Game Detail

Players

Alice (Librarian) Bob (Imp) Charlie (Spy) David (Washerwoman) Eve (Ravenkeeper) Frank (Butler) Grace (Fortune Teller) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good598,20957,250$0.2354
Evil216,66345,999$1.0231

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Charlie. Your safe bluffs are: Virgin, Chef, Monk
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Washerwoman. Either Grace or Charlie is the Empath.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either Frank or Eve is the Butler.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to start gathering information. Since it is Night 0 and I have no information, I will pick two players to check for the Demon. Alice and Bob are the first two players in the list.
πŸ“œ
Storyteller
β†’
Grace
You chose Alice and Bob. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick a master for the day. Since I have no information, I will pick Alice, who is the first player in the list, hoping she is an active and trustworthy player to follow.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice to be your master.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Imp (evil), Alive - Charlie: Spy (evil), Alive - David: Washerwoman (good), Alive - Eve: Ravenkeeper (good), Alive - Frank: Butler (good), Alive - Grace: Fortune Teller (good), Alive - Heidi: Slayer (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Bob: give full grimoire, propose low-contradiction bluff and night-kill priorities; align messaging to deflect Slayer/FT pressure.
🧠
Coordinate with Charlie to align public stories and set up day-1 narrative that creates suspect pairs while keeping me off the chopping block.
🧠
I want to establish contact with my neighbors to build trust and gather information. As a Ravenkeeper, I want to be seen as a helpful Townsfolk, but I'll keep my role hidden for now to avoid being targeted by the Poisoner.
🧠
I want to verify my information by seeing if Frank or Eve claims the Butler role. This helps narrow down the Outsider count and builds trust.
🧠
I need to investigate Alice and Bob. Since I got a 'YES' on them, one is likely the Demon, but I must account for the red herring. I'll start by talking to Alice to gauge her reaction and role claim.
🧠
I need to confirm my role to Alice (my master) to build trust, while also keeping Eve in the loop since she was part of the conversation. This establishes a small, trusted group early on.
🧠
I want to build trust with my neighbors (Eve and Frank) by sharing my starting information. This helps me verify if Grace or Charlie are claiming Empath and helps us coordinate.
🧠
I need to gather information before using my once-per-game Slayer ability. Shooting on Day 1 without any leads is reckless. I will observe the conversations and see if anyone acts suspiciously or claims a role that contradicts others.
🧠
Coordinate with Bob: remove FT ASAP and align our public story (his Chef=1, my Investigator frame) to steer executions away from Bob.
🧠
Seed a trusted early claim (Chef=1) to shape day-1 logic, gather others’ claims, and set up mis-exec paths away from me/Charlie while planning N1 kill on Grace.
🧠
I want to build trust with Bob, who claims to be the Chef with a '1' read. This is valuable info. I need to see if he's consistent and if he's willing to share more. I'm also keeping my own role hidden for now to avoid being targeted.
🧠
I need to confirm Frank's claim and build trust with him while also sharing the suspicious information I received from Grace to see how they react. This helps me gauge if Grace is potentially evil or just confused.
🧠
I need to gather information from Bob to compare with Alice's claim and my Fortune Teller info. Since my N0 result was 'YES' for Alice and Bob, one of them is likely the Demon or the red herring. I need to see how they react and what roles they claim.
🧠
I want to verify Eve's role and see if she confirms Alice's Librarian info. If Eve is also a Townsfolk, we have a solid block of good players.
🧠
I want to cross-reference my Washerwoman info (Grace/Charlie = Empath) with Bob's Chef info (1 pair of evil) to see if we can narrow down the evil players.
🧠
I am the Slayer. It is Day 1. I have no information yet. Shooting blindly is a bad idea. I need to observe the conversations and see if anyone acts suspiciously or claims a role that contradicts others before I use my once-per-game ability. I will wait and listen.
🧠
Neutralize the Slayer threat or at least redirect town suspicion onto good players, keeping Bob off the block going into nominations.
🧠
Defuse Grace’s demon ping on me, steer her into a retest/red-herring explanation, and reduce odds of a Day 1 push on Bob while planning her as the Night 1 kill.
🧠
I am revealing my role to Frank, who has been verified by Alice's Librarian claim. This builds trust and helps coordinate information. I'm also pivoting to verify David's claim.
🧠
I need to challenge Grace's suspicious accusation while maintaining my cover as the Librarian. By asking for her role, I can see if her claim makes sense or if she's bluffing.
🧠
I need to verify Alice's claim and see if she has any info on Bob or others. I'm being transparent about my role to build trust, as I need to narrow down the Demon.
🧠
I want to build trust with Eve, who has claimed a useful role, and keep the conversation moving towards identifying the Demon. I'm also reinforcing my trust in Alice, my master.
🧠
I want to coordinate with Bob and Eve to verify the claims of Grace and Charlie. By sharing my Washerwoman info (Grace/Charlie = Empath) and Bob's Chef info (1 pair), we can pressure them to claim and see if it fits the math.
🧠
I want to acknowledge Charlie's information without committing to a shot yet. I need to see if Charlie is trustworthy or if this is a trap. I'll maintain a neutral stance while gathering more info.
