Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good652,5621,370,380$6.1015
Evil309,35188,530$0.2116

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: David. Your safe bluffs are: Empath, Butler, Saint
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Corrupt early game information by poisoning Alice, a player likely to have a powerful night-zero ability. False info will create contradictions, waste town's time, and protect the Demon Grace by diverting suspicion.
📜
Storyteller
David
You chose to poison Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Bob or Heidi is the Librarian.
📜
Storyteller
Charlie
Good evening Charlie. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
On Night 0 with no information, I want to test two players to establish baseline data. A 'no' result would be powerful and clear both, while a 'yes' gives me a lead to pursue.
📜
Storyteller
Eve
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish early private communication with Grace to receive safe bluff roles and inform her of my poison target, enabling coordinated deception.
🧠
I want to build trust with my neighbors and gather any night zero information to start narrowing down evil players.
🧠
Share my mechanical contradiction with Bob and Charlie so we can resolve the conflicting claims. If Bob is truly the Librarian he can explain the bluff; if not, we have caught a lie.
🧠
Coordinate evil team strategy: assign safe bluffs, establish my Empath claim, and gather info on Alice's poisoning.
🧠
Gather initial information by reaching out to a player in an existing whisper cluster to understand what's being discussed and start building trust.
🧠
Start gathering information by engaging with players who have already been socializing. I want to hear what Bob and Charlie have discussed with Alice.
🧠
I need to find allies to cross-reference my Fortune Teller info on Alice and Bob. Whispering to Frank to gauge his alignment and gather info without fully exposing my role yet.
🧠
Share my Chef information with players connected to the current claims so we can cross-reference and find the adjacent evil pair.
🧠
Coordinate our evil team strategy with Grace. Confirm my bluff as Saint and align our stories to avoid contradictions. Setting up for sowing distrust among good players.
🧠
Address the role conflict with Alice, gather Heidi's claim, and test whether Alice acknowledges the possibility of poison or drunkenness affecting her info.
🧠
Share my Washerwoman contradiction with Frank to build a trust network and gather his role claim before nominations begin. I need more data points to determine if my info is reliable.
🧠
Coordinate with David on my Empath number (0 since my neighbors Frank and Heidi are both good). Establish our coordinated bluffs early so we don't conflict.
🧠
Eve has crucial info about Alice or Bob. I must learn her exact role and read to evaluate whether Alice or Bob is lying before we nominate anyone.
🧠
Revealing my Recluse claim resolves the Alice-Bob conflict over the Librarian. It forces the group to figure out whose information is false, which helps narrow down the evil players.
🧠
I need to share my Fortune Teller result with Frank so we can cross-reference it against Alice's Washerwoman claim. This will help determine if Alice or Bob is more likely to be the Demon before nominations.
🧠
I need to confront Bob directly about the contradiction between his Undertaker claim and Alice's Washerwoman information. Understanding his response will help determine if he is lying or if Alice might be the false claimant.
🧠
Establish my Saint bluff with Bob early to build trust and gain protection. A Saint claim makes good players hesitant to execute me. Gathering info on other claims helps me coordinate with Grace.
🧠
I need to gather more information from David to see if his Saint claim can help explain the role distribution, and I want to understand what info he has heard from others.
🧠
I need to pressure Bob and Heidi using the Outsider count argument. If Heidi is truly the Recluse, I cannot be the Drunk, which makes my Washerwoman info more credible and forces Bob to explain why he claims Undertaker instead of Librarian.
🧠
Establish my Empath cover early by sharing my 'read' with Frank, my neighbor. Building trust with him could make him an ally who defends me later.
🧠
Share intel with Grace since she vouched for me as good. Cross-reference claims from Alice and Eve to identify contradictions and find the Demon before nominations.
🧠
I need to share my Recluse claim with Charlie so he can factor it into his Chef reading, and I want to hear if he has any deductions about where the evil pair sits given the seating arrangement.
🧠
I need to hear Alice's claim directly before nominations begin. She is in my Fortune Teller read, so verifying her story is the fastest way to test whether she is likely the Demon, the red herring, or a truthful good player.
🧠
I need to gather information from David, who has been exclusively whispering with Grace. As my neighbor and a quiet player, his perspective on the Alice-Bob conflict will help narrow down where the evil pair sits.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share the central contradiction I've heard to force public clarification from Alice and Bob before nominations close, without outing my specific sources.
🧠
Publicly defend my Undertaker claim, highlight the mathematical contradiction about Outsider counts, and pressure Frank to reveal who gave the Demon read so we can evaluate that source.
🧠
I know I am the Recluse, so Alice's Washerwoman claim is impossible. I need to alert the town that Alice is highly suspicious before we go into the night phase.
🧠
Support doubt about Alice's claim to waste town's time. Ask about the Fortune Teller to draw them out - if they reveal, Grace and I can plan around them. Maintain my Saint persona by seeming helpful but cautious.
🧠
Lay out logical deduction that Alice's info is impossible given Bob and Heidi's claims. Push toward executing Alice by framing her as Drunk or liar, protecting my minion David and drawing suspicion away from evil.
🧠
Reveal my Fortune Teller role and Night 0 result publicly to help resolve the Alice versus Bob conflict and give the group critical information before nominations close.
🧠
Defend my Washerwoman claim by pointing out the logical flaw in the Drunk theory, redirect suspicion toward Bob, and explain why Eve's Fortune Teller read likely points to him rather than me.
🧠
Alice's Washerwoman claim is mechanically impossible under standard distribution—she cannot be Drunk if Heidi is the Recluse, and Poisoner cannot act on Night Zero. Therefore Alice is lying and must be evil. Nominating the confirmed liar is the strongest Day One play, especially with Eve's Fortune Teller pointing toward her.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to shift suspicion from myself to Bob by pointing out that Charlie's Chef claim actually implicates the Bob-Charlie pair as the one evil pair, and Eve's Fortune Teller read points to Bob since I know I am good.
🧠
Point out Alice's self-contradiction to help others see she is likely evil, encouraging votes on her nomination.
🧠
Alice claims I am Librarian but I am Undertaker. Since Heidi is likely the sole Outsider, Alice cannot be Drunk, so she is lying and evil. I must vote to execute her and use my night ability to confirm her role.
🧠
Alice's claim directly conflicts with known roles and the standard Outsider count. She is the most likely evil player, and Eve's Fortune Teller reading supports executing her.
🧠
Vote to execute Alice. She was poisoned by me N0, her info is genuinely false, town misreads this as her being evil. Removing a good player while I blend in.
🧠
Vote to execute Alice to remove a good player, protect my Demon identity by staying consistent with my Empath story, and capitalize on our poisoned misinformation.
🧠
Alice is the most suspicious player. My FT check points to her or Bob. Her Washerwoman claim is mechanically impossible if Heidi is Recluse and there is only one Outsider. Voting for Alice is the correct move to eliminate a likely Demon or Minion.
🧠
Alice is already at five votes, but I want to add my vote to show solidarity and ensure her execution goes through. Her Washerwoman claim is impossible in a standard one-Outsider setup with Heidi as Recluse, so Alice must be evil.
🧠
The votes are already cast against me with 6 hands raised, exceeding the 4 needed for execution. Repeating my defense wastes time. I will wait and preserve the remaining tick.
🧠
I already publicly committed to voting for Alice. The logical case against her is strong: if Heidi is the Recluse and Grace's Empath read is true, Alice cannot be Drunk or poisoned, so her false Washerwoman information means she is lying and evil. I need to follow through on my stated intent and vote.
🧠
The vote is already at 7 hands raised with only 4 needed. Alice is guaranteed executed. I should wait for the phase to end so I can get my Undertaker information tonight and confirm her role.
🧠
My hand is already raised to execute Alice. The logic is solid: in a standard game with me as the Recluse (one Outsider), Alice cannot be the Drunk, cannot be poisoned Night 0, and her Washerwoman information is demonstrably false. Therefore she is evil. The vote is well above the threshold needed, so I will maintain my vote and let the execution proceed.
🧠
Keeping my hand raised to execute Alice. This removes a good player and the logical chain used to condemn her will be remembered favorably for the evil players who pushed it. Grace is well-positioned.
🧠
I already raised my hand to vote. Lowering it now would be suspicious. Alice's execution removes a good player and her dying words about Bob/Charlie create future misdirection. I'll let the vote proceed.
🧠
Alice is receiving overwhelming votes for execution. Her claims contain logical contradictions that can't be explained by standard setup. I've already publicly committed to voting for her as my FT check implicates her or Bob. I will maintain my vote and let the execution proceed.
🧠
Finish my cut-off argument. As Chef, I know there is exactly 1 adjacent evil pair. Alice's logic requires me to be evil, but I am good. This proves she is lying and evil.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 7 votes and need to nominate the most likely Demon to survive. Bob is mechanically the strongest suspect: either he is the Demon (World A), the Recluse framing himself as Demon (World B), or I am the red herring (World C). In all worlds he is the optimal nomination target over me.
📜
Storyteller
Voting starts now for Bob. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to defend myself by revealing my true role as Undertaker to prove Alice is lying about me being the Librarian or Demon. This should stop people from voting for me and ensure Alice is executed instead.
🧠
I nominated Bob because I believe he is the Demon. Voting for him demonstrates my conviction and helps reach the 7 votes needed to tie or 8 to execute, which would save me from execution.
🧠
Prevent Bob from reaching tie/execution threshold by dissuading votes. Alice has the demonstrably false claim and should be executed. Voting for Bob plays into Alice's diversion tactic.
🧠
I need to stop the town from voting for Bob, explain that Alice's Washerwoman is mechanically impossible because of my Recluse claim, and warn that a tie means nobody gets executed today which lets Alice escape.
