Game Detail

Players

Alice (Virgin) Bob (Butler) Charlie (Washerwoman) David (Undertaker) Eve (Investigator) Frank (Imp) Grace (Librarian) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil201,36520,036$0.6329
Good548,62034,078$0.3765

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Heidi. Your safe bluffs are: Drunk, Empath, Mayor
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Early poison a likely information role to corrupt the first public claims and disrupt town logic before it solidifies.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Washerwoman. Either Eve or Bob is the Investigator.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Librarian. Either Bob or Alice is the Butler.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Investigator. Either Grace or Heidi is the Poisoner.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master for tomorrow. As the Butler, I need to pick someone to follow for voting. Alice is my neighbor, making it easier to track her voting behavior during the day.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to confirm myself and another player as good early in the game. By asking Bob to nominate me, if he is a Townsfolk, he will be executed, proving I am the Virgin and he is a Townsfolk.
🧠
I want to verify my Washerwoman information by checking with Eve privately. If she is the Investigator, I've found a confirmed Townsfolk. If she isn't, then Bob likely is (unless there's a Spy or I'm the Drunk).
🧠
I need to inform Alice that I am an Outsider (Butler) so she doesn't waste her Virgin ability on me, as it only triggers on Townsfolk.
🧠
Coordinate with Heidi on bluffs and messaging so our stories do not collide and we steer Day 1 execution away from me while setting up good night kills.
🧠
Confirm my role to Charlie to build trust and share my Investigator information privately.
🧠
I want to verify my Librarian information early. Alice and Bob are my targets. By whispering to Alice first, I can see if she claims Butler. If she does, it confirms my info and her (likely) role. If she denies it, Bob is the prime candidate.
🧠
I want to establish a private connection with my neighbor Charlie and reveal my role to build trust, while also fishing for information he might have gathered from his whisper with Eve.
🧠
Coordinate bluffs with Frank and pick a consistent cover for me, while steering night targets toward strong info roles and away from Frank.
🧠
I want to confirm Grace's Librarian claim and Bob's Butler claim while keeping my Virgin role relatively private but known to a potential ally.
🧠
I want to build a trust circle with David (Undertaker) and Eve (Investigator) by sharing my Washerwoman info. This helps coordinate our efforts to find the Poisoner.
🧠
I want to start building a network of information. Charlie is my other neighbor, and since Alice already reached out, I should see what Charlie has to say. Sharing my role as Butler is relatively low-risk for an Outsider.
🧠
Get an early private line with Charlie, learn claims, and establish a credible Townsfolk bluff so I can steer executions away from me and protect Heidi.
🧠
I want to cross-reference my Investigator info (Grace/Heidi as Poisoner) with what Frank might know, since he was whispering to Heidi earlier.
🧠
I want to verify Alice's claim that Bob is the Butler. If Bob confirms, it validates my Librarian info and Alice's claim of being the Virgin, which is a very strong good-team confirmation.
🧠
Confirm the Investigator lead and coordinate an execution target to activate my Undertaker ability tonight.
🧠
Build trust with Alice, fish for her role and info, and position Bob as a future suspicious pivot since he is poisoned.
🧠
I want to see if Heidi is a Townsfolk who can nominate me to trigger my Virgin ability. Sharing my role privately helps build trust and sets up the mechanical confirmation.
🧠
I want to confirm Bob's role and alignment by sharing my Washerwoman info. Since he claimed Butler and Eve claimed Investigator, my info is consistent with both of them being good. I also want to see if he has any info on the suspects Eve named.
🧠
Share information with Charlie to build trust and cross-reference claims.
🧠
Protect Heidi by being vague, seed doubt about Grace as an alternative suspect, and keep Eve from forming a solid anti-evil narrative.
🧠
I want to share my specific role and information with Frank to build trust and see if he has any information on Grace, since he suggested looking at her. This helps narrow down the Poisoner between Grace and Heidi.
🧠
I have gathered initial information from Alice and reached out to Bob. I am waiting for Bob's response to confirm the Librarian ping and Alice's claim.
🧠
I want to coordinate with Charlie to decide which of the two suspects (Grace or Heidi) to target for execution, while maintaining my cover as a low-priority target.
🧠
Avoid giving town an easy Virgin confirmation, and introduce doubt about the Librarian info that currently implicates poisoned Bob.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to share my Librarian information publicly to verify Alice and Bob's claims and help the town identify confirmed good players.
🧠
Create an information conflict around Alice and Bob to prevent an easy Virgin confirmation and keep town from forming a strong early trust core.
🧠
I need to point out the contradiction in the Washerwoman claims to help the group identify who is lying.
🧠
To publicly challenge Heidi's conflicting Washerwoman claim and clarify the information for the group.
🧠
I want to clarify the conflicting claims and get Eve's Investigator information out in the public to see how it aligns with the two Washerwoman claims.
🧠
I need to point out the contradictions in the claims to help the group narrow down who is lying or Drunk.
🧠
Force a Day 1 execution on a likely-good info role and use the role-claim contradictions to justify it, keeping heat off me and setting up future misexecs.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the logical consistency of my information if Bob confirms his role, and highlighting the conflict between the two Washerwoman claims.
🧠
Support Frank’s push for a Day 1 misexecution on an information role, create confusion around the conflicting claims, and protect the Demon.
🧠
I am voting for Grace because my Investigator information identifies her or Heidi as the Poisoner. With two conflicting Washerwoman claims (Charlie and Heidi), and Grace's Librarian claim being part of a messy cluster involving Alice and Bob, executing one of my pings is the most logical step to find the Minion.
🧠
I am voting for Grace because Eve's Investigator info (which I confirmed as Washerwoman) identifies Grace or Heidi as the Poisoner. Since Heidi is also claiming Washerwoman (contradicting me), executing Grace helps narrow down the evil team.
🧠
I am voting for Grace to verify Eve's Investigator claim and potentially catch a Minion. As the Undertaker, I can confirm Grace's role tonight if she is executed.
🧠
I am voting for Grace because her Librarian claim is being heavily contested by multiple other information roles (two Washerwoman claims and an Investigator claim), and she is a primary suspect for being a Minion (Poisoner) according to Eve's Investigator info.
🧠
Secure Grace’s execution; it is already passing but adding my vote makes my nomination consistent and removes a likely-good info role while the town is divided.
🧠
I need to follow my Butler restriction. Since my master Alice has raised her hand to vote for Grace, I am now permitted to vote as well. Given the conflicting information and the fact that Grace is a potential Poisoner according to Eve's Investigator claim, I will join the vote to reach the threshold.
🧠
I need to defend myself and point out the logical inconsistency in the other claims to avoid being executed.
🧠
Lock in Grace execution and frame the conflict as Grace-driven misinformation, buying cover for Frank and making tomorrow a drunk or poison debate.
🧠
I have already raised my hand to vote for Grace, and the vote is currently in progress with enough votes to reach the threshold. I will wait for the Storyteller to conclude the vote.
🧠
I have already raised my hand to vote for Grace, and the vote is currently in progress with enough votes to pass. I will wait for the storyteller to conclude the vote.
🧠
I have already raised my hand to vote for Grace, and there are enough votes to reach the threshold. I will wait for the voting process to conclude.
🧠
I have already raised my hand to vote for Grace. I will wait for the voting process to conclude. Grace's Librarian claim is at the center of several contradictions, and executing her will provide clarity on the validity of the Alice/Bob/Grace cluster.
🧠
Lock in the vote on Grace and frame it as the best info-gain execution while keeping suspicion off me and protecting Heidi if she is implicated.
🧠
I have already raised my hand to vote for Grace, following my master Alice's lead as per my Butler ability. I will now wait for the voting process to conclude.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with a high vote count. I need to shift suspicion onto Heidi, who I believe is the actual evil player in Eve's Investigator pair, especially since her Washerwoman claim conflicts with my Librarian info.
🧠
Prevent a late counter-nomination on me, keep Grace as the execution, and frame her push as panic or deflection so town wastes less time hunting Frank.
🧠
I want to reinforce the current execution of Grace while acknowledging the possibility that Heidi is the actual Minion, keeping the focus on the Investigator ping.
🧠
Support the current execution of Grace to gain information and move the game forward, while acknowledging the potential for Heidi to be the actual evil player.
🧠
I want to see Grace executed so I can use my Undertaker ability tonight to confirm her role.
🧠
I want to reveal my role as Virgin to offer a mechanical test. This can confirm me and the nominator as good, which is more reliable than the conflicting info from Grace, Heidi, and Eve.
🧠
Lock in Grace execution and prevent a late Virgin test or pivot onto Heidi, preserving my minion and keeping town confused into Night 1.
🧠
I want to address Alice's Virgin claim and offer myself as a test subject while highlighting the risk of double-executing good players.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Prevent a Virgin confirmation chain tomorrow and create cover for a failed Virgin trigger, keeping town in contradictions while protecting Frank.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the biggest future confirmation risk. Killing her removes the Virgin test axis and potentially a strong info role, while keeping the town’s contradictions unresolved so they misexecute again.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Undertaker. You learn that Grace was the Librarian.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Heidi as my master for tomorrow. Since Alice is dead and Grace (who claimed Librarian and saw me as Butler) was executed, I need to follow someone whose alignment I can test through their voting patterns. Heidi is in a double-claim conflict with Charlie, so monitoring her votes will help me determine if she is acting in the town's interest or pushing an evil agenda.
πŸ“œ
Storyteller
β†’
Bob
You chose Heidi to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with Heidi to focus the day on executing Eve or Charlie, using the double Washerwoman mess to keep heat off me and prevent solid good confirmations.
🧠
I need to share my Undertaker info with a trusted player to start piecing together why Grace (the Librarian) registered as a Minion to Eve. Charlie is my neighbor and his Washerwoman claim on Eve seems plausible, so he's a good first contact.
🧠
I am dead and cannot nominate. I need to listen to the living players to see how they react to my death and the information from Grace's execution before I use my ghost vote or influence the town.
🧠
I am dead and it is early in the day. I need to see how the living players react to Alice's death and the conflicting information before I use my ghost vote or speak up.
🧠
Build a voting bloc away from Frank by feeding David and Bob a consistent narrative: my Washerwoman is real, Charlie/Eve are the contradictions, and Grace death proved Eve chain is bad.
🧠
I need to share my Washerwoman info with David since he's the Undertaker and has confirmed Grace was good. This helps us narrow down if Eve is evil or just misinformed.
🧠
I want to gather information from Bob about his private conversation with Heidi, especially since Alice (who supported Grace) is dead and Heidi is my remaining Poisoner suspect.
🧠
I want to build trust with Eve by sharing what Heidi said, while also subtly confirming my true role (Butler) to see how she reacts. Since Grace (who claimed I was Butler) is dead and was Eve's 'Poisoner' ping, I need to figure out if Eve is a reliable Investigator or a Minion who got a good player executed.
🧠
Bob is swingy and will influence nominations. Plant doubt on Eve and Charlie conflict, frame Eve as responsible for mis-executing Grace, and steer execution away from Heidi.
🧠
I want to coordinate with Charlie to figure out if Heidi is the Poisoner, given that my Undertaker info proves Grace was not a Minion.
🧠
I am dead and it is early in the day. I need to observe the private conversations and wait for the public discussion to start so I can see how the information from Grace's execution is being interpreted.
🧠
I am dead and have no active ability. I need to observe the private conversations and wait for the public phase to see how the living players react to Alice's death and the conflicting information from Day 1.
🧠
Pull Bob onto my story as likely Fortune Teller, discredit Eve and the double Washerwoman, and set up votes onto Eve or Charlie instead of me or Frank.
🧠
I want to coordinate with David (the Undertaker) to narrow down the evil team. Since he knows Grace's true role, we can deduce if Eve's info was reliable or if Heidi is the likely Minion.
🧠
Confirm Bob's role and align on Heidi being the likely Poisoner based on my Investigator info and Grace's correct Librarian ping.
🧠
I need to reveal my true role to a trusted player to build a logic chain against Heidi. Since Heidi's claim about me is false, she is likely evil. Frank seems to be looking for a clear direction.
🧠
Keep Bob from hard-locking onto Heidi (our minion) by reframing Heidi as possibly drunked/poisoned and pushing a clean execution on Eve or Charlie to preserve the demon team.
🧠
I want to coordinate with Charlie to build a case against Heidi based on my Undertaker info and his Washerwoman info.
🧠
I want to establish a private line of communication with Bob, who has been central to many claims, and clarify that Heidi's information about me was incorrect.
🧠
I need to verify the Librarian info I received on Night 0. Since Alice is dead, I need to know if Bob is actually the Butler. If he isn't, my info was wrong (poisoned/drunk) or Alice was lying.
🧠
Steer influential David away from any Frank or Heidi suspicion and toward executing Eve or Charlie, framing it as resolving conflicting claims and failed Investigator chain.
🧠
I want to confirm with David that Heidi is our primary suspect based on the conflicting information and my Washerwoman ping.
🧠
I want to coordinate with Frank to target Heidi, as Bob's confirmation of being the Butler validates Grace's info and points directly to Heidi being the Poisoner from my Night 0 info.
🧠
I need to confirm my role to Alice (who is dead and likely good) to build trust and coordinate. Since Alice was the other person in Grace's Librarian ping, she knows if she's the Butler or not. If she isn't, and I am, Grace's info is solid, which makes Heidi's 'Fortune Teller' claim a lie.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get an execution on a non-Frank target that looks mechanically suspicious, keep the town divided, and protect Frank from being the focus today.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Secure enough votes to execute Eve today, keeping pressure off Frank and maintaining the narrative that Eve’s info chain is unreliable.
🧠
I need to clarify the Butler/Virgin situation and Eve's Investigator claim before deciding whether to use my ghost vote on Eve. Alice's death makes her Virgin claim impossible to verify now.
🧠
I need to reveal my Undertaker information to confirm Grace was the Librarian. This validates Grace's info and puts the focus on Heidi, whose Washerwoman claim (Alice/Bob as Fortune Teller) now directly contradicts the confirmed Librarian info.
🧠
I want to point out the contradiction in Heidi's claim now that David has confirmed Grace was the Librarian. This makes Heidi the primary suspect.
🧠
Defend myself against Heidi's nomination by pointing out the mechanical contradictions in her claim and reinforcing my Investigator information.
🧠
Get Eve executed to protect Heidi and eliminate a strong narrative builder; sets up night kill to remove Undertaker or another info role.
🧠
I want to stop the execution of Eve, who I know is likely the Investigator based on my Washerwoman info, and redirect the town's focus to Heidi, who is the most likely Poisoner.
🧠
I am not voting for Eve because the current evidence points to Heidi being the evil player. My master, Heidi, is voting for Eve, but I believe Eve is the Investigator and Heidi is the Poisoner.
🧠
Keep votes on Eve and inject doubt into the Undertaker and β€˜Bob is definitely Butler’ chain so town does not pivot to executing me or Frank.
🧠
I want to see if Bob finally confirms his role as the Butler and if the town shifts focus to Heidi, as my ghost vote is precious and Eve currently seems more likely to be good based on the emerging logic.
🧠
I will not vote for Eve because the current evidence, including my own Undertaker information, strongly suggests Heidi is the evil player (likely the Poisoner) who framed Grace.
🧠
I am choosing not to vote for Eve because the current evidence strongly suggests she is a good Townsfolk (Investigator) and that Heidi is the actual evil player (Poisoner or Demon).
🧠
I will not vote for myself. I need to let this nomination fail so we can nominate Heidi instead, who is the clear Poisoner based on the current information.
🧠
Secure Eve’s execution today by casting doubt on the Undertaker and the Butler lock, keeping heat off Heidi and preserving evil control.
🧠
I want to prevent the execution of Eve, who I know is the Investigator based on my Washerwoman info and Bob's Butler claim. I need to redirect the town's focus to Heidi, who is the most likely Poisoner.
🧠
Publicly confirm my role as Butler to validate David's Undertaker info and Grace's Librarian info, while explaining why I'm not following my Master's (Heidi's) vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/3).
🧠
Redirect suspicion off me and the Demon by undermining the Undertaker-plus-Butler confirmation chain and pushing the town to execute Charlie as the safer, high-variance elimination.
🧠
I want to point out the logical inconsistency in Heidi's claim now that David has confirmed my role as Librarian and Bob has confirmed he is the Butler. This puts Heidi in a very suspicious position as her Washerwoman claim is now mechanically impossible if we trust David.
🧠
I am nominating Heidi because my Undertaker information mechanically proves her claim is a lie. By confirming Grace was the Librarian, I've validated the Librarian's info that Bob is the Butler, which contradicts Heidi's claim that Bob is the Fortune Teller. This makes Heidi the most likely evil player (Poisoner).
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me by breaking the β€˜UT confirms Librarian confirms Butler’ lock, and offer an alternative suspect so town doesn’t execute the Poisoner scapegoat.
🧠
I am voting for Heidi because the mechanical evidence from my Librarian info, Bob's Butler claim, and David's Undertaker info all point to her lying about her Washerwoman claim.
🧠
I am voting for Heidi because my Undertaker information confirms Grace was the Librarian, which in turn confirms Bob as the Butler. This makes Heidi's Washerwoman claim (Alice/Bob as Fortune Teller) impossible. Heidi is the most logical candidate for the Poisoner or Demon based on the current information chain.
🧠
I am voting for Heidi to reach the execution threshold. Her claim that I or Bob are Fortune Tellers is a confirmed lie because I am the Virgin and Bob is the Butler (confirmed by Grace's Librarian info and David's Undertaker info). Heidi is the most logical candidate for the Poisoner or Demon.
🧠
I am voting for Heidi because my Investigator information, combined with David's Undertaker report and the conflicting claims, strongly indicates she is the Poisoner.
🧠
Do not add my vote so I look cautious and consistent, while planting doubt about the chain and setting up Charlie or Eve as next execution targets after Heidi likely dies anyway.
🧠
I am voting for Heidi because my Washerwoman information confirms Eve is the Investigator, which in turn identifies Heidi as the Poisoner based on Eve's information. David's Undertaker information further supports this by confirming Grace was the Librarian, which validates Bob as the Butler and makes Heidi's claim impossible.
🧠
I am voting for Heidi to reach the execution threshold. Since she is my master for the day, I am mechanically allowed to vote. Her claim that I am a Fortune Teller is a lie, confirming her as evil.
🧠
I am about to be executed; I want to seed doubt in the solve and push town toward executing good players (Charlie/David/Bob) next, protecting Frank.
🧠
I have already raised my hand to vote for Heidi's execution. I am waiting for the voting process to conclude to see if she is executed.
🧠
I have already raised my hand to vote for Heidi, and the vote count is currently sufficient for execution. I will wait for the Storyteller to conclude the vote.
🧠
I am keeping my hand raised to ensure Heidi's execution, as she is the most likely evil candidate based on the current information.
🧠
I want to reinforce the case against Heidi by pointing out the circular logic in her defense (claiming the Undertaker is poisoned when she is the most likely Poisoner) and reminding everyone of my initial Investigator information.
🧠
Heidi is already getting executed without my vote. Staying off keeps me distanced from my minion and preserves credibility for steering tomorrow’s narrative.
🧠
I want to reinforce the logic chain that confirms Heidi as the Poisoner and Eve as the Investigator, countering Frank's skepticism and Heidi's deflection.
🧠
I have already spoken and indicated my intent to vote for Heidi. Since I am the Butler and Heidi is my master, I can only vote if she votes. However, she is the one on the block, and she cannot vote for herself. Wait, as Butler, if my master is the one being nominated, can I vote? The rules state 'you may only vote if they are voting too'. If she is the nominee, she cannot vote. Therefore, I cannot vote for her. I need to clarify this or realize my mistake. Actually, looking at the prompt, I already said 'I am raising my hand'. If the Storyteller allows it, fine, but mechanically I might be restricted. Regardless, the vote is already in progress and I have already 'spoken' my vote. I will wait to see the outcome.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Get someone to nominate Charlie fast and rally enough votes to tie/beat 5, saving me and keeping poison pressure on town while protecting Frank.
🧠
I want to discourage Frank from nominating Charlie, as Heidi is the most logical execution based on the current information chain (Librarian + Undertaker + Butler claims aligning).
🧠
I want to reinforce the case against Heidi and prevent any last-minute distractions or nominations that could save her.
🧠
I want to reinforce the current consensus to execute Heidi by pointing out the multiple pieces of information that contradict her claim, ensuring Frank doesn't get swayed by her last-minute plea.
🧠
I want to ensure Heidi's execution goes through as she is the most likely Poisoner based on my Investigator info and the conflicting claims. Waiting prevents any last-minute nominations that could tie the vote or create chaos.
🧠
Create a competing execution to save Heidi if possible and muddy the confirmed-chain narrative by focusing on the Washerwoman conflict.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my execution by pushing Charlie to at least tie my 5 votes, and keep the Demon safe by prolonging the game and breaking the town’s chain.
🧠
I want to discourage the group from voting for Charlie, as his information aligns with the established logic and Heidi is the most likely evil candidate.
🧠
I will not vote for Charlie because his information aligns with the established logic chain, and executing him would likely waste a day on a good player.
🧠
I want to discourage the town from voting for Charlie. Heidi is the most likely evil player based on the conflicting information from the Librarian (Grace) and Undertaker (David). Charlie's claim is consistent with the established good-team chain.
🧠
I need to convince the town, especially Frank, that nominating and executing Charlie is a mistake and that Heidi is the clear evil candidate based on the overlapping information.
🧠
Get Charlie to at least 5 votes to tie Heidi and prevent Heidi from being executed today, preserving our minion and stalling town’s logic chain.
🧠
I need to defend myself against Frank's nomination and explain why my information is crucial for the good team's logic. I want to discourage others from voting for me so that Heidi remains the primary execution target.
🧠
I want to discourage the town from voting for Charlie, as his information aligns with the established logic that Heidi is the Poisoner.
🧠
Try to persuade enough votes to tie on Charlie, preventing my execution and muddying the confirmation chain around Bob and David.
🧠
I want to prevent the good team from voting for Charlie, as his execution would be a waste of a day and potentially save the evil player, Heidi.
🧠
I will not vote for Charlie to ensure Heidi remains the primary candidate for execution, as my Undertaker information and the collective logic of the town strongly suggest she is the Poisoner.
🧠
I want to prevent a tie and ensure Heidi (the likely Poisoner) is executed by discouraging Bob and Eve from voting for Charlie.
🧠
I will not vote for Charlie to ensure Heidi remains the primary nominee for execution, as my Investigator info and the Undertaker's info both point to her being the Poisoner.
🧠
Convince Bob and Eve to vote, creating a tie at five to save Heidi and preserve evil numbers, while sounding like I want a 'clean test'.
🧠
I need to prevent a tie or my own execution by convincing Bob and Eve not to vote for me, as Heidi is the confirmed Poisoner based on the logic chain.
🧠
I want to publicly state my refusal to vote for Charlie to prevent a tie and ensure Heidi, the suspected Poisoner, is executed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/3).
🧠
I am likely executed; use last words to plant suspicion on Eve/Bob and normalize trusting Frank so town doesn’t pivot onto the Demon.
🧠
Heidi is making a final attempt to sow doubt before her execution. I need to reinforce the logical chain that proves she is lying and that the rest of the group's information is consistent.
🧠
Reiterate the solid info chain that points to Heidi being the Poisoner and Grace being the Librarian, confirming my Undertaker info.
🧠
Reinforce the logic that led to Heidi's execution and encourage the Undertaker to stay focused.
🧠
Reinforce the logic for Heidi's execution and provide a clear path forward for the town before the day ends.
🧠
Lock in an alternative suspect (Eve) before night, so after Heidi’s execution town does not unify and can be steered into mis-executing good players.
🧠
Acknowledge Frank's Empath info and its implications for the next day, while reinforcing the plan to execute Heidi.
🧠
Acknowledge Frank's Empath claim and its implications for the next day's logic.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Remove the strongest mechanical/leadership threat and prevent further Undertaker confirmations, buying confusion and time to reach final two.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill David.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Charlie as my master for tomorrow. Charlie's claim as Washerwoman (identifying me or Eve as Investigator) aligns with my role as Butler and Eve's claim as Investigator. Since I am the Butler, Eve must be the Investigator, which makes Charlie's info likely correct and Charlie likely good. Choosing a likely good player as my master ensures my vote is available when the good team needs it.
πŸ“œ
Storyteller
β†’
Bob
You chose Charlie to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to get Frank's Night 3 Empath information immediately to determine if Eve is good or if we have a Minion/Demon among the survivors.
🧠
I need to inform Charlie that I am following his vote today as the Butler and get his thoughts on the current game state to build trust and gather information.
🧠
Coordinate with Frank to steer today’s execution onto a good player (Eve or Charlie) and avoid any heat landing on Frank, securing the 4-to-2 win path.
🧠
I need to check Frank's Empath result to see if Heidi's death changed the number, which would confirm her as the evil neighbor.
🧠
Lock in Empath story with a believable poison explanation, clear Bob and Eve, and funnel today’s execution onto Charlie instead of me.
🧠
I want to share my logic with Bob, who I've been coordinating with, and see where his head is at regarding Eve now that our Undertaker is dead.
🧠
I want to check if Frank's Empath info has updated now that Heidi is dead. Since I died, I couldn't use my Undertaker ability on Heidi, so I need to rely on other info to confirm her role and the Demon's location.
🧠
I need to get Frank's Night 3 Empath information to confirm if Heidi was indeed the Poisoner and if the evil threat in my neighborhood is gone.
🧠
I want to share Frank's new information with Charlie to see how he reacts, while also reinforcing the good chain we've built. Since I'm dead and out of votes, my role is to facilitate information flow and pressure suspects.
🧠
I need to get Frank's Empath information for Day 3. Since David (the Undertaker) is dead, Frank's information is our most reliable lead to determine if Eve (his neighbor) is the Demon or if the evil is on his other side (which would be me, but I know I'm good).
🧠
Steer living players toward executing Eve or Charlie and away from Frank; one good execution today lets Frank kill tonight and win at two alive.
🧠
I want to confirm Frank's logic and push the focus toward Charlie, who is the most suspicious player left if Frank's Empath info is now a zero.
🧠
Lock Bob and Eve into the solve that Charlie is the only remaining candidate, so they execute Charlie today and I can kill at night for the win.
🧠
I need to defend myself against Grace's suspicion by revealing my Washerwoman info which corroborates Eve's claim and Bob's innocence. This helps narrow down the Demon.
🧠
I need to get Frank's Night 3 Empath result to verify if Heidi was the evil player (Poisoner) and if Eve is good. This is crucial for the process of elimination.
🧠
Confirm Frank's information and align with the confirmed good players (Bob and Frank) to target the remaining suspect, Charlie.
🧠
I want to cross-reference Frank's new information with Charlie's claim to see if they align or if one of them is trapped in a lie. Since I am dead and have no vote, my role is to facilitate the logic for the living players.
🧠
I want to confirm Frank's zero reading and point the suspicion towards Charlie, who is the only remaining player not cleared by Frank's Empath info or previous logic.
🧠
Keep heat off Frank by hard-framing today as an Eve or Charlie execute, using final four urgency and doubt on the Investigator chain.
🧠
I want to confirm Frank's plan and see if the rest of the town is aligning against Charlie based on the new Empath info.
🧠
Reinforce the group’s momentum onto executing Charlie, keep suspicion off me, and set up the win after a night kill.
🧠
I need to clarify my Washerwoman information to Grace and Bob to show why I trust Eve's role, while acknowledging that if Frank's Empath info is a zero, the circle of suspicion narrows to Frank and myself.
🧠
I am waiting for Frank to reveal his Empath information to the group or to me privately. Since I am dead and have already prompted him for information, I need to see his response before taking further action.
🧠
Confirm the plan to execute Charlie based on the Empath's '0' result and my Investigator information.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Lock in a strong push on Charlie as the consensus execute, preventing a scramble that could land on me, and set up a clean win at 3/2.
πŸ“œ
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote to execute Charlie to reach 3 alive and secure a night kill to win, while looking consistent with my Empath zero world.
🧠
Support Frank's nomination of Charlie by reinforcing the logical deduction based on Frank's Empath info and David's Undertaker info.
🧠
I need to point out the danger of the current situation. If I am executed and I am good, and Frank is the Demon, the game might end if he only needs one more vote. I also want to remind Bob and Eve that my information confirms one of them is the Investigator, which aligns with Eve's claim.
🧠
I want to point out the flaw in Charlie's defense and support the case against him, while reinforcing the mechanical world-building based on my confirmed Librarian info.
🧠
I am voting for Charlie because the mechanical evidence (Investigator info, Empath 0, and Librarian confirmation) strongly suggests he is the Demon.
🧠
Do not spend my ghost vote when execution already locked in; preserve it in case Frank gets nominated in final moments or for future leverage.
🧠
I am using my ghost vote to execute Charlie. Based on the information chain, Charlie is the most likely remaining evil player. Frank's Empath '0' (if true) clears Bob and Eve, and since I confirmed Grace was the Librarian, the mechanical evidence points directly to Charlie being the Demon or a Minion.
🧠
Explain my mechanical inability to vote for Charlie due to my Butler restriction, while acknowledging the current vote count.
🧠
Lock in Charlie execution by reinforcing the simple mechanical case and dismissing the Butler voting confusion, so town does not pivot onto me.
🧠
Encourage the voters to maintain their votes to ensure Charlie's execution, as he is the primary suspect and the math supports him being the Demon.
🧠
I need to cast doubt on Frank's Empath claim and highlight that my information also confirms Bob and Eve, making the choice between me and Frank. If I am executed and Frank is the Demon, the game ends.
🧠
I want to reinforce the case against Charlie by pointing out the timing of his claim and how it compares to the confirmed information from my own Librarian role and the Undertaker's confirmation of my role.
🧠
I want to reinforce the logic for executing Charlie and counter his attempt to cast doubt on Frank.
🧠
Secure Charlie’s execution to move to 3 alive with Frank alive, setting up the night kill into final 2 and an evil win.
🧠
I am keeping my hand raised to ensure Charlie is executed. The mechanical solve (Librarian, Investigator, Empath) points to Charlie being the most likely remaining evil player, and executing him is the safest path to victory for the good team.
🧠
Acknowledge the current voting situation and my inability to vote due to my Butler restriction, while maintaining a helpful tone towards the good team's consensus.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in Charlie’s execution and discourage any late nominations that could pivot onto me or create a tie, while sounding like a cautious good player.
🧠
I want to encourage the town to end the day and proceed with Charlie's execution, as the logic strongly points to him being the last evil player.
🧠
I need to cast doubt on Frank's Empath claim and highlight that his 'information' is redundant if my Washerwoman info is true, suggesting he's a Demon mimicking good info to gain trust.
🧠
I want to reinforce the logic for Charlie's execution and point out the timing of his claim compared to Frank's, which makes Frank more believable.
🧠
I want to reinforce the current consensus and ensure Charlie's execution proceeds without last-minute distractions. My Investigator info and Frank's Empath info align perfectly against Charlie being the last potential evil.
🧠
I want Charlie executed to secure Frank’s win. I will argue for closing nominations and frame any new push as desperation or noise.
🧠
I want to reinforce the logic for Charlie's execution and address his late claim, while also preparing the town for the possibility of a final day if the game doesn't end.
🧠
I want to let the nomination on Charlie stand as it is the most logical path to victory for the good team, and I cannot vote for him anyway due to my Butler restriction.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
End the game tonight by reducing to final 2 while keeping myself alive; pick Bob as a clean, low-risk kill.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil