Game Detail

Players

Alice (Imp) Bob (Chef) Charlie (Drunk) David (Butler) Eve (Mayor) Frank (Baron) Grace (Recluse) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil309,26426,145$2.1999
Good620,802458,750$1.9229

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Frank. Your safe bluffs are: Soldier, Undertaker, Saint
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
At night zero with no info, pick a player to master so I can start planning votes to support good team executions. This nullifies my outsider downside by aligning with likely good players and progresses info gathering.
📜
Storyteller
David
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Initiate private conversation with neighbor to start information gathering and alliance building as Mayor, without revealing role yet, to help identify the Demon over time.
🧠
Whispering to Alice starts building alliances with my neighbor, shares my key Chef info privately without revealing role yet, and helps confirm if the evil pair involves her or not to outsmart the evils early.
🧠
Waiting allows observing more private conversations and player movements to gather information without revealing anything myself. This helps identify potential evil pairs or suspicious behaviors before nominations on day 1.
🧠
Whispering to neighbor Grace early builds secret good alliance without revealing role yet. Helps identify trustworthy players for later protection and info sharing to find Demon.
🧠
Engaging with Eve's whisper fosters early alliance or detects evil by her response, advancing good team's info gathering to find the Demon.
🧠
Share my Empath info with Alice to start gathering allies and test reactions. This helps narrow down evil players early and progresses the game by combining information.
🧠
I need to coordinate with my Demon (Alice) immediately. We need to align our bluffs and I should find out what safe bluffs she has. Time is running out before nominations.
🧠
Coordinate with Frank (my Minion) - share what Bob and Charlie told me, align our bluffs. Frank needs to know Charlie might be Empath so he shouldn't claim Empath. I'll claim Washerwoman or Soldier.
🧠
Whispering to my other neighbor Frank to gather initial thoughts and build potential alliance, as Mayor I need info to identify the Demon without revealing my role too soon.
🧠
Share my Chef information with Charlie to build trust and gather his thoughts on possible evil pairs, helping narrow down the Demon and Minion early.
🧠
Waiting allows more information from other whispers to emerge before I engage further, helping me identify potential good allies without risking exposure as the Recluse.
🧠
Waiting after my whisper to Alice lets the group continue sharing info organically. This helps me gather more data on potential evil players before committing to a night protection as Monk, advancing our good team strategy without overexposing.
🧠
Coordinating privately with Alice (my master) helps ensure we can vote together in future days, advancing the good team's goal of finding the Demon without revealing my Butler role too early on day 1.
🧠
Share my Empath info with Bob to test his Chef claim, build alliance, and deduce which neighbor is evil for later elimination of Demon suspects.
🧠
I need to respond to Eve to build trust and establish my Washerwoman bluff. I'll share my 'info' with her to seem cooperative. I also want to subtly direct suspicion away from Alice.
🧠
David claimed Butler and chose me as master - this is incredibly useful. I need to build trust with him and use him as a voting ally. I'll share some 'info' to seem helpful while steering him away from suspecting me or Frank.
🧠
Cross-check Frank's claim with Alice to verify info, form early alliances, and progress towards identifying evil players before nominations.
🧠
Sharing my Chef info with David to test his reaction and see if he aligns with Charlie's claim that he might be evil. This helps narrow suspects for the evil pair and builds potential alliance.
🧠
Build rapport with Heidi who initiated contact, gather her thoughts without revealing my Recluse role yet. This helps identify potential good players for later logic chains and alliance.
🧠
Observing the ongoing whispers without new action to gather passive information on player interactions, helping identify trustworthy allies for later Monk protections and Demon execution.
🧠
Respond to Bob's suspicion by sharing my role claim and suggesting we verify Charlie's Empath info with others to resolve contradiction and narrow suspects.
🧠
Share my Empath info with David to cross-check against Bob's Chef claim. See if David has clues or role info that narrows evil pair or confirms one neighbor evil. Helps build trust or spot lies early on day 1 before nominations.
🧠
I need to coordinate with Alice one more time before nominations. We need to decide who to push for execution today. Also want to make sure Alice knows what I told Eve so our stories align.
🧠
Eve is asking me to confirm my role. I need to confirm I'm the Soldier to align with Frank's Washerwoman claim, building our credibility chain. This also builds trust with Eve.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Sharing my Empath info and Bob's Chef claim publicly will allow the good team to cross-reference and start narrowing suspects early. This builds trust and progresses discussion before night.
🧠
I want to support Charlie's claim and gently push suspicion toward David (a good player) without being too aggressive. I'll confirm Frank's 'Washerwoman' info about me being Soldier to build my credibility publicly.