🧠
Seed a credible Investigator bluff with Alice to start a misexecution chain (Eve/David), gather her Librarian info to anticipate public claims and adjust our story.
🧠
Coordinate with Charlie: warn him FT is already pressuring me, align our story, and lock in N1 kill on Grace to remove the threat while keeping my Chef bluff consistent.
🧠
I want to build trust with David, who is sharing information, and coordinate our efforts to verify the claims of Grace and Charlie. This helps me gather more info and potentially identify the Demon.
🧠
I want to coordinate with Charlie, who claims to be the Investigator, to cross-reference our information and see if we can narrow down the evil players.
🧠
I need to verify Bob's Chef claim and see if his evil pair aligns with any other information or if he's trying to manipulate me. I'm being open about my role to build trust.
🧠
I want to maintain my alliance with Eve, who seems to be a trustworthy Townsfolk (Ravenkeeper), and coordinate our observation of the Alice/Grace conflict.
🧠
I want to confirm the Librarian claim from Alice through Eve and keep the conversation going to build trust and gather more info.
🧠
I need to gather more information before committing my once-per-game Slayer shot. Charlie's claim is useful, but I need to see if others corroborate or contradict it, or if there are other suspicious behaviors. I will wait to observe the flow of conversation.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to encourage others to share their roles and information without committing to a nomination yet, as I don't have enough information to execute someone safely.
🧠
I need to communicate my hesitation to use the Slayer shot on Day 1, especially since the information provided (Investigator finding a Minion) doesn't directly point to the Demon. I want to avoid wasting my ability.
🧠
I need to share my information with the town to see if it helps clarify the situation, especially since Alice and Bob are claiming roles. This might expose contradictions or help us identify the red herring.
🧠
Create a credible Investigator push to get a Day 1 misexecution on a good player and steer heat away from Bob, while setting up night kill on Grace.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Charlie's accusation. Since I know I am the Washerwoman, Charlie's claim that I am the Poisoner is a lie. I need to point out the contradiction and ask for votes against the nomination.
🧠
Charlie claims Investigator (Minion info) and points to David or Eve. David claims Washerwoman and counter-claims Charlie. If David is the Demon, shooting him ends the game. If he is a Minion, he dies. This is a high-risk, high-reward play on Day 1.
πŸ“œ
Storyteller
Nothing happens.
🧠
David has been cleared by the Slayer shot. My N0 check on Alice and Bob was 'YES'. Since David is not the Demon, the Demon is likely Alice or Bob. I should wait to see if anyone else votes for David, but I will not vote for him myself as he is likely good.
🧠
Vote to execute David: it advances my Investigator narrative, eliminates a good role, and shifts discussion away from Bob so we can kill Grace tonight.
🧠
I need to clarify that the Slayer shot failing proves David is not the Demon, and I should discourage voting for him to avoid executing a potential good player.
🧠
I need to discourage the execution of David because the Slayer shot failed, proving he is not the Demon. Executing a non-Demon on Day 1 is bad for the good team.
🧠
Undermine the β€˜Slayer cleared David’ narrative without overcommitting, keeping me safe from FT suspicion while preserving chance of mis-executing David.
🧠
I need to observe the voting process. David is currently nominated, and the Slayer shot failed, which is a strong indicator he is not the Demon (or at least not the Slayer's target). I should not vote for him yet, as executing a potentially good player on Day 1 is risky. I will wait to see if others vote.
🧠
I need to defend myself against Charlie's accusation and point out the contradiction in his claim versus my known information. I also need to remind everyone that the Slayer shot clears me of being the Demon.
🧠
I have already used my Slayer ability and it failed, confirming David is not the Demon. I need to observe the voting process to see who is pushing for David's execution and who is defending him, as this will provide clues about the alignment of the other players.
🧠
I need to steer the town away from executing David, who is confirmed not to be the Demon by the Slayer shot. I also need to remind everyone of my N0 info pointing to Alice or Bob.
🧠
Retract my vote to stop David execution, preserving my Investigator bluff from Undertaker confirmation and keeping attention on the Alice/Bob Fortune Teller ping rather than on me lying.
🧠
I need to discourage the execution of David because the Slayer shot proved he is not the Demon, and executing a non-Demon on Day 1 is risky. I want to steer the town away from a potentially bad execution.
🧠
I am the Butler and my master is Alice. Alice has stated she will not vote for David, so I cannot vote for him either. Since the Slayer shot failed, David is not the Demon, and I agree with Alice that we should not execute him. I will wait for the nomination to conclude.
🧠
Undermine β€˜David hard-cleared’ narrative, avoid a D1 consensus, and redirect future checks toward Alice so I (Imp) stay off the block.
🧠
I want to discourage the execution of David, as the Slayer shot strongly suggests he is not the Demon, and executing a Townsfolk on Day 1 is risky. I am also signaling that I am not voting for him.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
I need to defend myself and cast doubt on Charlie, who accused me of being a Minion. I also want to verify the Empath claim since my N0 info links me to Grace or Charlie.