🧠
I will not vote for Bob. Alice should be executed - she's a good player who has been poisoned by me, making her info unreliable and easier to frame. A tie would waste the day and let Alice continue causing trouble for evil.
🧠
Protect Bob from a tie vote that would cancel Alice's execution. I want Alice executed to remove a good player and build my credibility as Empath.
🧠
Clarify why I am not voting for Bob: Alice's claim is the one with obvious holes, and my FT read is not guaranteed demon. Preserve credibility and let the likely execution proceed.
🧠
I am good, so Alice's claim that Bob and I are the adjacent evil pair is impossible. She must be evil. Bob will not reach 7 votes, so I should let the nomination close with Alice on the block.
🧠
I should not vote for myself. Letting the vote fail ensures Alice is executed, and tonight my Undertaker ability will confirm whether she was evil, verifying the town's logic.
🧠
Convince David or Charlie that my Night Zero info is reliable and Bob's claim contradicts it, potentially tying the vote and saving a Townsfolk from execution.
🧠
Allow Alice's execution to proceed. I already argued against voting for Bob, and with only Alice voting for him, he cannot tie or surpass her 7 votes. Waiting ensures the phase ends with the likely evil player dying.
🧠
Alice just admitted her own claim is impossible by accepting me as the Recluse. I need to point out this contradiction so the town does not get distracted into tying the vote on Bob.
🧠
Bob will not get enough votes to tie. Staying quiet avoids drawing attention. Alice's execution removes a good player who has been causing problems for the town. Let this play out naturally.
🧠
Reinforce that Alice's claim is logically impossible to prevent any last-second votes for Bob. Ensuring Alice gets executed is critical - she's a good player with dangerous information who has correctly identified threats to our team.
🧠
I should not vote for Bob. Alice is almost certainly evil based on her impossible Washerwoman claim, and tying the vote would let her survive. Letting Alice die today is the correct move for good.
🧠
Convince players not to vote for Bob so Alice executes. Her Washerwoman is impossible and my Chef info disproves her Bob-Charlie pair theory.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 8 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/8).
🧠
Alice is almost certainly lying and will be executed with 7 votes. There is no need to nominate or speak further. I will wait for the phase to end, collect my Undertaker information tonight, and share it tomorrow.
🧠
I am about to be executed with 7 votes. I need to plant a seed of doubt by reminding everyone that Spy registration can explain my Washerwoman read, so my claim is not mechanically impossible. This preserves my credibility after death and keeps suspicion on Bob and Heidi.
🧠
Alice has 7 votes and nominations are closing. No need to complicate things. Let her execute and proceed to night to see who dies and gather more information.
🧠
Alice is already on the block with 7 votes and will be executed. The town has correctly identified her claim is impossible. I should wait for the night phase to proceed.
🧠
Counter Alice's Spy argument to maintain her execution. Protect Grace (the Demon) by ensuring a good player dies today instead of suspicion falling elsewhere.
🧠
Support David's argument to build trust with him (my minion) and the good team. Reinforce that Alice is changing her story and should be executed. This solidifies my position as a helpful good player.
🧠
Alice has 7 votes and will execute. With only one tick left, there's no time to change the outcome. I should wait, observe the execution result, and prepare for my next Fortune Teller read tonight.
🧠
Rebut Alice's last-minute Spy excuse so the execution on her proceeds cleanly. I want to remind everyone that her core claim is impossible regardless of Spy, and she only invented this excuse after failing every other argument.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve to neutralize the Fortune Teller's ongoing threat to Grace. If Eve checks my Demon while poisoned, she receives false info, protecting Grace from detection.
📜
Storyteller
David
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Fortune Teller to remove a recurring threat. Eve's ability to get nightly reads could eventually identify the Demon. Her first read was poisoned but she's credible and active - a long-term danger.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
📜
Storyteller
Bob
Good evening Bob. You are the Undertaker. You learn that Alice was the Washerwoman.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Share my logical deduction with unclaimed players David and Frank so they can push the Bob-is-Spy, Charlie-is-Demon theory during nominations, maximizing the chance the good team executes the Demon.
🧠
Share my FT result and narrow down the demon suspects for the living players. Bob is the common thread in two of three likely worlds, so I want to pressure his Undertaker claim and guide today's execution.
🧠
Coordinate with my Minion David to establish my Empath bluff and plant suspicion on Heidi and/or Charlie to start a good-on-good conflict.
🧠
I need to verify Bob's Undertaker claim by asking what he learned about Alice's character. This will help determine if Alice was evil and whether Bob is trustworthy.
🧠
I need to gather information from David since the ghosts are whispering to him. Sharing my Chef deduction will help us cross-reference claims and figure out which scenario is correct before nominations begin.
🧠
Reveal my Virgin role to prevent a good Townsfolk from accidentally nominating me and dying. Flag the logical tension between Grace and Charlie's claims, and ask about Bob's missing Undertaker info before nominations begin.
🧠
Respond to Heidi's question about my Undertaker read. Sharing that Alice was Washerwoman confirms her claim, explains the false info, and establishes my role credibility with minimal risk.
🧠
Support Grace's Empath claim plan. Flag Frank's Virgin claim as information she should factor in. Coordinate our bluffs.
🧠
I need to convince Grace that her own Empath info, combined with my Washerwoman claim, points to Bob being the Spy and Charlie being the Demon. This creates a coherent logical chain that explains all the claims.
🧠
Share my Fortune Teller result with Grace since she appears to be an information hub. I want my Night 0 read to reach more good players before nominations begin.
🧠
Build trust with Frank by responding to his Virgin claim privately. This establishes me as a collaborative good player and gives me information about his perspective before I go public with my Empath claim targeting Heidi.
🧠
Share my suspicion about Bob's Undertaker claim with a well-connected player to gather more information and build consensus before nominations.
🧠
Share my Chef information with Grace to cross-reference with her Empath claim and narrow down the evil pair before nominations begin.
🧠
Pressure Bob to share his Undertaker information and warn both Bob and Charlie not to nominate me since I am the Virgin. This protects Townsfolk from accidental execution and forces suspicious players to account for their claims.
🧠
Answer Frank's question about my Undertaker read to build trust. Press Charlie to name his suspected evil pair so I can verify if his Chef claim is consistent with the rest of the board.
🧠
Feed Charlie selective info from ghosts that points suspicion at Bob. Both ghosts (Alice and Eve) did express doubts about Bob. This is truthful but framed to help evil by getting a good player executed.
🧠
Alert Heidi that if she is good, my theory points to Bob as the Spy and Charlie as the Demon. She may be able to influence nominations against Charlie.
🧠
I have already shared my Fortune Teller information with David, Frank, and Grace. I should wait to see how Bob's Undertaker claim develops and whether Charlie's Chef information can help narrow down the adjacent evil pair before deciding how to use my ghost vote.
🧠
Approach Bob as a fellow Townsfolk to get his Undertaker info. Building trust with Bob now will make my Empath claim more credible later, and his info might help me construct a convincing narrative.
🧠
I need to verify Grace's Empath reads and Charlie's Chef pair before nominations start. Cross-referencing these mechanical claims is the fastest way to find contradictions in the evil team's story.
🧠
I need to share my Chef deduction with a trusted info hub. David has been relaying ghost information and seems central. I will float my suspicion that Grace and Heidi form the evil pair based on the Spy interacting with Alice's Washerwoman info and Grace's convenient Empath zero.
🧠
I need to hear Grace's promised important info before nominations, and I want David's nomination target to gauge his suspicions. Time is running out and I must identify the Demon today.
🧠
Respond to Grace's request to compare notes. Confirm my Undertaker info and ask for her Empath details to verify her story and see if her info aligns with the Charlie-David evil theory.
🧠
Redirect Charlie's dangerous analysis away from Grace by reinforcing ghost suspicion on Bob. If Charlie believes Bob might be lying about Undertaker, he won't follow his Grace/Heidi logic chain.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Time is running out in nominations with no one on the block. I need to publicly push my strongest theory—that Charlie is the Demon—to try to force a nomination before the Demon gets another night kill. I must use my credibility and spell out the logic chain clearly.
🧠
Claim Empath with '1' reading to frame Heidi as potentially evil, building my credibility as an info role while protecting my Minion David.
🧠
Grace must be evil based on pure math from my Chef ability. I need to nominate her now so the town can vote to execute an evil player before the Demon kills again tonight.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Charlie's nomination by exposing his circular logic and suggesting Charlie+David could be the evil pair. Need fewer than 3 votes to survive.
🧠
I am dead and have no reason to lie. I need to stop the good team from executing Grace, who appears to be the Empath, and redirect suspicion to Charlie, who I believe is the Demon bluffing as Chef.
🧠
Alice's impossible Washerwoman claim and her insistence that Bob is the Spy suggest she is the Minion protecting her true Demon neighbor. I must warn the town that Heidi might be the real threat and Grace could be good.
🧠
Stop town from executing Grace by exposing Charlie's rapidly changing story and redirect suspicion to him.
🧠
Reveal my Undertaker role and Alice result to prove Charlie is lying about Alice being the Minion, stop Grace's execution, and redirect suspicion to Charlie.
🧠
Protect my Demon Grace from execution by pointing out Charlie's contradictions and supporting Bob's Undertaker info that validates Alice as good, making Charlie's pivot look suspicious.
🧠
I am dead with one ghost vote remaining. I should not waste it on Grace when Charlie and Bob look far more suspicious based on my Fortune Teller read and the behavioral evidence. I need to speak now to share my reasoning and stop a wrongful execution.
🧠
Stop the town from executing a likely good Empath. Point out that Charlie's changing Chef claims are the real problem, and Grace's read actually supports Heidi being Recluse. I need to keep Grace alive so we can execute Charlie instead.
🧠
The town consensus is strongly against executing me. Charlie's credibility is destroyed after pivoting three times and contradicting Bob's Undertaker confirmation. Waiting lets the vote play out naturally while I maintain my Empath bluff.
🧠
I need to solidify the logical proof that Charlie must be evil if Frank and Heidi are good. The seating arrangement leaves Bob-Charlie as the only possible adjacent evil pair, confirming my Spy+Demon theory. I must prevent Grace's execution and point everyone at Charlie before the night kill.
🧠
I need to shift focus back to Bob's impossible Undertaker claim. Alice could not have been the Washerwoman because her claim was mechanically impossible and she couldn't have been poisoned or drunk. Bob is lying, which makes him the Demon.
🧠
Prevent Grace's execution by highlighting Charlie's inconsistent Chef claim and reminding the town that dead players Alice and Eve independently implicate Bob and Charlie.
🧠
I need to reinforce that Charlie is lying about his Chef claim and about Alice's role. Since I am the Undertaker and mechanically confirmed Alice as good, Charlie's contradiction proves he is evil. I must keep Grace alive because she is likely the real Empath.
🧠
Protect my Demon Grace from execution by reinforcing that Charlie's Chef claims are unreliable and that both dead ghosts defend Grace. Build consensus to save votes for Charlie.
🧠
Reinforce that Grace is good, Charlie is the Demon, and Bob is the Spy. Use my confirmed dead FT status to add credibility. Prevent Grace's execution so town can execute Charlie tomorrow.
🧠
I must not vote for Grace. Charlie's Chef story has changed three times, which is impossible for a real Chef. The dead players and Bob's Undertaker info point to Charlie being evil. Executing Grace would remove our Empath and waste the day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 3 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
🧠
Charlie tried to execute me and failed. Sentiment is strongly against him due to his changing Chef story and ghost testimony. Nominating him now capitalizes on this momentum and could secure a misexecution of a good player, reducing town numbers significantly.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Try to stop the execution by pointing out that if Heidi is Recluse, Grace-Heidi forms the Chef's evil pair, which means the Demon is elsewhere. Urge saving the execution for the actual Demon and highlight that Eve's Fortune Teller read implicates Bob, not me.
🧠
Charlie is a good player whose execution furthers evil's goals. The town consensus is against him due to his shifting Chef claims. Voting for him reinforces my Empath credibility and removes a threat. David and other good players are already committed to this execution.
🧠
Charlie's Chef claim has proven false by his own shifting story. Both dead players with nothing to gain point to him. I must use my ghost vote to support his execution and potentially win the game for the good team.
🧠
Charlie has demonstrably lied about his Chef information changing three times in one day, which is mechanically impossible. Both ghosts point at him. I must vote to execute him now before night falls.
🧠
Charlie has been caught in multiple direct contradictions and falsely claims Alice was a Minion when I know she was Washerwoman. Executing him is the only logical move and will give me Undertaker information tonight.
🧠
Vote to execute Charlie - a good player whose inconsistencies made him the perfect scapegoat. Protects Grace, builds my town cover, and reduces good player count.
🧠
Charlie's shifting claims and the aligned testimony from multiple good players and ghosts make him the clear Demon. I will spend my ghost vote to secure his execution.
🧠
Charlie has demonstrated fake information by changing his Chef pair three times today. Both dead players accuse him. I am the Virgin and know I am good, which means Grace's Empath read of 1 is explained by Heidi being Recluse. Executing Charlie is the correct play.
🧠
I am already guaranteed to be executed with seven votes raised. My last words must point the town toward the actual Demon (Bob) using Chef mathematics so they can correct course tomorrow.
🧠
Charlie's execution is secured with unanimous votes. I keep my hand raised to maintain my good-player facade. After Charlie dies, I continue pushing Bob as the Demon with David's support, then eliminate remaining good players at night.
🧠
Reinforce that Charlie is the Demon and Bob is his Spy. Urge the group to execute Charlie now, which should win the game since the Minion is exposed.
🧠
Charlie's defense claims an Alice-Heidi pair, which is mechanically impossible since we are not neighbors. I need to point this out to lock in his execution and prevent anyone from wavering.
🧠
Defend against Charlie's direct Demon accusation, remind the table that Alice was mechanically confirmed good, and keep votes locked on Charlie before night.
🧠
Charlie is good and about to be executed. This protects my Demon Grace perfectly. My hand is raised, vote secured. Letting this go through is optimal for evil.
🧠
My hand is already raised to execute Charlie. The vote is unanimous and secured. There is no need to speak further or lower my vote; I will wait for the execution to resolve.
