Game Detail

Players

Alice (Empath) Bob (Baron) Charlie (Butler) David (Virgin) Eve (Drunk) Frank (Recluse) Grace (Imp) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good852,43144,299$3.2218
Evil241,37625,032$0.1958

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Bob. Your safe bluffs are: Saint, Fortune Teller, Slayer
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Heidi or Bob is the Soldier.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Bob as master to ensure I can vote tomorrow while gathering info about his alignment.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with my Demon (Grace) to coordinate bluffs and strategy. Informing her of my role (Baron) helps her understand the game state (extra outsiders).
🧠
Reach out to neighbors to gather info and establish trust early.
🧠
Reach out to my master Bob to gather info and share my Butler role privately.
🧠
Coordinate with my Minion (Bob) and establish my bluff as the Fortune Teller while acknowledging his Baron claim and the Recluse claim from Frank.
🧠
Share my Washerwoman info with Frank and gather more info.
🧠
Share my Empath info with both neighbors to gauge reactions and find the evil one.
🧠
Share my Virgin role with neighbors to coordinate nominations and protect my ability.
🧠
I'm good (Mayor), so if Alice's Empath reading of 1 is correct, Bob is evil. Share my role to help Alice trust me.
🧠
I am claiming Fortune Teller to my neighbors, Frank and Eve, to establish my bluff early. Since Frank claimed Recluse, it's a perfect setup for me to 'ping' him later or use him as my 'Red Herring'.
🧠
Coordinate with neighbors, warn Grace I might ping as Demon to her FT checks.
🧠
Respond to David and share my Butler role, coordinate with neighbors.
🧠
Respond to Charlie and David, share my Washerwoman info with them.
🧠
Gather more info from neighbors, share what I know about the claims so far.
🧠
Wait for Bob to respond to our whisper before acting further.
🧠
I need to deflect the suspicion Alice's Empath '1' has placed on me. By claiming Soldier, I provide a reason for the Demon to avoid me and appear as a helpful, sturdy good player. I'm also planting seeds of doubt about the '1' reading by mentioning the Fortune Teller's Red Herring or a Recluse (which I know Frank is claiming).
🧠
Share my suspicion that Bob is more likely evil given his deflection, while keeping Heidi informed.
🧠
Gather Grace's FT info to cross-reference and identify suspicious players before nominations.
🧠
Share my suspicion of Bob publicly with the group to gather more info before nominations.
🧠
I need to deflect Alice's suspicion by offering myself as a 'safe' execution (which wastes a day for good) while simultaneously setting up Grace's (the Demon's) Fortune Teller bluff to gain credibility.
🧠
Wait and gather more info before nominations. I've already shared key info with neighbors. Let the other conversations develop.
🧠
Coordinate with my Minion (Bob) and clarify the conflicting information regarding his role claim to others.
🧠
Get Grace's FT info directly to assess Bob's guilt.
🧠
Get Grace's FT info and consolidate who to nominate.
🧠
Get Grace's N1 FT result before nominations to inform who to nominate.
🧠
Waiting for Grace's FT response before nominations. Already sent whisper, no new action needed this tick.
🧠
Get Grace's FT result before nominations. Key info needed to direct first execution.
🧠
I need to provide a fake Fortune Teller result to maintain my bluff and respond to the pressure from Frank and Eve. I'll give a 'No' result on Heidi and Bob to seem helpful without immediately framing anyone, which buys me time to see how the '1' reading from Alice (Empath) on Heidi/Bob plays out.
🧠
Share my Empath info with Bob and Heidi, lean toward Bob being evil, prepare to go public.
🧠
I need to cast doubt on Alice's Empath info by suggesting alternative mechanical explanations (Poisoner or Recluse) to prevent my immediate execution.
🧠
Agree with David to nominate Frank, coordinate with Bob since he's my master and I need his vote.
🧠
Encourage Alice to go public and push for Bob nomination while gathering Grace's FT info.
🧠
Coordinate with Charlie/Eve to nominate Frank, and alert Grace to share FT result publicly before nominations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share the Outsider count logic publicly to pressure Charlie/David and gather reactions before nominations close.
🧠
Share Grace's FT result publicly and flag the Outsider count issue before David nominates Frank.
🧠
I need to pivot my claim to align with Eve's 'Washerwoman' info to gain trust and cast suspicion on Heidi, while also supporting the Baron theory to explain the extra outsiders I actually created.
🧠
Bob's logic conveniently clears himself using Eve's info. I should point out the flaw and push for nomination.
🧠
Alice's logic is flawed - Eve's Washerwoman result of Heidi/Bob as Soldier doesn't contradict my Mayor claim if Bob is the Soldier. I need to clarify this before Alice nominates Bob wrongly or correctly.
🧠
I need to defend my Minion (Bob) and shift suspicion onto a good player (Heidi) by using my fake Fortune Teller info to 'clear' Bob and cast doubt on Heidi's Mayor claim.
🧠
Nominate Frank as agreed with Charlie/Eve. Frank's Recluse claim is weakest and potentially Baron bluff explaining 3 Outsiders.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Wait to vote with Bob as my Butler master requires.
🧠
Frank nomination is low-priority. I shouldn't vote for Frank yet - need to save execution for Bob or whoever is Demon.
🧠
Vote for Frank as I nominated him. His claim is suspicious and executing him is low-risk.
🧠
I want to discourage the town from executing Frank (who is a good player/Outsider) by framing his helpfulness as a sign of being good, while also subtly supporting the 'Baron' world-view which I created. Keeping Frank alive keeps the Outsider count high and confusing.
🧠
I want to discourage the town from executing Frank (who is likely a real Outsider or at least causing confusion) to keep the focus off my Minion (Bob) and myself, while appearing to use logic.
🧠
Defend myself and cast suspicion on David who nominated me.
🧠
Let the Frank vote fail; not enough evidence and only 1 vote so far. Save my input for more impactful moments.
🧠
Frank isn't my main suspect. Let the vote fail and save pressure for Bob.
🧠
Not enough votes to execute Frank. Wait and observe who votes.
🧠
Reveal my Virgin role to explain my nomination logic and pressure Frank.
🧠
I want to avoid voting for Frank to maintain my 'helpful' persona and because executing a potential Minion (if he were one, though I know he's not) or a confusing Outsider doesn't immediately benefit the evil team more than letting the town's confusion over the Outsider count simmer. Also, as Baron, I know there ARE extra outsiders, so Frank's logic is actually correct, and I can use that to seem 'logical' later.
🧠
Frank vote won't pass. Wait and let it fail, then I can push for Bob nomination if there's another tick.
🧠
Not enough votes forming. Wait and see if vote fails naturally.
🧠
I will wait to see if the town decides to execute Frank. As the Demon, I don't want to be seen as too eager to execute a potential Outsider, especially since my Minion (Bob) is also waiting. If Frank dies, it's one less good player (or a confusing Recluse), but if he lives, the suspicion remains on the Outsider count and the Baron's presence.
🧠
Wait out the vote - Frank execution on Day 1 with weak evidence is risky. Better to gather more info tonight.
🧠
Defend myself, point out only David voted, ask others to hold votes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Clarify Virgin mechanic - ability triggers when I'm nominated, not when I nominate. Address Frank's deflection.
🧠
No time left to nominate. Wait for night to gather more info.
🧠
Phase is ending, no more nominations useful. Wait for night to get N1 Empath reading to confirm Bob or Heidi as evil.
🧠
Share my Washerwoman info clearly to help town reason about Bob vs Heidi before night falls.
🧠
I want to cast doubt on Alice's Empath ping and protect my minion Bob while also keeping Heidi (a potential mis-execution target) in the mix without looking too suspicious. By suggesting Alice might be the evil one, I create a new thread of suspicion for the town to follow.
🧠
Night is coming, nothing more to do. Wait and gather info from night results.
🧠
Summarize my position, note David's aggression, and let night proceed with info gathered.
🧠
I want to reinforce the 'Baron is in play' narrative to explain the high Outsider count (which I caused) while subtly pointing suspicion towards Heidi to protect myself and Grace.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Alice tonight. She is claiming Empath and has already produced a '1' ping that is causing tension between Bob (my Minion) and Heidi. By removing her, I eliminate a recurring information source that could eventually point towards me or confirm Bob's falsified Soldier claim is inconsistent with her future pings. This also prevents her from potentially clarifying her '1' ping tomorrow.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Grace
You chose to kill Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob is widely trusted and keeping him as master maximizes my voting flexibility.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Share my Empath info and suspicion of Bob (Spy) or Heidi with key players to guide Day 2 nominations.
🧠
Gather info from players Alice whispered to, and share my Mayor role to coordinate a no-execution endgame if possible.
🧠
Share my Washerwoman info to help narrow down Bob vs Heidi, and coordinate on nominating Bob.
🧠
Share my Butler role and align with Eve/David/Heidi group to push for Bob nomination.
🧠
Align with group consensus to nominate Bob, share my Virgin status reminder so nominating me is risky.
🧠
Coordinate with my Demon (Grace) now that the Empath (Alice) is dead. I want to confirm our strategy for the day and see if she has any specific targets or needs me to pivot my bluff.
🧠
Gather info on who Alice whispered to and what she said, plus check on Bob's Baron slip implications.
🧠
I need to address Frank's suspicion of Bob while maintaining my Fortune Teller bluff. By pointing out the conflict between Eve's info and Bob's 'slip', I create doubt about Bob's role without confirming he's evil, while shifting focus back to Heidi as the potential Demon Alice pinged.
🧠
Coordinate with my Demon (Grace) to align our strategy for Day 2, focusing on maintaining my Soldier bluff and framing Heidi.
🧠
Reinforce Bob nomination with Eve and others before nomination phase.
🧠
Confirm plan to nominate Bob, note Bob-Grace coordination to group.
🧠
Gather info from Eve about Alice's whisper to narrow down Imp suspect before nominations.
🧠
Share Alice's whisper with Frank/Grace to align everyone on Bob nomination.
🧠
Wait for nomination phase to nominate Bob. No new info to share right now.
🧠
I need to discourage Eve from nominating my Minion (Bob) while maintaining my cover as the Fortune Teller. I'm casting doubt on the 'Heidi is Imp' theory by pointing out it contradicts my own (fake) info, which makes me look like a cautious Good player.
🧠
Confirm with Charlie/David/Eve that we nominate Bob today, and watch Grace's vote.
🧠
Coordinate with Eve and Grace to nominate Heidi as most likely Imp candidate today.
🧠
Coordinate with my Demon (Grace) to align our strategy for the day and night, while reinforcing my Soldier bluff and the Baron narrative.
🧠
Encourage someone to nominate Bob since nominations are opening soon.
🧠
Nominations open next tick. I'll wait now since I can't nominate via whisper - nominations happen in the nomination phase.
🧠
Urge Eve or David to nominate Bob since Charlie can't vote against his master.
🧠
I want to steer the conversation towards Heidi to protect myself and my minion Bob, while appearing to cooperate with Frank and Eve's logic. By suggesting I might be the Drunk, I create a safety net for my 'No' result if Heidi is eventually executed and found to be evil (though she isn't).
🧠
Nomination phase is next. I've already urged the group to nominate Bob. Wait and preserve ghost vote for the nomination.
🧠
Nominations open next tick. I should nominate Bob. Waiting now to let nominations open, then I'll nominate.
🧠
I need to reinforce the narrative that Heidi is the evil player from Alice's ping. By agreeing with Grace (the Demon) in a group whisper with Frank and Eve, I build consensus and push the blame away from myself.
🧠
Align Eve and Grace on nominating Heidi as the Imp today.
🧠
Nomination phase is next. I've already shared my info. Saving ghost vote for Bob nomination.
🧠
Nominations open now - I've already coordinated. Wait for Eve or David to nominate Bob.
🧠
Encourage Eve to nominate Bob since Charlie can't vote against Bob and I want to preserve my Virgin ability for defense.
🧠
I am solidifying the plan to nominate Heidi. By acknowledging the possibility of being the Drunk or Heidi being the Recluse, I provide 'outs' for why my Fortune Teller 'No' might be wrong, while still pushing the execution of a good player (Heidi). This keeps the heat off me and my minion Bob.
🧠
Urge Eve or David to nominate Bob immediately since nominations are opening and I can't vote against my master.
🧠
Nominate Bob as the most suspicious evil player. Charlie can't vote against Bob, so I need to act.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am publicly agreeing with Grace's (the Demon's) plan to target Heidi (a good player) to shift suspicion away from ourselves and utilize the '1' ping from the dead Empath (Alice) to our advantage.
🧠
Mechanically Heidi is most likely the Imp. Bob's Baron slip + Alice's Empath '1' + Grace's FT all converge on Heidi=Demon.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Unsure - Bob evidence is strong but Frank nominated Heidi. Let me not vote for Heidi since our plan was Bob, and Frank nominating Heidi is suspicious redirection.
🧠
Warn against voting Heidi, push for Bob nomination instead. I can't vote against Bob as Butler.
🧠
Defend myself, remind everyone of the evidence against Bob/Grace, and urge no votes on me.
🧠
Don't waste ghost vote on Heidi. Save it for Bob or Grace. Heidi=Mayor claim + Bob's Baron slip points away from Heidi being Demon.
🧠
Vote Heidi as best Demon candidate based on mechanical evidence.
🧠
I need to deflect the 'Baron slip' accusation and reinforce the narrative that Heidi is the evil one from Alice's Empath ping. By doubling down on my Soldier claim and framing the slip as a hypothetical explanation, I aim to create enough doubt to get Heidi executed.
🧠
Not voting Heidi - I believe Bob is the Minion and Heidi may be innocent Mayor. Withhold vote.
🧠
I need to support the nomination of Heidi to deflect suspicion from myself and my minion Bob. By doubling down on my Fortune Teller claim and framing the choice as Heidi being the evil one from Alice's '1' ping, I can hopefully secure her execution.
🧠
I need to support the nomination of Heidi to divert suspicion from my Demon, Grace, and myself. By voting with Grace and Frank, I help create a majority for an execution that doesn't target the evil team.
🧠
I am raising my hand to vote for Heidi to secure her execution. As the Imp, getting a good player (especially one claiming Mayor) executed is a major win. It also aligns with my bluffed Fortune Teller info and the narrative I've built with my Minion, Bob. If Heidi dies, it removes a potential Mayor win condition and keeps the heat off me.
🧠
I cannot vote against Bob (my master). Voting Heidi risks executing the Mayor. I should not raise my hand here.
🧠
Don't vote Heidi. Let this nomination fail. We need to nominate Bob next tick or tomorrow.
🧠
Encourage Eve, David, or Charlie to vote Heidi to reach 4 votes needed for execution.
🧠
Save ghost vote for Bob. Current vote on Heidi is risky—Bob's slip suggests he's the Minion/evil, not Heidi as Imp.
🧠
Not enough evidence to vote Heidi. Bob's Baron slip is suspicious. I'll wait this vote out and nominate Bob next tick if possible.
🧠
Convince Charlie, David, Eve not to vote me.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (3/4).
🧠
To reinforce my Soldier bluff and double down on the narrative that Heidi is the evil one from Alice's Empath ping, while dismissing my 'Baron slip' as a rhetorical explanation.
🧠
Nominate Bob since he slipped 'As Baron' and is suspicious. If Bob=Baron, he's a Minion and worth executing to weaken evil.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I cannot vote Bob since he is my Butler master. Wait and observe.
🧠
I need to defend myself against the nomination by doubling down on my Soldier bluff and framing the 'Baron slip' as a rhetorical device, while redirecting suspicion back to Heidi.
🧠
Save ghost vote for final day when it matters most. Bob is suspicious but I want to see if enough votes come in naturally.
🧠
I will wait to see if the town reaches the 4-vote threshold for Bob's execution. As the Demon, I want to avoid voting for my Minion unless it's absolutely necessary to maintain my cover, especially since I've already established a 'No' result on him as a Fortune Teller.
🧠
Vote to execute Bob - he's the evil Minion (Baron) based on his slip and Alice's Empath data.
🧠
Bob's Baron slip is suspicious. My Washerwoman info says Heidi or Bob is Soldier - if Bob is Baron/evil, Heidi is the Soldier. Vote Bob.
🧠
Vote Bob - his Baron slip is real evidence, and removing a Minion helps good team even if not the Demon.
🧠
Not enough info to confidently vote Bob. Heidi failed. Let night play out to get more info.
🧠
Urge David or Charlie to vote Bob - we have 3 votes and need 4.
🧠
Urge David and Charlie to vote Bob - we have 3 votes and need 4.
🧠
I need to prevent my own execution by reinforcing my Soldier bluff and casting doubt on the 'Baron slip' narrative. I want to convince David or Charlie that executing me is a mistake that helps the evil team.
🧠
Use my ghost vote on Bob - his Baron slip and coordination with Grace/Frank make him the most suspicious. This is my only vote.
🧠
I already voted yes on Bob. Wait to see if Charlie/David push us to 4 votes needed.
🧠
I will wait to see if the town executes Bob. As the Demon, I want to avoid drawing attention to myself while my Minion is under fire. If Bob is executed, it confirms the town's suspicion of him and potentially clears me as the 'Fortune Teller' who pinged him and Heidi as 'No' (though Alice's '1' ping contradicts this, Bob's 'Baron slip' is the primary driver here). If he survives, I can continue to push the narrative that Heidi is the evil one.
🧠
I cannot vote on Bob due to Butler constraint (Bob is my master and not voting himself). Wait is my only option.
🧠
Not enough certainty to vote Bob. The slip could be hypothetical. Wait and see if vote passes without me.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to discourage further votes and create doubt about my execution by highlighting the waste of a ghost vote and doubling down on my Soldier bluff.
🧠
I need to distance myself from Bob while maintaining my Fortune Teller bluff. By questioning his 'slip' publicly, I appear to be a good player following the town's logic, even though Bob is my Minion. I want to see if anyone else will nominate to potentially save Bob or if the town is set on this execution.
🧠
Bob is already on the block with 4 votes. No need to act - let the execution proceed.
🧠
Bob is on the block with 4 votes. Let nominations close to execute him.
🧠
Bob is on the block with 4 votes and will be executed. I couldn't vote (Bob is my master). Let the execution proceed.
🧠
Bob is on the block with 4 votes and nominations are closing. No action needed - let the execution proceed.
🧠
Bob is on the block with 4 votes, nominations closing. No action needed from me.
🧠
Bob is on the block with enough votes. No need to speak - let the execution proceed.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
David is the most trusted player and a social leader. Removing him disrupts the good team's coordination and eliminates a potential Virgin or other powerful Townsfolk. This also sets up a future frame on Frank (Recluse) using my Fortune Teller bluff.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Eve as master since she's been reliable and I'll need to vote Heidi on final day.
📜
Storyteller
Charlie
You chose Eve to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Gather info from Charlie/Eve to narrow down Frank vs Grace as Demon before nominations.
🧠
Share my read as dead Virgin to help remaining good players focus on Frank or Grace as most suspicious.
🧠
Coordinate with Heidi and Eve to decide Frank vs Grace execution before nomination phase.
🧠
Gather info on who died and current suspicions before nominations.
🧠
I need to establish a strong fake claim with Frank (the 'Recluse') to build trust and steer suspicion toward Charlie or Eve. By claiming a 'Yes' on them, I create a mechanical reason to execute one of them.
🧠
Share my suspicion about Frank as Demon candidate to help town execute correctly on final day.
🧠
Check in with my Demon (Grace) to coordinate our strategy for the day and see what information she's gathered from the other players' whispers.
🧠
Share my Washerwoman info and reasoning to help coordinate the execution of Frank or Grace today.
🧠
I need to coordinate with my Demon, Grace, to see who the town is targeting and how I can best use my remaining influence (ghost vote and social manipulation) to protect her.
🧠
Coordinate with my Minion (Bob) to ensure we are on the same page regarding the day's execution target and my current bluff.
🧠
Wait to see if more info emerges before nomination phase. Consensus seems to be Frank or Grace as Imp.
🧠
Align with Eve and Heidi to execute Frank today. I can vote if Eve votes.
🧠
Share Grace's info with Charlie to gauge reaction and figure out if Charlie or Eve is the Demon.
🧠
Confirm plan to nominate Frank with Charlie and Eve. We have majority if Eve votes and Charlie follows.
🧠
Push Charlie, Eve, Heidi to nominate Frank or Grace before nominations open.
🧠
I'm dead with no ghost vote left. Wait for nominations to proceed.
🧠
Nominations open next tick. I'll wait and then nominate Frank when nominations open.
🧠
Warn about Frank's claim that Grace pinged Charlie/Eve as Demon - this is likely misdirection. Confirm we execute Frank.
🧠
Nominations open next tick. I've already coordinated with Eve and Heidi. Waiting for nominations to open to vote Frank.
🧠
I need to establish my Fortune Teller claim with the dead players and Eve to create a 'Yes' ping on Charlie or Eve. This creates conflict between the remaining good players and diverts attention from me. Alice is a confirmed good ghost, so gaining her trust is vital.
🧠
Confirm Grace's info and push for Charlie nomination since he's been deflecting onto Grace, classic Demon behavior.
🧠
Gather Charlie's reasoning to decide between Charlie/Eve as the Demon target for today's execution.
🧠
Confirm coordination with the Demon (Grace) to target Frank (the Recluse claim) and support her Fortune Teller bluff.
🧠
I've already urged nominations. Waiting for nominations phase to open - no more whispers needed, conserve ghost vote for final day.
🧠
I am waiting to see how the public discussion develops and how Grace's Fortune Teller claim is received before I intervene or use my ghost vote.
🧠
Defend myself and keep coalition focused on Frank nomination.
🧠
Publicly align with executing Frank, confirm I'll vote so Charlie(Butler) can vote too.
🧠
Eve's logic about Frank skewing is wrong—Frank wasn't in the check. Grace's FT Yes on Charlie/Eve is solid. Charlie is more suspicious given deflection behavior.
🧠
I need to solidify the frame on Charlie by agreeing with Alice's logic. By focusing on Charlie (who is likely good), I divert attention from myself and Frank (who is a potential scapegoat or just a confused good player). This builds trust with Alice and Eve.
🧠
Waiting for nomination phase to nominate Frank as the Imp.
🧠
Urge Heidi and Charlie to nominate Frank or Grace before nominations close.
🧠
Warn Heidi that Charlie is trying to get me executed to protect the Demon. Charlie or Eve is the Demon per Grace's FT. We must execute Charlie or Eve today.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge living players to nominate Frank or Grace before nominations close.
🧠
Urge living players to nominate Charlie before time runs out.
🧠
I am publicly claiming my Fortune Teller 'Yes' ping on Charlie to frame him as the Demon, leveraging Alice's ghost support and Eve's confirmed good status to make the case undeniable.
🧠
Grace's FT + Washerwoman confirmation points to Charlie as Demon. Nominate Charlie now before time runs out.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself clearly - I'm Butler, not Demon. Grace's FT result could be Recluse-skewed by Frank or poisoned. Don't let them execute me.
🧠
Grace's FT Yes on Charlie/Eve is solid. I'm confirmed good. Charlie is the Demon. Vote to execute.
🧠
Grace's FT YES on Charlie+Eve, with Eve confirmed good, strongly points to Charlie as Demon. Using ghost vote now.
🧠
Vote to execute Charlie - Grace's FT YES on Charlie+Eve, Eve confirmed good, my Recluse doesn't affect a check I'm not in.
🧠
I will use my ghost vote to help execute Charlie. This secures a majority and puts a good player on the block, protecting my Demon, Grace. Charlie's Butler claim is weak, and Frank's Recluse claim provides a perfect cover for why Grace (the 'Fortune Teller') might have gotten a 'Yes' ping. By following the 'good' team's current momentum against Charlie, I appear to be a helpful ghost while actually removing a good player.
🧠
Charlie's point about Recluse skewing FT is valid. Frank=Recluse would cause Grace's FT to ping YES. I should not vote for Charlie - Frank is more suspicious as Imp.
🧠
I need to ensure Charlie is executed to solidify my cover as the Fortune Teller and remove a good player. Since I am the Demon and Charlie is on the block with enough votes potentially, adding my vote ensures the execution goes through, especially since I've framed him with my fake 'Yes' ping.
🧠
Reinforce the vote—Charlie is the Demon. Frank wasn't in Grace's check so Recluse can't skew it.
🧠
Make final plea - point out I'm Butler with no kill ability, and that executing me loses the game if Frank is Imp.
🧠
Votes are already cast. No need to speak further; let the execution proceed.
🧠
I already raised my hand to vote for Charlie. No need to speak again - just wait for the vote to resolve.
🧠
I already voted. Just wait for the vote to resolve.
🧠
I need to counter Charlie's mechanical argument about the Recluse to ensure his execution goes through. By siding with Alice (a dead 'good' player), I maintain my cover as a helpful Fortune Teller.
🧠
I have already raised my hand to vote for Charlie. I need to maintain my vote to ensure the execution of a good player and protect my Demon, Grace. Alice's logic is helping our cause, so I will wait for the vote to conclude.
🧠
Vote to execute Charlie - the evidence points strongly to Charlie as Demon. As Mayor, if we don't execute now we risk losing.
🧠
My hand is already raised, just wait for vote to conclude.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Charlie is on the block with 6 votes. Nothing more to do - wait for execution.
🧠
Reinforce the logic that Charlie is the Demon to ensure his execution and protect Grace (the real Demon).
🧠
Charlie is on the block with 6 votes. No need to act - let execution proceed.
🧠
Charlie is on the block with 6 votes, which is a majority. I want this execution to go through to eliminate a good player and move the game toward the final day. Nominating anyone else would risk splitting the vote or saving Charlie. I will wait for the day to end.
🧠
Charlie has 6 votes and will be executed. No need to act further.
🧠
Make one final plea focusing on Frank as Imp - if I die, good team loses if Frank is Imp. Point out Frank nominated me which is suspicious.
🧠
Charlie is on the block with 6 votes. Nothing more to add. Let nominations close and execute Charlie.
🧠
Charlie has 6 votes and will be executed. No need to speak - let it proceed.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
I am killing Eve tonight to remove the Washerwoman who confirmed Bob (my Minion) as the Soldier. With Bob dead and confirmed as evil, Eve's confirmation of him makes her a reliable source of information for the town, and her death reduces the number of living players to 3 (Frank, Heidi, and myself), putting me in a strong position to win the game tomorrow.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Figure out who between Grace and Heidi is the Imp before nominations.
🧠
I need to frame Heidi as the Demon to win the game. By claiming a '0' result on Frank and Heidi, and knowing Bob (Minion) is dead, I can argue that since Frank is 'clean' in my check, Heidi must be the Demon (or I'm the 'Red Herring' and she's the Demon).
🧠
Reveal I'm Mayor - if no execution today with 3 alive, good wins. Frank needs to know this to avoid executing me.
🧠
Warn Grace and Heidi that Frank is most likely the Demon and they must execute him today.
🧠
Warn Grace and Heidi that Frank is most likely the Imp based on all evidence.
🧠
To encourage my Demon (Grace) and confirm that I am still supporting her from the sidelines, while acknowledging my lack of a vote.
🧠
Urge Grace and Heidi to execute Frank as the Imp before it's too late.
🧠
Advise Grace and Heidi to execute Frank as most suspicious remaining player.
🧠
I need to convince Frank that Heidi is the Demon. Since Alice's Empath read (Bob/Heidi = 1) and Bob being evil suggests Heidi is good, I need to cast doubt on that or suggest Heidi is the Imp who survived. By claiming my FT N3 check on Frank/Heidi was 0, I'm 'clearing' Frank to gain his trust, then pointing the finger at Heidi as the only remaining possibility if I am 'certain' of my own role.
🧠
I need to check in with my Demon to see how the final day is progressing and offer tactical advice based on the remaining players' claims.
🧠
Grace's FT N3 got 0 on me+Heidi. I'm Recluse and didn't register. Heidi claiming Mayor wants us to skip execution - classic Imp move. Must nominate Heidi.
🧠
I've already whispered my case. Wait for nominations to proceed - Frank must be executed today.
🧠
I've already whispered my recommendation. Wait to see if Grace/Heidi act on it before nominations.
🧠
I've already whispered my info. Nothing more I can do as dead with no ghost vote. Wait for nominations.
🧠
Convince Grace not to execute me - Mayor win condition means skipping execution with 3 alive wins for good. Frank is pushing to execute me to prevent this.
🧠
I've already communicated my key info. Wait for nominations to use my ghost vote on Frank.
🧠
To provide tactical support to my Demon (Grace) during the final day by identifying the best target for misdirection and offering to corroborate any false claims she makes.
🧠
Already whispered my case. Waiting for nominations to open so Grace/Heidi can execute Frank.
🧠
I'm dead with no ghost vote left. Nothing more I can do but wait for the nomination phase.
🧠
Already communicated my ghost vote intent. Waiting for nomination phase to vote on Frank.
🧠
I need to sow doubt in Heidi's mind about Frank while appearing to consider her Mayor claim. By suggesting I might be the Drunk, I invalidate my own '0' reading that 'cleared' them, keeping the suspicion on Frank alive.
🧠
I've already shared my info. Nothing more to add as dead player with no ghost vote. Wait for Grace/Heidi to nominate Frank.
🧠
Convince Grace not to nominate anyone. Mayor win condition: 3 alive, no execution = good wins. This is our best path.
🧠
Convince Grace to nominate/execute Heidi. Mayor win condition only works if good - if Heidi is Imp, skipping execution loses.
🧠
I've already whispered my key info. Waiting for nominations to proceed. Frank is the prime suspect.
🧠
I need to coordinate with my Demon, Grace, to ensure we secure the final win. Since I am dead and have no vote, my role is purely to provide support and help her craft a winning narrative.
🧠
Nothing more to add - already whispered my recommendation. Wait for nominations.
🧠
Wait and hope Grace doesn't nominate. Mayor win triggers if no execution with 3 alive. Already whispered to Grace twice urging no execution.
🧠
Final push to Grace and Heidi to execute Frank before nominations close.
🧠
Already whispered and used ghost vote. Waiting for nominations to proceed.
🧠
I've already whispered to Grace urging Heidi execution. Waiting for nominations phase to begin.
🧠
I need to coordinate with my Minion, Bob, to ensure we focus our efforts on executing one of the remaining good players (Heidi or Frank). Since Heidi is claiming Mayor and pushing for no execution, she is a dangerous target who could end the game if the town agrees to wait. Framing her as the Demon trying to steal a win is the best play.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to publicly support Grace's narrative to pressure Frank into voting for Heidi. By framing the Mayor claim as a 'Demon safety net,' I can make Heidi look like the bigger threat.
🧠
Urge living players to nominate and execute Frank today. Dead, can't nominate myself, must influence.
🧠
Remind Grace that Mayor win is automatic with 3 alive and no execution. This is our guaranteed win - no risk needed.
🧠
If Heidi is truly Mayor, no execution wins for good. But if Heidi is Imp, no execution loses. Grace must decide. I should note the risk but lean toward trusting Mayor claim.
🧠
I want to cast doubt on Heidi's Mayor claim while appearing 'undecided' to maintain my cover as a good player. This sets the stage for a potential nomination later in the day.
🧠
My Washerwoman info says Heidi or Bob=Soldier. Bob=Baron(evil). So Heidi IS the Soldier—she's confirmed good. Frank=Imp.
🧠
Eve's Washerwoman claim conflicts - Heidi can't be both Soldier and Mayor. Eve's ghost claim may be Imp-influenced misinformation. Grace must nominate Heidi.
🧠
Push Grace to NOT nominate—if Heidi is Mayor, no execution wins for good. Frank is trying to get Heidi executed, classic Imp move.
🧠
I need to pivot my suspicion towards Frank to align with the 'confirmed' good players (Alice and Eve) and secure a win by executing a good player. Since they are vouching for Heidi, nominating Frank is the most logical 'good' play for me to make as a 'trusted' Fortune Teller.
🧠
Encourage Grace not to nominate anyone - Mayor win is guaranteed with 3 alive and no execution.
🧠
Point out that Alice's Empath read of '1' on Bob/Heidi could be explained by me (Recluse) registering as evil to a neighbor, not proving Heidi good.
🧠
Eve's Washerwoman+Alice's Empath both confirm Heidi is good. Grace should NOT nominate. Mayor win is real.
🧠
Support Grace nominating Frank, clarify the role conflict isn't actually a conflict—Heidi is confirmed good by two sources.
🧠
I've already spoken. Grace is leaning toward nominating Frank. Let the living players decide - no need to repeat myself.
🧠
I need to sow doubt about Heidi's 'confirmed good' status by highlighting the role conflict between the Washerwoman's 'Soldier' ping and Heidi's 'Mayor' claim, while also reminding everyone that Alice's Empath '1' is already accounted for by my own evil alignment.
🧠
Grace is nominating Frank (the Imp) or letting day end for Mayor win. Either way good wins. No need to speak further.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
🏁

Game Over

Mayor Win
Winner: Good