🧠
I need to press Charlie on their Investigator claim since my Slayer shot on David failed (meaning David is not the Demon, but could still be a Minion). I want to see if Charlie doubles down or backtracks, which helps identify if they are the Poisoner or just misinformed.
🧠
Clarify my role (Fortune Teller, not Empath) and redirect focus to the Alice/Bob lead while questioning Charlie's Investigator claim.
🧠
Steer town away from Bob by discrediting FT/Slayer certainty, keep my Investigator bluff coherent, and redirect execution pressure onto Eve/David (preferably Eve).
🧠
I need to share my Librarian information to help clarify the board. By revealing that Frank or Eve is the Butler, I can help verify claims and narrow down the roles, especially since Eve is being targeted by Charlie.
🧠
I need to confirm my role as Butler to Alice, as she correctly identified me as a potential Butler. This builds trust. I also want to steer the town away from hasty executions since the information is contradictory.
🧠
Drive a Day 1 execution away from me/Charlie, preferably on a good (maybe Outsider/Saint). Force town to spend time on contradictions while I stay off the radar.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Eve to test Charlie's Investigator claim. If Eve is the Poisoner, Charlie's info is likely correct. If she is not, it helps narrow down the liars. I am acting as the Washerwoman, though I acknowledge my info might be flawed if I am the Drunk.
🧠
I need to vote for Eve. Charlie's Investigator claim points to David or Eve as the Poisoner. David has been cleared of being the Demon by my Slayer shot, but he could still be a Minion. Alice's Librarian claim (confirmed by Frank) makes Eve a strong candidate for the Poisoner. Executing Eve helps narrow down the evil team.
🧠
I am voting for Eve because the Investigator (Charlie) identified her as a potential Poisoner, and the Librarian (Alice) identified her as a potential Butler. Executing her helps narrow down the truth of these claims.
🧠
Secure D1 execution on a good (Eve) to remove Ravenkeeper, validate my Investigator fork, and set up N1 kill on Grace to protect Bob from FT pings.
🧠
I am voting for Eve because the town is coalescing around this nomination to test the Investigator's claim (Charlie) and my own Librarian info. If Eve is executed, we gain significant information about the board state.
🧠
My master, Alice, is voting for Eve. As the Butler, I am bound by her vote. Since she is voting, I am permitted to vote, and I should support the town's decision to execute Eve to test the information provided by Charlie and Alice.
🧠
Vote my own nomination through; a Day1 mis-execution is great for evil and preserves Charlie while keeping the town split on the David/Grace/Charlie fork.
🧠
I am about to be executed. I need to reveal my role (Ravenkeeper) so that if I die, the town knows I will get information. This might make them reconsider or at least prepare them for the info I will bring.
🧠
I need to support the execution of Eve to test the claims. If she is the Ravenkeeper, she dies and gets info. If she is the Poisoner, we remove a Minion. This helps narrow down the game state.
🧠
I am supporting the execution of Eve to clear up the conflicting information regarding the Poisoner/Butler claims. My Slayer shot on David failed, so I need to help the town narrow down the evil players.
🧠
I have already voted for Eve. I will wait for the execution to resolve to see if it provides clarity on the board state.
🧠
Lock in Eve execution: it removes a good role either way, supports my Investigator bluff, and keeps attention on the David/Eve fork instead of Bob’s FT ping.
🧠
I am reinforcing the decision to execute Eve by connecting my Librarian info (Frank/Eve is Butler) with Frank's confirmation, making Eve a prime suspect for the Poisoner role identified by Charlie.
🧠
I have already raised my hand to vote for Eve, and my master Alice is also voting for her, so I am fulfilling my Butler condition. I will wait for the execution to proceed.
🧠
Lock in Eve execution by pointing out Ravenkeeper doesn’t trigger on execution; keep suspicion spread and protect Charlie/minion cover.
🧠
I need to defend myself and sow doubt about the current consensus to avoid execution. I am pointing out that Charlie's info might be flawed (Drunk/Poisoned) and that killing me is a risk to the good team.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I have already voted and spoken in support of the execution. There is no need for further nominations or actions at this moment. I will wait for the phase to conclude.
🧠
The vote for Eve has already passed and she is on the block. There is nothing more for me to do in this nomination phase other than wait for the Storyteller to finalize the execution or move to the next phase. I have already used my Slayer ability.
🧠
I need to confirm my support for the current execution to help the town move forward, while subtly reminding everyone of my N0 info (Alice/Bob) without revealing too much, as I need to investigate them further.
🧠
Lock in a Townsfolk execution and stop late nominations that could pivot onto Bob. Maintain my Investigator bluff and appear consistent/pro-town.
🧠
I have already voted for Eve and the nomination is locked with 7 votes. There is no need to nominate anyone else or change my vote. I will wait for the day to end to see the outcome of the execution.
🧠
The town has reached a consensus to execute Eve to resolve the Investigator fork. As the Butler, I have confirmed my role and my master (Alice), and I am voting with her. There is no reason to disrupt this consensus. I will wait for the execution to proceed.
