Game Detail

Players

Alice (Mayor) Bob (Imp) Charlie (Fortune Teller) David (Poisoner) Eve (Ravenkeeper) Frank (Soldier) Grace (Chef) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil286,780127,364$2.6755
Good757,775374,881$0.9392

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: David. Your safe bluffs are: Slayer, Virgin, Investigator
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Charlie sits between Bob (Demon) and myself (Poisoner). If Charlie is the Empath, he would read a '2' and immediately out both evil players. Poisoning him prevents this.
πŸ“œ
Storyteller
β†’
David
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Obtain an early Demon-positive or a controlled false positive to quickly narrow suspects and form a testing plan for subsequent nights.
πŸ“œ
Storyteller
β†’
Charlie
You chose Alice and Eve. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Alice keeps my vote tied to a nearby, likely-engaged player so I can limit my voting impact early, observe their behaviour, and use that link to expose suspicious pushes later.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Ensure I can vote tomorrow by getting Alice to promise to vote, and test if she is cooperative or trying to silence me.
🧠
Tell my neighbors my Chef read so we can privately compare notes and watch for defensive reactions that might reveal the Demon or Minion.
🧠
Coordinate with the Demon to get safe bluffs and plan our strategy for the day.
🧠
Form a small private alliance to share early reads, solicit claims, and ask for protection or nominations to steer the group toward likely suspects.
🧠
Combine Grace's Chef info with Eve's Ravenkeeper plan to arrange protection for Eve, narrow suspect positions, and decide whether to reveal my Soldier safety later to deter the Demon.
🧠
Provide my Minion with the safe bluffs to coordinate our claims and avoid double-claiming.
🧠
Tell two nearby players my Fortune Teller result discreetly so we can coordinate watching Alice and Eve and collect more information before a public reveal.
🧠
Secure Heidi's promised vote so we do not lose a Town vote and to probe her claim for consistency later.
🧠
Confirm Alice will vote and who she plans to vote for so I can vote; verify Grace's Chef confidence to use adjacency info to narrow Demon candidates.
🧠
Get Frank and Heidi to share quick reads and confirm protection/reveal plans so we can exclude adjacent pairs and target likely non-adjacent suspects.
🧠
Coordinate with the Demon. I need to tell Bob that Charlie is poisoned, so his FT info is fake, and confirm my bluff as Virgin.
🧠
Get David and Frank to commit to protection or claims before nominations so I survive to potentially learn a role or so we can test Frank by pushing for a nominee.
🧠
Get Eve to commit to using or saving Ravenkeeper and ask for protection. Coordinate with Grace to use her Chef info and plan nominations.
🧠
I want to align my fake Investigator info with Charlie's poisoned Fortune Teller info to frame Eve as the Demon and Alice as the Baron.
🧠
Get Bob to clarify his Investigator result and coordinate with David so we can focus suspicion on Alice or Eve or adjust if one is Recluse.
🧠
Get Grace to publicly confirm her Chef result and ensure Heidi that I will vote, so the Butler constraint does not block our voting strategy.
🧠
Get Alice to confirm she will vote and for whom, and force Grace to post her Chef claim publicly so adjacency info is usable or Grace is exposed.
🧠
Get Alice and Heidi to confirm they will vote and share any reads so we can use my Chef information to narrow suspects and coordinate night protections.
🧠
Feed Eve's Ravenkeeper claim to Charlie to make her look like a Demon bluffing, and solidify the Alice/Eve frame using Charlie's poisoned FT info.
🧠
Secure a protection commitment or a nomination plan so my death-triggered ability can be used, or to make me a less attractive target for the Demon.
🧠
Get Eve to state whether she will use Ravenkeeper tonight and coordinate a nomination with Grace; preserve or test Eve and use Chef info effectively.
🧠
Reassure Charlie of my Investigator claim and align with his FT info to push an execution on Alice.
🧠
Coordinate a focused nomination on Alice to force reactions, clarify Bob's Investigator claim, and narrow the Demon suspect list.
🧠
Lock in Heidi's voting availability and confirm Grace's Chef info so we can coordinate a joint vote and use seating to narrow suspects before nominations.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Keep Eve alive to get Ravenkeeper information, avoid a pointless Day 1 execution, and preserve my Soldier reveal for later to reduce Demon targeting.
🧠
Nominate Alice using my fake Investigator info to push an execution on a good player. This follows the plan David and I made to frame her and use Charlie's poisoned FT info against her.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution, expose Bob's suspicious/contradictory claim, and buy a night for reliable information.
🧠
Prevent a risky Day 1 execution of a possibly crucial Mayor, protect Ravenkeeper Eve, and gather night info. Reveal Soldier later only if necessary.
