Baron implications. Help narrow down the Demon candidates before nominations.
🧠
Alice's vote to execute claimed Saint David is the strongest piece of evidence - a good player wouldn't risk losing the game. Combined with defending proven-evil Frank, she's the most likely Demon. The Slayer shot only kills if she's the Demon, making this a low-risk, high-reward play that either wins the game or eliminates our top suspect.
📜
Storyteller
Alice has died!
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good