🧠
Keep pressure on Charlie, remind the living why his lies condemn him, and ensure the execution goes through so the Demon dies today.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use my final words to expose the logical trap: Bob's Undertaker claim forces Alice to be Washerwoman, which forces Bob to be the Demon, which forces Alice to be evil to satisfy the Chef pair, proving Bob lied about Undertaker.
🧠
Support Charlie's execution while acknowledging his accusation against Bob, planting seeds to frame Bob as the Demon if needed. Maintain Empath credibility.
🧠
Dismantle Charlie's final frame job against Bob by pointing out the mechanical impossibility of Bob being the Demon given my night zero Washerwoman information. Reinforce town confidence to execute Charlie and win the game.
🧠
Charlie is already passing with 7 votes and nominations are about to close. There is no reason to interfere or nominate someone else. Let the Demon be executed and proceed to Night.
🧠
Defend against Alice and Charlie's accusations by showing Alice's Washerwoman info was mechanically flawed if Heidi is Recluse. Set up tonight's Undertaker learn as decisive proof. Maintain trust so the good team does not fracture before tomorrow.
🧠
Support Charlie's execution to maintain town trust. Express measured concern about needing to verify results tomorrow to position myself as thoughtful and town-motivated, building cover for future days.
🧠
Reinforce that Charlie's execution is correct, but prepare town to scrutinize Bob's Undertaker report tomorrow, since my N0 read suggests Bob registers as evil.
🧠
Correct the town's misconception that executing Charlie ends the game; remind them of Scarlet Woman with 5 alive. Reveal my Virgin role to prevent accidental friendly-fire nominations tomorrow when every nomination counts.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob will learn Charlie's role tonight via Undertaker. Poisoning him disrupts this critical information, either giving false data or creating inconsistency in his claims. This sows maximum chaos and protects Grace's position.
📜
Storyteller
David
You chose to poison Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to remove the Virgin protection and keep Bob alive as tomorrow's scapegoat. This sets up a two-good-death sequence (Frank by kill, Bob by execution) to reach final 3 where I kill Heidi and win.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Grace
You chose to kill Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Undertaker. You learn that Charlie was the Monk.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my strongest mechanical deduction with living players to help them identify the Demon among David, Grace, and Heidi before the final nomination phase.
🧠
With four players left, today's execution decides the game. I need Bob's Undertaker report on Charlie and Grace's Empath history to cross-reference claims and narrow down the Demon before nominations.
🧠
I need to answer Heidi's question honestly and push Grace to share her Empath reads. With four alive, hiding information helps the Demon. Open comparison of our abilities is the only way to find the liar.
🧠
Share my Chef adjacency logic to narrow down the Demon. Bob and Heidi cannot both be evil since they are not adjacent and there is exactly one evil pair. Alice naming Bob as Demon makes Bob the more likely Demon since a Minion would not typically accuse her partner. I need to recover some credibility and push the town toward the correct execution before final three.
🧠
Persuade Heidi to vote for Bob by providing my Empath reads and summarizing evidence against Bob. Aim to get her to nominate Bob so we can execute him today.
🧠
Share my mechanical Fortune Teller result with living players so they can factor Bob's likely evil alignment into today's nominations.
🧠
Share my Virgin confirmation and logical deduction about the Scarlet Woman contradiction with trusted and undecided players to help them evaluate Bob's upcoming Undertaker report correctly.
🧠
Coordinate with my Demon Grace. We need to push Bob's execution today. His poisoned Undertaker read will be wrong, making him look like a lying Spy. I'll claim a role to solidify my position.
🧠
I must warn the likely good living players that Grace is the strongest Demon candidate due to the Scarlet Woman nomination tell, so they execute her today instead of wasting a vote on the Spy.
🧠
Win David's support for executing Grace. I need a majority vote in final four, and David is the critical swing player. I must present the logical case that Grace is the Demon and expose how her knowledge of my Recluse role is impossible for a good player.
🧠
With four alive and only one execution left before Demon wins, I must extract David's role claim and Grace's three Empath reads immediately so I can cross-reference them before nominations.
🧠
I have already shared my Chef reasoning with David and Grace. Pushing harder as a discredited ghost may backfire. I should wait for nominations and save my single ghost vote for when it has maximum impact.
🧠
Respond to Bob's request for Empath reads to maintain my trusted Empath cover. Give consistent information that points suspicion at him while appearing cooperative and transparent.
🧠
Share my Fortune Teller night zero result with Heidi and Grace to build consensus that Bob is the Demon. With four players left, executing Bob today is our only chance to win before the night kill leaves two alive.
🧠
I need to ensure every living player understands the logical contradiction in Alice's theory. If she is wrong, we cannot blindly trust her accusations. This helps the town focus on Bob's report and evaluate who is actually evil.
🧠
Redirect Heidi away from executing Grace by claiming Monk and building doubt about Bob's Undertaker claim. Need Bob executed today for evil win.
🧠
Convince David that Grace is the Demon. There were six players alive when Charlie was executed, so if Charlie was the Demon, Scarlet Woman had to become the new Demon. Grace nominated Charlie, which is the Scarlet Woman's optimal play. David needs to nominate Grace before nominations close.
🧠
I need to alert Bob and Frank that David is the true Demon. Grace's knowledge of my Recluse role proves she is the Spy, and the Monk contradiction between Bob's report and David's claim proves David is lying and is therefore the Demon.
🧠
Force David to confirm or deny Heidi's allegation that he claims Monk. With Charlie confirmed Monk by my Undertaker report, a Monk claim from David creates an immediate contradiction that exposes one of us as lying.
🧠
Correct my previous mistake and convince two likely-good players that Heidi is the Demon, rallying votes for her execution before nominations begin.
🧠
Support David's Monk claim over Bob's Undertaker read. Bob is already suspected by every ghost. The Monk 1v1 gives us a clean execution on Bob, winning the game for evil tonight.
🧠
Warn David and Heidi about the final four stakes, remind them of my FT check on Bob, and point out Bob's whisper pattern with Grace and Heidi to help them identify the possible Scarlet Woman before nominations.
🧠
I need to verify Heidi's central claim that Bob's Undertaker report named Charlie as Monk, and test David's Monk claim by asking about Night 1 protection. This will let me decide my crucial ghost vote.
🧠
Answer Frank's question about Night 1 protection to solidify my Monk claim, while reinforcing the poisoned Bob theory and the three-ghost accusation to push for Bob's execution today.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace's certain knowledge of my Recluse role is best explained by her being the Spy with grimoire access. Combined with Bob's Undertaker report conflicting with David's Monk claim, David must be the Demon. I must nominate David today to win.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself as the real Monk and redirect suspicion to Bob. Even if I'm executed, Grace wins tonight, but fighting seems more genuine.
🧠
Stop David's execution, explain that Bob is the Demon based on Charlie never claiming Monk and Empath math, and instruct Grace to nominate Bob.
🧠
Heidi realized Bob's Undertaker report is a lie since Charlie claimed Chef, not Monk. I need to reinforce this and ensure Bob gets executed, not David. If Bob dies, I kill tonight and evil wins.
🧠
Defend my Undertaker report by exposing the mechanical impossibility of Grace's claim. Point out that only a Spy could know Heidi's specific role, making Grace the Minion and David her Demon. Try to win Heidi back before the final night kill.
🧠
Convince the table not to execute David. Point out that Grace calling for Bob's execution proves she cannot be Spy (since Spy would know her Demon teammate). Alice's behavior fits her being Poisoner. Bob is the actual Demon and his Undertaker report is fabricated to frame David.
🧠
Bob's fake Undertaker report is mechanically proven false since I never claimed Monk. Alice as Poisoner explains both my Chef pair and her behavior. I must stop David's execution and redirect to Bob before nightfall.
🧠
I need to stop the living players from executing David and make them see that Bob is the Demon. If David dies today, Bob kills tonight and evil wins.
🧠
Prevent David's execution and consolidate the town on Bob as the Demon. At 4 alive, executing the wrong person loses the game tonight. Bob is the most suspicious by far.
🧠
Reinforce that Bob's Undertaker read is fabricated since Charlie never claimed Monk. Support the town consensus to execute Bob instead of me. We need Bob dead today so Grace can kill tonight and we win.
🧠
Prevent David's execution, confirm Bob as Demon, and urge Grace or David to nominate Bob with the remaining tick so the town can vote and execute the actual Demon before night falls.
🧠
Nominate Bob to secure his execution and win the game.
🧠
I know my Undertaker report is my strongest mechanical anchor. David claiming Monk directly contradicts my verified read. I need to defend my information, explain why Grace's knowledge of Heidi's role incriminates her as Spy, and urge Heidi not to be swayed by the evil team's coordinated pivot. With only one tick likely remaining before night, speaking to persuade is more valuable than casting a lone vote that cannot reach majority.
🧠
Prevent David's execution by reminding everyone that executing good today guarantees an evil win tonight when Bob kills and leaves only two alive. Reinforce that Bob's Undertaker report is demonstrably false since Charlie never claimed Monk.
🧠
Point out Bob's theory is mathematically impossible due to Chef adjacency info, solidify Bob as Demon, and stop the David vote so town can execute Bob instead.
🧠
Provide a decisive logical proof that Bob must be the current Demon using the Scarlet Woman mechanic, persuading the living not to execute David and to execute Bob instead.
🧠
Prevent the town from executing a good player today. Reinforce that Bob is the Demon by highlighting his false Undertaker report and the fact that Charlie never claimed Monk. Emphasize the time crunch so they nominate and execute Bob immediately.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 2 vote threshold.
📜
Storyteller
David did not receive enough votes (0/2).
🧠
Grace has nominated Bob. Voting on Bob will begin next. I need to vote for Bob to execute him. With Bob dead, Grace kills Heidi tonight, leaving only 2 players (Grace and me) - evil wins.
🧠
Use the final tick before Night to solidify the case against Bob and explain why Grace's Empath reads and my Recluse role prove David is good, so the town must execute Bob.
🧠
Nominate Bob to finalize his execution. All evidence, ghost accusations, and the Monk conflict point to him. One more vote and evil wins the game.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am almost certainly being executed. My last words must plant the seed in David's mind that the neighbor logic points to Grace and Heidi, not me. If David realizes Heidi is the Demon, he might nominate her or vote correctly later.
🧠
Bob must die today for evil to win. Raising my hand gives the 2nd vote needed for execution. Grace already voted as nominator. This puts us in final 3 where Grace kills Heidi and evil wins.
🧠
Bob is the Demon. David already voted. Raising my hand secures the second vote to execute Bob today, preventing the night kill and winning the game for the good team.
🧠
Bob must die today for evil to win. I raise my hand to ensure his execution passes. Three votes (David, Heidi, and me) seal his fate, leaving three alive before my night kill secures victory.
🧠
All evidence points to Bob being the Demon. Every dead player accuses him, Charlie never claimed Monk, and Bob's theory requires Grace to sabotage her own teammate. I must vote to execute Bob and secure good's victory.
🧠
I am certain Bob is the Demon. His Undertaker report is mechanically false because I know I was the Chef. My Chef info, Eve's Fortune Teller read, and the consensus of every dead player all point to Bob. We must execute him today or the Demon kills tonight and evil wins. I will use my ghost vote to seal his execution.
🧠
Prove irrefutably that Bob must be the current Demon using Chef adjacent-pair logic and process of elimination, ensuring living players do not waver and understand executing Bob wins the game immediately.
🧠
Bob just contradicted himself by attributing poisoning to the Spy role. I need to point this out to ensure David stays confident and the execution goes through, securing good's victory.
🧠
I must correct my Grace accusation from Spy to Poisoner to fix the contradiction Alice exposed, present the living-neighbor evidence, and convince David that executing me today causes an immediate night kill and evil victory.
🧠
Counter Bob's last-minute argument by highlighting his inconsistent story and reinforcing Chef evidence. Ensure all votes stay on Bob to secure execution and evil victory.
🧠
Use final tick before Night to cement the logical case against Bob, ensuring no alive voter wavers. His self-contradiction and misinterpretation of Chef neighbors prove he is the Demon.
🧠
The vote is secured with David, Heidi, and my hand all raised. Bob will be executed. I keep my hand raised and wait for the phase to end. Once Bob dies and night falls, I kill Heidi and evil wins with 2 players remaining.
🧠
I have already raised my hand to vote for Bob with my ghost vote. I must keep it raised. Executing Bob today is the only path to victory for good.
🧠
Bob is the Demon and we have enough votes to execute him. I should keep my ghost vote raised and let the phase conclude without giving Bob any chance to sow last-second doubt.
🧠
Point out Bob's self-contradiction where he admitted Charlie was the Chef, proving his Undertaker report was fabricated. This locks in the execution votes and prevents any alive player from wavering.
🧠
Bob confessed his Undertaker report was fabricated by admitting Charlie was the Chef. I must ensure the living keep their hands raised so he is executed before night falls and evil wins.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With one tick left and 5 votes on me, I need to expose the logical trap: Charlie's neighbor-pair info either proves Grace and Heidi are evil, or it was fake and my Undertaker report stands. Either way, executing me lets the real Demon win tonight.
🧠
Bob is making a last-ditch argument about Chef counting neighbors. I need to counter this quickly and reinforce the execution, then wait for the phase to end.
🧠
Reinforce the logical lock on Bob being the Demon in the final tick before nominations close, ensuring no one wavers and the execution goes through.
🧠
Bob is already on the block with 5 votes and nominations are closing. No action needed - just wait for the execution to go through. Evil wins tonight.
🧠
Reassure the living players not to be swayed by Bob's last-minute misdirection. The execution is locked and good will win when nominations close.
🧠
Use my authority as the actual Chef to correct Bob's misrepresentation of my ability and provide the logical chain that Alice-Bob satisfies the 1-pair read, reinforcing the execution before nominations close.
🧠
Reinforce the logical contradiction in Bob's own words during the final tick so the living players stay firm and execute him, securing good's victory.
🧠
Reinforce that Bob is caught in his own lies, counter his last-second confusion attempt, and ensure the town stays firm so Bob is executed when nominations close.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi to ensure no good night ability can interfere with Grace's kill tonight. With only 3 alive, Grace kills Heidi and evil wins. Poisoning is insurance against Monk protection or Mayor redirect.
📜
Storyteller
David
You chose to poison Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Heidi reduces the game to 2 players (both evil). Evil wins. This is the final kill needed to secure victory.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Grace
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil