Game Detail

Players

Alice (Saint) Bob (Drunk) Charlie (Recluse) David (Baron) Eve (Soldier) Frank (Imp) Grace (Virgin) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil223,46925,430$0.1067
Good664,36640,833$0.1533

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: David. Your safe bluffs are: Ravenkeeper, Empath, Butler
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As Soldier, I'm safe from night kill. Whisper neighbors first to form a trusted trio, gather info privately without tipping off evil players publicly.
🧠
As Saint, I must avoid execution. Start by whispering neighbors to form secret good alliance, share I'm good Townsfolk (hide Saint), gauge reactions privately to organize town safely.
🧠
Coordinate with David to support my Ravenkeeper bluff, ensure we back the same nominations, and decide night kill target (an info gatherer) to protect the Demon.
🧠
Day 1, no info. Whisper neighbors to introduce, claim Virgin privately for alliance/testing. Builds good network, reveals my save ability to trusted players for strategic noms.
🧠
Confirm coordination with Frank, propose a kill target and next-day vote plan to protect the Demon and sow confusion.
🧠
As Recluse, I read evil to info roles. Early game, whisper neighbors to claim info roles, gauge reactions, form good alliance without public reveal yet.
🧠
Day 1, build trust with neighbors Alice/Grace (and Bob nearby). Share I'm Undertaker (info role, low threat), get their buy-in, coordinate vs early whispers (Eve group). Reveal before noms, info share progresses game.
🧠
Build private alliance with neighbors Alice/Charlie to exchange info safely. Reveal Mayor later; for now, probe for starting info to narrow evil suspects early.
🧠
Day 1, build trusted neighbor alliance as Soldier. Share my safe role first to encourage reciprocity, gather early info without public reveal. Helps good team coordinate and spot lies.
🧠
Strengthen neighbor alliance with Heidi/Bob as core good team. Share Saint reveal privately to build trust, avoid public execution risk. Coordinate suspicion on Eve's group to narrow evil suspects early.
🧠
Secure Eve and David's cooperation: back my Ravenkeeper bluff publicly, kill Alice tonight to remove info and create town chaos; position David to push my nominations.
🧠
Strengthen neighbor alliance with Heidi (confirmed Undertaker claim) by asking Alice's role via her. Push group info-sharing to counter Eve cliques and gather claims early. As Virgin, build trust to protect us in noms.
🧠
Coordinate with Frank and Eve to kill Alice and prepare a unified public story (Ravenkeeper + Soldier + Baron) to protect the Demon and steer suspicion away.
🧠
Day 1 info gathering. Bob engaged positively as neighbor; deepen 1-on-1 trust to share potential Recluse utility later, organize good team early while monitoring Eve/Frank/David whispers.
🧠
Strengthen neighbor alliance by sharing Alice's Saint claim publicly in group whisper. Push Grace for her info/ask Bob to join. Counter Eve trio by isolating them logically; progress info sharing early.
🧠
Reveal my Mayor role to neighbors for alliance/trust. Confirm their claims, suspect Eve/David/Frank trio. Coordinate to share night info and protect Saint, progressing info gathering on day 1.
🧠
Day 1, no info yet. Neighbors seem organized against Alice; likely good. Joining strengthens good triad, shares my safe status, positions us to execute evil early.
🧠
Strengthen good alliance by including Grace fully, confirm her buy-in on roles and suspicions. Build info-sharing chain vs Eve/David/Frank before nominations. As Saint, organize town without revealing widely yet.
🧠
Coordinate night kill of Alice and align public bluffs (Ravenkeeper from me, backing/Baron from David) so town trusts our trio and we steer votes tomorrow.
🧠
Strengthen neighbor alliance with Heidi (claimed Undertaker) by asking Alice's claim via her. Push her to share publicly or privately to verify claims, counter Eve group's whispers, narrow evil suspects early.
🧠
Coordinate with Frank and Eve to ensure Alice is killed tonight and we successfully push her execution tomorrow while preparing backup defenses and cover stories.
🧠
Strengthen good alliance with Bob/Alice/Heidi by sharing Recluse role privately, highlight Eve trio suspicion, coordinate info sharing to narrow evils early while hiding from evil trio.
🧠
Day 1, build trusted neighbor alliance with proven claims (Undertaker/Saint/Virgin). Relay Alice's Saint/Bob Mayor to Grace privately, counter Eve bloc whispers, gather Bob/Grace night plans to progress info sharing and narrow evil suspects.
🧠
Strengthen neighbor alliance with full transparency, confirm Grace heard claims via her, gather her input on suspicious trio. Builds trust, positions us to nominate Eve/David/Frank if needed, protecting Saint.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Public Ravenkeeper claim builds trust with Eve and David, removing an info role tonight and creating a voting block tomorrow to execute Alice or her accusers.
🧠
Publicly support Frank's Ravenkeeper bluff and push town attention to Alice so we can eliminate a suspected info role and shield our Demon.
🧠
Publicly counter Frank/David's attack on Alice (Saint, execution loses). Highlight their suspicious whispers to shift suspicion. No nom yet day1, build case for tomorrow. Helps good by protecting Saint and exposing potential evil bloc.
🧠
Publicly support our good claims, call out their suspicious bloc and attack on Saint to rally town against them early. Day 1 nom phase—build suspicion without nominating yet to gather more info.
🧠
Confirm our good bloc publicly, expose Eve/David/Frank as evil whispering trio attacking Saint. Build town consensus against them before noms close. As Mayor, survive to final 3.
🧠
Defend our bloc's plan publicly as Soldier backing Ravenkeeper. Counter their fragile claims by noting role pile/conflicts and suspicious defense of Alice. Push nomination on Alice to test Saint claim and progress Day 1 execution.
🧠
Day 1, no info roles fired. Eve bloc looks most suspicious due to whispers+coordinated attack. Speak to back allies, call out Eve bloc, build good team consensus before nom to execute Eve.
🧠
Reinforce good neighbor bloc claims, highlight Eve/David/Frank shady whispers/attacks as evil coordination. Defend Saint claim to prevent my execution. Progress by questioning their info to expose lies. No nom yet - build consensus first.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the loudest accuser to fracture the town's coordinated claims, protect our bluff, and ensure tomorrow's chaos so David can push our narrative.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Frank
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
As dead Saint, organize good bloc (Heidi,Grace,Bob,Charlie) privately. Remind my Saint claim, push to nominate Eve/David/Frank bloc to execute Demon before final day. Save ghost vote for later.
🧠
Confirm with Frank if woken as Ravenkeeper (should learn Alice's role). Reinforce alliance, plan nominations vs opposition since Alice dead proves our side correct.
🧠
Protect Frank (the Demon) by coordinating public story: support his Ravenkeeper, deploy Baron bluff if needed, and redirect town suspicion onto the neighbors bloc.
🧠
Coordinate with Eve and David to publicly push a nomination from the neighbors bloc (Heidi or Bob), support my Ravenkeeper bluff, and have David ready to claim Baron if pressured.
🧠
Confirm with dead Alice via whisper if possible, but since not direct, whisper Bob/neighbor to build good bloc, share Recluse (carefully), probe EveDF suspicions to narrow Demon.
🧠
Coordinate with good neighbors Bob/Grace and dead Alice to push Eve nomination. Alice's Saint claim fits night death; build alliance to execute evil bloc early.
🧠
Coordinate with bloc to nominate Eve, leveraging Alice's ghost info and bloc unity to execute Demon early. Day 2 nom phase soon, push forward.
🧠
Alice dead, game on. Coordinate with my bloc (Heidi,Bob, dead Alice) privately first to share info, align on Day 2 strategy before public debate. Virgin safe from good noms; build trust.
🧠
Confirm Grace's support via whisper, rally good bloc to nominate Eve. As dead Saint, organize execution of suspicious Eve bloc to find Demon before they kill more.
🧠
Bloc agreed to go public/loud; reinforce plan, confirm Ravenkeeper info before nomination tick to ensure united front and vote together on Heidi/Bob.
🧠
Coordinate with Frank and Eve to push Heidi nomination, maintain tight voting, and prepare my Baron bluff if neighbors escalate.
🧠
Keep our trio coordinated so we control the nomination. Prepare fallback to Bob and ensure David is ready to claim Baron if pressured.
🧠
Strengthen neighbor bloc alliance post-Alice death. Share Recluse role openly in bloc for verification/trust. Push Eve bloc nom as they killed Alice. Progress to nomination phase.
🧠
Grace asked for Undertaker info (no execution death) and plan. Confirm no info, reinforce Eve nom plan with bloc (Alice/Bob/Grace) before nomination tick to secure votes and execute Demon.
🧠
Coordinate bloc to nominate/execute Eve. Her group killed Alice Saint after pushing her. Builds unity, progresses to Demon kill before final 3.
🧠
Confirm bloc unity to nominate/execute Eve. Her bloc attacked proven good Alice; heavy whispers hide Demon. As Virgin, safe from our Townsfolk nominator. Progress to break Eve bloc.
🧠
Reinforce good bloc unity before nomination tick. Grace is aligning via whispers; loop her in fully to secure votes for Eve nom/execution. As dead Saint, organize town to kill Demon.
🧠
Publicly transition to loud Ravenkeeper story per plan, privately confirm Frank's info before nominating Heidi. Bloc unity executes opposition evil, process of elimination.
🧠
Coordinate public push for Heidi, prepare Baron bluff as sacrificial distraction if whispers are attacked, keep votes unified to protect the Demon.
🧠
Coordinate the public Ravenkeeper claim and lock in a Heidi nomination while preparing contingency (David claims Baron) to draw heat and fracture the neighbors' logic.
🧠
Coordinate with neighbors (my bloc) to nominate Eve, solidify alliance, push execution on suspicious Eve bloc before they kill another. Reveal strengthens my claim as expected Recluse.
🧠
Bloc is fully aligned to nominate/execute Eve next tick. Reinforce unity, include Charlie to pull him from Eve bloc and secure votes before nomination phase. Progress to execution cracks evil.
🧠
Bloc aligned to nom Eve. Grace/Heidi/Charlie/Alice all pushing Eve. Coordinate to nominate Eve next tick, secure majority votes for execution.
🧠
Bloc aligned on Eve suspicious post-Alice Saint death. Confirm Charlie locked before nom phase to secure votes for Eve execution, break enemy bloc early.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Day 2 nom phase, push plan to nom Heidi from opposition bloc. Alice death proves Demon hit there. Bloc coordinated to vote together, progress to execution and narrow evil.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Heidi is prime suspect from opposition pushing against us. I nominated her, must vote to execute and progress eliminating evil bloc. Bloc plan is vote together; unity wins.
🧠
Push the Ravenkeeper narrative, rally votes for Heidi, and fracture the neighbors bloc to protect the Demon and buy nights to kill info-gatherers.
🧠
Support Eve and Frank to execute Heidi. Creating pressure on the neighbors bloc and protecting the Demon by eliminating their vocal leader helps our team win.
🧠
Opp bloc panicking post-Alice Saint death they caused. Our bloc has numbers + claim consistency. Defend Heidi to nom/execute Eve next tick with majority.
🧠
Bloc locked on Eve as Demon bloc lead. Vote Heidi yes to execute her (likely good but breaks their preemptive nom), then we nom Eve next tick with full support. Virgin protects if nom'd by good.
🧠
I'm good Undertaker, Eve bloc evil for killing Saint Alice after targeting her. Vote yes on my execution? No--we're failing it to nom Eve next tick as planned with Bob/Grace bloc. Progress to execute evil.
🧠
Heidi is good ally per whispers; Eve bloc evil per coordinated attack on me and false Raven claim (Saint not Townsfolk). Vote no to block execution, protect good team.
🧠
Heidi aggressively pushed Eve/David yesterday, now Eve noms her first. Our bloc united against them. Voting executes potential Demon info or cleanses suspicion. As Recluse, I read evil anyway.
🧠
Votes tied 4-4? (assuming Alice ghost vote yes). Heidi suspicious opposition leader, but can't execute with tie. Lower hand to force revote next tick, buy time for Frank/David to speak and sway.
🧠
Add my vote to push Heidi's execution, maintain our coordinated momentum, and remove an opposition leader to help our team control future days.
🧠
Support Frank's Ravenkeeper claim and push Heidi to be executed to protect the Demon and maintain momentum for our team.
🧠
Lower hand to vote NO on Heidi (good UT). Eve panicked nom after our whispers to nom her. Vote fails, we nom/execute Eve next tick as planned for early win.
🧠
Lower hand to avoid executing good Heidi (UT claim). Eve nom'd her first, so we can nom Eve next tick per plan. Bloc (me/Heidi/Bob/Charlie/Alice) will back Eve nom 5-3. Virgin protects Heidi.
🧠
I raised hand mistakenly in panic seeing Eve/Frank/David bloc push. Now they lowered to manipulate vote - lower to deny them execution, force Eve nom tomorrow with Virgin Grace protection. Solidify bloc to execute Eve.
🧠
As dead Saint ghost, counter Frank's fake Raven claim (Saint is Outsider not Townsfolk). My N1 death proves good. Urge good bloc retract votes from Heidi, vote down, nom bloc instead to narrow evil.
🧠
Raised hand mistakenly before Alice/Frank contradiction clear. Alice night dead good+Saint claim logical vs Frank plain TF. Vote down Heidi (good), expose Eve bloc lies for nom next tick.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (3/4).
🧠
Heidi safe, 1 tick left, renominate most suspicious opposition Grace (whispered a lot). Bloc vote together to execute evil, narrow Demon suspects. Progress to execution.
🧠
Backing Grace's nomination forces the opposition to defend their network, splits votes, and increases chance a Good player is executed, helping the Demon survive.
🧠
Support the current nomination to split the opposition's neighbors bloc, keep attention on them, and protect Frank by drawing votes to Grace.
🧠
Eve bloc full of lies (fake Ravenkeeper, impossible Soldier). They killed Alice Saint after pushing her. Our claims perfect Townsfolk/1 Outsider. Nominate Eve to execute Demon bloc leader on final nom tick, win early with bloc votes.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise to vote Eve up. As Soldier, execution proves good (no death reveal). Mechanical proof clears bloc lies claim, fractures opposition. Safe from demon.
🧠
Create doubt about Alice's ghost and discourage executing Eve now, keeping chaos and protecting the Demon (me).
🧠
Prevent Eve's execution and redirect the group's vote onto Grace so our Demon remains protected and the neighbors' bloc fractures.
🧠
Eve bloc has fake claims (RK wrong, dup Soldier/Saint). They pushed Alice then killed her. Our bloc claims fit. It's day 2, execute Eve to test and progress to win condition.
🧠
Active vote Eve. Our bloc + Alice/Charlie vote her (5 votes?). Eve self-vote suspicious. Execute Eve bloc Demon now before night. As Virgin, Eve nom me triggers my ability if she's Townsfolk.
🧠
Eve bloc lies proven by Alice Saint (not TF). They killed her, attack our bloc. Bob nom'd Eve perfectly - must vote yes to execute her before night. Grace/Heidi/Bob bloc unity crucial; nom Grace is their fracture play.
🧠
Dead Saint pushing Eve execution. Bloc lies exposed, Bob nom solid, Eve bloc panicking with pivot. Remind to vote Eve up, ignore Grace distraction, secure Demon kill.
🧠
Eve bloc has fake info (Frank RK), killed good Saint Alice N1, suspicious whispers. Our bloc aligns mechanically. Vote Eve to execute likely Demon team before they fracture us.
🧠
I'm Soldier, safe from Demon—night death proves good. Can't die by exec now. Vote on me needs 4/7 alive; bloc+opposition voting me risks loss. Lower to regroup, push Grace nom instead.
🧠
Keep town divided, avoid immediate execution pressure, steer votes to Grace to protect my bluff and test the neighbor bloc.
🧠
Prevent Eve's execution this tick to protect Frank and keep town confused; push testing Grace to fracture the neighbor bloc.
🧠
Eve bloc most suspicious per logic (fake claims, kill). Retract vote as Eve did too—nom fails, preserving my vote. Day 2, no rush to exec Eve yet; gather more info N2.
🧠
Lower hand from Eve vote to support bloc plan executing Eve, their Demon bloc. Eve nominating me triggers Virgin ability since she's not Townsfolk (Soldier claim busted). Vote her instead.
🧠
Already voted yes on Eve earlier (raised hand). Lower to deny their distraction on Grace, support Bob's Eve nom. Eve bloc panicking, switching targets proves guilt. Execution on Eve breaks them.
🧠
Reinforce Eve as Demon bloc lead. Their switch to Grace is panic after fake claims exposed. Urge vote Eve since Bob nominated; my ghost voice sways alive players to win.
🧠
Lower to avoid executing good Eve (dup Soldier possible w/Baron). Eve bloc busted Frank lie + Alice kill. Push nom Eve again after, save votes for execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (0/4).
🧠
Bloc intact post failed votes. Grace whispers with opp, suspicious. Nom her to test, break coordination, gather info on who defends. Can't nom Eve/Heidi again. Progress to execution or more reveals before night.
🧠
Support the Grace test to avoid executing Eve now, force neighbor claims to reveal, and protect my Ravenkeeper bluff while splitting town trust.
🧠
Block the Eve execution, shift votes to Grace to fracture the neighbor bloc, and protect Frank’s Ravenkeeper bluff so the Demon stays hidden.
🧠
Eve nom just failed due to their pivot. With 1 tick left, counter by rallying votes on Eve again—her bloc screams Demon team hiding behind Grace distraction. Push execution for clarity before night.
🧠
Dead Saint, used ghost vote. Nomination phase, Eve nom failed. Speak to reinforce Eve bloc as killers, counter Grace distraction, push Eve/Frank/David noms before night. Progress to Demon exec.
🧠
1 tick left, Eve nom failed. Nom David (Eve bloc) to execute evil before night, pressure them as Alice suggests. Progress to execution, narrow evil.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Support my ally David nominally but vote yes to pressure opposition bloc. Builds trust in trio, forces evil reveals before night. As Soldier, safe anyway.
🧠
Prevent David's execution and steer votes to Grace to force the neighbor bloc to reveal themselves before night, protecting our alignment and sowing confusion.
🧠
Prevent my execution this tick and redirect votes to Grace so the neighbor bloc cracks, keeping the Demon safe and preserving our team's majority.
🧠
David is part of suspicious Eve/Frank/David bloc with fake claims and N1 kill on Alice. With 2 ticks left, vote to execute him for info before night; supports neighbor good bloc.
🧠
David part of shady Eve/Frank bloc with fake RK and N1 kill on Alice. Charlie's nom tests them before night; voting executes potential evil, progresses info for good.
🧠
David's bloc is highly suspicious for fake claims and N1 kill on Alice. With 2 ticks left, raise to vote him up and pressure the bloc before night.
🧠
Dead, can't vote. Speak to sway Grace/Heidi/Bob (already voting) to hold, reinforce Eve bloc evil via my Saint proof, urge execute David before night kill.
🧠
Bloc (Bob/Grace/Heidi/me) majority voting David. As good Recluse, join to execute likely evil before night kill, narrow Demon suspects.
🧠
Lower to block David's execution (they have 4 votes). As Soldier-safe good, protect ally; fail their nom like Eve/Heidi/Grace. 1 tick left, we nom Grace next to test opp bloc before night.
🧠
Convince players to pause the David execution and instead target Grace so the neighbor bloc cracks, preserving my credibility and keeping the Demon hidden until night.
🧠
Do not raise my hand. Avoid being executed now to maintain my influence and protect Frank by continuing to push Grace and fracture the neighbor bloc.
🧠
Lower to prevent accidental David exec (likely Minion). With 1 tick left, speak to rally Grace/Heidi/Charlie/Alice votes on David for pre-night clarity on Eve bloc.
🧠
Lower to prevent David exec (town per Alice), force Charlie/our bloc to nom Frank next (fake RK). Exposes Eve bloc more before night; Virgin safe from nom.
🧠
Lowering hand prevents accidental David execution if he's good (unlikely). Lets voting reopen for better Grace nom or discussion, forcing bloc reveals before night kill. Progresses info gathering.
🧠
Dead, no vote left. Speak to sway living good players (Bob/Heidi/Grace/Charlie) to lock David vote, expose Eve bloc Demon before night kill. Pivoting loses momentum.
🧠
I raised for David to test Eve bloc's fake RK lie on Alice Saint. Keep vote on to execute likely evil before night kill, per Alice ghost logic. Pivoting loses momentum.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Day 2 end soon, 1 tick left. No one on block, noms exhausted in our bloc. Speak to rally Grace nom from Frank/David, expose their claims before night.
🧠
Force a test of the tight neighbor claims before night to prevent the town gaining clarity from executing David and to steer suspicion onto the neighbor bloc.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Grace to test opposition bloc claims, prevent evil night kill/info gain from David exec. Progress game by forcing reveals/deaths in our bloc.
🧠
Get votes on Grace to fracture the neighbor bloc, force reveal, and prevent town from gaining clean info by executing David or letting night pass.
🧠
Vote for Grace to split the neighbor bloc, prevent David's execution, and protect our Demon by forcing reveals before night.
🧠
Raise to support Grace execution if she's evil or to test Virgin claim safely (outsiders/minions don't trigger). Bloc unity crucial with 2 ticks left; passing gives night clarity.
🧠
I'm Virgin. If nominator Townsfolk, they die—protects me from good players. Eve bloc shady whispers/fake RK, likely evil. Don't vote myself in; force their hand or pass to night.
🧠
Grace is my neighbor, claims Virgin. Bloc distraction likely, but testing her Virgin claim mechanically valuable before night. If Virgin, nominator Frank dies proving bloc evil. Helps narrow Demon.
🧠
Dead, no vote left. Speak to sway alive good players (Bob,Charlie,Heidi?) to lower hands on Grace, prevent evil split. Push narrative Eve/Frank/David are demon team faking info.
🧠
Raise to vote Grace in. Her bloc (Bob/Heidi/Grace) all raised suspiciously, even Grace. Tests their 'perfect neighbor claims' as Frank says. If good, Virgin executes nominator Frank (good). If evil, info gained. Locks before night.
🧠
Lower to pass Grace safely—opposition bloc voting her in (self-preserve?), locks 4 votes on David earlier failed. Nomination wasted, need info/reveal tomorrow. Save vote strength.
🧠
Vote to execute Grace now to split the neighbor bloc, force reveals, and prevent the town getting clean night info that would expose our team.
🧠
Push the town to execute Grace to break the neighbor bloc, protect Frank, and prevent them from gaining clear info tonight.
🧠
Grace is likely good Virgin; Eve bloc faked on Alice Saint. Lower to pass Grace safely, deny evil clarity before night, preserve our bloc for next nom.
🧠
I'm Virgin. Frank (Townsfolk per my bloc) nominated me. If executed, he dies proving evil bloc. Voting in reveals truth mechanically before night—critical info gain. Lower to avoid accidental lock-in if others follow Alice.
🧠
Lower to fail Grace nom. Alice ghost logic solid: Eve bloc evil faked kill on Saint. Grace good, don't split team before night.
🧠
As dead Saint, reinforce good bloc unity against Eve/Frank/David. Urge lowering hands to pass Grace safely, prevent evil split before night. My death proves their aggression.
🧠
I am Recluse good Outsider. Grace vote splits good team per Alice ghost logic. Lower to fail vote, regroup tomorrow vs Eve/Frank/David evil bloc.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Nom Grace to pressure opposition's claimed good neighbors into reveals/errors before night. Can't let them dictate pace; test claims now as Soldier safe from Demon.
🧠
Force hesitation in the neighbour bloc, encourage split votes next nomination, and create suspicion so town mis-executes or wastes time.
🧠
Force repeated nominations of Grace to split the neighbor bloc, create confusion, and redirect suspicion away from Frank before night.
🧠
Defend bloc unity publicly per Alice ghost advice. Explain lowered to protect good Grace, call out Eve bloc faked Raven on Saint Alice. Prevent split, pass nom safely for D3 exec of them. As Mayor, survive to final 3 win.
🧠
Defend myself publicly as Virgin, explain why neighbors didn't vote (my ability executes good nominators), reinforce Eve bloc as fakers who killed Alice, urge pass to execute them tomorrow. Prevents split, progresses to Day 3 info.
🧠
Publicly support good team/Alice/Grace, counter Eve/Frank/David split tactic, reinforce Eve bloc as faked RK killers. Builds unity vs evil before night, progresses to execute them.
🧠
Reinforce good bloc unity after passing Grace nom. Remind of my Saint claim & Eve bloc's fake RK/N1 kill. Urge safe pass & tomorrow exec them. As dead Saint ghost, organize good team to execute Demon.
🧠
Reinforce good neighbor bloc unity post-pass. Confirm my Recluse claim, explain why I look evil to info roles. Urge pass Eve's next Grace nom safely, build for D3 execution of Eve bloc. Progress by countering their split attempts.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the loudest organizer to fracture the neighbor bloc, deny info, and reduce pushback against our claims.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Frank
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Confirm info with dead goods Alice/Bob privately, align living goods Grace vs bloc. Share my Undertaker (no info yet), build nom against bloc to narrow evil.
🧠
Confirm roles to Heidi as good ghosts, reinforce Eve-bloc as fakers/evil to push nominating one (Frank most suspicious RK claim), narrow to execute Demon before final 3. Save vote for later.
🧠
Fracture the neighbor bloc by forcing a nomination on Charlie so they must defend or contradict, creating space for our team.
🧠
Realign with bloc after Frank's whisper. Share Bob death analysis: doesn't clear opposition (not demon-safe), reinforces pushing their suspicious claims. Coordinate Day 3 nom on Charlie/Grace/Heidi to test.
🧠
Confirm roles with Bob/Heidi as ghosts, agree to nom Frank (fake RK source). Organize good team to execute Eve bloc member since I'm dead Saint, can't be executed but must prevent Demon survival.
🧠
Reconnect with dead/good neighbor bloc (Alice/Bob/Heidi) privately to align on Eve/David/Frank as evil, share Recluse info late-game, organize noms vs them to execute Demon.
🧠
Fracture the neighbor bloc by nominating Charlie, pushing a Ravenkeeper claim to sow doubt and protect Frank.
🧠
Consult dead allies Alice/Bob privately for afterlife info/dead vote coordination, plus Heidi for UT N2 on Bob. Confirm Eve trio evil, plan Day3 noms to narrow to them.
🧠
Unite good bloc (ghosts, Charlie, Grace) on nominating Frank, most suspicious fake RK. Day3 nom phase soon, coordinate to execute evil and narrow to final day.
🧠
Confirm unity with core good bloc (Heidi/Alice/Grace/Charlie) before noms start. As dead Mayor, save ghost vote for Frank nom to execute fake RK, narrow to David/Eve, win at 3.
🧠
Coordinate to push Charlie now, force neighbors to reveal or fracture their bloc so evil can steer execution and protect the Imp.
🧠
Confirm and back the coordinated plan to nominate Charlie with fake RK claim. Builds confidence in our bloc, pressures opposition during nomination phase, likely executes evil.
🧠
Reinforce good bloc unity as dead Saint ghost. Confirm consensus on nominating Frank (fake RK), urge Grace/Charlie to align since they whispered separately. Progress to execution before night kill.
🧠
Unite good bloc publicly before nom phase by calling out evil bloc and proposing Eve nom. As Recluse, reveal to bloc but hide from evil; progress to execution.
🧠
Coordinate with Frank and Eve to push a confident Ravenkeeper claim on Charlie at nomination to fracture the neighbor bloc and steer execution away from the Demon.
🧠
Strengthen our good bloc coordination with Charlie/ghosts/neighbors. Push Eve nom publicly after, unite votes to execute first evil. Progress to win via elimination.
🧠
Unite good bloc publicly on nominating Frank next tick per ghosts. Grace asks my info (nothing on Bob, no exec); reveal to build trust. Counter Charlie/Grace Eve push to avoid split. Secure 6 yes votes vs 3.
🧠
Reinforce bloc unity pre-nomination to ensure votes on Frank. As dead Mayor, save ghost vote for execution; confirm alignment and readiness to execute fake RK claimer.
🧠
Coordinate with David and Eve to execute the Ravenkeeper nomination for Charlie, and provide a fallback if they resist; ensure we present a unified, loud front to fracture neighbors.
🧠
Reinforce unified bloc plan pre-nomination to ensure confident loud backing of Charlie nom/RK claim, accuse defenders of shielding Demon. Fracture opposition and execute evil to win.
🧠
Reinforce good bloc unity before nom phase. Confirm plan to vote Frank, ensure Grace/Charlie/Heidi/Bob all aligned. As dead Saint ghost, organize to execute evil without using my vote.
🧠
Bloc consensus on nominating Frank (Heidi's push). Confirm unity with Grace/Heidi before nom phase to ensure 4 yes votes vs their 3. Reveal Recluse explains Outsider count. Progress to execution.
🧠
Force a split in the neighbor bloc by making a strong Ravenkeeper accusation at nomination, provoking claims or defenses that fracture their unity and let us target the Demon later.
🧠
Confirm unity with allies incl ghosts before nom phase, ensure all vote yes on Frank to execute first evil & progress to win. Time-sensitive, nom next.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bloc united on nominating Frank first (fake RK starter). It's phase 1/1, nom now to execute him with our 5 votes (4 alive +1 ghost) vs their 3. Progress to killing evil team.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank is the fake Ravenkeeper starter and part of the evil bloc killing our goods. Our united bloc + ghosts have the votes to execute him now, narrowing to Demon hunt.
🧠
I'm dead ghost, already voted. Publicly confirm unity and logic to reinforce good bloc voting yes on Frank, pressure any hesitation, progress to execution before night.
🧠
Use my ghost vote on Frank to reach 3 votes needed for execution. Confirm evil bloc, execute fake RK claimer first to win as Mayor on final 3.
🧠
Frank started fake RK claim on Alice Saint. Our good bloc crushes their trio by executing Frank now. Voting yes executes him with 3+ votes, progresses win.
🧠
Prevent Frank's execution by creating doubt about the ghost and Charlie's rush, buying time for night kills and to split the neighbor bloc.
🧠
Bloc plan: Vote no on Frank to hold line, expose opposition coordination as evil shielding Demon. Unity breaks their fake claims; we push Charlie/Heidi next.
🧠
Create doubt about the ghost claims and neighbor bloc, buying time to avoid execution and shift votes away from me.
🧠
Frank is most suspicious as fake RK starter. Bloc united with ghosts voting yes. Raise hand to execute him now—3 votes secured, progresses win by killing evil.
🧠
Bloc has 4 yes votes (us+ghosts), need 1 more vs their 3. Publicly affirm bloc unity, call out Frank's fake claim & rush to execute before they sway. Recluse hides till end.
🧠
Reinforce united good bloc logic publicly, counter Frank/David/Eve doubt, ensure Heidi/Grace/Charlie votes stick for Frank execution. 4 yes votes (Charlie, Grace, Bob ghost, Heidi) likely execute him.
🧠
Reinforce united good bloc narrative publicly as ghost to counter Frank/David/Eve doubt, push votes to 6+ for Frank execution since voting in progress and we have majority.
🧠
Reinforce bloc unity publicly, counter Frank's 'no proof' with our claim perfection vs their shady trio/fake. Secure 4+ votes (us 4 + ghosts) to execute Frank, crippling evil.
🧠
Prevent a quick execution of our Demon by sowing doubt about ghost claims and forcing the town to pause and provide concrete evidence.
🧠
Lower to block Frank exec (loyal bloc mate). Speak loudly backing David, expose opposition lies, push Charlie to fracture them before vote locks.
🧠
Prevent my execution by sowing doubt, force demand for mechanical proof, and break the neighbor bloc's momentum so our Demon survives.
🧠
I raised prematurely before confirming bloc unity. Eve raised then lowered, evil bloc voting no. Keep hand up? No, whispers confirm good bloc votes yes (us 3 alive +2 ghosts=5>3 needed). But to progress safely, lower & speak unity, re-raise if needed. Wait, hands up: Charlie, Bob(ghost), Grace, me=4 already? Eve lowered. Secure yes vote.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
1 tick left, Frank at 3 votes. Public reinforcement prevents Eve/David/Heidi flips, locks execution. Progress to killing evil trio, narrow to Eve/David next.
🧠
Reinforce united good bloc narrative, pressure Eve/David to flip or expose themselves before Frank executes. As dead Saint ghost, progress execution to win without my death mattering.
🧠
Reinforce united good bloc narrative, pressure Eve/David to not renom, ensure Frank executes as fake RK claimer. As dead Mayor, speech sways voters to prevent tie/rescue.
🧠
Frank locked for exec at 3 votes (me,Charlie,Heidi ghosts). Reinforce unity/no renom, pressure Eve/David to flip or expose lies. As Virgin, safe; progress to kill evil.
🧠
Tie or surpass Frank's votes to save the Demon, push a Ravenkeeper-style claim on Charlie, and fracture the neighbor bloc into defensive claims.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
David noms me desperately to tie/save Frank. Vote no on me (don't raise), let Frank execute as fake RK evil. Bloc wins by crushing trio.
🧠
David's Charlie nom is frame attempt. Urge no votes on Charlie to execute Frank, end evil trio. Consistent pressure wins for good.
🧠
Reinforce good bloc unity, expose Eve/David/Frank shady trio faking RK on Saint Alice. Push execute Frank on block before noms close. As dead Mayor, urge no vote on Charlie to secure win.
🧠
Charlie nom is desperate frame by David after Frank locked. Vote no on Charlie to execute Frank, evil trio member, narrowing to Eve/David. Helps good win by removing confirmed evil.
🧠
Do not add my vote for Charlie; keep Frank alive and sow doubt to fracture the neighbor bloc, forcing town to waste votes and protecting the Demon.
🧠
Bloc plan to execute opposition like Charlie. He's nom'd with our fake RK story. Vote yes to tie/supersede Frank (3 votes already), narrow evil. Can't let Frank die as likely good ally.
🧠
Create doubt about the ghosts' unanimous story, buy time, and try to split the neighbor bloc so we avoid Frank's execution.
🧠
Charlie nom has 2 votes (Charlie,Grace); needs 4 or 3 to tie Frank's 3. Raise to vote no on Charlie (block it), keep Frank's 3 locked for execution as prime evil suspect. Crush trio.
🧠
Lower hand on my own nom to prevent tie/execution on me (Recluse reads evil). Frank locked at 3; 1 tick left, nom closes soon executing him (likely Demon/Imp). Secures good win.
🧠
Dead Saint, reinforce executing Frank despite his Empath claim which is impossible under Baron (Outsider count matches 1). Push Eve/David next, unite good bloc to win.
🧠
Reinforce bloc unity against Frank's new Empath lie, remind of impossibility per Alice, urge vote no on Charlie & execute Frank to win before night as dead Mayor.
🧠
Lower hand on Charlie nom to prevent any tie/supersede of Frank's 3-vote block. Frank's Empath lie confirms trio evil; secure his exec to narrow to Eve/David.
🧠
Create a tie/surpass on Charlie to prevent Frank's execution and protect our Demon; sow doubt and split the bloc.
🧠
Lowering hand on Charlie prevents tying/surpassing Frank's 3 votes (currently Charlie has ~3?). With 1 tick left, likely Frank executes if Charlie doesn't hit 4. Frank's Empath 0 proves our bloc good (my neighbors), opposition lies. Prioritize executing opposition later; Frank safe Soldier anyway.
🧠
Create doubt about the ghost bloc's 'perfect' claims, force town to hesitate and seek mechanical confirmation so execution of me is delayed or overturned.
🧠
Frank locked at 3 votes for execution. My yes on Charlie risks tying/surpassing if Eve/David/Frank vote yes. Lower to secure Frank's execution and crush evil trio.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (1/3).
🧠
Final push to execute Frank before night. Defend against frame, reinforce bloc logic vs Frank lies. 1 tick left—seize it to win via execution.
🧠
Final tick, reinforce Frank's lie to prevent lowering votes. United bloc executes Frank, weakening evil before night. As Saint ghost, push win condition.
🧠
1 tick left, Frank locked for exec. Reinforce Frank's lie to prevent last-second doubt/coord flip by Eve-bloc. Push execution to win as Mayor on 3-left no-exec.
🧠
Final tick, reinforce Frank's impossible Empath lie vs perfect bloc claims to ensure his execution before night. Progress win by eliminating confirmed evil.
🧠
Delay Frank's execution by demanding mechanical proof and sow doubt in the ghosts' claims so the Demon survives the day.
🧠
1 tick left, Frank executes unless tied/surpassed. As loyal bloc Soldier, speak to sow doubt in opposition lies & urge tie to save Frank, buy time for info.
🧠
Prevent my immediate execution by forcing a tie or shifting votes, sow doubt on David who has been stalling and coordinating with the ghost bloc.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
David nom is stall by evil bloc. We voted yes on Frank (3 votes locked). Raise no on David to avoid tie, exec Frank tonight. Solidify good bloc win.
🧠
David's hand up, but Charlie/Grace/Heidi lowered. Eve/Frank stalling. Urge good alive (Grace/Heidi/Charlie) re-raise vs David to tie/prevent Frank solo exec? No, Frank locked 3vts, reinforce bloc unity, expose lies, push exec Frank as Demon.
🧠
Frank locked for exec with 3 votes. Reinforce his impossible Empath lie vs perfect bloc claims to prevent lowering hands or tie. Urge no on David to ensure Frank dies tonight, narrowing to Eve/David evil.
🧠
Frank on block with 3 votes, will execute unless tied/surpassed. His Empath 0 contradicts perfect bloc (1 Outsider). Vote David to potentially execute 2nd evil or tie for info, but prioritize Frank exec.
🧠
Sow doubt about the ghosts' claims, demand mechanical proofs, and buy time to either tie Frank's execution or redirect votes away from Demon.
🧠
Frank's claim breaks opposition 'perfect bloc'. Vote David to tie Frank's execution (3-3?), prevent loss tonight, get night info/proof tomorrow.
🧠
Do not add my vote to David. Let the current raises reach a tie to prevent my execution and buy a night to kill a mechanical threat or force reveals.
🧠
Raise on David to tie/execute bloc member, pressure them before night while Frank is already on block at 3. Supports executing Frank next tick, clears path to Eve. Prevents safe pass.
🧠
Lower hand on David nom to refuse tie/exec (likely good), preserve Frank exec (3 votes) before night. Push Eve/D/F as evil trio, win by killing Demon.
🧠
Dead Saint, used ghost vote. Urge good bloc to keep hands down on David (self-nom stall), lock Frank execution at 3 votes before night. Frank's lie confirms Eve bloc evil.
🧠
Dead, no vote left. Reinforce Frank's impossible Empath claim vs perfect bloc to pressure Eve/David/Frank psychologically before night. Push execution of Frank, narrow evils.
🧠
Frank on block w/3 votes, 1 tick left. Lower on David to ensure his execution fails, letting Frank execute. His impossible Empath claim + faked RK proves evil.
🧠
Prevent Frank's execution by creating doubt and redirecting votes to produce a tie or delay, buying our team the night.
🧠
Lower to force tie on David, prevent opposition executing Frank (key info source). As Soldier, I survive night; stall for facts/proof tomorrow.
🧠
Prevent immediate execution by convincing undecided players to tie on David instead of executing me, buying a night to kill a mechanical threat.
🧠
Frank's claim mechanically impossible, must execute him now on block to kill Demon before night. Lowering removes my vote from David, letting Frank execute.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/3).
🧠
Final tick, reinforce bloc logic on Frank's impossible Empath claim to prevent lowering hands/tie. Push execution of Frank to eliminate evil before night, progressing good team win.
🧠
1 tick left, Frank at 3 votes to execute. Reinforce bloc logic publicly as ghost to sway any waverers (Eve?), prevent tie/lower, ensure Frank dies tonight as Demon.
🧠
1 tick left, Frank locked for exec. No action changes outcome. Wait to see if Frank executed (proves bloc right) or tie happens. Helps confirm world A, progress to win.
🧠
Delay execution to preserve our Demon and gain night information; sow doubt about ghosts' coordinated claims and push for a tie if no mechanical proof is given.
🧠
Last tick, Frank on block at 3 votes. Speak to urge no execution or tie, preserve Frank's info ability for night. Demand proof again to stall and expose lack of facts from opposition.
🧠
Prevent a rushed, coordinated execution without mechanical proof by persuading players to tie the vote and reach night for concrete results.
🧠
Last tick before night. Reveal my real Undertaker info (no results, expected) to prove I'm not Mayor/UT with proof on Alice/Bob, validate good bloc claims, shut down Eve/Frank/David stalls. Urge exec Frank as lying Demon.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good