🧠
Vote for Alice to secure a mis-execution on the claimed Mayor, pushing my fake Investigator info.
🧠
Prevent a premature execution of Alice and buy night information to distinguish whether Alice or Eve is the Demon.
🧠
Avoid a risky Day 1 execution, buy a night for reliable info, and protect Ravenkeeper Eve so we can narrow suspects.
🧠
Vote for Alice to support the Demon's nomination and attempt to execute a good player (Mayor).
🧠
Prevent a risky Day 1 execution and get Monk protection on me so my potential Ravenkeeper info survives an attack; night results will give clearer leads.
🧠
Make my Chef information public to prevent a risky Day 1 execution, encourage protecting Eve tonight, and buy time for night abilities to gather confirming info.
🧠
Prevent wasting the Mayor on Day 1, get Monk protection on Eve, and coordinate Heidi's Butler link so it is not wasted.
🧠
Stop an early, risky execution and prioritize protecting Ravenkeeper Eve tonight so we get night information; delay revealing Soldier until necessary to prove alignment.
🧠
I want to justify my vote on Alice by combining my Investigator bluff with Charlie's Fortune Teller info, portraying Alice as a highly suspicious player who is just bluffing Mayor to survive.
🧠
Prevent a premature Day 1 execution, force Bob to clarify his Investigator evidence, and get someone to Monk-protect Eve tonight so night actions can resolve the contradiction.
🧠
Prevent burning a claimed Mayor on Day 1, coordinate votes with Alice so my Butler link counts, and get Monk protection on Eve to preserve Ravenkeeper info.
🧠
Support Bob's nomination of Alice by pointing out that multiple sources of information (Bob's Investigator claim and Charlie's Fortune Teller info) point to her being evil.
🧠
Prevent wasting a claimed Mayor on Day 1 and secure Monk protection for my Ravenkeeper ability so we get reliable night info to narrow Demon suspects.
🧠
Avoid wasting a claimed Mayor on a thin claim, buy night information, and push for Monk protection on Eve so Ravenkeeper can act or be preserved.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
Get a Monk on Eve tonight to protect Ravenkeeper, force Bob to clarify his Investigator wording, and lock Heidi's Butler link by promising my vote so we preserve the Mayor and gather reliable night info.
🧠
Avoid wasting a claimed Mayor, preserve Eve's Ravenkeeper ability to gain night info, and prevent a premature execution based on thin or conflicting claims.
🧠
Reinforce my Investigator claim to appear consistent and answer Charlie's public question. Set up Alice to be executed tomorrow.
🧠
Keep the Mayor and Ravenkeeper alive to gather reliable info overnight; avoid executing Alice on ambiguous evidence and force night actions to reveal contradictions.
🧠
Protect Ravenkeeper Eve tonight and conserve my Butler link by ensuring Alice will vote tomorrow so my vote is useable when it matters.
🧠
Reiterate my Virgin bluff and challenge someone to nominate me to build trust, while agreeing to wait for night.
🧠
Keep the Ravenkeeper alive to coordinate and reveal verified info later; avoid executing a possible Mayor on flimsy evidence and buy time for night actions.
🧠
Keep Ravenkeeper alive to gain night information, avoid prematurely burning a likely-innocent Mayor, and force evils to make risky plays at night.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Charlie (FT) so that if he checks Bob (Demon) tonight, he receives false info (a 'NO'), falsely clearing our Demon. He is the most dangerous info-gathering role alive.
πŸ“œ
Storyteller
β†’
David
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to eliminate the Fortune Teller and legitimize his YES on Alice/Eve, bolstering my Investigator push on Alice tomorrow.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a master who has promised to vote and coordinate with me so my Butler link is not wasted and I can actively back a town nominee after night info.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Convince Eve and Grace to push for Monk protection on Eve tonight so Ravenkeeper survives or to bait Evil into opposing protection.
🧠
Share my Chef read (zero adjacent evil pairs) and coordinate to get Monk protection on Eve so Ravenkeeper survives and we preserve crucial info.
🧠
Get public confirmations from Grace and Frank to avoid executing an innocent, protect Ravenkeeper, and narrow down who is Demon before nominations.
🧠
Coordinate with the Demon, Bob. Establish our plan for today, especially how to handle my Virgin bluff and pushing his Investigator bluff.
🧠
Get a Monk on Eve to preserve Raven info and have Frank poised to reveal Soldier if needed so we can narrow suspects and pressure possible liars.
🧠
Get Frank and Grace to push for verifying Bob's Investigator claim tonight and to avoid automatically protecting Eve. Narrow suspects and preserve Ravenkeeper info if real.
🧠
Coordinate with David (Minion) to use his failed Virgin execution to 'confirm' my Investigator bluff that there is a Baron in play.
🧠
Get Frank and Grace to push publicly for the Monk to protect Eve tonight so I survive to use Ravenkeeper ability if killed, and have Frank back Grace's Chef claim to reduce execution pressure.
🧠
Get the Monk to protect Eve so Ravenkeeper wakes and we learn Charlie's info; publicly backing Chef and revealing Soldier deters a risky execute and helps expose liars.
🧠
Get Frank to publicly back Soldier and force Monk to protect Eve so Ravenkeeper wakes and reveals Charlie's Fortune Teller info; use Chef read to narrow suspects afterward.
🧠
Force Grace to restate Chef publicly and get Frank to reveal Soldier or promise Monk protection so we avoid executing me on possibly false Investigator info and gain mechanical proof before nominations.
🧠
Confirm the plan with Bob and outline my next step of getting Alice to nominate me.
🧠
Lock in Monk on Eve and have Frank ready to reveal Soldier so Ravenkeeper info survives; this narrows Demon suspects for the next nomination.
🧠
Force Frank and Grace to pressure Bob for his Investigator evidence and prevent reflexive protection of Eve so we can narrow suspects and preserve investigative leads.
🧠
Prime Frank and Grace to misinterpret Alice surviving David's Virgin test as proof of Alice being the Baron, solidifying my Investigator bluff.
🧠
Coordinate Frank and Grace to publicly back the Chef read and pressure the Monk to protect Eve tonight so Ravenkeeper (me) survives to learn Charlie's Fortune Teller result.
🧠
Get the Monk to protect Eve so Ravenkeeper wakes and reveals Charlie's Fortune Teller result, which will resolve the Bob vs Grace conflict and guide a correct execution.
🧠
Get Frank to publicly back Soldier and lock Monk on Eve so Ravenkeeper wakes; pressure Bob to show Investigator evidence or become our prime suspect.
🧠
Force Frank and Grace to confirm publicly so the group can resolve contradictions and avoid lynching me on an unverified Investigator claim.
🧠
I am baiting Alice into nominating me. Since I am not the Virgin, she will survive, allowing Bob and me to argue she is the Baron (Minion) because a Townsfolk would have died.
🧠
Preserve Ravenkeeper info by getting Monk on Eve, coordinate Frank's Soldier reveal if needed, and warn allies my Butler vote is tied to Alice so voting plans account for that.
🧠
Force Bob to produce mechanical proof so we can resolve my YES result, and avoid blindly protecting Eve. If Bob cannot prove, push to nominate him; I will use my ghost vote.
🧠
Spread the trap narrative to the rest of the town so everyone expects Alice to be the Baron when David's fake Virgin test inevitably fails.
🧠
Get Frank and Grace to go public backing Soldier and Chef and push any Monk to protect me tonight so Ravenkeeper wakes and reveals Charlie's Fortune Teller result.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Buy time and force public confirmations: get Frank to reveal or promise protection, get Grace to restate Chef publicly, and avoid nominating David or letting Bob lynch me without night corroboration.
🧠
Force Bob to prove his Investigator read so we can distinguish whether Alice is the FT false-positive or Eve is the Demon; plan to ghost-vote Bob if he refuses.
🧠
Force public Soldier confirmation and a Monk protect for Eve so I survive to learn Charlie's Fortune Teller result; pressure Bob to show Investigator proof or be nominated.
🧠
Force Alice into a trap. If she refuses, she looks suspicious. If she accepts and lives, we push her as the Baron or Drunk, confirming Bob's Investigator bluff.
🧠
Reiterate my Investigator bluff and support David's Virgin test to frame Alice.
🧠
Publicly state my Chef read to calm the table, force Frank to commit to protecting Eve or reveal Soldier, and pressure Bob to show Investigator evidence before any nomination.
🧠
Make my voting restriction public so the group can plan around it, and push for either Alice to nominate David to test Virgin or for Frank/Grace to lock Monk on Eve and for Frank to reveal Soldier.
🧠
Reveal Soldier to remove suspicion and pressure liars. Force a Monk protect on Eve so Ravenkeeper wakes and validates Charlie's Fortune Teller, narrowing Demon candidates.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve. If she really is the Ravenkeeper and Bob kills her tonight, poisoning her ensures she gets false information.
πŸ“œ
Storyteller
β†’
David
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is claiming Ravenkeeper and my Poisoner, David, is targeting her tonight. By killing her while poisoned, we neutralize her ability and feed the town false information.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
πŸ“œ
Storyteller(Ghost)
β†’
Eve(Ghost)
Good evening Eve. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Learning Alice's exact character resolves major conflicting claims (Alice, Bob, Charlie, Frank) and lets Town choose a clear nomination path on Day 3.
πŸ“œ
Storyteller(Ghost)
β†’
Eve(Ghost)
You chose Alice. They are the Fortune Teller.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Keep my voting ability tied to a reliable, town-aligned player so I can participate in any coordinated lynch or protection led by them; Frank is the safest pick.
πŸ“œ
Storyteller
β†’
Heidi
You chose Frank to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Confirm Alice publicly through Heidi to compel Alice to give reads before nominations and to get Heidi to follow her vote, unblocking a majority for a correct lynch.
🧠
Prevent a dangerous David nomination and force Bob to show proof or be nominated; coordinate Alice and Heidi so votes line up at nominations.
🧠
Privately share my Chef read to protect our neighbors, narrow suspects to isolated players, and push Frank/Heidi to pressure Bob for Investigator evidence.
🧠
Coordinate with my Minion to frame Alice as the Baron, synergizing his Virgin bluff with my Investigator bluff.
🧠
Get Alice to reveal or be protected and have Heidi pressure Alice or force Bob to prove his read so we can narrow suspects.
🧠
Confirm to Bob that Eve was poisoned and coordinate the plan to have Alice nominate me to discredit her.
🧠
Get Heidi and Frank to commit to voting for Bob when I nominate him, forcing a decisive lynch or making Bob show Investigator proof.
🧠
Get Frank to explicitly commit so my conditional vote will count and we can secure a majority on Bob if Alice nominates him.
🧠
Get Alice to reveal her reads publicly and have Heidi align her vote so we can force a decisive execution during nominations.
🧠
Lock in my vote to ensure Bob is executed if he fails to prove his claim, preventing another no-exec and guiding the town toward the real suspect.
🧠
Coordinate with Alice and Frank to pressure Bob for Investigator proof and prepare to nominate him if he refuses, preserving tests/protections.
🧠
Reinforce my Investigator claim, build trust with Frank, and frame Alice as the Baron by exploiting David's Virgin bluff.
🧠
Get Alice to reveal or secure Monk protection and pressure Heidi to force Bob to produce Investigator proof, narrowing suspects for final day.
🧠
Bait Alice into nominating me. When she survives, it will cast doubt on her Mayor claim and frame her as the Baron based on Bob's Investigator ping.
🧠
Lock Frank and Heidi into public commitments to vote for Bob if he fails to produce Investigator proof, avoiding another no-exec and enabling a decisive lynch.
🧠
Secure a coordinated vote to execute Bob if he is lying, or stand down if he proves Investigator. Get Frank to publicly commit so I can mirror Alice safely.
🧠
Get Alice to publicly post reads and get Heidi to coordinate so my ghost vote can help secure a decisive execution at nominations.
🧠
Lock Heidi's vote by confirming I'll vote, so Alice can safely nominate Bob if he produces no proof; avoid another no-exec and force Bob to show or be executed.
🧠
Force Alice and Heidi to pressure Bob for his Investigator evidence and coordinate votes; use my Chef read to protect Alice and avoid lynching neighbors.
🧠
Apply direct pressure on Alice to nominate David to trigger the fake Virgin trap, setting her up for execution when she survives.
🧠
Force Alice to reveal or get protected if she is town, and pressure Bob to prove his Investigator claim so we can narrow suspects before nominations.
🧠
To convince Grace that Alice is the Baron for dodging the Virgin test, supporting Bob's Investigator bluff and turning town against Alice.
🧠
Lock Frank and Heidi into public confirmations so I can safely nominate Bob if he fails to produce Investigator proof, avoiding another no-exec and progressing toward finding the Demon.
🧠
Get Frank to publicly confirm his vote so I can legally vote under my Butler constraint and allow Alice to nominate Bob if he fails to prove his claim.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice to force an execution, using her refusal to test my Virgin claim as proof that she is the Baron from Bob's Investigator ping.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a potentially wrongful execution of me, force Bob to produce Investigator proof or be nominated, and get Frank and Heidi to confirm they will back a Bob nomination.
🧠
I nominated Alice, so I must vote for her. Executing Alice prevents her from following through on her threat to nominate Bob, protecting my Demon.
🧠
Vote for Alice to ensure she is executed. She is a good player (Mayor claim) and getting her executed protects me and advances the evil team's win condition.
🧠
Reveal my Ravenkeeper read to stop the execution of a confirmed Town Fortune Teller and force more information before votes close.
🧠
Prevent a premature lynch of a possible Fortune Teller, coordinate votes so Alice can nominate Bob and produce proof, and unlock Heidi's vote.
🧠
Prevent executing a likely-town Alice, force Bob to prove his Investigator claim or run David's Virgin test to avoid a mislynch.
🧠
Prevent executing a likely-town Alice and coordinate votes to instead nominate Bob to force Investigator proof and secure a useful lynch.
🧠
Prevent executing a likely-town Fortune Teller and push the group to force Bob to produce Investigator evidence or be nominated; keep Alice alive for her reads.
🧠
Prevent my execution now and shift momentum to nominate Bob so he must produce Investigator proof; secure Frank and Heidi's public commitments to avoid another no-exec.
🧠
Discredit Eve's Ravenkeeper info by highlighting its contradiction with Alice's previous Mayor claim and Charlie's Fortune Teller claim.
🧠
Reinforce David's point about the contradictory claims, explain it as poisoning, and use it to validate my Investigator claim against Alice to get her executed.
🧠
Prevent execution of Alice so the Fortune Teller can post reads and force Bob to produce Investigator evidence or be nominated.
🧠
Prevent executing a likely-innocent Fortune Teller and force Bob to reveal Investigator evidence so town can make an informed nomination.
🧠
Stop an unnecessary execution of Alice, force Bob to produce Investigator evidence, and clarify which claims are true so Good can target the real Demon.
🧠
Prevent executing a likely-town Fortune Teller; force Bob to produce evidence or be nominated; coordinate with Frank so Alice is not lynched.
🧠
Stop a likely wrongful execution of Alice, force Bob to produce Investigator evidence or be put on the block, and marshal Frank/Heidi to follow through on their promise.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/3).
🧠
Force Bob to produce his Investigator proof or be executed, using Frank and Heidi's promised votes to avoid another no-exec and protect confirmed Fortune Teller claims.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop the town from voting me by explaining that Eve's contradictory info proves she is the Drunk, which validates my Baron Investigator claim and exposes Alice as the Baron.
🧠
Force the promised votes from Frank and Heidi to reach a majority and either execute Bob or force him to show his Investigator proof, moving the game forward.
🧠
Support Bob's defense. Point out that a Drunk Eve + Butler Heidi = 2 Outsiders, proving a Baron is in play, which perfectly matches Bob's Investigator claim.
🧠
Bob refused to show Investigator proof and conflicts with my Ravenkeeper-confirmed Fortune Teller. My ghost vote should push us to the execution we need to remove a likely evil player.
🧠
I promised Alice and Heidi I would vote Bob if nominated. Raising my hand forces Bob to show proof or be executed, applying pressure and advancing town clarity.
🧠
Use my single ghost vote to push Bob to three votes so we either kill the Demon or force Bob to show proof, protecting the Fortune Teller claim and avoiding a mistaken lynch of Alice.
🧠
I will keep my promise to Frank so he trusts me and to push us to three votes. Forcing Bob to show evidence or be executed will clarify the Baron/FT contradictions and narrow the Demon suspects.
🧠
Force Bob to reveal his Investigator evidence or be executed; either outcome narrows suspects and advances the town's information.
🧠
Claim Saint as a final desperate measure to halt the execution, using the 3 Outsiders logic to prove a Baron is in play and scare town from executing me.
🧠
Force Bob to reveal Investigator proof or be executed to resolve conflicting night reads and protect the Fortune Teller claim.
🧠
I need to panic the town into dropping their votes on the Demon. Bob's Saint claim is our last hope to avoid execution.
🧠
Remove my ghost vote to avoid giving a potential Saint the deciding execution and buy time for Alice to post reads or for town to demand proof from Bob.
🧠
Retract my vote to avoid accidentally executing a claimed Saint and buy time to gather mechanical proof (Ravenkeeper/Undertaker/Monk/Virgin) before we finalize a lynch.
🧠
Lower my ghost vote now to prevent an accidental execution (which could be an instant loss if Bob is Saint), buying time to force Bob to show proof or be tested.
🧠
Comply with my Butler restriction (Frank is not voting), avoid accidentally executing a possible Saint or breaking role rules, and keep the town coalition intact for a safer nomination later.
🧠
Force Bob to reveal or accept nomination so town can either execute an evil or deliberately delay if he truly is Saint; get Frank and Heidi to recommit their votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Reinforce my Saint bluff and calm the town down to ensure the day ends with no execution.
🧠
Get clarity now: either force Bob to prove his claim or secure the votes to execute him. Making Frank and Heidi follow through reveals Bob's alignment quickly and prevents more delay that helps Evil.
🧠
Reinforce Bob's Saint claim and suggest going to sleep. Remind them of my Virgin claim to act as a distraction for tomorrow.
🧠
Prevent an instant-loss by avoiding executing a possible Saint and push for Alice to post her Fortune Teller reads so the town can verify who is lying.
🧠
Avoid executing a possible true Saint tonight; prioritize gathering mechanical confirmation tomorrow (Virgin test under protection) to expose liars and safely identify the Demon.
🧠
Clarify my Night 0 Fortune Teller read to stop a mistaken lynch of Alice, push for mechanical proof of Bob or a Virgin test of David, and advise protecting Eve's Ravenkeeper wake.
🧠
Push Frank to commit so I can vote too and either secure a lynch if Bob is lying or avoid a catastrophic mislynch and pivot to testing David.
🧠
Forcing a nomination pressures Bob to show proof or to be exposed. This moves the game forward: either remove a liar/evil or clarify that executing would be catastrophic so we can pivot to safer tests tomorrow.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Alice. She is leading the charge against Bob. If she is the Mayor, poisoning her disables her bounce so Bob can safely kill her. If she is the Fortune Teller, she gets false info.
πŸ“œ
Storyteller
β†’
David
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to eliminate a vocal town leader who is organizing votes against me. Grace is an active threat pushing my execution. I cannot starpass to David since he'll likely be executed tomorrow.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Tie my vote to Alice because the ghosts corroborate her Fortune Teller role; that lets me reliably back her nominations and avoid disruptive split votes, increasing chance we execute the Demon.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Secure Frank's vote against Alice to save Bob (Demon). We need 3 votes to control the execution at 5 alive.
🧠
Get Alice to reveal her Fortune Teller info and have Frank protect her so the town can identify the Demon before final day.
🧠
Use my FT read and Eve's corroboration to push Bob and David to either nominate/vote Alice now or force Bob to reveal and run David's test to expose the Demon.
🧠
Get Alice to publish her reads so we can confirm or refute Bob; prevent a dangerous David nomination until we know if he is Virgin.
🧠
Privately reveal my Chef information to the Mayor and a protector so they avoid reckless lynches and prioritize protection/tests to expose the lone Demon.
🧠
Get Alice to publish her Fortune Teller read and name a Demon candidate, confirm Heidi's Butler master and avoid nominating David to prevent a Virgin trap; set up to protect Alice tonight.
🧠
Agree with my minion David and persuade Frank to vote for Alice, using the glaring role conflicts surrounding Alice.
🧠
Secure Frank's protection and public Soldier confirmation, and get Heidi to avoid nominating David and vote with me so I can safely reveal reads and steer nominations.
🧠
Secure Frank's alive vote and Charlie's ghost vote to execute Alice. This protects Bob (the Demon) and pushes us closer to final 3.
🧠
Force Alice to publish her read to create a public anchor and ask Frank to protect her so the Demon cannot kill our confirmed Fortune Teller.
🧠
Get Frank and David to push a nomination on Alice and force Bob to reveal proof now, narrowing suspects and leveraging Eve's corroboration.
🧠
Force Alice to publish her reads now and prevent a dangerous David nomination so we can narrow suspects and avoid losing to a Virgin/Saint complication.
🧠
Reinforce Chef's 0-pair info, push for protecting Alice and press Bob for verifiable proof so we avoid executing a true Saint and narrow the Demon down.
🧠
Prompt Alice to publish her Fortune Teller reads so town can resolve contradictions, and privately secure Heidi's promise to avoid a risky nomination; commit to protecting Alice tonight if she reveals.
🧠
Solidify Charlie's ghost vote and convince Frank by agreeing with Charlie's logic that Alice is the Demon.
🧠
Get Frank to commit public Soldier/protect and Heidi to promise not to nominate David so I can reveal reads or pursue the safer test without risking an instant loss.
🧠
Sow doubt in Heidi and Frank about Alice. Highlight her contradictory claims and Charlie's Demon ping. Use Bob's Saint claim as a fear tactic to prevent votes on him.
🧠
Get Alice to reveal her demon read publicly and ask Frank to protect her tonight so a confirmed Town survives to lead nominations.
🧠
Get Frank and David to push to nominate and execute Alice now and force Bob to show his proof, closing out the Demon before final day.
🧠
Encourage Alice to post reads and force a public reveal; get Frank to confirm Soldier and avoid nominating David so we can coordinate votes and ensure my Butler constraint is satisfied.
🧠
Prevent a mistaken lynch (especially of Alice or a true Saint), coordinate protections and force Bob to provide proof or be tested before nominations.
🧠
Get Alice to reveal Fortune Teller reads now and secure Heidi's promise not to nominate David and to vote with Alice; I will protect Alice tonight as Soldier.
🧠
I need Frank to vote for Alice or at least not vote for me. I am pointing out Alice and Heidi's constant whispering to make them look like an evil pair coordinating to win by executing the Saint.
🧠
Get public commitments from Frank and Heidi so I can safely reveal Fortune Teller reads and name my Demon pick before nominations.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force a nomination on Alice now and demand Bob produce his proof so living players can quickly narrow suspects before night.
🧠
Get Alice to publicly reveal her read to resolve the FT conflict, ask Frank to protect her, and commit my ghost vote to back the nomination.
🧠
Get Alice to reveal her Fortune Teller reads so we can decide. Publicly commit to protecting her tonight, avoid nominating David, and force Bob to show proof.
🧠
Get Alice to reveal reads now, secure Frank's protection, and commit not to nominate David so we can make a safe, informed nomination without risking a Saint loss.
🧠
Nominate Alice based on Charlie's information to push a misexecution and protect Bob.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my reads to redirect votes onto Bob, secure protection, avoid my execution, and force proof from Bob to find the Demon.
🧠
Use my single ghost vote to help reach the 3-vote threshold and force Alice's execution or further reveal, since my Night0 FT and Eve's corroboration point at Alice.
🧠
Reveal I am Ravenkeeper and that Alice is the Fortune Teller to stop her execution and redirect votes toward Bob.
🧠
Prevent a risky lynch of a possibly genuine Fortune Teller, preserve investigative information by protecting Alice tonight, and force Bob to show evidence before we execute.
🧠
I must publicly state I will not vote on Alice due to my Butler restriction, preserve my prior promise, and encourage others to avoid executing without stronger proof.
🧠
I nominated Alice to protect my Demon (Bob) and cast doubt on her late Fortune Teller claim. I must raise my hand to vote for my own nomination to push her onto the block.
🧠
Vote for Alice to reach the 3 votes needed to put her on the block. She is a massive threat and putting her on the block forces town to act.
🧠
Reveal my Chef read to stop a lynch of a likely Fortune Teller and force Bob to provide Saint evidence or be tested.
🧠
Stop my execution, get Frank/Heidi to publicly honor their protection and voting promises, and redirect the village's votes onto Bob instead.
🧠
Conserve my single ghost vote (high value late game) and avoid being the deciding vote on a conflicted lynch. Force living players to demand Bob's proof and run tests instead.
🧠
Prevent execution of a confirmed Fortune Teller now, push living players to switch focus to Bob or wait for Soldier protection so Alice can prove her read.
🧠
Avoid executing a possibly-true Fortune Teller, protect our info-gathering for tomorrow, and pressure Bob to produce Saint evidence now so we can choose whom to execute safely.
🧠
Prevent lynching a likely Fortune Teller, force Bob to show his Saint proof, and get Frank to publicly commit to protect Alice so I can vote with her later.
🧠
Urge Charlie to use his ghost vote by pointing out Alice's double-claim of his role, which should logically convince him she is lying.
🧠
Highlight Alice's double-claim of Charlie's role and Frank's mechanical error (Soldiers cannot protect others) to convince Charlie to re-raise his hand and get Alice on the block.
🧠
Prevent wasting the lynch on a possibly genuine Fortune Teller, save my ghost vote, and pressure the group to test Bob or force his evidence.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/3).
🧠
Keep the group from executing me, force Bob to produce Saint evidence or retract, and get Frank to publicly confirm protection so I can be proven tomorrow.
🧠
Protect the likely true Fortune Teller, force Bob to produce mechanical Saint evidence, and expose Frank's inconsistent Soldier claim so the town avoids a bad lynch.
🧠
Prevent wasting my single ghost vote on Alice, push Bob to produce proof or be targeted, and pressure Frank to publicly confirm his protection so Alice can prove her read tomorrow.
🧠
Clarify my claim as Soldier and publicly back Alice to let her prove her Fortune Teller read or force Bob to produce Saint evidence, reducing the chance we lynch a true FT tonight.
🧠
Force Bob to show Saint evidence or be executed, leveraging Alice and the ghosts' confirmations to reduce the evil candidate pool per the Chef read.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Dissuade players from voting for me by emphasizing the Saint loss condition and pointing out the logical fallacy of "Saint evidence" and Alice's double-claim.
🧠
I must unlock Heidi's pledge and gather three votes. Voting Bob forces the Demon or reveals a false Saint claim, helping Good win.
🧠
Use my final ghost vote to break the stalemate based on Alice and Eve's corroboration; force Bob to prove his Saint claim or be executed to try to remove the Demon.
🧠
Use my single ghost vote to complete a majority against Bob because my Ravenkeeper confirmation of Alice makes Bob the most likely Demon; this advances Good's win condition.
🧠
Secure the lynch of the likely Demon (Bob) based on independent confirmations of Alice and lack of proof from Bob; accept the Saint risk as lower than letting a Demon live.
🧠
Alice is voting for Bob and multiple ghosts back her Fortune Teller reads. My Butler allows me to vote since Alice is voting. I will raise my hand to execute a likely Demon.
🧠
Convince Frank and Heidi to lower their hands and save Bob, since if Bob is executed, Evil loses instantly.
🧠
My ghost vote should secure execution of the likely Demon based on multiple confirmations of Alice and my Chef info that there is at most one evil.
🧠
Desperately convince the good players to drop their hands by emphasizing the game-ending consequence of executing the Saint and highlighting Alice's suspicious claim changes.
🧠
Keep votes on Bob to lynch the most likely Demon using independent confirmations and the Chef read; prevent David from flipping votes to risk a coinflip.
🧠
Hold my ghost vote on Bob to either remove the Demon or force Bob to reveal his claim; prevent Good from folding to a bluff.
🧠
Prevent a potential instant-team-loss by removing my ghost vote from a risky execution; preserve vote for final day and let protections/tests run tonight.
🧠
Keep my vote on Bob to protect Alice so she can prove her reads tomorrow or force Bob to reveal. This pressures the likely Demon and prevents a stall that lets the Demon win.
🧠
I will keep my vote because Alice is voting and evidence favors her; press Bob to prove his Saint claim or be executed, forcing a reveal or protecting Good.
🧠
Desperately convince Frank and Heidi to drop their hands by pointing out that Eve could be poisoned, invalidating Alice's confirmation.
🧠
Retract my ghost vote to avoid forcing a risky execution. Preserve ghost vote for final day and push for diagnostic tests rather than a potentially game-ending lynch.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate David to tie the vote. If the vote ties at 4-4, no one dies today, allowing me to survive and starpass to David tonight.
πŸ“œ
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Vote for myself to tie the vote at 4 or surpass it, saving my Demon Bob from execution.
🧠
Persuade town that surviving the Virgin test proves I am not a Townsfolk, validating my Saint claim. Urge them to tie the vote to save me.
🧠
Stop a tie on David that would save Bob. Keep pressure so Bob gets executed if he is the Demon, while forcing him to reveal or lie further.
🧠
Stop the tie. I want Frank and Heidi to keep their hands on Bob so we force Bob to reveal or die, which is the highest payoff if Alice is honest.
🧠
Convince voters not to raise for David so Bob (likely Demon) is executed; use my Ravenkeeper confirmation of Alice to break the stalemate.
🧠
Keep our votes on Bob so we force a resolution. Tying by voting David lets Bob live and likely saves the Demon; we must prioritize executing the most likely Demon.
🧠
Prevent a tie that would save Bob and possibly the Demon; follow my Butler restriction that I may only vote if Alice is voting, so I will not raise for David.
🧠
Do not raise for David; tying would save Bob (likely Demon). Waiting preserves the execution of the probable Demon and uses my Chef info to prefer executing Bob.
🧠
Convince Grace, Eve, and Frank to vote for me by highlighting that Bob's survival of my 'Virgin' nomination mechanically proves his Saint claim, threatening an instant loss if he's executed.
🧠
I need to vote for David to reach 4 votes and tie the block, saving myself from execution. Since I'm the Imp and we have no Scarlet Woman, I must survive the day or Evil loses.
🧠
Keep Frank and Heidi committed to Bob so we force the most likely Demon to reveal; prevent tying the vote which lets Bob live and likely saves the Demon.
🧠
Prevent a tie on David which would save Bob. Forcing Bob to be executed now tests claims and narrows suspects; we cannot afford to let a probable Demon live.
🧠
Convince remaining voters not to raise for David so Bob is executed and his claim is tested, maximizing Town's chance to find the Demon.
🧠
Keep my vote on Bob to force a decisive test of Alice's Fortune Teller reads and avoid letting a possible Demon live by tying the vote.
🧠
Prevent a tie so Bob can be executed and tested, while reminding players I cannot raise for David because my Butler restricts my vote unless Alice votes too.
🧠
I will not use my single ghost vote yet. Preserve it for final day and avoid tying Bob’s potential execution by voting for David. Let alive players keep hands on Bob.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 5 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/5).
🧠
Bob is about to be executed, which will end the game since he is the Demon. I must desperately urge anyone left to nominate Heidi to save him.
🧠
Beg Frank to nominate Heidi in a last-ditch effort to survive, using the Virgin test as proof of my Saint claim.
🧠
Keep votes on Bob to force a reveal; tying for David lets Bob live and likely saves the Demon. Forcing execution now is the fastest way to find the Demon.
🧠
Keep Bob on the block and prevent a tie. Executing him now tests his claim and narrows the Demon; tying lets the Demon live.
🧠
Convince the table to keep their hands on Bob so his execution will test his claim and avoid a tie that likely saves the Demon.
🧠
Keep votes on Bob to force a decisive reveal now, trusting the ghosts and Chef constraints rather than tying for David which likely saves the Demon.
🧠
Keep the vote on Bob, prevent a tie for David, and explain I cannot raise because my Butler master (Alice) is not voting; encourage others to hold their hands on Bob.
🧠
Reveal my Chef read to support Alice and the ghosts, and push the town not to raise for David so we can force Bob to reveal or be executed.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good