🧠
Waiting allows more players to share claims and build information before acting, preventing premature nominations on day 1 while staying proactive in gathering data for good team win.
🧠
Sharing my thoughts publicly to build group consensus on suspicions without revealing my Monk role yet, helping narrow down evil players for future nights while encouraging more claims from others.
🧠
Share logic on Charlie's claim and my Chef info publicly to build consensus on suspects like David or Charlie. Help good team narrow down evil without revealing full role yet. Progress discussion before nominations.
🧠
Support the narrative building against David. He's a good player claiming Butler, so executing him helps evil. I need to reinforce the logic chain pointing at him without being too aggressive, which could look suspicious.
🧠
To publicly respond to the claims, add to the discussion on Bob and David suspicion, and indirectly address Alice's private question by sharing my thoughts without revealing my Mayor role yet. This helps build consensus on who to suspect without rushing a nomination on day 1.
🧠
Defend my good alignment publicly by showing how the logic could point to Bob or Charlie being evil instead, encouraging others to share more info to narrow down the Demon without revealing too much too soon.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Charlie ensures the Empath survives to provide another read tomorrow, allowing us to confirm or refute claims about Bob and David, progressing our investigation into the Demon.
📜
Storyteller
Heidi
You chose to protect Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie the Empath. His nightly reads are the most dangerous ability in play - he could eventually get a read that implicates me directly. Removing him also removes the source of the logic chain pointing at David, which helps keep suspicion diffuse.
🛡️
Charlie was protected from a night kill.
📜
Storyteller
Alice
You chose to kill Charlie.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 2 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice is confirmed good Soldier, so choosing her as master lets me vote reliably with good team to execute suspects like Charlie or Bob, turning my Butler restriction into coordinated strength for finding Demon.
📜
Storyteller
David
You chose Alice to be your master.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Whispering reliable night zero info to confirmed good Alice helps verify Bob or David as evil and progresses finding the demon without revealing publicly yet.
🧠
Gather more details from Charlie's Empath claim to build logic on evil players like David, helping narrow Demon suspects without revealing my Recluse role yet.
🧠
Charlie is whispering to me with his Empath info. I should respond sympathetically, reinforce the suspicion on Bob or David, and maintain my alliance with Charlie even though he's dead. This keeps town focused on good players.
🧠
Share my Monk protection on Charlie to build trust, verify his Empath claim, and gather more info on suspects like David to narrow Demon before nominations.
🧠
Whispering to Charlie to verify his Empath information and discuss suspicions on David, helping narrow down the Demon by combining data before nominations.
🧠
Whispering privately to Charlie probes his Empath claim to build logic without revealing my Butler role early. This helps organize good team info, narrow suspects, and progress toward finding the Demon.
🧠
I need to whisper to Alice to coordinate. No one died last night which is very unusual - we need to figure out what happened and align our stories. Everyone is whispering to Charlie so I should also talk to my demon.
🧠
Share my Chef info with Alice who seems confirmed good by Frank to build alliance and get her view on David being evil per Charlie's claim. This helps narrow suspects for Demon.
🧠
Waiting for responses to my whisper to Heidi and other ongoing private conversations. This allows gathering more info from the group without committing to a nomination yet, helping confirm who is good or evil before the final ticks.
🧠
Whispering to Alice to discuss claims and get her take on David as potential evil, to build trust and narrow Demon suspects using logic chains before nominations.
🧠
I need to whisper Frank to coordinate. The no-kill last night is a big problem. We need to figure out who the Monk is, and I need to tell Frank my target was Charlie so we can strategize. Also need to push execution on a good player today.
🧠
Waiting allows others to share more info from whispers, processes new claims like from Eve or Frank, and avoids over-talking while preparing for nominations with better logic on suspects.
🧠
Charlie is receiving many whispers so likely has key info. By asking him privately I can combine data without alerting suspects like David, helping narrow evil candidates for execution while protecting my Mayor identity.
🧠
Resolving the contradiction between Charlie's Empath and my good alignment will help narrow down evil players. Sharing this with Bob can build trust or expose lies, advancing our goal to execute the Demon.
🧠
Coordinate with Alice on strategy: push David execution, speculate on Monk identity so Alice can avoid them tonight. Keep our coordination tight.
🧠
Respond to David's whisper by sharing my full Chef info to build trust and combine info. This helps narrow if David is good or tests if he pushes back, advancing our good team logic before nominations in 2 ticks.
🧠
Verify Heidi's Monk claim and discuss my Empath info to narrow if Bob or David is evil before nominations start. This builds alliance and progresses logic on neighbors.
🧠
Whispering to Charlie to build trust and gather his latest thoughts before nominations. His Empath claim is key to eliminating suspects. This helps organize good team to find Demon without revealing my Recluse role yet.
🧠
Grace seems receptive to the David suspicion and trusts me due to Frank's Washerwoman claim. I should reinforce the David push with her and build alliance so she helps nominate/vote David. This gets us a mislynch today.
🧠
Responding to Charlie builds trust and tests his consistency on Bob's claim. This narrows suspects between Bob and David before nominations, helping good team execute the right evil player.
🧠
Whispering to Frank to verify his Washerwoman claim and see if he has more info on Alice/David being Soldier, helping confirm if David is lying about Butler role and narrow down evil suspects before nominations.
🧠
Waiting allows Alice to respond to my whisper and other players to finish private talks before nominations, giving time to gather reactions and form a consensus on who to execute without rushing into a bad nomination.
🧠
Respond to Eve, reinforce my fake Washerwoman claim, agree David is suspicious, and try to get Eve on board for executing David today. This protects Alice and eliminates a good player.
🧠
Waiting allows other players to share more whispers and info before nominations, giving time to observe who pushes for David execution or defends him.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
My reliable night 0 Empath info implicates one of Bob or David as evil. Public suspicion and Alice's read point to David. Nominating him now executes a likely evil, narrows the Demon, and progresses to night for more info. If wrong, we learn from execution.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Butler claim and point out logic contradictions to prevent my execution and focus suspicion on Charlie as potential evil for the good team to execute later.
🧠
Voting for David to execute based on my reliable Night 0 Empath info pointing to him or Bob as evil, with whispers from Alice, Eve, Heidi supporting suspicion on David. This advances the game toward finding the Demon before final day.
🧠
Voting for David aligns with group suspicion and my whispers with Frank. It helps eliminate a likely evil player to protect good team and progress toward finding the Demon.
🧠
Vote to execute David - he's a good player, so executing him helps evil. It's also consistent with my public stance and Washerwoman bluff. Need 4 votes and we have 2 so far.
🧠
Raising hand to vote for David's execution follows Alice's suggestion and Charlie's Empath lead. This progresses the game by testing claims, helps good team narrow suspects, and avoids another no-execution day.
🧠
Voting for David aligns with public suspicion and Charlie's info pointing to him or Bob as evil. As Monk I want to eliminate likely evil to protect good team, especially since 4 votes already in and execution would narrow suspects.
🧠
Logic shows David must be evil whether Charlie is truthful or not due to the single evil pair constraint and my good alignment. Voting to execute him tests claims and eliminates a likely evil player to find the Demon.
🧠
Vote for David to stay consistent with my stated suspicion and maintain town trust. 6 people already voted so he's dead anyway - not voting would look suspicious and inconsistent with my earlier push against him.
🧠
Do not raise hand to avoid self-execution. Waiting lets vote conclude naturally without my input, hoping majority not reached or logic saves me as good Butler.
🧠
The vote for David has overwhelming support with 7 hands raised. Waiting lets the execution proceed naturally to eliminate a likely evil player based on my reliable Empath information from Night 1.
🧠
Waiting allows the current vote on suspicious David to conclude naturally with majority support. As Mayor, executing potential evil narrows the field without risking my role early.
🧠
I've already raised my hand to vote for David. The vote is going through with overwhelming support (7 votes, only 4 needed). I should just wait and let this execute. David is a good player - perfect outcome for evil team.
🧠
Supporting David's execution tests the key Empath claim from Charlie and potentially eliminates the Demon early, which aligns with good team's goal to find and execute the Demon before final day.
🧠
Support executing David to test claims and narrow suspects, as his Butler story conflicts with Empath and Chef info while Charlie's info points to him or Bob.
🧠
Sharing my Chef information publicly will help clarify if David is evil or not, supporting the current vote while progressing the game towards identifying the Demon.
🧠
David's execution is all but guaranteed with 7 votes (including mine). I should just wait and let it happen. This removes a good player while town thinks they caught evil. Perfect outcome for us.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Charlie creates a new nomination to potentially tie votes or execute a suspicious player instead, helping the good team avoid losing a confirmed good Butler and progress towards finding the Demon.
📜
Storyteller
Voting starts now for Charlie. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Clarify my updated Empath info to confirm both neighbors evil, defend against my nomination, and reinforce executing David to remove an evil player while preventing my own execution with current vote count.
🧠
Point out Charlie's inconsistent Empath claims to create doubt and encourage votes against him to tie or surpass my nomination, preventing my execution as a good player and testing a suspicious claim.
🧠
Waiting avoids voting for Charlie, ensuring David's execution with existing 7 votes. This removes the most suspicious player per group consensus and Empath/Chef info. Charlie's flip is suspicious but David is already on the block; we can deal with Charlie next if needed. Helps good team narrow suspects.
🧠
I should NOT raise my hand to vote for Charlie. David's execution is already secured with 7 votes. Charlie is a good Empath whose execution would also help us, but keeping David on the block is the safer play. Voting for Charlie might look suspicious since I already voted for David.
🧠
Pointing out Charlie's claim flip creates doubt on him without committing to execution, allowing good team to gather more votes or info before night. This progresses logic to identify Demon among suspects like Charlie or Bob.
🧠
I already publicly supported executing David. For Charlie's nomination, I should not raise my hand to vote, letting the focus stay on David who has strong support. This helps test the claims without derailing the current momentum against David.
🧠
Charlie's inconsistent claim makes him highly suspicious. Raising hand votes to execute or tie on him to test and remove potential evil, while David likely executes anyway. This progresses to Night with info on who dies and helps find Demon.
🧠
David is on the block with 7 votes and will be executed. Charlie is being voted on but only Bob has raised hand so far. I should NOT vote for Charlie - David's execution is the best outcome for evil. Let this vote fail and David gets executed.
🧠
Clarify the poisoning on night 0 explains the read change, reinforcing that both Bob and David are evil. This encourages executing David to remove an evil player without losing me, helping good team narrow suspects.
🧠
Point out Charlie's story inconsistency to rally votes for him, aiming for tie to avoid my execution and gather more info tonight. As good team, testing Charlie helps narrow Demon suspects without losing a potential good player.
🧠
Waiting allows the current vote on Charlie to resolve without my input. With only Bob voting so far it likely fails to tie. This ensures David executes as planned to test the suspicious claims and move the game forward for good team.
🧠
I should NOT vote for Charlie. David is already on the block with 7 votes and will be executed when nominations close. Executing David removes a good player, which is great for our evil team. Voting for Charlie (a good player providing info that implicates other good players) would be counterproductive.
🧠
Voting for Charlie creates a potential tie with David's 7 votes, preventing immediate execution of a possibly good player. This tests Charlie's inconsistent Empath claim while gathering more votes and info. Helps narrow down the Demon without risking good team loss on wrong execution.
🧠
Speaking reinforces executing David over tying on Charlie to test the suspicious claims and advance good team's progress towards identifying the Demon.
🧠
Highlighting the logical contradiction in Charlie's flip with my Chef info will convince others to vote for him, aiming for a 7-vote tie to test without executing David yet, allowing us to narrow suspects and execute the real Demon later.
🧠
I want David to be executed. He's a good player and his execution helps evil. I should NOT vote for Charlie because that could tie and prevent David's execution. Let the clock run out with David on the block.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 8 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/8).
🧠
Reinforce executing David as my reliable Night 1 Empath info points to him being evil, helping good team eliminate a threat and progress toward finding the Demon.
🧠
Point out Charlie's inconsistent Empath flip contradicts Bob's Chef info, rally to execute Charlie instead of me to save good player and test claims.
🧠
Support executing David as he is the most suspicious based on contradictions with Chef and Empath info. This progresses towards finding the Demon and helps good team win.
🧠
David's execution is locked in with 7 votes and only 1 tick remaining. Any action I take now risks disrupting this perfect outcome. I should wait and let the phase close, executing the good Butler David.
🧠
Waiting allows the current nomination to close naturally with David's execution, progressing the game to night for new info while I avoid revealing my role or disrupting good team momentum.
🧠
Support executing David as he has majority votes already and his Butler claim conflicts with Empath and Chef info. This removes a likely evil player to help good team narrow down Demon before final day.
🧠
Sharing Chef logic that evils are adjacent helps group narrow suspects for David execution. Supports executing David as likely evil in most consistent worlds.
🧠
David is about to be executed, which is perfect for evil. No need to do anything - just let it happen. The nomination phase is closing and David will be executed. I should stay quiet and let the town execute a good player.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Bob, whose Chef information is crucial for identifying evil pairs, ensures we retain this data even if he is targeted by the Demon. This supports our goal of finding and executing the Demon by keeping reliable information sources alive.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve - she's likely the Monk protecting Charlie, she's been the most active good player organizing executions, and removing her weakens town coordination. If she's Monk, Charlie becomes vulnerable.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 2 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Share my Chef info with Alice who seems trustworthy as Soldier confirmed by Frank. This helps align on possible evil pairs and narrow Demon suspects for nomination phase. Progresses good team info.
🧠
Whispering to my neighbor Heidi gathers fresh info on claims and suspicions to help identify the Demon without revealing my Outsider role yet, progressing the good team's logic.
🧠
Sharing my Empath readings privately with confirmed good Alice to cross-reference info and deduce which neighbor or player is the Demon before nominations start.
