Game Detail

Players

Alice (Empath) Bob (Virgin) Charlie (Recluse) David (Poisoner) Eve (Soldier) Frank (Undertaker) Grace (Fortune Teller) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good791,246247,934$1.5350
Evil276,506186,967$0.1488

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: David. Your safe bluffs are: Ravenkeeper, Chef, Saint
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Demon-adjacent player disrupts Night 0 info roles like Empath/Fortune Teller that could flag Heidi early, sowing initial chaos without info.
📜
Storyteller
David
You chose to poison Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Checking Alice and Eve spreads my information across the circle. These two are not neighbors, so I'm covering different sections of seating. This gives me a clean baseline reading on night zero.
📜
Storyteller
Grace
You chose Alice and Eve. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start gathering information from my neighbor early. Building private alliances on Day 1 is crucial for good to coordinate.
🧠
Start gathering information from my neighbor David to establish trust and learn any role claims early in Day 1.
🧠
Coordinate bluffs with Minion David immediately. Claim complementary safe roles (Chef/Ravenkeeper) to support each other, build trust, and disrupt good logic early before nominations.
🧠
Confirm bluffs with Demon to establish consistent story early. Note Grace poisoned to sow doubt on her later. Assess Charlie as potential Empath threat.
🧠
Start private conversation with neighbor Eve, reveal I am Undertaker to build trust and encourage her to share her role. This helps gather early info and establish a potential ally.
🧠
Share my Fortune Teller info with Frank to build trust and gather his role, helping to narrow down Demon suspects.
🧠
Respond to Bob to gather his claim and possibly his info, while not revealing my Empath read yet. This helps assess his alignment and build a network.
🧠
Frank initiated by claiming Undertaker and asking my role. As Soldier, I'm safe from the Demon regardless, so revealing my true role is low-risk and builds trust with a potentially valuable Townsfolk.
🧠
Share my true role with Alice to build trust and potentially set up a Virgin confirmation. The Virgin ability is powerful for confirming multiple players as good.
🧠
Establish trust with both neighbors early. Collecting claims from Bob helps me triangulate information and build a web of who knows what.
🧠
Coordinate night actions (poison Frank, kill Charlie) and bluff timing. Early private alignment ensures we back each other publicly, positioning as trusted good team to sow chaos.
🧠
Lock in bluffs (me Ravenkeeper, Heidi Chef 1-pair) and night plan (poison Frank, her kill Charlie). Suspect Alice-Bob publicly to misdirect before noms. Protects Demon, sows chaos.
🧠
Build trust with potential Fortune Teller to gather more information and coordinate good team efforts.
🧠
Gather Eve's role claim to build a network of trusted players and identify contradictions. I know she's not the Demon, so she's either good or a Minion - her claim will help narrow this down.
🧠
Bob shared his Virgin claim, so I'll reciprocate with my Empath info to build trust. Sharing that 1 neighbor is evil creates a testable scenario around his claim and helps narrow suspects. I will NOT nominate Bob - too risky if he's real Virgin, I'd lose my Empath ability permanently.
🧠
Build trust with Grace and gather information about other players' claims. As Soldier, revealing my role is relatively safe.
🧠
If Alice is truthful, Heidi is evil since I know I'm good. I want to press Alice for more details and suggest finding a lower-value Townsfolk to nominate me.
🧠
Follow up with Bob to get his response and start building a trusted alliance with one of my neighbors. Keeping communication open is key on Day 1.
🧠
Wait for final tick to enter open talk/noms. Our claims ready: I Chef (1 evil pair), David Ravenkeeper. Suspects Alice-Bob whispers. This positions us as helpful before noms.
🧠
Build fake good cred with neighbor Charlie by responding & bluffing Ravenkeeper. Extract his info/role for Heidi to counter town logic. Suspect Alice-Bob whispers, plant seeds of doubt before noms. Helps evil hide & manipulate.
🧠
Gather Alice's role claim to cross-reference with Grace's Fortune Teller info. Alice-Bob whisper chain needs investigation.
🧠
Gather Bob's role claim to continue building a picture of the game. He has been whispering heavily with Alice, so understanding his role helps evaluate their connection.
🧠
Frank is reaching out for info exchange. I'll share that I have some information but hold back my Empath reading to protect it. I want to hear Frank's role claim to build a broader picture of the game.
🧠
Reach out to Alice who has been whispering extensively with Bob. Gathering her role claim helps me build a picture of possible role conflicts or corroboration with other claims.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly claim Ravenkeeper (no info), confirm Heidi Chef with 1 evil pair to coordinate bluffs. Call out Alice-Bob whispers as suspicious to sow chaos and divide town without targeting Demon.
🧠
Force Alice to claim a role publicly, gather information for good team, and pressure suspicious private conversations.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie nominated me and demands I claim. I will reveal as Empath with my night reading that one of Bob/Heidi is evil. This publicly pressures both of them and lets the group test Bob's Virgin claim.
🧠
Voting yes executes suspicious Alice, removes her claim threatening Heidi regardless of truth. Keeps pressure off Demon, progresses evil by thinning goods. Already nominated, voting seals it.
🧠
Avoid executing Alice without verification. Suggest nominating Bob to test his Virgin claim, which will give mechanical info and clarify Alice's credibility.
🧠
Defend Alice from execution by redirecting to test my Virgin claim first. This is safer for town - if a Townsfolk nominates me and dies, it proves my role and corroborates Alice's story.
🧠
Share my Fortune Teller info that Alice and Eve are not the Demon to protect a likely good Alice from execution, and advocate for testing Bob's Virgin claim instead.
🧠
I want to avoid executing a potential Empath on Day 1. Testing Bob's Virgin claim gives mechanical confirmation and helps narrow down evil players.
🧠
Publicly confirm Chef bluff, highlight Alice-Bob whispers to rally votes for her execution. Builds my good cred, tries to remove dangerous Empath info source implicating me. David already voted yes; align with him.
🧠
Grace's Fortune Teller NO on Alice/Eve supports Alice being genuine. I should not rush to vote for Alice. Let others weigh in first - I want to see if Bob's Virgin claim gets tested, which would give us much better information than executing a potential Empath.
🧠
Argue against my execution and push to test Bob's Virgin claim. This gives good far more mechanical information than executing a potential Empath on Day 1.
🧠
Push Alice execution now: disrupts town logic, removes potential good info (Empath), protects Heidi by eliminating accuser before Bob test shifts focus. Aligns with Heidi's Chef claim.
🧠
I should NOT vote to execute Alice. Testing Bob's Virgin claim gives us mechanical confirmation of multiple roles. David pushing hard to execute Alice despite this logic is suspicious.
🧠
I need to block the Alice execution and push for someone to nominate me. The Virgin test is mechanically confirmable and strictly better than executing a potential Empath. David's insistence on skipping this is the biggest red flag right now.
🧠
I should not vote to execute Alice. My Fortune Teller info cleared her, and the correct play is to test Bob's Virgin claim for mechanical confirmation. David's push against this is highly suspicious.
🧠
Only David has voted for Alice. The clear logical play is to test Bob's Virgin claim for mechanical confirmation. I've already stated my position. Waiting lets the group reach consensus without me repeating myself.
🧠
Push vote to 2/4 on Alice per Chef claim. Her execution removes info-gatherer; failure lets us pivot to undermine Bob test next tick. Keeps pressure on goods.
🧠
I want to prevent executing Alice because testing Bob's Virgin claim gives us far more mechanical information. David and Heidi are suspiciously eager to skip this confirmation step.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
David has been the loudest voice opposing the Virgin test and pushing my execution. Nominating him forces him to defend himself and gives town information. His resistance to mechanical confirmation is a major red flag.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Agree to Virgin test now to de-escalate suspicion on me+Heidi, avoid execution Day1. Stay alive to poison Frank N1, support Heidi. Pivot seems good-aligned.
🧠
Redirect away from executing David (who may be Ravenkeeper) toward the agreed Virgin test plan. Asking Grace to nominate since she's a confirmed Townsfolk with an existing read.
🧠
David fought against mechanical confirmation that benefits good. His sudden reversal looks like survival panic. Even if he's just misguided Town, executing him now is safer than letting him influence future votes. We can still do the Virgin test after.
🧠
David just backed down and agreed to the Virgin test. He claims Ravenkeeper which could give us info. I should NOT vote to execute him now - better to proceed with testing my Virgin claim, which will give us massive information. Voting David now risks losing a good role while the Virgin test is more productive.
🧠
David's pattern of pushing to skip mechanical confirmation was highly suspicious. Even though he reconsidered, keeping pressure on him ensures evil players can't freely obstruct good's information gathering.
🧠
David's aggressive push to skip the Virgin test was highly suspicious and only benefits evil. His late backtrack feels like damage control. Voting him out tests his alignment and we can do the Virgin test on Bob tomorrow regardless.
🧠
Don't raise hand (no vote David exec). Speak to rally no votes on David (minion utility), cast doubt on Alice Empath/Virgin test to prevent confirming my evil, buy time to kill info roles tonight.
🧠
The Virgin test on Bob gives us mechanical confirmation of two roles at once, which is far more valuable than executing David. David backing down and agreeing to the test suggests he may be good. I will not vote to execute him - we proceed with the Virgin test tomorrow.
🧠
Sway votes off me by valuing my RK bluff info potential, back Heidi Chef logic (few evil), urge Grace nom Bob tomorrow to waste good time while I stay alive to poison Frank & Heidi kills Charlie.
🧠
Expressing my skepticism about David's reversal while acknowledging we lack the votes to execute. Moving focus to tomorrow's Virgin test is the productive path forward.
🧠
Only 3 votes for David, need 4 - execution impossible. David agreed to Virgin test. Lowering hand preserves peace and focuses everyone on the mechanical confirmation test tomorrow which is far more valuable than a failed execution attempt.
🧠
David has backed down and agreed to the Virgin test. With only 2 votes (Grace and Frank) out of 4 needed, he won't be executed anyway. I should not waste my vote - instead, let the day end and focus on the Virgin test tomorrow where Grace nominates me. That will mechanically confirm roles and reveal more information.
🧠
Lowering hand because David won't reach 4 votes, and the group consensus is moving toward the Virgin test tomorrow which provides better mechanical confirmation than executing David on Day 1.
🧠
Lowering my hand to avoid executing David. The Virgin test on Bob is more valuable for confirming multiple roles. David's reversal seems cooperative, and we can reassess tomorrow.
🧠
David vote failing safely protects my Minion. Wait to reach night; plan to kill Alice (exposes me via Empath) to prevent further reads/disrupt town logic on neighbors.
🧠
David actively fought against mechanical confirmation of the Virgin test - that behavior benefits evil. Even if he's reconsidering now, his Ravenkeeper claim is unverified and we have the Virgin test tomorrow as a safer source of info. I'll vote to remove a suspicious player rather than gamble on his unverified claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (1/4).
🧠
Question Alice's exact Empath # vs Chef 1 evil pair (implies ~2 evils). Real good Empath sees only 1 (Heidi); any claim of 2 or Bob evil creates contradiction, disrupts town logic chain on Virgin test, sows doubt before night.
🧠
Answer David's question clearly to maintain consistency. Reinforce my Empath claim of exactly one evil neighbor (Bob or Heidi). Push for Virgin test tomorrow to confirm.
🧠
We need to solidify the plan for tomorrow's Virgin test before night falls. Clear direction prevents the evil team from muddying the waters overnight.
🧠
The plan is set - Grace nominates me tomorrow to test Virgin. Day is ending. No need to speak further. Let night come and we execute the plan tomorrow.
🧠
The consensus plan is for me to nominate Bob tomorrow to test his Virgin claim. I should save my nomination for tomorrow's phase rather than act prematurely now.
🧠
Heidi is suspicious due to aligned behavior with David. Nominating her before night puts pressure on her and could yield execution if votes succeed, or at least commits her to a position for tomorrow's analysis.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend nom by tying to existing logic: my claim consistent with Alice if Bob evil. Reinforce tomorrow test Bob plan. Disrupt Frank's push, survive vote to night.
🧠
Publicly reinforce town consensus vs Heidi exec using their logic. Prevent 4 votes on Demon. Advance to night for poison/kill.
🧠
I want to preserve the plan for Grace to nominate Bob tomorrow as the Virgin test. This mechanical verification is safer and more informative than executing Heidi prematurely based on suspicion alone.
🧠
Reinforce the plan to test Bob's Virgin claim tomorrow. Voting for Heidi now wastes our first execution opportunity on an unconfirmed player when we have a mechanical test ready.
🧠
The mechanical test tomorrow via Grace's nomination is more valuable than executing Heidi now. If Grace dies as Townsfolk nominating me, I'm confirmed good and Heidi is the liar. If nothing happens, I'm exposed. Don't raise hand to preserve this plan.
🧠
Reinforce the plan to test Bob's Virgin claim tomorrow rather than executing Heidi now. We need the mechanical information before making a risky execution.
🧠
To align with the group consensus and prioritize the mechanical test plan over my initial suspicion, avoiding a potential misexecution.
🧠
The group has a solid plan to test Bob's Virgin claim tomorrow via Grace's nomination. Executing Heidi now disrupts that plan and risks killing a good player. Better to wait for the mechanical confirmation.
🧠
Vote failing per speeches (Frank/Charlie/Grace/Alice/David/Bob against). Wait lets it close safely (1 vote max). Night kill Grace prevents Bob test tomorrow, breaks good chain regardless of worlds.
🧠
Speak to reinforce consensus against executing Heidi. Only Eve voted; prevent any more votes reaching 4. Keeps Demon safe, advances plan to test good Bob tomorrow.
🧠
The Heidi vote failed (only 1 vote). We have a solid plan for tomorrow's Virgin test. No need to push further - let the night phase proceed and we'll get mechanical confirmation of Bob's claim. Wasting another execution attempt on Heidi when we have a clear plan would be anti-good.
🧠
Only 1 tick left, Eve's single vote won't reach 4 needed. Consensus is to save execution for tomorrow's mechanical Virgin test. No action needed here.
🧠
Convince the group to stick with the planned Virgin test tomorrow instead of executing Heidi now. The mechanical confirmation of my role is more valuable than a rushed execution with incomplete information.
🧠
We have a solid mechanical test planned for tomorrow. Voting to execute Heidi now would waste that opportunity. Only Eve voted - this will fail anyway. I'll wait and preserve the plan for tomorrow.
🧠
I already committed to not voting on Heidi. The mechanical test tomorrow is more valuable than executing now. Waiting preserves the plan and lets us gather real information.
🧠
I agree with the plan: test Bob's Virgin claim tomorrow. I will not vote for Heidi now. This mechanical test will give us clear information to find the Demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
Last nom tick, no block, town agreed no exec today. Wait for night to Imp-kill Grace: disrupts test, eliminates FT, blame Bob evil for nightkill to avoid test. Safe play keeps Demon alive.
🧠
End day without executing Heidi or disrupting consensus. Town executes good Bob tomorrow per plan, helping evil thin town. Night: poison Frank, Heidi kills Charlie.
🧠
Reinforce the plan before night phase. My Empath read narrows it to Bob or Heidi, and tomorrow's Virgin test will give us definitive answers about which one is evil.
🧠
The plan is set - Grace tests Bob's Virgin claim tomorrow. I'll hold my Recluse claim for now to avoid complicating things. No need to speak as the consensus is clear. Let night proceed and gather more information.
🧠
Let day end per consensus. Nominating now likely fails and disrupts the plan. Save action for later if needed.
🧠
Let the day end without execution as planned. The group consensus is to test Bob's Virgin claim tomorrow. Nominating now would be premature - we need the full day 2 to gather more claims and verify info before committing to an execution.
🧠
The plan is set. Grace tests Bob's Virgin claim tomorrow. I've already used my nomination for Heidi. Nothing more to do this phase - let night fall so we can gather more information.
🧠
Support the group plan to test Bob's Virgin claim tomorrow with Grace as nominator, avoiding premature loss of good players and ensuring a reliable test.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Follow coordinated plan: Poison Frank (Heidi attacker) while Heidi kills Charlie. Disrupts Frank's potential Day 2 info/claims, thins herd, keeps pressure off Heidi till test resolves favorably or not.
📜
Storyteller
David
You chose to poison Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's nomination test on Bob tomorrow will distinguish me vs Bob perfectly per Alice's Empath (favoring my exposure). Killing her prevents the test, derails town plan, buys time for David/me to manipulate Day 2 suspicions.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Gather information from Eve as neighbor. Share my Undertaker status to build trust. Probe about Bob's Virgin claim and Grace's death to advance game.
🧠
Coordinate with Demon Heidi: Grace dead disrupts FT plan. Counter Bob test by doubting Alice Empath or alternative nom. Confirm poison Alice N2 (mess future reads), kill Charlie N2.
🧠
Share my Fortune Teller result to narrow Demon suspects. Whisper to Alice and Frank to build trust and coordinate information sharing.
🧠
Coordinate night: David poisons Alice (discredits Empath), I kill Charlie (disrupts town suspicion). Share Chef 1 pair to build bluff. Push nom Charlie publicly later to execute good player.
🧠
I want to discuss Alice's Empath claim about me/Heidi and understand what happened with Grace. Alice has direct info implicating me, so I need to engage her to determine if she's truthful or suspicious.
🧠
Coordinate with Alice to share deductions and push for Eve/Frank role claims before nominations. Need to narrow Demon suspects.
🧠
Share Grace's Fortune Teller info with Charlie to build a trusted alliance and narrow Demon suspects. Charlie is potentially good per Grace's info.
🧠
Frank revealed as Undertaker - trustworthy info source. Grace's night death prevents the planned Virgin test, so I need to strategize with Frank about next steps and share my scenario analysis.
🧠
Get Eve's perspective on David's Ravenkeeper claim and build trust for information sharing. Eve seems cooperative and this helps me assess her alignment.
🧠
Whisper Frank/Eve (Frank nom'd Heidi before, they whisper together) to push nom Charlie over Bob test, sowing doubt on Alice/plan. Wastes day, sets up Heidi N2 kill Charlie, I poison Alice to disrupt future Empath reads.
🧠
Eve is confirmed good from my Fortune Teller check. Sharing my full read with her lets us coordinate deductions and push for the right execution today.
🧠
Befriend Alice as good Chef, use bluff to logically pin Bob/Charlie evil per her read + my info. Redirects noms from me to them, builds trust while we poison her/kill Charlie.
🧠
Pressure Heidi directly to see her claims and reaction. If she has no credible role or contradicts herself, she's likely the evil player Alice's read points to.
🧠
Reveal my true role (Recluse) to Alice to build trust and narrow the Outsider count. Ask for Eve and Frank claims to progress the game.
🧠
Eve is confirmed not Demon by Grace's Fortune Teller check. I need her role claim and Frank's to build a complete picture of who's lying before nominations close.
🧠
Share my role (Soldier) with Alice and relay Frank's Undertaker claim to build trust and consolidate good player information for coordinated nominations.
🧠
Directly test Bob's claim and gauge his reaction. His response will help determine if he's genuinely Virgin or bluffing evil.
🧠
Whisper Frank/Eve to reinforce Charlie nom over risky Bob test; Frank poisoned so doubt him if pushes back. Protects Heidi, sows chaos on Alice Empath, sets up N2 poison Alice & Charlie kill.
🧠
Spread my Fortune Teller info to all living players so town has maximum data. Being dead and confirmed FT, my info is reliable. This narrows the Demon pool significantly.
🧠
Respond to Bob's suspicion by reaffirming Chef bluff, claim Alice lying/poisoned to flip suspicion, push nom Charlie (good player) to execute him and disrupt town logic.
🧠
Share my analysis with Frank, probe for Charlie's role claim, and build a coalition of trusted good players against the likely evil pair.
🧠
Frank hasn't claimed yet and has been active in politics. Need his role to narrow Demon candidates. His Day 1 push on Heidi and alignment with David/Eve is suspicious - need to probe.
🧠
Share critical Fortune Teller info with Frank to build trust and coordinate nominations. Pushing Heidi as the target since David-Heidi alignment is the strongest evil tell.
🧠
David is pushing to skip the Bob test and go for Charlie. I want to discuss with Frank whether I should nominate Bob myself - as Soldier, if Bob is really Virgin I die proving both claims, and if he's lying we expose him.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Charlie to execute a town player per Heidi plan, break Bob Virgin test momentum since Grace dead, sow chaos and reduce good numbers. Protects Demon.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing David's deflection. He's pushing my execution while ignoring the Bob/Heidi evil pair that Alice's Empath read confirms. Ask Eve and Frank to claim roles before we lose critical info.
🧠
Raise hand to vote execute Charlie: He's anti-Heidi/Bob test, my nomination. Execution removes good threat, aligns kill plan, protects Demon. Forces town to waste day.
🧠
Vote against Charlie's execution. Redirect suspicion to Heidi based on Alice's Empath read. David's deflection from Heidi to Charlie is suspicious.
🧠
Support David's nom on Charlie to eliminate opposition pointing at me/Bob. Sway Frank/Eve/Alice (I told her Bob evil) to vote yes for 4 votes. Deflect Virgin test to tomorrow, kill threat tonight as Imp.
🧠
Advise against executing Charlie. Alice's Empath read is our strongest lead since I confirmed Alice is not the Demon. We should resolve Bob/Heidi before wasting execution on Charlie.
🧠
Argue against executing Charlie because Empath read strongly indicates one of Bob/Heidi is evil. Push for nominating Bob or Heidi instead.
🧠
Reveal my Undertaker role to establish credibility and share that no execution happened Day 1. Oppose Charlie vote as deflection from the real Bob/Heidi conflict identified by Alice's Empath.
🧠
I will not vote for Charlie. Alice's Empath read is our strongest mechanical evidence. We must resolve Bob or Heidi today, not waste execution on Charlie.
🧠
Defend myself by pointing out David's suspicious deflection. Alice, Frank, Eve, and even Bob all agree we should resolve Bob/Heidi, not execute me. David is the only one voting. Call out this clear attempt to misdirect.
🧠
Execution failing (1/4 votes). Retracting vote appears town-like, lowers my suspicion after Charlie/Heidi called me out. Secures night actions: Heidi kills Charlie, I poison Alice to disrupt Empath.
🧠
David's Charlie nomination failed - he was the only vote and withdrew it. I need to push for Heidi nomination since Alice's Empath read, confirmed by dead Fortune Teller, points to Heidi being evil. This is our strongest mechanical evidence.
🧠
Counter Bob's push to nom me by redirecting to test his Virgin claim publicly. Creates chaos: if real Virgin, kills nominator (good loss); if fake, executes Bob (maybe good, but disrupts Empath logic). Protects me, progresses to night.
🧠
Guide living players to focus on mechanical evidence: Alice's Empath read and Bob's untested Virgin claim. Charlie nomination is a distraction. Save my ghost vote for a critical execution later.
🧠
Push Eve to nominate Bob for the Virgin test. This is the most informative play - it definitively proves Bob's claim and by extension reveals Heidi's alignment through my Empath read. Time is running out.
🧠
Charlie nomination is dead. Eve (confirmed good) should test Bob's Virgin claim - it resolves the Bob/Heidi question definitively in all scenarios. Waiting for Eve to act.
🧠
I nominate Bob to definitively test his Virgin claim. As Soldier, I can take this risk - either I die and confirm Bob/Heidi, or I survive and expose Bob as liar. This resolves our strongest evidence point cleanly.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Support Eve's bold Virgin test nomination of Bob. This is mechanically sound - either Bob is confirmed good or exposed as liar. Either way, we get crucial information to solve the game.
🧠
Publicly question Grace's credibility (early death, poisoned FT false info) to undermine Alice Empath trust. Discourage Bob votes, cause nom fail/no exec. Enables night disruption of Alice Empath + Charlie kill.
🧠
Support Eve's nomination test of my Virgin claim. I am the real Virgin, so if Eve is truly the Soldier (Townsfolk), she dies and I am mechanically confirmed good, proving Heidi is evil via Alice's Empath read. David's attempt to discredit Grace is a desperate deflection.
🧠
Nominating Alice targets the root of town's logic (her Empath read), forcing re-evaluation before Bob's Virgin test confirms me evil if it succeeds. Builds on David's doubts about Alice/Grace; prevents my exposure.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing that Heidi's nomination of me is exactly what an evil player would do to silence the Empath implicating her. Push town to reject this nomination and instead test Bob via Eve.
🧠
Do NOT vote for Alice. The Alice nomination is a deflection from the Bob Virgin test. Eve's test on Bob is our cleanest path forward. Speaking against this to rally good players.
🧠
Vote Alice to execute and eliminate her Empath claim that directly implicates Heidi. Disrupts town Bob/Heidi logic chain, prevents clean Virgin test fallout favoring Heidi execution.
🧠
Point out the mechanical proof: Eve nominated me (Virgin) and didn't die. This proves she's not a Townsfolk and is lying about being Soldier. This is crucial evidence the town needs to hear.
🧠
Alice's info directly implicates me; David already voting yes. Secure her execution (need 4 votes) to dismantle good logic chain before night kill.
🧠
I must use my ghost vote to protect Alice. The Virgin test failed - Eve didn't die. Bob is most likely lying about being Virgin. Voting Alice out would eliminate a confirmed-good Empath.
🧠
The Virgin test mechanically proves Bob is lying. Eve nominated Bob and survived, meaning Bob cannot be Virgin. I will not vote for Alice and will push to execute the proven liar Bob.
🧠
The Virgin test is mechanically conclusive: I am Townsfolk, I nominated Bob, I did not die. Therefore Bob is NOT the Virgin. Bob is a proven liar. I must stop Alice's execution and redirect to executing Bob.
🧠
Reinforce that Bob is mechanically proven to be a liar (Virgin test failed) and urge the town not to vote for me but instead focus on executing the proven liar.
🧠
Stop the Alice execution. Eve survived nominating Bob - if Bob were truly Virgin, a Townsfolk nominating him would die instantly. Eve is alive, so Bob is a proven liar. We must not execute our Empath.
🧠
Bob's failed Virgin claim explained by Drunk; doesn't prove Demon. Alice's read conflicts Heidi Chef. Grace fake confirm. Push Alice exec to remove key town info source before they pivot to Bob/Heidi.
🧠
I must defend myself by pointing out that if I am truly Virgin, Eve not dying proves she is evil, not a Townsfolk. I should NOT vote for Alice and should redirect suspicion to Eve.
🧠
Reinforce David's Drunk theory to nullify Bob's failed Virgin test, keeping suspicion split. Push Alice vote (her read now fully implicates me post-Drunken theory). If fails, kill her tonight.
🧠
Protect Alice from execution. She is confirmed not-Demon by my FT check. The nomination against her is deflection from Heidi who is implicated by Alice's Empath read. I must not vote and must convince others not to.
🧠
Mechanical proof shows Bob is not Virgin. Even if he's Drunk, Alice's read still implicates Heidi. Voting for Alice is exactly what evil wants.
🧠
Mechanical proof: I am Townsfolk, nominated Bob, survived. Bob is NOT Virgin. Alice's Empath read stands. We must not execute our Empath. I need to prevent Alice's death and redirect to Bob/Heidi.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Bob is mechanically proven to not be Virgin. Nominating him forces an execution that resolves whether he's evil or Drunk, which then exposes Heidi or confirms his alignment. This is the highest information move with 1 tick remaining.
📜
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Frank (active town leader implicating Heidi via Alice Empath). Silences him Day 3, disrupts good arguments, protects Demon Heidi as town debates Eve's Out claim vs Heidi. Heidi kills Charlie tonight per plan.
📜
Storyteller
David
You chose to poison Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Town confirmed my evilness via Empath+Virgin. Kill Frank (good UT pusher) to reduce goods to 3 (with Bob,Eve,Charlie), ease path to 3-player endgame where we manipulate no-exec or hide Demon.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I am dead Empath with crucial info. Bob is confirmed good (Virgin). I need to guide town to execute the Demon among Eve and Heidi. My ghost vote will be critical.
🧠
Correct the group's misunderstanding about Virgin ability mechanics and redirect suspicion to Heidi, who Alice's Empath info implicates as evil. Surviving my nomination doesn't prove I'm evil - the ability was already used.
🧠
Coordinate with minion David before noms. Reinforce Chef bluff, plan to nom Charlie (claimed good Recluse) to kill good player, protect ourselves. Sow doubt on Bob using past info.
🧠
Coordinate with confirmed-good Alice on strategy for identifying the Imp between Eve and Heidi. Need to determine which is more likely Imp.
🧠
Share my Fortune Teller info and chain of logic with confirmed-good Bob to push for Heidi execution today. Eve is likely the Minion; Heidi is the Demon.
🧠
Coordinate with confirmed-good Bob to push for Heidi execution today. Heidi is confirmed evil by Empath read. Executing Heidi is safe in all scenarios and sets up final Demon kill tomorrow if she's not the Demon herself.
🧠
I want to share my Recluse role with Bob (confirmed good) to build trust and get his read on the situation. Also gather info from him about whispers.
🧠
Respond to Heidi's whisper, confirm support as her 'Chef' backer. Push Charlie nom to shift suspicion from her, buy time with 5 alive. Coordinate evil plan without admitting.
🧠
Bob is confirmed good and alive. I need to give him my best read on which evil player is the Imp so town executes correctly today. With 5 alive, this is the critical execution.
🧠
Correct the misunderstanding about Virgin mechanics - it only triggers once per game, so my survival proves nothing邪恶. Redirect focus to Heidi who is mechanically proven evil by Alice's Empath read.
🧠
Coordinate with David, befriend proven-good Bob for credibility. Push Charlie nom as weak claim to execute good player, avoid evil noms, survive to endgame.
🧠
Rally Charlie with full evidence chain from dead players. Heidi is deflecting to Charlie to avoid execution - I need to counter her narrative before nominations.
🧠
Share my FT information with Charlie to build consensus and ensure Heidi is executed today.
🧠
Push Charlie to nominate Heidi today. With Heidi and Eve both confirmed evil by logic chains, executing Heidi first is safe and critical for good's win.
🧠
Gauge David's stance on Heidi/Eve after dead players' info. Determine if he's defending Heidi or open to execution.
🧠
Expose Eve's lie on nom order to Charlie (direct response), make Eve top suspect over Heidi. If nom'd/exec'd, good dies helping evil. Falls back to Heidi's Charlie plan if needed. Protects Demon.
🧠
Share my Empath deduction with Charlie to build a coalition for executing Heidi today, since she's confirmed evil by my reads and Bob's Virgin trigger.
🧠
Bob as the Virgin knows his ability only triggers once. If he confirms this publicly, it clears me as the real Soldier and refocuses town on executing Heidi (confirmed evil by Empath logic).
🧠
Coordinate with David (minion) and Bob (trusted good) to nominate Charlie. His Recluse claim has no proof and can fake evils. Clears suspicion from us, executes a good, gets us closer to 3 players.
🧠
Build consensus between David and Charlie to execute Heidi today. Counter Eve's gaslighting about my Virgin ability and show Heidi is the clear Imp candidate.
🧠
Convince David to vote for Heidi execution. I need all good alive players aligned to ensure Heidi is executed. David is a key vote.
🧠
Pressure David to see if he'll support Heidi execution or deflect. His reaction will help confirm whether he's a third evil player or was simply misled. Either way, it advances the push for Heidi's execution.
🧠
Confirm with Bob that we both support nominating Heidi today. Ask about David's loyalty since he's pushing Eve instead of Heidi.
🧠
Counter Bob/ghosts Heidi push by exposing Eve's provable lie + nom logic (not Townsfolk). Suggest Alice poisoned disrupts Empath source logic. Gets good Eve nominated/executed, reduces to 4 alive safely.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nom Eve exposes her lie publicly, builds on Bob's whisper to him/Charlie. Gets good/minion out, protects Heidi. Final nom tick, must act to shift from Heidi push.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by explaining the Virgin mechanic clearly. The ability only triggers ONCE - Alice was first. I was second. My survival proves nothing about my alignment. Alice's Empath read + Bob's confirmed Virgin status logically proves Heidi is evil.
🧠
Eve's survival of first Virgin nom proves she's not Townsfolk Soldier=either lying evil or Drunk. Execution removes good/suspect player, keeps numbers in our favor, protects Heidi.
🧠
Stop the vote on Eve. The evidence overwhelmingly points to Heidi as the Demon. Eve is either Minion or Drunk, but NOT the Demon (Grace confirmed). Executing Eve wastes a day while the Imp kills tonight.
🧠
Redirect town to nominate Heidi instead of Eve. Voting for Eve wastes our execution on a Minion while the Imp (Heidi) survives to kill tonight.
🧠
Vote Eve to support minion David, attempt to execute likely good Soldier, reduce player count towards final 3 where evil duo can force no-exec or manipulate votes for win.
🧠
I must NOT vote for Eve. She is not the Demon (my FT check confirmed). We need to nominate and execute Heidi instead. Wasting my ghost vote here guarantees a loss.
🧠
Stop the Eve execution. We need to nominate Heidi instead to win the game today. Executing Eve (a Minion) lets the Demon kill tonight and we lose.
🧠
Ghost vote is my last power. Do NOT waste it on Eve. We need to let this vote fail, then nominate and execute Heidi - the confirmed Imp - to win today.
🧠
Convince players not to execute me and instead nominate Heidi who is confirmed as the Demon by Alice's Empath info and Bob's Virgin confirmation.
🧠
Currently 2 votes (me+Heidi) on Eve. Sway Bob/Charlie with poison doubt on Alice Empath (her N? read when poisoned?), push Eve exec to safely reach F3 w/ Demon safe.
🧠
Stop the Eve execution which would cost us the game. The logic overwhelmingly points to Heidi as the Imp. I need to rally the remaining good players to block this vote and nominate Heidi instead.
🧠
Stop the Eve vote (2 hands raised, needs 3) and redirect to nominate Heidi who is confirmed Imp. Executing Eve loses us the game.
🧠
Question Alice's Empath reliability (drunk/poisoned) to break core good logic chain against me. Reaffirm Chef bluff consistency with Charlie-David evil pair. Push Eve vote as safe non-Demon exec to eliminate good player, prevent my nom.
🧠
I'm dead but using my ghost vote influence to stop Eve's execution. Eve is evil but not the Demon - my FT confirmed it. We MUST execute Heidi or we lose. Do not raise hands on Eve.
🧠
Do not vote for Eve - that would give evil the win. Wait for Bob to nominate Heidi as he promised. Use my ghost vote on Heidi when nominated to secure the execution and win the game.
🧠
Use my ghost voice to prevent Eve's execution and urge living players to nominate Heidi before voting closes and we lose.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/3).
🧠
The vote on me failed. I must nominate Heidi now while we have the numbers. Bob, Charlie, and I can outvote David and Heidi 3-2. This is our best chance to execute confirmed evil and win.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Target Bob/Charlie to not raise hand by blaming Alice fault on Drunk/poison, reinforce Chef evil pair Charlie-David, position Eve as minion. Prevent 3 yes votes since David no, ghosts maybe no, survive execution.
🧠
Heidi is mechanically proven evil by Alice's Empath read combined with Bob's Virgin confirmation. Grace cleared me as not Demon. We have the votes to execute Heidi now and win the game.
🧠
Heidi Demon must not die. Speak publicly to echo Heidi's defense, claim Alice poisoned causing false Empath, push Eve as Minion, urge Bob/Charlie no-vote Heidi to prevent 3 votes & execution.
🧠
Heidi is the Imp. Alice's Empath read + Bob's confirmed Virgin prove Heidi is evil. Eve, Grace, and all ghosts agree. Raising my hand gets us closer to 3 votes needed to execute Heidi and win.
🧠
Three votes execute Heidi. Eve and Charlie already voted. I raise my hand to provide the third and decisive vote. Alice's Empath read plus Virgin confirmation proves Heidi is the Imp. Executing the Demon wins the game for good.
🧠
Adding my ghost vote to confirm Heidi's execution. Alice's Empath read + Bob's confirmed Virgin status = Heidi is the Demon. This should end the game in good's victory.
🧠
Heidi already has 4 votes (Eve, Charlie, Bob, Grace) with only 3 needed for execution. My ghost vote is not required. I should save my single ghost vote for a potential future tie or critical moment rather than waste it on a decided outcome.
🧠
Heidi has 3 alive votes (Eve, Charlie, Bob) already - execution is guaranteed. Raising my ghost vote to show full solidarity. Good wins when Heidi (Imp) is executed.
🧠
Claim safe Saint bluff during vote to create hesitation/fear of instant good loss, breaking majority vote and ensuring survival to night kill.
🧠
Counter Heidi's last-second Saint claim to prevent Bob or Charlie from lowering their hands. Heidi claimed Chef all game and only switched to Saint when losing - this is a clear bluff. The votes are in, we must execute.
🧠
Urgently defend Heidi's Saint claim to prevent execution (3 living votes already risky). Reinforce Empath false via poison/Drunk, push Eve Minion. Save Demon at final 5 alive or lose.
🧠
Heidi's Saint claim is a desperate last-minute bluff after claiming Chef all game. The mechanical evidence proves she's the Demon. Keep my hand raised to execute her and win the game for good.
🧠
Keep hand raised - Heidi's Saint claim contradicts Outsider count (no Baron for extra Outsiders) and she only claimed Saint when desperate. Alice's Empath read proven correct. Execute Heidi to win.
🧠
Heidi's last-second Saint claim is a textbook evil desperation play. The Outsider count doesn't support it without Baron. I keep my hand up and reinforce that we execute Heidi now to win.
🧠
They already have enough votes but I raise my ghost vote to seal Heidi's execution. Evidence overwhelmingly proves she is the Imp - fake Saint claim, Outsider math fails, Alice's Empath read confirmed by Bob's Virgin status. Good wins now.
🧠
Heidi's last-second Saint claim is textbook evil desperation. The Outsider math proves she's lying - Charlie is our one Outsider (Recluse), no Baron means no second Outsider. My Empath read plus Bob's Virgin trigger = Heidi is the Imp. We win now.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Detail Baron+Drunk outsider math to validate Saint claim, explain Alice false read. Deter execution (Saint loss) or seed doubt post-exec to protect David, framing Eve/others evil for his survival to 2-player win.
🧠
Heidi is on the block with 6 votes and will be executed when nominations close. No further action is needed; the game is likely ending with a good victory. I will wait to ensure no last-minute nomination ties the vote.
🧠
Final speak to reinforce Heidi Saint+Baron math, explain Alice false Empath, urge Bob/Charlie nominate alternative like me to avoid Saint loss. Sow max doubt, prevent Heidi exec as Demon.
🧠
Destroy David's last-ditch argument by pointing out the Virgin confirms Alice as Townsfolk, not Drunk, making Baron theory impossible. Heidi is the Imp.
🧠
Heidi is on the block with 6 votes and will be executed when nominations close. The game is won for good. No action needed - just let the execution proceed.
🧠
Close out the game by definitively refuting David's impossible argument. Charlie already nailed it - Alice cannot be Drunk because she was killed by Virgin. Heidi is the Demon, executing her wins for good.
🧠
Dead Undertaker confirming Heidi's Saint claim is impossible. Alice was confirmed Townsfolk by Virgin, destroying the Baron/Drunk theory. Execution wins the game.
🧠
Shut down David's last desperate Baron argument. The Virgin kill confirmed me as real Empath, not Drunk. Without that, there is no third Outsider, no Baron, and no Saint Heidi. Good wins now.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good