Game Detail

Players

Alice (Undertaker) Bob (Soldier) Charlie (Mayor) David (Scarlet Woman) Eve (Butler) Frank (Slayer) Grace (Ravenkeeper) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil223,94043,387$0.9993
Good685,682250,528$0.2624

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: David. Your safe bluffs are: Investigator, Washerwoman, Drunk
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Early game, no info; select neighbor to align vote with likely info hub (Empath targets), nullifying my restriction while positioning for logic chains.
📜
Storyteller
Eve
You chose David to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Heidi on bluffs and a D1 narrative. I propose a safe claim (Chef 0) and ask for her bluff list so we do not collide, while keeping attention off her.
🧠
Day 1, gather info from neighbors who may have Empath-like reads or starting info. Form trust to share my Slayer later. Avoid early shot.
🧠
Day 1, no info yet. Respond to Frank's whisper to neighbors, share I have none, ask theirs. Builds local trust, gathers data early without revealing role.
🧠
Claiming Soldier to neighbors establishes trust, proves good alignment (safe claim), encourages them to share roles/info. Forms core good alliance before nominations.
🧠
Day 1, respond to Bob's whisper to neighbors. Reveal Mayor for trust, ask Alice's role. Form early good alliance with neighbors to info share and narrow evil suspects.
🧠
Respond to neighbors' whisper to build trust with potential goods, confirm no info like Grace, encourage Frank to share. Early alliances key for good team.
🧠
Coordinate bluffs with David, avoid collisions, and set up an early trustworthy story (Washerwoman) while his Chef zero sounds mechanically solid.
🧠
Day 1, respond to neighbors' shares. Reveal true Undertaker role to build alliance, encourage more info sharing. Safe as Townsfolk claim.
🧠
Seed a credible Chef 0 into town via Alice, gain info from her, and shape day one discussions away from Heidi.
🧠
Respond to neighbors' questions, confirm no starting info to mirror honesty and build trust. Encourage discussion to gather intel on Day 1 before nominations, without using my once-per-game shot prematurely.
🧠
Responding to Frank to keep neighbor alliance strong, claim out more roles to eliminate possibilities and encourage reciprocity, progressing info gathering on day 1.
🧠
Strengthen our good trio alliance by checking on external whispers (David to Alice). Gather more info privately before nomination to identify suspicions.
🧠
Respond to Bob, probe Alice on David's whisper to ensure no evil info leak. Strengthen trio alliance before nomination, share group observations to plan Day 1 strategy.
🧠
Disclaiming more roles with neighbors progresses info gathering early, verifies claims mechanically against script counts, strengthens alliance since my master David is separate group.
🧠
Build a trusted relationship with Grace early using a consistent Washerwoman bluff, and set up a future narrative that can confirm or pit Bob and Eve against each other.
🧠
Relay David's private Chef claim to trio for shared info/logic. Build trust, coordinate pre-nom strategy to nom suspicious secretive group, progress game.
🧠
Seed a consistent Chef 0 claim to a central info-sharing cluster and solicit their info, shaping the day’s narrative away from Heidi.
🧠
Day 1, claim more roles with neighbors to eliminate Townsfolk possibilities in our group, form early good block before nominations. Ask about Heidi whisper to Grace.
🧠
Claiming Ravenkeeper contradicts Heidi's Washerwoman info directly, exposes her lie/Drunk status to allies, builds group trust, clears Eve/Bob suspicion, forces game forward on day 1.
🧠
Share David's private Chef claim with trio to cross-verify (Alice heard similar). Build trust, analyze suspicious Frank/Eve/Grace group, prepare unified nom strategy for next tick to progress info gathering.
🧠
Frank/Eve/Grace most suspicious due to secrecy. Coordinate with solid team (Bob/Alice) to nominate one next tick, like Frank, to pressure evil bloc and gain info.
🧠
Claim role negatives to contradict Heidi, build trust with neighbors, narrow suspects to Heidi/Bob. Progress role claims to info-gather before nominations.
🧠
Build credibility as Washerwoman, probe Bob's claim, and potentially set up a Bob versus Eve conflict that keeps heat off me and protects David.
🧠
Frank/Eve/Grace secretive trio most suspicious. Coordinate with trusted Bob/Charlie to nom Frank next phase, test them early while building our good block.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day 1 nom to test suspicious FEG group per team plan. As good Undertaker, narrow suspects early. Chef 0 tentatively good; focus secretive trio.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank's group too secretive on day 1. As nominator, voting yes pushes execution for reactions and my night info as Undertaker to progress game.
🧠
Discourage a weak Day 1 execution to gain a no-exec and an extra night kill, while sounding like a cautious good Washerwoman.
🧠
Claim Slayer publicly to defend against execution, show I'm good Townsfolk. Day 1, better to reveal than die. Builds trust with trio and others.
🧠
Publicly defend Frank to stop day1 exec (bad for good). Highlight Heidi lie to shift suspicion. Rally votes against exec.
