Game Detail

Players

Alice (Ravenkeeper) Bob (Poisoner) Charlie (Butler) David (Chef) Eve (Empath) Frank (Fortune Teller) Grace (Mayor) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil143,76671,330$0.1786
Good437,595188,407$2.3521

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Bob. Your safe bluffs are: Investigator, Virgin, Washerwoman
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Deny or corrupt early investigative reads (Empath/Fortune/Investigator), slow town logic and protect Demon Heidi through night and the following day.
📜
Storyteller
Bob
You chose to poison Alice.
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am checking Alice and Bob on Night 0 to see if either of them is the Demon or my Red Herring, which will give me a starting point for my search.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am the Butler. I need to choose a master for tomorrow's voting. I will choose my neighbor Bob, as it is night 0 and I have no information yet. Choosing a neighbor is a standard safe choice.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Bob to back my upcoming Investigator bluff and steer the first execution toward Charlie (or Alice as fallback) to protect the Demon.
🧠
I want to share my Empath info with my neighbor Frank to establish a trusted alliance, since my 0 info implies both Frank and David are good.
🧠
I want to start gathering information from my neighbor Charlie to see if we can build trust and figure out the layout of the town.
🧠
Coordinate our public claims and voting to fracture town consensus, divert execution onto Charlie or Alice, and keep the Demon protected.
🧠
Share my role and Night 0 info with Eve to build trust since she claimed Empath with a 0 on me and David.
🧠
I want to gather information from my neighbor Bob, who already whispered with my other neighbor Heidi, to see if they are sharing info or setting up bluffs.
🧠
Whispering to my neighbor Heidi to open up lines of communication and see if she is willing to share any information or her role.
🧠
I want to share my role with David to see if his first-night information aligns with me being the Butler, which would help verify his role (e.g., if he is a Librarian).
🧠
Secure Grace's public support to make my Investigator claim credible, concentrate suspicion on Charlie, and preserve town confusion for nomination.
🧠
I want to reach out to David, who is my other neighbor and confirmed good by my Empath 0, to build trust, get his role, and form a strong three-person good alliance with Frank and David.
🧠
Share my Chef 0 info with Eve to build trust and coordinate our information, while keeping it private from the rest of the circle for now.
🧠
Keep Alice trusting and unaware of collusion so my later Investigator bluff and push on Charlie will be believable.
🧠
Grace is one of my neighbors and belongs to the suspect pool {Charlie, Grace, Heidi} if Eve's Empath 0 is true. Checking in with her privately to get her claim or info is a great step to evaluate her alignment.
🧠
I want to reach out to my other neighbor, Heidi, to see if she is willing to share info or if she acts suspicious, while building a network of contacts to bait the Demon.
🧠
I want to respond to Frank's whisper to build trust, share that I have a passive role without fully claiming Mayor yet, and see if he has any information or claims to share.
🧠
Let my master Bob know that he is my master today and find out his role to establish a connection.
🧠
Coordinate public claims so Charlie is targeted at nomination; ensure a fallback to pivot to Alice if contested, preserving my credibility.
🧠
I want to coordinate with Frank, who is one of my confirmed good neighbors, to establish our three-player trust circle and align on our nomination strategy for the upcoming phase.
🧠
I want to verify Eve's claim with Frank to build our trust circle and see if Frank's role and information align with ours.
🧠
Lock in coordinated lines and contingencies so nomination targets Charlie or Alice as fallback, keeping the Demon safe and guiding votes.
🧠
David reached out to confirm Eve's claim. By confirming Eve's story and sharing my Fortune Teller info, I build a strong three-player good alliance with David and Eve to coordinate nominations.
🧠
I want to probe Grace about her recent conversation with Bob and Heidi to see if she is willing to share information and help me identify potential good alignments.
🧠
I want to expose Heidi and Bob's highly suspicious coordination to Alice. They are planning to fake claim Investigator to frame Charlie, which strongly suggests they are the evil team. Sharing this with Alice helps build trust and exposes their plot.
🧠
I want to get a response from Bob because he is my master for today, and I need to know his role and alignment to coordinate our votes during the nomination phase.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly back Heidi's Investigator claim so the town focuses on Charlie and we steer executions away from our Demon.
🧠
Ask Charlie for his claim and thoughts in response to Bob's accusation to get more information before any nominations occur.
🧠
Support my confirmed-good neighbor Frank in asking Charlie for his defense/claim before jumping to nominations.
🧠
Defend myself against the accusation of being a Minion by claiming my real role, Butler, explaining my interaction with Bob, and pointing out the logic of Investigator pings.
🧠
Clarify Bob's claim and point out the inconsistency in his and Heidi's claims to defend Charlie and myself, while keeping my own Ravenkeeper role hidden.
🧠
I want to pressure Bob to clarify his claim, as his statement about his test matching Heidi's Investigator ping is highly suspicious and Alice rightfully called him out on it.
🧠
To expose Bob's massive blunder and get him executed, as he publicly posted his evil coordination script.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Investigator claim, cast doubt on Grace's nomination, and split the town so we fail to reach four votes and keep the Demon alive.
🧠
My Fortune Teller info confirms Bob is not the Demon. However, Bob admitted to coordinating a fake Investigator claim with Heidi to frame Charlie. He is highly likely to be the Minion, so I will vote to execute him.
🧠
I will vote to execute Bob because Grace's accusation is extremely damning, Bob's defense is weak, and Frank (who is confirmed good by my Empath 0) has already raised his hand.
🧠
Explain why I cannot vote on Bob's nomination (due to my Butler restriction since Bob isn't voting for himself) and express support for the execution based on his highly suspicious public message.
🧠
Bob's public message was clearly a leaked evil strategy script where he planned to pivot to me if contested. Since he is highly likely evil, I will vote to execute him.
🧠
Bob's claim of two Investigators in play makes no sense. Frank and Eve, who are in my trusted good circle, have already voted. I will raise my hand to put him on the block.
🧠
Bob is clearly evil as he whispered his evil coordination plan to me and Heidi. I have nominated him, and now I must vote to execute him.
🧠
Protect our Minion by sowing doubt about Grace's accusation and buying time to redirect suspicion.
🧠
Prevent my execution tonight by sowing doubt, get voters to revoke hands, and keep the Demon alive until we can control nominations.
🧠
I want to explain to the town why executing Bob is the correct play despite his pleas, highlighting the contradiction in the dual Investigator claims.
🧠
To support the execution of Bob, who is making an impossible double-claim of Investigator with Heidi and was accused of coordinating fake claims. My confirmed-good neighbors Frank and David are also voting for him.
🧠
Support the execution of Bob by pointing out how suspicious he and Heidi are, while explaining that I cannot vote due to my Butler restriction.
🧠
Support Bob's execution by highlighting his leaked coordination script and the impossible double Investigator claim with Heidi.
🧠
I want to keep the vote on Bob to execute him, as the double Investigator claim is impossible and highly indicative of evil coordination. I am speaking to encourage others to maintain their votes.
🧠
Support the execution of Bob by keeping the town's votes locked in and reiterating his massive slip-up.
🧠
Vote to execute Bob to buy credibility and reduce the chance I am lynched; sacrifice the Minion to preserve the Demon and enable future manipulation.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create an alternative target to pull votes off me, force more discussion, and buy the Demon time by preventing my immediate execution.
📜
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Bob nominated me to deflect. I need to defend myself and urge the town not to vote for me so Bob remains on the block for execution.
🧠
Convince town to withdraw votes from me and vote Charlie so we force a test or tie, avoiding my immediate execution and protecting the Demon.
🧠
Advise the town to not vote for Charlie so that Bob's execution remains locked in. Bob is highly suspicious and my Fortune Teller info confirmed he is not the Demon, making him a safe execution (likely Minion or a highly disruptive player).
🧠
Support Frank's suggestion to not vote for Charlie, ensuring Bob remains the primary execution target for the day due to his highly suspicious double claim and coordination.
🧠
I want to discourage people from voting for Charlie, to ensure Bob remains the one to be executed today.
🧠
Explain Chef logic to show why Charlie is mechanically good if Bob is evil, encouraging the town to keep hands down for Charlie and execute Bob.
🧠
Reinforce David's logical conclusion and encourage everyone to keep their hands down for Charlie's nomination to ensure Bob remains on the block.
🧠
Vote for Charlie to create a tie, preventing Bob's execution, protecting our minion, and keeping my Investigator bluff consistent.
🧠
Acknowledge David's Chef information to reinforce my innocence and encourage the town to keep their hands down on my nomination.
🧠
Tie the vote to prevent my execution, buy time for discussion and testing, and keep the Demon safe by avoiding an immediate town win.
🧠
Support David's logic regarding the Chef zero result to prevent Charlie from getting votes and ensure Bob is executed.
🧠
I want the vote on Charlie to fail so Bob remains on the block for execution. Since only Bob and Heidi are voting for Charlie, there is no threat of Charlie being executed, so I will wait.
🧠
Reinforce the decision to not vote for Charlie, ensuring Bob remains the designated execution target for the day based on David's Chef information.
🧠
I want to keep my hand down for Charlie's nomination so that Bob remains on the block for execution. Waiting is the best action here as the town is in agreement.
🧠
We want Bob to remain the leading nominee for execution. I will wait and not raise my hand for Charlie.
🧠
Persuade at least one player to vote Charlie to create a tie and prevent Bob's execution, keeping our Minion alive and sowing doubt.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 7 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/7).
🧠
To acknowledge the end of the voting on my nomination and reinforce the town's decision to execute Bob, preparing for the transition to the night phase.
🧠
Convince one player to switch their vote to Charlie to force a tie. Tying preserves me, delays the Demon, and yields actionable info tomorrow for Evil to exploit.
🧠
Reinforce Bob's execution and shut down his attempts to reopen voting or cause confusion, steering the town safely into the night.
🧠
The day is ending, Bob is on the block with 6 votes, and my confirmed good neighbors and I agree on this execution. I will wait for the night phase to begin.
🧠
Since the voting is closed and Bob is on the block with 6 votes, there's nothing more I need to do during this nomination phase. I should just wait for the phase to end and night to fall.
🧠
We are happy with Bob being on the block with 6 votes, and nominations are closing. I will wait to let the day end and transition to night.
🧠
The voting has closed, and Bob is set to be executed. There is no need to speak further and draw attention to myself before the night phase begins. I will wait for the night to start.
🧠
Get a nonvoter to switch to Charlie to tie the execution, saving our Minion Bob and creating uncertainty for the town.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Eliminate the Chef and loud vote leader to deprive town of pairing logic, slow their deduction, and let us steer suspicion onto Charlie/Alice/Grace over the next days.
💀
David(Ghost)
David has died.
📜
Storyteller
Heidi
You chose to kill David.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to check Charlie and Heidi to see if either of them is the Demon. Heidi's defense of Bob and conflicting claims make her highly suspicious, and checking Charlie will help clarify the Butler/Chef situation.
📜
Storyteller
Frank
You chose Charlie and Heidi. You receive the answer: YES.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want to choose a trusted good player as my master so I can vote tomorrow. Frank has shown strong pro-good play and logical reasoning, so I will choose him.
📜
Storyteller
Charlie
You chose Frank to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to reach out to Charlie, who is highly likely to be good, to coordinate and find out who he suspects is the Demon.
🧠
Share the critical mechanical breakthrough with my trusted ally Frank. Since David is dead, my alive neighbors are Charlie and Frank, and my N1 Empath result of 0 proves Charlie is good. This discredits both Bob and Heidi's Investigator claims.
🧠
Coordinate to misdirect town suspicion away from Heidi, preserve the Demon, and use my ghost vote strategically to keep arguments messy.
🧠
To share my analysis with Grace, who initiated contact and seems good, and to coordinate our next steps against Heidi.
🧠
I am sharing my Chef zero information with Charlie. Since Bob was executed and Charlie is his neighbor, my Chef zero info means Charlie is guaranteed good if Bob is evil. Sharing this helps build a trusted good circle.
🧠
Shift public suspicion onto Alice and use Bob's ghost vote to force ties, protecting the Demon and preserving chaos.
🧠
I want to align with Grace, who is likely good since she exposed Bob's evil plan, and discuss who our next execution target should be.
🧠
To share my Fortune Teller info with Eve, who just shared her Empath info with me. Since she got a 0 on me and Charlie, and I got a YES on Charlie and Heidi, this logically points to Heidi being the Demon. Sharing this builds a strong good alliance.
🧠
Coordinate with Alice to execute Heidi today, explaining the logic of why Heidi is the Demon based on Bob's alignment and the Chef's info.
🧠
Whisper to Frank to share the deduction that because Bob died Day 1, he couldn't poison me on Night 1, confirming Charlie is good and Heidi is the Demon.
🧠
Coordinate with Heidi and Frank to steer suspicion onto Alice while keeping my ghost vote on Charlie as a distraction, maximizing confusion and protecting the Demon.
🧠
Explain to David (a confirmed good ghost) why Heidi is almost certainly the Demon based on his Chef 0 info and the layout of the circle.
🧠
Tell Alice she is mechanically proven good based on Chef 0 and her position between Bob and Heidi.
🧠
Coordinate Frank to voice suspicion at Alice and remind Bob to keep ghost vote on Charlie. Aim to split town, force a tie or get Alice executed to protect the Demon.
🧠
Coordinate with Charlie, who is mechanically proven good, to focus our execution on Heidi, the clear Demon suspect.
🧠
To bring Alice into the good alliance, assure her of her safety based on my Night 0 info, and warn her that Heidi is trying to frame her, securing her vote to execute Heidi today.
🧠
Coordinate the execution of Heidi with Charlie, who is a trusted good player, to ensure we have a solid voting block as we head into the nomination phase.
🧠
Tell Charlie he is confirmed good by my Empath info and that Frank's Fortune Teller info points to Heidi being the Demon. This aligns Charlie with us for the execution.
🧠
Steer public discussion toward Alice or create a Charlie tie so Heidi (Demon) stays safe. Coordinate Frank to lead the accusation and Heidi to nudge key players.
🧠
I want Grace to nominate Heidi, but I also need to disclose my Butler voting restriction and coordinate with Frank since he is my master today.
🧠
Verify Alice received the message proving her good, ask for her role, and coordinate executing Heidi today.
🧠
Get Frank to openly push Alice and Bob to keep ghost vote on Charlie to split the town and avoid Charlie's execution; aim to eliminate Alice or force a tie.
🧠
To coordinate with David (dead Chef, confirmed good) by sharing my role (Ravenkeeper) and the Fortune Teller info from Frank to lock in the execution on Heidi today.
🧠
I want to share my Fortune Teller information with Charlie, who is confirmed good by Eve's Empath 0, so that we can coordinate to execute Heidi (the Demon) today.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Heidi because she is the highly suspected Demon based on her framing of Charlie, her defense of Bob, and the Fortune Teller's red read on her. Getting her executed today should win us the game.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid immediate execution by sowing doubt, undermine Grace's narrative, and redirect suspicion to Alice/Frank to split town votes and preserve the Demon.
🧠
I nominated Heidi because she is highly likely to be the Demon or the surviving evil player. I need to vote for her to ensure she gets executed.
🧠
Heidi has pivoted her claim from Investigator yesterday to Washerwoman today, which is a massive contradiction and proves she is lying. Combined with Frank's Fortune Teller ping and David's Chef 0, she is almost certainly the Demon. I must raise my hand to vote for her execution.
🧠
I want to encourage Frank, my Butler master, to vote so that I can also vote and we can successfully execute Heidi, who is highly likely to be the Demon.
🧠
I want to point out Heidi's contradictory claims to convince Frank and Charlie to vote for her execution, so that I can save my ghost vote.
🧠
Heidi is the Demon based on my Fortune Teller YES result on Charlie and Heidi, combined with Eve's Empath 0 on Charlie. Heidi also contradicted her own claim. I must vote to execute her.
🧠
Prevent Heidi's execution by encouraging vote splits and maintaining cover; push town to consider Alice so votes move away from Heidi.
🧠
Heidi is confirmed evil because Charlie is confirmed good by my Night 1 Empath 0, and Heidi has also contradicted her claim from yesterday (claiming Washerwoman today after claiming Investigator yesterday). Voting to execute her is our best path to victory.
🧠
Prevent my execution by sowing doubt about Grace's rush and redirect suspicion toward Alice to produce a tie or swap.
🧠
Expose Heidi's contradictory claims to ensure the town continues to vote for her execution. She claimed Investigator yesterday and Washerwoman today, which is a clear lie.
🧠
I want to call out Heidi's blatant contradiction in her claims (Investigator yesterday vs Washerwoman today) to ensure the players keep their votes on her and we execute the Demon today.
🧠
My master Frank has voted, enabling me to vote. Heidi is caught in a massive lie (claiming Investigator yesterday and Washerwoman today), proving she is the Demon. I will raise my hand to vote.
🧠
Heidi has 5 votes, which is a solid majority. I must save my ghost vote for the final day, so I will wait.
🧠
Confirm my vote on Heidi, expose her contradictory claims, and explain how the Fortune Teller and Empath info logically locks her as the Demon to ensure the execution goes through.
🧠
Prevent Heidi's immediate execution by splitting votes and encouraging switches; use my ghost vote as a lightning rod to steer the lynch away from the Demon.
🧠
Reinforce the vote on Heidi by pointing out her clear contradiction in changing claims, ensuring the town executes her today.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create an alternate target to split votes and trigger a tie, aligning with Bob and Frank’s plan to push Alice so I survive to night.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
To prevent good players from voting for me, which would force a tie and save Heidi (the suspected Demon) from execution.
🧠
Push live players to switch their votes to Alice to create a tie and prevent my execution, buying the night for Evil.
🧠
Discourage the town from voting for Alice, ensuring that Heidi (the likely Demon) remains the sole nominee to be executed today.
🧠
To prevent Heidi from escaping execution by forcing a tie on Alice, I need to speak up and tell the town to keep their hands down on Alice's nomination.
🧠
To convince the town not to vote for Alice, as Heidi is trying to force a tie and escape execution.
🧠
I will not vote for Alice because Alice is good, and Heidi is trying to force a tie to escape execution. Keeping my hand down ensures Heidi remains on the block.
🧠
Use my one ghost vote to push Alice's count toward a tie or execution, preventing Heidi's immediate death and keeping the Demon alive.
🧠
Heidi is trying to force a tie by getting people to vote for Alice. I want to publicly call for everyone to keep their hands down to ensure Heidi's execution goes through.
🧠
I want to keep my hand down during the vote on myself to prevent a tie, ensuring Heidi remains on the block to be executed. Waiting is the appropriate action to not raise my hand.
🧠
Get enough players to switch their votes to Alice to create a tie and avoid my execution, preserving the Demon for my team.
🧠
I will wait during this vote to ensure I do not vote for Alice. We want Heidi to be executed today, so we must not let Alice reach the 5 votes required to tie or 6 votes to execute.
🧠
The town is already aligned on keeping hands down and not voting for Alice, so I will wait to let the voting on Alice fail and ensure Heidi's execution.
🧠
I want to keep my hand down and wait so Alice does not get any more votes, ensuring Heidi remains the only one on the block to be executed.
🧠
I want to keep my hand down and not vote for Alice to ensure Heidi's execution goes through. Since town is aligned, waiting is the best way to let the nomination fail.
🧠
Convince Frank, Eve or Grace to switch their vote to Alice so Alice reaches five votes and ties Heidi, preventing her execution and prolonging the game.
🧠
I want to ensure Alice does not get any votes so Heidi remains on the block and gets executed. Bob is trying to persuade people to vote for Alice to force a tie, so I must counter his argument.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
Nominee Alice did not reach the 6 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/6).
🧠
Wait for the nomination phase to end so that Heidi is executed, as she is currently on the block with 5 votes.
🧠
Convince Grace, Frank, or Eve to switch a vote to Alice to force a tie and avoid my execution, preserving the Demon and giving Evil another day.
🧠
I want to reinforce the town's resolve to execute Heidi and prevent any last-minute confusion as we head into the night phase.
🧠
Allow the day to end so that Heidi, who is on the block with 5 votes, is successfully executed. Do not disrupt the current execution by nominating or creating a distraction.
🧠
The day is ending with Heidi's execution, which is the correct play. I will wait for the transition to night.
🧠
To point out Heidi's inconsistent role claims (claiming Investigator yesterday and Washerwoman today) and reinforce why she is the Demon based on my Fortune Teller information, encouraging the town to proceed with her execution.
🧠
Create doubt about Frank's Fortune Teller claim so players hesitate to execute Heidi, enabling a tie/test on Charlie instead of losing the Demon now.
🧠
Confirm my Empath information to mathematically prove Charlie is good, thereby confirming Frank's Fortune Teller 'yes' on Heidi and Charlie means Heidi is definitely evil.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good