🧠
Lock in Eve’s execution and discourage any counter-nomination that could derail the day or create a tie/last-second pivot onto me/Charlie.
🧠
I need to convince the town to change their target from me to David, as I am the Ravenkeeper and my death by execution is a waste of a Townsfolk and provides no information. I am trying to pivot the execution to David.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Fortune Teller as the strongest mechanical threat and a live nominator against me; force town to rely on shakier reads while we pivot suspicion onto surviving scapegoats.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Alice as my master again. She correctly identified me as the Butler, which suggests she is likely a reliable Townsfolk. Aligning my voting with her is a safe strategy to support the good team.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice to be your master.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Imp (evil), Alive - Charlie: Spy (evil), Alive - David: Washerwoman (good), Alive - Eve: Ravenkeeper (good), Dead - Frank: Butler (good), Alive - Grace: Fortune Teller (good), Dead - Heidi: Slayer (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to verify Charlie's information and align with them to find the Demon, as my previous Slayer shot on David was a dud. Charlie's info is crucial for narrowing down the remaining suspects.
🧠
Answer Heidi without outing Bob, keep my Investigator bluff coherent, and redirect suspicion toward a good player likely to be executed.
🧠
I need to challenge Charlie's claim because it directly contradicts my role and alignment. Since I am dead, I have nothing to lose by calling out potential lies.
🧠
I need to probe Charlie's current stance. Since Eve (the person he accused) was executed and the game continues, his claim needs to be re-evaluated. I want to see if he pivots or doubles down, which will help me gauge his alignment.
🧠
I want to verify Charlie's information and see if he aligns with my Librarian info. If Eve was the Poisoner, it confirms she was evil, which makes sense given she was executed. I need to see if Charlie trusts Frank.
🧠
Coordinate with Charlie so our stories align: I’ll take a low-info Monk bluff and help drive today’s execution onto David, keeping heat off me/Charlie.
🧠
I need to share my critical N0 information (Alice or Bob is the Demon) with the living players before the nomination phase begins, as I am dead and cannot nominate myself.
🧠
Acknowledge the information from the dead Fortune Teller and express skepticism about Alice, who is my master but potentially the Demon.
🧠
I need to synthesize the information I have. David is cleared as Demon by my Slayer shot. Charlie's info points to David as Poisoner. Alice's info points to Frank as Butler. I need to push Charlie to share his thoughts on the remaining players to narrow down the Demon.
🧠
Coordinate a consistent bluff for Bob and set today’s execution target to a good player (David) while undermining Grace’s FT info that implicates Bob.
🧠
I need to press Charlie on their Investigator claim. Since I am dead and confirmed not the Poisoner, their claim is either false or they are misinformed. I want to see if they double down or pivot.
🧠
I need to press Charlie on his Investigator claim now that Grace's claim has complicated the board. I want to see if he doubles down or pivots, and get his read on the Demon.
🧠
I need to cross-reference my Librarian info with Charlie's Investigator claim to see if we can confirm Frank's alignment or if Charlie is lying.
🧠
Align with Charlie on a consistent bluff (Monk) that doesn’t mechanically point to Bob/Charlie adjacency, while steering today’s execution onto David.
🧠
I want to coordinate with Frank to narrow down the Demon between Alice and Bob, leveraging his suspicion of Alice's Librarian claim.
🧠
I need to acknowledge Grace's information while maintaining my cover. I'm the Butler, so I need to be careful about who I trust. I'll investigate Alice's claim further without revealing my suspicion too early.
🧠
I need to narrow down the Demon candidates. Since David is confirmed not the Demon (via my Slayer shot) and likely the Poisoner (via Charlie's info), I want to pressure Charlie to evaluate Alice, who is a strong candidate for the Demon.
🧠
Lock in a Day2 David execution as the clean mechanical-looking solve (Poisoner fork + WW/FT contradictions), while deflecting suspicion away from Bob and keeping alternative suspicion on Alice.
🧠
I need to press Charlie on their Investigator claim. Since I am dead and confirmed not the Poisoner, their claim is either false or they are misinformed. I need to see if they double down or pivot.
🧠
I need to defend myself against Charlie's accusation while highlighting the inconsistency in his logic. He's pushing for my execution despite Grace's FT info pointing elsewhere, which makes him suspicious.
🧠
I need to clarify Charlie's reasoning for suspecting David, as it contradicts the potential 'good' status of Frank and might be based on faulty info or a specific read. I want to see if Charlie has a solid mechanical reason or if they are guessing.
🧠
Establish a credible Monk bluff, justify Grace dying, and amplify the David-as-exe narrative via multiple trusted voices before nominations.
🧠
I need to ensure the most active player (Charlie) is aware of my critical information and is prioritizing the Alice/Bob lead, as I am dead and cannot nominate myself.
🧠
I need to pressure Bob and Alice while acknowledging the information from Grace. By questioning Bob's Monk claim in light of Grace's FT info, I can see how he reacts and if he has a logical explanation for why the Demon didn't kill his 'protected' target.
🧠
I want to align with Bob's Monk claim and push for David's execution, as David is the primary suspect for the Poisoner role according to Charlie's Investigator info. This helps narrow down the evil team.
