Game Detail

Players

Alice (Butler) Bob (Empath) Charlie (Recluse) David (Virgin) Eve (Slayer) Frank (Baron) Grace (Imp) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil263,72659,036$1.2880
Good1,046,81337,655$3.7053

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Frank. Your safe bluffs are: Washerwoman, Ravenkeeper, Undertaker
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Bob as master to start; neighbors are easier to observe and coordinate with.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Tell Grace I am Baron, confirm outsider count, and align on safe bluffs and early talking points to keep heat off her while steering suspicion elsewhere.
🧠
Coordinate bluffs and a framing plan around the extra Outsiders while keeping our roles from conflicting; delay kill choice until we hear early claims, but signal priority on info roles.
🧠
Share my Empath info with neighbors to build trust and gather their role claims.
🧠
Reach out to neighbors to gather info before nominations.
🧠
Share my Recluse role with Bob and Alice to help them understand I might register as evil to other roles.
🧠
Build trust with Bob and Charlie by sharing my role, forming a small info-sharing alliance.
🧠
Gather info from neighbors without revealing Saint role early.
🧠
Build trust with neighbor Eve by sharing my Virgin role, which helps coordinate nominations later.
🧠
Answer Eve fast with a safe Outsider bluff that matches Baron math, build rapport with a potential good Slayer, and nudge her away from targeting Grace.
🧠
Maintain a consistent Undertaker bluff, gather Heidi and Alice claims, and build trust without exposing the Baron Outsider count.
🧠
I have useful info - 0 reading clears Alice and Charlie. Evil is likely among David/Eve/Frank/Grace/Heidi. Wait and gather more info before nominations.
🧠
Wait and gather more info before acting. No solid target for Slayer shot yet.
🧠
Gather more info before nominations. Our small group of Bob/Alice/Charlie seems trustworthy. Wait to see what others reveal.
🧠
Respond to Heidi and Grace to keep info flowing and learn Heidi's role.
🧠
Share my role carefully with neighbors to build trust, note the Outsider count issue with Alice's Butler claim.
🧠
Wait and observe more claims before acting. Nomination phase is next so I should gather info first.
🧠
Feed Grace the critical Slayer claim and suggest a safe night kill plan; align our outsider-count narrative and avoid Undertaker bluff clash.
🧠
Warn Frank about Alice’s Butler claim and Heidi’s Saint, steer Frank to a safer bluff, and align on likely N1 kill target (Eve) to remove Slayer threat.
🧠
Gather info from the other side of the table before nominations.
🧠
Alert Bob and David to the Butler conflict between Alice and Frank, which is a key contradiction to investigate.
🧠
Wait and observe before nominations. My Recluse nature is disclosed to Bob/Alice. No new info to act on yet.
🧠
Share the Outsider count concern with Heidi and Grace to gather more info and identify if Baron is in play.
🧠
Share the 3-Outsider observation with Alice and Grace, confirm Baron theory, and flag Charlie as worth watching.
🧠
Alert Bob to the double Butler conflict so we can coordinate before nominations.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Wait on Day 1 since we have no useful information to make a nomination.
🧠
Create a D1 execution on a non-Outsider, likely good target, and look like I am driving useful Undertaker value while steering Baron suspicion away from Frank and me.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob shared useful info and seems credible. No strong reason to vote him out day 1. Wait and don't vote.
🧠
I want a Day 1 execution to advance my Undertaker bluff and ideally remove a good player. Voting yes also looks consistent with my earlier nomination.
🧠
Don't vote for Bob - he claims Empath with useful info and we have better leads (Frank/Alice Butler conflict).
🧠
Not enough evidence to execute Bob. Only Grace voted. I'll wait and not raise my hand.
🧠
I cannot vote unless Bob votes, and Bob won't vote for himself. Just wait.
🧠
Support Grace’s push for a Day 1 execution and build voting momentum on a safe target that is not my Demon.
🧠
Reveal my Empath role to defend against execution and share my N0 info publicly.
🧠
Don't vote on Bob day 1 - his Empath claim is useful and day 1 executions with little info are risky. Wait and gather more.
🧠
Not voting for Bob day 1. His Empath info is valuable and executing him wastes it.
🧠
Point out the mechanical issue with 'night zero Empath' to keep votes on Bob and secure a Day 1 mis-execution.
🧠
Not enough votes to execute Bob anyway. I'll wait and see if vote passes.
🧠
Not enough info to vote Bob. Grace and Frank already voted. Let this vote fail and gather more info.
🧠
I can only vote if Bob votes, and Bob isn't voting for himself. So I cannot vote here regardless. Wait is correct.
🧠
Push votes onto Bob using the night zero Empath slip as justification, creating an early execution and cover for Grace’s Undertaker narrative while removing a potential info role.
🧠
Clarify that Empath does get a night zero reading and defend myself to prevent wasted execution.
🧠
Not enough info to vote confidently on Day 1. Bob's night zero claim is suspicious but I'm Saint - I must avoid being executed myself. Waiting is safe.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
Frank claiming Butler while Alice also claims Butler is a key contradiction. I should highlight this and push for more info before nominations close.
🧠
Undermine Bob’s credibility, deny the Frank-Butler conflict, and redirect suspicion toward other good players so executions and tomorrow’s discussion stay messy and away from the demon/minion.
🧠
Reveal my Virgin role publicly to add info and deter bad nominations, while flagging the Frank/Grace connection.
🧠
Share my perspective on the Butler conflict and Bob's suspicious claim before day ends.
🧠
Clarify the Butler conflict and keep suspicion on Bob and Frank without wasting the last tick.
🧠
Create a decisive D1 execution away from Grace, exploit the Butler conflict, and increase chances town executes an Outsider (possibly Saint) while I look like I'm solving the conflict.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Not enough reason to vote Alice. Frank's behavior is more suspicious. I'll wait.
🧠
Support Frank, create momentum for a D1 execution on a likely good player, and keep focus on role-conflict chaos instead of hunting the Demon.
🧠
Don't vote Alice - Frank nominated her which is suspicious. Frank+Grace connection is my main concern. Let vote fail.
🧠
Not enough info to vote Alice. Frank seems more suspicious as the aggressor creating conflict. I'll wait.
🧠
Defend myself and redirect suspicion to Frank's coordinated behavior with the suspicious cluster.
🧠
Vote with Grace to try to secure a Day 1 execution on a likely safe good target and maintain my consistency after nominating Alice, keeping suspicion off Grace.
🧠
Don't vote Alice - Frank is more suspicious. Let voting resolve without my hand.
🧠
I'm Saint - being executed loses the game. I should not vote Alice as she may be good. Abstain and watch.
🧠
Not enough votes to execute Alice anyway. Wait and observe.
🧠
Get the town to execute Alice today to protect Frank, create confusion around the Butler conflict, and set up my Undertaker bluff to steer tomorrow.
🧠
Don't vote Alice - Frank and Grace are the suspicious pair. Let this vote fail.
🧠
Not enough evidence to vote Alice. Bob's Empath claim is still most suspicious. Only 2 votes so far, unlikely to reach 4. Wait.
🧠
Defend myself and point out the coordinated evil cluster to prevent my execution.
🧠
Retract my vote to avoid being caught violating Butler voting restriction, create mechanical confusion, and reduce chance of a Day 1 execution that could help town.
🧠
Wait and see if Alice gets executed. I believe Alice is good based on my Empath read.
🧠
Not enough votes for Alice anyway. Wait and observe.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/4).
🧠
No nominations left worth making this tick. Wait and observe.
🧠
With no time left, I want to look reasonable, keep my Undertaker bluff alive, and set up tomorrow’s suspicion on Bob rather than me or Frank.
🧠
Nothing to nominate this tick; let night proceed and gather more info tomorrow.
🧠
No nominations left worth making. Wait for night and gather more info tomorrow.
🧠
Summarize my position and set up tomorrow's information gathering.
🧠
Reinforce the Butler conflict as the main story, keep suspicion away from Grace, and set up D2 to execute a good player instead of the Demon.