🧠
Publicly highlight Chef 0 logic protecting Frank group from multiple evils + Slayer claim to dissuade execution. Day 1 vibe nom risky; save hammer for Demon info. Helps good narrow later.
🧠
Day1 execution on whispers risky. Chef0 limits evils in trio. Defend Frank publicly to sway votes against execution, highlight Heidi lie, progress suspicion to her/Alice.
🧠
Protect Heidi by discrediting the trio’s narrative, and set up a vote to execute Frank to remove a potential Slayer threat.
🧠
Not raising hand to vote Frank. Chef logic protects trio (at most 1 evil), Heidi's false info more suspicious. Day 1 exec risky without stronger logic; let vote fail, investigate Heidi/Grace next day.
🧠
Day 1 whispers + Chef 0 limits trio to <=1 evil, hard to pinpoint. Align w/ team Charlie (Mayor) against exec. Save vote/exec for Heidi or later. Lower hand to avoid risky day 1 exec.
🧠
Avoid looking like I am pushing a spite execution while the room is unconvinced; preserve flexibility and keep the day one vote from creating a clear voting record against me.
🧠
Address David's concern on Heidi pile-on by noting private whisper. Reinforce Chef 0 protects trio from multiple evils. Discourage day1 exec, build suspicion on Heidi/Alice to save Slayer for later Demon shot.
🧠
Defend Frank publicly to sway votes (David, Heidi, Bob). Highlight Heidi lie + Chef logic protecting trio. Prevent day1 bad exec, focus suspicion on Heidi. Progress to Heidi tomorrow.
🧠
Don't vote Frank day1, too risky with Chef 0. Push Heidi publicly on busted claim to get her info/reactions, progress info without exec.
🧠
Reinforce no-execute on Frank (good Slayer neighbor, Chef-protected trio). Expose Heidi's busted claim publicly, build suspicion on her/Alice to shift focus. Prevent day 1 loss of good player.
🧠
Vote to execute Frank to remove the Slayer threat and deflect the town from focusing on Heidi, buying the Demon time and control.
🧠
Reveal Heidi's private whisper to me publicly to expose the role contradiction between Grace/Heidi/Eve claims. Forces clarity on who is lying without day 1 execution. Narrows evil possibilities in secretive trio.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Heidi's claim contradicted by 3 players (Bob, Eve, Grace). Mechanically busted, highest suspicion now over whispers. Publicly call her out to encourage nomination this tick before night, narrow evil suspects.
🧠
Defuse the ‘busted Washerwoman’ attack by pivoting to Drunk and undermine the unverified Chef-0 logic, so the town hesitates to execute me today.
🧠
Heidi's identical busted Washerwoman claims to multiple players are suspicious. Even if Drunk (good), executing tests; if evil, removes threat day1 with Chef 0 protecting trio.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Heidi mechanically busted unless Drunk. Day1 end near; vote to execute/test her. Gain execution info tonight to narrow Demon. Consistent with my prior push to nom her.
🧠
Prevent my execution by framing the contradiction as Drunk info or a setup, and push town to conserve executions and distrust the trio’s narrative.
🧠
Heidi's admission fits Drunk perfectly. Executing D1 good/Drunk loses info edge. Vote no, survive night for claims/verifs, narrow via logic/Chef.
🧠
Urge vote no on Heidi (likely Drunk/outsider good). Day1 exec loses info; Chef 0 suggests town-heavy. Progress to night for my Butler choice and others' info.
🧠
Heidi=Drunk simplest fit. Urge no vote to avoid day1 error, get night info (esp my Mayor night-redirect). Trio suspicious but Chef0 caps them.
🧠
Reinforce vote no on Heidi (likely Drunk good). D1 exec risky; need night info. Chef 0 mechanically dubious (C(2,2)=1 pair min), flags David suspicious but not exec yet. Progress to night for RK ability chance.
🧠
Prevent Heidi’s execution by reinforcing the Drunk explanation and casting doubt on D1 certainty; preserve Demon and buy a night kill.
🧠
Day 1 execution risky without clear Demon. Heidi's busted claim fits Drunk perfectly with Grace RK and Chef 0. No vote preserves goods for info gathering.
🧠
Lower hand to vote no on Heidi day 1. Consensus she's Drunk good, risky exec without my Undertaker info yet. Get night death info to progress logic chains.
🧠
Prevent my execution now by reinforcing the Drunk explanation and urging a no-execution day one while lightly undermining overconfident logic chains.
🧠
Vote no on Heidi (don't raise) to avoid risky D1 execution. She fits Drunk well, trio safe-ish per Chef. Save Slayer for later with night info; execution math favors info first.
🧠
Consensus vote no on Heidi (Drunk good), including master David. No tool to vote, wait lets voting close safely without day1 exec loss, advances to night for info crucial day1 with no starts.
🧠
Heidi fits Drunk (good) perfectly explaining busted claim. Day1 no exec best to get night info (Ravenkeeper, Chef verify). Trio suspicious but Chef0 limits; progress tomorrow. Wait lets voting close safely.
🧠
Confirm no on Heidi: she's Drunk good explaining contradiction perfectly. Chef0 shaky D1 but supports no adj evils. No D1 exec; prioritize night info. As RK, night death beneficial.
🧠
Prevent Heidi’s execution by reinforcing the Drunk explanation and discouraging a day one kill, keeping demon alive into night.
🧠
Vote no on Heidi by waiting. Drunk explains bust perfectly, D1 exec risky without night info. As Soldier safe tonight, push to night for real data.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
1 tick left, strong no-exec consensus, day1 too early/risky for good. Wait for night: Demon kill reveals info, future execs give me Undertaker data to solve board.
🧠
Keep day one execution off the table, cement my Drunk explanation, and avoid starting a nomination that could accidentally kill David or create a strong good consensus.
🧠
No clear Demon day 1. Heidi likely good Drunk. Wait for night: RK/UT/Emp etc info, Demon kill. Save Slayer shot. No D1 exec consensus.
🧠
Day1 no exec standard; gain night info on deaths/reads to logic chains. My Butler tied to David today but voting closed; prep for N1 master choice.
🧠
Day1 claims shaky (Drunk fits Heidi perfectly, Chef0 limits trio). Consensus no exec smart; wait for night info (RK wake?, deaths) to logic-chain better. As Mayor, survive for late-game wincon.
🧠
D1 no exec consensus wise; night info from Empath/Fortune/Undertaker/etc crucial. As RK, potential night death gives me info. Wait to night.
🧠
Lock in a no-execution day one to protect Heidi, reduce mechanical info, and keep the town arguing about Drunk versus liar.
🧠
Day 1 no solid exec, everyone wants night info (Chef, RK, etc.). As safe Soldier, waiting progresses game safely, reveals mechanical info tomorrow to logic chains.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is either the biggest immediate mechanical threat (Slayer) or the loudest driver of suspicion on me. A night kill on him reduces risk and disrupts coordination without feeding a Ravenkeeper pick.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Grace as master: trusted good, active, coordinating. Ensures I can vote with town tomorrow to execute suspects like Alice, progressing good win.
📜
Storyteller
Eve
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank's night death activates Grace's RK info if real. Trio analysis + Chef pins <=1 evil there (Frank good). Get her info publicly useful but whisper first to build trust/alliance before nominations.
🧠
Respond privately to Charlie’s question to correct ability misunderstanding, preserve my confirmed RK claim’s trust, ally with him before nominations.
🧠
Trio likely all good (Frank night death). Grace my master, RK confirmed good. Frank ghost valuable. Learn Charlie's whisper to Grace, share logic, plan Day2 nom on fake RK Bob or other suspects to progress.
🧠
Reveal Soldier (safe low-info role) to neighbors for trust/alliance. Ask night info to resolve D1 claims (Grace RK vs Heidi WW on Bob/Eve), progress before nomination.
🧠
Neighbors Bob/Charlie likely good per Chef0 & survival. Share real role to build trust, get night info especially Grace's RK on Frank to verify claims & narrow evils.
🧠
Coordinate with Heidi on a consistent story: Heidi as Drunk WW, Grace as liar, and steer today’s execution onto Grace or another good while keeping Heidi safe.
🧠
Respond to Eve/Grace whisper as dead good Slayer. Confirm trio good (Chef 0 pairs + my night death). Push suspects Bob (fake RK), David (doubted Chef), Alice. Build alliance to nom them.
🧠
Frame Grace as liar using public contradictions; recruit Alice and Bob to drive the nomination so I avoid leading too hard and reduce suspicion on me.
🧠
Strengthen alliance with Alice/Bob (neighbors/group). Share Mayor role for trust/verify. Confirm Heidi Drunk consensus, Grace innocent for now. Gather more info before noms, avoid early exec.
🧠
Coordinate with confirmed good trio (Eve/Frank/me) by sharing Charlie's whisper. Frank night death + Chef confirms us good. Plan to nom top sus Bob (Heidi pointer + Frank call) to progress info.
🧠
Trio consensus on Bob as fake RK. Confirm nom plan before nominations start. Progress to execute evils, save dead vote.
🧠
Trusted Alice/Charlie (neighbors, good claims). Highlight David impossible Chef to unite on nominating him over Grace, narrow evils before nom phase. Progress to execution.
🧠
David's Chef0 mechanically impossible unless Drunk, but Heidi likely Drunk (only 1 OS). David must be evil. Agree with Bob, push nom/raise for David to execute before nomination phase.
🧠
Seed a clean, public-facing case on Grace that others can argue, keeping Heidi off the block and spending town’s execution on a likely non-Demon.
🧠
Trio (Eve/Grace/me) confirmed good. Bob fake RK most suspicious. Coordinate to nominate him first before others whisper more. Save ghost vote for later.
🧠
Steer town toward executing Grace, frame it as resolving contradictions, and gather what Charlie and Alice think so we can tailor the push in nominations.
🧠
David's impossible Chef claim proves he's evil. Align with Alice/Bob to nominate/execute him today, narrowing evil suspects.
🧠
Trio solid good. Share observed whispers showing opposing bloc (A/B/C/D/H) coordinating suspiciously vs our trio. Confirm plan to publicly push nom Bob before nomination tick ends, proving his fake RK lie.
🧠
Trio solid good. Evil whisper group suspicious. Confirm plan to publicly push nom Bob as fake RK before nomination phase. Outsmart by executing proven liar first.
🧠
David's claim impossible, must be evil. Trio aligned to nom/execute him this day. Last tick: confirm votes before nomination phase.
🧠
Solidify alliance with Bob/Charlie to nominate David next tick. His impossible claim proves evil. Clear path to execution, narrow suspects.
🧠
Build a majority on Grace as the cleanest executable contradiction, while framing Heidi as possibly drunk so the town hesitates to hit our demon.
🧠
1 tick to nom phase. Lock in plan to nom/execute Bob (fake RK). Trio solid good. Ask Eve re: David's whisper to her - potential disruption. Use ghost vote later.
🧠
Coordinate with David and get Alice publicly focused on executing Grace, while I keep the Drunk explanation ready to deflect mechanical blame.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Create a clean, plausible execution target that is not the Demon, while leveraging the Washerwoman vs Ravenkeeper contradiction to drive votes and protect Heidi.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Grace to secure an execution away from our Demon, consume town’s day, and keep suspicion focused on the Ravenkeeper claim instead of Heidi.
🧠
Grace is confirmed good via Chef 0 evil pairs in trio + my night death proving good. David nom suspicious, protect her to narrow to Bob/David/Alice later.
🧠
Prevent execution of Grace (likely good), expose David's impossible claim to sway votes no and set up David exec tomorrow. Aligns with team plan.
🧠
Grace confirmed good by Chef/trio/death logic. David nomming her proves him evil. Speak to rally no votes on Grace, call out David, redirect to nom fake RK Bob to progress executions.
🧠
Publicly rally no votes on Grace to block exec. Expose David's impossible Chef0 and bad nom as evil proof. Advance to nom/execute David since he used his nom.
🧠
Publicly rally no votes on me (confirmed good via Chef/Frank death), call out David evil nom, push nom fake RK Bob next to narrow evils before night.
🧠
Publicly oppose Grace exec to prevent good death. Expose David's impossible Chef claim as proof he's evil. With 2 ticks left, build consensus to nom/execute David next after vote fails.
🧠
Vote to try to put Grace on the block and, even if it fails, stay consistent with my public push that her Ravenkeeper claim is the likely lie.
🧠
Correct the false ‘Chef 0 impossible’ claim to keep town uncertain and possibly secure Grace’s execution, while reducing momentum to execute me next.
🧠
Grace mechanically good via Chef trio + my death. Prevent her execution (2 yes so far, need 4). Reinforce no vote, counter David's defense, pivot to Bob as clearer evil lie for next nom. Save ghost vote.
🧠
Clarify I never claimed RK (counter Frank/Eve/Grace accusations), reinforce no on Grace (only 2 yes votes), keep pressure on David as evil for failed vote analysis. Alliance solid, progresses to night w/ David exposed.
🧠
Reinforce public vote no on good Grace (trio cleared). Expose Bob's provable lie on RK claim to build consensus for his nomination next tick after Grace vote fails. Progress to executing fake claimer evil.
🧠
Reinforce vote no on Grace (likely good). Correct that Chef 0 possible to progress logic. David's nom looks evil regardless. Vote fails safely with 2 yes max, prepare for David exec next day.
🧠
Rally no votes to survive (proven good), highlight David/Heidi evil nom/coord, redirect to nom Bob (proven fake RK) to narrow evils.
🧠
Grace good per consensus, vote no (don't raise) to block exec. Vote fails (only 2 yes), next tick nom/execute David as prime evil suspect for bad Chef logic + bad nom.
🧠
Keep pressure on Grace execution by debunking the 'Chef zero impossible' talking point and highlighting contradictions around the Ravenkeeper claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Undercut the 'Chef clears a trio' narrative, reframe Frank/Grace/Eve as overreaching, and redirect the next nomination toward Bob to avoid heat on Heidi and buy time.
🧠
David used nom on good Grace (desperate evil). Push public nom Bob (fake RK liar, mechanical). 1 tick left, must rally living to nom/execute Bob before night. Trio good pushes plan.
🧠
David used nom on good Grace, now deflects to me. With his nom used, I nominate him as prime evil (Chef lie + bad nom). Our group votes yes for exec, progresses to kill evil.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Survive today by reframing my Grace nomination as pressure, highlight Bob and Eve contradiction, and argue executing me gives evil free night kills. Aim to get vote below 4.
🧠
David is top suspect for evil actions: bad nom + Chef contradiction. With 7 alive, execute him now to remove likely Demon/Minion. Save no more info needed.
🧠
David's actions scream evil: bad Grace nom despite own Chef0, Heidi coord. With Frank yes, need my vote for 4/7 to execute and narrow evil.
🧠
David nom'd good Grace + Heidi vote = evil coord. Currently 2 yes votes (Bob/Frank); push for 4+ yes w/ me/Grace/others. Master Grace likely yes so I can vote. Exec evil Day2 huge for good.
🧠
David's actions scream evil: wasted nom on good Grace, Heidi coord vote. Bob's nom perfect. With 7 alive, exec him now to gain info (my Undertaker N2 wake). Need 4 votes; mine helps secure.
🧠
David's nom of cleared good Grace + Heidi coord vote screams evil. Need 4 votes; with Frank/Bob/Alice/Eve yes, my vote makes 5 to execute him now, remove evil before night.
🧠
David nom'd confirmed good Grace despite Chef 0 clearing trio-ish. Heidi coord vote. Team agrees exec him. Raise to get 4+ votes before night.
🧠
David is likely going down anyway; voting yes distances me from him, lets me cash in town credit, and keeps me alive as Imp to control the endgame.
🧠
Prevent my execution and preserve Scarlet Woman protection for Heidi by injecting high-risk doubt (Saint) so voters lower hands and postpone to a different target.
🧠
Highlight David's Chef-to-Saint flip as proof he's lying evil. Rally votes to execute top sus before night; trio cleared good, his actions evil.
🧠
David's role flip proves evil lie. Votes are up (me/Alice/Charlie/Eve/Grace/Heidi/Frank), 4 needed. Speak locks yes votes, executes evil to progress good win.
🧠
David's actions and claim flip scream evil. Grace (my master) voting yes, so I can too. With 6+ yes already, secure execution to remove evil before night.
🧠
David's role flip is undeniable lie proving evil. With 4+ yes votes, reinforce to prevent lowers and execute him before night.
🧠
David's Chef-to-Saint flip is undeniable lie proving evil. With hands up and 1 tick left, speak reinforces execution of top suspect to narrow evils.
🧠
David's Chef-to-Saint contradiction is undeniable lie proving evil. With hands up (including mine), speaking reinforces execution before night, removing confirmed evil to narrow Demon search.
🧠
Try to drop the vote count below threshold and keep David alive; preserving a potential Scarlet Woman or Poisoner is worth the suspicion risk.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to force a last-second tie by urging an immediate Bob nomination and high votes, saving myself and buying evil another night kill.
🧠
David's Chef-to-Saint lie confirms evil. With 1 tick left & 6 votes, urge no Bob nom to prevent tie & execute top evil suspect now.
🧠
1 tick left, David 6 votes on block. Reinforce no Bob nom, exec David lying Chef/Saint. Clears evil, night info progresses game.
🧠
Consensus execute David (6 votes). Don't nominate Bob to tie; let noms close, execute David (likely evil), gain Undertaker/RK info tonight. Trio good, progress to narrow evils.
🧠
David's role flip screams evil. With 1 tick left, wait executes him safely. No nom Bob or we tie/no info. UT learns his role tonight to progress.
🧠
David's role flip-flop screams evil. With 1 tick left & 6 votes, wait for auto-exec. Avoid tie nom per Frank/Bob/others. Prioritize Demon hunt.
🧠
David's role flip most suspicious contradiction. With 1 tick left, wait executes him (6 votes), gains night info (RK/UT), progresses without risking tie/no-exec.
🧠
Create a competing block to either execute Bob or, ideally, tie the vote so David is not executed, preserving my minion and buying a night kill.
📜
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Vote Bob to force a tie or shift the execution off me, keeping myself alive to protect Heidi and retain Scarlet Woman backup.
🧠
David's role flip proves evil. Discourage Bob votes to avoid tie, execute David for info/proof trio good. Day2, can't lose execution.
🧠
David's role flip proves evil. Rally town not to vote Bob, let David exec with 6 votes. Last tick, must speak to prevent tie/ my death.
🧠
David's Chef-to-Saint flip is undeniable evil proof. Prevent Bob tie-votes; exec David now as top sus, gain night info, handle Bob next. Aligns with good consensus & my Grace master.
🧠
Reinforce no votes for Bob to ensure David's execution. His contradictory claims prove evil; night info from Undertaker ability confirms.
🧠
David's TF-to-OS flip is mechanically impossible for good. Ensure his execution by not voting Bob; remove confirmed liar now before night.
🧠
David's role flip is damning; town unified against him (6 votes). Bob vote low; wait ensures no tie, David executes, UT info + night progress. Handle Bob D3.
🧠
Create urgency for a tie on Bob so no one dies today, saving my minion and keeping suspicion spread across Bob versus David.
🧠
Get enough hands on Bob to tie or pass, preventing my execution and keeping evil (Heidi) safe; keep focus on Bob contradiction not my Saint slip.
🧠
David's Chef-to-Saint flip is undeniable lie proving evil. With 1 tick left, speak to stop Bob votes, ensure David exec for win path. Night info tomorrow handles Bob.
🧠
David's Townsfolk-to-Outsider flip is impossible for sober good. Urge no votes on Bob to avoid tie, execute David for night info/proof evil. 1 tick left, critical.
🧠
Reinforce against voting Bob to prevent tie. David&#39;s contradiction proves evil. Execution gives night info (Undertaker etc.), narrow evils. Good trio safe.
🧠
Reinforce no votes on Bob to execute David. His category lie proves evil. My Undertaker learns his role tonight, key info to narrow Demon.
🧠
David's flip proves evil. Most agree no vote Bob; waiting executes him cleanly, gains info tonight to progress without wasting day.
🧠
David's impossible Townsfolk-Outsider flip proves evil. With 1 tick left & 6 votes, reinforce no vote on Bob to ensure David executes tonight for info & progress.
🧠
Vote to push Bob up to tie David at six, preventing my minion from being executed and buying us a night kill to reshape the game.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
With no time to change the vote, plant strong seeds to execute Bob or Grace next and treat Heidi as a confused good, keeping the Demon safe after my likely death.
🧠
Last tick, David executes with 6 votes. Reinforce no tie/surpass; he's proven evil liar. Direct tomorrow to Bob after night info. Progress to narrow evils.
🧠
David's role flip impossible for good; proves evil. With 1 tick left & 6 votes, reinforce no Bob votes to ensure his exec & night info. Bob suspicion from Heidi WW can wait.
🧠
Reinforce no vote Bob, let David exec. His flip proves evil; town agrees. Secures good execution before night.
🧠
Voting closed, David executes with 6 votes. Waiting progresses to night where I learn David&#39;s executed role as Undertaker, confirming suspicion and helping narrow evil tomorrow.
🧠
David's impossible flip proves evil. With 1 tick left, speak to prevent tie, ensure execution for night info removal of evil player.
🧠
David&#39;s impossible flip makes him prime evil. With 1 tick left, can&#39;t tie/surpass 6 votes. Wait for exec + night info to confirm Bob/others. Progress to day3 with 6 alive.
🧠
With David likely dying, I want to keep suspicion distributed and pre-load suspicion on Bob/Grace so tomorrow’s execute is not me.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Deny potential Undertaker confirmation on David, avoid triggering a real Ravenkeeper, and keep the loud good voices arguing while I stay off the immediate mechanical hook.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
📜
Storyteller(Ghost)
Grace(Ghost)
Good evening Grace. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Bob most suspicious: defended David flip poorly, shifted stories on his RK denial, pushed misexec. Checking him gives key info to ghosts/remaining for D3 win.
📜
Storyteller(Ghost)
Grace(Ghost)
You chose Bob. They are the Soldier.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. You learn that David was the Scarlet Woman.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice is proven good voter pushing correct execs. Ensures I can vote day3 to execute Bob or next evil, progressing to win.
📜
Storyteller
Eve
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Whisper claim Soldier to neighbors for quick alignment verify via potential Empath/Fortune. Get Day3 info on Grace death/RK wake to narrow before noms.
🧠
Bob seems good Soldier sharing privately with neighbors-ish. Coordinate trio, get Alice UT on David exec, ask Grace RK learn, narrow to Heidi/Eve for nom.
🧠
Share my private Undertaker info on David=Scarlet to build trust with Bob/Charlie. Agree Heidi top evil for nom, progress to execution before final day.
🧠
Share RK death info: Bob Soldier good. Builds trust with confirmed good Bob, progresses to nom evil (likely Heidi/Eve). Save ghost vote for late.
🧠
Prevent Heidi from being executed at 5 alive by seeding suspicion on Bob and framing Heidi as likely drunk/confused.
🧠
As dead Slayer good, consult Grace RK for N2 death info to verify suspects. Coordinate with likely good Eve (trio) to nom top evil Heidi or Bob, narrow before nom phase.
🧠
Coordinate with Frank/Grace ghosts. Get Grace RK info to verify evil. Trio good, push Bob nom per plan, assess Heidi. With 4 alive, narrow Demon fast.
🧠
Redirect today’s execution onto Charlie by highlighting the failed night kill pattern, while maintaining my Drunk/Washerwoman confusion and keeping myself off the block.
🧠
Heidi top evil: wrong info + push on confirmed good me. David Minion dead, Demon among alive. Coordinate with trusted Alice/Charlie/Grace (RK verifies) to nom Heidi before nomination phase.
🧠
Trio (me/Bob/Alice) consensus on Heidi evil. David ghost defends her, so counter by locking nom plan. Grace RK info via Bob key. With 5 alive, exec today narrows to win path.
🧠
Trio (me/Bob/Charlie) locked on Heidi as Demon. David Scarlet lie exposed. Confirm alignment, urge Heidi nom this tick before nomination phase to execute her and win.
🧠
Share RK info on Bob Soldier to trio, counter Eve's Bob push, unite good to nom fake WW Heidi before final day.
🧠
Keep attention off Heidi and aim today’s execution at Bob, using Grace’s night death and Bob’s inconsistent Ravenkeeper talk to justify it.
🧠
Eve good per trio/Chef, suggests nom Bob due to clique. Get Grace RK info (died N2). Push nom Bob to execute Demon before final day, counter evil whispers.
🧠
Coordinate with dead good allies Frank/Grace: Get Grace's vital RK info, confirm push nom Bob (planned target, evil whispers). Progress to execution before final 3.
🧠
Seed a mechanical reason to execute Charlie (possible Mayor bounce) and keep heat off me by leaning into Drunk/uncertainty.
🧠
Heidi deflecting to Charlie post our trio lock on her. Counter in trio whisper, solidify nominating Heidi this tick to execute Demon before final day.
🧠
Last tick pre-nomination. Lock trio alignment, highlight Heidi deflection as Demon proof. Ensure we nominate her next phase to execute Demon.
🧠
Trio locked on Heidi Demon via logic chains. Confirm nom next tick before nomination phase. Her latest deflection seals it. Progress to execution.
🧠
1 tick left pre-nom. Eve/Frank asking my RK info repeatedly. Reveal Bob Soldier good to stop nomming him, push Heidi fake WW. Align goods for nom.
🧠
Undermine any Ravenkeeper-confirmed accusation on Heidi and redirect today’s execution toward Bob, keeping the Demon safe through nominations.
🧠
Grace RK info clears Bob as good Soldier. Heidi most suspicious fake claim. Coordinate Eve/Grace to nom Heidi before nomination phase, narrow evil.
🧠
Coordinate with allies Frank/Grace on Grace's RK info clearing Bob. Clarify I'm not Empath. Push Heidi nom as most suspicious fake claim, before nomination phase.
🧠
Prime Eve to support or nominate Charlie using the Mayor-bounce narrative, creating urgency and a coherent mechanical reason while keeping Bob as alternate misexecution path.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Keep Heidi off the block by publicly framing her as confused and pointing town at Bob as the most inconsistent claim. Preserve my ghost vote to stop a Heidi execution if needed.
🧠
David ghost pushes Bob despite Grace RK clearing him as Soldier good. Counter by highlighting Heidi fake WW as top evil lie. Urge living to nom Heidi before night, narrow goods.
🧠
Trio (me Soldier, Alice UT, Charlie) locked on Heidi Demon via multi-chain lies/pushes. Grace RK confirms me good. David Scarlet ghost lies. Nominate Heidi to progress to execution, narrow evil.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent Heidi’s execution by undermining the coordinated Bob plus ghost info, demanding clearer public claims, and encouraging abstaining on this vote.
🧠
Heidi most suspicious with fake claim. Grace RK clears Bob. Counter David, urge Alice confirm UT, push living (Eve especially) to vote Heidi for execution.
🧠
Heidi most suspicious per claims/logic. Trio+dead good confirmed. Vote to execute her now with 5 alive, narrow to Demon. Alice/Charlie/Eve should join; my vote pushes to 3 needed.
🧠
Stop the execution by injecting doubt into the Undertaker and Ravenkeeper confirmations, frame Bob’s case as too neat, and keep the vote count below 3.
🧠
Heidi called me out to confirm UT. Publicly state David Scarlet to seal story, urge Charlie/Eve vote Heidi for 4 votes/exec. Trio ABC good, Eve secondary but vote with us.
🧠
Heidi most suspicious fake WW deflecting. Bob confirmed good Soldier. Vote yes to execute her, progress to narrow evils. Ghost vote now counts.
🧠
Heidi most suspicious fake WW Demon per logic chains. Bob/Grace voted, my vote executes her (3 needed), narrows to 4 alive toward final 3 Mayor wincon. Eve/Alice likely join.
🧠
Heidi fake claim most suspicious. Grace/Alice info clears Bob/David roles logically. Trio good. Support execute Heidi as Demon before night.
🧠
Stop the execution by creating enough doubt that one or more players do not vote, keeping votes below the required threshold and buying a night.
🧠
Urge Alice/Eve to vote Heidi for execution. Bob/Charlie/Grace already voted. David minion pushing pause. 1 tick left - must execute Demon Heidi or risk night loss with 5 alive.
🧠
Heidi most suspicious with fake info and deflections. David dead minion defending her. Urge Alice/Eve to vote for execution before night; with 3 votes we win big info.
🧠
Stop at least one living voter from keeping their hand up by injecting a credible alternative (Saint claim + doubt on UT/RK chain), buying a day and a night kill.
🧠
Heidi Demon per full chain; Saint bluff desperate. Bob/Charlie/Grace voted (3). My vote secures exec before night; Eve likely joins. Minion dead, kill Demon to win.
🧠
Heidi Saint bluff to save herself. My RK mechanically proves Bob good. With David minion confirmed, Heidi Demon. Publicly counter her claim to lock votes before night; ensure execution.
🧠
Heidi Saint bluff fits Demon desperation. Reinforce case publicly, urge Eve vote to secure 3+ votes before night tick ends. Exec Demon now with 5 alive.
🧠
Alice (master) voted, so I can. Heidi fake WW + Saint bluff + dead confirmations make her Demon. 3 votes may already be there (Bob/Alice/Charlie), but my vote seals before night. Progress to win.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create enough doubt about executing a claimed Saint to get a living player to nominate someone else and have all five alive vote, moving Heidi off the block so the demon survives.
🧠
Heidi most suspicious fake claim history. David minion ghost defending her. Saint bluff desperate - execute now with 5 votes before night or tie attempt. Wins if Demon.
🧠
1 tick left, Heidi at 5 votes. Counter David's nom Alice push. Urge no new noms, execute Heidi Demon. Her Saint claim desperate after prior lies; proofs lock trio good.
🧠
Create an alternative candidate with enough suspicion to draw votes, tie me off the block, and keep the day from ending on my execution.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Spend my ghost vote on Alice to try to reach a 5-vote tie and stop Heidi’s execution; if tie fails we likely lose immediately.
🧠
Last tick before night. Urge living not to vote Alice (only David did), let Heidi's 5 execute. Her Saint bluff loses nothing vs Demon win. Progress to victory.
🧠
Heidi nom Alice to tie her 5 votes & survive night as Demon. Urge no raises on Alice; her 5 votes execute Demon before night. Final push wins game.
🧠
Create enough doubt and fear of instant-loss to get Eve or Charlie to vote Alice, aiming to hit 6 and pull me off the block.
🧠
Final tick, voting on me. Urge Eve/Charlie/anyone not to vote me - reinforce Heidi Demon case with facts to ensure her execution & win.
🧠
Heidi Saint bluff desperate after fakes. Urge Eve/Charlie no vote Alice - her UT good, let Heidi 5-vote exec Demon before night.
🧠
Reinforce case on Heidi to Eve (neighbor, hesitable), prevent her voting Alice to tie. Ensure Heidi's 5 votes execute Demon, reach 4 alive -> night kill -> 3 alive for Mayor no-exec win.
🧠
Heidi Saint bluff desperate. Urge Charlie/Eve not vote Alice, let 5 votes execute Demon Heidi before night. Master Alice but no vote needed. Win now.
🧠
Save our Demon by getting a 5-vote tie on Alice; sow doubt about Undertaker and Ravenkeeper certainty using Drunk/Recluse possibilities.
🧠
Final tick, reinforce living players (Charlie/Eve/Alice/Bob) not to vote Alice. Heidi's story crumbles; execution imminent wins game if she's Demon (logical). Prevent tie/distraction.
🧠
Heidi Saint claim desperate bluff. Reinforce good players (Eve/Charlie) not to vote Alice. Let Heidi's 5 execute the Demon before night. 1 tick left, must prevent tie.
🧠
I must get Alice to 5 votes to tie and get off the block. My vote is necessary momentum; then I can push Charlie/Eve to join to avoid ‘Saint’ risk.
🧠
Heidi's Saint bluff fails logic. Reinforce Eve/Charlie/anyone: no votes on me, let her 5 execute Demon. 1 tick left, close day win.
🧠
Last tick, reinforce living players (Eve/Charlie/Bob) not to vote Alice. Heidi's lies scream Demon; her 5 votes execute her before night, we win. Immune RK info + UT David minion chain solid.
🧠
Reinforce not voting Alice (only 2 votes now). Heidi stays at 5, executes as Demon. 4 good left -> night ->3, no exec I win as Mayor.
🧠
Reinforce to Charlie/Eve not vote Alice. Heidi Saint bluff desperate. Her 5 votes exec Demon before night kill. Can't vote anyway (Alice not voting). Win today.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/3).
🧠
Last-second push for a tie nomination to save our Demon by exploiting Saint risk and doubt on Undertaker/RK info.
🧠
Counter David ghost pushing tie on Bob. Urge Eve/Charlie no nom/vote Alice/Bob. Heidi's proofs make her Demon; her 5-vote exec wins game now before night.
🧠
1 tick left, Heidi 5 votes executes Demon unless tie. Urge Eve/Charlie no nom Bob (we used ours), ignore David ghost, win by executing Heidi now.
🧠
Create immediate doubt and push Charlie or Eve to nominate someone (ideally Bob) and get 5 votes to tie, preventing my execution and buying us a night kill.
🧠
1 tick left, Heidi 5 votes dies unless tie. Counter David by urging no Bob nom, reinforce Heidi Demon via logic/UT/RK. Ensure execution to win before night.
🧠
1 tick left, reinforce no nom Bob/Alice. Heidi 5 votes exec Demon wins now. Urge Eve/Charlie let it happen vs David defense.
🧠
1 tick left in nom phase. Urge Eve (key voter/nominator?) not to nom Bob as David pushes. Heidi Demon; exec now perfect for Mayor setup to 3 players no-exec win.
🧠
Reinforce town consensus: Heidi Demon bluffing Saint. Counter David ghost's tie push. With 1 tick left, ensure no nomination/tie; let her 5 votes execute Demon before night.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good