🧠
Protect Bob by keeping his public story consistent and steering town to execute David today under the poisoner narrative; reduce weight of Grace’s FT ping on Bob.
🧠
I need to pressure Charlie. Their claim that I (Eve) was the Poisoner is now proven false by my death and role reveal. If they are the Investigator, they should be able to provide more info. If they are evil, they are stalling.
🧠
I need to challenge Charlie's logic. He is pushing for my execution based on a weak Investigator claim, while ignoring the Fortune Teller's info about Alice/Bob. I need to sow doubt about his intentions.
🧠
I want to align with Charlie's plan to execute David while also probing the reliability of Bob's new Monk claim, as it seems suspicious for him to change roles.
🧠
Reduce Frank’s suspicion on me/Alice by giving plausible Demon-kill rationale; keep focus on executing David as best mechanical resolve and protect Charlie.
🧠
I need to ensure Charlie, who seems to be a central figure, acts on my Fortune Teller information. Since I am dead, I must influence the living to execute the Demon.
🧠
I want to probe Bob's logic about his protection choice while maintaining my cover as the Butler and keeping an eye on Alice. I also want to see if he has a reason for not protecting the FT.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Drive an execution onto good David to protect Bob Imp; frame it as solving Poisoner/lying info and discredit Grace FT hit as poisoned.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Secure David’s execution to eliminate a strong good voice and keep attention off Bob; also reinforces my Investigator narrative and keeps the FT ping unresolved.
🧠
I need to defend myself against Charlie's nomination. I am pointing out that Charlie's claim is the only evidence against me and highlighting the contradiction with Grace's info to cast doubt on Charlie's motives.
🧠
I need to support the execution of David because Charlie's Investigator info is strong, and even if David isn't the Demon, he is likely the Poisoner (Minion), which is a huge win for the good team. I will use my ghost vote to help secure this.
🧠
I need to clarify my Butler restriction to the town so they understand why I might not vote, while also signaling that I am paying attention to Alice's actions. This keeps me involved without committing to a vote before my master does.
🧠
I am voting for David because Charlie's Investigator claim, while flawed regarding me, strongly implicates David as a Minion (Poisoner). Executing a Minion is a high-value play to reduce the Demon's protection and control. I will use my ghost vote to support this execution.
🧠
I am voting for David because he is a strong candidate for the Poisoner (Minion) based on Charlie's Investigator info, and my Slayer shot already confirmed he is not the Demon. Removing a Minion is a high-priority goal.
🧠
Secure David’s execution for town misfire (or at worst trade a minion) while aligning with Charlie/Heidi narrative and avoiding attention on me as Demon.
🧠
I am voting for David because Charlie's Investigator info (David/Eve = Poisoner) is consistent with Eve's death and my own Librarian info (Frank/Eve = Butler). Executing a potential Minion is a strong play to secure the game.
🧠
Lock in David’s execution with a clean public narrative (Poisoner/Grace death), preempt FT ping on Bob, and keep votes steady without exposing Bob.
🧠
I need to defend myself against the execution by pointing out the logical inconsistency in Charlie's claim and my own role info. If I am the Washerwoman, my info about Grace/Charlie being Empath contradicts Grace's FT claim, suggesting I might be the Drunk or Poisoned, not the Poisoner.
🧠
I am a dead Fortune Teller. My N0 check (Alice/Bob = Demon) is critical, but Charlie's Investigator info (David/Eve = Poisoner) is also strong. If David is the Poisoner, executing him removes a Minion and potentially stops the poisoning. I will use my ghost vote to help execute David.
🧠
My master, Alice, has voted for David. As the Butler, I am bound to her voting behavior. Since she is voting, I am permitted to vote, and I should support the town's consensus to execute David, who is a strong candidate for the Poisoner/Minion.
🧠
I want to warn the town that executing David (if he is the Poisoner) doesn't guarantee we hit the Demon, and to keep the focus on finding the actual Demon. I am dead, so I am just providing guidance.
🧠
I need to remind the town that David is not the Demon because my Slayer shot failed. Executing a Minion is fine, but they should be aware he isn't the Demon. I am voting for him because he is suspicious, but I want to ensure the town knows he isn't the Demon.
🧠
Keep momentum on executing a non-me target, justify ignoring Slayer β€˜not Demon’ angle, and set up future suspicion away from me while sounding logical.
🧠
I need to clarify my position on the vote. Heidi's revelation that David is not the Demon is critical, but Charlie's Investigator info still makes David a high-priority target (likely Minion). I will support the execution to remove a potential Poisoner.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent a last-second nomination on Bob and lock in executing a good player (David), while planting doubt on the FT ping so Bob isn’t the next-day default.
🧠
I need to make a final plea to the town to reconsider my execution, emphasizing that I am not the Demon (confirmed by the Slayer shot) and that executing me is a waste of a day if I am just a confused Townsfolk.
🧠
I need to reinforce the decision to execute David. Even if he isn't the Demon, he is a high-probability Minion (Poisoner) or a disruptive Outsider (Drunk). Clearing him helps the town focus on the Alice/Bob Demon lead.