🧠
Waiting allows other players to continue sharing information and whispers before I share more as the dead Mayor, progressing the game without overcommitting early on day 3.
🧠
Share my Butler info with Alice my master to confirm her alignment, build trust, and discuss Eve's death to identify Demon suspect like Charlie for upcoming nomination.
🧠
Respond to Bob to build trust. Suggest Charlie might be the Demon or drunk, leveraging Bob's Chef info that conflicts with Charlie's Empath reads. Keep Bob as an ally who won't suspect me.
🧠
I need to coordinate with Alice (my Demon) about today's strategy. Eve died overnight (Alice's kill). We have 6 players alive. I should whisper to Alice to align our plans for who to push for execution today - ideally Bob or Charlie, both good players.
🧠
Respond to Grace's whisper by sharing my Monk role and protections privately to build trust, confirm her alignment, and narrow down Demon suspects before nominations.
🧠
Sharing my Chef info with Frank to cross-verify his Washerwoman claim on Alice being Soldier and build trust or find contradictions in claims. This helps narrow down the evil pair location and identify the Demon before nominations.
🧠
Sharing my Recluse role builds alliance with Heidi who shared Monk info. This narrows suspects to Alice Bob Charlie Frank and pushes for execution of likely Demon while verifying claims.
🧠
Share updated logic with Alice showing Bob and Frank as the evil pair based on my consistent Empath reads. This narrows suspects without poison assumption, helping good team target the Demon.
🧠
Wait allows ongoing whispers to reveal alliances and suspicions among alive players. This gathers more data without committing early, preserving my ghost vote for critical late-game nomination while progressing toward identifying the Demon among the 6 alive.
🧠
Discuss contradictions between Charlie's Empath claims and Bob's Chef info to help identify the evil players and Demon suspect.
🧠
I need to urgently warn Frank that Charlie's Empath reads now point to both Bob AND Frank as evil. We need to coordinate - either push hard for Charlie's execution today or ensure only Bob takes the heat. Frank needs to know he's being targeted.
🧠
Alice warns me Charlie's Empath now fingers me as evil. I need to coordinate with Alice on strategy - push for Charlie's execution or discredit his reads. Responding to Alice with a plan.
🧠
Sharing my Monk role with Grace builds trust alliance since she claims Recluse. Asking her suspicions helps narrow Demon suspects using process of elimination before nominations. This progresses info gathering without revealing to all.
🧠
By whispering my Chef information to Grace, I can check her response for consistency with the 1 evil pair and see if she suspects the same people as me, helping narrow down the Demon for the upcoming nomination phase.
🧠
Waiting allows others to respond to whispers and build consensus before nominations start, ensuring we target the correct player without rushing.
🧠
Waiting allows others to finish whispers and see if Bob or others respond publicly, gathering reactions before the nomination phase to decide who to target as Demon.
🧠
Waiting allows living players to finish private discussions and gather more info without interrupting. As dead Mayor I preserve ghost vote for crucial later vote, observing who coordinates well helps identify good allies and demon suspects.
🧠
To update Alice and Bob on the key contradiction pointing to Charlie being evil, helping the good team decide on execution target.
🧠
I need to coordinate with Frank one final time before nominations. Charlie has correctly identified Frank as evil through Empath reads. We must get Charlie executed. I should also respond to David and Bob to keep building trust and push the anti-Charlie narrative.
🧠
I need to whisper to Bob to build an alliance against Charlie. Bob already distrusts Charlie's Empath reads and Bob's Chef info contradicts Charlie. If I can get Bob to push for Charlie's execution, that protects both Alice and me.
🧠
Whispering to Bob to cross-check his Chef claim and learn his current suspicions after Eve's death. This helps verify if Charlie is the inconsistent liar and Demon, progressing our good team towards nominating the right player before final day.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Revealing my Mayor role now helps team know the win condition and use my ghost vote wisely. Suggest logic on contradictions to narrow Demon suspects before nominations close.
🧠
Since I already spoke to push the contradiction and no one has nominated yet, waiting allows living players to discuss and nominate the most suspicious (likely Charlie) without me repeating myself.
🧠
I need to nominate Charlie. His Empath reads are correctly identifying Frank as evil, and if he lives another night he'll solidify the case against Frank. I have Bob, David, and potentially others who distrust Charlie's info. This is my best chance to eliminate the biggest threat.
🧠
Nominating Charlie to execute him challenges his inconsistent Empath claims that contradict Bob's Chef and Heidi's Monk info. This narrows suspects and helps good team find and kill the Demon before final day.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Share my Empath info publicly to defend myself from execution, contradict Bob's Chef claim, and point suspicion at Bob and Frank as the evils so the good team targets the real Demon.
🧠
Supporting Charlie's execution tests the inconsistent Empath claims against Chef info. As dead Mayor with ghost vote, this narrows suspects to find Demon before final 3 where no execution wins for good.
🧠
Support executing Charlie due to clear Chef-Empath contradiction suggesting he is Drunk or evil. As good ghost with one vote, this progresses toward Demon elimination before night. Aligns with Alice/Grace/Eve suspicions.
🧠
Vote to execute Charlie. He's the biggest threat as Empath - his reads are converging on Frank (my Minion) and could eventually expose me. We already have 2 ghost votes (Eve, David). Need 3 total for majority of 6 alive. My vote plus the ghosts gets us to 3.
🧠
Voting is active on Charlie whom I nominated for contradictions. Waiting allows others to act or complete the vote tally without my input, preserving my ghost vote for later if needed. This helps confirm execution outcome and gather reactions to advance good team's logic.
🧠
Charlie's Empath correctly identifies me as evil. He's the biggest threat to our evil team. We already have 3 votes (Eve, David, Alice). I need to vote to help reach the 3-vote threshold and ensure Charlie is executed today.
🧠
Voting to execute Charlie aligns with multiple players' suspicions and resolves the Chef-Empath contradiction. This narrows suspects for the Demon as good info is shared, helping us find and execute the real evil before only 3 remain.
🧠
Sharing my Monk protection on Bob publicly confirms Eve's death as Demon kill, supports Alice and Grace's push against inconsistent Charlie, helping execute the likely Demon today to progress toward win.
🧠
Defend my role and info publicly to prevent my execution. Highlight Bob's contradiction to shift suspicion onto him as the likely Demon, helping good team execute the right player.
🧠
Share my analysis as dead Mayor to help good team decide on Charlie's execution based on role contradictions, pushing towards executing the true Demon while considering my win condition for final three players.
🧠
I already raised my ghost vote for Charlie as he is the most suspicious due to contradictions with Bob's Chef. With 5 votes in and 3 needed, waiting lets the execution happen naturally to progress the game and narrow suspects for the Demon.
🧠
I already raised my hand to vote for Charlie. The vote count looks very strong - Eve, David, Frank, Bob, and I have all raised hands (5 votes, well over the 3 needed majority). I should just wait and let the vote conclude. Charlie's execution removes the dangerous Empath from the game.
🧠
I nominated Charlie due to his contradictions, so voting yes supports executing a likely evil or Drunk player to progress toward finding the real Demon before final three.
🧠
I already have my hand raised. We have more than enough votes (Eve, David, Alice, me, Bob, Grace = 6 votes, need 3). Charlie will be executed. I should just wait and let this resolve - no need to speak or do anything else.
🧠
Wait for the vote to conclude without changing my support for executing Charlie, allowing the group to reach majority and move to night phase where more info like deaths can confirm the Demon.
🧠
Voting yes for Charlie progresses the game by testing the contradictory claims between Empath and Chef. This helps eliminate the most suspicious player and find the Demon before final 3.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Waiting allows the group to react to my nomination of Bob. This gives time for votes to shift and potentially save me while advancing the goal of eliminating the Demon before final 3.
🧠
Waiting allows living players time to nominate another suspect like Bob or Frank if they agree with my analysis. Prevents rushing execution if Charlie might be good. Progresses toward executing the real Demon.
🧠
Waiting allows the execution of Charlie to proceed without interference, removing a contradictory claim from play. This helps the good team by eliminating a potential liar and moving to night where more info (like from Monk Heidi) can confirm alignments, progressing toward finding the Demon.
🧠
Charlie is on the block with 7 votes and nominations are about to close. This is perfect for evil - Charlie's Empath was correctly reading Frank and me as evil. Let nominations close, Charlie gets executed, then tonight I kill Heidi (the Monk) to remove protection. No need to speak or act - just let it happen.
🧠
Speaking now highlights the claim contradictions to help good players decide if we should push another nomination before Charlie executes and we lose the chance, narrowing Demon suspects logically.
🧠
Charlie is on the block and will be executed. This is ideal for evil - he was correctly reading me and Bob area as evil. No reason to speak or nominate anyone else. Let the clock run out and Charlie dies.
🧠
By speaking I reinforce the execution of Charlie due to clear Chef-Empath contradiction which helps confirm he is not the Demon and narrows the search for the real evil pair to advance our good team win.
🧠
Confirming execution of Charlie eliminates bad info source, advances good team goal of finding Demon by process of elimination. My Monk info supports proceeding with execution as it fits Demon targeting protected player.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Bob's Chef claim has been consistent unlike Charlie's shifting Empath info which led to his execution. Protecting Bob prevents potential Demon kill on a key information holder and narrows suspects to Frank or Alice for tomorrow's execution.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace tonight. Heidi as Monk likely protects Bob again. Grace's role is unknown and she could be a dangerous info role. This sets up a clean path to evil victory: 4 alive tomorrow, execute one good, kill another at night = 2 alive.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Alice
You chose to kill Grace.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with Alice. Grace is dead, 4 alive. If town executes any non-Alice player today, we go to 3, Alice kills at night, 2 remain, evil wins. I need to make sure Alice stays safe and push execution onto Bob or Heidi.
🧠
Sharing my Recluse role with Alice helps her verify good team logic and suspect the demon among Bob, Frank, or Heidi, progressing towards executing the correct one on this day.
🧠
Respond to Grace's whisper to maintain my good reputation and push suspicion on Bob. Grace is dead but can still influence votes with her ghost vote. Getting her on my side to vote Bob is valuable.
🧠
Share logic with Alice to help identify the Demon among Bob, Frank, Heidi since only 4 alive and nominations coming soon. Alice is likely good and trusted.
🧠
Reveal my Mayor role to Alice and discuss suspicions on Bob and Frank based on Charlie's Empath accusation to help narrow down the Demon among the 4 alive before nominations.
🧠
Privately sharing my Chef information with Alice, who appears trustworthy, will help combine data to narrow down the adjacent evil pair and identify the demon without revealing to potential evils publicly.
🧠
Sharing my Empath reads with Alice to help good team narrow suspects for Demon execution before final day.
🧠
Sharing my Monk role and protections with Alice who is receiving many whispers to combine information and help identify the Demon before nominations on this day with only 4 alive.
🧠
I need to whisper to Bob to seem friendly and gather info on what he's telling Alice, while also subtly setting him up. Or I should whisper to Heidi to try to reduce her suspicion of me. Actually, let me whisper to Heidi - she's the biggest threat to me since she named me as suspect.
🧠
Share logic with Alice to narrow down the Demon among Bob, Frank, Heidi and decide who to nominate next.
🧠
I need to coordinate with Frank about our final push. We need to execute either Bob or Heidi. I think pushing Bob is better since Charlie's Empath reads support it. Let me whisper Frank to finalize our plan before nominations.
🧠
Share logical analysis with Alice to help narrow Demon suspects among Bob, Frank, Heidi. As dead Butler, use logic to push for correct execution on final day.
🧠
Share my Mayor role and analysis with Alice to get her read on the alive players and decide who to nominate before final three where Mayor wins if no execution.
🧠
Sharing my Chef info privately with Heidi to verify her Monk claim and see if it aligns with the evil pair info. This helps narrow suspects for nomination phase and builds trust with potential good player.
🧠
Share my Empath analysis with Alice to help narrow down the demon among Bob, Frank, or Heidi before nominations. This progresses our good team strategy by using my reliable early info.
🧠
Responding to Bob's whisper by sharing my Monk info to build trust if he's good, while gathering his Chef info to cross-check with Frank's suspicion. This helps narrow Demon suspect among the four alive before nominations.
🧠
Whisper to Bob to appear friendly and gather intel on what he's planning. If I can figure out who he's targeting, I can preempt. Also builds trust so he doesn't suspect me.
🧠
Sharing logic with Alice to align on suspecting Bob as Demon and prepare for nomination, helping good team execute the right player before final 3.
🧠
Need to coordinate with David (a ghost who seems to trust me) to build consensus around executing Bob. David whispered asking for info - I should feed him the Bob-is-evil narrative so he helps push votes our way.
🧠
Share analysis with Alice to decide on nominating the Demon today with 4 alive. Help narrow suspects logically before we lose numbers.
🧠
Share logic with Alice to narrow Demon suspect among Bob, Frank, Heidi. Push for nomination on most likely before we hit 3 players where Mayor win condition matters. This helps good team execute Demon.
🧠
Respond to Frank's request for my Chef analysis to build trust, combine info on possible evil pairs, and progress toward identifying the Demon for nomination without accusing blindly.
🧠
Share suspicions with Alice to align on the correct nomination target before the phase ends, using my Empath data to eliminate good players and find the Demon.
🧠
Share my Monk info with Frank to verify his suspicion on Bob and build consensus on who to nominate as Demon before we reach final three players where we must execute correctly.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to get him executed today. With Charlie's Empath reads consistently pointing to Bob as evil, multiple ghosts supporting this, and Frank backing me up, this should succeed. Once Bob is executed, I kill Heidi tonight and we win with 2 players remaining.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Waiting allows the vote to conclude without my input, preserving my dead vote if executed, while others may realize the nomination is flawed based on prior whispers and Chef info.
🧠
I need to vote for Bob's execution. If Bob dies today, I kill Heidi tonight, leaving me and Frank alive = evil wins. This is the winning move.
🧠
Vote for Bob to execute him today. Alice already voted. With my vote that's 2, which meets the majority threshold (2 of 4 alive). Then Alice kills Heidi tonight, leaving just Alice and me = evil wins.
🧠
Voting yes for Bob executes the most likely Demon based on consistent Empath info and town consensus, advancing to final 3 to win as good team by process of elimination.
🧠
My Empath data consistently implicates Bob as evil neighbor. Voting for his execution aligns with good team goal to find Demon before final 3. Alice's nomination supported by my info.
🧠
Voting is already in progress with multiple yes votes from Alice, Frank and ghosts. Waiting allows the execution to resolve naturally without my interference as a dead player. This progresses to either Demon death or Mayor win condition.
🧠
Support Alice's push to execute Bob as the likely Demon based on Empath contradictions and Chef claims. Urge living players like Heidi and Frank to vote yes to prevent Mayor win in final 3. This helps good team by eliminating the Demon candidate before time runs out.
🧠
Bob seems most suspicious due to Empath reads and role conflict. Voting yes helps execute likely Demon now before final 3, securing good win. If wrong, ghosts provide info later.
🧠
Defend my good alignment as Chef by reminding everyone of the one evil pair info and Charlie's inconsistencies. This prevents my wrongful execution, narrows suspects to Alice or Heidi or Frank, and pushes the group to execute the real Demon for the win.
🧠
Bob is trying to deflect. I need to reinforce the case against him and keep the votes locked in. We already have more than enough votes (me, Frank, Heidi, Grace, Charlie). Just need to make sure nobody wavers.
🧠
Reinforce the case against Bob to ensure his execution. We have the votes - I need to keep my hand raised and vocally support this. Once Bob is executed today, Alice kills Heidi tonight and we win with final 2.
🧠
Reinforce the consensus to execute Bob as the Demon. His claim conflicts with reliable Empath info, and we need the execution before Mayor risk. This advances good team's win by eliminating the likely evil.
🧠
Reinforce public support for executing Bob using my Empath data to convince undecided ghosts like Eve and ensure we don't reach no-execution loss with 3 players. Progress the game by confirming suspicions.
🧠
Waiting allows the current votes on Bob to conclude without interruption, progressing toward executing the Demon and avoiding a no-execution loss as Mayor.
🧠
Voting progressing well with multiple hands raised. No need to speak more as Eve likely voting and majority secured. Wait for storyteller to tally and move to night if executed.
🧠
Publicly share my Monk protection on Bob to clarify his survival and resolve the Empath vs Chef conflict. This helps good team decide if Bob is lying Demon or good, progressing towards correct execution without risking wrong kill.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Waiting allows the nomination to take effect and votes to play out naturally. This gives time for others to raise hands for Alice, potentially tying or surpassing my votes to save me while advancing execution of the Demon.
🧠
Bob is on the block with 5 votes and will be executed. This is exactly what I need. I should wait and let nominations close. After Bob is executed, tonight I kill Heidi, leaving only me and Frank alive = evil wins.
🧠
Bob is on the block with 5 votes and will be executed. There's only 1 tick remaining. I should wait and let nominations close so Bob gets executed. Then Alice kills Heidi tonight, leaving final 2, and evil wins.
🧠
Support executing Bob as the strongest suspect from consistent Empath data to secure the Demon kill before reaching final three where Mayor risk or wrong target could lose the game for good team.
🧠
Pushing Bob execution as Demon candidate from Empath Chef conflict. With 4 alive and Mayor risk, this removes threat, leads to 3 alive then night phase where we can win by execution later.
🧠
Waiting allows the remaining alive players to potentially nominate an alternative or let the vote proceed. This gives time for any last whispers or decisions without me interfering as a dead player who cannot vote or nominate.
🧠
Supporting Bob's execution as the strongest suspect due to claim contradictions with Charlie's Empath and Chef info. This narrows suspects for the good team and prevents potential Mayor no-execution loss, advancing our goal to find the Demon.
🧠
Pushing execution of Bob resolves the clear Chef-Empath conflict in favor of good team eliminating the Demon before dropping to 3 players where Mayor win is risked.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 4
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Frank ensures a trusted ally who pushed Bob's execution survives if Alice is Demon. If Frank is Demon, he kills me but Alice executes him. Good team wins either way by eliminating the Demon in final day.
📜
Storyteller
Heidi
You chose to protect Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi to reduce to 2 alive players (me + Frank). Evil wins immediately. Heidi as Monk cannot protect herself, so the kill is guaranteed.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil