Game Detail

Players

Alice (Mayor) Bob (Virgin) Charlie (Ravenkeeper) David (Drunk) Eve (Slayer) Frank (Washerwoman) Grace (Imp) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil57,80913,502$0.1080
Good186,35439,603$0.4621

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Heidi. Your safe bluffs are: Recluse, Saint, Monk
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0 - no info on roles yet. Poison a middle-seat player who could be an info role. Avoid poisoning my Demon Grace or my neighbor Alice. Charlie is a reasonable target to disrupt potential early information gathering.
📜
Storyteller
Heidi
You chose to poison Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Washerwoman. Either Alice or Eve is the Mayor.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to coordinate with my minion Heidi on our bluffs and strategy for Day 1. As the Imp, I need to establish a credible good role claim and make sure Heidi and I don't contradict each other.
🧠
Start building alliances and gathering information. David is my neighbor so talking to him first makes sense to see what he claims and if he has any useful info.
🧠
Day 1 is for gathering info. Bob is my neighbor, so talking to him first makes sense. I'll keep my Mayor role hidden and see what he claims.
🧠
Respond to Eve's whisper to build rapport. I'll be honest that I have no starting info but hold back my Soldier role for now. I want to gauge if Eve has starting info herself.
🧠
I haven't spoken to anyone yet. Frank seems unengaged so far. I want to privately connect with him, gauge his reactions, and potentially set up a bait claim to get killed at night for my Ravenkeeper ability.
🧠
Respond to Alice's whisper to build rapport and assess her trustworthiness. As a Virgin, I need to find a Townsfolk to nominate me, so building alliances with potentially good players is key.
🧠
Coordinate with my Demon partner Grace on role claims so we don't conflict. I need to pick a believable bluff that supports our team strategy and doesn't clash with Grace's Monk claim.
🧠
Share my Washerwoman info with Charlie to build trust, learn his role/info, and start narrowing down the Mayor. This info is safe to share early as it helps good coordinate.
🧠
Coordinate with my minion Heidi on our bluff strategy and discuss kill targets. We need to align our stories and plan who to eliminate tonight.
🧠
I've spoken to David who claims no info. Now I want to talk to my other neighbor Frank to see if he has starting information. Building connections with both neighbors helps me form a trusted circle.
🧠
I want to expand my network beyond Bob and gather information. Eve has been active in multiple conversations so she might have useful intel. I'll probe without revealing my role.
🧠
Charlie is my other neighbor. I should talk to them to see if they have any starting info or are willing to share their role. Building connections on both sides helps me map the town.
🧠
David is my neighbor and reached out. I should build rapport without revealing my Ravenkeeper role yet. I can share Frank's claim to see David's reaction and start triangulating information.
🧠
Charlie is my other neighbor and hasn't spoken to me yet. I want to see if he has any starting info and gauge his trustworthiness. As neighbors, we have a strategic interest in working together.
🧠
Establish my Fortune Teller bluff with Alice, a neighbor. By claiming I checked her and Bob and got a 'no', I build trust with Alice (since I'm clearing her) and also clear Bob. This helps me steer the town away from Grace. I should also gather info from Alice about what others are claiming.
🧠
Eve approached me as my neighbor. She's one of my Mayor candidates. I should engage with her to gauge her trustworthiness and see if she reveals anything useful. I'll share partial info to test her reaction.
🧠
Build trust with a good player by sharing my Monk claim before nominations start. This establishes credibility and gives me influence over their thinking.
🧠
Respond to Alice's outreach while maintaining my Slayer role secret. Build trust as a fellow good player without revealing I have a powerful one-shot ability.
🧠
Follow up with Heidi about her Fortune Teller claim. Ask about her Night 2 plans and whether she's shared this with others. Test consistency of her story.
🧠
Charlie told me Frank claims Washerwoman with Alice or Eve as the Mayor. I should verify this directly with Frank to see if his story matches what Charlie told me. If Frank's story is consistent, it builds trust in both of them.
🧠
Bob reached out as my neighbor. I'll share Frank's info to build trust, ask Bob's role, and probe if he's heard anything from Alice. This helps me cross-reference claims without revealing my Ravenkeeper role.
🧠
Charlie says Frank claims Washerwoman and saw Alice or Eve as Mayor. I should confirm this directly with Frank and ask for specifics before deciding who to trust.
🧠
Continue building trust with Alice, get her to share her role and info, and subtly push suspicion toward Charlie (who is poisoned, so their info will be wrong and cause chaos).
🧠
Share my Washerwoman info with Grace, who claims Monk. This builds trust and helps a potential powerful Townsfolk protect the right people. Even if she's evil, the info isn't too damaging.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my false FT claim publicly to build credibility and redirect suspicion toward Charlie (who is poisoned, so their info will be wrong) and away from Grace (my Demon).
🧠
Share my Washerwoman info publicly now that nominations are open. This helps town cross-reference claims. I want to see how Alice and Eve react, and whether Heidi's Fortune Teller result aligns with my info. This builds trust and narrows the demon hunt.
🧠
Publicly establish my Monk bluff to gain credibility. By claiming I protected Heidi and saying the Demon targeted her, I create a false narrative that explains why no one died (if no one died) or just reinforces my cover.
🧠
Heidi's Fortune Teller claim is mechanically impossible on Night 0. Grace's Monk claim is also impossible. I must expose these lies publicly and confirm Frank's Washerwoman info by revealing I'm the Mayor.
🧠
Grace definitively lied about Monk acting Night 0 since Monk has an asterisk. Need to call this out publicly. Also clarify that Fortune Teller does act Night 0 unlike what Alice said. This helps town identify a likely evil player.
🧠
Grace claimed Monk protection on Night 0, which is mechanically impossible since Monk only acts on nights with an asterisk. This is the clearest lie we have. I'm nominating her to force a vote and see who supports or opposes.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm the Imp (Demon) and I've been caught in a mechanical lie about Monk acting on Night 0. I need to survive this vote or evil loses on Day 1. Best defense is to claim confusion about timing rather than admit to lying.
🧠
Protect my Demon Grace from execution by casting doubt on the vote without being too obviously aligned with her. I need to create enough hesitation that the vote fails.
🧠
Grace's claim is mechanically impossible. In all scenarios, executing her benefits the good team. I must vote to help secure the 4 votes needed.
🧠
Grace's Monk claim is mechanically impossible - Monk acts on Night 1+ only. Frank's Washerwoman info confirms I'm Mayor, and Heidi's FT check on me is clean. Grace is either lying evil or the Drunk. Either way, voting to execute her is the correct play to remove a confirmed liar.
🧠
Grace's claim is mechanically impossible. Whether she's evil or the Drunk, executing her benefits the good team. I'm raising my hand to vote.
🧠
Grace claimed Monk protected Heidi on Night 0 which is mechanically impossible. Monk has star - no Night 0 action. She then doubled down saying 'protection worked.' This isn't just timing confusion, it's fabricated. I must vote to execute her.
🧠
Grace's Monk claim is mechanically impossible on two fronts: Monk has no Night 0 action, and the Demon doesn't kill on Night 0 either. She fabricated a detailed story. Voting to execute her is the correct move.
🧠
Grace's Monk claim is mechanically impossible since Monk doesn't act on Night 0. Whether she's evil or Drunk, this execution helps town. I'm not the deciding vote but want to show consensus.
🧠
The vote is already at 6 out of 8 players voting to execute me - well above the 4 needed. Nothing I say or do will change the outcome. Speaking more risks implicating my minion Heidi further, since I claimed to protect her. Better to stay quiet and minimize damage to my team.
🧠
Grace is my Demon and will be executed regardless - 6 votes already exceed the 4 needed. Voting against my own Demon serves no purpose since the outcome is sealed. Not voting is consistent with my earlier argument that Grace might be the Drunk and we shouldn't rush.
🧠
The vote is decided (6 votes for execution). I want to prepare the group for tomorrow by noting that if Grace is the Drunk, a Baron is in play adding Outsiders. This helps calibrate our expectations.
🧠
I want to correct my earlier mistake about Fortune Teller timing, reinforce support for the Grace execution, and acknowledge Frank's info without revealing my role yet. This builds trust while keeping my Mayor ability hidden for safety.
🧠
The execution is locked at 6 votes. I want to help the group plan for tomorrow by pointing out what Grace's execution will tell us, and suggest who to talk to next. This keeps the good team focused.
🧠
I want to contribute to the discussion while the vote is happening and signal that I'm paying attention. I also want to start thinking about what we do tomorrow.
🧠
I want to bait the Demon into killing me tonight so I can use my Ravenkeeper ability. I'll hint at having a powerful ongoing role without directly claiming, while also addressing the group's call for me to speak.
🧠
Grace is already being executed with 6 votes. I should save my Slayer shot for when I have stronger evidence of who the Demon is, rather than waste it on someone already being executed or shoot blindly.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Plant the Drunk/Baron narrative to waste town's time tomorrow searching for extra Outsiders and a Baron that don't exist, buying Heidi time as the remaining evil player.
🧠
Grace (the Demon) is about to be executed with 6 votes. Voting is closed and there's only 1 tick left. There's nothing I can do to save her - the game is effectively over for the evil team since I'm the only minion (Poisoner, not Scarlet Woman) and there's no one to become the new Imp. Speaking now would only draw more suspicion to me with no benefit.
🧠
Acknowledge the execution is settled and set up tomorrow's investigation. Keep focus on my Washerwoman info (Alice or Eve is Mayor) and Heidi's Fortune Teller check. Signal to Alice/Eve that Mayor confirmation will be valuable tomorrow.
🧠
I should confirm I am the Mayor since Frank's Washerwoman info points to me or Eve. This validates Frank, gives town a confirmed Townsfolk, and lets me coordinate. Also, my ability means the Demon targeting me might backfire.
🧠
Acknowledge the execution and set the stage for tomorrow. Alice confirmed Mayor, Frank confirmed Washerwoman - this is solid info. I'll hold my Virgin ability for a more strategic moment, possibly tomorrow.
🧠
Phase is nearly over and Grace is already being executed. No need for further action. Let the night happen and gather more info tomorrow.
🧠
I've baited the Demon by hinting I have a valuable role. As Ravenkeeper, I want to die at night to use my ability. Grace is already being executed, so no need for further action now. Waiting lets the phase end naturally.
🧠
I need to stay engaged and not reveal my Slayer role yet. My shot is too valuable to waste without solid intel. I'll confirm Alice's claim indirectly and suggest we focus on Heidi's Night 1 info tomorrow.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good