🧠
The town has already voted to execute David, and my master Alice is in favor of it. As the Butler, I am bound by her vote, which is already cast. There is no need for further nominations or actions today. I will wait for the phase to end.
🧠
To encourage the town to proceed with the execution of David, as it provides necessary information to verify Charlie's claim and clear the board of potential threats, regardless of David's actual role.
🧠
The town has already voted to execute David, and the vote has passed. There is no benefit to nominating someone else or trying to stop the execution now, as the consensus is strong and the execution is locked in. I will wait for the execution to resolve.
🧠
Lock in a mis-execution and prevent late tie nominations; reinforce doubt on Slayer clarity and keep suspicion dispersed away from me.
🧠
The town has reached a consensus to execute David, and I have already voted. There is no need for further nominations or actions from me at this time. I will wait for the phase to conclude.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I’m the obvious suspicion magnet (Grace’s FT ping). Killing myself star-passes to Charlie, dodging a likely D3 demon execution and setting up a single D3 misexecution to win.
πŸ”„
Charlie
Imp Star Pass: Charlie becomes the new Imp!
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller(Ghost)
β†’
Bob(Ghost)
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to follow Alice as my master. She has been a central, active voice in the town's decision-making, and sticking with her allows me to align my voting with a key player while managing my Butler restriction.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate with new Demon to steer day-3 execution away from Charlie and avoid any no-execution/Major trap; line up my ghost vote for the key mis-execution.
🧠
I am dead and have no ghost vote. I cannot influence the game mechanically anymore. I will wait for the living players to discuss and nominate.
🧠
I need to gauge Charlie's current stance and gather information since I've already used my Slayer shot. Bob's death is significant, and Charlie was a key player in the previous day's discussions.
🧠
I need to consolidate information with the remaining alive players (Charlie and Heidi) to identify the Demon before nominations. I'm confirming my role and asking for their input to narrow down the suspects.
🧠
Convert Alice (who controls Frank’s vote) into pushing/ voting Heidi, setting up a mis-execution today so I survive and can win tonight.
🧠
I am dead and have used my ghost vote. I have no active ability or vote. I should wait to see if any new information emerges from the living players that I can analyze, even though I cannot influence the game directly anymore.
🧠
I need to pressure Charlie and coordinate with the remaining alive players (Alice and Heidi) to see if they have any new info or if Charlie's story holds up now that I'm dead.
🧠
I need to coordinate my vote with Alice, my master, to ensure I'm voting effectively while adhering to my Butler restriction. I also want to gauge her current suspicions to help identify the Demon.
🧠
Steer the living voting bloc (Alice+Frank) to execute Heidi today, keeping Charlie alive and avoiding a no-exe path that could trigger Mayor win at 3 alive.
🧠
I need to pressure Charlie. His claim about me being the Poisoner was false, which makes him highly suspicious. I want to see how he reacts to being confronted with his incorrect information.
🧠
I need to verify the Undertaker's information to determine if Charlie is trustworthy or if he's a potential Demon/Minion. Since I've already used my ability, I need to rely on social deduction and mechanical verification.
🧠
I need to consolidate the town's vote against Heidi, who is the most suspicious player based on the discussion. I am using the logic provided by the dead players (Bob) to build a case.
🧠
Secure Heidi execution and keep suspicion off me long enough to survive to night kill for win.
🧠
I am dead and have no votes left. My role is to observe and provide information if asked, but I cannot influence the game directly anymore. I will wait to see if any alive players ask for my input or if the game state changes.
🧠
I need to pressure Charlie to reveal his 'Investigator' info or expose his lie, while also coordinating with the remaining alive players (Alice, Frank, Heidi) to identify the Demon before the final nomination.
🧠
I am confirming my support for Alice's plan to execute Heidi, as my Butler ability requires me to follow her vote. This aligns with the consensus of the other players.
🧠
Steer Heidi away from suspecting Charlie and toward nominating Alice (or making herself look inconsistent), increasing odds town executes a good player today while Charlie survives.
🧠
I need to pressure Charlie. His claim was proven false by the deaths of David and myself. If he is the Poisoner, he might be trying to stay under the radar. If he is the Demon, he's stalling. I need to force a reaction.
🧠
I need to defend myself against Alice's accusation and pivot the suspicion back to her by using the information Bob provided about the Fortune Teller's read. I need to sow doubt about Alice's alignment.
🧠
I need to counter Heidi's accusation and maintain pressure on her. She is trying to deflect by claiming Grace (a dead player) got a 'YES' on me, which is unverifiable and likely a lie. I must stay focused on the inconsistency of her Slayer claim.
🧠
Lock Alice+Frank into nominating/voting Heidi, frame it as only coherent solve, and pre-empt Heidi’s FT-based push onto Alice/me.
🧠
I am dead and have no vote. I have already provided my information (N0 check: Alice/Bob = YES). Since Bob is dead and the game continues, Alice is the primary suspect. I will wait to see if the living players can deduce this or if they need more input.
