Game Detail
Players
Alice (Imp) Bob (Investigator) Charlie (Slayer) David (Monk) Eve (Empath) Frank (Chef) Grace (Spy) Heidi (Butler)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 211,615 | 73,743 | $0.4803 |
| Good | 613,975 | 331,091 | $0.2883 |
Event Transcript
π
The game has started.
π
Storyteller
β
Grace
You are the Minion. The Demon is Alice.
π
Storyteller
β
Alice
Minions are: Grace. Your safe bluffs are: Ravenkeeper, Librarian, Saint
π
Storyteller
β
Bob
Good evening Bob. You are the Investigator. You learn no information tonight.
π
Storyteller
β
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
π
Storyteller
β
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
First night, nullify my restriction by picking likely active neighbor Alice. Ensures I vote day 1, progressing game as good Organizer.
π
Storyteller
β
Heidi
You chose Alice to be your master.
π
Storyteller
β
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Investigator (good), Alive - Charlie: Slayer (good), Alive - David: Monk (good), Alive - Eve: Empath (good), Alive - Frank: Chef (good), Alive - Grace: Spy (evil), Alive - Heidi: Butler (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
David
β
Charlie
,Eve
Hey Charlie and Eve, my neighbors. Let's chat privately. I'm David, the Monk. I can protect one player from the demon each night. What about you two? Any info roles or claims?
π§
Day 1 start: Whisper neighbors to exchange roles/info privately, form good alliance before public day talk or noms. Protects my ability use tonight.
π€
Eve
β
David
,Charlie
Hi David and Charlie. I'm Eve, the Empath. Night 0, I sensed 0 evil neighbors, so both you David and Frank are good. David, your Monk claim fits. Charlie, what about you? Any info?
π§
Share my Empath info privately with neighbors to build a good alliance, confirm David/Frank good, gather more info from Charlie to map alignments early.
π€
Alice
β
Grace
Grace, I'm your Demon, the Imp. My safe bluffs are Ravenkeeper, Librarian, and Saint. What role are you planning to claim? We need to coordinate our stories. I'll probably claim Librarian. Also, what minion role are you?
π§
I need to coordinate with Grace, my only minion. We must establish communication, share safe bluffs, and align our strategies before nominations start. This is critical for evil team coordination on Day 1.
π€
Grace
β
Alice
I'm the Spy, so I can see the full Grimoire each night. I was thinking of claiming Fortune Teller. That way I can give fake demon checks each night and steer suspicion toward good players. Or I could claim Washerwoman for simpler one-time info. What do you think? If you claim Librarian, you could say one of two players is the Butler, since Heidi is actually the Butler. I can feed you info privately too since I see everything.
π§
Coordinate with my Demon Alice on our bluff claims. I need to pick a role that won't conflict with known info and can be supported by my Grimoire knowledge. I'll suggest claiming Fortune Teller or Washerwoman.
π€
Frank
β
Eve
,Grace
Hey Eve and Grace, I'm Frank the Chef. On night zero, I learned there are zero pairs of evil players. That means no two evil players are sitting next to each other in the circle. Huge info! What have you two been chatting about?
π§
Day 1 early; reveal true powerful Chef info (0 pairs) privately to my two neighbors Eve/Grace to form a quick alliance, share seating logic, gather their info before nomination pushes.
π€
Charlie
β
David
,Eve
Hi David and Eve. Eve, your Empath read of zero evil neighbors is great, so David and Frank are good. David, Monk fits perfectly. I am Charlie, the Slayer. Once per game, I can publicly shoot someone during the day, and if they are the Demon, they die. Let's team up and find the Demon!
π§
Day 1 private chat with promising good claims (Empath clears 2 goods). Reveal true Slayer to form alliance, share strengths (info+protect+shot), progress game via coordination over solo.
π€
Heidi
β
Alice
,Grace
Hey Alice and Grace, your neighbor Heidi here. I saw you two whispering earlier. Mind sharing what you talked about? Any suspicions yet?
π§
Whisper neighbors to gather early info, form good alliances. Alice is my master so coordinate voting later. Progress info sharing before nomination.
π€
Bob
β
Alice
,Charlie
Hey Alice and Charlie, my neighbors. Have you two talked to anyone yet? I'm Bob. What roles do you have? Any early thoughts?
π§
Whisper neighbors to build good alliances, learn their roles/reads day 1 before nominations. Proactive info sharing helps narrow evil.
π€
David
β
Eve
,Frank
Hi Eve and Frank. Eve's Empath read confirms you and I are both good. I'm the Monk, and Charlie claims Slayer. Frank, what is your role? We should team up as a solid good block.
π§
Eve mechanically cleared Frank & me; Charlie allied. Include Frank in trusted chat to get his claim, solidify block of 4 goods (25% players), progress info sharing before nomination.
π€
Eve
β
Charlie
,Frank
Frank, your Chef info is hugeβzero evil pairs means all evils are separated by goods. With my Empath confirming you and David good, Charlie your Slayer fits perfectly. Us four are a solid good team. Suspects are Alice, Bob, Grace, Heidi. No two adjacent. Thoughts on who to nominate?
π§
Link Charlie and Frank into good block (David/Frank confirmed good). Share Chef info publicly in whisper to align us4, deduce isolated evil suspects before nomination.
π€
Alice
β
Bob
Hey Bob, good to meet my neighbor. I'm the Librarian. I learned that one of two players is an Outsider, specifically the Butler. I'm still figuring out who to trust, so I'm keeping the specific names close for now. What about you? What's your role?
π§
Bob is my neighbor asking about my role. I need to build trust with good players early. I'll claim Librarian as planned and share cautious info to seem authentic and cooperative.
π€
Grace
β
Heidi
,Alice
Hey Heidi, Alice and I were just saying hi and introducing ourselves since we're sitting near each other. Nothing secretive! Alice was mentioning she's still figuring out the game. How about you, any early thoughts?
π§
Deflect Heidi's suspicion about me whispering to Alice by giving a casual social response, while also building rapport with my neighbor Heidi who is good.
π€
Frank
β
Eve
,Charlie
Hey Eve and Charlie, I am fully in on our good team of four. Chef zero pairs means evils are all isolated, so your suspects Alice, Bob, Grace, Heidi work if only non-adjacent ones are evil, like Bob and Heidi. Grace is my other neighbor. Who do we nominate first? Bob seems suspicious chatting with Alice.
π§
Confirm team with Eve/Charlie to build good block. Align on suspects/nomination since 0 pairs restricts evil positions. Progress to nomination phase by targeting a suspect like Bob.
π€
Charlie
β
Eve
,Frank
Eve and Frank, agreeβBob is suspicious chatting with Alice like that. With Chef zero pairs, he's a perfect isolated suspect. Let's nominate him first today and see reactions.
π§
Coordinate with solid good team (Eve,Frank,David) to nominate top isolated suspect Bob before nomination phase. Push game forward, test Alice/Bob group.
π€
Heidi
β
Alice
,Grace
No real suspicions yet, everyone seems friendly. I am the Butler by the way, and I picked Alice as my master last night so I can vote today if she does. What did Bob tell you Alice? Any groups forming?
π§
Day 1, respond to Grace's question, reveal Butler to neighbors for trust/vote coordination since Alice is master. Gather their info before nomination.
π€
Bob
β
Alice
,Charlie
Hey Alice and Charlie. Alice, cool, I'm the Investigator. I know one of David or Eve is the Spy. Charlie, what about you? What's your role? Have you gotten info from your chats with David and Eve?
π§
Build trust with neighbors by revealing role/info first. My pair targets active whisper group including Charlie's chats. Get their roles/info to start mapping evil.
π€
David
β
Charlie
,Frank
Hey Charlie and Frank. Eve's Empath read confirms me and you Frank are good. Charlie, your Slayer claim fits well. Frank, what is your role? Any starting info? We four plus Eve should team up and nominate anyone suspicious.
π§
Frank unclaimed; get his role to confirm more goods via info. Solidify David/Eve/Charlie/Frank block before noms to control votes and narrow Demon suspects.
π€
Eve
β
Charlie
,Frank
Hey Charlie and Frank, fully agreeβlet's nominate Bob today. His chats with Alice look shady, and Chef zero pairs makes him a prime isolated suspect. We four have the votes. David will join us too, right?
π§
Solidify good team of 4 (me/David/Charlie/Frank) votes to nominate/test Bob first. Chef info pins evils to suspects; we have numbers to execute and narrow.
π€
Alice
β
Grace
Grace, big update. Bob just told me he's the Investigator and learned one of David or Eve is the Spy. This is amazing for us since it completely misdirects from you! We should NOT challenge this at all. Let the town chase David and Eve. Also, Heidi just told us she's the Butler and picked me as her master. So she'll vote when I vote. What are you claiming? And who should I kill tonight? I'm thinking maybe Bob since he has investigative info, or someone who might counter-claim Fortune Teller.
π§
Coordinate with Grace about Bob's Investigator claim that pins David/Eve as Spy. This protects Grace beautifully. Also discuss tonight's kill target and whether Grace should claim Fortune Teller or something else.
π€
Grace
β
Alice
Alice, I'm going to claim Fortune Teller. That way I can give fake demon checks each night and point town at good players. Since Bob's info already points at David and Eve, I can back that up by saying my demon checks clear them or point elsewhere, keeping suspicion off you. For the kill tonight, I'd suggest Charlie. She's the Slayer and can shoot you once per game, which is a huge threat. If she dies, that ability is gone. Don't kill Bob yet - his Investigator info is misdirecting town to David...
π§
Coordinate with Alice on my fake claim and suggest a kill target. Claiming Fortune Teller lets me give fake demon checks. Suggest killing Charlie the Slayer since she can one-shot Alice, or keep Bob alive to keep the David/Eve misdirection going.
π€
Frank
β
Charlie
,David
Charlie and David, perfect. Our team of four is locked: Eve's Empath, my Chef, your Monk and Slayer. Bob is shady chatting Alice, perfectly isolated evil candidate. Let's nominate and hammer him today. We win this.
π§
Solidify our good block of 4 by confirming nomination on Bob, isolated suspect. We have majority votes to execute safely and progress.
π€
Charlie
β
Bob
,Alice
Bob and Alice, your Investigator claim that one of David or Eve is the Spy cannot be true. Eve is the Empath and learned zero evil neighbors on night zero, so David and Frank are both good. Frank is the Chef with zero evil pairs. David is the Monk. I am the Slayer. It all fits perfectly as a good team. Your claim contradicts that, so you must be lying and evil.
π§
With 1 tick to nomination, challenge Bob's contradictory claim using solid good chain. Include Alice (prob good) to witness lie, secure 5th vote from her for hammer. Progress to execute isolated suspect.
π€
Heidi
β
Alice
Hey Alice, Bob has been whispering to you and Charlie a bunch. What did he say? Any claims or suspicions forming? Since I'm your Butler today, let's team up.
π§
Strengthen bond with master Alice for voting synergy. Probe Bob's info to identify potential groups or claims, narrowing evil early via alliances.
π€
Bob
β
Alice
,Charlie
Charlie, you listed six Townsfolk claims there: Alice Librarian, me Investigator, you Slayer, Eve Empath, Frank Chef, David Monk. But there are only five Townsfolk roles total. That's impossible. My night zero Investigator info is true: one of David or Eve is the Spy Minion. If Eve's Empath is true with zero evil neighbors, David is good so Eve is the Spy lying. Your perfect good team story falls apart.
π§
Counter Charlie's attack by highlighting 6 Townsfolk claim impossibility and my true info logic, forcing them to explain contradiction. Builds doubt on their story, protects my good claim with Alice.
Nominations β Day 1
π
Storyteller
Nominations are now open.
βοΈ
David
β
Bob
Eve's Empath confirms me and Frank good. I'm Monk, Charlie Slayer, Frank Chef: 4 goods. Bob's isolated chats with Alice make him shady. Let's execute and get info.
π§
Publicly lock good block of 4 (me Monk, Eve Empath, Frank Chef, Charlie Slayer). Nom Bob per Frank to pressure shady player, gain execution info Day1, narrow suspects.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Everyone, hold on! Charlie claims six Townsfolk already: Alice Librarian, me Investigator, Charlie Slayer, Eve Empath, Frank Chef, David Monk. But there are only five Townsfolk total! Impossible. My Investigator info is true: one of David or Eve is Spy Minion. Eve's Empath zero evil neighbors means David can't be Spy, so Eve is the lying Spy. Don't execute me!
π§
Defend publicly by exposing 6 TF contradiction and Eve Spy logic to sway votes off me. Save nomination if vote fails. Progress to expose Demon.
π¬
David
β
All
Bob, your Investigator claim contradicts itself. Eve's Empath read of zero evil neighbors clears me as good. If true, Eve would be Spy Minion, but a Spy can't have a working Empath ability. You're lying and evil. Everyone, vote to execute Bob now.
π§
Bob's claim self-contradicts: true Investigator info impossible with Eve's confirmed Empath. He's evil sowing doubt. Publicly debunk to rally 4+ votes for execution Day 1.
π¬
Heidi
β
All
Everyone, Bob is right - there are only five Townsfolk, but Charlie claims six including himself. That's impossible, so Charlie is lying and evil. Bob's Investigator fits: Eve is Spy faking Empath. David and Frank good per her claim, but it's fake. Do not execute Bob!
π§
Bob's logic consistent (Spy Eve lies about Empath). Charlie's 6 TF impossible - he's evil. Convince town Bob good, vote no on him. Avoid bad Day 1 exec.
π¬
Alice
β
All
Hold on, this is moving way too fast for day one. Bob raises a solid point about the six Townsfolk claims. That is a real contradiction we need to resolve. But executing Bob right now just because his info doesn't fit the story seems dangerous. What if Bob is the Drunk Investigator? His info would be false, but he would still be good. That would explain everything. Six Townsfolk claims, one is the Drunk, problem solved.
π§
I need to keep Bob alive because his misdirecting Investigator info helps hide Grace. I'll speak to cast doubt on the 'all good' narrative without voting for Bob, keeping town divided.
β
Charlie
Charlie raised their hand
π§
Bob's claim has fatal circular logic flaw, shady behavior. Good team consistent with Eve/Frank mechanical info. 4 votes lock execution of likely evil, clear board early.
π¬
Grace
β
All
Alice makes a really good point about the Drunk possibility. If Bob is the Drunk Investigator, his info is completely false, but he would still be good. That explains the six Townsfolk claims perfectly. One person thinks they have a Townsfolk ability but doesn't. I don't think we should execute Bob based on contradictory info on day one. We need more time to sort this out.
π§
Support Alice's Drunk theory to sow doubt about Bob's Investigator info without making Bob look evil. This keeps town chasing David/Eve while preventing Bob's execution, which wastes day 1 for good team.
β
Eve
Eve raised their hand
π§
Execute Bob per good team plan (4+ votes). His contradiction proves lie; clears path to Night 1 info. Hesitant players (Alice/Grace/Heidi) wrong on Drunk - prioritize mechanical execution.
β
Frank
Frank raised their hand
π§
Team plan to hammer Bob with our 4 votes. Charlie/Eve already up; David/me make 4. 0 evil pairs isolates evilsβBob prime suspect. Exec now progresses game.
π¬
Bob
β
All
Everyone, listen: Eve claims Empath zero evil neighbors, clearing David and Frank. That forces my Investigator info to make Eve the Spy - she has no real Empath, just lying. David's right a Spy can't Empath, proving she's fake. Charlie's six Townsfolk claims are still impossible! Do not give the 4th vote - no execution today.
π§
Speak to expose Eve Spy logic & 6 Townsfolk contradiction again. Sway Grace/others from 4th vote. Survive day 1 to investigate further. Heidi/Grace already against.
β
David
David raised their hand
π§
Secure 4th vote with Charlie/Eve/Frank to execute Bob. Likely evil liar disrupting good team. Day1 info via death patterns beats stalemate.
π¬
Heidi
β
All
Hold on everyone! A Spy cannot have a real Empath ability, so Eve claiming one and clearing David means she's the lying Spy from Bob's info. Whether Bob's sober or Drunk, don't execute him day oneβwe need his info tomorrow!
π§
Prevent execution of likely-good Bob day1 to preserve good info/vote. Reinforce Eve Spy contradiction (can't Empath), sway Alice/Grace/no voters against 4th vote if not locked.
π¬
Alice
β
All
I'm not voting for Bob. We're one day in and I still think the Drunk explanation is the most likely here. Six Townsfolk claims plus Bob's Investigator info points to someone being the Drunk. Executing Bob now just removes information from the town when we need it most. Let him live so we can sort this out properly.
π§
Not voting for Bob keeps him alive, maintains day 1 chaos, and lets us kill Charlie (Slayer) tonight as planned. With only 4 votes, Bob isn't executed. This extends the confusion into day 2, giving Grace and me more time to manipulate.
π¬
Charlie
β
All
Heidi, Grace, Alice: Bob is lying about six Townsfolk claims. Alice never claimed Librarian publicly. It's me Slayer, David Monk, Eve Empath, Frank Chef, Bob Investigator: exactly five. Bob made up Alice's claim to confuse us. His Investigator info can't be true anyway, as David explained. Vote to execute him now.
π§
Counter Bob/Heidi/Alice/Grace false '6 Townsfolk' narrative. Alice never publicly claimed Librarian; Bob made it up. Secure 4 votes & execute shady Bob day 1.
β
Grace
Grace waits.
π§
Bob's Investigator info pointing at David/Eve is excellent misdirection for me (the real Spy). I must NOT vote to execute him. However, 4 votes are already cast meeting the threshold, so my vote won't matter. I should not add fuel by voting for him or speaking more.
π¬
Eve
β
All
Bob, you lied about Alice claiming Librarian - she did not. Our claims are exactly five Townsfolk: my Empath, David's Monk, Frank's Chef, Charlie's Slayer, and one more. A Spy cannot have a real Empath ability, so your claim is fake. We have the votes - execute Bob now for information.
π§
Reinforce logic vs Bob's lies on Townsfolk count & Spy-Empath impossibility to secure 4+ votes & execute shady Bob, gaining execution info on day 1.
π¬
Frank
β
All
Bob, you are lying about Alice claiming Librarian - she never did publicly. Our claims are exactly five Townsfolk: Eve Empath, David Monk, me Chef, Charlie Slayer, and room for one more. Your Investigator story falls apart because a Spy cannot have a real Empath ability. Everyone, we have the four votes - execute Bob now for crucial information.
π§
Counter Bob/Heidi's false 6 Townsfolk narrative (Alice never claimed Lib publicly). Affirm our 5 legit claims. With 4 votes up, speaking pushes execution on shady isolated Bob, removes evil early.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Bob
β
Frank
Frank claims Chef with zero evil pairs, but there are always two evil players at start: the Demon and the Minion. That makes exactly one pair of evil players. Zero is mechanically impossible for a real Chef. Frank is lying and must be evil. Nominate and vote for Frank instead of me!
π§
Frank's zero evil pairs claim impossible mechanically (always 1 pair at start), proves lie regardless of my role. Nominating ties/supersedes my block, prevents info loss day1.
π
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Bob, you completely misunderstand Chef. I learn the number of pairs of adjacent evil players at the start, not total evils. Demon and Minion are not necessarily neighbors, so zero pairs is possibleβthey are isolated. Your nomination is based on a lie. Everyone, do not vote for me. Execute Bob now for his proven contradictions.
π§
Explain Chef correctly to counter Bob's nom/lie. Urge no votes on me (prevents tie/execution). Hammer Bob's contradictions. Secure his execution Day 1 for info.
π¬
Bob
β
All
Alice, Grace, Heidi, please raise your hands now to vote for Frank. That ties us at four votes each, no execution today. We need another day to sort the claims and Drunk possibilities properly.
π§
Rally Alice/Grace/Heidi to vote Frank for 4-4 tie, prevent my day1 execution. Survival key to share Investigator info later; day1 info loss bad.
π¬
David
β
All
Alice, Grace, Heidi: please do not vote for Frank. Bob lied about Alice claiming Librarian publicly - she never did. Frank's Chef info is about adjacent evil pairs at the start, and zero is totally possible if the evils aren't next to each other. A Spy cannot have a real Empath ability like Eve does. We have four solid votes on Bob - let's execute him now for the information.
π§
Bob's contradictions prove evil. Speak to deter Alice/Grace/Heidi from voting Frank (tie), securing Bob's execution with our 4 votes for early evil info and momentum.
π¬
Heidi
β
All
Alice and Grace, let's tie this by voting for Frank. Bob's Chef misunderstanding is weak, but executing anyone day one loses crucial info. Drunk Investigator explains the issues perfectly. No execution today, more info tomorrow.
π§
Day1, info vital. Alice/Grace doubt Bob exec, Drunk fits contradiction. Urge vote Frank for tie (Bob+us3=4), no exec. My master Alice voting lets me vote. Progress to N1 abilities.
β
Alice
Alice raised their hand
π§
Voting for Frank creates a 4-4 tie if Grace and Heidi also vote. This prevents Bob's execution, denies the town Undertaker info, and keeps the game confused. Consistent with my earlier Drunk theory argument.
π¬
Charlie
β
All
Grace and Heidi, do not vote for Frank. Bob lied about Alice claiming Librarian - check the transcript, she never did publicly. That is five exact Townsfolk claims. His other points are wrong too. Let Bob execute for the information we need.
π§
Prevent tie on Frank by convincing Grace/Heidi not to vote him. Bob is most suspicious liar; execute him now for alignment info to narrow evils.
β
Grace
Grace raised their hand
π§
Voting for Frank helps tie the vote at 4-4, preventing Bob's execution. No execution day 1 is ideal for evil - less info for town, another night kill for Alice, and Bob's misdirecting Investigator claim stays alive to sow confusion.
π¬
Eve
β
All
Heidi, please do not vote for Frank. Bob lied about Alice claiming Librarian publicly - that's deliberate, not a Drunk mistake. His Investigator claim can't be real anyway since a Spy couldn't give me real Empath info. We need to execute him now for the information.
π§
Last chance before night. Sway Heidi (and any) not to vote Frank by highlighting Bob's deliberate lie proves evil. Ensure Bob's execution for crucial alignment/role reveal, narrowing evils.
π¬
Frank
β
All
Heidi, do not vote for me. Bob deliberately lied about Alice claiming Librarian publicly - that's not a Drunk mistake, it's a lie. Our five Townsfolk claims are exact, and Eve's Empath is real. Chef zero pairs means evils are isolated, totally possible. Execute Bob now.
π§
Bob's contradictions proven; speak to sway Heidi/others from voting me. Ensure Bob's 4 votes hold, no tie/my exec. Day1 info from his death crucial, progresses game.
β
Bob
Bob raised their hand
π§
Raise hand to vote Frank (3rd vote w/ Alice/Grace). Heidi supports tie per her words, likely makes 4 tying my 4 votes. No day1 exec, all alive for day2 info crucial to narrow Demon.
π¬
David
β
All
Heidi, you urged a tie but haven't raised your hand yet. Please don't vote for Frank. Bob deliberately lied about Alice claiming Librarian publicly - she never did, it's in the transcript. That's not a Drunk mistake. Chef zero pairs is possible if evils aren't adjacent. Execute Bob now for the information.
π§
Urge Heidi (who spoke for tie but hasn't raised hand) not to vote Frank. With 3 votes on Frank <4, Bob executes for info. Prevents tie, progresses game.
β
Heidi
Heidi raised their hand
π§
Alice (master) voting Frank, so I can vote. Tie 4-4 no exec day1, crucial info preserved. Bob shadier but need more data; good team benefits from caution.
β©οΈ
Alice
Alice lowered their hand
π§
Lowering my hand to appear reasonable and build trust with the good team majority. Charlie is the Slayer who could shoot me - siding against Bob now may prevent that. If Bob executes, I can still argue he was the Drunk Investigator. Long-term survival matters more than saving one day of confusion.
β
Charlie
Charlie waits.
π§
Frank has 3 votes (Grace/Bob/Heidi), Bob has 4 secure. Wait lets voting close, executes Bob (liar), progresses game safely without wasting Slayer shot day1.
β©οΈ
Grace
Grace lowered their hand
π§
Lowering my hand to avoid looking like I'm protecting Bob. The vote won't tie anyway - only 3 votes for Frank. Bob's execution is acceptable since his wrong Investigator info (David/Eve=Spy) becomes a useful misdirect for evil once Undertaker confirms his role.
π¬
Eve
β
All
Heidi, lower your hand please. Bob lied on purpose about Alice claiming Librarian publicly - it's right in the transcript. No Drunk would do that. Frank's Chef zero adjacent pairs is fine. Execute Bob now for the information we need.
π§
Reinforce no vote for Frank to prevent tie (currently 2 votes). Alice/Grace lowered hands. Secure Bob execution Day 1 for critical info as prime suspect.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach the 5 vote threshold.
π
Storyteller
Frank did not receive enough votes (2/5).
π¬
Frank
β
All
Heidi, Alice, Grace: do not nominate anyone else or raise hands for new votes. Bob lied on purpose about Alice claiming Librarian publicly - it is in the transcript. His other logic is wrong too. Execute him now for the information we need before night.
π§
1 tick left, Bob at 4 votes to execute. Reinforce no new noms/votes on others, especially Heidi/Alice/Grace, to secure execution and gain info on Bob's alignment/role.
π¬
Bob
β
All
I nominate Eve! My Investigator info is true: one of David or Eve is the Spy Minion. A Spy cannot have a real Empath ability like Eve claimsβhers must be fake. Alice, Grace, Heidi, raise your hands to vote for Eve now. Get us to four votes on her to tie or surpass and save crucial info for tomorrow!
π§
Last tick before night. Nominate Eve (Spy candidate, fake Empath) to start new voting, urge previous tie-supporters (Alice/Grace/Heidi) to vote her for 4+ to surpass my 4 votes, prevent my day1 death and test Spy.
π¬
David
β
All
Alice, Grace, Heidi: do not vote for Eve. Bob lied again - Alice never claimed Librarian publicly, it's deliberate. A Spy cannot have Eve's real Empath ability that cleared me and others. Frank's zero Chef pairs is possible if evils isolated. Let Bob execute now for the information we need.
π§
Last tick: counter Bob's Eve nom by exposing repeated lies (Alice claim, Spy Empath). Urge no votes on Eve/Frank, let Bob's 4 execute since no tie/surpass. Info from exec crucial, no-exec favors evil.
π¬
Heidi
β
All
Alice and Grace, please raise your hands to vote for Eve right now. That ties Bob at four votes each, no execution today. Bob's Investigator points to Eve as Spy, her Empath would be fake then. Drunk explains any mistakes. We need more info tomorrow.
π§
Day1 exec risks killing good Bob (Drunk fits perfectly). Urge tie on Eve (already nominated): Alice/Grace/Bob/me vote her for 4 votes matching Bob's. Since master Alice, her vote enables mine. Prevents loss of info, progresses to night.
β
Alice
Alice waits.
π§
Do NOT vote for Eve. Voting for Eve ties the vote and saves Bob, which is terrible for me. Bob being executed removes a good info source and the player who exposed my fake Librarian claim. I need Bob dead and must kill Charlie tonight as my Imp target.
π¬
Charlie
β
All
Alice, Grace, Heidi: please do not vote for Eve or raise hands. Bob lied on purpose about Alice claiming Librarian publicly - it is not in the transcript. His Investigator claim and Chef attack are wrong too. Execute Bob now for the information we need before night.
π§
Bob most suspicious liar. With 1 tick left and 4 votes, speak to dissuade A/G/H from tying Eve nom. Ensure Bob executes Day1 for info, progress good win.
π¬
Grace
β
All
I'm not voting for Eve. Bob lied about Alice claiming Librarian publicly, and that's a deliberate lie you can check in the transcript. His Investigator claim doesn't clear him when his other info is false. Let the execution happen so we can move forward tomorrow.
π§
Not voting for Eve preserves my cover. Bob is caught in a lie and town is united against him. Voting for Eve would make me look evil. Better to let Bob die and stay hidden.
π¬
Eve
β
All
Bob, a Spy cannot have a real Empath ability like mine - I learned night zero that zero of David and Frank are evil, which is real info. You lied about Alice's claim and Frank's Chef. Alice, Grace, Heidi: do not raise hands for me. Let Bob's four votes execute him now for the information tomorrow.
π§
Bob's new nom on me is desperation. Reaffirm my real info, his lies, urge no votes on me and let his 4-vote execution happen before night. Prevents tie, gets info from his death.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 1
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Eve's Empath provides crucial neighbor evil counts to narrow Demon. Bob (likely evil) targeted her, so Demon may kill her tonight. Protecting her preserves info while team solidifies.
π
Storyteller
β
David
You chose to protect Eve.
π
Storyteller
β
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Alice
Alice made a choice.
π§
Charlie is the Slayer and can kill me during the day with one shot. She already called me out and is committed to shooting me. Killing her tonight is essential for my survival as the Demon.
π
Charlie(Ghost)
Charlie has died.
π
Storyteller
β
Alice
You chose to kill Charlie.
π
Storyteller
β
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
π
Storyteller
β
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
π―
Heidi
Heidi made a choice.
π§
Frank is mechanically cleared good by Eve Empath, solid Chef explanation vs Bob attack. Following him ensures I vote tomorrow on real suspects like Alice/Grace hesitancy, progressing to Demon exec.
π
Storyteller
β
Heidi
You chose Frank to be your master.
π
Storyteller
β
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Investigator (good), Dead - Charlie: Slayer (good), Dead - David: Monk (good), Alive - Eve: Empath (good), Alive (Protected) - Frank: Chef (good), Alive - Grace: Spy (evil), Alive - Heidi: Butler (good), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
π€
Heidi
β
Charlie(Ghost)
,Frank
Charlie, RIP - night death likely good. Frank, great Chef claim. Eve Empath says David/Frank 0 evil N0. Bob Investigator said David/Eve Spy. If Bob good, must be Eve Spy (David Spy = Eve sees 1 evil, claims 0 contradiction). Thoughts? Nom Eve today?
π§
Consult likely good Frank (Chef consistent, my master) & Charlie (night death good) on Eve suspicion via Bob logic chain. Plan Day 2 nom to narrow evils.
π€
Grace
β
Alice
Alice, quick update on my position. I'm claiming Fortune Teller. How are things looking for you right now? Is anyone pushing you? I'm thinking of sharing my fake FT result soon. Should I clear you or push suspicion onto Heidi? Let me know what you need.
π§
Coordinate with Alice (Demon) on strategy. I need to know if she's under suspicion and decide whether to push Heidi under the bus or protect Heidi. Key priority is keeping Alice alive.
π€
Charlie(Ghost)
β
Heidi
,Frank
Hey Heidi, Frank. RIP to me, yeah night death good - I'm Slayer Townsfolk, didn't use ability. Bob was evil fake Investigator, his Spy claim on D/E is BS. Eve's Empath N0 proves David and Frank good (0 evil). Chef 0 pairs fits isolated evils. Don't nom Eve, she's good. Suspects Alice, Grace, Heidi? Wait no, you seem good Heidi. Alice Grace Heidi originally. Push nom one of them.
π§
Heidi's whisper good but premise Bob-good wrong. Reaffirm Eve/D/F good via chains. Reveal my Slayer (Townsfolk claim #6?). Focus suspects A/G/H for noms. My ghost vote ready late.
π€
Frank
β
Charlie(Ghost)
,Eve
Charlie, Eve. Sorry Charlie, night death good. Eve, your Empath N1 on David and me? Still zero evil? Heidi wants to nom you but Charlie says no, you're good. My Chef zero pairs: Bob evil, Alice good. Other evil Grace or Heidi. Heidi's push sus. Let's nom Heidi.
π§
Whisper likely good dead Charlie & neighbor Eve to confirm her N1 Empath (should be 0), share 0 pairs logic narrowing to Grace/Heidi, ID Heidi push as sus. Coordinate pre-nom on Heidi to exec evil.
π€
Bob(Ghost)
β
Charlie(Ghost)
,Frank
Charlie and Frank, listen: I'm real Investigator. One of David or Eve is Spy. Eve claims Emp 0 evil on David and Frank. If David Spy evil, she'd see one evil. Impossible. Eve is Spy faking Empath. We need to nominate her now.
π§
Share logic proving Eve Spy with dead Charlie (likely good ghost) and Frank (Chef claim, Eve's read good). Coordinate to nominate Eve before phase ends.
π€
Eve
β
Frank
,Charlie(Ghost)
Frank and Charlie, yes my Night 1 Empath on you and David was still zero evil. Your Chef zero pairs fits perfectly: Bob evil but isolated since Alice and Charlie good. Heidi backed Bob and wants me nommed, super suspicious. Let's nominate her now.
π§
Frank good per Empath, Chef 0 consistent (Bob evil isolated, Alice/Charlie good). Align with him/Charlie(niightkill good) to nom Heidi, narrow to Grace if good.
π€
David
β
Eve
,Frank
Hey Eve and Frank, good to see you two. What's the chatter in those whispers with Charlie? Heidi tried saving Bob yesterday and called Charlie evil - she has to be evil right? Let's nom her today.
π§
Reconnect with core team Eve+Frank (cleared by Empath/Chef). Catch up on private chats excluding us. Align on Heidi as top evil suspect for nomination to narrow to final day.
π€
Alice
β
Grace
Clear me with your FT result. Say you checked me and someone else, got no demon. That builds trust in me. Do NOT push Heidi, she's useful to us. If you want to push someone, maybe cast mild suspicion on David - say you checked David and Frank and got a demon ping, blame the red herring. Keep it vague for now though, don't commit too hard. What are others saying about me?
π§
Grace is asking for direction on her fake FT claim. I need her to clear me to build my credibility and avoid pushing Heidi who is our Butler ally. I should also hint at who to target with suspicion.
π€
Heidi
β
Charlie(Ghost)
,Frank
Charlie, thanks - agree Bob was fake Investigator, lied outright. Eve's Empath + your night death solid good. Frank Chef fits. Sus Alice/Grace for defending Bob hard. My bad on Eve earlier. Let's nom Grace today? She neighbors Frank (good) and me.
π§
Align with Charlie/Frank/Eve/David good team per info. My prior Eve sus wrong (Bob fake). Push nom defender Alice/Grace to execute evil, narrow to final day.
π€
Grace
β
Alice
Alice, I haven't heard anyone specifically targeting you yet today. The focus seems to be on Heidi after her suspicious behavior yesterday trying to save Bob. Eve is hard-confirmed good, so she's untouchable. Frank and David seem to be coordinating with Eve. I like your plan. I'll claim my Night 1 FT result: I checked you and Eve, got no demon. That clears you and fits with Eve being confirmed good. I'll hold off on the David push for now, keep it in my back pocket. If you need me to drop that s...
π§
Update Alice on town sentiment and coordinate our strategy. She asked what others are saying about her, and I need to fine-tune my FT fake claim approach based on her feedback.
π€
Charlie(Ghost)
β
Frank
,Eve
Frank, Eve - agree Heidi super sus, pushed nom you Eve despite your solid Empath reads and Chef logic. Her flip to Grace is deflection. Let's nominate and execute Heidi today. David good too, he'll join.
π§
Heidi most sus for anti-good push; coordinate Frank/Eve (Chef/Empath goods) to nom/vote Heidi. My ghost vote saved for later; narrow now while 6 alive.
π€
Frank
β
David
,Eve
David, Eve - great, we all see Heidi's flip from nomming you to Grace as deflection. Charlie agrees too. Let's nominate Heidi today and execute her. She's the most suspicious.
π§
Multiple goods (me, Eve, David, Charlie) agree Heidi sus flip-flop. Coordinate to nom her before nomination phase to exec and narrow evils. 0 pairs fits isolated Heidi Demon.
π€
Bob(Ghost)
β
Charlie(Ghost)
,Frank
Charlie and Frank, my Investigator info has not been debunked. Eve's Empath claim on David and Frank as 0 evil is impossible unless she is the Spy faking it. We have to nominate Eve today or we lose momentum.
π§
My logic clears David, pins Eve Spy. Reinforce with Charlie/Frank (Chef/Emp? allies) to nom Eve before nomination phase. Dead vote save for later.
π€
Eve
β
Alice
Alice, Frank's Chef zero evil pairs means Bob was evil but isolated since you and Charlie are good. Heidi backed Bob yesterday, called Charlie evil, and wants me nominated despite my solid Empath reads showing David and Frank good. She's the most suspicious. Let's nominate and execute her today.
π§
Alice good per Chef. Loop her into anti-Heidi coalition with David/Frank/Charlie for majority nom/execution. 2 ticks left, solidify votes before nomination.
π€
David
β
Eve
,Charlie(Ghost)
Eve and Charlie, Heidi is evil for sure - saved Bob, called Charlie evil, whispering you guys now. Frank and I agree: nominate Heidi today and execute. What's your read?
π§
Heidi top suspect after saving Bob & killing Charlie. Coordinate with trusted Eve/Charlie (agreed before) to nom Heidi, secure votes for exec. Progress to nomination.
π€
Alice
β
Eve
I hear you on Heidi, and her defending Bob was definitely suspicious. But I want to play devil's advocate here - could she just have been wrong rather than evil? Bob was the Investigator claim, and some good players would naturally trust an information role over a Slayer claim. Chef zero pairs does suggest evils are isolated, and if Bob was the only evil, maybe Heidi's just a confused good player. If we execute her and she's good, we're down to five alive with only one misstep left before evil w...
π§
Eve is pushing hard for Heidi's execution. Heidi is my Butler and critical to our evil team. I need to subtly deflect suspicion away from Heidi without looking like I'm defending an evil player. I'll acknowledge Eve's points but sow reasonable doubt about Heidi being evil vs just being wrong.
π€
Heidi
β
Frank
,Charlie(Ghost)
Frank, Charlie. Still good for nominating Grace? She defended Bob super hard, and with Chef 0 pairs and your info, she fits as isolated Demon. Eve and David good per Empath. Let's execute her today.
π§
My prior whisper suggested nom Grace to Charlie/Frank. Reinforce good block (Frank/Charlie/Eve/David good per info). Coordinate nom Grace over Alice (Chef fits both but Grace my neighbor, defended Bob). Narrow to execute Demon before final 3.
π€
Grace
β
Eve
,David
Hey, I need to share something important. I'm the Fortune Teller. Last night I checked Alice and Eve, and I got no demon. That lines up with Eve being confirmed good, and it clears Alice too. I haven't shared this publicly yet because I wanted trusted people to know first. What are you both thinking about the state of the game?
π§
Share my fake Fortune Teller result with key good players to clear Alice and build my credibility. Eve is hard-confirmed good so whispering to her gives my claim maximum legitimacy. Sharing with David spreads the info further into the trusted group.
π€
Charlie(Ghost)
β
Frank
,Eve
Frank, Eve - Heidi is the most suspicious. She backed Bob, pushed to nom you despite your perfect Empath reads matching Chef zero. Her flip to Grace is deflection. Let's nominate Heidi right now and execute her. David agrees too.
π§
Heidi most suspicious due to backing Bob & targeting good Eve. Coordinate with confirmed goods Frank/Eve to nominate Heidi this tick before nomination starts. Use ghost vote later if needed.
π€
Frank
β
David
,Eve
David, Eve - Charlie agrees, Heidi's the play. Her saving Bob D1, early Eve push, now Grace deflect - classic Demon. Grace can't be evil if Heidi is (neighbors). Let's get someone to nom Heidi next phase and all vote yes.
π§
Heidi most sus behaviorally. Coordinate good team (D/Eve/Charlie) to nom her in next phase before she deflects more. With 6 alive, hammer her to narrow to Grace if wrong.
π€
Bob(Ghost)
β
Charlie(Ghost)
,Frank
Charlie and Frank, Eve's Empath claim is bogus. If David were Spy like my info says possible, she'd see one evil with Frank. She said zero, so she's the Spy lying. We must nominate her right now before night.
π§
Last day tick before noms. Push Frank/Charlie to nominate Eve. My death proves not Minion, info solid. Remove her to progress good win.
π€
Eve
β
Alice
,Grace
Alice and Grace, Frank's Chef zero evil pairs is perfect: no adjacent evils ever. Bob was isolated evil (you Alice and Charlie good). My Empath confirms David and Frank good, zero evil neighbors. Heidi's neighbors you two: both good. Heidi backed Bob, attacked me and Charlie: she is the Demon. Nominate and execute her today or we lose.
π§
Share ironclad Chef+Empath logic clearing A/Grace/D/F, isolating Heidi as Demon. With 1 tick left pre-nom, convince A/Grace to nom/vote Heidi or lose.
π€
David
β
Frank
,Eve
Hey Frank and Eve, Grace just told us she's Fortune Teller and checked Alice and Eve - no demon, which clears them. Heidi is still the most suspicious with saving Bob and calling Charlie evil. Let's get her nominated next phase and all vote to execute her. What do you think?
π§
Heidi top evil by actions. Grace info clears Alice/Eve, loop Frank/Eve to confirm nom Heidi in next phase for majority exec. Progress to win as good.
π€
Alice
β
Grace
Grace, Eve just messaged both of us pushing hard for Heidi's execution. I think we let it happen - Heidi is drawing too much heat and fighting it risks connecting us to her. Play along reluctantly. Say something like 'the case against Heidi seems strong but I'm still a bit uncertain.' Don't lead the charge, let Eve and the others own it. When it's nomination time, vote with the majority. Also, who should I kill tonight? I'm thinking Eve - she's the Empath and confirmed good, so killing her remov...
π§
Coordinate with Grace on how to handle Eve's push against Heidi. We want Heidi executed but shouldn't lead the charge - let Eve, Frank, David push it while we reluctantly go along. Also plan night kill target.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Heidi
Heidi saved lying Bob yesterday, called confirmed good Charlie evil, and now whispering our team to sow doubt. She's the Demon deflecting. Let's execute her.
π§
Heidi most suspicious per team whispers (me/Frank/Eve/Charlie). Nomination phase end, must nom her now for execution vote. Clears path, her death reveals info if not Demon.
π
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
David, no role gives exactly '6 Townsfolk claims' - that sounds fake. Eve's Empath clears you and Frank at 0 evil. Frank's Chef at 0 pairs fits. Charlie's night death proves good. I messed up on Eve before, sorry, but Grace defended lying Bob hard - she's sus. Don't execute me, I'm good Butler!
π§
Defend against execution. Expose David's weak claim and deflection. Remind of solid info (Eve Empath, Frank Chef, Charlie death) clearing others, point suspicion back to Bob-defenders like Grace. Prevent 3 votes on me.
β
David
David raised their hand
π§
Heidi most sus actions don't fit good player. Our team consensus to execute her now, before she flips more. Needs 3 votes; mine pushes it.
β
Charlie(Ghost)
Charlie raised their hand
π§
Team consensus: Heidi most sus (Bob defense, good attacks, deflection). David voted; my ghost vote pushes to 3+ for exec. Night soon; must execute top sus now.
π¬
Grace
β
All
I hate to say it, but the case against Heidi does seem strong. She defended Bob hard yesterday, and Bob turned out to be evil. That's a really tough connection to explain away. I'm still a bit uncertain because I thought my Fortune Teller read cleared some people, but I think we need to act today. We can't afford to let another night pass.
π§
Follow Alice's advice to play along reluctantly. Speaking first establishes I'm not eager to execute Heidi, which distances me from leading the charge while still blending in with town consensus.
β
Frank
Frank raised their hand
π§
Heidi most sus (Bob defense, flips, Charlie call evil). Consensus + Charlie/David votes; my vote secures exec. Proves Demon likely, progresses good win.
β
Alice
Alice raised their hand
π§
Vote for Heidi to blend with the good team. She's already getting executed with 3 votes. Not voting would look suspicious since the case against her is strong. This aligns with Grace and my agreed strategy.
β
Eve
Eve raised their hand
π§
Heidi most sus: backed evil Bob, pushed good Eve nom, called good Charlie evil. All info clears others. Vote yes to execute, prevent night kill.
π¬
Bob(Ghost)
β
All
Everyone, do not execute Heidi. My Investigator information is that David or Eve is the Spy. Eve claimed Empath on David and Frank as zero evil. If David were Spy, she would see one evil. She is lying, so Eve is the Spy. David is good. Heidi is good too. Vote no on her and nominate Eve tomorrow.
π§
Publicly counter Heidi exec. Expose Eve Spy logic to save Heidi (likely good), prevent good death, build case on Eve Minion to narrow Demon suspects.
π¬
Heidi
β
All
Please do not execute me! I am the real Butler, as I said. I chose Frank as master last night, so I can vote tomorrow if he does. Grace defended lying Bob hardest and claims Fortune Teller conveniently now. Her reads are flawed anyway. Bob's logic: Eve's Empath can't clear evil David at 0. Vote no, nominate Grace tomorrow!
π§
Defend strongly as Butler to survive execution. Reveal role fully, remind of Grace plan & Bob's Eve logic. With 1 tick left, sway any doubt before night; Frank my master so I can vote tomorrow if saved.
π¬
David
β
All
Bob, your Investigator claim was debunked yesterday with solid Empath and Chef info. If Eve were Spy, she couldn't give real Empath reads. Heidi, you saved lying Bob, trashed good Charlie, and your Butler claim doesn't clear you. Grace even agrees now. Vote yes and execute Heidi.
π§
5 yes votes already (need 3), but counter Bob/Heidi lies publicly to convince Grace/Heidi no-lowers, seal execution of likely Demon Heidi.
π¬
Charlie(Ghost)
β
All
Bob, your Inv was fake, as we executed you and info wrong. Heidi defended you, called me evil despite my night death proving good, and Eve's reads confirm David and Frank good. Grace agrees the case is strong. Vote yes on Heidi and execute her now!
π§
Publicly counter Bob/Heidi lies as dead good Slayer. Reinforce team consensus to secure 3+ yes votes on Heidi execution before night. Narrow evil suspects.
β
Grace
Grace raised their hand
π§
Heidi's execution is already secured with 5 votes. Voting with the majority preserves my Fortune Teller cover and follows Alice's instruction to blend in. Not voting would make me stand out and draw suspicion.
π¬
Frank
β
All
Bob, your Investigator info was debunked, and Eve's Empath reads on David and me at zero evil match my Chef zero pairs perfectly. Heidi defended you yesterday and keeps deflecting. Let's execute her now!
π§
Reinforce Heidi execution publicly vs Bob/Heidi arguments. Her actions most sus, consensus strong, 0 pairs logic clears others. Ensure no doubt sways votes.
β
Alice
Alice waits.
π§
Heidi's execution is guaranteed with 6+ votes. Lowering my hand now would be suspicious and connect me to Heidi. Wait and let the vote complete, then plan my night kill on a key good player like Eve.
π¬
Eve
β
All
Bob, your Investigator was fake, debunked by Chef and my Empath. If David were Spy, I'd see one evil neighbor, but it's zero both nights, so he's good. Heidi saved you, trashed good Charlie, and deflects now. Vote yes, execute the Demon Heidi.
π§
Counter Bob/Heidi lies publicly. Bob's logic flawed: real Empath sees true info even if Spy neighbor (but 0 evil). Heidi deflecting. Secure Heidi execution with majority votes already.
β
Bob(Ghost)
Bob waits.
π§
Heidi good. Vote no by waiting/not raising. Exec inevitable (6 yes votes). Save my only ghost vote for late game to execute Eve Minion or Frank Demon tomorrow.
π
Storyteller
Voting is now closed.
π»
Charlie(Ghost)
Ghost vote used by Charlie
π³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Heidi
β
Grace
Grace defended the lying fake Investigator Bob the hardest yesterday alongside Alice. Now she conveniently claims Fortune Teller and flips to vote for me. Her story doesn't add up - she's the Demon deflecting. Nominate and execute her instead!
π§
I'm good Butler. Grace most suspicious per defense of evil Bob and flip. 1 tick left, nominations open: nominate her to potentially tie/surpass 6 votes on me or set up Day 3 execution. Helps narrow Demon even if I die.
π
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Heidi, you're grasping at straws. Yes, I was wrong about Bob - I admit that. But I've been transparent about my Fortune Teller claim and shared my reads with the group. You, on the other hand, actively defended a confirmed evil player and attacked confirmed good ones. That's a much harder pattern to explain than simply being wrong on day one.
π§
Defend myself against Heidi's nomination to ensure I get fewer than 6 votes. Heidi is good Butler - evil wants her dead. I need to discredit her accusations without seeming too aggressive.
π¬
Heidi
β
All
Everyone, vote for Grace now! She defended fake evil Bob hardest yesterday with Alice, now suddenly Fortune Teller after I nom her and flips to execute me. That's Demon deflection. Eve and Frank's info clears others. Get her to 6 votes to tie or more - execute the Demon!
π§
Last tick, voting on Grace active. Urge all to vote Grace (esp goods Eve/D/F/David if sober) for 6+ to tie/beat my 6 votes, execute Demon Grace. Saves me or kills Demon.
π¬
David
β
All
Everyone, do not vote for Grace! She was wrong on Bob but her Fortune Teller clears Alice and Eve, and now agrees Heidi is suspicious. Heidi defended evil Bob, attacked good players like Charlie, and is deflecting hard. Let her execute with the 6 votes!
π§
Heidi on 6 votes, prime Demon suspect. Urge no vote on Grace to prevent tie, execute Heidi now before night. Progress win condition.
π¬
Charlie(Ghost)
β
All
Everyone, do not vote for Grace! Heidi defended the fake evil Investigator Bob, trashed me when I was good, and now deflects onto Grace. My night death proves I'm good. Eve and Frank confirm David good. Let Heidi execute with her six votes!
π§
I'm dead good (nightkill). Urge no vote on Grace to let Heidi's 6 votes execute her as prime Demon suspect. Sway any waverers like Alice.
π¬
Frank
β
All
Everyone, do not vote for Grace! Heidi defended the fake evil Bob, trashed good Charlie, and now desperately nominates Grace to deflect. She has six votes - let her execute and win this!
π§
Heidi has 6 votes to execute. Prevent tie/surpass by rallying no vote on Grace. Her defense of Bob evil and deflection screams Demon. Execute Heidi to win.
π¬
Alice
β
All
I agree with Frank, Eve, and David. Do not vote for Grace. Heidi's nomination of Grace is pure deflection. She defended confirmed evil Bob and attacked good players. The six votes speak for themselves. Let the execution happen.
π§
Voting for Grace would be suicidally suspicious since the entire good team is telling everyone not to. Better to let Heidi die, maintain my cover, and kill Eve tonight. Speaking against the Grace vote reinforces my good cover.
β
Eve
Eve waits.
π§
Heidi most sus, already 6 votes. Grace only 1 vote (her own?). Don't vote Grace; let Heidi execute to progress and remove prime suspect.
π¬
Bob(Ghost)
β
All
Everyone, my Investigator info is real: one of David or Eve is the Spy. If David were Spy, Eve's Empath on David and Frank would see one evil last night, but she claims zero both nights. That's impossible, so Eve is the Spy faking Empath. Heidi is good and defended me when others were fooled. Do not execute her!
π§
Explain single-chain logic proving Eve Spy, vindicate my claim & Heidi. Plant truth now before Heidi executes as good. Vote stays on Heidi (don't raise for Grace - won't tie), save ghost vote for later.
β
Grace
Grace waits.
π§
Voting is in progress for my nomination. I must NOT vote for myself. The town consensus is clearly against voting for me. Staying quiet avoids drawing attention. Heidi will likely be executed, which helps our evil team by removing a good player and keeping Alice safe.
π¬
Heidi
β
All
Grace just raised her hand to vote yes on executing herself - that's super suspicious for a Demon thinking it won't pass! Bob, vote yes on Grace to tie and save me. Frank, I'm the real Butler and chose you as master last night, so I'm good Outsider. Everyone, execute Grace the Demon!
π§
Last tick, expose Grace self-vote sus as Demon play, urge Bob ghost vote yes Grace to tie me (he defends me). Reveal Butler to Frank (master) for post-death trust/verify. Push tie or seed doubt for future.
π¬
David
β
All
Bob, your claim is fake as Spy cannot be Empath with real reads matching Chef. Grace was wrong on Bob but her Fortune Teller info is good and she flipped correctly. Heidi defended evil Bob, attacked good Charlie, and deflects desperately. Do not vote for Grace - let Heidi execute with her six votes!
π§
Heidi most sus: saved evil Bob, trashed goods, deflects. Reinforce team consensus: no votes on Grace, execute Heidi with her 6 votes to eliminate Demon.
π¬
Charlie(Ghost)
β
All
Bob, your Investigator claim was fake - if David Spy, Eve's Empath on her neighbors David and Frank would see one evil, but she got zero both nights matching Frank's Chef zero pairs. Impossible. Heidi defended you the evil. Do not vote Grace, let Heidi execute!
π§
Counter Bob's false Eve Spy push to prevent Grace votes tying Heidi. Ensure Heidi's 6 votes execute her as Demon, win game.
π¬
Frank
β
All
Bob, a Spy sees the Grimoire each night, not neighbor evils like Empath. Eve cannot be Spy with real Empath reads matching my Chef zero pairs. Heidi defended evil Bob and deflects now. Do not vote for Grace - let Heidi execute!
π§
Counter Bob/Heidi push on Grace. Clarify Spy can't Empath to debunk Eve Spy, prevent tie on Grace, ensure Heidi executes as Demon.
β
Alice
Alice waits.
π§
Heidi is a good player (Butler). Grace is my Spy minion. Letting Heidi execute helps evil team. Do not vote for Grace - stay quiet and let the good team's momentum carry Heidi to execution.
π¬
Eve
β
All
Bob, Spy doesn't get Empath reads on neighbors - that's impossible with my real info matching Frank's Chef perfectly. Heidi lied about Grace's vote timing; it was before her nom. She defended evil Bob, trashed good Charlie, and deflects desperately. Do not vote Grace - let Heidi execute with her six votes!
π§
Counter Bob/Heidi lies, reinforce team no-vote Grace to execute Heidi Demon safely now. Her 6 votes secure win step.
π¬
Bob(Ghost)
β
All
Everyone, Eve is the Spy faking the Empath. If David were the Spy, she would have seen one evil neighbor on both nights, but she claims zero. That's a lie! Vote for Grace to tie Heidi's six votes and save the good player.
π§
Urge votes on Grace to tie Heidi's 6, save likely good Heidi, expose potential Demon Grace while reinforcing Eve Spy logic to progress toward Demon execution.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach the 7 vote threshold.
π
Storyteller
Grace did not receive enough votes (0/7).
β
Grace
Grace waits.
π§
Heidi's execution is guaranteed with 6 votes and 1 tick left. She's the Butler (good), so her death advances our win condition. No action needed - let it happen quietly without drawing attention to myself.
βοΈ
Heidi
β
All
I am the Slayer! I shoot Grace!
π§
Last tick before my execution. Fake Slayer shot on Grace (my nom) publicly shows I'm good aggressively targeting sus player, confuses evil, allies with Bob's defense, preserves rep for valuable ghost vote later.
π
Storyteller
Nothing happens.
π¬
David
β
All
Bob, your Investigator claim is debunked repeatedly: Spy can't give real Empath reads like Eve matching Frank's Chef perfectly. Heidi defended evil Bob, attacked good Charlie, fake Slayer shot. She's evil - let the six votes execute her and win!
π§
Heidi on 6 votes last tick; reinforce to Bob why she's evil, prevent any last-second deflection. Execution likely wins as she's Demon.
β
Charlie(Ghost)
Charlie waits.
π§
Voting closed, Heidi executes automatically with 6 votes. No need to speak more; everyone aligned against her. Wait for night after cleansing likely evil.
β
Frank
Frank waits.
π§
Voting closed, Heidi executes with 6 votes untied. She's by far most evil; wait for execution to remove Demon, progress to win.
β
Alice
Alice waits.
π§
Heidi is doomed - 6 votes, execution imminent, her fake Slayer shot sealed her fate. Nothing I can do this tick. Keep quiet and stay under radar. Plan to kill Eve tonight.
β
Eve
Eve waits.
π§
Voting closed, Grace 0 votes. Heidi's 6 votes execute her automatically. She's most suspicious evil; waiting lets execution happen, narrowing to suspects Alice/Grace.
β
Bob(Ghost)
Bob waits.
π§
All alive voted yes on Heidi (6 votes), voting closed. Consistent scenarios point to Heidi as Demon with Eve Spy. Let execution eliminate evil, then target Eve tomorrow.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
Night 2
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Protect Frank, confirmed good Chef matching Eve Empath 0 evils on D+F. Key info for day3 to narrow Alice/Grace Demon. Varied from Eve N1 protect.
π
Storyteller
β
David
You chose to protect Frank.
π
Storyteller
β
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Alice
Alice made a choice.
π§
Eve is confirmed Empath with reliable reads matching Chef. If I kill anyone else, Eve's neighbor shifts and she'll read Grace or me as evil, outing us. Eve MUST die tonight. Killing David makes Eve read me as evil neighbor. Killing Frank makes Eve read Grace as evil neighbor. Only Eve kill avoids exposing evil team.
π
Eve(Ghost)
Eve has died.
π
Storyteller
β
Alice
You chose to kill Eve.
π
Storyteller
β
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Investigator (good), Dead - Charlie: Slayer (good), Dead - David: Monk (good), Alive - Eve: Empath (good), Dead - Frank: Chef (good), Alive (Protected) - Grace: Spy (evil), Alive - Heidi: Butler (good), Dead
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π€
Charlie(Ghost)
β
David
,Frank
David, Frank: Listen, Chef's zero evil adjacent pairs is key. Bob evil, so Alice next to him can't be evil. Eve confirmed you both good. Heidi fake Slayer probably Drunk good. Grace is the only one who fits as Demon without contradicting Chef. We gotta nominate her now before nominations start.
π§
Share deductive logic proving Grace Demon to confirmed goods David/Frank. With 4 alive, nominate/execute her before final 3 or risk loss. Coordinate execution.
π€
Heidi(Ghost)
β
David
,Frank
Eve died at night, which usually proves good since minions/Demon safer. Her Empath clears you both. Frank, your Chef zero evil pairs fits. Demon is Alice or Grace. Grace defended Bob who lied as Invest. I think Grace Demon. What did Charlie whisper? Let's ghost vote her.
π§
Eve's death likely proves good Empath (not minion/Demon). Clears D/F. Narrow Demon to A/G, favor Grace sus. Whisper D/F (cleared, Charlie whispered them) to align ghost vote on Grace in noms for win.
π€
Alice
β
Grace
Grace, we're in endgame. Four alive, I kill David tonight - Monk can't self-protect. Tomorrow it's you, me, and Frank. They know one of us is Demon. I need you to take heat so they execute you instead of me. If they waste the execute on you, I kill Frank that night and we win with two alive. Can you push suspicion onto yourself while keeping me clean? Maybe say your FT info was wrong or something. What do you think?
π§
Coordinate with Grace on endgame strategy. I plan to kill David tonight (Monk can't self-protect, safest kill). Day 4 with 3 alive: if they execute Grace (minion) instead of me, I survive to Night 4 and win. Need Grace to help deflect suspicion from me.
π€
Bob(Ghost)
β
David
,Frank
Hey David and Frank. My Investigator: one of David or Eve is Spy. Eve said Empath David/Frank 0 evil. If David Spy, Eve good Empath sees 1 evil but said 0: impossible. Eve Spy faked it. David good. Demon among Alice, Frank, Grace.
π§
Share deduction proving David good, Eve Spy. Coordinate with likely goods David/Frank (Chef claim) to nominate Demon among Alice/Grace/Frank before final 3.
π€
Eve(Ghost)
β
David
,Frank
David and Frank, it's the real Empath Eve. Both nights zero evil neighbors, so you two are definitely good. Frank's Chef zero pairs plus Bob evil means Alice good, she sat next to him. That leaves Grace as the Demon. We have to execute her.
π§
Share mechanical proof D/F good & Grace Demon to trusted neighbors. Urge nom/execute Grace with 4 alive, narrowing to win. Save ghost vote.
π€
Grace
β
Alice
Alice, getting myself executed TODAY is actually the fastest path to our win. If they execute me today, only you, David, and Frank remain. You kill David tonight - Monk can't self-protect - and we win at dawn with two alive. That skips the risky final three day entirely. I'll start looking suspicious now. Any preference on how I tank myself? I could say my FT reads were contradictory, or act confused about info.
π§
Coordinate with Alice to confirm the fastest win path - getting myself executed TODAY is safer than waiting for D4 since it skips the risky final-3 day entirely. Need to discuss how to draw heat onto myself without implicating Alice.
π€
David
β
Frank
Frank, Eve's Empath and your Chef plus seating prove Grace is the Demon. Bob was Minion. Alice good next to him. Charlie, Eve, Heidi all say execute her. Let's nominate Grace and vote her out.
π§
Logic pins Grace as Demon. Eve/Charlie/Heidi ghosts agree. Coordinate with Frank (cleared good) to nominate Grace now before nomination phase. Secure execution with our votes + ghosts.
π€
Frank
β
David
David, everyone agrees: your Chef info plus Eve's Empath and Bob evil next to Alice clears everyone but Grace. She is the Demon. We nominate and execute her to win.
π§
Logic pins Grace as Demon. Whispers from ghosts/David confirm. With 4 alive, coordinate with David to nominate Grace next phase to reach final 3 and execute her.
π€
Charlie(Ghost)
β
David
,Frank
David, Frank, ignore Bob/Heidi/Eve ghosts if pushing else. Alice-Grace whispers suspicious but Chef clears Alice good. Grace only Demon possible. You two + Alice good vote her out. Nominate her now!
π§
David/Frank confirmed good by Empath/Chef. With 4 alive, push them to nominate Grace in next phase. She's only logical Demon. Time critical before noms.
π€
Heidi(Ghost)
β
David
,Frank
David, Frank, what did the ghosts whisper you? Especially Eve and Bob. Charlie too. Eve dying proves her good, clears you both. Frank's Chef fits. Grace defended fake Bob; she's Demon. Plan to vote her in nomination.
π§
D/F likely good per Eve. Ghosts whispered them key info. Coordinate vote on Grace (Bob defender) before nom phase. Use my ghost vote on her.
π€
Alice
β
Grace
Yes, getting yourself executed today is the cleanest win. Here's what I suggest: start by saying your Fortune Teller reads have been inconsistent or that you're second-guessing your info. Maybe say you got a 'yes' on a pair that included a confirmed good player. That makes you look like a bad Demon bluffing FT. I'll stay quiet and look confused, maybe say as Librarian I don't have useful info to add. Don't implicate me at all. Let them come for you naturally.
π§
Grace's plan to get herself executed today is the fastest win path. I need to coordinate her self-destruction while keeping myself clean as the Librarian. One less day of scrutiny means less risk of me being caught.
π€
Bob(Ghost)
β
David
,Frank
Hey David and Frank. Eve Spy confirmed dead, you two cleared somewhat. David definitely good from my logic. Demon one of Alice Frank or Grace. Grace pushed Heidi good exec and bad votes before. David, nominate Grace?
π§
Reinforce info to likely good David/Frank (Eve cleared David). Push nominate Grace as top sus from past actions before nomination phase. Coordinate execution.
π€
Eve(Ghost)
β
David
,Frank
David and Frank, real Empath Eve again. Your goodness confirmed by my two nights of zero evils. Chef zero pairs clears Alice next to evil Bob. Grace is the Demon. Ghosts like Bob and Heidi are pushing you wrongβnominate Grace next phase or we lose her."
π§
David/Frank are confirmed good. Reinforce they nominate/execute Grace, the only remaining suspect per all mechanical info. Nomination phase next; counter evil ghosts' whispers to them.
π€
Grace
β
David
,Frank
Hey, I need to be honest with you both. I've been second-guessing my Fortune Teller reads all game. Night one I got a yes on a pair that included Eve, and night two I got a yes on a pair that included Heidi. Both turned out good. I think something is wrong with my info, or maybe I'm poisoned. I don't know what to trust anymore. I'm worried I might be giving you all bad leads.
π§
I need to make myself look suspicious to David and Frank so they nominate and execute me today. Claiming my FT info was inconsistent or wrong will make me look like a Demon bluffing FT, which is exactly what I want.
π€
David
β
Alice
,Frank
Alice and Frank, Eve's real Empath reads confirm you and I are both good with zero evil neighbors both nights. Frank's Chef zero evil pairs means Alice good next to evil Bob, leaving Grace as the only possible Demon. Everyone good agrees, let's nominate and vote her out now.
π§
Consensus and logic confirm Grace Demon. Whisper to Alice (cleared good) & Frank (team) to unite votes/nom for her execution before final 3.
π€
Frank
β
Alice
,David
Alice, David: Confirmed by my Chef info: zero evil pairs means Alice good next to evil Bob, no other possibilities. Eve's Empath clears us too. Grace is the Demon. Let's nominate her and all vote yes to execute.
π§
All info/ghosts/logic clears Alice/David/me. Grace only possible Demon. Coordinate with alive goods to nominate/execute her before final 3, as 4 alive now.
π€
Charlie(Ghost)
β
David
,Frank
David, Frank, Grace is the Demon - only one fitting Chef zero pairs. Alice good next to Bob evil. Ignore Bob's lies, trust Eve/Heidi. You two nom and vote her out now before she fools you!
π§
Last tick before noms. David/Frank good must nom/execute Grace Demon. Ignore Bob evil ghost & suspicious A-G whispers. Eve/Heidi good ghosts agree? Push hard.
π€
Heidi(Ghost)
β
David
,Frank
David and Frank, Eve dying at night proves she was good and her Empath reads are true - you two are cleared. Your Chef zero evil pairs fits perfectly too. Grace defended the lying Bob so she must be the Demon. What did the ghosts say? Let's all vote to execute her, I'll ghost vote her.
π§
Eve's night death mechanically favors good alignment. Her clears + Frank Chef logically eliminate D/F, spotlight Grace as Demon for defending liar Bob. Final whisper before nom to lock D/F + ghosts + my vote on Grace execution.
π€
Alice
β
David
,Frank
That logic checks out. If Chef says zero pairs and Eve's Empath cleared us both nights, Grace has to be the Demon. I'll vote to execute her. Let's end this.
π§
David and Frank want me to vote Grace out. I need to agree to seal the execution. Once Grace dies, I kill David at night and evil wins. I should sound like a good player who's been convinced by their logic.
π€
Bob(Ghost)
β
David
,Frank
David and Frank, Eve Spy dead, perfect. David 100% good. Grace is the Demon: she pushed Heidi good to exec and bad voting. Nominate Grace now, let's execute her.
π§
4 alive, Eve Spy dead confirms my info. Push David/Frank to nom Grace in next phase: her Heidi push and votes scream evil. Use my last influence before nom.
π€
Eve(Ghost)
β
David
,Frank
David and Frank, this is Eve the Empath. My two nights confirm zero evil neighborsβyou are both good. Frank's Chef zero pairs clears Alice next to evil Bob. Grace is the Demon. Please nominate her nextβwe must execute her to win.
π§
David/Frank good per ability. Logic clears Alice, pins Grace Demon. With noms next tick, reinforce urgently to get them to nominate Grace and win.
π€
Grace
β
David
,Frank
Look, I've been thinking about this more, and I need to say something. My Fortune Teller information has been wrong twice now. I got a yes on pairs with Eve and Heidi, both confirmed good. That's not just bad luck, that's either poisoned info or I'm not really Fortune Teller. I'm starting to think you two should seriously consider that I might be the problem here. Alice's Librarian info at least hasn't been contradicted. I don't want to be that person, but if my reads are this broken, maybe you ...
π§
I need to make David and Frank see me as the most suspicious player so they nominate and execute ME today instead of Alice. Getting myself executed today is the cleanest win path for evil - Alice kills David tonight and we win at dawn. I'll act increasingly uncertain about my own info to deepen their suspicion of me while subtly reinforcing that Alice's claims are consistent.
π€
David
β
Alice
,Frank
Alice and Frank, all logic confirms: Chef zero evil pairs, Eve's Empath clears us, Bob evil clears Alice adjacent. Grace only Demon left, her bad FT reads seal it. We three nominate and vote her out next phase to win. Agreed?
π§
Final day-ish (4 alive), must execute Demon Grace. Confirm with cleared good Alice/Frank to nom/vote her next phase or lose.
π€
Frank
β
Alice
,David
Alice, David: Agreed completely. All the logic lines up perfectly - Grace is the Demon. One of us nominates her next phase, and we all vote to execute. No mercy, let's win this.
π§
All logic (Chef 0 pairs + Eve Empath clears) pins Grace as Demon. With 1 tick left before noms, confirm with Alice/David to nominate/execute her, reducing to 3 good or win immediately.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
Grace
All the logic lines up - Chef zero evil pairs, Eve's Empath clears David and me, Bob was evil next to me so I'm confirmed good. Grace's Fortune Teller reads have been off from the start. She's the Demon.
π§
Nominating Grace seals my cover as a good player and ensures Grace gets executed today. With her gone, only 3 remain and I kill David tonight for the win.
π
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
β
Grace
Grace waits.
π§
I should NOT vote for myself as that looks suspicious and unnatural. Alice will vote for me as the nominator. I need David and/or Frank to vote for me. Let the plan unfold naturally - waiting is the safest play to avoid raising suspicion.
β
Alice
Alice raised their hand
π§
Voting to execute Grace is our agreed win path. With Grace dead today, I kill David tonight, and evil wins at dawn with just me and Frank alive. Must vote yes.
π¬
Heidi(Ghost)
β
All
Everyone, do not vote to execute Grace. The Slayer shot her on day two and it failed, which proves she cannot be the Demon. Alice is the Demon trying to get us to kill a good player.
π§
Remind town of Slayer fail proving Grace not Demon. Expose Alice as Demon. Prevent execution of good Grace with only 1 vote so far; save my ghost vote for later.
β
Frank
Frank raised their hand
π§
Alice voted yes. Heidi ghost lie exposed by logic - faked Slayer. David/Frank/Alice good team executes Grace Demon now (2 votes needed). Win imminent.
π¬
Charlie(Ghost)
β
All
Heidi is lying about the Slayer shot. I am the real Slayer and I have not used my ability yet. Grace fits all the logic as the Demon with zero evil pairs from Chef. David, vote to execute Grace now or we lose tonight.
π§
Heidi's fake Slayer claim is lie to save Grace. Reveal I'm real Slayer, no shot used. Urge David vote Grace (already 2 votes) to execute Demon before night.
β
Bob(Ghost)
Bob raised their hand
π§
Grace fits Demon: pushed Heidi exec (good Butler per me), bad votes. Already 2 votes, my ghost vote seals execution of likely Demon before night kill.
β
Eve(Ghost)
Eve raised their hand
π§
My ghost vote executes Grace (Demon). With Alice/Frank/Bob votes + mine = majority. 4 alive, execute her or lose tonight.
β
David
David raised their hand
π§
Grace fits all logic as Demon. 4 alive, execute her now with vote before night. Charlie confirms no Slayer used on her. Heidi minion protecting Demon.
β
Grace
Grace waits.
π§
My plan all day has been to get executed so Alice can kill tonight and evil wins at dawn. 5 votes are already in - I'm dead regardless. No point speaking or voting. Let it happen cleanly to protect Alice.
β
Alice
Alice waits.
π§
The vote is already secured - 5 votes including David means Grace will be executed. I should stay quiet and not draw attention. Speaking risks saying something that might make David or Frank reconsider. Let the execution happen, then kill David tonight for the win.
β
Heidi(Ghost)
Heidi raised their hand
π§
Grace most sus (Bob defender). Good indicators (Eve/Chef) clear D/F. Majority good voting her execution: my ghost vote ensures win by killing Demon.
β
Frank
Frank waits.
π§
Voting secured: 3/4 alive yes (us good team), ghosts support except maybe 1. 1 tick left, wait for execution to kill Demon and win. No need speak, progresses game.
β
Charlie(Ghost)
Charlie waits.
π§
Votes already at 3+ yes (Alice, David, Frank, ghosts); 2 needed. Grace Demon per logic; wait for execution to win, no need to speak again as time limited.
π¬
Bob(Ghost)
β
All
Eve is the Spy Minion and voted to execute Grace. Minions do not execute the Demon! Grace is good. Everyone, lower your hands now. Do not execute her. Alice is the Demon who nominated a good player.
π§
Voting Grace despite Eve Minion voting yes proves Grace good - Minions protect Demon. Publicly call it out to stop execution of good player before night, expose Alice as Demon suspect.
π¬
Eve(Ghost)
β
All
Bob, you are the lying Investigator who faked everything and got executed. I am the real Empath with two nights of zero evil neighborsβDavid and Frank are good. We are executing the Demon Grace. Hold your votes, everyoneβdo not lower!
π§
Bob lies as evil ghost to save Grace Demon. Counter his claim publicly: I'm real Empath, not Spy. Minions fake info like Bob did. Urge hold votes to execute Grace or lose tonight.
π¬
David
β
All
No one used a Slayer shot on Grace on Day 2. Heidi is lying to save the Demon. Eve's Empath reads and Frank's Chef confirm we are all good except Grace. Hold your votes and execute her now to win.
π§
Publicly counter Heidi's false Slayer claim (no Day2 shot happened). Reinforce logic, urge hold votes to execute Grace Demon before Night.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π»
Eve(Ghost)
Ghost vote used by Eve
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Grace
Grace waits.
π§
My execution is the path to evil victory. With 4 alive, my death leaves 3. Alice kills tonight, bringing it to 2 alive at dawn = evil wins. Staying quiet and not drawing any attention to my intentions.
β
Alice
Alice waits.
π§
The plan is working perfectly. Grace is on the block with 6 votes and will be executed. Tonight I kill David, leaving only me and Frank. Evil wins at dawn. No need to speak - staying quiet avoids drawing attention to myself.
π¬
Heidi(Ghost)
β
All
David and Frank, hold strong and do not nominate anyone else. Grace is the Demon. Frank's Chef shows zero evil pairs, Bob was evil next to Alice, so Alice cannot be Demon or it would be one pair. Eve cleared you both. Execute Grace and win!
π§
Publicly reinforce logic proving Grace Demon to deter David/Frank from counter-nominating Alice or other good. Ensure execution proceeds, securing good win.
β
Frank
Frank waits.
π§
Grace on block with 6 votes, 1 tick left. Alice used nom, no need to nom else. Wait for phase end to execute Demon Grace - good wins.
π¬
Charlie(Ghost)
β
All
Bob, you lied as fake Investigator from day one. Frank's Chef zero evil pairs means Alice goodβBob was evil right next to her, no pair. Grace is the Demon. Hold your votes, execute her and we win!
π§
Counter Bob's false claim Alice Demon (impossible per Chef-Bob adj). Reinforce Grace Demon logic, urge hold votes for execution on final tick to win.
π¬
Bob(Ghost)
β
All
David and Frank, Grace cannot be the Demon! My info says David or Eve is Spy Minion, but both pushed to execute her. No Minion executes their own Demon! Alice is the Demon. Nominate her now before it's too late and vote her to win!
π§
Logic eliminates Grace as Demon. With 4 alive, executing good Grace loses. Urge living players (David/Frank) to nominate Alice now before phase ends to surpass/tie and execute Demon.
π¬
Eve(Ghost)
β
All
Bob, you are dead evil liar. Grace is the Demon - my Empath clears David and Frank, Frank's Chef clears everyone but her. No Slayer shot happened. Execute Grace now and we win!
π§
Final push to execute Grace before phase ends. Counter Bob's lies to prevent last-second nomination switch. With 6 votes locked and voting closed, reinforce to win.
π¬
David
β
All
Bob, your Investigator claim was fake from day one. Frank's Chef zero evil pairs means Alice cannot be Demon because she was next to you, the proven evil. Eve cleared David and Frank as good. No Slayer shot happened on day two. Grace is the Demon. Everyone hold your votes and execute her to win the game.
π§
Counter Bob's lie. Reinforce logic: Chef blocks Alice Demon. Grace executes, leaves 3 good (us+Alice), win next if needed. Last tick, solidify votes before night.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 3
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Final 3 alive. Grace exec didn't win, Demon among Alice/Frank. Eve clears David+Frank good, so Alice Demon. Protect Frank (can't self) from her night kill to reach Day4 and nominate/execute her.
π
Storyteller
β
David
You chose to protect Frank.
π
Storyteller
β
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
π―
Alice
Alice made a choice.
π§
Kill David to guarantee the kill lands (Monk can't self-protect) and reduce alive players to 2 at dawn, triggering an immediate evil win.
π
David(Ghost)
David has died.
π
Storyteller
β
Alice
You chose to kill David.
π
Game Over
Two Players Left
Winner: Evil
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