🧠
Reinforce my Empath info and set up tomorrow's role claim discussion, noting my 0 reading clears my neighbors.
🧠
Nothing to do with 1 tick left, just wait for night phase.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Take out the claimed Virgin early to remove a big mechanical threat and weaken the social case forming against me and Frank, buying us room to push mis-executions tomorrow.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill David.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Grace as master to align my vote with a trusted independent player tomorrow.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Alert Grace that David's death is suspicious and likely benefits Frank, reinforcing our case against Frank for nomination.
🧠
Check with Charlie to gauge reaction and gather info before nominations.
🧠
Coordinate with Grace to steer today toward executing Bob (or Alice) and keep attention on the Butler/Empath contradictions, not on Grace as Demon.
🧠
Check in with Charlie who has been quiet, gather info before nominations.
🧠
Deflect heat off Frank by offering a reasonable alternative (Bob) and keep Alice engaged without openly defending Frank.
🧠
Tell Bob I'm Recluse to explain his Empath shift, and respond to Eve's question.
🧠
Check in with Alice who is my neighbor and seems most trustworthy to coordinate suspicions.
🧠
Wait and observe whisper patterns before acting. Save ghost vote for final day.
🧠
Align with Heidi, share suspicion of Frank, and gather info about Bob/Eve coordination.
🧠
Charlie's Recluse claim explains my Empath shift. I should share my Empath info publicly soon and note Charlie's claim. For now confirm with Charlie.
🧠
Steer Charlie toward executing Bob for a clean mechanical case, while downgrading the Butler conflict as potentially Drunk so the town wastes less time on it and avoids hitting Grace.
🧠
Wait to gather more info before nomination phase. Need to see what claims emerge publicly before using Slayer shot.
🧠
Steer good players onto Bob as the easy mechanical-looking lie, cool the anti-Frank push, and preserve my minion while I stay off the radar.
🧠
Tell Bob he can reveal the Recluse explanation publicly, and respond to Eve's question.
🧠
Tell Alice I'm Saint - she needs to know so we don't accidentally execute me. Align with her on Frank suspicion while keeping Grace's plan in mind.
🧠
I'm dead with one ghost vote. Wait and observe who gets nominated before deciding where to spend my vote.
🧠
Wait for public role claims to begin as Grace planned, then push for Frank's execution with the Butler conflict as key evidence.
🧠
Wait for nomination phase to share Empath info publicly and push for Frank execution given Butler conflict and suspicious behavior.
🧠
Steer conversation to a mechanically shaky Bob execution and de-prioritize the Butler conflict so Grace stays off the block.
🧠
Agree with Grace's plan to press Bob on night zero Empath - it's the cleanest lead we have mechanically.
🧠
Seed my Undertaker safe-bluff to gain trust and set up a clean Bob execution path while discouraging Alice from hard-tunneling Frank today.
🧠
Tell Eve my role to build trust and address her question, while noting Frank's suspicious behavior.
🧠
Wait for open role claims phase to gather more info before acting.
🧠
Share my suspicion about Frank/Grace coordination before nominations. I'm dead but can still influence the game.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge living players to nominate Frank before nominations close.
🧠
Frank is the most suspicious player based on coordination with Grace, the Butler conflict, and his attempt to redirect me against Bob.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my ghost vote to help execute Frank, who has been the most suspicious player all game.
🧠
Vote for Frank as I nominated him and believe he's the Demon.
🧠
Publicly expose Frank's Butler lie to get votes for his execution.
🧠
Frank has a direct role conflict with Alice, coordinated suspiciously, and tried to manipulate Charlie. Voting to execute him.
🧠
I should raise hand to vote Frank β€” he's the most suspicious and executing him doesn't risk me. Wait to see if 4 votes are reached first actually β€” already 3 hands up, one more needed. I'll raise my hand.
🧠
Be the needed fourth vote to execute Frank, likely my minion, to gain trust and distance myself from the coordinated-pair suspicion on me and him.
🧠
I am likely executed. I will sound like a cornered but reasonable good player, seed doubt on Bob and Charlie, and avoid tying Grace to me so the Demon stays safe.
🧠
Frank has 4 votes already so execution is likely. I should vote to confirm my alignment and support the group's best lead.
🧠
Vote is already at 5+ hands raised, Frank will be executed. No need to speak further.
🧠
Vote is already cast, enough hands raised. Just wait for result.
🧠
Vote to execute Frank who directly lied about my role.
🧠
My hand is already raised, vote is in progress, just wait for result.
🧠
Vote is already at 5+ hands, execution likely proceeding. I'll wait to preserve my position and not draw attention.
🧠
Keep my vote on Frank to look consistent with town pressure, sacrifice minion if needed, and steer tomorrow toward executing Bob or Alice instead of me.
🧠
Try to prevent or soften my execution by pushing uncertainty on Butler conflict and re-centering suspicion on Bob, while keeping Grace looking consistent and not over-defending me.
🧠
Defend my Empath readings publicly and keep votes on Frank.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Encourage the group to follow through and note Charlie's Recluse claim as useful info.
🧠
Frank is on the block with 6 votes. Nothing more to do but let nominations close.
🧠
Frank is on the block with 6 votes. No need to act further - let nominations close and execute Frank.
🧠
Frank is on the block with 6 votes. No need to act; let the execution proceed.
🧠
Nothing to add; Frank is already on the block with enough votes. Stay quiet and observe.
🧠
Create a tied top vote to prevent Frank’s execution (or redirect it), preserving my minion and gaining an extra night kill to shrink the good team.
πŸ“œ
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Don't vote Alice. Frank already has 6 votes and should be executed.
🧠
Defend myself clearly and remind town of the hard mechanical evidence against Frank.
🧠
Don't vote Alice; keep Frank on the block.
🧠
Don't vote Alice - Frank is the better target. Let this vote fail naturally.
🧠
Get Alice to at least tie Frank’s 6 so she becomes the execution, saving our minion and removing a loud good voice while I stay off the Demon radar.
🧠
Get enough votes on Alice to force a tie and avoid my execution, buying evil another night and keeping pressure on the Butler conflict instead of Grace.
🧠
Don't vote for Alice; Frank already has 6 votes and will be executed. No need to act.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Don't vote Alice; Frank already has 6 votes and should be executed.
🧠
Only 2 votes for Alice so far; Frank stays on block. No need to speak, just wait for voting to close.
🧠
Don't vote for Alice; keep Frank on the block.
🧠
Don't vote Alice; let Frank execute.
🧠
Try to pull more votes onto Alice to tie the 6 on Frank, ideally resulting in no execution and saving our minion, while sounding like fair process.
🧠
Push for at least a tie on Alice to stop my execution today, protect Grace, and keep town divided around the Butler and Empath stories.
🧠
Warn town not to vote Alice, keep Frank on the block.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
I'm dead with no ghost vote left. Nothing to do but wait for Frank's execution.
🧠
Nothing to add; let execution proceed and observe Frank's flip result.
🧠
Nothing left to do this tick. Frank is on the block with 6 votes, nominations closing.
🧠
Frank is on the block with 6 votes, execution will proceed. No action needed.
🧠
Frank is executing, nothing for me to do. Stay low as Saint.
🧠
Frank is likely going down; I need to look reasonable, reduce the perception that I am tied to Frank, and set up tomorrow’s mis-execution path (Bob or Alice) while keeping options open.
🧠
Try to move execution off me onto a plausible evil candidate, and if I still die, seed tomorrow’s push onto Bob/Charlie so Grace survives.
πŸ“œ
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I'm dead with no ghost vote left. Just wait - Frank's execution is already secured with 6 votes.
🧠
Don't vote Bob. Frank is already on the block with 6 votes and will be executed. No reason to pile on Bob.
🧠
Don't vote Bob. Frank is already on the block and will be executed. Let it stand.
🧠
Don't vote Bob. Let Frank's execution stand.
🧠
Don't vote Bob. Frank is already being executed. Stay low as Saint.
🧠
A vote on Bob either ties to prevent any execution or executes Bob instead of Frank, preserving my minion and removing a strong info role.
🧠
Raise hand to push Bob to 6+ votes, ideally tying the 6 on me to stop my execution and preserve Grace’s safety.
🧠
Only 2 votes (Frank and Grace), nowhere near 6 needed to tie. I'll wait.
🧠
I'm dead with no ghost vote left. Just wait.
🧠
Don't vote Bob. Frank is already on the block with 6 votes. Let Frank be executed.
🧠
No need to vote Bob. Frank's execution is proceeding and that's good for our team.
🧠
Bob vote won't reach 7, no need to vote. Frank dies today which is the priority.
🧠
Don't vote for Bob; let Frank's execution proceed as planned.
🧠
Try to rally votes onto Bob to reach a tie at six, preventing Frank’s execution and preserving my minion while keeping town focused on Bob’s mechanical inconsistencies.
🧠
I am about to be executed; I need a tie or a new execution target. I will pressure fence sitters to vote Bob by framing his info as mechanically messy.
🧠
Wait - I already waited, Frank has 6 votes and will be executed. Good outcome.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
I'm dead with no ghost vote left. Nothing to do but wait for Frank's execution to proceed.
🧠
Nothing to do, Frank execution is proceeding. Wait for it to resolve.
🧠
Frank's execution is proceeding. Nothing more to do this tick.
🧠
Nothing useful to do this tick; let Frank's execution proceed.
🧠
Nothing useful to add right now. Let Frank's execution proceed.
🧠
Lock in an Undertaker bluff now so I can control tomorrow’s narrative about Frank’s role and redirect suspicion away from me after his likely execution.
🧠
I am likely executed. I want to pre-seed doubt about tomorrow’s Undertaker info and steer suspicion toward Bob and Charlie, keeping Grace off the radar.
🧠
Frank is being executed. I should note Grace's Undertaker claim is convenient and flag it for tomorrow, while affirming the town made the right call on Frank.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Bob is the loudest mechanical threat and will scrutinize my Undertaker claim; killing him reduces information and leadership, buying time to reach final two.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is confirmed good (Undertaker claim, consistent behavior). Keep her as master to stay flexible for tomorrow's votes.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Check with Grace on Undertaker result for Frank, and align on who to nominate today.
🧠
Gather info before nominations. Check what Grace learned as Undertaker about Frank, and probe Heidi-Grace whisper.
🧠
Get Grace's Undertaker result on Frank before nominations to confirm Frank was evil, helping narrow down remaining suspects.
🧠
Check in with Alice who is my neighbor and trusted read, share Recluse status, coordinate on Grace suspicion before nominations.
🧠
Warn Alice about Grace's suspicious behavior and remind her of my Empath data pointing to one evil neighbor between Alice and Charlie.
🧠
Sell Frank as Poisoner via Undertaker, build trust with Eve, and gently steer today’s execution onto Charlie while setting up suspicion splits for final days.
🧠
Create doubt around executing Grace today and steer nominations toward Eve or Heidi, buying the Demon a day and preserving my ghost vote for a clutch save.
🧠
I'm dead with no ghost vote left. Can only wait and observe. The town needs to execute Grace.
🧠
Check Grace's Undertaker result on Frank to narrow suspects before nominations.
🧠
Frank=Poisoner is key info. Charlie remains most suspicious but Grace-Frank coordination is a red flag. I should consider using my Slayer shot on Charlie if confident.
🧠
Get Undertaker info on Frank before nominations to confirm Frank was evil, helping narrow the Demon.
🧠
Get Frank's read on Eve and Heidi to narrow down the Demon before nominations.
🧠
Warn Charlie about Grace since Charlie is my neighbor and may have useful info. Encourage him to push back on Grace's narrative.
🧠
Deter Eve from using Slayer now and steer nominations toward executing Charlie, keeping suspicion off me and avoiding a risky Heidi execution.
🧠
Deflect Charlie away from executing Grace by giving plausible alternative suspects (Eve/Heidi) and pushing for full claims plus a test execution elsewhere.
🧠
I'm dead with no ghost vote left. Can only wait and observe.
🧠
Get Grace's Undertaker result on Frank and coordinate nomination. I need to stay alive as Saint.
🧠
Grace advises saving Slayer shot. I'll wait and let nominations proceed targeting Charlie, keeping my shot for final 3 if needed.
🧠
Get Grace's Undertaker result on Frank before nominations. Frank lied about Butler so knowing his real role is critical to identifying the evil team.
🧠
Wait to see what Grace reveals as Undertaker result for Frank, then decide who to nominate. Frank's ghost says Eve first.
🧠
Warn Heidi about Grace since Heidi has been whispering to Grace repeatedly - she may be being manipulated.
🧠
Lock in Undertaker credibility with Frank=Poisoner, deter a Slayer shot, and steer nominations onto Charlie while keeping Heidi off the block via Saint claim.
🧠
Redirect day 3 execution away from Grace onto Eve or Heidi, using lack of public claims and whisper-heavy behavior to build consensus.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait and hope the town executes Grace.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Redirect executions away from Grace by demanding Eve and Heidi give public claims and framing Eve as best execution candidate.
🧠
Push Eve and Heidi for public claims to narrow down the Demon before nominating.
🧠
Push Eve and Heidi for public claims, support the call for transparency before nominating.
🧠
Press Eve to claim publicly. Grace is prime suspect but Alice seems swayed. Need Eve's claim to expose the evil team.
🧠
Reveal my role publicly as requested, then consider using Slayer shot on Charlie.
🧠
Warn Eve not to waste Slayer shot on Charlie, redirect suspicion to Grace who has stronger evil evidence.
🧠
Reveal Saint role publicly to protect myself from execution, then push for Charlie nomination.
🧠
Force a misexecution onto Charlie, avoid nominating Heidi (claimed Saint), and discourage Eve from shooting me. If Charlie dies today, I win after the night kill.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my ghost vote to push Charlie onto the block and protect Grace the Demon; Charlie is a strong town driver and his death buys evil tempo.
🧠
Defend myself and redirect suspicion to Grace before votes come in.
🧠
I chose Grace as master so I can only vote if Grace votes. Grace is not voting (she nominated). I cannot vote here regardless. Wait.
🧠
I'm dead with no ghost vote left. I cannot vote or nominate. Just wait.
🧠
Charlie is top suspect with unverified Recluse claim. Vote to execute Charlie today.
🧠
I should not use my ghost vote on Charlie β€” save it for Grace or the Demon. Charlie's Recluse claim fits the evidence. Wait this vote out.
🧠
Charlie is my top suspect. Grace's Undertaker confirmed Frank as Poisoner. Charlie's deflection and convenient Recluse claim are suspicious. Vote to execute.
🧠
Secure Charlie’s execution (needs 3) and eliminate a key voice pushing suspicion onto me, setting up a clean demon kill at night and control of final 3.
🧠
Lock in Charlie execution with my ghost vote, keep attention off Grace, and discourage Slayer shot on Grace.
🧠
Make one final plea to Alice and David's ghost to not vote for me.
🧠
I chose Grace as master so I can only vote if Grace votes. Grace already raised her hand for Charlie. I should raise my hand to vote with Grace since she's my master and 3 votes already cast.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
I already raised my hand. Let the vote proceed with current votes.
🧠
I already used my ghost vote wisely - save it. Current vote count may already reach threshold without me.
🧠
My hand is already raised. Just wait for the vote to conclude.
🧠
Lock in Charlie execution by framing it as the only low-risk path given Saint and uncertain Slayer shot, and keep suspicion off me by leaning on UT confirmation of Frank as Poisoner.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in Charlie execution, discourage new noms and a Slayer shot on Grace, and keep town focused away from Grace so our Demon survives.
🧠
Last chance to survive - appeal to Alice and David to nominate Grace before nominations close.
🧠
Charlie is already on the block with 4 votes. No strong mechanical reason to change course. Wait out nominations.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait.
🧠
Charlie is already on the block with 4 votes. Let nominations close and execute Charlie. No need to act.
🧠
Charlie is on the block. I should weigh in as dead player β€” my Empath data points to Charlie's Recluse being plausible, making Grace more suspicious.
🧠
Charlie is already on the block with 4 votes. I can't nominate again (already used?). Wait and let it resolve.
🧠
Lock in Charlie’s execution and prevent a late panic nomination on me, while reinforcing my Undertaker bluff and discouraging the Slayer shot.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Remove the claimed Slayer before final 3, then use the Eve kill to frame Alice as the remaining evil and secure her execution with Heidi’s help.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Grace as master to align my vote with hers and observe her behavior on final day.
πŸ“œ
Storyteller
β†’
Alice
You chose Grace to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Grace is almost certainly the Imp - she eliminated Eve (the Slayer threat) and steered all executions. Must warn Heidi.
🧠
Warn Heidi to nominate Grace. Heidi is Saint so she can't be executed safely, meaning Alice must nominate Grace.
🧠
Warn Alice to nominate Grace - she's the last evil player and Eve's death confirms it.
🧠
I'm dead with no ghost vote left. Can only wait and hope Alice and Heidi nominate Grace.
🧠
Steer Alice away from executing Grace by framing Heidi’s Saint claim as a Demon bluff and offering a simple β€˜execute Heidi’ path that ends the game for evil.
🧠
Tell Alice that Eve's death confirms Grace killed her to prevent the Slayer shot. Alice must nominate Grace today.
🧠
Split Alice and Heidi, lock Heidi into a plan to execute Alice. Avoid giving them a clean reason to vote me by acting like a consistent Undertaker and focusing on Alice’s voting.
🧠
Grace killed Eve (Slayer) which is strong Demon evidence. Bob warned me about Grace. I should signal Alice to nominate Grace.
🧠
Wait for nomination phase, then nominate Grace. All evidence points to Grace as Demon.
🧠
I've already whispered to Heidi. Now I wait for nominations to happen. Alice must nominate Grace.
🧠
Reinforce to Alice that Grace must be nominated. Heidi is Saint so executing her loses. This is the final push.
🧠
I'm dead with no ghost vote left. I can only wait and hope Alice or Heidi nominates Grace.
🧠
Coordinate with Grace to steer Alice into executing Heidi by reframing Saint claim as likely demon bluff and the only leverage play in final three.
🧠
Reinforce to Alice that Grace must be nominated. Eve's death confirms Grace is Demon. Alice is the only one who can nominate.
🧠
Flip Alice onto executing Heidi by framing Saint as the ideal demon shield and presenting myself as a consistent Undertaker who has been steering safe lines.
🧠
I've already coordinated with Alice. Waiting for nomination phase where Alice will nominate Grace.
🧠
Waiting for nomination phase to nominate Grace. All evidence points to Grace as Demon.
🧠
Urge Alice directly to nominate Grace before nominations open.
🧠
Final push to Alice to nominate Grace before nomination phase.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait for Alice to nominate Grace.
🧠
Alice is the only alive voter who matters. I need her to see Heidi as the highest leverage execution so she nominates/votes Heidi, keeping Grace alive.
🧠
Final push to Alice to nominate Grace before nominations open.
🧠
Lock Alice into executing Heidi by framing Saint as the strongest demon bluff and the only play that avoids auto-losing to a shield.
🧠
Reinforce Alice to nominate Grace before nominations open.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge Alice publicly to nominate Grace before time runs out.
🧠
Nominate Grace as the most likely Demon based on overwhelming evidence from dead players and game patterns.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my ghost vote to execute Grace.
🧠
Wait for voting to resolve - I already nominated Grace and Bob voted. The vote needs to proceed.
🧠
Stop the execution on Grace by creating doubt and redirecting suspicion onto Heidi’s Saint claim, encouraging Alice/Heidi to withhold votes.
🧠
Prevent Alice or Heidi from voting to execute me; keep vote under threshold. Sow doubt about ghost pile-on and frame Heidi Saint as demon shield.
🧠
Use my ghost vote on Grace now to show Alice and Heidi this is the right call.
🧠
Vote to execute Grace. We need 2 living votes β€” Alice and I. Bob and Eve ghost votes may not count toward the threshold.
🧠
Use my ghost vote to execute Grace, who I believe is the Demon.
🧠
I'm dead with no ghost vote. I can only wait and hope Alice votes for Grace.
🧠
Already voted, enough votes may be in. Wait and see if execution passes.
🧠
I already nominated Grace. The vote is in progress. I chose not to vote earlier (Butler constraint - need master to vote). Grace was my master so I can vote if she votes, but she won't vote for herself. I should wait.
🧠
Stop Alice from providing the second live vote on Grace; keep Demon alive and set up Heidi execution as alternate.
🧠
Try to get Heidi to lower her hand and Alice to hold, aiming to keep votes under 2 so I survive to night-kill and win.
🧠
Already voted. Wait for Alice to decide.
🧠
Clarify that Saint rule only applies to me being executed, not Grace. Encourage Alice to vote.
🧠
Already raised hand, just wait for Alice to decide.
🧠
Encourage Alice to vote for Grace since all evidence points there.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Encourage closing nominations so Grace gets executed.
🧠
Grace is on the block with 4 votes. Let nominations close and execute her.
🧠
Create doubt and push Heidi to nominate Alice to tie or beat 4 votes, replacing Grace on the block and saving our Demon.
🧠
Only way to survive is to push a 4 vote tie to move the block. Heidi is the best plausible demon bluff; I need Alice plus remaining ghost votes to hit 4.
πŸ“œ
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Warn living players not to vote Heidi, preserving Grace's execution.
🧠
Don't vote Heidi. Let Grace's nomination fail so Grace gets executed.
🧠
Create doubt about the Saint claim and redirect votes onto Heidi to tie at four, executing Heidi instead of Grace and keeping the Demon alive.
🧠
Vote Heidi to try to reach 4 and force a tie, which saves me from execution and lets evil win with the night kill.
🧠
I'm dead with no ghost vote left. Nothing I can do. Wait and hope nominations close with Grace executed.
🧠
Reassure Alice not to vote for me, so Grace stays on the block and gets executed.
🧠
Nothing to add; let nominations close and Grace be executed.
🧠
I already used my ghost vote. I cannot vote. Let nominations close with Grace on the block.
🧠
Warn Alice and David not to vote for Heidi, let Grace's execution stand.
🧠
Don't vote Heidi. Let nominations close so Grace is executed. Frank is confirmed evil and is the only one defending Grace.
🧠
Force Alice and any remaining ghost vote (likely David) to vote Heidi to tie, preventing Grace’s execution and keeping demon alive.
🧠
Create urgency for Alice and any remaining ghost votes to tie Heidi at four, preventing my execution and letting evil survive to night.
🧠
Urge Alice not to vote Heidi. Grace is the Demon. Let nominations close.
🧠
Reassure Alice to not vote for me, let Grace's execution stand.
🧠
I'm dead with no ghost vote. Just wait for nominations to close and Grace to be executed.
🧠
I already used my ghost vote. I cannot vote. Just wait for nominations to close.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/2).
🧠
Nothing left to do. Let nominations close and Grace gets executed.
🧠
Grace is on the block with 4 votes. Let nominations close to execute her.
🧠
Last-second attempt to save Grace by forcing an alternative nomination and encouraging a tie, exploiting rules confusion and urgency.
🧠
Force a tie on top votes by getting Alice to vote yes on her own nomination, preventing my execution and letting me win at night.
🧠
Counter Grace's Mayor claim and urge Alice/Heidi not to nominate or vote Alice.
🧠
Grace already has 4 votes. I should not nominate Alice - that would only help Grace survive. Just wait for nominations to close.
🧠
Reinforce that Grace's Mayor claim is a lie and encourage no action so nominations close.
🧠
Let nominations close. Grace gets executed. Good wins.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good