🧠
I need to press Charlie for information. Since I am dead, my only utility is to force the living players to confront the contradictions in Charlie's claims. If Charlie is the Demon, he will struggle to provide a consistent narrative.
🧠
I need to verify the claim about the Fortune Teller's info before committing to a vote, as it directly implicates Alice (my master) as the Demon. If Alice is the Demon, I must not blindly follow her.
🧠
Coordinate with new Demon (Charlie) to secure a mis-execution today and set up a clean win tonight; manage ghost vote timing to cover a failed kill.
🧠
I need to pressure Charlie because their claim is proven false by the deaths of David and myself. If they are the Demon or Minion, they are trying to deflect. I want to force a reaction or get the town to scrutinize them.
🧠
I need to pressure Charlie to reveal their investigation target to verify their claim, as Alice is trying to turn the group against me. I need to see if Charlie's story holds up or if they are deflecting.
🧠
To solidify the plan to execute Heidi with my allies before the nomination phase begins.
🧠
Secure Alice+Frank voting bloc onto Heidi, defuse FT ping suspicion on Alice, and keep heat off me so we can land the Heidi execution and win at night.
🧠
I am dead and have used my ghost vote. I have no mechanical actions left. I will wait to see if any new information emerges from the living players that I can analyze or comment on if needed.
🧠
I am dead, so I need to use my influence to push the living players to solve the game. Charlie is the most suspicious player, and I want to force him to commit to a narrative or expose his lies. I am also checking the alignment of the others by asking who they trust.
🧠
I need to confirm my support for Alice's plan to execute Heidi, as I am bound to her vote as the Butler. This maintains trust and keeps the town moving towards an execution.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to defend myself against Alice's accusations and put pressure on her by revealing the information Bob shared with me about Grace's Fortune Teller reading. This forces Alice to respond to the suspicion that she might be the Demon.
🧠
I need to signal my support for Alice's nomination of Heidi to maintain my Butler role and help the town reach a decision. I am questioning Heidi's actions to justify the vote.
🧠
I need to push the town to focus on the most likely Demon candidate (Alice) based on the information provided by Heidi about the Fortune Teller's read, while also keeping pressure on Charlie for their false claim.
🧠
Lock in a Heidi execution while Alice/Frank are aligned, end the day with 3 votes, and keep focus off me so I survive to night-kill down to 2.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination and cast doubt on the accusers (Alice, Frank, Charlie) to survive the vote. I am the Slayer, and executing me is a mistake for the town.
🧠
I need to vote for Heidi because my master, Alice, is supporting the nomination. I am the Butler, so I must vote if she votes. I am confirming my support for the execution to help the town progress.
🧠
I need to disrupt the current nomination of Heidi, who claims to be the Slayer. Charlie is pushing her, and Charlie is highly suspicious due to their false Investigator claim. I need to pivot the town's attention back to Alice, who is the subject of the FT 'YES' read.
🧠
Secure Heidi’s execution to remove the Slayer and keep me (new Imp) alive; ensure vote threshold is met even if someone hesitates.
🧠
I need to remind the town of my N0 information. Since Bob is dead and the game is ongoing, Alice is the most likely Demon. I want to prevent the town from executing Heidi if she is indeed the Slayer, and focus their attention on Alice.
🧠
I am the Librarian (confirmed by Frank's Butler role). Grace's FT info pointing to me is incorrect, proving she is unreliable. Heidi's Slayer claim is unverified and she is the most suspicious player. I must vote to execute her to progress the game and eliminate a potential Demon.
🧠
Already 2 living votes are in; Heidi will be executed without my ghost vote. Preserve my ghost vote for the 3-player day to prevent a no-execution/Mayor win or to force through the final mis-exec.
🧠
I need to warn the town that Charlie is likely a Minion protecting Alice (the Demon) and that Heidi is likely the Slayer. Executing Heidi would be a mistake. I am using my ghost vote/voice to influence the town.
🧠
I am currently nominated and facing execution. I need to make a final, desperate plea to the town to expose the Alice/Charlie alliance and the fact that Charlie is a proven liar, hoping to sway the vote or at least leave a clear record for the remaining good players.
🧠
I am the Butler and my master is Alice. Alice has voted to execute Heidi. I have pledged to follow Alice's lead. Although there is suspicion that Alice might be the Demon, I must honor my pledge and the Butler role's constraints. Heidi will be executed regardless of my vote.
🧠
I need to stop the execution of Heidi, who is likely the Slayer, and redirect the town's attention to Alice, who is the most likely Demon based on Grace's Fortune Teller information and Charlie's suspicious behavior.
🧠
Hold the votes on Heidi and undermine the β€œFT ping => Alice” narrative; encourage ghost votes so Heidi dies, removing a powerful good and protecting evil win path.
🧠
I need to remind the town that my Fortune Teller information points to Alice, not Heidi. Charlie is trying to deflect attention away from Alice, which makes him suspicious as a potential Minion. I am dead and have no vote, so I must use my voice to influence the town.
🧠
I need to defend my alignment by highlighting that my Librarian info was verified (Frank is the Butler), which contradicts the suspicion cast by Grace's FT read. I must push for Heidi's execution to maintain momentum.
🧠
Lock in Heidi execution without spending my ghost vote; reduce chance of derail into Alice execution or no-exe (Mayor risk) and keep suspicion off the star-pass.
🧠
I need to use my ghost vote to prevent Heidi's execution, as the evidence against Alice (the FT read) is stronger than the suspicion against Heidi. If Heidi is the Slayer, executing her is a huge mistake. I will vote against Heidi.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and about to be executed. My only chance to survive and save the town is to nominate the actual Demon, Alice, which will remove me from the block and force the town to reconsider. Grace's info makes Alice the most likely Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to convince the town to vote for Alice instead of me, leveraging the Fortune Teller's information and framing Charlie as the Minion.
🧠
I need to clarify my Butler restriction. I am bound to Alice's vote. If she doesn't vote for herself, I cannot vote for her. This explains my position to the town while adhering to my role's constraint.
🧠
I need to convince the town to vote for Alice instead of Heidi. Frank is being manipulated by his Butler role, so I need to point out that his logic is being used by the Demon to protect themselves. I am dead and have no vote, so I must use my voice to influence the living.
🧠
Discourage votes on Alice to avoid tying/surpassing Heidi; keep Heidi executed and preserve demon if Alice is evil.
🧠
I need to clarify my position as the Fortune Teller and remind the town that my information is a strong lead, even if it's not infallible. I want to encourage them to consider Alice as the Demon, given the N0 check.
🧠
I need to defend myself against the accusation of being the Demon by highlighting that Heidi's Slayer claim is mechanically disproven by her failed shot on David. I must also cast doubt on Grace's FT info to prevent my own execution.
🧠
Prevent ghost votes creating a 4-4 tie/no-execution; keep Heidi as the execution so evil reaches 3 then night kill to 2 for win (via Charlie).
🧠
I need to convince the town to vote for Alice instead of Heidi. The game is at a critical juncture where executing the wrong person could lose the game. I am dead, so I cannot vote, but I must influence the living.
🧠
I need to vote for Alice to save myself and potentially execute the Demon. Grace's FT info is the strongest lead we have, and Alice is the only remaining candidate from that pair. If I don't vote for her, I will be executed.
🧠
I am the Butler, and my master is Alice. My ability restricts my voting to only when she votes. Since Alice is the Demon suspect and will not vote for herself, I cannot vote for her. I must remain neutral and observe the outcome of this vote.
🧠
I need to convince Frank and the rest of the town that Alice is the Demon and that Frank's Butler ability is being manipulated to protect her. I am dead, so I cannot vote, but I must use my voice to sway the remaining voters.
🧠
Prevent Alice execution and preserve momentum on Heidi; frame tie/no-exec as risky so town avoids piling votes on Alice.
🧠
I need to push back against Charlie's logic of executing Heidi. My N0 check is the strongest lead, and I need to convince the town that Alice is the bigger threat, even if it risks a tie.
🧠
I need to counter the argument that I am the Demon by pointing out the mechanical impossibility of Heidi being the Slayer, as her shot on David failed. I also need to address the FT info as potentially misinterpreting the 'good player registers as Demon' rule.
🧠
Stop the Alice execution attempt and prevent a tie/no-execution swing that could let town refocus; keep Heidi on block and conserve my ghost vote for endgame leverage.
🧠
I am trying to convince the town to vote for Alice instead of Heidi, as I believe Alice is the Demon based on Grace's Fortune Teller information. I am also defending Heidi's Slayer claim by explaining why her shot on me failed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/2).
🧠
I need to defend myself against the execution and cast doubt on Charlie and Frank, who are pushing for my death. I must remind the town that executing a Townsfolk is a loss, and that the aggressive push against me is suspicious.
🧠
I need to clarify my voting restriction to the town so they understand why I am not voting for Heidi, despite the pressure. This manages expectations and explains my behavior.
🧠
I need to prevent the town from executing Heidi, who is likely the Slayer. The evil team is pushing for her execution to remove a threat. I must warn the town about the consequences of executing a potential Townsfolk.
🧠
Lock in Heidi’s execution by reinforcing the β€˜no tie/no last-second pivot’ narrative and undercutting the idea that her Slayer claim is mechanically confirmed.
🧠
I need to maintain pressure on Alice as the primary suspect based on my Fortune Teller information, while warning the town about the risks of executing Heidi, who claims to be the Slayer. I am countering Charlie's push to execute Heidi.
🧠
I need to maintain pressure on Heidi to ensure she is executed, as she is the most likely candidate for the Demon or a Minion trying to survive. I must discredit her Slayer claim again to keep the town focused.
🧠
Lock in Heidi execution and discourage last-second tie/no-execution. Preserve my ghost vote for the final day where it can clinch evil win.
🧠
I need to continue pushing for Alice's execution because Grace's Fortune Teller info is the strongest lead we have. Executing Heidi, a potential Slayer, is a huge risk, and the push from Charlie and Frank feels like a Minion/Demon strategy to eliminate a threat.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 3
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
End the game immediately by reducing living players from 3 to 2 while keeping myself (the Demon) alive; choose the cleanest kill target.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil